diff options
author | jfons <joan.fonssanchez@gmail.com> | 2021-05-20 12:49:33 +0200 |
---|---|---|
committer | jfons <joan.fonssanchez@gmail.com> | 2021-05-21 17:00:24 +0200 |
commit | 767e374dced69b45db0afb30ca2ccf0bbbeef672 (patch) | |
tree | a712cecc2c8cc2c6d6ecdc4a50020d423ddb4c0c /thirdparty/embree/kernels/geometry/instance_intersector.h | |
parent | 42b6602f1d4b108cecb94b94c0d2b645acaebd4f (diff) | |
download | redot-engine-767e374dced69b45db0afb30ca2ccf0bbbeef672.tar.gz |
Upgrade Embree to the latest official release.
Since Embree v3.13.0 supports AARCH64, switch back to the
official repo instead of using Embree-aarch64.
`thirdparty/embree/patches/godot-changes.patch` should now contain
an accurate diff of the changes done to the library.
Diffstat (limited to 'thirdparty/embree/kernels/geometry/instance_intersector.h')
-rw-r--r-- | thirdparty/embree/kernels/geometry/instance_intersector.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/thirdparty/embree/kernels/geometry/instance_intersector.h b/thirdparty/embree/kernels/geometry/instance_intersector.h new file mode 100644 index 0000000000..28a7b728e5 --- /dev/null +++ b/thirdparty/embree/kernels/geometry/instance_intersector.h @@ -0,0 +1,84 @@ +// Copyright 2009-2021 Intel Corporation +// SPDX-License-Identifier: Apache-2.0 + +#pragma once + +#include "instance.h" +#include "../common/ray.h" +#include "../common/point_query.h" + +namespace embree +{ + namespace isa + { + struct InstanceIntersector1 + { + typedef InstancePrimitive Primitive; + + struct Precalculations { + __forceinline Precalculations (const Ray& ray, const void *ptr) {} + }; + + static void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& prim); + static bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& prim); + static bool pointQuery(PointQuery* query, PointQueryContext* context, const Primitive& prim); + }; + + struct InstanceIntersector1MB + { + typedef InstancePrimitive Primitive; + + struct Precalculations { + __forceinline Precalculations (const Ray& ray, const void *ptr) {} + }; + + static void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& prim); + static bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& prim); + static bool pointQuery(PointQuery* query, PointQueryContext* context, const Primitive& prim); + }; + + template<int K> + struct InstanceIntersectorK + { + typedef InstancePrimitive Primitive; + + struct Precalculations { + __forceinline Precalculations (const vbool<K>& valid, const RayK<K>& ray) {} + }; + + static void intersect(const vbool<K>& valid_i, const Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive& prim); + static vbool<K> occluded(const vbool<K>& valid_i, const Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive& prim); + + static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& prim) { + intersect(vbool<K>(1<<int(k)),pre,ray,context,prim); + } + + static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& prim) { + occluded(vbool<K>(1<<int(k)),pre,ray,context,prim); + return ray.tfar[k] < 0.0f; + } + }; + + template<int K> + struct InstanceIntersectorKMB + { + typedef InstancePrimitive Primitive; + + struct Precalculations { + __forceinline Precalculations (const vbool<K>& valid, const RayK<K>& ray) {} + }; + + static void intersect(const vbool<K>& valid_i, const Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive& prim); + static vbool<K> occluded(const vbool<K>& valid_i, const Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive& prim); + + static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& prim) { + intersect(vbool<K>(1<<int(k)),pre,ray,context,prim); + } + + static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& prim) { + occluded(vbool<K>(1<<int(k)),pre,ray,context,prim); + return ray.tfar[k] < 0.0f; + } + }; + } +} |