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authorHugo Locurcio <hugo.locurcio@hugo.pro>2024-08-01 02:19:01 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2024-08-05 17:54:11 +0200
commit661cf1f3515ab53c002d2824876dd955b06e9e50 (patch)
treeb7afaabc9ef17930409bbdbb29f2708e50ae409c /thirdparty/basis_universal/transcoder/basisu_transcoder.cpp
parent3978628c6cc1227250fc6ed45c8d854d24c30c30 (diff)
downloadredot-engine-661cf1f3515ab53c002d2824876dd955b06e9e50.tar.gz
Fix LightmapGI not taking environment sky rotation into account when baking
The sky rotation now affects the baked environment lighting as it should, making it match how real-time ambient light rendering works. Co-authored-by: Per Melin <git@melin.net>
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