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author | Brett Chalupa <brettchalupa@gmail.com> | 2023-03-10 11:39:28 -0500 |
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committer | Brett Chalupa <brettchalupa@gmail.com> | 2023-03-10 18:25:54 -0500 |
commit | 2b6e1550ffbbe8a5f0696f2ffbc657ed36e8faf2 (patch) | |
tree | 9c397eca57d2431f7944b84c93b82c41ed5e605b /thirdparty/basis_universal/transcoder/basisu_transcoder_internal.h | |
parent | d8e242cba8fe33f2d4e3c3e4d5f08038ab063888 (diff) | |
download | redot-engine-2b6e1550ffbbe8a5f0696f2ffbc657ed36e8faf2.tar.gz |
Fix CharacterBody2D get_slide_collision docs
The indentation was off and the code usage was incorrect for Godot 4.0 GDScript.
Diffstat (limited to 'thirdparty/basis_universal/transcoder/basisu_transcoder_internal.h')
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