diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2024-01-26 11:45:49 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-01-26 11:45:49 +0100 |
commit | 184009eda65d2c3f504712169db4d462c8b42cd0 (patch) | |
tree | d57da0868a11500b6faf237406d2c921d97267ac /thirdparty/basis_universal/transcoder/basisu_transcoder.cpp | |
parent | 2a861ab5a2dfb2ce878da39ad959fd36bc013963 (diff) | |
parent | 0a89a2db9e539794ebe5a27f66fbf98fd564b174 (diff) | |
download | redot-engine-184009eda65d2c3f504712169db4d462c8b42cd0.tar.gz |
Merge pull request #87482 from RandomShaper/d3d12_spacey
Direct3D 12: Let NIR runtime data and push constants use the same register scheme as bindings
Diffstat (limited to 'thirdparty/basis_universal/transcoder/basisu_transcoder.cpp')
0 files changed, 0 insertions, 0 deletions