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author | Fredia Huya-Kouadio <fhuyakou@gmail.com> | 2024-07-07 14:16:29 -0700 |
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committer | Fredia Huya-Kouadio <fhuyakou@gmail.com> | 2024-07-09 09:15:18 -0700 |
commit | 5e598197274d983c4b8460d58158a77a94bdd4a2 (patch) | |
tree | 9e63c75f6d38d63d7263c339ff2a209ac2000c04 /thirdparty/basis_universal/transcoder/basisu_transcoder_internal.h | |
parent | f3af22b10b1e64146d48be7726f6395c9a4185e9 (diff) | |
download | redot-engine-5e598197274d983c4b8460d58158a77a94bdd4a2.tar.gz |
Cleanup Android input on render thread settings
Follow up to https://github.com/godotengine/godot/pull/93933
Clean up the set of settings use to control whether Android input should be dispatched on the render thread.
Addresses comments in https://github.com/godotengine/godot/pull/93933#issuecomment-2210437977
Diffstat (limited to 'thirdparty/basis_universal/transcoder/basisu_transcoder_internal.h')
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