summaryrefslogtreecommitdiffstats
path: root/thirdparty/bullet/src/LinearMath/btMotionState.h
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2017-11-05 09:25:33 +0100
committerGitHub <noreply@github.com>2017-11-05 09:25:33 +0100
commita89fa34c21103430b1d140ee04c3ae6a433d77ce (patch)
tree9ecfb36702c2044937c2063f4ef09da62bd7ca1f /thirdparty/bullet/src/LinearMath/btMotionState.h
parentf7a41c1e309226bd0deb6381e71a5ce005cbe4ef (diff)
parentfb4871c919571d719d27738cc4d7db496a575b57 (diff)
downloadredot-engine-a89fa34c21103430b1d140ee04c3ae6a433d77ce.tar.gz
Merge pull request #12641 from AndreaCatania/bullet
Bullet physics wrapper
Diffstat (limited to 'thirdparty/bullet/src/LinearMath/btMotionState.h')
-rw-r--r--thirdparty/bullet/src/LinearMath/btMotionState.h40
1 files changed, 40 insertions, 0 deletions
diff --git a/thirdparty/bullet/src/LinearMath/btMotionState.h b/thirdparty/bullet/src/LinearMath/btMotionState.h
new file mode 100644
index 0000000000..9431814090
--- /dev/null
+++ b/thirdparty/bullet/src/LinearMath/btMotionState.h
@@ -0,0 +1,40 @@
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef BT_MOTIONSTATE_H
+#define BT_MOTIONSTATE_H
+
+#include "btTransform.h"
+
+///The btMotionState interface class allows the dynamics world to synchronize and interpolate the updated world transforms with graphics
+///For optimizations, potentially only moving objects get synchronized (using setWorldPosition/setWorldOrientation)
+class btMotionState
+{
+ public:
+
+ virtual ~btMotionState()
+ {
+
+ }
+
+ virtual void getWorldTransform(btTransform& worldTrans ) const =0;
+
+ //Bullet only calls the update of worldtransform for active objects
+ virtual void setWorldTransform(const btTransform& worldTrans)=0;
+
+
+};
+
+#endif //BT_MOTIONSTATE_H