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author | Alvin Wong <alvinhochun@gmail.com> | 2024-07-16 16:58:27 +0800 |
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committer | Alvin Wong <alvinhochun@gmail.com> | 2024-07-16 17:01:42 +0800 |
commit | a1a0acff7c7eaddb0743f47fbcd73ffb081e0577 (patch) | |
tree | 181d5923103ee642de56565763db9602e3778154 /thirdparty/basis_universal/transcoder/basisu_transcoder_internal.h | |
parent | d7f023ab732655a235155998f92a24b9812d2927 (diff) | |
download | redot-engine-a1a0acff7c7eaddb0743f47fbcd73ffb081e0577.tar.gz |
Windows: Update ANGLE surface size when window is resized
ANGLE needs to be told to resize the DXGI swap chain using
`eglWaitNative`. Otherwise the resize will only happen in
`eglSwapBuffers`, which causes some janky stretching during window
resize.
Diffstat (limited to 'thirdparty/basis_universal/transcoder/basisu_transcoder_internal.h')
0 files changed, 0 insertions, 0 deletions