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author | Riteo <riteo@posteo.net> | 2024-02-07 14:11:19 +0100 |
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committer | Riteo <riteo@posteo.net> | 2024-02-07 16:49:21 +0100 |
commit | 2677af779415fac6ddca13025ce63418657f6107 (patch) | |
tree | 277eb02c187ac73fd00c3a80b18f0f9583f24e36 /thirdparty/basis_universal/transcoder/basisu_transcoder.cpp | |
parent | 36e943b6b20cb7a8a89bc30489c4a81c3e149d74 (diff) | |
download | redot-engine-2677af779415fac6ddca13025ce63418657f6107.tar.gz |
Handle display driver preferences consistently between editor and projects
The way that it was implemented before allowed for the project property
to spill over to the editor if the `prefer_wayland` property is not
present which, while not completely likely, is still a possibility. This
specific part is thus more of a correctness change, ensuring that we
always enforce the default display server when not running a project.
This commit also removes the restart requirement for the relative
display driver project settings as they're independent and a restart
would do nothing useful.
Diffstat (limited to 'thirdparty/basis_universal/transcoder/basisu_transcoder.cpp')
0 files changed, 0 insertions, 0 deletions