diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2024-08-01 02:19:01 +0200 |
---|---|---|
committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2024-08-05 17:54:11 +0200 |
commit | 661cf1f3515ab53c002d2824876dd955b06e9e50 (patch) | |
tree | b7afaabc9ef17930409bbdbb29f2708e50ae409c /thirdparty/basis_universal/transcoder/basisu_transcoder.cpp | |
parent | 3978628c6cc1227250fc6ed45c8d854d24c30c30 (diff) | |
download | redot-engine-661cf1f3515ab53c002d2824876dd955b06e9e50.tar.gz |
Fix LightmapGI not taking environment sky rotation into account when baking
The sky rotation now affects the baked environment lighting as it should,
making it match how real-time ambient light rendering works.
Co-authored-by: Per Melin <git@melin.net>
Diffstat (limited to 'thirdparty/basis_universal/transcoder/basisu_transcoder.cpp')
0 files changed, 0 insertions, 0 deletions