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authorHugo Locurcio <hugo.locurcio@hugo.pro>2022-11-18 16:29:08 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-11-18 22:21:28 +0100
commit4b13093251aa82f2c123c3c6a18400416fb4a710 (patch)
treeecb639d4c1972ab3eb5300cd2f5077b0883a1b46 /thirdparty/basis_universal/transcoder/basisu_transcoder.cpp
parent7d9923b2e0b970602c3c6c17b94fae5badf60764 (diff)
downloadredot-engine-4b13093251aa82f2c123c3c6a18400416fb4a710.tar.gz
Allow all lossless image formats to be used for VRS texture project setting
WebP can also be lossy, but the class reference now warns about the requirement to use a lossless format for the VRS texture to work correctly.
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