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author | jfons <joan.fonssanchez@gmail.com> | 2021-05-20 12:49:33 +0200 |
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committer | jfons <joan.fonssanchez@gmail.com> | 2021-05-21 17:00:24 +0200 |
commit | 767e374dced69b45db0afb30ca2ccf0bbbeef672 (patch) | |
tree | a712cecc2c8cc2c6d6ecdc4a50020d423ddb4c0c /thirdparty/embree/kernels/geometry/object.h | |
parent | 42b6602f1d4b108cecb94b94c0d2b645acaebd4f (diff) | |
download | redot-engine-767e374dced69b45db0afb30ca2ccf0bbbeef672.tar.gz |
Upgrade Embree to the latest official release.
Since Embree v3.13.0 supports AARCH64, switch back to the
official repo instead of using Embree-aarch64.
`thirdparty/embree/patches/godot-changes.patch` should now contain
an accurate diff of the changes done to the library.
Diffstat (limited to 'thirdparty/embree/kernels/geometry/object.h')
-rw-r--r-- | thirdparty/embree/kernels/geometry/object.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/thirdparty/embree/kernels/geometry/object.h b/thirdparty/embree/kernels/geometry/object.h new file mode 100644 index 0000000000..2a61829ffd --- /dev/null +++ b/thirdparty/embree/kernels/geometry/object.h @@ -0,0 +1,84 @@ +// Copyright 2009-2021 Intel Corporation +// SPDX-License-Identifier: Apache-2.0 + +#pragma once + +#include "primitive.h" + +namespace embree +{ + struct Object + { + struct Type : public PrimitiveType + { + const char* name() const; + size_t sizeActive(const char* This) const; + size_t sizeTotal(const char* This) const; + size_t getBytes(const char* This) const; + }; + static Type type; + + public: + + /* primitive supports multiple time segments */ + static const bool singleTimeSegment = false; + + /* Returns maximum number of stored primitives */ + static __forceinline size_t max_size() { return 1; } + + /* Returns required number of primitive blocks for N primitives */ + static __forceinline size_t blocks(size_t N) { return N; } + + public: + + /*! constructs a virtual object */ + Object (unsigned geomID, unsigned primID) + : _geomID(geomID), _primID(primID) {} + + __forceinline unsigned geomID() const { + return _geomID; + } + + __forceinline unsigned primID() const { + return _primID; + } + + /*! fill triangle from triangle list */ + __forceinline void fill(const PrimRef* prims, size_t& i, size_t end, Scene* scene) + { + const PrimRef& prim = prims[i]; i++; + new (this) Object(prim.geomID(), prim.primID()); + } + + /*! fill triangle from triangle list */ + __forceinline LBBox3fa fillMB(const PrimRef* prims, size_t& i, size_t end, Scene* scene, size_t itime) + { + const PrimRef& prim = prims[i]; i++; + const unsigned geomID = prim.geomID(); + const unsigned primID = prim.primID(); + new (this) Object(geomID, primID); + AccelSet* accel = (AccelSet*) scene->get(geomID); + return accel->linearBounds(primID,itime); + } + + /*! fill triangle from triangle list */ + __forceinline LBBox3fa fillMB(const PrimRefMB* prims, size_t& i, size_t end, Scene* scene, const BBox1f time_range) + { + const PrimRefMB& prim = prims[i]; i++; + const unsigned geomID = prim.geomID(); + const unsigned primID = prim.primID(); + new (this) Object(geomID, primID); + AccelSet* accel = (AccelSet*) scene->get(geomID); + return accel->linearBounds(primID,time_range); + } + + /* Updates the primitive */ + __forceinline BBox3fa update(AccelSet* mesh) { + return mesh->bounds(primID()); + } + + private: + unsigned int _geomID; //!< geometry ID + unsigned int _primID; //!< primitive ID + }; +} |