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authorJakub Mateusz Marcowski <01158831@pw.edu.pl>2024-02-24 12:40:55 +0100
committerJakub Marcowski <chubercikbattle@gmail.com>2024-03-27 22:10:35 +0100
commitc43eab55a417162624f47aed6bbbd0a4bd41c607 (patch)
tree3bd2fb83995573ef52edb5e8c8bfa686cff357aa /thirdparty/embree/kernels
parentd2f9245ddc868b8ca04a6fb1b912ec4b59512c11 (diff)
downloadredot-engine-c43eab55a417162624f47aed6bbbd0a4bd41c607.tar.gz
embree: Update to 4.3.1
Diffstat (limited to 'thirdparty/embree/kernels')
-rw-r--r--thirdparty/embree/kernels/builders/bvh_builder_morton.h3
-rw-r--r--thirdparty/embree/kernels/builders/bvh_builder_msmblur.h11
-rw-r--r--thirdparty/embree/kernels/builders/bvh_builder_sah.h9
-rw-r--r--thirdparty/embree/kernels/builders/heuristic_binning.h58
-rw-r--r--thirdparty/embree/kernels/builders/heuristic_binning_array_aligned.h79
-rw-r--r--thirdparty/embree/kernels/builders/heuristic_spatial.h1
-rw-r--r--thirdparty/embree/kernels/builders/heuristic_timesplit_array.h2
-rw-r--r--thirdparty/embree/kernels/builders/priminfo.h211
-rw-r--r--thirdparty/embree/kernels/builders/priminfo_mb.h210
-rw-r--r--thirdparty/embree/kernels/builders/primref.h (renamed from thirdparty/embree/kernels/common/primref.h)5
-rw-r--r--thirdparty/embree/kernels/builders/primref_mb.h (renamed from thirdparty/embree/kernels/common/primref_mb.h)2
-rw-r--r--thirdparty/embree/kernels/builders/primrefgen.cpp137
-rw-r--r--thirdparty/embree/kernels/builders/primrefgen.h13
-rw-r--r--thirdparty/embree/kernels/builders/primrefgen_presplit.h568
-rw-r--r--thirdparty/embree/kernels/builders/splitter.h53
-rw-r--r--thirdparty/embree/kernels/bvh/bvh.h2
-rw-r--r--thirdparty/embree/kernels/bvh/bvh4_factory.cpp161
-rw-r--r--thirdparty/embree/kernels/bvh/bvh4_factory.h46
-rw-r--r--thirdparty/embree/kernels/bvh/bvh8_factory.cpp155
-rw-r--r--thirdparty/embree/kernels/bvh/bvh8_factory.h46
-rw-r--r--thirdparty/embree/kernels/bvh/bvh_builder_morton.cpp54
-rw-r--r--thirdparty/embree/kernels/bvh/bvh_builder_sah.cpp30
-rw-r--r--thirdparty/embree/kernels/bvh/bvh_builder_sah_mb.cpp8
-rw-r--r--thirdparty/embree/kernels/bvh/bvh_builder_twolevel.cpp16
-rw-r--r--thirdparty/embree/kernels/bvh/bvh_builder_twolevel.h1
-rw-r--r--thirdparty/embree/kernels/bvh/bvh_builder_twolevel_internal.h39
-rw-r--r--thirdparty/embree/kernels/bvh/bvh_collider.cpp2
-rw-r--r--thirdparty/embree/kernels/bvh/bvh_intersector1.cpp5
-rw-r--r--thirdparty/embree/kernels/bvh/bvh_intersector1.h4
-rw-r--r--thirdparty/embree/kernels/bvh/bvh_intersector1_bvh4.cpp3
-rw-r--r--thirdparty/embree/kernels/bvh/bvh_intersector_hybrid.cpp17
-rw-r--r--thirdparty/embree/kernels/bvh/bvh_intersector_hybrid.h12
-rw-r--r--thirdparty/embree/kernels/bvh/bvh_intersector_hybrid4_bvh4.cpp3
-rw-r--r--thirdparty/embree/kernels/bvh/bvh_intersector_stream.cpp528
-rw-r--r--thirdparty/embree/kernels/bvh/bvh_intersector_stream.h281
-rw-r--r--thirdparty/embree/kernels/bvh/bvh_intersector_stream_bvh4.cpp36
-rw-r--r--thirdparty/embree/kernels/bvh/bvh_intersector_stream_filters.cpp657
-rw-r--r--thirdparty/embree/kernels/bvh/bvh_intersector_stream_filters.h41
-rw-r--r--thirdparty/embree/kernels/bvh/bvh_refit.cpp15
-rw-r--r--thirdparty/embree/kernels/bvh/bvh_traverser_stream.h149
-rw-r--r--thirdparty/embree/kernels/bvh/node_intersector_packet_stream.h215
-rw-r--r--thirdparty/embree/kernels/common/accel.h200
-rw-r--r--thirdparty/embree/kernels/common/acceln.cpp36
-rw-r--r--thirdparty/embree/kernels/common/acceln.h18
-rw-r--r--thirdparty/embree/kernels/common/accelset.h142
-rw-r--r--thirdparty/embree/kernels/common/alloc.cpp2
-rw-r--r--thirdparty/embree/kernels/common/alloc.h253
-rw-r--r--thirdparty/embree/kernels/common/buffer.h33
-rw-r--r--thirdparty/embree/kernels/common/builder.h2
-rw-r--r--thirdparty/embree/kernels/common/context.h74
-rw-r--r--thirdparty/embree/kernels/common/default.h10
-rw-r--r--thirdparty/embree/kernels/common/device.cpp228
-rw-r--r--thirdparty/embree/kernels/common/device.h121
-rw-r--r--thirdparty/embree/kernels/common/geometry.cpp14
-rw-r--r--thirdparty/embree/kernels/common/geometry.h107
-rw-r--r--thirdparty/embree/kernels/common/hit.h49
-rw-r--r--thirdparty/embree/kernels/common/instance_stack.h108
-rw-r--r--thirdparty/embree/kernels/common/point_query.h1
-rw-r--r--thirdparty/embree/kernels/common/ray.h160
-rw-r--r--thirdparty/embree/kernels/common/rtcore.cpp1009
-rw-r--r--thirdparty/embree/kernels/common/rtcore.h61
-rw-r--r--thirdparty/embree/kernels/common/scene.cpp269
-rw-r--r--thirdparty/embree/kernels/common/scene.h98
-rw-r--r--thirdparty/embree/kernels/common/scene_curves.h90
-rw-r--r--thirdparty/embree/kernels/common/scene_grid_mesh.h186
-rw-r--r--thirdparty/embree/kernels/common/scene_instance.h46
-rw-r--r--thirdparty/embree/kernels/common/scene_instance_array.h385
-rw-r--r--thirdparty/embree/kernels/common/scene_line_segments.h301
-rw-r--r--thirdparty/embree/kernels/common/scene_points.h87
-rw-r--r--thirdparty/embree/kernels/common/scene_quad_mesh.h51
-rw-r--r--thirdparty/embree/kernels/common/scene_subdiv_mesh.h13
-rw-r--r--thirdparty/embree/kernels/common/scene_triangle_mesh.cpp2
-rw-r--r--thirdparty/embree/kernels/common/scene_triangle_mesh.h41
-rw-r--r--thirdparty/embree/kernels/common/scene_user_geometry.h23
-rw-r--r--thirdparty/embree/kernels/common/scene_verify.cpp24
-rw-r--r--thirdparty/embree/kernels/common/stat.cpp2
-rw-r--r--thirdparty/embree/kernels/common/state.cpp19
-rw-r--r--thirdparty/embree/kernels/common/state.h2
-rw-r--r--thirdparty/embree/kernels/config.h40
-rw-r--r--thirdparty/embree/kernels/geometry/coneline_intersector.h4
-rw-r--r--thirdparty/embree/kernels/geometry/conelinei_intersector.h16
-rw-r--r--thirdparty/embree/kernels/geometry/curveNi_intersector.h113
-rw-r--r--thirdparty/embree/kernels/geometry/curveNi_mb_intersector.h49
-rw-r--r--thirdparty/embree/kernels/geometry/curveNv_intersector.h8
-rw-r--r--thirdparty/embree/kernels/geometry/curve_intersector.h12
-rw-r--r--thirdparty/embree/kernels/geometry/curve_intersector_distance.h65
-rw-r--r--thirdparty/embree/kernels/geometry/curve_intersector_oriented.h78
-rw-r--r--thirdparty/embree/kernels/geometry/curve_intersector_ribbon.h143
-rw-r--r--thirdparty/embree/kernels/geometry/curve_intersector_sweep.h169
-rw-r--r--thirdparty/embree/kernels/geometry/curve_intersector_virtual.h54
-rw-r--r--thirdparty/embree/kernels/geometry/disc_intersector.h59
-rw-r--r--thirdparty/embree/kernels/geometry/disci_intersector.h32
-rw-r--r--thirdparty/embree/kernels/geometry/filter.h83
-rw-r--r--thirdparty/embree/kernels/geometry/filter_sycl.h109
-rw-r--r--thirdparty/embree/kernels/geometry/grid_intersector.h16
-rw-r--r--thirdparty/embree/kernels/geometry/grid_soa_intersector1.h16
-rw-r--r--thirdparty/embree/kernels/geometry/grid_soa_intersector_packet.h28
-rw-r--r--thirdparty/embree/kernels/geometry/instance_array.h85
-rw-r--r--thirdparty/embree/kernels/geometry/instance_array_intersector.h85
-rw-r--r--thirdparty/embree/kernels/geometry/instance_intersector.h24
-rw-r--r--thirdparty/embree/kernels/geometry/intersector_epilog.h88
-rw-r--r--thirdparty/embree/kernels/geometry/intersector_epilog_sycl.h207
-rw-r--r--thirdparty/embree/kernels/geometry/intersector_iterators.h31
-rw-r--r--thirdparty/embree/kernels/geometry/line_intersector.h4
-rw-r--r--thirdparty/embree/kernels/geometry/linei.h6
-rw-r--r--thirdparty/embree/kernels/geometry/linei_intersector.h16
-rw-r--r--thirdparty/embree/kernels/geometry/object.h11
-rw-r--r--thirdparty/embree/kernels/geometry/object_intersector.h50
-rw-r--r--thirdparty/embree/kernels/geometry/pointi.h24
-rw-r--r--thirdparty/embree/kernels/geometry/primitive.h4
-rw-r--r--thirdparty/embree/kernels/geometry/primitive4.cpp21
-rw-r--r--thirdparty/embree/kernels/geometry/quad_intersector_moeller.h16
-rw-r--r--thirdparty/embree/kernels/geometry/quad_intersector_pluecker.h16
-rw-r--r--thirdparty/embree/kernels/geometry/quadi_intersector.h48
-rw-r--r--thirdparty/embree/kernels/geometry/quadv_intersector.h24
-rw-r--r--thirdparty/embree/kernels/geometry/roundline_intersector.h4
-rw-r--r--thirdparty/embree/kernels/geometry/roundlinei_intersector.h16
-rw-r--r--thirdparty/embree/kernels/geometry/sphere_intersector.h68
-rw-r--r--thirdparty/embree/kernels/geometry/spherei_intersector.h16
-rw-r--r--thirdparty/embree/kernels/geometry/subdivpatch1_intersector.h40
-rw-r--r--thirdparty/embree/kernels/geometry/subgrid.h11
-rw-r--r--thirdparty/embree/kernels/geometry/subgrid_intersector.h48
-rw-r--r--thirdparty/embree/kernels/geometry/subgrid_intersector_moeller.h16
-rw-r--r--thirdparty/embree/kernels/geometry/subgrid_intersector_pluecker.h16
-rw-r--r--thirdparty/embree/kernels/geometry/subgrid_mb_intersector.h24
-rw-r--r--thirdparty/embree/kernels/geometry/triangle_intersector.h12
-rw-r--r--thirdparty/embree/kernels/geometry/triangle_intersector_moeller.h16
-rw-r--r--thirdparty/embree/kernels/geometry/triangle_intersector_pluecker.h4
-rw-r--r--thirdparty/embree/kernels/geometry/triangle_intersector_woop.h2
-rw-r--r--thirdparty/embree/kernels/geometry/trianglei_intersector.h48
-rw-r--r--thirdparty/embree/kernels/geometry/trianglev_intersector.h28
-rw-r--r--thirdparty/embree/kernels/geometry/trianglev_mb.h25
-rw-r--r--thirdparty/embree/kernels/geometry/trianglev_mb_intersector.h24
-rw-r--r--thirdparty/embree/kernels/hash.h2
-rw-r--r--thirdparty/embree/kernels/subdiv/bezier_curve.h100
-rw-r--r--thirdparty/embree/kernels/subdiv/bspline_curve.h8
-rw-r--r--thirdparty/embree/kernels/subdiv/catmullrom_curve.h25
-rw-r--r--thirdparty/embree/kernels/subdiv/hermite_curve.h8
-rw-r--r--thirdparty/embree/kernels/subdiv/linear_bezier_patch.h52
139 files changed, 6279 insertions, 4343 deletions
diff --git a/thirdparty/embree/kernels/builders/bvh_builder_morton.h b/thirdparty/embree/kernels/builders/bvh_builder_morton.h
index cba32ca73c..87d4786810 100644
--- a/thirdparty/embree/kernels/builders/bvh_builder_morton.h
+++ b/thirdparty/embree/kernels/builders/bvh_builder_morton.h
@@ -5,6 +5,7 @@
#include "../common/builder.h"
#include "../../common/algorithms/parallel_reduce.h"
+#include "../../common/algorithms/parallel_sort.h"
namespace embree
{
@@ -101,7 +102,7 @@ namespace embree
}
};
-#if defined (__AVX2__)
+#if defined (__AVX2__) || defined(__SYCL_DEVICE_ONLY__)
/*! for AVX2 there is a fast scalar bitInterleave */
struct MortonCodeGenerator
diff --git a/thirdparty/embree/kernels/builders/bvh_builder_msmblur.h b/thirdparty/embree/kernels/builders/bvh_builder_msmblur.h
index 6e73c0d250..d4e3388db5 100644
--- a/thirdparty/embree/kernels/builders/bvh_builder_msmblur.h
+++ b/thirdparty/embree/kernels/builders/bvh_builder_msmblur.h
@@ -7,7 +7,7 @@
#define MBLUR_NUM_OBJECT_BINS 32
#include "../bvh/bvh.h"
-#include "../common/primref_mb.h"
+#include "../builders/primref_mb.h"
#include "heuristic_binning_array_aligned.h"
#include "heuristic_timesplit_array.h"
@@ -141,16 +141,17 @@ namespace embree
struct VirtualRecalculatePrimRef
{
Scene* scene;
+ const SubGridBuildData * const sgrids;
- __forceinline VirtualRecalculatePrimRef (Scene* scene)
- : scene(scene) {}
+ __forceinline VirtualRecalculatePrimRef (Scene* scene, const SubGridBuildData * const sgrids = nullptr)
+ : scene(scene), sgrids(sgrids) {}
__forceinline PrimRefMB operator() (const PrimRefMB& prim, const BBox1f time_range) const
{
const unsigned geomID = prim.geomID();
const unsigned primID = prim.primID();
const Geometry* mesh = scene->get(geomID);
- const LBBox3fa lbounds = mesh->vlinearBounds(primID, time_range);
+ const LBBox3fa lbounds = mesh->vlinearBounds(primID, time_range, sgrids);
const range<int> tbounds = mesh->timeSegmentRange(time_range);
return PrimRefMB (lbounds, tbounds.size(), mesh->time_range, mesh->numTimeSegments(), geomID, primID);
}
@@ -166,7 +167,7 @@ namespace embree
}
__forceinline LBBox3fa linearBounds(const PrimRefMB& prim, const BBox1f time_range) const {
- return scene->get(prim.geomID())->vlinearBounds(prim.primID(), time_range);
+ return scene->get(prim.geomID())->vlinearBounds(prim.primID(), time_range, sgrids);
}
__forceinline LBBox3fa linearBounds(const PrimRefMB& prim, const BBox1f time_range, const LinearSpace3fa& space) const {
diff --git a/thirdparty/embree/kernels/builders/bvh_builder_sah.h b/thirdparty/embree/kernels/builders/bvh_builder_sah.h
index 24c5faf8be..7a0c0bdb8e 100644
--- a/thirdparty/embree/kernels/builders/bvh_builder_sah.h
+++ b/thirdparty/embree/kernels/builders/bvh_builder_sah.h
@@ -7,13 +7,8 @@
#include "heuristic_spatial_array.h"
#include "heuristic_openmerge_array.h"
-#if defined(__AVX512F__) && !defined(__AVX512VL__) // KNL
-# define NUM_OBJECT_BINS 16
-# define NUM_SPATIAL_BINS 16
-#else
-# define NUM_OBJECT_BINS 32
-# define NUM_SPATIAL_BINS 16
-#endif
+#define NUM_OBJECT_BINS 32
+#define NUM_SPATIAL_BINS 16
namespace embree
{
diff --git a/thirdparty/embree/kernels/builders/heuristic_binning.h b/thirdparty/embree/kernels/builders/heuristic_binning.h
index 41be6183b8..d66726d09b 100644
--- a/thirdparty/embree/kernels/builders/heuristic_binning.h
+++ b/thirdparty/embree/kernels/builders/heuristic_binning.h
@@ -4,6 +4,7 @@
#pragma once
#include "priminfo.h"
+#include "priminfo_mb.h"
#include "../../common/algorithms/parallel_reduce.h"
#include "../../common/algorithms/parallel_partition.h"
@@ -390,6 +391,63 @@ namespace embree
}
return Split(bestSAH,bestDim,bestPos,mapping);
}
+
+ /*! finds the best split by scanning binning information */
+ __forceinline Split best_block_size(const BinMapping<BINS>& mapping, const size_t blockSize) const
+ {
+ /* sweep from right to left and compute parallel prefix of merged bounds */
+ vfloat4 rAreas[BINS];
+ vuint4 rCounts[BINS];
+ vuint4 count = 0; BBox bx = empty; BBox by = empty; BBox bz = empty;
+ for (size_t i=mapping.size()-1; i>0; i--)
+ {
+ count += counts(i);
+ rCounts[i] = count;
+ bx.extend(bounds(i,0)); rAreas[i][0] = expectedApproxHalfArea(bx);
+ by.extend(bounds(i,1)); rAreas[i][1] = expectedApproxHalfArea(by);
+ bz.extend(bounds(i,2)); rAreas[i][2] = expectedApproxHalfArea(bz);
+ rAreas[i][3] = 0.0f;
+ }
+ /* sweep from left to right and compute SAH */
+ vuint4 blocks_add = blockSize-1;
+ vfloat4 blocks_factor = 1.0f/float(blockSize);
+ vuint4 ii = 1; vfloat4 vbestSAH = pos_inf; vuint4 vbestPos = 0;
+ count = 0; bx = empty; by = empty; bz = empty;
+ for (size_t i=1; i<mapping.size(); i++, ii+=1)
+ {
+ count += counts(i-1);
+ bx.extend(bounds(i-1,0)); float Ax = expectedApproxHalfArea(bx);
+ by.extend(bounds(i-1,1)); float Ay = expectedApproxHalfArea(by);
+ bz.extend(bounds(i-1,2)); float Az = expectedApproxHalfArea(bz);
+ const vfloat4 lArea = vfloat4(Ax,Ay,Az,Az);
+ const vfloat4 rArea = rAreas[i];
+ const vfloat4 lCount = floor(vfloat4(count +blocks_add)*blocks_factor);
+ const vfloat4 rCount = floor(vfloat4(rCounts[i]+blocks_add)*blocks_factor);
+ const vfloat4 sah = madd(lArea,lCount,rArea*rCount);
+
+ vbestPos = select(sah < vbestSAH,ii ,vbestPos);
+ vbestSAH = select(sah < vbestSAH,sah,vbestSAH);
+ }
+
+ /* find best dimension */
+ float bestSAH = inf;
+ int bestDim = -1;
+ int bestPos = 0;
+ for (int dim=0; dim<3; dim++)
+ {
+ /* ignore zero sized dimensions */
+ if (unlikely(mapping.invalid(dim)))
+ continue;
+
+ /* test if this is a better dimension */
+ if (vbestSAH[dim] < bestSAH && vbestPos[dim] != 0) {
+ bestDim = dim;
+ bestPos = vbestPos[dim];
+ bestSAH = vbestSAH[dim];
+ }
+ }
+ return Split(bestSAH,bestDim,bestPos,mapping);
+ }
/*! calculates extended split information */
__forceinline void getSplitInfo(const BinMapping<BINS>& mapping, const Split& split, SplitInfoT<BBox>& info) const
diff --git a/thirdparty/embree/kernels/builders/heuristic_binning_array_aligned.h b/thirdparty/embree/kernels/builders/heuristic_binning_array_aligned.h
index ab3b97efb9..51dda9b49d 100644
--- a/thirdparty/embree/kernels/builders/heuristic_binning_array_aligned.h
+++ b/thirdparty/embree/kernels/builders/heuristic_binning_array_aligned.h
@@ -22,6 +22,9 @@ namespace embree
__forceinline PrimInfoRange (size_t begin, size_t end, const CentGeomBBox3fa& centGeomBounds)
: CentGeomBBox3fa(centGeomBounds), range<size_t>(begin,end) {}
+
+ __forceinline PrimInfoRange (range<size_t> r, const CentGeomBBox3fa& centGeomBounds)
+ : CentGeomBBox3fa(centGeomBounds), range<size_t>(r) {}
__forceinline float leafSAH() const {
return expectedApproxHalfArea(geomBounds)*float(size());
@@ -30,7 +33,45 @@ namespace embree
__forceinline float leafSAH(size_t block_shift) const {
return expectedApproxHalfArea(geomBounds)*float((size()+(size_t(1)<<block_shift)-1) >> block_shift);
}
+
+ __forceinline range<size_t> get_range() const {
+ return range<size_t>(begin(),end());
+ }
+
+ template<typename PrimRef>
+ __forceinline void add_primref(const PrimRef& prim)
+ {
+ CentGeomBBox3fa::extend_primref(prim);
+ _end++;
+ }
};
+
+ inline void performFallbackSplit(PrimRef* const prims, const PrimInfoRange& pinfo, PrimInfoRange& linfo, PrimInfoRange& rinfo)
+ {
+ const size_t begin = pinfo.begin();
+ const size_t end = pinfo.end();
+ const size_t center = (begin + end)/2;
+
+ CentGeomBBox3fa left(empty);
+ for (size_t i=begin; i<center; i++)
+ left.extend_center2(prims[i]);
+ new (&linfo) PrimInfoRange(begin,center,left);
+
+ CentGeomBBox3fa right(empty);
+ for (size_t i=center; i<end; i++)
+ right.extend_center2(prims[i]);
+ new (&rinfo) PrimInfoRange(center,end,right);
+ }
+
+ template<typename Type, typename getTypeFunc>
+ inline void performTypeSplit(const getTypeFunc& getType, Type type, PrimRef* const prims, range<size_t> range, PrimInfoRange& linfo, PrimInfoRange& rinfo)
+ {
+ CentGeomBBox3fa local_left(empty), local_right(empty);
+ auto isLeft = [&] (const PrimRef& ref) { return type == getType(ref.geomID()); };
+ const size_t center = serial_partitioning(prims,range.begin(),range.end(),local_left,local_right,isLeft,CentGeomBBox3fa::extend_ref);
+ linfo = PrimInfoRange(make_range(range.begin(),center ),local_left);
+ rinfo = PrimInfoRange(make_range(center ,range.end()),local_right);
+ }
/*! Performs standard object binning */
template<typename PrimRef, size_t BINS>
@@ -69,6 +110,24 @@ namespace embree
return binner.best(mapping,logBlockSize);
}
+ /*! finds the best split */
+ __noinline const Split find_block_size(const PrimInfoRange& pinfo, const size_t blockSize)
+ {
+ if (likely(pinfo.size() < PARALLEL_THRESHOLD))
+ return find_block_size_template<false>(pinfo,blockSize);
+ else
+ return find_block_size_template<true>(pinfo,blockSize);
+ }
+
+ template<bool parallel>
+ __forceinline const Split find_block_size_template(const PrimInfoRange& pinfo, const size_t blockSize)
+ {
+ Binner binner(empty);
+ const BinMapping<BINS> mapping(pinfo);
+ bin_serial_or_parallel<parallel>(binner,prims,pinfo.begin(),pinfo.end(),PARALLEL_FIND_BLOCK_SIZE,mapping);
+ return binner.best_block_size(mapping,blockSize);
+ }
+
/*! array partitioning */
__forceinline void split(const Split& split, const PrimInfoRange& pinfo, PrimInfoRange& linfo, PrimInfoRange& rinfo)
{
@@ -121,21 +180,8 @@ namespace embree
std::sort(&prims[pinfo.begin()],&prims[pinfo.end()]);
}
- void splitFallback(const PrimInfoRange& pinfo, PrimInfoRange& linfo, PrimInfoRange& rinfo)
- {
- const size_t begin = pinfo.begin();
- const size_t end = pinfo.end();
- const size_t center = (begin + end)/2;
-
- CentGeomBBox3fa left(empty);
- for (size_t i=begin; i<center; i++)
- left.extend_center2(prims[i]);
- new (&linfo) PrimInfoRange(begin,center,left);
-
- CentGeomBBox3fa right(empty);
- for (size_t i=center; i<end; i++)
- right.extend_center2(prims[i]);
- new (&rinfo) PrimInfoRange(center,end,right);
+ void splitFallback(const PrimInfoRange& pinfo, PrimInfoRange& linfo, PrimInfoRange& rinfo) {
+ performFallbackSplit(prims,pinfo,linfo,rinfo);
}
void splitByGeometry(const range<size_t>& range, PrimInfoRange& linfo, PrimInfoRange& rinfo)
@@ -156,6 +202,8 @@ namespace embree
PrimRef* const prims;
};
+#if !defined(RTHWIF_STANDALONE)
+
/*! Performs standard object binning */
template<typename PrimRefMB, size_t BINS>
struct HeuristicArrayBinningMB
@@ -196,5 +244,6 @@ namespace embree
new (&rset) SetMB(right,set.prims,range<size_t>(center,end ),set.time_range);
}
};
+#endif
}
}
diff --git a/thirdparty/embree/kernels/builders/heuristic_spatial.h b/thirdparty/embree/kernels/builders/heuristic_spatial.h
index 8b3499ac8d..25abf025ae 100644
--- a/thirdparty/embree/kernels/builders/heuristic_spatial.h
+++ b/thirdparty/embree/kernels/builders/heuristic_spatial.h
@@ -3,7 +3,6 @@
#pragma once
-#include "../common/scene.h"
#include "priminfo.h"
namespace embree
diff --git a/thirdparty/embree/kernels/builders/heuristic_timesplit_array.h b/thirdparty/embree/kernels/builders/heuristic_timesplit_array.h
index b968e01c90..fe97862eb6 100644
--- a/thirdparty/embree/kernels/builders/heuristic_timesplit_array.h
+++ b/thirdparty/embree/kernels/builders/heuristic_timesplit_array.h
@@ -3,7 +3,7 @@
#pragma once
-#include "../common/primref_mb.h"
+#include "../builders/primref_mb.h"
#include "../../common/algorithms/parallel_filter.h"
#define MBLUR_TIME_SPLIT_THRESHOLD 1.25f
diff --git a/thirdparty/embree/kernels/builders/priminfo.h b/thirdparty/embree/kernels/builders/priminfo.h
index fee515247a..52f035e869 100644
--- a/thirdparty/embree/kernels/builders/priminfo.h
+++ b/thirdparty/embree/kernels/builders/priminfo.h
@@ -3,9 +3,7 @@
#pragma once
-#include "../common/default.h"
-#include "../common/primref.h"
-#include "../common/primref_mb.h"
+#include "primref.h"
namespace embree
{
@@ -41,6 +39,10 @@ namespace embree
centBounds.extend(center);
}
+ static void extend_ref (CentGeom& pinfo, const PrimRef& ref) {
+ pinfo.extend_primref(ref);
+ };
+
template<typename PrimRef>
__forceinline void extend_center2(const PrimRef& prim)
{
@@ -84,6 +86,9 @@ namespace embree
__forceinline PrimInfoT (EmptyTy)
: CentGeom<BBox>(empty), begin(0), end(0) {}
+ __forceinline PrimInfoT (size_t N)
+ : CentGeom<BBox>(empty), begin(0), end(N) {}
+
__forceinline PrimInfoT (size_t begin, size_t end, const CentGeomBBox3fa& centGeomBounds)
: CentGeom<BBox>(centGeomBounds), begin(begin), end(end) {}
@@ -158,205 +163,5 @@ namespace embree
typedef PrimInfoT<BBox3fa> PrimInfo;
//typedef PrimInfoT<LBBox3fa> PrimInfoMB;
-
- /*! stores bounding information for a set of primitives */
- template<typename BBox>
- class PrimInfoMBT : public CentGeom<BBox>
- {
- public:
- using CentGeom<BBox>::geomBounds;
- using CentGeom<BBox>::centBounds;
-
- __forceinline PrimInfoMBT () {
- }
-
- __forceinline PrimInfoMBT (EmptyTy)
- : CentGeom<BBox>(empty), object_range(0,0), num_time_segments(0), max_num_time_segments(0), max_time_range(0.0f,1.0f), time_range(1.0f,0.0f) {}
-
- __forceinline PrimInfoMBT (size_t begin, size_t end)
- : CentGeom<BBox>(empty), object_range(begin,end), num_time_segments(0), max_num_time_segments(0), max_time_range(0.0f,1.0f), time_range(1.0f,0.0f) {}
-
- template<typename PrimRef>
- __forceinline void add_primref(const PrimRef& prim)
- {
- CentGeom<BBox>::extend_primref(prim);
- time_range.extend(prim.time_range);
- object_range._end++;
- num_time_segments += prim.size();
- if (max_num_time_segments < prim.totalTimeSegments()) {
- max_num_time_segments = prim.totalTimeSegments();
- max_time_range = prim.time_range;
- }
- }
-
- __forceinline void merge(const PrimInfoMBT& other)
- {
- CentGeom<BBox>::merge(other);
- time_range.extend(other.time_range);
- object_range._begin += other.object_range.begin();
- object_range._end += other.object_range.end();
- num_time_segments += other.num_time_segments;
- if (max_num_time_segments < other.max_num_time_segments) {
- max_num_time_segments = other.max_num_time_segments;
- max_time_range = other.max_time_range;
- }
- }
-
- static __forceinline const PrimInfoMBT merge2(const PrimInfoMBT& a, const PrimInfoMBT& b) {
- PrimInfoMBT r = a; r.merge(b); return r;
- }
-
- __forceinline size_t begin() const {
- return object_range.begin();
- }
-
- __forceinline size_t end() const {
- return object_range.end();
- }
-
- /*! returns the number of primitives */
- __forceinline size_t size() const {
- return object_range.size();
- }
-
- __forceinline float halfArea() const {
- return time_range.size()*expectedApproxHalfArea(geomBounds);
- }
-
- __forceinline float leafSAH() const {
- return time_range.size()*expectedApproxHalfArea(geomBounds)*float(num_time_segments);
- }
-
- __forceinline float leafSAH(size_t block_shift) const {
- return time_range.size()*expectedApproxHalfArea(geomBounds)*float((num_time_segments+(size_t(1)<<block_shift)-1) >> block_shift);
- }
-
- __forceinline float align_time(float ct) const
- {
- //return roundf(ct * float(numTimeSegments)) / float(numTimeSegments);
- float t0 = (ct-max_time_range.lower)/max_time_range.size();
- float t1 = roundf(t0 * float(max_num_time_segments)) / float(max_num_time_segments);
- return t1*max_time_range.size()+max_time_range.lower;
- }
-
- /*! stream output */
- friend embree_ostream operator<<(embree_ostream cout, const PrimInfoMBT& pinfo)
- {
- return cout << "PrimInfo { " <<
- "object_range = " << pinfo.object_range <<
- ", time_range = " << pinfo.time_range <<
- ", time_segments = " << pinfo.num_time_segments <<
- ", geomBounds = " << pinfo.geomBounds <<
- ", centBounds = " << pinfo.centBounds <<
- "}";
- }
-
- public:
- range<size_t> object_range; //!< primitive range
- size_t num_time_segments; //!< total number of time segments of all added primrefs
- size_t max_num_time_segments; //!< maximum number of time segments of a primitive
- BBox1f max_time_range; //!< time range of primitive with max_num_time_segments
- BBox1f time_range; //!< merged time range of primitives when merging prims, or additionally clipped with build time range when used in SetMB
- };
-
- typedef PrimInfoMBT<typename PrimRefMB::BBox> PrimInfoMB;
-
- struct SetMB : public PrimInfoMB
- {
- static const size_t PARALLEL_THRESHOLD = 3 * 1024;
- static const size_t PARALLEL_FIND_BLOCK_SIZE = 1024;
- static const size_t PARALLEL_PARTITION_BLOCK_SIZE = 128;
-
- typedef mvector<PrimRefMB>* PrimRefVector;
-
- __forceinline SetMB() {}
-
- __forceinline SetMB(const PrimInfoMB& pinfo_i, PrimRefVector prims)
- : PrimInfoMB(pinfo_i), prims(prims) {}
-
- __forceinline SetMB(const PrimInfoMB& pinfo_i, PrimRefVector prims, range<size_t> object_range_in, BBox1f time_range_in)
- : PrimInfoMB(pinfo_i), prims(prims)
- {
- object_range = object_range_in;
- time_range = intersect(time_range,time_range_in);
- }
-
- __forceinline SetMB(const PrimInfoMB& pinfo_i, PrimRefVector prims, BBox1f time_range_in)
- : PrimInfoMB(pinfo_i), prims(prims)
- {
- time_range = intersect(time_range,time_range_in);
- }
-
- void deterministic_order() const
- {
- /* required as parallel partition destroys original primitive order */
- PrimRefMB* prim = prims->data();
- std::sort(&prim[object_range.begin()],&prim[object_range.end()]);
- }
-
- template<typename RecalculatePrimRef>
- __forceinline LBBox3fa linearBounds(const RecalculatePrimRef& recalculatePrimRef) const
- {
- auto reduce = [&](const range<size_t>& r) -> LBBox3fa
- {
- LBBox3fa cbounds(empty);
- for (size_t j = r.begin(); j < r.end(); j++)
- {
- PrimRefMB& ref = (*prims)[j];
- const LBBox3fa bn = recalculatePrimRef.linearBounds(ref, time_range);
- cbounds.extend(bn);
- };
- return cbounds;
- };
-
- return parallel_reduce(object_range.begin(), object_range.end(), PARALLEL_FIND_BLOCK_SIZE, PARALLEL_THRESHOLD, LBBox3fa(empty),
- reduce,
- [&](const LBBox3fa& b0, const LBBox3fa& b1) -> LBBox3fa { return embree::merge(b0, b1); });
- }
-
- template<typename RecalculatePrimRef>
- __forceinline LBBox3fa linearBounds(const RecalculatePrimRef& recalculatePrimRef, const LinearSpace3fa& space) const
- {
- auto reduce = [&](const range<size_t>& r) -> LBBox3fa
- {
- LBBox3fa cbounds(empty);
- for (size_t j = r.begin(); j < r.end(); j++)
- {
- PrimRefMB& ref = (*prims)[j];
- const LBBox3fa bn = recalculatePrimRef.linearBounds(ref, time_range, space);
- cbounds.extend(bn);
- };
- return cbounds;
- };
-
- return parallel_reduce(object_range.begin(), object_range.end(), PARALLEL_FIND_BLOCK_SIZE, PARALLEL_THRESHOLD, LBBox3fa(empty),
- reduce,
- [&](const LBBox3fa& b0, const LBBox3fa& b1) -> LBBox3fa { return embree::merge(b0, b1); });
- }
-
- template<typename RecalculatePrimRef>
- const SetMB primInfo(const RecalculatePrimRef& recalculatePrimRef, const LinearSpace3fa& space) const
- {
- auto computePrimInfo = [&](const range<size_t>& r) -> PrimInfoMB
- {
- PrimInfoMB pinfo(empty);
- for (size_t j=r.begin(); j<r.end(); j++)
- {
- PrimRefMB& ref = (*prims)[j];
- PrimRefMB ref1 = recalculatePrimRef(ref,time_range,space);
- pinfo.add_primref(ref1);
- };
- return pinfo;
- };
-
- const PrimInfoMB pinfo = parallel_reduce(object_range.begin(), object_range.end(), PARALLEL_FIND_BLOCK_SIZE, PARALLEL_THRESHOLD,
- PrimInfoMB(empty), computePrimInfo, PrimInfoMB::merge2);
-
- return SetMB(pinfo,prims,object_range,time_range);
- }
-
- public:
- PrimRefVector prims;
- };
//}
}
diff --git a/thirdparty/embree/kernels/builders/priminfo_mb.h b/thirdparty/embree/kernels/builders/priminfo_mb.h
new file mode 100644
index 0000000000..4005f04da9
--- /dev/null
+++ b/thirdparty/embree/kernels/builders/priminfo_mb.h
@@ -0,0 +1,210 @@
+// Copyright 2009-2021 Intel Corporation
+// SPDX-License-Identifier: Apache-2.0
+
+#pragma once
+
+#include "primref_mb.h"
+
+namespace embree
+{
+ /*! stores bounding information for a set of primitives */
+ template<typename BBox>
+ class PrimInfoMBT : public CentGeom<BBox>
+ {
+ public:
+ using CentGeom<BBox>::geomBounds;
+ using CentGeom<BBox>::centBounds;
+
+ __forceinline PrimInfoMBT () {
+ }
+
+ __forceinline PrimInfoMBT (EmptyTy)
+ : CentGeom<BBox>(empty), object_range(0,0), num_time_segments(0), max_num_time_segments(0), max_time_range(0.0f,1.0f), time_range(1.0f,0.0f) {}
+
+ __forceinline PrimInfoMBT (size_t begin, size_t end)
+ : CentGeom<BBox>(empty), object_range(begin,end), num_time_segments(0), max_num_time_segments(0), max_time_range(0.0f,1.0f), time_range(1.0f,0.0f) {}
+
+ template<typename PrimRef>
+ __forceinline void add_primref(const PrimRef& prim)
+ {
+ CentGeom<BBox>::extend_primref(prim);
+ time_range.extend(prim.time_range);
+ object_range._end++;
+ num_time_segments += prim.size();
+ if (max_num_time_segments < prim.totalTimeSegments()) {
+ max_num_time_segments = prim.totalTimeSegments();
+ max_time_range = prim.time_range;
+ }
+ }
+
+ __forceinline void merge(const PrimInfoMBT& other)
+ {
+ CentGeom<BBox>::merge(other);
+ time_range.extend(other.time_range);
+ object_range._begin += other.object_range.begin();
+ object_range._end += other.object_range.end();
+ num_time_segments += other.num_time_segments;
+ if (max_num_time_segments < other.max_num_time_segments) {
+ max_num_time_segments = other.max_num_time_segments;
+ max_time_range = other.max_time_range;
+ }
+ }
+
+ static __forceinline const PrimInfoMBT merge2(const PrimInfoMBT& a, const PrimInfoMBT& b) {
+ PrimInfoMBT r = a; r.merge(b); return r;
+ }
+
+ __forceinline size_t begin() const {
+ return object_range.begin();
+ }
+
+ __forceinline size_t end() const {
+ return object_range.end();
+ }
+
+ /*! returns the number of primitives */
+ __forceinline size_t size() const {
+ return object_range.size();
+ }
+
+ __forceinline float halfArea() const {
+ return time_range.size()*expectedApproxHalfArea(geomBounds);
+ }
+
+ __forceinline float leafSAH() const {
+ return time_range.size()*expectedApproxHalfArea(geomBounds)*float(num_time_segments);
+ }
+
+ __forceinline float leafSAH(size_t block_shift) const {
+ return time_range.size()*expectedApproxHalfArea(geomBounds)*float((num_time_segments+(size_t(1)<<block_shift)-1) >> block_shift);
+ }
+
+ __forceinline float align_time(float ct) const
+ {
+ //return roundf(ct * float(numTimeSegments)) / float(numTimeSegments);
+ float t0 = (ct-max_time_range.lower)/max_time_range.size();
+ float t1 = roundf(t0 * float(max_num_time_segments)) / float(max_num_time_segments);
+ return t1*max_time_range.size()+max_time_range.lower;
+ }
+
+ /*! stream output */
+ friend embree_ostream operator<<(embree_ostream cout, const PrimInfoMBT& pinfo)
+ {
+ return cout << "PrimInfo { " <<
+ "object_range = " << pinfo.object_range <<
+ ", time_range = " << pinfo.time_range <<
+ ", time_segments = " << pinfo.num_time_segments <<
+ ", geomBounds = " << pinfo.geomBounds <<
+ ", centBounds = " << pinfo.centBounds <<
+ "}";
+ }
+
+ public:
+ range<size_t> object_range; //!< primitive range
+ size_t num_time_segments; //!< total number of time segments of all added primrefs
+ size_t max_num_time_segments; //!< maximum number of time segments of a primitive
+ BBox1f max_time_range; //!< time range of primitive with max_num_time_segments
+ BBox1f time_range; //!< merged time range of primitives when merging prims, or additionally clipped with build time range when used in SetMB
+ };
+
+ typedef PrimInfoMBT<typename PrimRefMB::BBox> PrimInfoMB;
+
+ struct SetMB : public PrimInfoMB
+ {
+ static const size_t PARALLEL_THRESHOLD = 3 * 1024;
+ static const size_t PARALLEL_FIND_BLOCK_SIZE = 1024;
+ static const size_t PARALLEL_PARTITION_BLOCK_SIZE = 128;
+
+ typedef mvector<PrimRefMB>* PrimRefVector;
+
+ __forceinline SetMB() {}
+
+ __forceinline SetMB(const PrimInfoMB& pinfo_i, PrimRefVector prims)
+ : PrimInfoMB(pinfo_i), prims(prims) {}
+
+ __forceinline SetMB(const PrimInfoMB& pinfo_i, PrimRefVector prims, range<size_t> object_range_in, BBox1f time_range_in)
+ : PrimInfoMB(pinfo_i), prims(prims)
+ {
+ object_range = object_range_in;
+ time_range = intersect(time_range,time_range_in);
+ }
+
+ __forceinline SetMB(const PrimInfoMB& pinfo_i, PrimRefVector prims, BBox1f time_range_in)
+ : PrimInfoMB(pinfo_i), prims(prims)
+ {
+ time_range = intersect(time_range,time_range_in);
+ }
+
+ void deterministic_order() const
+ {
+ /* required as parallel partition destroys original primitive order */
+ PrimRefMB* prim = prims->data();
+ std::sort(&prim[object_range.begin()],&prim[object_range.end()]);
+ }
+
+ template<typename RecalculatePrimRef>
+ __forceinline LBBox3fa linearBounds(const RecalculatePrimRef& recalculatePrimRef) const
+ {
+ auto reduce = [&](const range<size_t>& r) -> LBBox3fa
+ {
+ LBBox3fa cbounds(empty);
+ for (size_t j = r.begin(); j < r.end(); j++)
+ {
+ PrimRefMB& ref = (*prims)[j];
+ const LBBox3fa bn = recalculatePrimRef.linearBounds(ref, time_range);
+ cbounds.extend(bn);
+ };
+ return cbounds;
+ };
+
+ return parallel_reduce(object_range.begin(), object_range.end(), PARALLEL_FIND_BLOCK_SIZE, PARALLEL_THRESHOLD, LBBox3fa(empty),
+ reduce,
+ [&](const LBBox3fa& b0, const LBBox3fa& b1) -> LBBox3fa { return embree::merge(b0, b1); });
+ }
+
+ template<typename RecalculatePrimRef>
+ __forceinline LBBox3fa linearBounds(const RecalculatePrimRef& recalculatePrimRef, const LinearSpace3fa& space) const
+ {
+ auto reduce = [&](const range<size_t>& r) -> LBBox3fa
+ {
+ LBBox3fa cbounds(empty);
+ for (size_t j = r.begin(); j < r.end(); j++)
+ {
+ PrimRefMB& ref = (*prims)[j];
+ const LBBox3fa bn = recalculatePrimRef.linearBounds(ref, time_range, space);
+ cbounds.extend(bn);
+ };
+ return cbounds;
+ };
+
+ return parallel_reduce(object_range.begin(), object_range.end(), PARALLEL_FIND_BLOCK_SIZE, PARALLEL_THRESHOLD, LBBox3fa(empty),
+ reduce,
+ [&](const LBBox3fa& b0, const LBBox3fa& b1) -> LBBox3fa { return embree::merge(b0, b1); });
+ }
+
+ template<typename RecalculatePrimRef>
+ const SetMB primInfo(const RecalculatePrimRef& recalculatePrimRef, const LinearSpace3fa& space) const
+ {
+ auto computePrimInfo = [&](const range<size_t>& r) -> PrimInfoMB
+ {
+ PrimInfoMB pinfo(empty);
+ for (size_t j=r.begin(); j<r.end(); j++)
+ {
+ PrimRefMB& ref = (*prims)[j];
+ PrimRefMB ref1 = recalculatePrimRef(ref,time_range,space);
+ pinfo.add_primref(ref1);
+ };
+ return pinfo;
+ };
+
+ const PrimInfoMB pinfo = parallel_reduce(object_range.begin(), object_range.end(), PARALLEL_FIND_BLOCK_SIZE, PARALLEL_THRESHOLD,
+ PrimInfoMB(empty), computePrimInfo, PrimInfoMB::merge2);
+
+ return SetMB(pinfo,prims,object_range,time_range);
+ }
+
+ public:
+ PrimRefVector prims;
+ };
+//}
+}
diff --git a/thirdparty/embree/kernels/common/primref.h b/thirdparty/embree/kernels/builders/primref.h
index d61763487b..cf349c4a0c 100644
--- a/thirdparty/embree/kernels/common/primref.h
+++ b/thirdparty/embree/kernels/builders/primref.h
@@ -3,7 +3,7 @@
#pragma once
-#include "default.h"
+#include "../common/default.h"
namespace embree
{
@@ -118,7 +118,8 @@ namespace embree
std::swap(a,b);
#endif
}
-
+
+
/************************************************************************************/
/************************************************************************************/
/************************************************************************************/
diff --git a/thirdparty/embree/kernels/common/primref_mb.h b/thirdparty/embree/kernels/builders/primref_mb.h
index fb08a05003..2c4bef8b8b 100644
--- a/thirdparty/embree/kernels/common/primref_mb.h
+++ b/thirdparty/embree/kernels/builders/primref_mb.h
@@ -3,7 +3,7 @@
#pragma once
-#include "default.h"
+#include "../common/default.h"
#define MBLUR_BIN_LBBOX 1
diff --git a/thirdparty/embree/kernels/builders/primrefgen.cpp b/thirdparty/embree/kernels/builders/primrefgen.cpp
index e2d7c27bd8..33f67697cb 100644
--- a/thirdparty/embree/kernels/builders/primrefgen.cpp
+++ b/thirdparty/embree/kernels/builders/primrefgen.cpp
@@ -55,6 +55,29 @@ namespace embree
return pinfo;
}
+ PrimInfo createPrimRefArray(Scene* scene, Geometry::GTypeMask types, bool mblur, const size_t numPrimRefs, mvector<PrimRef>& prims, mvector<SubGridBuildData>& sgrids, BuildProgressMonitor& progressMonitor)
+ {
+ ParallelForForPrefixSumState<PrimInfo> pstate;
+ Scene::Iterator2 iter(scene,types,mblur);
+
+ /* first try */
+ progressMonitor(0);
+ pstate.init(iter,size_t(1024));
+ PrimInfo pinfo = parallel_for_for_prefix_sum0( pstate, iter, PrimInfo(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID) -> PrimInfo {
+ return mesh->createPrimRefArray(prims,sgrids,r,k,(unsigned)geomID);
+ }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
+
+ /* if we need to filter out geometry, run again */
+ if (pinfo.size() != numPrimRefs)
+ {
+ progressMonitor(0);
+ pinfo = parallel_for_for_prefix_sum1( pstate, iter, PrimInfo(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID, const PrimInfo& base) -> PrimInfo {
+ return mesh->createPrimRefArray(prims,sgrids,r,base.size(),(unsigned)geomID);
+ }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
+ }
+ return pinfo;
+ }
+
PrimInfo createPrimRefArrayMBlur(Scene* scene, Geometry::GTypeMask types, const size_t numPrimRefs, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor, size_t itime)
{
ParallelForForPrefixSumState<PrimInfo> pstate;
@@ -104,6 +127,32 @@ namespace embree
return pinfo;
}
+ PrimInfoMB createPrimRefArrayMSMBlur(Scene* scene, Geometry::GTypeMask types, const size_t numPrimRefs, mvector<PrimRefMB>& prims, mvector<SubGridBuildData>& sgrids, BuildProgressMonitor& progressMonitor, BBox1f t0t1)
+ {
+ ParallelForForPrefixSumState<PrimInfoMB> pstate;
+ Scene::Iterator2 iter(scene,types,true);
+
+ /* first try */
+ progressMonitor(0);
+ pstate.init(iter,size_t(1024));
+ PrimInfoMB pinfo = parallel_for_for_prefix_sum0( pstate, iter, PrimInfoMB(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID) -> PrimInfoMB {
+ return mesh->createPrimRefMBArray(prims,sgrids,t0t1,r,k,(unsigned)geomID);
+ }, [](const PrimInfoMB& a, const PrimInfoMB& b) -> PrimInfoMB { return PrimInfoMB::merge2(a,b); });
+
+ /* if we need to filter out geometry, run again */
+ if (pinfo.size() != numPrimRefs)
+ {
+ progressMonitor(0);
+ pinfo = parallel_for_for_prefix_sum1( pstate, iter, PrimInfoMB(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID, const PrimInfoMB& base) -> PrimInfoMB {
+ return mesh->createPrimRefMBArray(prims,sgrids,t0t1,r,base.size(),(unsigned)geomID);
+ }, [](const PrimInfoMB& a, const PrimInfoMB& b) -> PrimInfoMB { return PrimInfoMB::merge2(a,b); });
+ }
+
+ /* the BVH starts with that time range, even though primitives might have smaller/larger time range */
+ pinfo.time_range = t0t1;
+ return pinfo;
+ }
+
template<typename Mesh>
size_t createMortonCodeArray(Mesh* mesh, mvector<BVHBuilderMorton::BuildPrim>& morton, BuildProgressMonitor& progressMonitor)
{
@@ -218,26 +267,8 @@ namespace embree
/* second run to fill primrefs and SubGridBuildData arrays */
pinfo = parallel_for_for_prefix_sum1( pstate, iter, PrimInfo(empty), [&](GridMesh* mesh, const range<size_t>& r, size_t k, size_t geomID, const PrimInfo& base) -> PrimInfo {
- k = base.size();
- size_t p_index = k;
- PrimInfo pinfo(empty);
- for (size_t j=r.begin(); j<r.end(); j++)
- {
- if (!mesh->valid(j)) continue;
- const GridMesh::Grid &g = mesh->grid(j);
- for (unsigned int y=0; y<g.resY-1u; y+=2)
- for (unsigned int x=0; x<g.resX-1u; x+=2)
- {
- BBox3fa bounds = empty;
- if (!mesh->buildBounds(g,x,y,bounds)) continue; // get bounds of subgrid
- const PrimRef prim(bounds,(unsigned)geomID,(unsigned)p_index);
- pinfo.add_center2(prim);
- sgrids[p_index] = SubGridBuildData(x | g.get3x3FlagsX(x), y | g.get3x3FlagsY(y), unsigned(j));
- prims[p_index++] = prim;
- }
- }
- return pinfo;
- }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
+ return mesh->createPrimRefArray(prims,sgrids,r,base.size(),geomID);
+ }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
assert(pinfo.size() == numPrimitives);
return pinfo;
}
@@ -269,40 +300,60 @@ namespace embree
prims.resize(numPrimitives);
/* second run to fill primrefs and SubGridBuildData arrays */
- pinfo = parallel_prefix_sum( pstate, size_t(0), mesh->size(), size_t(1024), PrimInfo(empty), [&](const range<size_t>& r, const PrimInfo& base) -> PrimInfo
- {
-
- size_t p_index = base.size();
- PrimInfo pinfo(empty);
- for (size_t j=r.begin(); j<r.end(); j++)
- {
- if (!mesh->valid(j)) continue;
- const GridMesh::Grid &g = mesh->grid(j);
- for (unsigned int y=0; y<g.resY-1u; y+=2)
- for (unsigned int x=0; x<g.resX-1u; x+=2)
- {
- BBox3fa bounds = empty;
- if (!mesh->buildBounds(g,x,y,bounds)) continue; // get bounds of subgrid
- const PrimRef prim(bounds,geomID_,unsigned(p_index));
- pinfo.add_center2(prim);
- sgrids[p_index] = SubGridBuildData(x | g.get3x3FlagsX(x), y | g.get3x3FlagsY(y), unsigned(j));
- prims[p_index++] = prim;
- }
- }
- return pinfo;
- }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
+ pinfo = parallel_prefix_sum( pstate, size_t(0), mesh->size(), size_t(1024), PrimInfo(empty), [&](const range<size_t>& r, const PrimInfo& base) -> PrimInfo {
+ return mesh->createPrimRefArray(prims,sgrids,r,base.size(),geomID_);
+ }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
return pinfo;
}
+
+ PrimInfoMB createPrimRefArrayMSMBlurGrid(Scene* scene, mvector<PrimRefMB>& prims, mvector<SubGridBuildData>& sgrids, BuildProgressMonitor& progressMonitor, BBox1f t0t1)
+ {
+ /* first run to get #primitives */
+ ParallelForForPrefixSumState<PrimInfoMB> pstate;
+ Scene::Iterator<GridMesh,true> iter(scene);
+
+ pstate.init(iter,size_t(1024));
+ /* iterate over all meshes in the scene */
+ PrimInfoMB pinfoMB = parallel_for_for_prefix_sum0( pstate, iter, PrimInfoMB(empty), [&](GridMesh* mesh, const range<size_t>& r, size_t k, size_t /*geomID*/) -> PrimInfoMB {
+
+ PrimInfoMB pinfoMB(empty);
+ for (size_t j=r.begin(); j<r.end(); j++)
+ {
+ if (!mesh->valid(j, mesh->timeSegmentRange(t0t1))) continue;
+ LBBox3fa bounds(empty);
+ PrimInfoMB gridMB(0,mesh->getNumSubGrids(j));
+ pinfoMB.merge(gridMB);
+ }
+ return pinfoMB;
+ }, [](const PrimInfoMB& a, const PrimInfoMB& b) -> PrimInfoMB { return PrimInfoMB::merge2(a,b); });
+
+ size_t numPrimitives = pinfoMB.size();
+ if (numPrimitives == 0) return pinfoMB;
+
+ /* resize arrays */
+ sgrids.resize(numPrimitives);
+ prims.resize(numPrimitives);
+ /* second run to fill primrefs and SubGridBuildData arrays */
+ pinfoMB = parallel_for_for_prefix_sum1( pstate, iter, PrimInfoMB(empty), [&](GridMesh* mesh, const range<size_t>& r, size_t k, size_t geomID, const PrimInfoMB& base) -> PrimInfoMB {
+ return mesh->createPrimRefMBArray(prims,sgrids,t0t1,r,base.size(),(unsigned)geomID);
+ }, [](const PrimInfoMB& a, const PrimInfoMB& b) -> PrimInfoMB { return PrimInfoMB::merge2(a,b); });
+
+ assert(pinfoMB.size() == numPrimitives);
+ pinfoMB.time_range = t0t1;
+ return pinfoMB;
+ }
+
#endif
// ====================================================================================================
// ====================================================================================================
// ====================================================================================================
-
+
IF_ENABLED_TRIS (template size_t createMortonCodeArray<TriangleMesh>(TriangleMesh* mesh COMMA mvector<BVHBuilderMorton::BuildPrim>& morton COMMA BuildProgressMonitor& progressMonitor));
IF_ENABLED_QUADS(template size_t createMortonCodeArray<QuadMesh>(QuadMesh* mesh COMMA mvector<BVHBuilderMorton::BuildPrim>& morton COMMA BuildProgressMonitor& progressMonitor));
IF_ENABLED_USER (template size_t createMortonCodeArray<UserGeometry>(UserGeometry* mesh COMMA mvector<BVHBuilderMorton::BuildPrim>& morton COMMA BuildProgressMonitor& progressMonitor));
IF_ENABLED_INSTANCE (template size_t createMortonCodeArray<Instance>(Instance* mesh COMMA mvector<BVHBuilderMorton::BuildPrim>& morton COMMA BuildProgressMonitor& progressMonitor));
+ IF_ENABLED_INSTANCE_ARRAY (template size_t createMortonCodeArray<InstanceArray>(InstanceArray* mesh COMMA mvector<BVHBuilderMorton::BuildPrim>& morton COMMA BuildProgressMonitor& progressMonitor));
}
}
diff --git a/thirdparty/embree/kernels/builders/primrefgen.h b/thirdparty/embree/kernels/builders/primrefgen.h
index c09a848ba3..0e2ab094fb 100644
--- a/thirdparty/embree/kernels/builders/primrefgen.h
+++ b/thirdparty/embree/kernels/builders/primrefgen.h
@@ -4,9 +4,8 @@
#pragma once
#include "../common/scene.h"
-#include "../common/primref.h"
-#include "../common/primref_mb.h"
#include "priminfo.h"
+#include "priminfo_mb.h"
#include "bvh_builder_morton.h"
namespace embree
@@ -16,19 +15,23 @@ namespace embree
PrimInfo createPrimRefArray(Geometry* geometry, unsigned int geomID, size_t numPrimitives, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor);
PrimInfo createPrimRefArray(Scene* scene, Geometry::GTypeMask types, bool mblur, size_t numPrimitives, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor);
+
+ PrimInfo createPrimRefArray(Scene* scene, Geometry::GTypeMask types, bool mblur, size_t numPrimitives, mvector<PrimRef>& prims, mvector<SubGridBuildData>& sgrids, BuildProgressMonitor& progressMonitor);
PrimInfo createPrimRefArrayMBlur(Scene* scene, Geometry::GTypeMask types, size_t numPrimitives, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor, size_t itime = 0);
PrimInfoMB createPrimRefArrayMSMBlur(Scene* scene, Geometry::GTypeMask types, size_t numPrimitives, mvector<PrimRefMB>& prims, BuildProgressMonitor& progressMonitor, BBox1f t0t1 = BBox1f(0.0f,1.0f));
+ PrimInfoMB createPrimRefArrayMSMBlur(Scene* scene, Geometry::GTypeMask types, size_t numPrimitives, mvector<PrimRefMB>& prims, mvector<SubGridBuildData>& sgrids, BuildProgressMonitor& progressMonitor, BBox1f t0t1 = BBox1f(0.0f,1.0f));
+
template<typename Mesh>
size_t createMortonCodeArray(Mesh* mesh, mvector<BVHBuilderMorton::BuildPrim>& morton, BuildProgressMonitor& progressMonitor);
/* special variants for grids */
- PrimInfo createPrimRefArrayGrids(Scene* scene, mvector<PrimRef>& prims, mvector<SubGridBuildData>& sgrids);
+ PrimInfo createPrimRefArrayGrids(Scene* scene, mvector<PrimRef>& prims, mvector<SubGridBuildData>& sgrids); // FIXME: remove
PrimInfo createPrimRefArrayGrids(GridMesh* mesh, mvector<PrimRef>& prims, mvector<SubGridBuildData>& sgrids);
-
+
+ PrimInfoMB createPrimRefArrayMSMBlurGrid(Scene* scene, mvector<PrimRefMB>& prims, mvector<SubGridBuildData>& sgrids, BuildProgressMonitor& progressMonitor, BBox1f t0t1 = BBox1f(0.0f,1.0f));
}
}
-
diff --git a/thirdparty/embree/kernels/builders/primrefgen_presplit.h b/thirdparty/embree/kernels/builders/primrefgen_presplit.h
index aa2026a85e..db9010995d 100644
--- a/thirdparty/embree/kernels/builders/primrefgen_presplit.h
+++ b/thirdparty/embree/kernels/builders/primrefgen_presplit.h
@@ -3,10 +3,12 @@
#pragma once
-#include "../builders/primrefgen.h"
+#include "../../common/algorithms/parallel_reduce.h"
+#include "../../common/algorithms/parallel_sort.h"
#include "../builders/heuristic_spatial.h"
#include "../builders/splitter.h"
+#include "../../common/algorithms/parallel_partition.h"
#include "../../common/algorithms/parallel_for_for.h"
#include "../../common/algorithms/parallel_for_for_prefix_sum.h"
@@ -14,15 +16,87 @@
#define CHECK_PRESPLIT(x)
#define GRID_SIZE 1024
+//#define MAX_PRESPLITS_PER_PRIMITIVE_LOG 6
#define MAX_PRESPLITS_PER_PRIMITIVE_LOG 5
#define MAX_PRESPLITS_PER_PRIMITIVE (1<<MAX_PRESPLITS_PER_PRIMITIVE_LOG)
-#define PRIORITY_CUTOFF_THRESHOLD 1.0f
+//#define PRIORITY_CUTOFF_THRESHOLD 2.0f
#define PRIORITY_SPLIT_POS_WEIGHT 1.5f
namespace embree
{
namespace isa
{
+ struct SplittingGrid
+ {
+ __forceinline SplittingGrid(const BBox3fa& bounds)
+ {
+ base = bounds.lower;
+ const Vec3fa diag = bounds.size();
+ extend = max(diag.x,max(diag.y,diag.z));
+ scale = extend == 0.0f ? 0.0f : GRID_SIZE / extend;
+ }
+
+ __forceinline bool split_pos(const PrimRef& prim, unsigned int& dim_o, float& fsplit_o) const
+ {
+ /* compute morton code */
+ const Vec3fa lower = prim.lower;
+ const Vec3fa upper = prim.upper;
+ const Vec3fa glower = (lower-base)*Vec3fa(scale)+Vec3fa(0.2f);
+ const Vec3fa gupper = (upper-base)*Vec3fa(scale)-Vec3fa(0.2f);
+ Vec3ia ilower(floor(glower));
+ Vec3ia iupper(floor(gupper));
+
+ /* this ignores dimensions that are empty */
+ iupper = (Vec3ia)select(vint4(glower) >= vint4(gupper),vint4(ilower),vint4(iupper));
+
+ /* compute a morton code for the lower and upper grid coordinates. */
+ const unsigned int lower_code = bitInterleave(ilower.x,ilower.y,ilower.z);
+ const unsigned int upper_code = bitInterleave(iupper.x,iupper.y,iupper.z);
+
+ /* if all bits are equal then we cannot split */
+ if (unlikely(lower_code == upper_code))
+ return false;
+
+ /* compute octree level and dimension to perform the split in */
+ const unsigned int diff = 31 - lzcnt(lower_code^upper_code);
+ const unsigned int level = diff / 3;
+ const unsigned int dim = diff % 3;
+
+ /* now we compute the grid position of the split */
+ const unsigned int isplit = iupper[dim] & ~((1<<level)-1);
+
+ /* compute world space position of split */
+ const float inv_grid_size = 1.0f / GRID_SIZE;
+ const float fsplit = base[dim] + isplit * inv_grid_size * extend;
+ assert(prim.lower[dim] <= fsplit && prim.upper[dim] >= fsplit);
+
+ dim_o = dim;
+ fsplit_o = fsplit;
+ return true;
+ }
+
+ __forceinline Vec2i computeMC(const PrimRef& ref) const
+ {
+ const Vec3fa lower = ref.lower;
+ const Vec3fa upper = ref.upper;
+ const Vec3fa glower = (lower-base)*Vec3fa(scale)+Vec3fa(0.2f);
+ const Vec3fa gupper = (upper-base)*Vec3fa(scale)-Vec3fa(0.2f);
+ Vec3ia ilower(floor(glower));
+ Vec3ia iupper(floor(gupper));
+
+ /* this ignores dimensions that are empty */
+ iupper = (Vec3ia)select(vint4(glower) >= vint4(gupper),vint4(ilower),vint4(iupper));
+
+ /* compute a morton code for the lower and upper grid coordinates. */
+ const unsigned int lower_code = bitInterleave(ilower.x,ilower.y,ilower.z);
+ const unsigned int upper_code = bitInterleave(iupper.x,iupper.y,iupper.z);
+ return Vec2i(lower_code,upper_code);
+ }
+
+ Vec3fa base;
+ float scale;
+ float extend;
+ };
struct PresplitItem
{
@@ -32,30 +106,30 @@ namespace embree
};
unsigned int index;
- __forceinline operator unsigned() const
- {
- return reinterpret_cast<const unsigned&>(priority);
- }
- __forceinline bool operator < (const PresplitItem& item) const
- {
- return (priority < item.priority);
+ __forceinline operator unsigned() const {
+ return data;
}
- template<typename Mesh>
- __forceinline static float compute_priority(const PrimRef &ref, Scene *scene, const Vec2i &mc)
+ template<typename ProjectedPrimitiveAreaFunc>
+ __forceinline static float compute_priority(const ProjectedPrimitiveAreaFunc& primitiveArea, const PrimRef &ref, const Vec2i &mc)
{
- const unsigned int geomID = ref.geomID();
- const unsigned int primID = ref.primID();
const float area_aabb = area(ref.bounds());
- const float area_prim = ((Mesh*)scene->get(geomID))->projectedPrimitiveArea(primID);
+ const float area_prim = primitiveArea(ref);
+ if (area_prim == 0.0f) return 0.0f;
const unsigned int diff = 31 - lzcnt(mc.x^mc.y);
- assert(area_prim <= area_aabb);
- //const float priority = powf((area_aabb - area_prim) * powf(PRIORITY_SPLIT_POS_WEIGHT,(float)diff),1.0f/4.0f);
- const float priority = sqrtf(sqrtf( (area_aabb - area_prim) * powf(PRIORITY_SPLIT_POS_WEIGHT,(float)diff) ));
+ //assert(area_prim <= area_aabb); // may trigger due to numerical issues
+ const float area_diff = max(0.0f, area_aabb - area_prim);
+ //const float priority = powf(area_diff * powf(PRIORITY_SPLIT_POS_WEIGHT,(float)diff),1.0f/4.0f);
+ const float priority = sqrtf(sqrtf( area_diff * powf(PRIORITY_SPLIT_POS_WEIGHT,(float)diff) ));
+ //const float priority = sqrtf(sqrtf( area_diff ) );
+ //const float priority = sqrtfarea_diff;
+ //const float priority = area_diff; // 104 fps !!!!!!!!!!
+ //const float priority = 0.2f*area_aabb + 0.8f*area_diff; // 104 fps
+ //const float priority = area_aabb * max(area_aabb/area_prim,32.0f);
+ //const float priority = area_prim;
assert(priority >= 0.0f && priority < FLT_LARGE);
return priority;
}
-
};
@@ -63,77 +137,96 @@ namespace embree
return cout << "index " << item.index << " priority " << item.priority;
};
- template<typename SplitterFactory>
- void splitPrimitive(SplitterFactory &Splitter,
- const PrimRef &prim,
- const unsigned int geomID,
- const unsigned int primID,
- const unsigned int split_level,
- const Vec3fa &grid_base,
- const float grid_scale,
- const float grid_extend,
+#if 1
+
+ template<typename Splitter>
+ void splitPrimitive(const Splitter& splitter,
+ const PrimRef& prim,
+ const unsigned int splitprims,
+ const SplittingGrid& grid,
PrimRef subPrims[MAX_PRESPLITS_PER_PRIMITIVE],
unsigned int& numSubPrims)
{
- assert(split_level <= MAX_PRESPLITS_PER_PRIMITIVE_LOG);
- if (split_level == 0)
+ assert(splitprims > 0 && splitprims <= MAX_PRESPLITS_PER_PRIMITIVE);
+
+ if (splitprims == 1)
{
assert(numSubPrims < MAX_PRESPLITS_PER_PRIMITIVE);
subPrims[numSubPrims++] = prim;
}
else
{
- const Vec3fa lower = prim.lower;
- const Vec3fa upper = prim.upper;
- const Vec3fa glower = (lower-grid_base)*Vec3fa(grid_scale)+Vec3fa(0.2f);
- const Vec3fa gupper = (upper-grid_base)*Vec3fa(grid_scale)-Vec3fa(0.2f);
- Vec3ia ilower(floor(glower));
- Vec3ia iupper(floor(gupper));
-
- /* this ignores dimensions that are empty */
- iupper = (Vec3ia)(select(vint4(glower) >= vint4(gupper),vint4(ilower),vint4(iupper)));
-
- /* compute a morton code for the lower and upper grid coordinates. */
- const unsigned int lower_code = bitInterleave(ilower.x,ilower.y,ilower.z);
- const unsigned int upper_code = bitInterleave(iupper.x,iupper.y,iupper.z);
-
- /* if all bits are equal then we cannot split */
- if(unlikely(lower_code == upper_code))
+ unsigned int dim; float fsplit;
+ if (!grid.split_pos(prim, dim, fsplit))
{
assert(numSubPrims < MAX_PRESPLITS_PER_PRIMITIVE);
subPrims[numSubPrims++] = prim;
return;
}
-
- /* compute octree level and dimension to perform the split in */
- const unsigned int diff = 31 - lzcnt(lower_code^upper_code);
- const unsigned int level = diff / 3;
- const unsigned int dim = diff % 3;
+
+ /* split primitive */
+ PrimRef left,right;
+ splitter(prim,dim,fsplit,left,right);
+ assert(!left.bounds().empty());
+ assert(!right.bounds().empty());
+
+ const unsigned int splitprims_left = splitprims/2;
+ const unsigned int splitprims_right = splitprims - splitprims_left;
+ splitPrimitive(splitter,left,splitprims_left,grid,subPrims,numSubPrims);
+ splitPrimitive(splitter,right,splitprims_right,grid,subPrims,numSubPrims);
+ }
+ }
+
+#else
+
+ template<typename Splitter>
+ void splitPrimitive(const Splitter& splitter,
+ const PrimRef& prim,
+ const unsigned int targetSubPrims,
+ const SplittingGrid& grid,
+ PrimRef subPrims[MAX_PRESPLITS_PER_PRIMITIVE],
+ unsigned int& numSubPrims)
+ {
+ assert(targetSubPrims > 0 && targetSubPrims <= MAX_PRESPLITS_PER_PRIMITIVE);
- /* now we compute the grid position of the split */
- const unsigned int isplit = iupper[dim] & ~((1<<level)-1);
-
- /* compute world space position of split */
- const float inv_grid_size = 1.0f / GRID_SIZE;
- const float fsplit = grid_base[dim] + isplit * inv_grid_size * grid_extend;
+ auto compare = [] ( const PrimRef& a, const PrimRef& b ) {
+ return area(a.bounds()) < area(b.bounds());
+ };
+
+ subPrims[numSubPrims++] = prim;
+
+ while (numSubPrims < targetSubPrims)
+ {
+ /* get top heap element */
+ std::pop_heap(subPrims+0,subPrims+numSubPrims, compare);
+ PrimRef top = subPrims[--numSubPrims];
- assert(prim.lower[dim] <= fsplit &&
- prim.upper[dim] >= fsplit);
-
+ unsigned int dim; float fsplit;
+ if (!grid.split_pos(top, dim, fsplit))
+ {
+ assert(numSubPrims < MAX_PRESPLITS_PER_PRIMITIVE);
+ subPrims[numSubPrims++] = top;
+ return;
+ }
+
/* split primitive */
- const auto splitter = Splitter(prim);
- BBox3fa left,right;
- splitter(prim.bounds(),dim,fsplit,left,right);
- assert(!left.empty());
- assert(!right.empty());
+ PrimRef left,right;
+ splitter(top,dim,fsplit,left,right);
+ assert(!left.bounds().empty());
+ assert(!right.bounds().empty());
-
- splitPrimitive(Splitter,PrimRef(left ,geomID,primID),geomID,primID,split_level-1,grid_base,grid_scale,grid_extend,subPrims,numSubPrims);
- splitPrimitive(Splitter,PrimRef(right,geomID,primID),geomID,primID,split_level-1,grid_base,grid_scale,grid_extend,subPrims,numSubPrims);
+ subPrims[numSubPrims++] = left;
+ std::push_heap(subPrims+0, subPrims+numSubPrims, compare);
+
+ subPrims[numSubPrims++] = right;
+ std::push_heap(subPrims+0, subPrims+numSubPrims, compare);
}
}
-
+#endif
+
+#if !defined(RTHWIF_STANDALONE)
+
template<typename Mesh, typename SplitterFactory>
PrimInfo createPrimRefArray_presplit(Geometry* geometry, unsigned int geomID, size_t numPrimRefs, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor)
{
@@ -155,87 +248,40 @@ namespace embree
}
return pinfo;
}
+#endif
- __forceinline Vec2i computeMC(const Vec3fa &grid_base, const float grid_scale, const PrimRef &ref)
+ template<typename SplitPrimitiveFunc, typename ProjectedPrimitiveAreaFunc, typename PrimVector>
+ PrimInfo createPrimRefArray_presplit(size_t numPrimRefs,
+ PrimVector& prims,
+ const PrimInfo& pinfo,
+ const SplitPrimitiveFunc& splitPrimitive,
+ const ProjectedPrimitiveAreaFunc& primitiveArea)
{
- const Vec3fa lower = ref.lower;
- const Vec3fa upper = ref.upper;
- const Vec3fa glower = (lower-grid_base)*Vec3fa(grid_scale)+Vec3fa(0.2f);
- const Vec3fa gupper = (upper-grid_base)*Vec3fa(grid_scale)-Vec3fa(0.2f);
- Vec3ia ilower(floor(glower));
- Vec3ia iupper(floor(gupper));
-
- /* this ignores dimensions that are empty */
- iupper = (Vec3ia)select(vint4(glower) >= vint4(gupper),vint4(ilower),vint4(iupper));
-
- /* compute a morton code for the lower and upper grid coordinates. */
- const unsigned int lower_code = bitInterleave(ilower.x,ilower.y,ilower.z);
- const unsigned int upper_code = bitInterleave(iupper.x,iupper.y,iupper.z);
- return Vec2i(lower_code,upper_code);
- }
-
- template<typename Mesh, typename SplitterFactory>
- PrimInfo createPrimRefArray_presplit(Scene* scene, Geometry::GTypeMask types, bool mblur, size_t numPrimRefs, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor)
- {
static const size_t MIN_STEP_SIZE = 128;
- ParallelForForPrefixSumState<PrimInfo> pstate;
- Scene::Iterator2 iter(scene,types,mblur);
-
- /* first try */
- progressMonitor(0);
- pstate.init(iter,size_t(1024));
- PrimInfo pinfo = parallel_for_for_prefix_sum0( pstate, iter, PrimInfo(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID) -> PrimInfo {
- return mesh->createPrimRefArray(prims,r,k,(unsigned)geomID);
- }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
-
- /* if we need to filter out geometry, run again */
- if (pinfo.size() != numPrimRefs)
- {
- progressMonitor(0);
- pinfo = parallel_for_for_prefix_sum1( pstate, iter, PrimInfo(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID, const PrimInfo& base) -> PrimInfo {
- return mesh->createPrimRefArray(prims,r,base.size(),(unsigned)geomID);
- }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
- }
-
/* use correct number of primitives */
size_t numPrimitives = pinfo.size();
- const size_t alloc_numPrimitives = prims.size();
- const size_t numSplitPrimitivesBudget = alloc_numPrimitives - numPrimitives;
-
- /* set up primitive splitter */
- SplitterFactory Splitter(scene);
-
-
- DBG_PRESPLIT(
- const size_t org_numPrimitives = pinfo.size();
- PRINT(numPrimitives);
- PRINT(alloc_numPrimitives);
- PRINT(numSplitPrimitivesBudget);
- );
+ const size_t numPrimitivesExt = prims.size();
+ const size_t numSplitPrimitivesBudget = numPrimitivesExt - numPrimitives;
/* allocate double buffer presplit items */
- const size_t presplit_allocation_size = sizeof(PresplitItem)*alloc_numPrimitives;
- PresplitItem *presplitItem = (PresplitItem*)alignedMalloc(presplit_allocation_size,64);
- PresplitItem *tmp_presplitItem = (PresplitItem*)alignedMalloc(presplit_allocation_size,64);
+ avector<PresplitItem> preSplitItem0(numPrimitivesExt);
+ avector<PresplitItem> preSplitItem1(numPrimitivesExt);
/* compute grid */
- const Vec3fa grid_base = pinfo.geomBounds.lower;
- const Vec3fa grid_diag = pinfo.geomBounds.size();
- const float grid_extend = max(grid_diag.x,max(grid_diag.y,grid_diag.z));
- const float grid_scale = grid_extend == 0.0f ? 0.0f : GRID_SIZE / grid_extend;
-
+ SplittingGrid grid(pinfo.geomBounds);
+
/* init presplit items and get total sum */
const float psum = parallel_reduce( size_t(0), numPrimitives, size_t(MIN_STEP_SIZE), 0.0f, [&](const range<size_t>& r) -> float {
float sum = 0.0f;
for (size_t i=r.begin(); i<r.end(); i++)
{
- presplitItem[i].index = (unsigned int)i;
- const Vec2i mc = computeMC(grid_base,grid_scale,prims[i]);
+ preSplitItem0[i].index = (unsigned int)i;
+ const Vec2i mc = grid.computeMC(prims[i]);
/* if all bits are equal then we cannot split */
- presplitItem[i].priority = (mc.x != mc.y) ? PresplitItem::compute_priority<Mesh>(prims[i],scene,mc) : 0.0f;
+ preSplitItem0[i].priority = (mc.x != mc.y) ? PresplitItem::compute_priority(primitiveArea,prims[i],mc) : 0.0f;
/* FIXME: sum undeterministic */
- sum += presplitItem[i].priority;
+ sum += preSplitItem0[i].priority;
}
return sum;
},[](const float& a, const float& b) -> float { return a+b; });
@@ -245,132 +291,178 @@ namespace embree
parallel_for( size_t(0), numPrimitives, size_t(MIN_STEP_SIZE), [&](const range<size_t>& r) -> void {
for (size_t i=r.begin(); i<r.end(); i++)
{
- if (presplitItem[i].priority > 0.0f)
- {
- const float rel_p = (float)numSplitPrimitivesBudget * presplitItem[i].priority * inv_psum;
- if (rel_p >= PRIORITY_CUTOFF_THRESHOLD) // need at least a split budget that generates two sub-prims
- {
- presplitItem[i].priority = max(min(ceilf(logf(rel_p)/logf(2.0f)),(float)MAX_PRESPLITS_PER_PRIMITIVE_LOG),1.0f);
- //presplitItem[i].priority = min(floorf(logf(rel_p)/logf(2.0f)),(float)MAX_PRESPLITS_PER_PRIMITIVE_LOG);
- assert(presplitItem[i].priority >= 0.0f && presplitItem[i].priority <= (float)MAX_PRESPLITS_PER_PRIMITIVE_LOG);
- }
- else
- presplitItem[i].priority = 0.0f;
+ if (preSplitItem0[i].priority <= 0.0f) {
+ preSplitItem0[i].data = 1;
+ continue;
}
+
+ const float rel_p = (float)numSplitPrimitivesBudget * preSplitItem0[i].priority * inv_psum;
+ if (rel_p < 1) {
+ preSplitItem0[i].data = 1;
+ continue;
+ }
+
+ //preSplitItem0[i].data = max(min(ceilf(rel_p),(float)MAX_PRESPLITS_PER_PRIMITIVE),1.0f);
+ preSplitItem0[i].data = max(min(ceilf(logf(rel_p)/logf(2.0f)),(float)MAX_PRESPLITS_PER_PRIMITIVE_LOG),1.0f);
+ preSplitItem0[i].data = 1 << preSplitItem0[i].data;
+ assert(preSplitItem0[i].data <= MAX_PRESPLITS_PER_PRIMITIVE);
}
});
- auto isLeft = [&] (const PresplitItem &ref) { return ref.priority < PRIORITY_CUTOFF_THRESHOLD; };
- size_t center = parallel_partitioning(presplitItem,0,numPrimitives,isLeft,1024);
+ auto isLeft = [&] (const PresplitItem &ref) { return ref.data <= 1; };
+ size_t center = parallel_partitioning(preSplitItem0.data(),0,numPrimitives,isLeft,1024);
+ assert(center <= numPrimitives);
/* anything to split ? */
- if (center < numPrimitives)
+ if (center >= numPrimitives)
+ return pinfo;
+
+ size_t numPrimitivesToSplit = numPrimitives - center;
+ assert(preSplitItem0[center].data >= 1.0f);
+
+ /* sort presplit items in ascending order */
+ radix_sort_u32(preSplitItem0.data() + center,preSplitItem1.data() + center,numPrimitivesToSplit,1024);
+
+ CHECK_PRESPLIT(
+ parallel_for( size_t(center+1), numPrimitives, size_t(MIN_STEP_SIZE), [&](const range<size_t>& r) -> void {
+ for (size_t i=r.begin(); i<r.end(); i++)
+ assert(preSplitItem0[i-1].data <= preSplitItem0[i].data);
+ });
+ );
+
+ unsigned int* primOffset0 = (unsigned int*)preSplitItem1.data();
+ unsigned int* primOffset1 = (unsigned int*)preSplitItem1.data() + numPrimitivesToSplit;
+
+ /* compute actual number of sub-primitives generated within the [center;numPrimitives-1] range */
+ const size_t totalNumSubPrims = parallel_reduce( size_t(center), numPrimitives, size_t(MIN_STEP_SIZE), size_t(0), [&](const range<size_t>& t) -> size_t {
+ size_t sum = 0;
+ for (size_t i=t.begin(); i<t.end(); i++)
+ {
+ const unsigned int primrefID = preSplitItem0[i].index;
+ const unsigned int splitprims = preSplitItem0[i].data;
+ assert(splitprims >= 1 && splitprims <= MAX_PRESPLITS_PER_PRIMITIVE);
+
+ unsigned int numSubPrims = 0;
+ PrimRef subPrims[MAX_PRESPLITS_PER_PRIMITIVE];
+ splitPrimitive(prims[primrefID],splitprims,grid,subPrims,numSubPrims);
+ assert(numSubPrims);
+
+ numSubPrims--; // can reuse slot
+ sum+=numSubPrims;
+ preSplitItem0[i].data = (numSubPrims << 16) | splitprims;
+
+ primOffset0[i-center] = numSubPrims;
+ }
+ return sum;
+ },[](const size_t& a, const size_t& b) -> size_t { return a+b; });
+
+ /* if we are over budget, need to shrink the range */
+ if (totalNumSubPrims > numSplitPrimitivesBudget)
{
- size_t numPrimitivesToSplit = numPrimitives - center;
- assert(presplitItem[center].priority >= 1.0f);
-
- /* sort presplit items in ascending order */
- radix_sort_u32(presplitItem + center,tmp_presplitItem + center,numPrimitivesToSplit,1024);
-
- CHECK_PRESPLIT(
- parallel_for( size_t(center+1), numPrimitives, size_t(MIN_STEP_SIZE), [&](const range<size_t>& r) -> void {
- for (size_t i=r.begin(); i<r.end(); i++)
- assert(presplitItem[i-1].priority <= presplitItem[i].priority);
- });
- );
-
- unsigned int* primOffset0 = (unsigned int*)tmp_presplitItem;
- unsigned int* primOffset1 = (unsigned int*)tmp_presplitItem + numPrimitivesToSplit;
-
- /* compute actual number of sub-primitives generated within the [center;numPrimitives-1] range */
- const size_t totalNumSubPrims = parallel_reduce( size_t(center), numPrimitives, size_t(MIN_STEP_SIZE), size_t(0), [&](const range<size_t>& t) -> size_t {
- size_t sum = 0;
- for (size_t i=t.begin(); i<t.end(); i++)
- {
- PrimRef subPrims[MAX_PRESPLITS_PER_PRIMITIVE];
- assert(presplitItem[i].priority >= 1.0f);
- const unsigned int primrefID = presplitItem[i].index;
- const float prio = presplitItem[i].priority;
- const unsigned int geomID = prims[primrefID].geomID();
- const unsigned int primID = prims[primrefID].primID();
- const unsigned int split_levels = (unsigned int)prio;
- unsigned int numSubPrims = 0;
- splitPrimitive(Splitter,prims[primrefID],geomID,primID,split_levels,grid_base,grid_scale,grid_extend,subPrims,numSubPrims);
- assert(numSubPrims);
- numSubPrims--; // can reuse slot
- sum+=numSubPrims;
- presplitItem[i].data = (numSubPrims << MAX_PRESPLITS_PER_PRIMITIVE_LOG) | split_levels;
- primOffset0[i-center] = numSubPrims;
- }
- return sum;
- },[](const size_t& a, const size_t& b) -> size_t { return a+b; });
+ size_t new_center = numPrimitives-1;
+ size_t sum = 0;
+ for (;new_center>=center;new_center--)
+ {
+ const unsigned int numSubPrims = preSplitItem0[new_center].data >> 16;
+ if (unlikely(sum + numSubPrims >= numSplitPrimitivesBudget)) break;
+ sum += numSubPrims;
+ }
+ new_center++;
- /* if we are over budget, need to shrink the range */
- if (totalNumSubPrims > numSplitPrimitivesBudget)
+ primOffset0 += new_center - center;
+ numPrimitivesToSplit -= new_center - center;
+ center = new_center;
+ assert(numPrimitivesToSplit == (numPrimitives - center));
+ }
+
+ /* parallel prefix sum to compute offsets for storing sub-primitives */
+ const unsigned int offset = parallel_prefix_sum(primOffset0,primOffset1,numPrimitivesToSplit,(unsigned int)0,std::plus<unsigned int>());
+ assert(numPrimitives+offset <= numPrimitivesExt);
+
+ /* iterate over range, and split primitives into sub primitives and append them to prims array */
+ parallel_for( size_t(center), numPrimitives, size_t(MIN_STEP_SIZE), [&](const range<size_t>& rn) -> void {
+ for (size_t j=rn.begin(); j<rn.end(); j++)
{
- size_t new_center = numPrimitives-1;
- size_t sum = 0;
- for (;new_center>=center;new_center--)
- {
- const unsigned int numSubPrims = presplitItem[new_center].data >> MAX_PRESPLITS_PER_PRIMITIVE_LOG;
- if (unlikely(sum + numSubPrims >= numSplitPrimitivesBudget)) break;
- sum += numSubPrims;
- }
- new_center++;
-
- primOffset0 += new_center - center;
- numPrimitivesToSplit -= new_center - center;
- center = new_center;
- assert(numPrimitivesToSplit == (numPrimitives - center));
+ const unsigned int primrefID = preSplitItem0[j].index;
+ const unsigned int splitprims = preSplitItem0[j].data & 0xFFFF;
+ assert(splitprims >= 1 && splitprims <= MAX_PRESPLITS_PER_PRIMITIVE);
+
+ unsigned int numSubPrims = 0;
+ PrimRef subPrims[MAX_PRESPLITS_PER_PRIMITIVE];
+ splitPrimitive(prims[primrefID],splitprims,grid,subPrims,numSubPrims);
+
+ const unsigned int numSubPrimsExpected MAYBE_UNUSED = preSplitItem0[j].data >> 16;
+ assert(numSubPrims-1 == numSubPrimsExpected);
+
+ const size_t newID = numPrimitives + primOffset1[j-center];
+ assert(newID+numSubPrims-1 <= numPrimitivesExt);
+
+ prims[primrefID] = subPrims[0];
+ for (size_t i=1;i<numSubPrims;i++)
+ prims[newID+i-1] = subPrims[i];
}
+ });
- /* parallel prefix sum to compute offsets for storing sub-primitives */
- const unsigned int offset = parallel_prefix_sum(primOffset0,primOffset1,numPrimitivesToSplit,(unsigned int)0,std::plus<unsigned int>());
- assert(numPrimitives+offset <= alloc_numPrimitives);
-
- /* iterate over range, and split primitives into sub primitives and append them to prims array */
- parallel_for( size_t(center), numPrimitives, size_t(MIN_STEP_SIZE), [&](const range<size_t>& rn) -> void {
- for (size_t j=rn.begin(); j<rn.end(); j++)
- {
- PrimRef subPrims[MAX_PRESPLITS_PER_PRIMITIVE];
- const unsigned int primrefID = presplitItem[j].index;
- const unsigned int geomID = prims[primrefID].geomID();
- const unsigned int primID = prims[primrefID].primID();
- const unsigned int split_levels = presplitItem[j].data & ((unsigned int)(1 << MAX_PRESPLITS_PER_PRIMITIVE_LOG)-1);
-
- assert(split_levels);
- assert(split_levels <= MAX_PRESPLITS_PER_PRIMITIVE_LOG);
- unsigned int numSubPrims = 0;
- splitPrimitive(Splitter,prims[primrefID],geomID,primID,split_levels,grid_base,grid_scale,grid_extend,subPrims,numSubPrims);
- const size_t newID = numPrimitives + primOffset1[j-center];
- assert(newID+numSubPrims-1 <= alloc_numPrimitives);
- prims[primrefID] = subPrims[0];
- for (size_t i=1;i<numSubPrims;i++)
- prims[newID+i-1] = subPrims[i];
- }
- });
-
- numPrimitives += offset;
- DBG_PRESPLIT(
- PRINT(pinfo.size());
- PRINT(numPrimitives);
- PRINT((float)numPrimitives/org_numPrimitives));
- }
+ numPrimitives += offset;
/* recompute centroid bounding boxes */
- pinfo = parallel_reduce(size_t(0),numPrimitives,size_t(MIN_STEP_SIZE),PrimInfo(empty),[&] (const range<size_t>& r) -> PrimInfo {
+ const PrimInfo pinfo1 = parallel_reduce(size_t(0),numPrimitives,size_t(MIN_STEP_SIZE),PrimInfo(empty),[&] (const range<size_t>& r) -> PrimInfo {
PrimInfo p(empty);
for (size_t j=r.begin(); j<r.end(); j++)
p.add_center2(prims[j]);
return p;
}, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
- assert(pinfo.size() == numPrimitives);
+ assert(pinfo1.size() == numPrimitives);
- /* free double buffer presplit items */
- alignedFree(tmp_presplitItem);
- alignedFree(presplitItem);
- return pinfo;
+ return pinfo1;
+ }
+
+#if !defined(RTHWIF_STANDALONE)
+
+ template<typename Mesh, typename SplitterFactory>
+ PrimInfo createPrimRefArray_presplit(Scene* scene, Geometry::GTypeMask types, bool mblur, size_t numPrimRefs, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor)
+ {
+ ParallelForForPrefixSumState<PrimInfo> pstate;
+ Scene::Iterator2 iter(scene,types,mblur);
+
+ /* first try */
+ progressMonitor(0);
+ pstate.init(iter,size_t(1024));
+ PrimInfo pinfo = parallel_for_for_prefix_sum0( pstate, iter, PrimInfo(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID) -> PrimInfo {
+ return mesh->createPrimRefArray(prims,r,k,(unsigned)geomID);
+ }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
+
+ /* if we need to filter out geometry, run again */
+ if (pinfo.size() != numPrimRefs)
+ {
+ progressMonitor(0);
+ pinfo = parallel_for_for_prefix_sum1( pstate, iter, PrimInfo(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID, const PrimInfo& base) -> PrimInfo {
+ return mesh->createPrimRefArray(prims,r,base.size(),(unsigned)geomID);
+ }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
+ }
+
+
+ SplitterFactory Splitter(scene);
+
+ auto split_primitive = [&] (const PrimRef &prim,
+ const unsigned int splitprims,
+ const SplittingGrid& grid,
+ PrimRef subPrims[MAX_PRESPLITS_PER_PRIMITIVE],
+ unsigned int& numSubPrims)
+ {
+ const auto splitter = Splitter(prim);
+ splitPrimitive(splitter,prim,splitprims,grid,subPrims,numSubPrims);
+ };
+
+ auto primitiveArea = [&] (const PrimRef &ref) {
+ const unsigned int geomID = ref.geomID();
+ const unsigned int primID = ref.primID();
+ return ((Mesh*)scene->get(geomID))->projectedPrimitiveArea(primID);
+ };
+
+ return createPrimRefArray_presplit(numPrimRefs,prims,pinfo,split_primitive,primitiveArea);
}
+#endif
}
}
diff --git a/thirdparty/embree/kernels/builders/splitter.h b/thirdparty/embree/kernels/builders/splitter.h
index da89d0b178..3daf55e801 100644
--- a/thirdparty/embree/kernels/builders/splitter.h
+++ b/thirdparty/embree/kernels/builders/splitter.h
@@ -3,8 +3,11 @@
#pragma once
+#if !defined(RTHWIF_STANDALONE)
#include "../common/scene.h"
-#include "../common/primref.h"
+#endif
+
+#include "../builders/primref.h"
namespace embree
{
@@ -15,6 +18,41 @@ namespace embree
const size_t dim,
const float pos,
const Vec3fa (&v)[N+1],
+ BBox3fa& left_o,
+ BBox3fa& right_o)
+ {
+ BBox3fa left = empty, right = empty;
+ /* clip triangle to left and right box by processing all edges */
+ for (size_t i=0; i<N; i++)
+ {
+ const Vec3fa &v0 = v[i];
+ const Vec3fa &v1 = v[i+1];
+ const float v0d = v0[dim];
+ const float v1d = v1[dim];
+
+ if (v0d <= pos) left. extend(v0); // this point is on left side
+ if (v0d >= pos) right.extend(v0); // this point is on right side
+
+ if ((v0d < pos && pos < v1d) || (v1d < pos && pos < v0d)) // the edge crosses the splitting location
+ {
+ assert((v1d-v0d) != 0.0f);
+ const float inv_length = 1.0f/(v1d-v0d);
+ const Vec3fa c = madd(Vec3fa((pos-v0d)*inv_length),v1-v0,v0);
+ left.extend(c);
+ right.extend(c);
+ }
+ }
+
+ /* clip against current bounds */
+ left_o = intersect(left,bounds);
+ right_o = intersect(right,bounds);
+ }
+
+ template<size_t N>
+ __forceinline void splitPolygon(const BBox3fa& bounds,
+ const size_t dim,
+ const float pos,
+ const Vec3fa (&v)[N+1],
const Vec3fa (&inv_length)[N],
BBox3fa& left_o,
BBox3fa& right_o)
@@ -78,7 +116,9 @@ namespace embree
new (&left_o ) PrimRef(intersect(left ,prim.bounds()),prim.geomID(), prim.primID());
new (&right_o) PrimRef(intersect(right,prim.bounds()),prim.geomID(), prim.primID());
}
-
+
+#if !defined(RTHWIF_STANDALONE)
+
struct TriangleSplitter
{
__forceinline TriangleSplitter(const Scene* scene, const PrimRef& prim)
@@ -173,6 +213,13 @@ namespace embree
__forceinline DummySplitter(const Scene* scene, const PrimRef& prim)
{
}
+
+ __forceinline void operator() (const PrimRef& prim, const size_t dim, const float pos, PrimRef& left_o, PrimRef& right_o) const {
+ }
+
+ __forceinline void operator() (const BBox3fa& prim, const size_t dim, const float pos, BBox3fa& left_o, BBox3fa& right_o) const {
+ }
+
};
struct DummySplitterFactory
@@ -187,7 +234,7 @@ namespace embree
private:
const Scene* scene;
};
-
+#endif
}
}
diff --git a/thirdparty/embree/kernels/bvh/bvh.h b/thirdparty/embree/kernels/bvh/bvh.h
index 565eec5a58..e0ffb86af9 100644
--- a/thirdparty/embree/kernels/bvh/bvh.h
+++ b/thirdparty/embree/kernels/bvh/bvh.h
@@ -85,7 +85,7 @@ namespace embree
typedef BVHNodeRecord<NodeRef> NodeRecord;
typedef BVHNodeRecordMB<NodeRef> NodeRecordMB;
typedef BVHNodeRecordMB4D<NodeRef> NodeRecordMB4D;
-
+
public:
/*! BVHN default constructor. */
diff --git a/thirdparty/embree/kernels/bvh/bvh4_factory.cpp b/thirdparty/embree/kernels/bvh/bvh4_factory.cpp
index 890d5e7b7c..d03940deea 100644
--- a/thirdparty/embree/kernels/bvh/bvh4_factory.cpp
+++ b/thirdparty/embree/kernels/bvh/bvh4_factory.cpp
@@ -17,6 +17,7 @@
#include "../geometry/subdivpatch1.h"
#include "../geometry/object.h"
#include "../geometry/instance.h"
+#include "../geometry/instance_array.h"
#include "../geometry/subgrid.h"
#include "../common/accelinstance.h"
@@ -66,6 +67,9 @@ namespace embree
DECLARE_SYMBOL2(Accel::Intersector1,BVH4InstanceIntersector1);
DECLARE_SYMBOL2(Accel::Intersector1,BVH4InstanceMBIntersector1);
+ DECLARE_SYMBOL2(Accel::Intersector1,BVH4InstanceArrayIntersector1);
+ DECLARE_SYMBOL2(Accel::Intersector1,BVH4InstanceArrayMBIntersector1);
+
DECLARE_SYMBOL2(Accel::Intersector1,BVH4GridIntersector1Moeller);
DECLARE_SYMBOL2(Accel::Intersector1,BVH4GridMBIntersector1Moeller);
DECLARE_SYMBOL2(Accel::Intersector1,BVH4GridIntersector1Pluecker);
@@ -104,6 +108,9 @@ namespace embree
DECLARE_SYMBOL2(Accel::Intersector4,BVH4InstanceIntersector4Chunk);
DECLARE_SYMBOL2(Accel::Intersector4,BVH4InstanceMBIntersector4Chunk);
+ DECLARE_SYMBOL2(Accel::Intersector4,BVH4InstanceArrayIntersector4Chunk);
+ DECLARE_SYMBOL2(Accel::Intersector4,BVH4InstanceArrayMBIntersector4Chunk);
+
DECLARE_SYMBOL2(Accel::Intersector4,BVH4GridIntersector4HybridMoeller);
DECLARE_SYMBOL2(Accel::Intersector4,BVH4GridMBIntersector4HybridMoeller);
DECLARE_SYMBOL2(Accel::Intersector4,BVH4GridIntersector4HybridPluecker);
@@ -142,6 +149,9 @@ namespace embree
DECLARE_SYMBOL2(Accel::Intersector8,BVH4InstanceIntersector8Chunk);
DECLARE_SYMBOL2(Accel::Intersector8,BVH4InstanceMBIntersector8Chunk);
+ DECLARE_SYMBOL2(Accel::Intersector8,BVH4InstanceArrayIntersector8Chunk);
+ DECLARE_SYMBOL2(Accel::Intersector8,BVH4InstanceArrayMBIntersector8Chunk);
+
DECLARE_SYMBOL2(Accel::Intersector8,BVH4GridIntersector8HybridMoeller);
DECLARE_SYMBOL2(Accel::Intersector8,BVH4GridMBIntersector8HybridMoeller);
DECLARE_SYMBOL2(Accel::Intersector8,BVH4GridIntersector8HybridPluecker);
@@ -180,33 +190,20 @@ namespace embree
DECLARE_SYMBOL2(Accel::Intersector16,BVH4InstanceIntersector16Chunk);
DECLARE_SYMBOL2(Accel::Intersector16,BVH4InstanceMBIntersector16Chunk);
+ DECLARE_SYMBOL2(Accel::Intersector16,BVH4InstanceArrayIntersector16Chunk);
+ DECLARE_SYMBOL2(Accel::Intersector16,BVH4InstanceArrayMBIntersector16Chunk);
+
DECLARE_SYMBOL2(Accel::Intersector16,BVH4GridIntersector16HybridMoeller);
DECLARE_SYMBOL2(Accel::Intersector16,BVH4GridMBIntersector16HybridMoeller);
DECLARE_SYMBOL2(Accel::Intersector16,BVH4GridIntersector16HybridPluecker);
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH4IntersectorStreamPacketFallback);
-
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH4Triangle4IntersectorStreamMoeller);
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH4Triangle4IntersectorStreamMoellerNoFilter);
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH4Triangle4iIntersectorStreamMoeller);
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH4Triangle4vIntersectorStreamPluecker);
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH4Triangle4iIntersectorStreamPluecker);
-
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH4Quad4vIntersectorStreamMoeller);
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH4Quad4vIntersectorStreamMoellerNoFilter);
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH4Quad4iIntersectorStreamMoeller);
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH4Quad4vIntersectorStreamPluecker);
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH4Quad4iIntersectorStreamPluecker);
-
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH4VirtualIntersectorStream);
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH4InstanceIntersectorStream);
-
DECLARE_ISA_FUNCTION(Builder*,BVH4BuilderTwoLevelTriangle4MeshSAH,void* COMMA Scene* COMMA bool);
DECLARE_ISA_FUNCTION(Builder*,BVH4BuilderTwoLevelTriangle4vMeshSAH,void* COMMA Scene* COMMA bool);
DECLARE_ISA_FUNCTION(Builder*,BVH4BuilderTwoLevelTriangle4iMeshSAH,void* COMMA Scene* COMMA bool);
DECLARE_ISA_FUNCTION(Builder*,BVH4BuilderTwoLevelQuadMeshSAH,void* COMMA Scene* COMMA bool);
DECLARE_ISA_FUNCTION(Builder*,BVH4BuilderTwoLevelVirtualSAH,void* COMMA Scene* COMMA bool);
DECLARE_ISA_FUNCTION(Builder*,BVH4BuilderTwoLevelInstanceSAH,void* COMMA Scene* COMMA Geometry::GTypeMask COMMA bool);
+ DECLARE_ISA_FUNCTION(Builder*,BVH4BuilderTwoLevelInstanceArraySAH,void* COMMA Scene* COMMA Geometry::GTypeMask COMMA bool);
DECLARE_ISA_FUNCTION(Builder*,BVH4Curve4vBuilder_OBB_New,void* COMMA Scene* COMMA size_t);
DECLARE_ISA_FUNCTION(Builder*,BVH4Curve4iBuilder_OBB_New,void* COMMA Scene* COMMA size_t);
@@ -237,7 +234,10 @@ namespace embree
DECLARE_ISA_FUNCTION(Builder*,BVH4InstanceSceneBuilderSAH,void* COMMA Scene* COMMA Geometry::GTypeMask);
DECLARE_ISA_FUNCTION(Builder*,BVH4InstanceMBSceneBuilderSAH,void* COMMA Scene* COMMA Geometry::GTypeMask);
-
+
+ DECLARE_ISA_FUNCTION(Builder*,BVH4InstanceArraySceneBuilderSAH,void* COMMA Scene* COMMA Geometry::GTypeMask);
+ DECLARE_ISA_FUNCTION(Builder*,BVH4InstanceArrayMBSceneBuilderSAH,void* COMMA Scene* COMMA Geometry::GTypeMask);
+
DECLARE_ISA_FUNCTION(Builder*,BVH4GridSceneBuilderSAH,void* COMMA Scene* COMMA size_t);
DECLARE_ISA_FUNCTION(Builder*,BVH4GridMBSceneBuilderSAH,void* COMMA Scene* COMMA size_t);
@@ -266,6 +266,7 @@ namespace embree
IF_ENABLED_QUADS (SELECT_SYMBOL_DEFAULT_AVX(features,BVH4BuilderTwoLevelQuadMeshSAH));
IF_ENABLED_USER (SELECT_SYMBOL_DEFAULT_AVX(features,BVH4BuilderTwoLevelVirtualSAH));
IF_ENABLED_INSTANCE (SELECT_SYMBOL_DEFAULT_AVX(features,BVH4BuilderTwoLevelInstanceSAH));
+ IF_ENABLED_INSTANCE_ARRAY (SELECT_SYMBOL_DEFAULT_AVX(features,BVH4BuilderTwoLevelInstanceArraySAH));
IF_ENABLED_CURVES_OR_POINTS(SELECT_SYMBOL_DEFAULT_AVX(features,BVH4Curve4vBuilder_OBB_New));
IF_ENABLED_CURVES_OR_POINTS(SELECT_SYMBOL_DEFAULT_AVX(features,BVH4Curve4iBuilder_OBB_New));
@@ -296,7 +297,10 @@ namespace embree
IF_ENABLED_INSTANCE(SELECT_SYMBOL_DEFAULT_AVX(features,BVH4InstanceSceneBuilderSAH));
IF_ENABLED_INSTANCE(SELECT_SYMBOL_DEFAULT_AVX(features,BVH4InstanceMBSceneBuilderSAH));
-
+
+ IF_ENABLED_INSTANCE_ARRAY(SELECT_SYMBOL_DEFAULT_AVX(features,BVH4InstanceArraySceneBuilderSAH));
+ IF_ENABLED_INSTANCE_ARRAY(SELECT_SYMBOL_DEFAULT_AVX(features,BVH4InstanceArrayMBSceneBuilderSAH));
+
IF_ENABLED_GRIDS(SELECT_SYMBOL_DEFAULT_AVX(features,BVH4GridSceneBuilderSAH));
IF_ENABLED_GRIDS(SELECT_SYMBOL_DEFAULT_AVX(features,BVH4GridMBSceneBuilderSAH));
@@ -349,6 +353,9 @@ namespace embree
IF_ENABLED_INSTANCE(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4InstanceIntersector1));
IF_ENABLED_INSTANCE(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4InstanceMBIntersector1));
+ IF_ENABLED_INSTANCE_ARRAY(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4InstanceArrayIntersector1));
+ IF_ENABLED_INSTANCE_ARRAY(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4InstanceArrayMBIntersector1));
+
IF_ENABLED_GRIDS(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4GridIntersector1Moeller));
IF_ENABLED_GRIDS(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4GridMBIntersector1Moeller))
IF_ENABLED_GRIDS(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4GridIntersector1Pluecker));
@@ -389,7 +396,10 @@ namespace embree
IF_ENABLED_INSTANCE(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4InstanceIntersector4Chunk));
IF_ENABLED_INSTANCE(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4InstanceMBIntersector4Chunk));
-
+
+ IF_ENABLED_INSTANCE_ARRAY(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4InstanceArrayIntersector4Chunk));
+ IF_ENABLED_INSTANCE_ARRAY(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4InstanceArrayMBIntersector4Chunk));
+
IF_ENABLED_QUADS(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4Quad4vIntersector4HybridMoeller));
IF_ENABLED_GRIDS(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4GridIntersector4HybridMoeller));
@@ -424,13 +434,16 @@ namespace embree
IF_ENABLED_SUBDIV(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH4SubdivPatch1Intersector8));
IF_ENABLED_SUBDIV(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH4SubdivPatch1MBIntersector8));
-
+
IF_ENABLED_USER(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH4VirtualIntersector8Chunk));
IF_ENABLED_USER(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH4VirtualMBIntersector8Chunk));
IF_ENABLED_INSTANCE(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH4InstanceIntersector8Chunk));
IF_ENABLED_INSTANCE(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH4InstanceMBIntersector8Chunk));
+ IF_ENABLED_INSTANCE_ARRAY(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH4InstanceArrayIntersector8Chunk));
+ IF_ENABLED_INSTANCE_ARRAY(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH4InstanceArrayMBIntersector8Chunk));
+
IF_ENABLED_GRIDS(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH4GridIntersector8HybridMoeller));
IF_ENABLED_GRIDS(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH4GridMBIntersector8HybridMoeller));
IF_ENABLED_GRIDS(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH4GridIntersector8HybridPluecker));
@@ -470,29 +483,13 @@ namespace embree
IF_ENABLED_INSTANCE(SELECT_SYMBOL_INIT_AVX512(features,BVH4InstanceIntersector16Chunk));
IF_ENABLED_INSTANCE(SELECT_SYMBOL_INIT_AVX512(features,BVH4InstanceMBIntersector16Chunk));
+ IF_ENABLED_INSTANCE_ARRAY(SELECT_SYMBOL_INIT_AVX512(features,BVH4InstanceArrayIntersector16Chunk));
+ IF_ENABLED_INSTANCE_ARRAY(SELECT_SYMBOL_INIT_AVX512(features,BVH4InstanceArrayMBIntersector16Chunk));
+
IF_ENABLED_GRIDS(SELECT_SYMBOL_INIT_AVX512(features,BVH4GridIntersector16HybridMoeller));
IF_ENABLED_GRIDS(SELECT_SYMBOL_INIT_AVX512(features,BVH4GridMBIntersector16HybridMoeller));
IF_ENABLED_GRIDS(SELECT_SYMBOL_INIT_AVX512(features,BVH4GridIntersector16HybridPluecker));
- /* select stream intersectors */
- SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4IntersectorStreamPacketFallback);
-
- IF_ENABLED_TRIS(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4Triangle4IntersectorStreamMoeller));
- IF_ENABLED_TRIS(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4Triangle4IntersectorStreamMoellerNoFilter));
- IF_ENABLED_TRIS(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4Triangle4iIntersectorStreamMoeller));
- IF_ENABLED_TRIS(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4Triangle4vIntersectorStreamPluecker));
- IF_ENABLED_TRIS(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4Triangle4iIntersectorStreamPluecker));
-
- IF_ENABLED_QUADS(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4Quad4vIntersectorStreamMoeller));
- IF_ENABLED_QUADS(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4Quad4vIntersectorStreamMoellerNoFilter));
- IF_ENABLED_QUADS(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4Quad4iIntersectorStreamMoeller));
- IF_ENABLED_QUADS(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4Quad4vIntersectorStreamPluecker));
- IF_ENABLED_QUADS(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4Quad4iIntersectorStreamPluecker));
-
- IF_ENABLED_USER(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4VirtualIntersectorStream));
-
- IF_ENABLED_INSTANCE(SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(features,BVH4InstanceIntersectorStream));
-
#endif
}
@@ -509,7 +506,6 @@ namespace embree
intersectors.intersector4 = BVH4OBBVirtualCurveIntersector4Hybrid();
intersectors.intersector8 = BVH4OBBVirtualCurveIntersector8Hybrid();
intersectors.intersector16 = BVH4OBBVirtualCurveIntersector16Hybrid();
- intersectors.intersectorN = BVH4IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -523,7 +519,6 @@ namespace embree
intersectors.intersector4 = BVH4OBBVirtualCurveIntersectorRobust4Hybrid();
intersectors.intersector8 = BVH4OBBVirtualCurveIntersectorRobust8Hybrid();
intersectors.intersector16 = BVH4OBBVirtualCurveIntersectorRobust16Hybrid();
- intersectors.intersectorN = BVH4IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -545,7 +540,6 @@ namespace embree
intersectors.intersector4 = BVH4OBBVirtualCurveIntersector4HybridMB();
intersectors.intersector8 = BVH4OBBVirtualCurveIntersector8HybridMB();
intersectors.intersector16 = BVH4OBBVirtualCurveIntersector16HybridMB();
- intersectors.intersectorN = BVH4IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -559,7 +553,6 @@ namespace embree
intersectors.intersector4 = BVH4OBBVirtualCurveIntersectorRobust4HybridMB();
intersectors.intersector8 = BVH4OBBVirtualCurveIntersectorRobust8HybridMB();
intersectors.intersector16 = BVH4OBBVirtualCurveIntersectorRobust16HybridMB();
- intersectors.intersectorN = BVH4IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -581,8 +574,6 @@ namespace embree
intersectors.intersector8_nofilter = BVH4Triangle4Intersector8HybridMoellerNoFilter();
intersectors.intersector16_filter = BVH4Triangle4Intersector16HybridMoeller();
intersectors.intersector16_nofilter = BVH4Triangle4Intersector16HybridMoellerNoFilter();
- intersectors.intersectorN_filter = BVH4Triangle4IntersectorStreamMoeller();
- intersectors.intersectorN_nofilter = BVH4Triangle4IntersectorStreamMoellerNoFilter();
#endif
return intersectors;
}
@@ -597,7 +588,6 @@ namespace embree
intersectors.intersector4 = BVH4Triangle4vIntersector4HybridPluecker();
intersectors.intersector8 = BVH4Triangle4vIntersector8HybridPluecker();
intersectors.intersector16 = BVH4Triangle4vIntersector16HybridPluecker();
- intersectors.intersectorN = BVH4Triangle4vIntersectorStreamPluecker();
#endif
return intersectors;
}
@@ -614,7 +604,6 @@ namespace embree
intersectors.intersector4 = BVH4Triangle4iIntersector4HybridMoeller();
intersectors.intersector8 = BVH4Triangle4iIntersector8HybridMoeller();
intersectors.intersector16 = BVH4Triangle4iIntersector16HybridMoeller();
- intersectors.intersectorN = BVH4Triangle4iIntersectorStreamMoeller();
#endif
return intersectors;
}
@@ -627,7 +616,6 @@ namespace embree
intersectors.intersector4 = BVH4Triangle4iIntersector4HybridPluecker();
intersectors.intersector8 = BVH4Triangle4iIntersector8HybridPluecker();
intersectors.intersector16 = BVH4Triangle4iIntersector16HybridPluecker();
- intersectors.intersectorN = BVH4Triangle4iIntersectorStreamPluecker();
#endif
return intersectors;
}
@@ -647,7 +635,6 @@ namespace embree
intersectors.intersector4 = BVH4Triangle4vMBIntersector4HybridMoeller();
intersectors.intersector8 = BVH4Triangle4vMBIntersector8HybridMoeller();
intersectors.intersector16 = BVH4Triangle4vMBIntersector16HybridMoeller();
- intersectors.intersectorN = BVH4IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -660,7 +647,6 @@ namespace embree
intersectors.intersector4 = BVH4Triangle4vMBIntersector4HybridPluecker();
intersectors.intersector8 = BVH4Triangle4vMBIntersector8HybridPluecker();
intersectors.intersector16 = BVH4Triangle4vMBIntersector16HybridPluecker();
- intersectors.intersectorN = BVH4IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -680,7 +666,6 @@ namespace embree
intersectors.intersector4 = BVH4Triangle4iMBIntersector4HybridMoeller();
intersectors.intersector8 = BVH4Triangle4iMBIntersector8HybridMoeller();
intersectors.intersector16 = BVH4Triangle4iMBIntersector16HybridMoeller();
- intersectors.intersectorN = BVH4IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -693,7 +678,6 @@ namespace embree
intersectors.intersector4 = BVH4Triangle4iMBIntersector4HybridPluecker();
intersectors.intersector8 = BVH4Triangle4iMBIntersector8HybridPluecker();
intersectors.intersector16 = BVH4Triangle4iMBIntersector16HybridPluecker();
- intersectors.intersectorN = BVH4IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -716,8 +700,6 @@ namespace embree
intersectors.intersector8_nofilter = BVH4Quad4vIntersector8HybridMoellerNoFilter();
intersectors.intersector16_filter = BVH4Quad4vIntersector16HybridMoeller();
intersectors.intersector16_nofilter = BVH4Quad4vIntersector16HybridMoellerNoFilter();
- intersectors.intersectorN_filter = BVH4Quad4vIntersectorStreamMoeller();
- intersectors.intersectorN_nofilter = BVH4Quad4vIntersectorStreamMoellerNoFilter();
#endif
return intersectors;
}
@@ -730,7 +712,6 @@ namespace embree
intersectors.intersector4 = BVH4Quad4vIntersector4HybridPluecker();
intersectors.intersector8 = BVH4Quad4vIntersector8HybridPluecker();
intersectors.intersector16 = BVH4Quad4vIntersector16HybridPluecker();
- intersectors.intersectorN = BVH4Quad4vIntersectorStreamPluecker();
#endif
return intersectors;
}
@@ -750,7 +731,6 @@ namespace embree
intersectors.intersector4 = BVH4Quad4iIntersector4HybridMoeller();
intersectors.intersector8 = BVH4Quad4iIntersector8HybridMoeller();
intersectors.intersector16= BVH4Quad4iIntersector16HybridMoeller();
- intersectors.intersectorN = BVH4Quad4iIntersectorStreamMoeller();
#endif
return intersectors;
}
@@ -763,7 +743,6 @@ namespace embree
intersectors.intersector4 = BVH4Quad4iIntersector4HybridPluecker();
intersectors.intersector8 = BVH4Quad4iIntersector8HybridPluecker();
intersectors.intersector16= BVH4Quad4iIntersector16HybridPluecker();
- intersectors.intersectorN = BVH4Quad4iIntersectorStreamPluecker();
#endif
return intersectors;
}
@@ -783,7 +762,6 @@ namespace embree
intersectors.intersector4 = BVH4Quad4iMBIntersector4HybridMoeller();
intersectors.intersector8 = BVH4Quad4iMBIntersector8HybridMoeller();
intersectors.intersector16= BVH4Quad4iMBIntersector16HybridMoeller();
- intersectors.intersectorN = BVH4IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -796,7 +774,6 @@ namespace embree
intersectors.intersector4 = BVH4Quad4iMBIntersector4HybridPluecker();
intersectors.intersector8 = BVH4Quad4iMBIntersector8HybridPluecker();
intersectors.intersector16= BVH4Quad4iMBIntersector16HybridPluecker();
- intersectors.intersectorN = BVH4IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -829,7 +806,6 @@ namespace embree
intersectors.intersector4 = BVH4VirtualIntersector4Chunk();
intersectors.intersector8 = BVH4VirtualIntersector8Chunk();
intersectors.intersector16 = BVH4VirtualIntersector16Chunk();
- intersectors.intersectorN = BVH4VirtualIntersectorStream();
#endif
intersectors.collider = BVH4ColliderUserGeom();
return intersectors;
@@ -844,7 +820,6 @@ namespace embree
intersectors.intersector4 = BVH4VirtualMBIntersector4Chunk();
intersectors.intersector8 = BVH4VirtualMBIntersector8Chunk();
intersectors.intersector16 = BVH4VirtualMBIntersector16Chunk();
- intersectors.intersectorN = BVH4IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -858,7 +833,6 @@ namespace embree
intersectors.intersector4 = BVH4InstanceIntersector4Chunk();
intersectors.intersector8 = BVH4InstanceIntersector8Chunk();
intersectors.intersector16 = BVH4InstanceIntersector16Chunk();
- intersectors.intersectorN = BVH4InstanceIntersectorStream();
#endif
return intersectors;
}
@@ -872,7 +846,32 @@ namespace embree
intersectors.intersector4 = BVH4InstanceMBIntersector4Chunk();
intersectors.intersector8 = BVH4InstanceMBIntersector8Chunk();
intersectors.intersector16 = BVH4InstanceMBIntersector16Chunk();
- intersectors.intersectorN = BVH4IntersectorStreamPacketFallback();
+#endif
+ return intersectors;
+ }
+
+ Accel::Intersectors BVH4Factory::BVH4InstanceArrayIntersectors(BVH4* bvh)
+ {
+ Accel::Intersectors intersectors;
+ intersectors.ptr = bvh;
+ intersectors.intersector1 = BVH4InstanceArrayIntersector1();
+#if defined (EMBREE_RAY_PACKETS)
+ intersectors.intersector4 = BVH4InstanceArrayIntersector4Chunk();
+ intersectors.intersector8 = BVH4InstanceArrayIntersector8Chunk();
+ intersectors.intersector16 = BVH4InstanceArrayIntersector16Chunk();
+#endif
+ return intersectors;
+ }
+
+ Accel::Intersectors BVH4Factory::BVH4InstanceArrayMBIntersectors(BVH4* bvh)
+ {
+ Accel::Intersectors intersectors;
+ intersectors.ptr = bvh;
+ intersectors.intersector1 = BVH4InstanceArrayMBIntersector1();
+#if defined (EMBREE_RAY_PACKETS)
+ intersectors.intersector4 = BVH4InstanceArrayMBIntersector4Chunk();
+ intersectors.intersector8 = BVH4InstanceArrayMBIntersector8Chunk();
+ intersectors.intersector16 = BVH4InstanceArrayMBIntersector16Chunk();
#endif
return intersectors;
}
@@ -886,7 +885,6 @@ namespace embree
intersectors.intersector4 = BVH4SubdivPatch1Intersector4();
intersectors.intersector8 = BVH4SubdivPatch1Intersector8();
intersectors.intersector16 = BVH4SubdivPatch1Intersector16();
- intersectors.intersectorN = BVH4IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -900,7 +898,6 @@ namespace embree
intersectors.intersector4 = BVH4SubdivPatch1MBIntersector4();
intersectors.intersector8 = BVH4SubdivPatch1MBIntersector8();
intersectors.intersector16 = BVH4SubdivPatch1MBIntersector16();
- intersectors.intersectorN = BVH4IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -1255,6 +1252,35 @@ namespace embree
return new AccelInstance(accel,builder,intersectors);
}
+ Accel* BVH4Factory::BVH4InstanceArray(Scene* scene, BuildVariant bvariant)
+ {
+ BVH4* accel = new BVH4(InstanceArrayPrimitive::type,scene);
+ Accel::Intersectors intersectors = BVH4InstanceArrayIntersectors(accel);
+ auto gtype = Geometry::MTY_INSTANCE_ARRAY;
+
+ Builder* builder = nullptr;
+ if (scene->device->object_builder == "default") {
+ switch (bvariant) {
+ case BuildVariant::STATIC : builder = BVH4InstanceArraySceneBuilderSAH(accel,scene,gtype); break;
+ case BuildVariant::DYNAMIC : builder = BVH4BuilderTwoLevelInstanceArraySAH(accel,scene,gtype,false); break;
+ case BuildVariant::HIGH_QUALITY: assert(false); break;
+ }
+ }
+ else if (scene->device->object_builder == "sah") { builder = BVH4InstanceArraySceneBuilderSAH(accel,scene,gtype); }
+ else if (scene->device->object_builder == "dynamic") { builder = BVH4BuilderTwoLevelInstanceArraySAH(accel,scene,gtype,false); }
+ else throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"unknown builder "+scene->device->object_builder+" for BVH4<Object>");
+
+ return new AccelInstance(accel,builder,intersectors);
+ }
+
+ Accel* BVH4Factory::BVH4InstanceArrayMB(Scene* scene)
+ {
+ BVH4* accel = new BVH4(InstanceArrayPrimitive::type,scene);
+ Accel::Intersectors intersectors = BVH4InstanceArrayMBIntersectors(accel);
+ Builder* builder = BVH4InstanceArrayMBSceneBuilderSAH(accel,scene,Geometry::MTY_INSTANCE_ARRAY);
+ return new AccelInstance(accel,builder,intersectors);
+ }
+
Accel::Intersectors BVH4Factory::BVH4GridIntersectors(BVH4* bvh, IntersectVariant ivariant)
{
Accel::Intersectors intersectors;
@@ -1266,7 +1292,6 @@ namespace embree
intersectors.intersector4 = BVH4GridIntersector4HybridMoeller();
intersectors.intersector8 = BVH4GridIntersector8HybridMoeller();
intersectors.intersector16 = BVH4GridIntersector16HybridMoeller();
- intersectors.intersectorN = BVH4IntersectorStreamPacketFallback();
#endif
}
else /* if (ivariant == IntersectVariant::ROBUST) */
@@ -1276,7 +1301,6 @@ namespace embree
intersectors.intersector4 = BVH4GridIntersector4HybridPluecker();
intersectors.intersector8 = BVH4GridIntersector8HybridPluecker();
intersectors.intersector16 = BVH4GridIntersector16HybridPluecker();
- intersectors.intersectorN = BVH4IntersectorStreamPacketFallback();
#endif
}
return intersectors;
@@ -1291,7 +1315,6 @@ namespace embree
intersectors.intersector4 = BVH4GridMBIntersector4HybridMoeller();
intersectors.intersector8 = BVH4GridMBIntersector8HybridMoeller();
intersectors.intersector16 = BVH4GridMBIntersector16HybridMoeller();
- intersectors.intersectorN = BVH4IntersectorStreamPacketFallback();
#endif
return intersectors;
}
diff --git a/thirdparty/embree/kernels/bvh/bvh4_factory.h b/thirdparty/embree/kernels/bvh/bvh4_factory.h
index 30973971a4..abf51dd108 100644
--- a/thirdparty/embree/kernels/bvh/bvh4_factory.h
+++ b/thirdparty/embree/kernels/bvh/bvh4_factory.h
@@ -48,6 +48,9 @@ namespace embree
Accel* BVH4Instance(Scene* scene, bool isExpensive, BuildVariant bvariant = BuildVariant::STATIC);
Accel* BVH4InstanceMB(Scene* scene, bool isExpensive);
+ Accel* BVH4InstanceArray(Scene* scene, BuildVariant bvariant = BuildVariant::STATIC);
+ Accel* BVH4InstanceArrayMB(Scene* scene);
+
Accel* BVH4Grid(Scene* scene, BuildVariant bvariant = BuildVariant::STATIC, IntersectVariant ivariant = IntersectVariant::FAST);
Accel* BVH4GridMB(Scene* scene, BuildVariant bvariant = BuildVariant::STATIC, IntersectVariant ivariant = IntersectVariant::FAST);
@@ -77,7 +80,10 @@ namespace embree
Accel::Intersectors BVH4InstanceIntersectors(BVH4* bvh);
Accel::Intersectors BVH4InstanceMBIntersectors(BVH4* bvh);
-
+
+ Accel::Intersectors BVH4InstanceArrayIntersectors(BVH4* bvh);
+ Accel::Intersectors BVH4InstanceArrayMBIntersectors(BVH4* bvh);
+
Accel::Intersectors BVH4SubdivPatch1Intersectors(BVH4* bvh);
Accel::Intersectors BVH4SubdivPatch1MBIntersectors(BVH4* bvh);
@@ -122,7 +128,10 @@ namespace embree
DEFINE_SYMBOL2(Accel::Intersector1,BVH4InstanceIntersector1);
DEFINE_SYMBOL2(Accel::Intersector1,BVH4InstanceMBIntersector1);
-
+
+ DEFINE_SYMBOL2(Accel::Intersector1,BVH4InstanceArrayIntersector1);
+ DEFINE_SYMBOL2(Accel::Intersector1,BVH4InstanceArrayMBIntersector1);
+
DEFINE_SYMBOL2(Accel::Intersector1,BVH4GridIntersector1Moeller);
DEFINE_SYMBOL2(Accel::Intersector1,BVH4GridMBIntersector1Moeller);
DEFINE_SYMBOL2(Accel::Intersector1,BVH4GridIntersector1Pluecker);
@@ -161,6 +170,9 @@ namespace embree
DEFINE_SYMBOL2(Accel::Intersector4,BVH4InstanceIntersector4Chunk);
DEFINE_SYMBOL2(Accel::Intersector4,BVH4InstanceMBIntersector4Chunk);
+ DEFINE_SYMBOL2(Accel::Intersector4,BVH4InstanceArrayIntersector4Chunk);
+ DEFINE_SYMBOL2(Accel::Intersector4,BVH4InstanceArrayMBIntersector4Chunk);
+
DEFINE_SYMBOL2(Accel::Intersector4,BVH4GridIntersector4HybridMoeller);
DEFINE_SYMBOL2(Accel::Intersector4,BVH4GridMBIntersector4HybridMoeller);
DEFINE_SYMBOL2(Accel::Intersector4,BVH4GridIntersector4HybridPluecker);
@@ -201,6 +213,9 @@ namespace embree
DEFINE_SYMBOL2(Accel::Intersector8,BVH4InstanceIntersector8Chunk);
DEFINE_SYMBOL2(Accel::Intersector8,BVH4InstanceMBIntersector8Chunk);
+ DEFINE_SYMBOL2(Accel::Intersector8,BVH4InstanceArrayIntersector8Chunk);
+ DEFINE_SYMBOL2(Accel::Intersector8,BVH4InstanceArrayMBIntersector8Chunk);
+
DEFINE_SYMBOL2(Accel::Intersector8,BVH4GridIntersector8HybridMoeller);
DEFINE_SYMBOL2(Accel::Intersector8,BVH4GridMBIntersector8HybridMoeller);
DEFINE_SYMBOL2(Accel::Intersector8,BVH4GridIntersector8HybridPluecker);
@@ -241,30 +256,13 @@ namespace embree
DEFINE_SYMBOL2(Accel::Intersector16,BVH4InstanceIntersector16Chunk);
DEFINE_SYMBOL2(Accel::Intersector16,BVH4InstanceMBIntersector16Chunk);
+ DEFINE_SYMBOL2(Accel::Intersector16,BVH4InstanceArrayIntersector16Chunk);
+ DEFINE_SYMBOL2(Accel::Intersector16,BVH4InstanceArrayMBIntersector16Chunk);
+
DEFINE_SYMBOL2(Accel::Intersector16,BVH4GridIntersector16HybridMoeller);
DEFINE_SYMBOL2(Accel::Intersector16,BVH4GridMBIntersector16HybridMoeller);
DEFINE_SYMBOL2(Accel::Intersector16,BVH4GridIntersector16HybridPluecker);
- // ==============
-
- DEFINE_SYMBOL2(Accel::IntersectorN, BVH4IntersectorStreamPacketFallback);
-
- DEFINE_SYMBOL2(Accel::IntersectorN, BVH4Triangle4IntersectorStreamMoeller);
- DEFINE_SYMBOL2(Accel::IntersectorN, BVH4Triangle4IntersectorStreamMoellerNoFilter);
- DEFINE_SYMBOL2(Accel::IntersectorN, BVH4Triangle4iIntersectorStreamMoeller);
- DEFINE_SYMBOL2(Accel::IntersectorN, BVH4Triangle4vIntersectorStreamPluecker);
- DEFINE_SYMBOL2(Accel::IntersectorN, BVH4Triangle4iIntersectorStreamPluecker);
-
- DEFINE_SYMBOL2(Accel::IntersectorN, BVH4Quad4vIntersectorStreamMoeller);
- DEFINE_SYMBOL2(Accel::IntersectorN, BVH4Quad4vIntersectorStreamMoellerNoFilter);
- DEFINE_SYMBOL2(Accel::IntersectorN, BVH4Quad4iIntersectorStreamMoeller);
- DEFINE_SYMBOL2(Accel::IntersectorN, BVH4Quad4vIntersectorStreamPluecker);
- DEFINE_SYMBOL2(Accel::IntersectorN, BVH4Quad4iIntersectorStreamPluecker);
-
- DEFINE_SYMBOL2(Accel::IntersectorN,BVH4VirtualIntersectorStream);
-
- DEFINE_SYMBOL2(Accel::IntersectorN,BVH4InstanceIntersectorStream);
-
// SAH scene builders
private:
DEFINE_ISA_FUNCTION(Builder*,BVH4Curve4vBuilder_OBB_New,void* COMMA Scene* COMMA size_t);
@@ -294,6 +292,9 @@ namespace embree
DEFINE_ISA_FUNCTION(Builder*,BVH4InstanceSceneBuilderSAH,void* COMMA Scene* COMMA Geometry::GTypeMask);
DEFINE_ISA_FUNCTION(Builder*,BVH4InstanceMBSceneBuilderSAH,void* COMMA Scene* COMMA Geometry::GTypeMask);
+ DEFINE_ISA_FUNCTION(Builder*,BVH4InstanceArraySceneBuilderSAH,void* COMMA Scene* COMMA Geometry::GTypeMask);
+ DEFINE_ISA_FUNCTION(Builder*,BVH4InstanceArrayMBSceneBuilderSAH,void* COMMA Scene* COMMA Geometry::GTypeMask);
+
DEFINE_ISA_FUNCTION(Builder*,BVH4GridSceneBuilderSAH,void* COMMA Scene* COMMA size_t);
DEFINE_ISA_FUNCTION(Builder*,BVH4GridMBSceneBuilderSAH,void* COMMA Scene* COMMA size_t);
@@ -312,5 +313,6 @@ namespace embree
DEFINE_ISA_FUNCTION(Builder*,BVH4BuilderTwoLevelQuadMeshSAH,void* COMMA Scene* COMMA bool);
DEFINE_ISA_FUNCTION(Builder*,BVH4BuilderTwoLevelVirtualSAH,void* COMMA Scene* COMMA bool);
DEFINE_ISA_FUNCTION(Builder*,BVH4BuilderTwoLevelInstanceSAH,void* COMMA Scene* COMMA Geometry::GTypeMask COMMA bool);
+ DEFINE_ISA_FUNCTION(Builder*,BVH4BuilderTwoLevelInstanceArraySAH,void* COMMA Scene* COMMA Geometry::GTypeMask COMMA bool);
};
}
diff --git a/thirdparty/embree/kernels/bvh/bvh8_factory.cpp b/thirdparty/embree/kernels/bvh/bvh8_factory.cpp
index d4521af241..7c0f7565fa 100644
--- a/thirdparty/embree/kernels/bvh/bvh8_factory.cpp
+++ b/thirdparty/embree/kernels/bvh/bvh8_factory.cpp
@@ -21,6 +21,7 @@
#include "../geometry/subdivpatch1.h"
#include "../geometry/object.h"
#include "../geometry/instance.h"
+#include "../geometry/instance_array.h"
#include "../geometry/subgrid.h"
#include "../common/accelinstance.h"
@@ -66,6 +67,9 @@ namespace embree
DECLARE_SYMBOL2(Accel::Intersector1,BVH8InstanceIntersector1);
DECLARE_SYMBOL2(Accel::Intersector1,BVH8InstanceMBIntersector1);
+ DECLARE_SYMBOL2(Accel::Intersector1,BVH8InstanceArrayIntersector1);
+ DECLARE_SYMBOL2(Accel::Intersector1,BVH8InstanceArrayMBIntersector1);
+
DECLARE_SYMBOL2(Accel::Intersector1,BVH8GridIntersector1Moeller);
DECLARE_SYMBOL2(Accel::Intersector1,BVH8GridMBIntersector1Moeller);
DECLARE_SYMBOL2(Accel::Intersector1,BVH8GridIntersector1Pluecker);
@@ -101,6 +105,9 @@ namespace embree
DECLARE_SYMBOL2(Accel::Intersector4,BVH8InstanceIntersector4Chunk);
DECLARE_SYMBOL2(Accel::Intersector4,BVH8InstanceMBIntersector4Chunk);
+ DECLARE_SYMBOL2(Accel::Intersector4,BVH8InstanceArrayIntersector4Chunk);
+ DECLARE_SYMBOL2(Accel::Intersector4,BVH8InstanceArrayMBIntersector4Chunk);
+
DECLARE_SYMBOL2(Accel::Intersector4,BVH8GridIntersector4HybridMoeller);
DECLARE_SYMBOL2(Accel::Intersector4,BVH8GridIntersector4HybridPluecker);
@@ -135,6 +142,9 @@ namespace embree
DECLARE_SYMBOL2(Accel::Intersector8,BVH8InstanceIntersector8Chunk);
DECLARE_SYMBOL2(Accel::Intersector8,BVH8InstanceMBIntersector8Chunk);
+ DECLARE_SYMBOL2(Accel::Intersector8,BVH8InstanceArrayIntersector8Chunk);
+ DECLARE_SYMBOL2(Accel::Intersector8,BVH8InstanceArrayMBIntersector8Chunk);
+
DECLARE_SYMBOL2(Accel::Intersector8,BVH8GridIntersector8HybridMoeller);
DECLARE_SYMBOL2(Accel::Intersector8,BVH8GridIntersector8HybridPluecker);
@@ -169,27 +179,12 @@ namespace embree
DECLARE_SYMBOL2(Accel::Intersector16,BVH8InstanceIntersector16Chunk);
DECLARE_SYMBOL2(Accel::Intersector16,BVH8InstanceMBIntersector16Chunk);
+ DECLARE_SYMBOL2(Accel::Intersector16,BVH8InstanceArrayIntersector16Chunk);
+ DECLARE_SYMBOL2(Accel::Intersector16,BVH8InstanceArrayMBIntersector16Chunk);
+
DECLARE_SYMBOL2(Accel::Intersector16,BVH8GridIntersector16HybridMoeller);
DECLARE_SYMBOL2(Accel::Intersector16,BVH8GridIntersector16HybridPluecker);
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH8IntersectorStreamPacketFallback);
-
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH8Triangle4IntersectorStreamMoeller);
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH8Triangle4IntersectorStreamMoellerNoFilter);
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH8Triangle4iIntersectorStreamMoeller);
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH8Triangle4vIntersectorStreamPluecker);
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH8Triangle4iIntersectorStreamPluecker);
-
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH8Quad4vIntersectorStreamMoeller);
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH8Quad4vIntersectorStreamMoellerNoFilter);
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH8Quad4iIntersectorStreamMoeller);
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH8Quad4vIntersectorStreamPluecker);
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH8Quad4iIntersectorStreamPluecker);
-
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH8VirtualIntersectorStream);
-
- DECLARE_SYMBOL2(Accel::IntersectorN,BVH8InstanceIntersectorStream);
-
DECLARE_ISA_FUNCTION(Builder*,BVH8Curve8vBuilder_OBB_New,void* COMMA Scene* COMMA size_t);
DECLARE_ISA_FUNCTION(Builder*,BVH8OBBCurve8iMBBuilder_OBB,void* COMMA Scene* COMMA size_t);
@@ -212,6 +207,9 @@ namespace embree
DECLARE_ISA_FUNCTION(Builder*,BVH8InstanceSceneBuilderSAH,void* COMMA Scene* COMMA Geometry::GTypeMask);
DECLARE_ISA_FUNCTION(Builder*,BVH8InstanceMBSceneBuilderSAH,void* COMMA Scene* COMMA Geometry::GTypeMask);
+ DECLARE_ISA_FUNCTION(Builder*,BVH8InstanceArraySceneBuilderSAH,void* COMMA Scene* COMMA Geometry::GTypeMask);
+ DECLARE_ISA_FUNCTION(Builder*,BVH8InstanceArrayMBSceneBuilderSAH,void* COMMA Scene* COMMA Geometry::GTypeMask);
+
DECLARE_ISA_FUNCTION(Builder*,BVH8Triangle4SceneBuilderFastSpatialSAH,void* COMMA Scene* COMMA size_t);
DECLARE_ISA_FUNCTION(Builder*,BVH8Triangle4vSceneBuilderFastSpatialSAH,void* COMMA Scene* COMMA size_t);
DECLARE_ISA_FUNCTION(Builder*,BVH8Quad4vSceneBuilderFastSpatialSAH,void* COMMA Scene* COMMA size_t);
@@ -224,6 +222,7 @@ namespace embree
DECLARE_ISA_FUNCTION(Builder*,BVH8BuilderTwoLevelQuadMeshSAH,void* COMMA Scene* COMMA bool);
DECLARE_ISA_FUNCTION(Builder*,BVH8BuilderTwoLevelVirtualSAH,void* COMMA Scene* COMMA bool);
DECLARE_ISA_FUNCTION(Builder*,BVH8BuilderTwoLevelInstanceSAH,void* COMMA Scene* COMMA Geometry::GTypeMask COMMA bool);
+ DECLARE_ISA_FUNCTION(Builder*,BVH8BuilderTwoLevelInstanceArraySAH,void* COMMA Scene* COMMA Geometry::GTypeMask COMMA bool);
BVH8Factory::BVH8Factory(int bfeatures, int ifeatures)
{
@@ -256,6 +255,9 @@ namespace embree
IF_ENABLED_INSTANCE(SELECT_SYMBOL_INIT_AVX(features,BVH8InstanceSceneBuilderSAH));
IF_ENABLED_INSTANCE(SELECT_SYMBOL_INIT_AVX(features,BVH8InstanceMBSceneBuilderSAH));
+
+ IF_ENABLED_INSTANCE_ARRAY(SELECT_SYMBOL_INIT_AVX(features,BVH8InstanceArraySceneBuilderSAH));
+ IF_ENABLED_INSTANCE_ARRAY(SELECT_SYMBOL_INIT_AVX(features,BVH8InstanceArrayMBSceneBuilderSAH));
IF_ENABLED_GRIDS(SELECT_SYMBOL_INIT_AVX(features,BVH8GridSceneBuilderSAH));
IF_ENABLED_GRIDS(SELECT_SYMBOL_INIT_AVX(features,BVH8GridMBSceneBuilderSAH));
@@ -270,6 +272,7 @@ namespace embree
IF_ENABLED_QUADS (SELECT_SYMBOL_INIT_AVX(features,BVH8BuilderTwoLevelQuadMeshSAH));
IF_ENABLED_USER (SELECT_SYMBOL_INIT_AVX(features,BVH8BuilderTwoLevelVirtualSAH));
IF_ENABLED_INSTANCE (SELECT_SYMBOL_INIT_AVX(features,BVH8BuilderTwoLevelInstanceSAH));
+ IF_ENABLED_INSTANCE_ARRAY (SELECT_SYMBOL_INIT_AVX(features,BVH8BuilderTwoLevelInstanceArraySAH));
}
void BVH8Factory::selectIntersectors(int features)
@@ -313,6 +316,9 @@ namespace embree
IF_ENABLED_INSTANCE(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8InstanceIntersector1));
IF_ENABLED_INSTANCE(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8InstanceMBIntersector1));
+ IF_ENABLED_INSTANCE_ARRAY(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8InstanceArrayIntersector1));
+ IF_ENABLED_INSTANCE_ARRAY(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8InstanceArrayMBIntersector1));
+
IF_ENABLED_GRIDS(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8GridIntersector1Moeller));
IF_ENABLED_GRIDS(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8GridMBIntersector1Moeller))
IF_ENABLED_GRIDS(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8GridIntersector1Pluecker));
@@ -351,6 +357,9 @@ namespace embree
IF_ENABLED_INSTANCE(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8InstanceIntersector4Chunk));
IF_ENABLED_INSTANCE(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8InstanceMBIntersector4Chunk));
+ IF_ENABLED_INSTANCE_ARRAY(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8InstanceArrayIntersector4Chunk));
+ IF_ENABLED_INSTANCE_ARRAY(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8InstanceArrayMBIntersector4Chunk));
+
IF_ENABLED_GRIDS(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8GridIntersector4HybridMoeller));
IF_ENABLED_GRIDS(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8GridIntersector4HybridPluecker));
@@ -386,6 +395,9 @@ namespace embree
IF_ENABLED_INSTANCE(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8InstanceIntersector8Chunk));
IF_ENABLED_INSTANCE(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8InstanceMBIntersector8Chunk));
+ IF_ENABLED_INSTANCE_ARRAY(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8InstanceArrayIntersector8Chunk));
+ IF_ENABLED_INSTANCE_ARRAY(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8InstanceArrayMBIntersector8Chunk));
+
IF_ENABLED_GRIDS(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8GridIntersector8HybridMoeller));
IF_ENABLED_GRIDS(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8GridIntersector8HybridPluecker));
@@ -421,29 +433,12 @@ namespace embree
IF_ENABLED_INSTANCE(SELECT_SYMBOL_INIT_AVX512(features,BVH8InstanceIntersector16Chunk));
IF_ENABLED_INSTANCE(SELECT_SYMBOL_INIT_AVX512(features,BVH8InstanceMBIntersector16Chunk));
+ IF_ENABLED_INSTANCE_ARRAY(SELECT_SYMBOL_INIT_AVX512(features,BVH8InstanceArrayIntersector16Chunk));
+ IF_ENABLED_INSTANCE_ARRAY(SELECT_SYMBOL_INIT_AVX512(features,BVH8InstanceArrayMBIntersector16Chunk));
+
IF_ENABLED_GRIDS(SELECT_SYMBOL_INIT_AVX512(features,BVH8GridIntersector16HybridMoeller));
IF_ENABLED_GRIDS(SELECT_SYMBOL_INIT_AVX512(features,BVH8GridIntersector16HybridPluecker));
- /* select stream intersectors */
-
- SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8IntersectorStreamPacketFallback);
-
- IF_ENABLED_TRIS(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8Triangle4IntersectorStreamMoeller));
- IF_ENABLED_TRIS(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8Triangle4IntersectorStreamMoellerNoFilter));
- IF_ENABLED_TRIS(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8Triangle4iIntersectorStreamMoeller));
- IF_ENABLED_TRIS(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8Triangle4vIntersectorStreamPluecker));
- IF_ENABLED_TRIS(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8Triangle4iIntersectorStreamPluecker));
-
- IF_ENABLED_QUADS(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8Quad4vIntersectorStreamMoeller));
- IF_ENABLED_QUADS(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8Quad4vIntersectorStreamMoellerNoFilter));
- IF_ENABLED_QUADS(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8Quad4iIntersectorStreamMoeller));
- IF_ENABLED_QUADS(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8Quad4vIntersectorStreamPluecker));
- IF_ENABLED_QUADS(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8Quad4iIntersectorStreamPluecker));
-
- IF_ENABLED_USER(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8VirtualIntersectorStream));
-
- IF_ENABLED_INSTANCE(SELECT_SYMBOL_INIT_AVX_AVX2_AVX512(features,BVH8InstanceIntersectorStream));
-
#endif
}
@@ -460,7 +455,6 @@ namespace embree
intersectors.intersector4 = BVH8OBBVirtualCurveIntersector4Hybrid();
intersectors.intersector8 = BVH8OBBVirtualCurveIntersector8Hybrid();
intersectors.intersector16 = BVH8OBBVirtualCurveIntersector16Hybrid();
- intersectors.intersectorN = BVH8IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -474,7 +468,6 @@ namespace embree
intersectors.intersector4 = BVH8OBBVirtualCurveIntersectorRobust4Hybrid();
intersectors.intersector8 = BVH8OBBVirtualCurveIntersectorRobust8Hybrid();
intersectors.intersector16 = BVH8OBBVirtualCurveIntersectorRobust16Hybrid();
- intersectors.intersectorN = BVH8IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -496,7 +489,6 @@ namespace embree
intersectors.intersector4 = BVH8OBBVirtualCurveIntersector4HybridMB();
intersectors.intersector8 = BVH8OBBVirtualCurveIntersector8HybridMB();
intersectors.intersector16 = BVH8OBBVirtualCurveIntersector16HybridMB();
- intersectors.intersectorN = BVH8IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -510,7 +502,6 @@ namespace embree
intersectors.intersector4 = BVH8OBBVirtualCurveIntersectorRobust4HybridMB();
intersectors.intersector8 = BVH8OBBVirtualCurveIntersectorRobust8HybridMB();
intersectors.intersector16 = BVH8OBBVirtualCurveIntersectorRobust16HybridMB();
- intersectors.intersectorN = BVH8IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -532,8 +523,6 @@ namespace embree
intersectors.intersector8_nofilter = BVH8Triangle4Intersector8HybridMoellerNoFilter();
intersectors.intersector16_filter = BVH8Triangle4Intersector16HybridMoeller();
intersectors.intersector16_nofilter = BVH8Triangle4Intersector16HybridMoellerNoFilter();
- intersectors.intersectorN_filter = BVH8Triangle4IntersectorStreamMoeller();
- intersectors.intersectorN_nofilter = BVH8Triangle4IntersectorStreamMoellerNoFilter();
#endif
return intersectors;
}
@@ -554,7 +543,6 @@ namespace embree
intersectors.intersector4 = BVH8Triangle4vIntersector4HybridPluecker();
intersectors.intersector8 = BVH8Triangle4vIntersector8HybridPluecker();
intersectors.intersector16 = BVH8Triangle4vIntersector16HybridPluecker();
- intersectors.intersectorN = BVH8Triangle4vIntersectorStreamPluecker();
#endif
return intersectors;
}
@@ -571,7 +559,6 @@ namespace embree
intersectors.intersector4 = BVH8Triangle4iIntersector4HybridMoeller();
intersectors.intersector8 = BVH8Triangle4iIntersector8HybridMoeller();
intersectors.intersector16 = BVH8Triangle4iIntersector16HybridMoeller();
- intersectors.intersectorN = BVH8Triangle4iIntersectorStreamMoeller();
#endif
return intersectors;
}
@@ -584,7 +571,6 @@ namespace embree
intersectors.intersector4 = BVH8Triangle4iIntersector4HybridPluecker();
intersectors.intersector8 = BVH8Triangle4iIntersector8HybridPluecker();
intersectors.intersector16 = BVH8Triangle4iIntersector16HybridPluecker();
- intersectors.intersectorN = BVH8Triangle4iIntersectorStreamPluecker();
#endif
return intersectors;
}
@@ -604,7 +590,6 @@ namespace embree
intersectors.intersector4 = BVH8Triangle4vMBIntersector4HybridMoeller();
intersectors.intersector8 = BVH8Triangle4vMBIntersector8HybridMoeller();
intersectors.intersector16 = BVH8Triangle4vMBIntersector16HybridMoeller();
- intersectors.intersectorN = BVH8IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -617,7 +602,6 @@ namespace embree
intersectors.intersector4 = BVH8Triangle4vMBIntersector4HybridPluecker();
intersectors.intersector8 = BVH8Triangle4vMBIntersector8HybridPluecker();
intersectors.intersector16 = BVH8Triangle4vMBIntersector16HybridPluecker();
- intersectors.intersectorN = BVH8IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -637,7 +621,6 @@ namespace embree
intersectors.intersector4 = BVH8Triangle4iMBIntersector4HybridMoeller();
intersectors.intersector8 = BVH8Triangle4iMBIntersector8HybridMoeller();
intersectors.intersector16 = BVH8Triangle4iMBIntersector16HybridMoeller();
- intersectors.intersectorN = BVH8IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -650,7 +633,6 @@ namespace embree
intersectors.intersector4 = BVH8Triangle4iMBIntersector4HybridPluecker();
intersectors.intersector8 = BVH8Triangle4iMBIntersector8HybridPluecker();
intersectors.intersector16 = BVH8Triangle4iMBIntersector16HybridPluecker();
- intersectors.intersectorN = BVH8IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -673,8 +655,6 @@ namespace embree
intersectors.intersector8_nofilter = BVH8Quad4vIntersector8HybridMoellerNoFilter();
intersectors.intersector16_filter = BVH8Quad4vIntersector16HybridMoeller();
intersectors.intersector16_nofilter = BVH8Quad4vIntersector16HybridMoellerNoFilter();
- intersectors.intersectorN_filter = BVH8Quad4vIntersectorStreamMoeller();
- intersectors.intersectorN_nofilter = BVH8Quad4vIntersectorStreamMoellerNoFilter();
#endif
return intersectors;
}
@@ -687,7 +667,6 @@ namespace embree
intersectors.intersector4 = BVH8Quad4vIntersector4HybridPluecker();
intersectors.intersector8 = BVH8Quad4vIntersector8HybridPluecker();
intersectors.intersector16 = BVH8Quad4vIntersector16HybridPluecker();
- intersectors.intersectorN = BVH8Quad4vIntersectorStreamPluecker();
#endif
return intersectors;
}
@@ -707,7 +686,6 @@ namespace embree
intersectors.intersector4 = BVH8Quad4iIntersector4HybridMoeller();
intersectors.intersector8 = BVH8Quad4iIntersector8HybridMoeller();
intersectors.intersector16 = BVH8Quad4iIntersector16HybridMoeller();
- intersectors.intersectorN = BVH8Quad4iIntersectorStreamMoeller();
#endif
return intersectors;
}
@@ -720,7 +698,6 @@ namespace embree
intersectors.intersector4 = BVH8Quad4iIntersector4HybridPluecker();
intersectors.intersector8 = BVH8Quad4iIntersector8HybridPluecker();
intersectors.intersector16 = BVH8Quad4iIntersector16HybridPluecker();
- intersectors.intersectorN = BVH8Quad4iIntersectorStreamPluecker();
#endif
return intersectors;
}
@@ -740,7 +717,6 @@ namespace embree
intersectors.intersector4 = BVH8Quad4iMBIntersector4HybridMoeller();
intersectors.intersector8 = BVH8Quad4iMBIntersector8HybridMoeller();
intersectors.intersector16 = BVH8Quad4iMBIntersector16HybridMoeller();
- intersectors.intersectorN = BVH8IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -753,7 +729,6 @@ namespace embree
intersectors.intersector4 = BVH8Quad4iMBIntersector4HybridPluecker();
intersectors.intersector8 = BVH8Quad4iMBIntersector8HybridPluecker();
intersectors.intersector16 = BVH8Quad4iMBIntersector16HybridPluecker();
- intersectors.intersectorN = BVH8IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -794,7 +769,6 @@ namespace embree
intersectors.intersector4 = BVH8VirtualIntersector4Chunk();
intersectors.intersector8 = BVH8VirtualIntersector8Chunk();
intersectors.intersector16 = BVH8VirtualIntersector16Chunk();
- intersectors.intersectorN = BVH8VirtualIntersectorStream();
#endif
intersectors.collider = BVH8ColliderUserGeom();
return intersectors;
@@ -809,7 +783,6 @@ namespace embree
intersectors.intersector4 = BVH8VirtualMBIntersector4Chunk();
intersectors.intersector8 = BVH8VirtualMBIntersector8Chunk();
intersectors.intersector16 = BVH8VirtualMBIntersector16Chunk();
- intersectors.intersectorN = BVH8IntersectorStreamPacketFallback();
#endif
return intersectors;
}
@@ -823,7 +796,19 @@ namespace embree
intersectors.intersector4 = BVH8InstanceIntersector4Chunk();
intersectors.intersector8 = BVH8InstanceIntersector8Chunk();
intersectors.intersector16 = BVH8InstanceIntersector16Chunk();
- intersectors.intersectorN = BVH8InstanceIntersectorStream();
+#endif
+ return intersectors;
+ }
+
+ Accel::Intersectors BVH8Factory::BVH8InstanceArrayIntersectors(BVH8* bvh)
+ {
+ Accel::Intersectors intersectors;
+ intersectors.ptr = bvh;
+ intersectors.intersector1 = BVH8InstanceArrayIntersector1();
+#if defined (EMBREE_RAY_PACKETS)
+ intersectors.intersector4 = BVH8InstanceArrayIntersector4Chunk();
+ intersectors.intersector8 = BVH8InstanceArrayIntersector8Chunk();
+ intersectors.intersector16 = BVH8InstanceArrayIntersector16Chunk();
#endif
return intersectors;
}
@@ -837,7 +822,19 @@ namespace embree
intersectors.intersector4 = BVH8InstanceMBIntersector4Chunk();
intersectors.intersector8 = BVH8InstanceMBIntersector8Chunk();
intersectors.intersector16 = BVH8InstanceMBIntersector16Chunk();
- intersectors.intersectorN = BVH8IntersectorStreamPacketFallback();
+#endif
+ return intersectors;
+ }
+
+ Accel::Intersectors BVH8Factory::BVH8InstanceArrayMBIntersectors(BVH8* bvh)
+ {
+ Accel::Intersectors intersectors;
+ intersectors.ptr = bvh;
+ intersectors.intersector1 = BVH8InstanceArrayMBIntersector1();
+#if defined (EMBREE_RAY_PACKETS)
+ intersectors.intersector4 = BVH8InstanceArrayMBIntersector4Chunk();
+ intersectors.intersector8 = BVH8InstanceArrayMBIntersector8Chunk();
+ intersectors.intersector16 = BVH8InstanceArrayMBIntersector16Chunk();
#endif
return intersectors;
}
@@ -1086,6 +1083,28 @@ namespace embree
return new AccelInstance(accel,builder,intersectors);
}
+ Accel* BVH8Factory::BVH8InstanceArray(Scene* scene, BuildVariant bvariant)
+ {
+ BVH8* accel = new BVH8(InstanceArrayPrimitive::type,scene);
+ Accel::Intersectors intersectors = BVH8InstanceArrayIntersectors(accel);
+ auto gtype = Geometry::MTY_INSTANCE_ARRAY;
+ // Builder* builder = BVH8InstanceSceneBuilderSAH(accel,scene,gtype);
+
+ Builder* builder = nullptr;
+ if (scene->device->object_builder == "default") {
+ switch (bvariant) {
+ case BuildVariant::STATIC : builder = BVH8InstanceArraySceneBuilderSAH(accel,scene,gtype); break;
+ case BuildVariant::DYNAMIC : builder = BVH8BuilderTwoLevelInstanceArraySAH(accel,scene,gtype,false); break;
+ case BuildVariant::HIGH_QUALITY: assert(false); break;
+ }
+ }
+ else if (scene->device->object_builder == "sah") builder = BVH8InstanceArraySceneBuilderSAH(accel,scene,gtype);
+ else if (scene->device->object_builder == "dynamic") builder = BVH8BuilderTwoLevelInstanceArraySAH(accel,scene,gtype,false);
+ else throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"unknown builder "+scene->device->object_builder+" for BVH8<Object>");
+
+ return new AccelInstance(accel,builder,intersectors);
+ }
+
Accel* BVH8Factory::BVH8InstanceMB(Scene* scene, bool isExpensive)
{
BVH8* accel = new BVH8(InstancePrimitive::type,scene);
@@ -1095,6 +1114,15 @@ namespace embree
return new AccelInstance(accel,builder,intersectors);
}
+ Accel* BVH8Factory::BVH8InstanceArrayMB(Scene* scene)
+ {
+ BVH8* accel = new BVH8(InstanceArrayPrimitive::type,scene);
+ Accel::Intersectors intersectors = BVH8InstanceArrayMBIntersectors(accel);
+ auto gtype = Geometry::MTY_INSTANCE_ARRAY;
+ Builder* builder = BVH8InstanceArrayMBSceneBuilderSAH(accel,scene,gtype);
+ return new AccelInstance(accel,builder,intersectors);
+ }
+
Accel::Intersectors BVH8Factory::BVH8GridIntersectors(BVH8* bvh, IntersectVariant ivariant)
{
Accel::Intersectors intersectors;
@@ -1106,7 +1134,6 @@ namespace embree
intersectors.intersector4 = BVH8GridIntersector4HybridMoeller();
intersectors.intersector8 = BVH8GridIntersector8HybridMoeller();
intersectors.intersector16 = BVH8GridIntersector16HybridMoeller();
- intersectors.intersectorN = BVH8IntersectorStreamPacketFallback();
#endif
}
else /* if (ivariant == IntersectVariant::ROBUST) */
@@ -1116,7 +1143,6 @@ namespace embree
intersectors.intersector4 = BVH8GridIntersector4HybridPluecker();
intersectors.intersector8 = BVH8GridIntersector8HybridPluecker();
intersectors.intersector16 = BVH8GridIntersector16HybridPluecker();
- intersectors.intersectorN = BVH8IntersectorStreamPacketFallback();
#endif
}
return intersectors;
@@ -1131,7 +1157,6 @@ namespace embree
intersectors.intersector4 = nullptr;
intersectors.intersector8 = nullptr;
intersectors.intersector16 = nullptr;
- intersectors.intersectorN = nullptr;
#endif
return intersectors;
}
diff --git a/thirdparty/embree/kernels/bvh/bvh8_factory.h b/thirdparty/embree/kernels/bvh/bvh8_factory.h
index 198d6f1df0..e55310b703 100644
--- a/thirdparty/embree/kernels/bvh/bvh8_factory.h
+++ b/thirdparty/embree/kernels/bvh/bvh8_factory.h
@@ -39,6 +39,9 @@ namespace embree
Accel* BVH8Instance(Scene* scene, bool isExpensive, BuildVariant bvariant = BuildVariant::STATIC);
Accel* BVH8InstanceMB(Scene* scene, bool isExpensive);
+ Accel* BVH8InstanceArray(Scene* scene, BuildVariant bvariant = BuildVariant::STATIC);
+ Accel* BVH8InstanceArrayMB(Scene* scene);
+
Accel* BVH8Grid(Scene* scene, BuildVariant bvariant = BuildVariant::STATIC, IntersectVariant ivariant = IntersectVariant::FAST);
Accel* BVH8GridMB(Scene* scene, BuildVariant bvariant = BuildVariant::STATIC, IntersectVariant ivariant = IntersectVariant::FAST);
@@ -70,6 +73,9 @@ namespace embree
Accel::Intersectors BVH8InstanceIntersectors(BVH8* bvh);
Accel::Intersectors BVH8InstanceMBIntersectors(BVH8* bvh);
+ Accel::Intersectors BVH8InstanceArrayIntersectors(BVH8* bvh);
+ Accel::Intersectors BVH8InstanceArrayMBIntersectors(BVH8* bvh);
+
Accel::Intersectors BVH8GridIntersectors(BVH8* bvh, IntersectVariant ivariant);
Accel::Intersectors BVH8GridMBIntersectors(BVH8* bvh, IntersectVariant ivariant);
@@ -111,6 +117,9 @@ namespace embree
DEFINE_SYMBOL2(Accel::Intersector1,BVH8InstanceIntersector1);
DEFINE_SYMBOL2(Accel::Intersector1,BVH8InstanceMBIntersector1);
+ DEFINE_SYMBOL2(Accel::Intersector1,BVH8InstanceArrayIntersector1);
+ DEFINE_SYMBOL2(Accel::Intersector1,BVH8InstanceArrayMBIntersector1);
+
DEFINE_SYMBOL2(Accel::Intersector1,BVH8GridIntersector1Moeller);
DEFINE_SYMBOL2(Accel::Intersector1,BVH8GridMBIntersector1Moeller);
DEFINE_SYMBOL2(Accel::Intersector1,BVH8GridIntersector1Pluecker);
@@ -145,7 +154,10 @@ namespace embree
DEFINE_SYMBOL2(Accel::Intersector4,BVH8InstanceIntersector4Chunk);
DEFINE_SYMBOL2(Accel::Intersector4,BVH8InstanceMBIntersector4Chunk);
-
+
+ DEFINE_SYMBOL2(Accel::Intersector4,BVH8InstanceArrayIntersector4Chunk);
+ DEFINE_SYMBOL2(Accel::Intersector4,BVH8InstanceArrayMBIntersector4Chunk);
+
DEFINE_SYMBOL2(Accel::Intersector4,BVH8GridIntersector4HybridMoeller);
DEFINE_SYMBOL2(Accel::Intersector4,BVH8GridIntersector4HybridPluecker);
@@ -180,9 +192,12 @@ namespace embree
DEFINE_SYMBOL2(Accel::Intersector8,BVH8InstanceIntersector8Chunk);
DEFINE_SYMBOL2(Accel::Intersector8,BVH8InstanceMBIntersector8Chunk);
+ DEFINE_SYMBOL2(Accel::Intersector8,BVH8InstanceArrayIntersector8Chunk);
+ DEFINE_SYMBOL2(Accel::Intersector8,BVH8InstanceArrayMBIntersector8Chunk);
+
DEFINE_SYMBOL2(Accel::Intersector8,BVH8GridIntersector8HybridMoeller);
DEFINE_SYMBOL2(Accel::Intersector8,BVH8GridIntersector8HybridPluecker);
-
+
DEFINE_SYMBOL2(Accel::Intersector16,BVH8OBBVirtualCurveIntersector16Hybrid);
DEFINE_SYMBOL2(Accel::Intersector16,BVH8OBBVirtualCurveIntersector16HybridMB);
DEFINE_SYMBOL2(Accel::Intersector16,BVH8OBBVirtualCurveIntersectorRobust16Hybrid);
@@ -213,27 +228,12 @@ namespace embree
DEFINE_SYMBOL2(Accel::Intersector16,BVH8InstanceIntersector16Chunk);
DEFINE_SYMBOL2(Accel::Intersector16,BVH8InstanceMBIntersector16Chunk);
-
- DEFINE_SYMBOL2(Accel::Intersector16,BVH8GridIntersector16HybridMoeller);
- DEFINE_SYMBOL2(Accel::Intersector16,BVH8GridIntersector16HybridPluecker);
-
- DEFINE_SYMBOL2(Accel::IntersectorN,BVH8IntersectorStreamPacketFallback);
-
- DEFINE_SYMBOL2(Accel::IntersectorN,BVH8Triangle4IntersectorStreamMoeller);
- DEFINE_SYMBOL2(Accel::IntersectorN,BVH8Triangle4IntersectorStreamMoellerNoFilter);
- DEFINE_SYMBOL2(Accel::IntersectorN,BVH8Triangle4iIntersectorStreamMoeller);
- DEFINE_SYMBOL2(Accel::IntersectorN,BVH8Triangle4vIntersectorStreamPluecker);
- DEFINE_SYMBOL2(Accel::IntersectorN,BVH8Triangle4iIntersectorStreamPluecker);
- DEFINE_SYMBOL2(Accel::IntersectorN,BVH8Quad4vIntersectorStreamMoeller);
- DEFINE_SYMBOL2(Accel::IntersectorN,BVH8Quad4vIntersectorStreamMoellerNoFilter);
- DEFINE_SYMBOL2(Accel::IntersectorN,BVH8Quad4iIntersectorStreamMoeller);
- DEFINE_SYMBOL2(Accel::IntersectorN,BVH8Quad4vIntersectorStreamPluecker);
- DEFINE_SYMBOL2(Accel::IntersectorN,BVH8Quad4iIntersectorStreamPluecker);
+ DEFINE_SYMBOL2(Accel::Intersector16,BVH8InstanceArrayIntersector16Chunk);
+ DEFINE_SYMBOL2(Accel::Intersector16,BVH8InstanceArrayMBIntersector16Chunk);
- DEFINE_SYMBOL2(Accel::IntersectorN,BVH8VirtualIntersectorStream);
-
- DEFINE_SYMBOL2(Accel::IntersectorN,BVH8InstanceIntersectorStream);
+ DEFINE_SYMBOL2(Accel::Intersector16,BVH8GridIntersector16HybridMoeller);
+ DEFINE_SYMBOL2(Accel::Intersector16,BVH8GridIntersector16HybridPluecker);
// SAH scene builders
private:
@@ -258,6 +258,9 @@ namespace embree
DEFINE_ISA_FUNCTION(Builder*,BVH8InstanceSceneBuilderSAH,void* COMMA Scene* COMMA Geometry::GTypeMask);
DEFINE_ISA_FUNCTION(Builder*,BVH8InstanceMBSceneBuilderSAH,void* COMMA Scene* COMMA Geometry::GTypeMask);
+
+ DEFINE_ISA_FUNCTION(Builder*,BVH8InstanceArraySceneBuilderSAH,void* COMMA Scene* COMMA Geometry::GTypeMask);
+ DEFINE_ISA_FUNCTION(Builder*,BVH8InstanceArrayMBSceneBuilderSAH,void* COMMA Scene* COMMA Geometry::GTypeMask);
DEFINE_ISA_FUNCTION(Builder*,BVH8GridSceneBuilderSAH,void* COMMA Scene* COMMA size_t);
DEFINE_ISA_FUNCTION(Builder*,BVH8GridMBSceneBuilderSAH,void* COMMA Scene* COMMA size_t);
@@ -276,5 +279,6 @@ namespace embree
DEFINE_ISA_FUNCTION(Builder*,BVH8BuilderTwoLevelQuadMeshSAH,void* COMMA Scene* COMMA bool);
DEFINE_ISA_FUNCTION(Builder*,BVH8BuilderTwoLevelVirtualSAH,void* COMMA Scene* COMMA bool);
DEFINE_ISA_FUNCTION(Builder*,BVH8BuilderTwoLevelInstanceSAH,void* COMMA Scene* COMMA Geometry::GTypeMask COMMA bool);
+ DEFINE_ISA_FUNCTION(Builder*,BVH8BuilderTwoLevelInstanceArraySAH,void* COMMA Scene* COMMA Geometry::GTypeMask COMMA bool);
};
}
diff --git a/thirdparty/embree/kernels/bvh/bvh_builder_morton.cpp b/thirdparty/embree/kernels/bvh/bvh_builder_morton.cpp
index 4a4d8d71df..7d6548cb2a 100644
--- a/thirdparty/embree/kernels/bvh/bvh_builder_morton.cpp
+++ b/thirdparty/embree/kernels/bvh/bvh_builder_morton.cpp
@@ -17,6 +17,7 @@
#include "../geometry/quadi.h"
#include "../geometry/object.h"
#include "../geometry/instance.h"
+#include "../geometry/instance_array.h"
#if defined(__64BIT__)
# define ROTATE_TREE 1 // specifies number of tree rotation rounds to perform
@@ -399,6 +400,50 @@ namespace embree
unsigned int geomID_ = std::numeric_limits<unsigned int>::max();
};
+ template<int N>
+ struct CreateMortonLeaf<N,InstanceArrayPrimitive>
+ {
+ typedef BVHN<N> BVH;
+ typedef typename BVH::NodeRef NodeRef;
+ typedef typename BVH::NodeRecord NodeRecord;
+
+ __forceinline CreateMortonLeaf (InstanceArray* mesh, unsigned int geomID, BVHBuilderMorton::BuildPrim* morton)
+ : mesh(mesh), morton(morton), geomID_(geomID) {}
+
+ __noinline NodeRecord operator() (const range<unsigned>& current, const FastAllocator::CachedAllocator& alloc)
+ {
+ vfloat4 lower(pos_inf);
+ vfloat4 upper(neg_inf);
+ size_t items = current.size();
+ size_t start = current.begin();
+ assert(items <= 1);
+
+ /* allocate leaf node */
+ InstanceArrayPrimitive* accel = (InstanceArrayPrimitive*) alloc.malloc1(items*sizeof(InstanceArrayPrimitive),BVH::byteAlignment);
+ NodeRef ref = BVH::encodeLeaf((char*)accel,items);
+ const InstanceArray* instance = this->mesh;
+
+ BBox3fa bounds = empty;
+ for (size_t i=0; i<items; i++)
+ {
+ const unsigned int primID = morton[start+i].index;
+ bounds.extend(instance->bounds(primID));
+ new (&accel[i]) InstanceArrayPrimitive(geomID_, primID);
+ }
+
+ BBox3fx box_o = (BBox3fx&)bounds;
+#if ROTATE_TREE
+ if (N == 4)
+ box_o.lower.a = current.size();
+#endif
+ return NodeRecord(ref,box_o);
+ }
+ private:
+ InstanceArray* mesh;
+ BVHBuilderMorton::BuildPrim* morton;
+ unsigned int geomID_ = std::numeric_limits<unsigned int>::max();
+ };
+
template<typename Mesh>
struct CalculateMeshBounds
{
@@ -523,7 +568,14 @@ namespace embree
#if defined(EMBREE_GEOMETRY_INSTANCE)
Builder* BVH4InstanceMeshBuilderMortonGeneral (void* bvh, Instance* mesh, Geometry::GTypeMask gtype, unsigned int geomID, size_t mode) { return new class BVHNMeshBuilderMorton<4,Instance,InstancePrimitive>((BVH4*)bvh,mesh,gtype,geomID,1,BVH4::maxLeafBlocks); }
#if defined(__AVX__)
- Builder* BVH8InstanceMeshBuilderMortonGeneral (void* bvh, Instance* mesh, Geometry::GTypeMask gtype, unsigned int geomID, size_t mode) { return new class BVHNMeshBuilderMorton<8,Instance,InstancePrimitive>((BVH8*)bvh,mesh,gtype,geomID,1,BVH4::maxLeafBlocks); }
+ Builder* BVH8InstanceMeshBuilderMortonGeneral (void* bvh, Instance* mesh, Geometry::GTypeMask gtype, unsigned int geomID, size_t mode) { return new class BVHNMeshBuilderMorton<8,Instance,InstancePrimitive>((BVH8*)bvh,mesh,gtype,geomID,1,BVH4::maxLeafBlocks); }
+#endif
+#endif
+
+#if defined(EMBREE_GEOMETRY_INSTANCE_ARRAY)
+ Builder* BVH4InstanceArrayMeshBuilderMortonGeneral (void* bvh, InstanceArray* mesh, Geometry::GTypeMask gtype, unsigned int geomID, size_t mode) { return new class BVHNMeshBuilderMorton<4,InstanceArray,InstanceArrayPrimitive>((BVH4*)bvh,mesh,gtype,geomID,1,BVH4::maxLeafBlocks); }
+#if defined(__AVX__)
+ Builder* BVH8InstanceArrayMeshBuilderMortonGeneral (void* bvh, InstanceArray* mesh, Geometry::GTypeMask gtype, unsigned int geomID, size_t mode) { return new class BVHNMeshBuilderMorton<8,InstanceArray,InstanceArrayPrimitive>((BVH8*)bvh,mesh,gtype,geomID,1,BVH4::maxLeafBlocks); }
#endif
#endif
diff --git a/thirdparty/embree/kernels/bvh/bvh_builder_sah.cpp b/thirdparty/embree/kernels/bvh/bvh_builder_sah.cpp
index fad02fcc04..e20c088bba 100644
--- a/thirdparty/embree/kernels/bvh/bvh_builder_sah.cpp
+++ b/thirdparty/embree/kernels/bvh/bvh_builder_sah.cpp
@@ -15,6 +15,7 @@
#include "../geometry/quadi.h"
#include "../geometry/object.h"
#include "../geometry/instance.h"
+#include "../geometry/instance_array.h"
#include "../geometry/subgrid.h"
#include "../common/state.h"
@@ -150,7 +151,7 @@ namespace embree
const size_t leaf_bytes = size_t(1.2*Primitive::blocks(numPrimitives)*sizeof(Primitive));
bvh->alloc.init_estimate(node_bytes+leaf_bytes);
settings.singleThreadThreshold = bvh->alloc.fixSingleThreadThreshold(N,DEFAULT_SINGLE_THREAD_THRESHOLD,numPrimitives,node_bytes+leaf_bytes);
- prims.resize(numPrimitives);
+ prims.resize(numPrimitives);
PrimInfo pinfo = mesh ?
createPrimRefArray(mesh,geomID_,numPrimitives,prims,bvh->scene->progressInterface) :
@@ -518,14 +519,35 @@ namespace embree
#endif
#if defined(EMBREE_GEOMETRY_INSTANCE)
- Builder* BVH4InstanceSceneBuilderSAH (void* bvh, Scene* scene, Geometry::GTypeMask gtype) { return new BVHNBuilderSAH<4,InstancePrimitive>((BVH4*)bvh,scene,4,1.0f,1,1,gtype); }
+ Builder* BVH4InstanceSceneBuilderSAH (void* bvh, Scene* scene, Geometry::GTypeMask gtype) {
+ return new BVHNBuilderSAH<4,InstancePrimitive>((BVH4*)bvh,scene,4,1.0f,1,1,gtype);
+ }
Builder* BVH4InstanceMeshBuilderSAH (void* bvh, Instance* mesh, Geometry::GTypeMask gtype, unsigned int geomID, size_t mode) {
return new BVHNBuilderSAH<4,InstancePrimitive>((BVH4*)bvh,mesh,geomID,4,1.0f,1,inf,gtype);
}
#if defined(__AVX__)
- Builder* BVH8InstanceSceneBuilderSAH (void* bvh, Scene* scene, Geometry::GTypeMask gtype) { return new BVHNBuilderSAH<8,InstancePrimitive>((BVH8*)bvh,scene,8,1.0f,1,1,gtype); }
+ Builder* BVH8InstanceSceneBuilderSAH (void* bvh, Scene* scene, Geometry::GTypeMask gtype) {
+ return new BVHNBuilderSAH<8,InstancePrimitive>((BVH8*)bvh,scene,8,1.0f,1,1,gtype);
+ }
Builder* BVH8InstanceMeshBuilderSAH (void* bvh, Instance* mesh, Geometry::GTypeMask gtype, unsigned int geomID, size_t mode) {
- return new BVHNBuilderSAH<8,InstancePrimitive>((BVH8*)bvh,mesh,geomID,8,1.0f,1,inf,gtype);
+ return new BVHNBuilderSAH<8,InstancePrimitive>((BVH8*)bvh,mesh,geomID,8,1.0f,1,1,gtype);
+ }
+#endif
+#endif
+
+#if defined(EMBREE_GEOMETRY_INSTANCE_ARRAY)
+ Builder* BVH4InstanceArraySceneBuilderSAH (void* bvh, Scene* scene, Geometry::GTypeMask gtype) {
+ return new BVHNBuilderSAH<4,InstanceArrayPrimitive>((BVH4*)bvh,scene,4,1.0f,1,1,gtype);
+ }
+ Builder* BVH4InstanceArrayMeshBuilderSAH (void* bvh, InstanceArray* mesh, Geometry::GTypeMask gtype, unsigned int geomID, size_t mode) {
+ return new BVHNBuilderSAH<4,InstanceArrayPrimitive>((BVH4*)bvh,mesh,geomID,4,1.0f,1,1,gtype);
+ }
+#if defined(__AVX__)
+ Builder* BVH8InstanceArraySceneBuilderSAH (void* bvh, Scene* scene, Geometry::GTypeMask gtype) {
+ return new BVHNBuilderSAH<8,InstanceArrayPrimitive>((BVH8*)bvh,scene,8,1.0f,1,1,gtype);
+ }
+ Builder* BVH8InstanceArrayMeshBuilderSAH (void* bvh, InstanceArray* mesh, Geometry::GTypeMask gtype, unsigned int geomID, size_t mode) {
+ return new BVHNBuilderSAH<8,InstanceArrayPrimitive>((BVH8*)bvh,mesh,geomID,8,1.0f,1,1,gtype);
}
#endif
#endif
diff --git a/thirdparty/embree/kernels/bvh/bvh_builder_sah_mb.cpp b/thirdparty/embree/kernels/bvh/bvh_builder_sah_mb.cpp
index d163a80ab1..0dcf98a5be 100644
--- a/thirdparty/embree/kernels/bvh/bvh_builder_sah_mb.cpp
+++ b/thirdparty/embree/kernels/bvh/bvh_builder_sah_mb.cpp
@@ -17,6 +17,7 @@
#include "../geometry/quadi.h"
#include "../geometry/object.h"
#include "../geometry/instance.h"
+#include "../geometry/instance_array.h"
#include "../geometry/subgrid.h"
#include "../common/state.h"
@@ -695,6 +696,13 @@ namespace embree
#endif
#endif
+#if defined(EMBREE_GEOMETRY_INSTANCE_ARRAY)
+ Builder* BVH4InstanceArrayMBSceneBuilderSAH (void* bvh, Scene* scene, Geometry::GTypeMask gtype) { return new BVHNBuilderMBlurSAH<4,InstanceArray,InstanceArrayPrimitive>((BVH4*)bvh,scene,4,1.0f,1,1,gtype); }
+#if defined(__AVX__)
+ Builder* BVH8InstanceArrayMBSceneBuilderSAH (void* bvh, Scene* scene, Geometry::GTypeMask gtype) { return new BVHNBuilderMBlurSAH<8,InstanceArray,InstanceArrayPrimitive>((BVH8*)bvh,scene,8,1.0f,1,1,gtype); }
+#endif
+#endif
+
#if defined(EMBREE_GEOMETRY_GRID)
Builder* BVH4GridMBSceneBuilderSAH (void* bvh, Scene* scene, size_t mode) { return new BVHNBuilderMBlurSAHGrid<4>((BVH4*)bvh,scene,4,1.0f,4,4); }
#if defined(__AVX__)
diff --git a/thirdparty/embree/kernels/bvh/bvh_builder_twolevel.cpp b/thirdparty/embree/kernels/bvh/bvh_builder_twolevel.cpp
index 5d45ed3748..990b1d59ad 100644
--- a/thirdparty/embree/kernels/bvh/bvh_builder_twolevel.cpp
+++ b/thirdparty/embree/kernels/bvh/bvh_builder_twolevel.cpp
@@ -1,6 +1,10 @@
// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
+#if !defined(_CRT_SECURE_NO_WARNINGS)
+#define _CRT_SECURE_NO_WARNINGS
+#endif
+
#include "bvh_builder_twolevel.h"
#include "bvh_statistics.h"
#include "../builders/bvh_builder_sah.h"
@@ -333,6 +337,12 @@ namespace embree
}
#endif
+#if defined(EMBREE_GEOMETRY_INSTANCE_ARRAY)
+ Builder* BVH4BuilderTwoLevelInstanceArraySAH (void* bvh, Scene* scene, Geometry::GTypeMask gtype, bool useMortonBuilder) {
+ return new BVHNBuilderTwoLevel<4,InstanceArray,InstanceArrayPrimitive>((BVH4*)bvh,scene,gtype,useMortonBuilder);
+ }
+#endif
+
#if defined(__AVX__)
#if defined(EMBREE_GEOMETRY_TRIANGLE)
Builder* BVH8BuilderTwoLevelTriangle4MeshSAH (void* bvh, Scene* scene, bool useMortonBuilder) {
@@ -364,6 +374,12 @@ namespace embree
}
#endif
+#if defined(EMBREE_GEOMETRY_INSTANCE_ARRAY)
+ Builder* BVH8BuilderTwoLevelInstanceArraySAH (void* bvh, Scene* scene, Geometry::GTypeMask gtype, bool useMortonBuilder) {
+ return new BVHNBuilderTwoLevel<8,InstanceArray,InstanceArrayPrimitive>((BVH8*)bvh,scene,gtype,useMortonBuilder);
+ }
+#endif
+
#endif
}
}
diff --git a/thirdparty/embree/kernels/bvh/bvh_builder_twolevel.h b/thirdparty/embree/kernels/bvh/bvh_builder_twolevel.h
index dc7ec7d278..97ae41a87d 100644
--- a/thirdparty/embree/kernels/bvh/bvh_builder_twolevel.h
+++ b/thirdparty/embree/kernels/bvh/bvh_builder_twolevel.h
@@ -7,7 +7,6 @@
#include "bvh_builder_twolevel_internal.h"
#include "bvh.h"
-#include "../common/primref.h"
#include "../builders/priminfo.h"
#include "../builders/primrefgen.h"
diff --git a/thirdparty/embree/kernels/bvh/bvh_builder_twolevel_internal.h b/thirdparty/embree/kernels/bvh/bvh_builder_twolevel_internal.h
index 023b52b780..b28afffae9 100644
--- a/thirdparty/embree/kernels/bvh/bvh_builder_twolevel_internal.h
+++ b/thirdparty/embree/kernels/bvh/bvh_builder_twolevel_internal.h
@@ -11,6 +11,7 @@
#include "../geometry/quadi.h"
#include "../geometry/object.h"
#include "../geometry/instance.h"
+#include "../geometry/instance_array.h"
namespace embree
{
@@ -32,6 +33,9 @@ namespace embree
DECLARE_ISA_FUNCTION(Builder*,BVH4InstanceMeshBuilderMortonGeneral,void* COMMA Instance* COMMA Geometry::GTypeMask COMMA unsigned int COMMA size_t);
DECLARE_ISA_FUNCTION(Builder*,BVH4InstanceMeshBuilderSAH,void* COMMA Instance* COMMA Geometry::GTypeMask COMMA unsigned int COMMA size_t);
DECLARE_ISA_FUNCTION(Builder*,BVH4InstanceMeshRefitSAH,void* COMMA Instance* COMMA Geometry::GTypeMask COMMA unsigned int COMMA size_t)
+ DECLARE_ISA_FUNCTION(Builder*,BVH4InstanceArrayMeshBuilderMortonGeneral,void* COMMA InstanceArray* COMMA Geometry::GTypeMask COMMA unsigned int COMMA size_t);
+ DECLARE_ISA_FUNCTION(Builder*,BVH4InstanceArrayMeshBuilderSAH,void* COMMA InstanceArray* COMMA Geometry::GTypeMask COMMA unsigned int COMMA size_t);
+ DECLARE_ISA_FUNCTION(Builder*,BVH4InstanceArrayMeshRefitSAH,void* COMMA InstanceArray* COMMA Geometry::GTypeMask COMMA unsigned int COMMA size_t)
DECLARE_ISA_FUNCTION(Builder*,BVH8Triangle4MeshBuilderMortonGeneral,void* COMMA TriangleMesh* COMMA unsigned int COMMA size_t);
DECLARE_ISA_FUNCTION(Builder*,BVH8Triangle4MeshBuilderSAH,void* COMMA TriangleMesh* COMMA unsigned int COMMA size_t);
DECLARE_ISA_FUNCTION(Builder*,BVH8Triangle4MeshRefitSAH,void* COMMA TriangleMesh* COMMA unsigned int COMMA size_t);
@@ -50,6 +54,9 @@ namespace embree
DECLARE_ISA_FUNCTION(Builder*,BVH8InstanceMeshBuilderMortonGeneral,void* COMMA Instance* COMMA Geometry::GTypeMask COMMA unsigned int COMMA size_t);
DECLARE_ISA_FUNCTION(Builder*,BVH8InstanceMeshBuilderSAH,void* COMMA Instance* COMMA Geometry::GTypeMask COMMA unsigned int COMMA size_t);
DECLARE_ISA_FUNCTION(Builder*,BVH8InstanceMeshRefitSAH,void* COMMA Instance* COMMA Geometry::GTypeMask COMMA unsigned int COMMA size_t)
+ DECLARE_ISA_FUNCTION(Builder*,BVH8InstanceArrayMeshBuilderMortonGeneral,void* COMMA InstanceArray* COMMA Geometry::GTypeMask COMMA unsigned int COMMA size_t);
+ DECLARE_ISA_FUNCTION(Builder*,BVH8InstanceArrayMeshBuilderSAH,void* COMMA InstanceArray* COMMA Geometry::GTypeMask COMMA unsigned int COMMA size_t);
+ DECLARE_ISA_FUNCTION(Builder*,BVH8InstanceArrayMeshRefitSAH,void* COMMA InstanceArray* COMMA Geometry::GTypeMask COMMA unsigned int COMMA size_t)
namespace isa
{
@@ -89,6 +96,11 @@ namespace embree
Builder* operator () (void* bvh, Instance* mesh, size_t geomID, Geometry::GTypeMask gtype) { return BVH4InstanceMeshBuilderMortonGeneral(bvh,mesh,gtype,geomID,0);}
};
template<>
+ struct MortonBuilder<4,InstanceArray,InstanceArrayPrimitive> {
+ MortonBuilder () {}
+ Builder* operator () (void* bvh, InstanceArray* mesh, size_t geomID, Geometry::GTypeMask gtype) { return BVH4InstanceArrayMeshBuilderMortonGeneral(bvh,mesh,gtype,geomID,0);}
+ };
+ template<>
struct MortonBuilder<8,TriangleMesh,Triangle4> {
MortonBuilder () {}
Builder* operator () (void* bvh, TriangleMesh* mesh, size_t geomID, Geometry::GTypeMask /*gtype*/) { return BVH8Triangle4MeshBuilderMortonGeneral(bvh,mesh,geomID,0);}
@@ -118,6 +130,11 @@ namespace embree
MortonBuilder () {}
Builder* operator () (void* bvh, Instance* mesh, size_t geomID, Geometry::GTypeMask gtype) { return BVH8InstanceMeshBuilderMortonGeneral(bvh,mesh,gtype,geomID,0);}
};
+ template<>
+ struct MortonBuilder<8,InstanceArray,InstanceArrayPrimitive> {
+ MortonBuilder () {}
+ Builder* operator () (void* bvh, InstanceArray* mesh, size_t geomID, Geometry::GTypeMask gtype) { return BVH8InstanceArrayMeshBuilderMortonGeneral(bvh,mesh,gtype,geomID,0);}
+ };
template<int N, typename Mesh, typename Primitive>
struct SAHBuilder {};
@@ -152,6 +169,11 @@ namespace embree
Builder* operator () (void* bvh, Instance* mesh, size_t geomID, Geometry::GTypeMask gtype) { return BVH4InstanceMeshBuilderSAH(bvh,mesh,gtype,geomID,0);}
};
template<>
+ struct SAHBuilder<4,InstanceArray,InstanceArrayPrimitive> {
+ SAHBuilder () {}
+ Builder* operator () (void* bvh, InstanceArray* mesh, size_t geomID, Geometry::GTypeMask gtype) { return BVH4InstanceArrayMeshBuilderSAH(bvh,mesh,gtype,geomID,0);}
+ };
+ template<>
struct SAHBuilder<8,TriangleMesh,Triangle4> {
SAHBuilder () {}
Builder* operator () (void* bvh, TriangleMesh* mesh, size_t geomID, Geometry::GTypeMask /*gtype*/) { return BVH8Triangle4MeshBuilderSAH(bvh,mesh,geomID,0);}
@@ -181,6 +203,11 @@ namespace embree
SAHBuilder () {}
Builder* operator () (void* bvh, Instance* mesh, size_t geomID, Geometry::GTypeMask gtype) { return BVH8InstanceMeshBuilderSAH(bvh,mesh,gtype,geomID,0);}
};
+ template<>
+ struct SAHBuilder<8,InstanceArray,InstanceArrayPrimitive> {
+ SAHBuilder () {}
+ Builder* operator () (void* bvh, InstanceArray* mesh, size_t geomID, Geometry::GTypeMask gtype) { return BVH8InstanceArrayMeshBuilderSAH(bvh,mesh,gtype,geomID,0);}
+ };
template<int N, typename Mesh, typename Primitive>
struct RefitBuilder {};
@@ -215,6 +242,11 @@ namespace embree
Builder* operator () (void* bvh, Instance* mesh, size_t geomID, Geometry::GTypeMask gtype) { return BVH4InstanceMeshRefitSAH(bvh,mesh,gtype,geomID,0);}
};
template<>
+ struct RefitBuilder<4,InstanceArray,InstanceArrayPrimitive> {
+ RefitBuilder () {}
+ Builder* operator () (void* bvh, InstanceArray* mesh, size_t geomID, Geometry::GTypeMask gtype) { return BVH4InstanceArrayMeshRefitSAH(bvh,mesh,gtype,geomID,0);}
+ };
+ template<>
struct RefitBuilder<8,TriangleMesh,Triangle4> {
RefitBuilder () {}
Builder* operator () (void* bvh, TriangleMesh* mesh, size_t geomID, Geometry::GTypeMask /*gtype*/) { return BVH8Triangle4MeshRefitSAH(bvh,mesh,geomID,0);}
@@ -244,7 +276,12 @@ namespace embree
RefitBuilder () {}
Builder* operator () (void* bvh, Instance* mesh, size_t geomID, Geometry::GTypeMask gtype) { return BVH8InstanceMeshRefitSAH(bvh,mesh,gtype,geomID,0);}
};
-
+ template<>
+ struct RefitBuilder<8,InstanceArray,InstanceArrayPrimitive> {
+ RefitBuilder () {}
+ Builder* operator () (void* bvh, InstanceArray* mesh, size_t geomID, Geometry::GTypeMask gtype) { return BVH8InstanceArrayMeshRefitSAH(bvh,mesh,gtype,geomID,0);}
+ };
+
template<int N, typename Mesh, typename Primitive>
struct MeshBuilder {
MeshBuilder () {}
diff --git a/thirdparty/embree/kernels/bvh/bvh_collider.cpp b/thirdparty/embree/kernels/bvh/bvh_collider.cpp
index 9428c0b88e..a22d701827 100644
--- a/thirdparty/embree/kernels/bvh/bvh_collider.cpp
+++ b/thirdparty/embree/kernels/bvh/bvh_collider.cpp
@@ -2,7 +2,9 @@
// SPDX-License-Identifier: Apache-2.0
#include "bvh_collider.h"
+
#include "../geometry/triangle_triangle_intersector.h"
+#include "../../common/algorithms/parallel_for.h"
namespace embree
{
diff --git a/thirdparty/embree/kernels/bvh/bvh_intersector1.cpp b/thirdparty/embree/kernels/bvh/bvh_intersector1.cpp
index 9594f402c3..1d797df88f 100644
--- a/thirdparty/embree/kernels/bvh/bvh_intersector1.cpp
+++ b/thirdparty/embree/kernels/bvh/bvh_intersector1.cpp
@@ -19,6 +19,7 @@
#include "../geometry/subdivpatch1_intersector.h"
#include "../geometry/object_intersector.h"
#include "../geometry/instance_intersector.h"
+#include "../geometry/instance_array_intersector.h"
#include "../geometry/subgrid_intersector.h"
#include "../geometry/subgrid_mb_intersector.h"
#include "../geometry/curve_intersector_virtual.h"
@@ -30,7 +31,7 @@ namespace embree
template<int N, int types, bool robust, typename PrimitiveIntersector1>
void BVHNIntersector1<N, types, robust, PrimitiveIntersector1>::intersect(const Accel::Intersectors* __restrict__ This,
RayHit& __restrict__ ray,
- IntersectContext* __restrict__ context)
+ RayQueryContext* __restrict__ context)
{
const BVH* __restrict__ bvh = (const BVH*)This->ptr;
@@ -115,7 +116,7 @@ namespace embree
template<int N, int types, bool robust, typename PrimitiveIntersector1>
void BVHNIntersector1<N, types, robust, PrimitiveIntersector1>::occluded(const Accel::Intersectors* __restrict__ This,
Ray& __restrict__ ray,
- IntersectContext* __restrict__ context)
+ RayQueryContext* __restrict__ context)
{
const BVH* __restrict__ bvh = (const BVH*)This->ptr;
diff --git a/thirdparty/embree/kernels/bvh/bvh_intersector1.h b/thirdparty/embree/kernels/bvh/bvh_intersector1.h
index 2df3d6eddb..3cec4e113b 100644
--- a/thirdparty/embree/kernels/bvh/bvh_intersector1.h
+++ b/thirdparty/embree/kernels/bvh/bvh_intersector1.h
@@ -26,8 +26,8 @@ namespace embree
static const size_t stackSize = 1+(N-1)*BVH::maxDepth+3; // +3 due to 16-wide store
public:
- static void intersect (const Accel::Intersectors* This, RayHit& ray, IntersectContext* context);
- static void occluded (const Accel::Intersectors* This, Ray& ray, IntersectContext* context);
+ static void intersect (const Accel::Intersectors* This, RayHit& ray, RayQueryContext* context);
+ static void occluded (const Accel::Intersectors* This, Ray& ray, RayQueryContext* context);
static bool pointQuery(const Accel::Intersectors* This, PointQuery* query, PointQueryContext* context);
};
}
diff --git a/thirdparty/embree/kernels/bvh/bvh_intersector1_bvh4.cpp b/thirdparty/embree/kernels/bvh/bvh_intersector1_bvh4.cpp
index 831d613367..1baecc7bbc 100644
--- a/thirdparty/embree/kernels/bvh/bvh_intersector1_bvh4.cpp
+++ b/thirdparty/embree/kernels/bvh/bvh_intersector1_bvh4.cpp
@@ -48,6 +48,9 @@ namespace embree
IF_ENABLED_INSTANCE(DEFINE_INTERSECTOR1(BVH4InstanceIntersector1,BVHNIntersector1<4 COMMA BVH_AN1 COMMA false COMMA ArrayIntersector1<InstanceIntersector1> >));
IF_ENABLED_INSTANCE(DEFINE_INTERSECTOR1(BVH4InstanceMBIntersector1,BVHNIntersector1<4 COMMA BVH_AN2_AN4D COMMA false COMMA ArrayIntersector1<InstanceIntersector1MB> >));
+ IF_ENABLED_INSTANCE_ARRAY(DEFINE_INTERSECTOR1(BVH4InstanceArrayIntersector1,BVHNIntersector1<4 COMMA BVH_AN1 COMMA false COMMA ArrayIntersector1<InstanceArrayIntersector1> >));
+ IF_ENABLED_INSTANCE_ARRAY(DEFINE_INTERSECTOR1(BVH4InstanceArrayMBIntersector1,BVHNIntersector1<4 COMMA BVH_AN2_AN4D COMMA false COMMA ArrayIntersector1<InstanceArrayIntersector1MB> >));
+
IF_ENABLED_TRIS(DEFINE_INTERSECTOR1(QBVH4Triangle4iIntersector1Pluecker,BVHNIntersector1<4 COMMA BVH_QN1 COMMA false COMMA ArrayIntersector1<TriangleMiIntersector1Pluecker<4 COMMA true> > >));
IF_ENABLED_QUADS(DEFINE_INTERSECTOR1(QBVH4Quad4iIntersector1Pluecker,BVHNIntersector1<4 COMMA BVH_QN1 COMMA false COMMA ArrayIntersector1<QuadMiIntersector1Pluecker<4 COMMA true> > >));
diff --git a/thirdparty/embree/kernels/bvh/bvh_intersector_hybrid.cpp b/thirdparty/embree/kernels/bvh/bvh_intersector_hybrid.cpp
index 1d393fd06b..e9e2262984 100644
--- a/thirdparty/embree/kernels/bvh/bvh_intersector_hybrid.cpp
+++ b/thirdparty/embree/kernels/bvh/bvh_intersector_hybrid.cpp
@@ -20,6 +20,7 @@
#include "../geometry/subdivpatch1_intersector.h"
#include "../geometry/object_intersector.h"
#include "../geometry/instance_intersector.h"
+#include "../geometry/instance_array_intersector.h"
#include "../geometry/subgrid_intersector.h"
#include "../geometry/subgrid_mb_intersector.h"
#include "../geometry/curve_intersector_virtual.h"
@@ -41,7 +42,7 @@ namespace embree
Precalculations& pre,
RayHitK<K>& ray,
const TravRayK<K, robust>& tray,
- IntersectContext* context)
+ RayQueryContext* context)
{
/* stack state */
StackItemT<NodeRef> stack[stackSizeSingle]; // stack of nodes
@@ -105,7 +106,7 @@ namespace embree
void BVHNIntersectorKHybrid<N, K, types, robust, PrimitiveIntersectorK, single>::intersect(vint<K>* __restrict__ valid_i,
Accel::Intersectors* __restrict__ This,
RayHitK<K>& __restrict__ ray,
- IntersectContext* __restrict__ context)
+ RayQueryContext* __restrict__ context)
{
BVH* __restrict__ bvh = (BVH*)This->ptr;
@@ -373,7 +374,7 @@ namespace embree
void BVHNIntersectorKHybrid<N, K, types, robust, PrimitiveIntersectorK, single>::intersectCoherent(vint<K>* __restrict__ valid_i,
Accel::Intersectors* __restrict__ This,
RayHitK<K>& __restrict__ ray,
- IntersectContext* context)
+ RayQueryContext* context)
{
BVH* __restrict__ bvh = (BVH*)This->ptr;
@@ -539,7 +540,7 @@ namespace embree
Precalculations& pre,
RayK<K>& ray,
const TravRayK<K, robust>& tray,
- IntersectContext* context)
+ RayQueryContext* context)
{
/* stack state */
NodeRef stack[stackSizeSingle]; // stack of nodes that still need to get traversed
@@ -599,7 +600,7 @@ namespace embree
void BVHNIntersectorKHybrid<N, K, types, robust, PrimitiveIntersectorK, single>::occluded(vint<K>* __restrict__ valid_i,
Accel::Intersectors* __restrict__ This,
RayK<K>& __restrict__ ray,
- IntersectContext* context)
+ RayQueryContext* context)
{
BVH* __restrict__ bvh = (BVH*)This->ptr;
@@ -784,7 +785,7 @@ namespace embree
void BVHNIntersectorKHybrid<N, K, types, robust, PrimitiveIntersectorK, single>::occludedCoherent(vint<K>* __restrict__ valid_i,
Accel::Intersectors* __restrict__ This,
RayK<K>& __restrict__ ray,
- IntersectContext* context)
+ RayQueryContext* context)
{
BVH* __restrict__ bvh = (BVH*)This->ptr;
@@ -861,7 +862,7 @@ namespace embree
#if defined(__AVX__)
//STAT3(normal.trav_hit_boxes[popcnt(m_frustum_node)], 1, 1, 1);
#endif
- size_t num_child_hits = 0;
+ //size_t num_child_hits = 0;
do {
const size_t i = bscf(m_frustum_node);
vfloat<K> lnearP;
@@ -875,7 +876,7 @@ namespace embree
assert(child != BVH::emptyNode);
BVHN<N>::prefetch(child);
if (likely(cur != BVH::emptyNode)) {
- num_child_hits++;
+ //num_child_hits++;
stackPtr->ptr = cur;
stackPtr->mask = m_active;
stackPtr++;
diff --git a/thirdparty/embree/kernels/bvh/bvh_intersector_hybrid.h b/thirdparty/embree/kernels/bvh/bvh_intersector_hybrid.h
index 50ebf375c4..1240bd5ab5 100644
--- a/thirdparty/embree/kernels/bvh/bvh_intersector_hybrid.h
+++ b/thirdparty/embree/kernels/bvh/bvh_intersector_hybrid.h
@@ -38,16 +38,16 @@ namespace embree
private:
static void intersect1(Accel::Intersectors* This, const BVH* bvh, NodeRef root, size_t k, Precalculations& pre,
- RayHitK<K>& ray, const TravRayK<K, robust>& tray, IntersectContext* context);
+ RayHitK<K>& ray, const TravRayK<K, robust>& tray, RayQueryContext* context);
static bool occluded1(Accel::Intersectors* This, const BVH* bvh, NodeRef root, size_t k, Precalculations& pre,
- RayK<K>& ray, const TravRayK<K, robust>& tray, IntersectContext* context);
+ RayK<K>& ray, const TravRayK<K, robust>& tray, RayQueryContext* context);
public:
- static void intersect(vint<K>* valid, Accel::Intersectors* This, RayHitK<K>& ray, IntersectContext* context);
- static void occluded (vint<K>* valid, Accel::Intersectors* This, RayK<K>& ray, IntersectContext* context);
+ static void intersect(vint<K>* valid, Accel::Intersectors* This, RayHitK<K>& ray, RayQueryContext* context);
+ static void occluded (vint<K>* valid, Accel::Intersectors* This, RayK<K>& ray, RayQueryContext* context);
- static void intersectCoherent(vint<K>* valid, Accel::Intersectors* This, RayHitK<K>& ray, IntersectContext* context);
- static void occludedCoherent (vint<K>* valid, Accel::Intersectors* This, RayK<K>& ray, IntersectContext* context);
+ static void intersectCoherent(vint<K>* valid, Accel::Intersectors* This, RayHitK<K>& ray, RayQueryContext* context);
+ static void occludedCoherent (vint<K>* valid, Accel::Intersectors* This, RayK<K>& ray, RayQueryContext* context);
};
diff --git a/thirdparty/embree/kernels/bvh/bvh_intersector_hybrid4_bvh4.cpp b/thirdparty/embree/kernels/bvh/bvh_intersector_hybrid4_bvh4.cpp
index 2137da6a25..72cefa9e8e 100644
--- a/thirdparty/embree/kernels/bvh/bvh_intersector_hybrid4_bvh4.cpp
+++ b/thirdparty/embree/kernels/bvh/bvh_intersector_hybrid4_bvh4.cpp
@@ -48,6 +48,9 @@ namespace embree
IF_ENABLED_INSTANCE(DEFINE_INTERSECTOR4(BVH4InstanceIntersector4Chunk, BVHNIntersectorKChunk<4 COMMA 4 COMMA BVH_AN1 COMMA false COMMA ArrayIntersectorK_1<4 COMMA InstanceIntersectorK<4>> >));
IF_ENABLED_INSTANCE(DEFINE_INTERSECTOR4(BVH4InstanceMBIntersector4Chunk, BVHNIntersectorKChunk<4 COMMA 4 COMMA BVH_AN2_AN4D COMMA false COMMA ArrayIntersectorK_1<4 COMMA InstanceIntersectorKMB<4>> >));
+ IF_ENABLED_INSTANCE_ARRAY(DEFINE_INTERSECTOR4(BVH4InstanceArrayIntersector4Chunk, BVHNIntersectorKChunk<4 COMMA 4 COMMA BVH_AN1 COMMA false COMMA ArrayIntersectorK_1<4 COMMA InstanceArrayIntersectorK<4>> >));
+ IF_ENABLED_INSTANCE_ARRAY(DEFINE_INTERSECTOR4(BVH4InstanceArrayMBIntersector4Chunk, BVHNIntersectorKChunk<4 COMMA 4 COMMA BVH_AN2_AN4D COMMA false COMMA ArrayIntersectorK_1<4 COMMA InstanceArrayIntersectorKMB<4>> >));
+
IF_ENABLED_GRIDS(DEFINE_INTERSECTOR4(BVH4GridIntersector4HybridMoeller, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN1 COMMA false COMMA SubGridIntersectorKMoeller <4 COMMA 4 COMMA true> >));
//IF_ENABLED_GRIDS(DEFINE_INTERSECTOR4(BVH4GridIntersector4HybridMoeller, BVHNIntersectorKChunk<4 COMMA 4 COMMA BVH_AN1 COMMA false COMMA SubGridIntersectorKMoeller <4 COMMA 4 COMMA true> >));
diff --git a/thirdparty/embree/kernels/bvh/bvh_intersector_stream.cpp b/thirdparty/embree/kernels/bvh/bvh_intersector_stream.cpp
deleted file mode 100644
index 4a74d8468d..0000000000
--- a/thirdparty/embree/kernels/bvh/bvh_intersector_stream.cpp
+++ /dev/null
@@ -1,528 +0,0 @@
-// Copyright 2009-2021 Intel Corporation
-// SPDX-License-Identifier: Apache-2.0
-
-#include "bvh_intersector_stream.h"
-
-#include "../geometry/intersector_iterators.h"
-#include "../geometry/triangle_intersector.h"
-#include "../geometry/trianglev_intersector.h"
-#include "../geometry/trianglev_mb_intersector.h"
-#include "../geometry/trianglei_intersector.h"
-#include "../geometry/quadv_intersector.h"
-#include "../geometry/quadi_intersector.h"
-#include "../geometry/linei_intersector.h"
-#include "../geometry/subdivpatch1_intersector.h"
-#include "../geometry/object_intersector.h"
-#include "../geometry/instance_intersector.h"
-
-#include "../common/scene.h"
-#include <bitset>
-
-namespace embree
-{
- namespace isa
- {
- __aligned(64) static const int shiftTable[32] = {
- (int)1 << 0, (int)1 << 1, (int)1 << 2, (int)1 << 3, (int)1 << 4, (int)1 << 5, (int)1 << 6, (int)1 << 7,
- (int)1 << 8, (int)1 << 9, (int)1 << 10, (int)1 << 11, (int)1 << 12, (int)1 << 13, (int)1 << 14, (int)1 << 15,
- (int)1 << 16, (int)1 << 17, (int)1 << 18, (int)1 << 19, (int)1 << 20, (int)1 << 21, (int)1 << 22, (int)1 << 23,
- (int)1 << 24, (int)1 << 25, (int)1 << 26, (int)1 << 27, (int)1 << 28, (int)1 << 29, (int)1 << 30, (int)1 << 31
- };
-
- template<int N, int types, bool robust, typename PrimitiveIntersector>
- __forceinline void BVHNIntersectorStream<N, types, robust, PrimitiveIntersector>::intersect(Accel::Intersectors* __restrict__ This,
- RayHitN** inputPackets,
- size_t numOctantRays,
- IntersectContext* context)
- {
- /* we may traverse an empty BVH in case all geometry was invalid */
- BVH* __restrict__ bvh = (BVH*) This->ptr;
- if (bvh->root == BVH::emptyNode)
- return;
-
- // Only the coherent code path is implemented
- assert(context->isCoherent());
- intersectCoherent(This, (RayHitK<VSIZEL>**)inputPackets, numOctantRays, context);
- }
-
- template<int N, int types, bool robust, typename PrimitiveIntersector>
- template<int K>
- __forceinline void BVHNIntersectorStream<N, types, robust, PrimitiveIntersector>::intersectCoherent(Accel::Intersectors* __restrict__ This,
- RayHitK<K>** inputPackets,
- size_t numOctantRays,
- IntersectContext* context)
- {
- assert(context->isCoherent());
-
- BVH* __restrict__ bvh = (BVH*) This->ptr;
- __aligned(64) StackItemMaskCoherent stack[stackSizeSingle]; // stack of nodes
- assert(numOctantRays <= MAX_INTERNAL_STREAM_SIZE);
-
- __aligned(64) TravRayKStream<K, robust> packets[MAX_INTERNAL_STREAM_SIZE/K];
- __aligned(64) Frustum<robust> frustum;
-
- bool commonOctant = true;
- const size_t m_active = initPacketsAndFrustum((RayK<K>**)inputPackets, numOctantRays, packets, frustum, commonOctant);
- if (unlikely(m_active == 0)) return;
-
- /* case of non-common origin */
- if (unlikely(!commonOctant))
- {
- const size_t numPackets = (numOctantRays+K-1)/K;
- for (size_t i = 0; i < numPackets; i++)
- This->intersect(inputPackets[i]->tnear() <= inputPackets[i]->tfar, *inputPackets[i], context);
- return;
- }
-
- stack[0].mask = m_active;
- stack[0].parent = 0;
- stack[0].child = bvh->root;
-
- ///////////////////////////////////////////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////////////
-
- StackItemMaskCoherent* stackPtr = stack + 1;
-
- while (1) pop:
- {
- if (unlikely(stackPtr == stack)) break;
-
- STAT3(normal.trav_stack_pop,1,1,1);
- stackPtr--;
- /*! pop next node */
- NodeRef cur = NodeRef(stackPtr->child);
- size_t m_trav_active = stackPtr->mask;
- assert(m_trav_active);
- NodeRef parent = stackPtr->parent;
-
- while (1)
- {
- if (unlikely(cur.isLeaf())) break;
- const AABBNode* __restrict__ const node = cur.getAABBNode();
- parent = cur;
-
- __aligned(64) size_t maskK[N];
- for (size_t i = 0; i < N; i++)
- maskK[i] = m_trav_active;
- vfloat<N> dist;
- const size_t m_node_hit = traverseCoherentStream(m_trav_active, packets, node, frustum, maskK, dist);
- if (unlikely(m_node_hit == 0)) goto pop;
-
- BVHNNodeTraverserStreamHitCoherent<N, types>::traverseClosestHit(cur, m_trav_active, vbool<N>((int)m_node_hit), dist, (size_t*)maskK, stackPtr);
- assert(m_trav_active);
- }
-
- /* non-root and leaf => full culling test for all rays */
- if (unlikely(parent != 0 && cur.isLeaf()))
- {
- const AABBNode* __restrict__ const node = parent.getAABBNode();
- size_t boxID = 0xff;
- for (size_t i = 0; i < N; i++)
- if (node->child(i) == cur) { boxID = i; break; }
- assert(boxID < N);
- assert(cur == node->child(boxID));
- m_trav_active = intersectAABBNodePacket(m_trav_active, packets, node, boxID, frustum.nf);
- }
-
- /*! this is a leaf node */
- assert(cur != BVH::emptyNode);
- STAT3(normal.trav_leaves, 1, 1, 1);
- size_t num; PrimitiveK<K>* prim = (PrimitiveK<K>*)cur.leaf(num);
-
- size_t bits = m_trav_active;
-
- /*! intersect stream of rays with all primitives */
- size_t lazy_node = 0;
-#if defined(__SSE4_2__)
- STAT_USER(1,(popcnt(bits)+K-1)/K*4);
-#endif
- while(bits)
- {
- size_t i = bsf(bits) / K;
- const size_t m_isec = ((((size_t)1 << K)-1) << (i*K));
- assert(m_isec & bits);
- bits &= ~m_isec;
-
- TravRayKStream<K, robust>& p = packets[i];
- vbool<K> m_valid = p.tnear <= p.tfar;
- PrimitiveIntersectorK<K>::intersectK(m_valid, This, *inputPackets[i], context, prim, num, lazy_node);
- p.tfar = min(p.tfar, inputPackets[i]->tfar);
- };
-
- } // traversal + intersection
- }
-
- template<int N, int types, bool robust, typename PrimitiveIntersector>
- __forceinline void BVHNIntersectorStream<N, types, robust, PrimitiveIntersector>::occluded(Accel::Intersectors* __restrict__ This,
- RayN** inputPackets,
- size_t numOctantRays,
- IntersectContext* context)
- {
- /* we may traverse an empty BVH in case all geometry was invalid */
- BVH* __restrict__ bvh = (BVH*) This->ptr;
- if (bvh->root == BVH::emptyNode)
- return;
-
- if (unlikely(context->isCoherent()))
- occludedCoherent(This, (RayK<VSIZEL>**)inputPackets, numOctantRays, context);
- else
- occludedIncoherent(This, (RayK<VSIZEX>**)inputPackets, numOctantRays, context);
- }
-
- template<int N, int types, bool robust, typename PrimitiveIntersector>
- template<int K>
- __noinline void BVHNIntersectorStream<N, types, robust, PrimitiveIntersector>::occludedCoherent(Accel::Intersectors* __restrict__ This,
- RayK<K>** inputPackets,
- size_t numOctantRays,
- IntersectContext* context)
- {
- assert(context->isCoherent());
-
- BVH* __restrict__ bvh = (BVH*)This->ptr;
- __aligned(64) StackItemMaskCoherent stack[stackSizeSingle]; // stack of nodes
- assert(numOctantRays <= MAX_INTERNAL_STREAM_SIZE);
-
- /* inactive rays should have been filtered out before */
- __aligned(64) TravRayKStream<K, robust> packets[MAX_INTERNAL_STREAM_SIZE/K];
- __aligned(64) Frustum<robust> frustum;
-
- bool commonOctant = true;
- size_t m_active = initPacketsAndFrustum(inputPackets, numOctantRays, packets, frustum, commonOctant);
-
- /* valid rays */
- if (unlikely(m_active == 0)) return;
-
- /* case of non-common origin */
- if (unlikely(!commonOctant))
- {
- const size_t numPackets = (numOctantRays+K-1)/K;
- for (size_t i = 0; i < numPackets; i++)
- This->occluded(inputPackets[i]->tnear() <= inputPackets[i]->tfar, *inputPackets[i], context);
- return;
- }
-
- stack[0].mask = m_active;
- stack[0].parent = 0;
- stack[0].child = bvh->root;
-
- ///////////////////////////////////////////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////////////
-
- StackItemMaskCoherent* stackPtr = stack + 1;
-
- while (1) pop:
- {
- if (unlikely(stackPtr == stack)) break;
-
- STAT3(normal.trav_stack_pop,1,1,1);
- stackPtr--;
- /*! pop next node */
- NodeRef cur = NodeRef(stackPtr->child);
- size_t m_trav_active = stackPtr->mask & m_active;
- if (unlikely(!m_trav_active)) continue;
- assert(m_trav_active);
- NodeRef parent = stackPtr->parent;
-
- while (1)
- {
- if (unlikely(cur.isLeaf())) break;
- const AABBNode* __restrict__ const node = cur.getAABBNode();
- parent = cur;
-
- __aligned(64) size_t maskK[N];
- for (size_t i = 0; i < N; i++)
- maskK[i] = m_trav_active;
-
- vfloat<N> dist;
- const size_t m_node_hit = traverseCoherentStream(m_trav_active, packets, node, frustum, maskK, dist);
- if (unlikely(m_node_hit == 0)) goto pop;
-
- BVHNNodeTraverserStreamHitCoherent<N, types>::traverseAnyHit(cur, m_trav_active, vbool<N>((int)m_node_hit), (size_t*)maskK, stackPtr);
- assert(m_trav_active);
- }
-
- /* non-root and leaf => full culling test for all rays */
- if (unlikely(parent != 0 && cur.isLeaf()))
- {
- const AABBNode* __restrict__ const node = parent.getAABBNode();
- size_t boxID = 0xff;
- for (size_t i = 0; i < N; i++)
- if (node->child(i) == cur) { boxID = i; break; }
- assert(boxID < N);
- assert(cur == node->child(boxID));
- m_trav_active = intersectAABBNodePacket(m_trav_active, packets, node, boxID, frustum.nf);
- }
-
- /*! this is a leaf node */
- assert(cur != BVH::emptyNode);
- STAT3(normal.trav_leaves, 1, 1, 1);
- size_t num; PrimitiveK<K>* prim = (PrimitiveK<K>*)cur.leaf(num);
-
- size_t bits = m_trav_active & m_active;
- /*! intersect stream of rays with all primitives */
- size_t lazy_node = 0;
-#if defined(__SSE4_2__)
- STAT_USER(1,(popcnt(bits)+K-1)/K*4);
-#endif
- while (bits)
- {
- size_t i = bsf(bits) / K;
- const size_t m_isec = ((((size_t)1 << K)-1) << (i*K));
- assert(m_isec & bits);
- bits &= ~m_isec;
- TravRayKStream<K, robust>& p = packets[i];
- vbool<K> m_valid = p.tnear <= p.tfar;
- vbool<K> m_hit = PrimitiveIntersectorK<K>::occludedK(m_valid, This, *inputPackets[i], context, prim, num, lazy_node);
- inputPackets[i]->tfar = select(m_hit & m_valid, vfloat<K>(neg_inf), inputPackets[i]->tfar);
- m_active &= ~((size_t)movemask(m_hit) << (i*K));
- }
-
- } // traversal + intersection
- }
-
-
- template<int N, int types, bool robust, typename PrimitiveIntersector>
- template<int K>
- __forceinline void BVHNIntersectorStream<N, types, robust, PrimitiveIntersector>::occludedIncoherent(Accel::Intersectors* __restrict__ This,
- RayK<K>** inputPackets,
- size_t numOctantRays,
- IntersectContext* context)
- {
- assert(!context->isCoherent());
- assert(types & BVH_FLAG_ALIGNED_NODE);
-
- __aligned(64) TravRayKStream<K,robust> packet[MAX_INTERNAL_STREAM_SIZE/K];
-
- assert(numOctantRays <= 32);
- const size_t numPackets = (numOctantRays+K-1)/K;
- size_t m_active = 0;
- for (size_t i = 0; i < numPackets; i++)
- {
- const vfloat<K> tnear = inputPackets[i]->tnear();
- const vfloat<K> tfar = inputPackets[i]->tfar;
- vbool<K> m_valid = (tnear <= tfar) & (tnear >= 0.0f);
- m_active |= (size_t)movemask(m_valid) << (K*i);
- const Vec3vf<K>& org = inputPackets[i]->org;
- const Vec3vf<K>& dir = inputPackets[i]->dir;
- vfloat<K> packet_min_dist = max(tnear, 0.0f);
- vfloat<K> packet_max_dist = select(m_valid, tfar, neg_inf);
- new (&packet[i]) TravRayKStream<K,robust>(org, dir, packet_min_dist, packet_max_dist);
- }
-
- BVH* __restrict__ bvh = (BVH*)This->ptr;
-
- StackItemMaskT<NodeRef> stack[stackSizeSingle]; // stack of nodes
- StackItemMaskT<NodeRef>* stackPtr = stack + 1; // current stack pointer
- stack[0].ptr = bvh->root;
- stack[0].mask = m_active;
-
- size_t terminated = ~m_active;
-
- /* near/far offsets based on first ray */
- const NearFarPrecalculations nf(Vec3fa(packet[0].rdir.x[0], packet[0].rdir.y[0], packet[0].rdir.z[0]), N);
-
- while (1) pop:
- {
- if (unlikely(stackPtr == stack)) break;
- STAT3(shadow.trav_stack_pop,1,1,1);
- stackPtr--;
- NodeRef cur = NodeRef(stackPtr->ptr);
- size_t cur_mask = stackPtr->mask & (~terminated);
- if (unlikely(cur_mask == 0)) continue;
-
- while (true)
- {
- /*! stop if we found a leaf node */
- if (unlikely(cur.isLeaf())) break;
- const AABBNode* __restrict__ const node = cur.getAABBNode();
-
- const vint<N> vmask = traverseIncoherentStream(cur_mask, packet, node, nf, shiftTable);
-
- size_t mask = movemask(vmask != vint<N>(zero));
- if (unlikely(mask == 0)) goto pop;
-
- __aligned(64) unsigned int child_mask[N];
- vint<N>::storeu(child_mask, vmask); // this explicit store here causes much better code generation
-
- /*! one child is hit, continue with that child */
- size_t r = bscf(mask);
- assert(r < N);
- cur = node->child(r);
- BVHN<N>::prefetch(cur,types);
- cur_mask = child_mask[r];
-
- /* simple in order sequence */
- assert(cur != BVH::emptyNode);
- if (likely(mask == 0)) continue;
- stackPtr->ptr = cur;
- stackPtr->mask = cur_mask;
- stackPtr++;
-
- for (; ;)
- {
- r = bscf(mask);
- assert(r < N);
-
- cur = node->child(r);
- BVHN<N>::prefetch(cur,types);
- cur_mask = child_mask[r];
- assert(cur != BVH::emptyNode);
- if (likely(mask == 0)) break;
- stackPtr->ptr = cur;
- stackPtr->mask = cur_mask;
- stackPtr++;
- }
- }
-
- /*! this is a leaf node */
- assert(cur != BVH::emptyNode);
- STAT3(shadow.trav_leaves,1,1,1);
- size_t num; PrimitiveK<K>* prim = (PrimitiveK<K>*)cur.leaf(num);
-
- size_t bits = cur_mask;
- size_t lazy_node = 0;
-
- for (; bits != 0;)
- {
- const size_t rayID = bscf(bits);
-
- RayK<K> &ray = *inputPackets[rayID / K];
- const size_t k = rayID % K;
- if (PrimitiveIntersectorK<K>::occluded(This, ray, k, context, prim, num, lazy_node))
- {
- ray.tfar[k] = neg_inf;
- terminated |= (size_t)1 << rayID;
- }
-
- /* lazy node */
- if (unlikely(lazy_node))
- {
- stackPtr->ptr = lazy_node;
- stackPtr->mask = cur_mask;
- stackPtr++;
- }
- }
-
- if (unlikely(terminated == (size_t)-1)) break;
- }
- }
-
- ////////////////////////////////////////////////////////////////////////////////
- /// ArrayIntersectorKStream Definitions
- ////////////////////////////////////////////////////////////////////////////////
-
- template<bool filter>
- struct Triangle4IntersectorStreamMoeller {
- template<int K> using Type = ArrayIntersectorKStream<K,TriangleMIntersectorKMoeller<4 COMMA K COMMA true>>;
- };
-
- template<bool filter>
- struct Triangle4vIntersectorStreamPluecker {
- template<int K> using Type = ArrayIntersectorKStream<K,TriangleMvIntersectorKPluecker<4 COMMA K COMMA true>>;
- };
-
- template<bool filter>
- struct Triangle4iIntersectorStreamMoeller {
- template<int K> using Type = ArrayIntersectorKStream<K,TriangleMiIntersectorKMoeller<4 COMMA K COMMA true>>;
- };
-
- template<bool filter>
- struct Triangle4iIntersectorStreamPluecker {
- template<int K> using Type = ArrayIntersectorKStream<K,TriangleMiIntersectorKPluecker<4 COMMA K COMMA true>>;
- };
-
- template<bool filter>
- struct Quad4vIntersectorStreamMoeller {
- template<int K> using Type = ArrayIntersectorKStream<K,QuadMvIntersectorKMoeller<4 COMMA K COMMA true>>;
- };
-
- template<bool filter>
- struct Quad4iIntersectorStreamMoeller {
- template<int K> using Type = ArrayIntersectorKStream<K,QuadMiIntersectorKMoeller<4 COMMA K COMMA true>>;
- };
-
- template<bool filter>
- struct Quad4vIntersectorStreamPluecker {
- template<int K> using Type = ArrayIntersectorKStream<K,QuadMvIntersectorKPluecker<4 COMMA K COMMA true>>;
- };
-
- template<bool filter>
- struct Quad4iIntersectorStreamPluecker {
- template<int K> using Type = ArrayIntersectorKStream<K,QuadMiIntersectorKPluecker<4 COMMA K COMMA true>>;
- };
-
- struct ObjectIntersectorStream {
- template<int K> using Type = ArrayIntersectorKStream<K,ObjectIntersectorK<K COMMA false>>;
- };
-
- struct InstanceIntersectorStream {
- template<int K> using Type = ArrayIntersectorKStream<K,InstanceIntersectorK<K>>;
- };
-
- // =====================================================================================================
- // =====================================================================================================
- // =====================================================================================================
-
- template<int N>
- void BVHNIntersectorStreamPacketFallback<N>::intersect(Accel::Intersectors* __restrict__ This,
- RayHitN** inputRays,
- size_t numTotalRays,
- IntersectContext* context)
- {
- if (unlikely(context->isCoherent()))
- intersectK(This, (RayHitK<VSIZEL>**)inputRays, numTotalRays, context);
- else
- intersectK(This, (RayHitK<VSIZEX>**)inputRays, numTotalRays, context);
- }
-
- template<int N>
- void BVHNIntersectorStreamPacketFallback<N>::occluded(Accel::Intersectors* __restrict__ This,
- RayN** inputRays,
- size_t numTotalRays,
- IntersectContext* context)
- {
- if (unlikely(context->isCoherent()))
- occludedK(This, (RayK<VSIZEL>**)inputRays, numTotalRays, context);
- else
- occludedK(This, (RayK<VSIZEX>**)inputRays, numTotalRays, context);
- }
-
- template<int N>
- template<int K>
- __noinline void BVHNIntersectorStreamPacketFallback<N>::intersectK(Accel::Intersectors* __restrict__ This,
- RayHitK<K>** inputRays,
- size_t numTotalRays,
- IntersectContext* context)
- {
- /* fallback to packets */
- for (size_t i = 0; i < numTotalRays; i += K)
- {
- const vint<K> vi = vint<K>(int(i)) + vint<K>(step);
- vbool<K> valid = vi < vint<K>(int(numTotalRays));
- RayHitK<K>& ray = *(inputRays[i / K]);
- valid &= ray.tnear() <= ray.tfar;
- This->intersect(valid, ray, context);
- }
- }
-
- template<int N>
- template<int K>
- __noinline void BVHNIntersectorStreamPacketFallback<N>::occludedK(Accel::Intersectors* __restrict__ This,
- RayK<K>** inputRays,
- size_t numTotalRays,
- IntersectContext* context)
- {
- /* fallback to packets */
- for (size_t i = 0; i < numTotalRays; i += K)
- {
- const vint<K> vi = vint<K>(int(i)) + vint<K>(step);
- vbool<K> valid = vi < vint<K>(int(numTotalRays));
- RayK<K>& ray = *(inputRays[i / K]);
- valid &= ray.tnear() <= ray.tfar;
- This->occluded(valid, ray, context);
- }
- }
- }
-}
diff --git a/thirdparty/embree/kernels/bvh/bvh_intersector_stream.h b/thirdparty/embree/kernels/bvh/bvh_intersector_stream.h
deleted file mode 100644
index c7e040fadb..0000000000
--- a/thirdparty/embree/kernels/bvh/bvh_intersector_stream.h
+++ /dev/null
@@ -1,281 +0,0 @@
-// Copyright 2009-2021 Intel Corporation
-// SPDX-License-Identifier: Apache-2.0
-
-#pragma once
-
-#include "node_intersector_packet_stream.h"
-#include "node_intersector_frustum.h"
-#include "bvh_traverser_stream.h"
-
-namespace embree
-{
- namespace isa
- {
- /*! BVH ray stream intersector. */
- template<int N, int types, bool robust, typename PrimitiveIntersector>
- class BVHNIntersectorStream
- {
- /* shortcuts for frequently used types */
- template<int K> using PrimitiveIntersectorK = typename PrimitiveIntersector::template Type<K>;
- template<int K> using PrimitiveK = typename PrimitiveIntersectorK<K>::PrimitiveK;
- typedef BVHN<N> BVH;
- typedef typename BVH::NodeRef NodeRef;
- typedef typename BVH::BaseNode BaseNode;
- typedef typename BVH::AABBNode AABBNode;
- typedef typename BVH::AABBNodeMB AABBNodeMB;
-
- template<int K>
- __forceinline static size_t initPacketsAndFrustum(RayK<K>** inputPackets, size_t numOctantRays,
- TravRayKStream<K, robust>* packets, Frustum<robust>& frustum, bool& commonOctant)
- {
- const size_t numPackets = (numOctantRays+K-1)/K;
-
- Vec3vf<K> tmp_min_rdir(pos_inf);
- Vec3vf<K> tmp_max_rdir(neg_inf);
- Vec3vf<K> tmp_min_org(pos_inf);
- Vec3vf<K> tmp_max_org(neg_inf);
- vfloat<K> tmp_min_dist(pos_inf);
- vfloat<K> tmp_max_dist(neg_inf);
-
- size_t m_active = 0;
- for (size_t i = 0; i < numPackets; i++)
- {
- const vfloat<K> tnear = inputPackets[i]->tnear();
- const vfloat<K> tfar = inputPackets[i]->tfar;
- vbool<K> m_valid = (tnear <= tfar) & (tnear >= 0.0f);
-
-#if defined(EMBREE_IGNORE_INVALID_RAYS)
- m_valid &= inputPackets[i]->valid();
-#endif
-
- m_active |= (size_t)movemask(m_valid) << (i*K);
-
- vfloat<K> packet_min_dist = max(tnear, 0.0f);
- vfloat<K> packet_max_dist = select(m_valid, tfar, neg_inf);
- tmp_min_dist = min(tmp_min_dist, packet_min_dist);
- tmp_max_dist = max(tmp_max_dist, packet_max_dist);
-
- const Vec3vf<K>& org = inputPackets[i]->org;
- const Vec3vf<K>& dir = inputPackets[i]->dir;
-
- new (&packets[i]) TravRayKStream<K, robust>(org, dir, packet_min_dist, packet_max_dist);
-
- tmp_min_rdir = min(tmp_min_rdir, select(m_valid, packets[i].rdir, Vec3vf<K>(pos_inf)));
- tmp_max_rdir = max(tmp_max_rdir, select(m_valid, packets[i].rdir, Vec3vf<K>(neg_inf)));
- tmp_min_org = min(tmp_min_org , select(m_valid,org , Vec3vf<K>(pos_inf)));
- tmp_max_org = max(tmp_max_org , select(m_valid,org , Vec3vf<K>(neg_inf)));
- }
-
- m_active &= (numOctantRays == (8 * sizeof(size_t))) ? (size_t)-1 : (((size_t)1 << numOctantRays)-1);
-
-
- const Vec3fa reduced_min_rdir(reduce_min(tmp_min_rdir.x),
- reduce_min(tmp_min_rdir.y),
- reduce_min(tmp_min_rdir.z));
-
- const Vec3fa reduced_max_rdir(reduce_max(tmp_max_rdir.x),
- reduce_max(tmp_max_rdir.y),
- reduce_max(tmp_max_rdir.z));
-
- const Vec3fa reduced_min_origin(reduce_min(tmp_min_org.x),
- reduce_min(tmp_min_org.y),
- reduce_min(tmp_min_org.z));
-
- const Vec3fa reduced_max_origin(reduce_max(tmp_max_org.x),
- reduce_max(tmp_max_org.y),
- reduce_max(tmp_max_org.z));
-
- commonOctant =
- (reduced_max_rdir.x < 0.0f || reduced_min_rdir.x >= 0.0f) &&
- (reduced_max_rdir.y < 0.0f || reduced_min_rdir.y >= 0.0f) &&
- (reduced_max_rdir.z < 0.0f || reduced_min_rdir.z >= 0.0f);
-
- const float frustum_min_dist = reduce_min(tmp_min_dist);
- const float frustum_max_dist = reduce_max(tmp_max_dist);
-
- frustum.init(reduced_min_origin, reduced_max_origin,
- reduced_min_rdir, reduced_max_rdir,
- frustum_min_dist, frustum_max_dist,
- N);
-
- return m_active;
- }
-
- template<int K>
- __forceinline static size_t intersectAABBNodePacket(size_t m_active,
- const TravRayKStream<K,robust>* packets,
- const AABBNode* __restrict__ node,
- size_t boxID,
- const NearFarPrecalculations& nf)
- {
- assert(m_active);
- const size_t startPacketID = bsf(m_active) / K;
- const size_t endPacketID = bsr(m_active) / K;
- size_t m_trav_active = 0;
- for (size_t i = startPacketID; i <= endPacketID; i++)
- {
- const size_t m_hit = intersectNodeK<N>(node, boxID, packets[i], nf);
- m_trav_active |= m_hit << (i*K);
- }
- return m_trav_active;
- }
-
- template<int K>
- __forceinline static size_t traverseCoherentStream(size_t m_active,
- TravRayKStream<K, robust>* packets,
- const AABBNode* __restrict__ node,
- const Frustum<robust>& frustum,
- size_t* maskK,
- vfloat<N>& dist)
- {
- size_t m_node_hit = intersectNodeFrustum<N>(node, frustum, dist);
- const size_t first_index = bsf(m_active);
- const size_t first_packetID = first_index / K;
- const size_t first_rayID = first_index % K;
- size_t m_first_hit = intersectNode1<N>(node, packets[first_packetID], first_rayID, frustum.nf);
-
- /* this make traversal independent of the ordering of rays */
- size_t m_node = m_node_hit ^ m_first_hit;
- while (unlikely(m_node))
- {
- const size_t boxID = bscf(m_node);
- const size_t m_current = m_active & intersectAABBNodePacket(m_active, packets, node, boxID, frustum.nf);
- m_node_hit ^= m_current ? (size_t)0 : ((size_t)1 << boxID);
- maskK[boxID] = m_current;
- }
- return m_node_hit;
- }
-
- // TODO: explicit 16-wide path for KNL
- template<int K>
- __forceinline static vint<N> traverseIncoherentStream(size_t m_active,
- TravRayKStreamFast<K>* __restrict__ packets,
- const AABBNode* __restrict__ node,
- const NearFarPrecalculations& nf,
- const int shiftTable[32])
- {
- const vfloat<N> bminX = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.nearX));
- const vfloat<N> bminY = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.nearY));
- const vfloat<N> bminZ = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.nearZ));
- const vfloat<N> bmaxX = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.farX));
- const vfloat<N> bmaxY = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.farY));
- const vfloat<N> bmaxZ = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.farZ));
- assert(m_active);
- vint<N> vmask(zero);
- do
- {
- STAT3(shadow.trav_nodes,1,1,1);
- const size_t rayID = bscf(m_active);
- assert(rayID < MAX_INTERNAL_STREAM_SIZE);
- TravRayKStream<K,robust> &p = packets[rayID / K];
- const size_t i = rayID % K;
- const vint<N> bitmask(shiftTable[rayID]);
-
-#if defined (__aarch64__)
- const vfloat<N> tNearX = madd(bminX, p.rdir.x[i], p.neg_org_rdir.x[i]);
- const vfloat<N> tNearY = madd(bminY, p.rdir.y[i], p.neg_org_rdir.y[i]);
- const vfloat<N> tNearZ = madd(bminZ, p.rdir.z[i], p.neg_org_rdir.z[i]);
- const vfloat<N> tFarX = madd(bmaxX, p.rdir.x[i], p.neg_org_rdir.x[i]);
- const vfloat<N> tFarY = madd(bmaxY, p.rdir.y[i], p.neg_org_rdir.y[i]);
- const vfloat<N> tFarZ = madd(bmaxZ, p.rdir.z[i], p.neg_org_rdir.z[i]);
-#else
- const vfloat<N> tNearX = msub(bminX, p.rdir.x[i], p.org_rdir.x[i]);
- const vfloat<N> tNearY = msub(bminY, p.rdir.y[i], p.org_rdir.y[i]);
- const vfloat<N> tNearZ = msub(bminZ, p.rdir.z[i], p.org_rdir.z[i]);
- const vfloat<N> tFarX = msub(bmaxX, p.rdir.x[i], p.org_rdir.x[i]);
- const vfloat<N> tFarY = msub(bmaxY, p.rdir.y[i], p.org_rdir.y[i]);
- const vfloat<N> tFarZ = msub(bmaxZ, p.rdir.z[i], p.org_rdir.z[i]);
-#endif
-
- const vfloat<N> tNear = maxi(tNearX, tNearY, tNearZ, vfloat<N>(p.tnear[i]));
- const vfloat<N> tFar = mini(tFarX , tFarY , tFarZ, vfloat<N>(p.tfar[i]));
-
- const vbool<N> hit_mask = tNear <= tFar;
-#if defined(__AVX2__)
- vmask = vmask | (bitmask & vint<N>(hit_mask));
-#else
- vmask = select(hit_mask, vmask | bitmask, vmask);
-#endif
- } while(m_active);
- return vmask;
- }
-
- template<int K>
- __forceinline static vint<N> traverseIncoherentStream(size_t m_active,
- TravRayKStreamRobust<K>* __restrict__ packets,
- const AABBNode* __restrict__ node,
- const NearFarPrecalculations& nf,
- const int shiftTable[32])
- {
- const vfloat<N> bminX = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.nearX));
- const vfloat<N> bminY = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.nearY));
- const vfloat<N> bminZ = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.nearZ));
- const vfloat<N> bmaxX = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.farX));
- const vfloat<N> bmaxY = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.farY));
- const vfloat<N> bmaxZ = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.farZ));
- assert(m_active);
- vint<N> vmask(zero);
- do
- {
- STAT3(shadow.trav_nodes,1,1,1);
- const size_t rayID = bscf(m_active);
- assert(rayID < MAX_INTERNAL_STREAM_SIZE);
- TravRayKStream<K,robust> &p = packets[rayID / K];
- const size_t i = rayID % K;
- const vint<N> bitmask(shiftTable[rayID]);
- const vfloat<N> tNearX = (bminX - p.org.x[i]) * p.rdir.x[i];
- const vfloat<N> tNearY = (bminY - p.org.y[i]) * p.rdir.y[i];
- const vfloat<N> tNearZ = (bminZ - p.org.z[i]) * p.rdir.z[i];
- const vfloat<N> tFarX = (bmaxX - p.org.x[i]) * p.rdir.x[i];
- const vfloat<N> tFarY = (bmaxY - p.org.y[i]) * p.rdir.y[i];
- const vfloat<N> tFarZ = (bmaxZ - p.org.z[i]) * p.rdir.z[i];
- const vfloat<N> tNear = maxi(tNearX, tNearY, tNearZ, vfloat<N>(p.tnear[i]));
- const vfloat<N> tFar = mini(tFarX , tFarY , tFarZ, vfloat<N>(p.tfar[i]));
- const float round_down = 1.0f-2.0f*float(ulp);
- const float round_up = 1.0f+2.0f*float(ulp);
- const vbool<N> hit_mask = round_down*tNear <= round_up*tFar;
-#if defined(__AVX2__)
- vmask = vmask | (bitmask & vint<N>(hit_mask));
-#else
- vmask = select(hit_mask, vmask | bitmask, vmask);
-#endif
- } while(m_active);
- return vmask;
- }
-
-
- static const size_t stackSizeSingle = 1+(N-1)*BVH::maxDepth;
-
- public:
- static void intersect(Accel::Intersectors* This, RayHitN** inputRays, size_t numRays, IntersectContext* context);
- static void occluded (Accel::Intersectors* This, RayN** inputRays, size_t numRays, IntersectContext* context);
-
- private:
- template<int K>
- static void intersectCoherent(Accel::Intersectors* This, RayHitK<K>** inputRays, size_t numRays, IntersectContext* context);
-
- template<int K>
- static void occludedCoherent(Accel::Intersectors* This, RayK<K>** inputRays, size_t numRays, IntersectContext* context);
-
- template<int K>
- static void occludedIncoherent(Accel::Intersectors* This, RayK<K>** inputRays, size_t numRays, IntersectContext* context);
- };
-
-
- /*! BVH ray stream intersector with direct fallback to packets. */
- template<int N>
- class BVHNIntersectorStreamPacketFallback
- {
- public:
- static void intersect(Accel::Intersectors* This, RayHitN** inputRays, size_t numRays, IntersectContext* context);
- static void occluded (Accel::Intersectors* This, RayN** inputRays, size_t numRays, IntersectContext* context);
-
- private:
- template<int K>
- static void intersectK(Accel::Intersectors* This, RayHitK<K>** inputRays, size_t numRays, IntersectContext* context);
-
- template<int K>
- static void occludedK(Accel::Intersectors* This, RayK<K>** inputRays, size_t numRays, IntersectContext* context);
- };
- }
-}
diff --git a/thirdparty/embree/kernels/bvh/bvh_intersector_stream_bvh4.cpp b/thirdparty/embree/kernels/bvh/bvh_intersector_stream_bvh4.cpp
deleted file mode 100644
index c3e5f137b8..0000000000
--- a/thirdparty/embree/kernels/bvh/bvh_intersector_stream_bvh4.cpp
+++ /dev/null
@@ -1,36 +0,0 @@
-// Copyright 2009-2021 Intel Corporation
-// SPDX-License-Identifier: Apache-2.0
-
-#include "bvh_intersector_stream.cpp"
-
-namespace embree
-{
- namespace isa
- {
-
- ////////////////////////////////////////////////////////////////////////////////
- /// General BVHIntersectorStreamPacketFallback Intersector
- ////////////////////////////////////////////////////////////////////////////////
-
- DEFINE_INTERSECTORN(BVH4IntersectorStreamPacketFallback,BVHNIntersectorStreamPacketFallback<4>);
-
- ////////////////////////////////////////////////////////////////////////////////
- /// BVH4IntersectorStream Definitions
- ////////////////////////////////////////////////////////////////////////////////
-
- IF_ENABLED_TRIS(DEFINE_INTERSECTORN(BVH4Triangle4iIntersectorStreamMoeller, BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA false COMMA Triangle4iIntersectorStreamMoeller<true>>));
- IF_ENABLED_TRIS(DEFINE_INTERSECTORN(BVH4Triangle4vIntersectorStreamPluecker, BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA true COMMA Triangle4vIntersectorStreamPluecker<true>>));
- IF_ENABLED_TRIS(DEFINE_INTERSECTORN(BVH4Triangle4iIntersectorStreamPluecker, BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA true COMMA Triangle4iIntersectorStreamPluecker<true>>));
- IF_ENABLED_TRIS(DEFINE_INTERSECTORN(BVH4Triangle4IntersectorStreamMoeller, BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA false COMMA Triangle4IntersectorStreamMoeller<true>>));
- IF_ENABLED_TRIS(DEFINE_INTERSECTORN(BVH4Triangle4IntersectorStreamMoellerNoFilter, BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA false COMMA Triangle4IntersectorStreamMoeller<false>>));
-
- IF_ENABLED_QUADS(DEFINE_INTERSECTORN(BVH4Quad4vIntersectorStreamMoeller, BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA false COMMA Quad4vIntersectorStreamMoeller<true>>));
- IF_ENABLED_QUADS(DEFINE_INTERSECTORN(BVH4Quad4vIntersectorStreamMoellerNoFilter,BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA false COMMA Quad4vIntersectorStreamMoeller<false>>));
- IF_ENABLED_QUADS(DEFINE_INTERSECTORN(BVH4Quad4iIntersectorStreamMoeller, BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA false COMMA Quad4iIntersectorStreamMoeller<true>>));
- IF_ENABLED_QUADS(DEFINE_INTERSECTORN(BVH4Quad4vIntersectorStreamPluecker, BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA true COMMA Quad4vIntersectorStreamPluecker<true>>));
- IF_ENABLED_QUADS(DEFINE_INTERSECTORN(BVH4Quad4iIntersectorStreamPluecker, BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA true COMMA Quad4iIntersectorStreamPluecker<true>>));
-
- IF_ENABLED_USER(DEFINE_INTERSECTORN(BVH4VirtualIntersectorStream,BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA false COMMA ObjectIntersectorStream>));
- IF_ENABLED_INSTANCE(DEFINE_INTERSECTORN(BVH4InstanceIntersectorStream,BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA false COMMA InstanceIntersectorStream>));
- }
-}
diff --git a/thirdparty/embree/kernels/bvh/bvh_intersector_stream_filters.cpp b/thirdparty/embree/kernels/bvh/bvh_intersector_stream_filters.cpp
deleted file mode 100644
index b858eb163f..0000000000
--- a/thirdparty/embree/kernels/bvh/bvh_intersector_stream_filters.cpp
+++ /dev/null
@@ -1,657 +0,0 @@
-// Copyright 2009-2021 Intel Corporation
-// SPDX-License-Identifier: Apache-2.0
-
-#include "bvh_intersector_stream_filters.h"
-#include "bvh_intersector_stream.h"
-
-namespace embree
-{
- namespace isa
- {
- template<int K, bool intersect>
- __noinline void RayStreamFilter::filterAOS(Scene* scene, void* _rayN, size_t N, size_t stride, IntersectContext* context)
- {
- RayStreamAOS rayN(_rayN);
-
- /* use fast path for coherent ray mode */
- if (unlikely(context->isCoherent()))
- {
- __aligned(64) RayTypeK<K, intersect> rays[MAX_INTERNAL_STREAM_SIZE / K];
- __aligned(64) RayTypeK<K, intersect>* rayPtrs[MAX_INTERNAL_STREAM_SIZE / K];
-
- for (size_t i = 0; i < N; i += MAX_INTERNAL_STREAM_SIZE)
- {
- const size_t size = min(N - i, MAX_INTERNAL_STREAM_SIZE);
-
- /* convert from AOS to SOA */
- for (size_t j = 0; j < size; j += K)
- {
- const vint<K> vij = vint<K>(int(i+j)) + vint<K>(step);
- const vbool<K> valid = vij < vint<K>(int(N));
- const vint<K> offset = vij * int(stride);
- const size_t packetIndex = j / K;
-
- RayTypeK<K, intersect> ray = rayN.getRayByOffset<K>(valid, offset);
- ray.tnear() = select(valid, ray.tnear(), zero);
- ray.tfar = select(valid, ray.tfar, neg_inf);
-
- rays[packetIndex] = ray;
- rayPtrs[packetIndex] = &rays[packetIndex]; // rayPtrs might get reordered for occludedN
- }
-
- /* trace stream */
- scene->intersectors.intersectN(rayPtrs, size, context);
-
- /* convert from SOA to AOS */
- for (size_t j = 0; j < size; j += K)
- {
- const vint<K> vij = vint<K>(int(i+j)) + vint<K>(step);
- const vbool<K> valid = vij < vint<K>(int(N));
- const vint<K> offset = vij * int(stride);
- const size_t packetIndex = j / K;
- rayN.setHitByOffset(valid, offset, rays[packetIndex]);
- }
- }
- }
- else if (unlikely(!intersect))
- {
- /* octant sorting for occlusion rays */
- __aligned(64) unsigned int octants[8][MAX_INTERNAL_STREAM_SIZE];
- __aligned(64) RayK<K> rays[MAX_INTERNAL_STREAM_SIZE / K];
- __aligned(64) RayK<K>* rayPtrs[MAX_INTERNAL_STREAM_SIZE / K];
-
- unsigned int raysInOctant[8];
- for (unsigned int i = 0; i < 8; i++)
- raysInOctant[i] = 0;
- size_t inputRayID = 0;
-
- for (;;)
- {
- int curOctant = -1;
-
- /* sort rays into octants */
- for (; inputRayID < N;)
- {
- const Ray& ray = rayN.getRayByOffset(inputRayID * stride);
-
- /* skip invalid rays */
- if (unlikely(ray.tnear() > ray.tfar || ray.tfar < 0.0f)) { inputRayID++; continue; } // ignore invalid or already occluded rays
-#if defined(EMBREE_IGNORE_INVALID_RAYS)
- if (unlikely(!ray.valid())) { inputRayID++; continue; }
-#endif
-
- const unsigned int octantID = movemask(vfloat4(Vec3fa(ray.dir)) < 0.0f) & 0x7;
-
- assert(octantID < 8);
- octants[octantID][raysInOctant[octantID]++] = (unsigned int)inputRayID;
- inputRayID++;
- if (unlikely(raysInOctant[octantID] == MAX_INTERNAL_STREAM_SIZE))
- {
- curOctant = octantID;
- break;
- }
- }
-
- /* need to flush rays in octant? */
- if (unlikely(curOctant == -1))
- {
- for (unsigned int i = 0; i < 8; i++)
- if (raysInOctant[i]) { curOctant = i; break; }
- }
-
- /* all rays traced? */
- if (unlikely(curOctant == -1))
- break;
-
- unsigned int* const rayIDs = &octants[curOctant][0];
- const unsigned int numOctantRays = raysInOctant[curOctant];
- assert(numOctantRays);
-
- for (unsigned int j = 0; j < numOctantRays; j += K)
- {
- const vint<K> vi = vint<K>(int(j)) + vint<K>(step);
- const vbool<K> valid = vi < vint<K>(int(numOctantRays));
- const vint<K> offset = *(vint<K>*)&rayIDs[j] * int(stride);
- RayK<K>& ray = rays[j/K];
- rayPtrs[j/K] = &ray;
- ray = rayN.getRayByOffset<K>(valid, offset);
- ray.tnear() = select(valid, ray.tnear(), zero);
- ray.tfar = select(valid, ray.tfar, neg_inf);
- }
-
- scene->intersectors.occludedN(rayPtrs, numOctantRays, context);
-
- for (unsigned int j = 0; j < numOctantRays; j += K)
- {
- const vint<K> vi = vint<K>(int(j)) + vint<K>(step);
- const vbool<K> valid = vi < vint<K>(int(numOctantRays));
- const vint<K> offset = *(vint<K>*)&rayIDs[j] * int(stride);
- rayN.setHitByOffset<K>(valid, offset, rays[j/K]);
- }
-
- raysInOctant[curOctant] = 0;
- }
- }
- else
- {
- /* fallback to packets */
- for (size_t i = 0; i < N; i += K)
- {
- const vint<K> vi = vint<K>(int(i)) + vint<K>(step);
- vbool<K> valid = vi < vint<K>(int(N));
- const vint<K> offset = vi * int(stride);
-
- RayTypeK<K, intersect> ray = rayN.getRayByOffset<K>(valid, offset);
- valid &= ray.tnear() <= ray.tfar;
-
- scene->intersectors.intersect(valid, ray, context);
-
- rayN.setHitByOffset<K>(valid, offset, ray);
- }
- }
- }
-
- template<int K, bool intersect>
- __noinline void RayStreamFilter::filterAOP(Scene* scene, void** _rayN, size_t N, IntersectContext* context)
- {
- RayStreamAOP rayN(_rayN);
-
- /* use fast path for coherent ray mode */
- if (unlikely(context->isCoherent()))
- {
- __aligned(64) RayTypeK<K, intersect> rays[MAX_INTERNAL_STREAM_SIZE / K];
- __aligned(64) RayTypeK<K, intersect>* rayPtrs[MAX_INTERNAL_STREAM_SIZE / K];
-
- for (size_t i = 0; i < N; i += MAX_INTERNAL_STREAM_SIZE)
- {
- const size_t size = min(N - i, MAX_INTERNAL_STREAM_SIZE);
-
- /* convert from AOP to SOA */
- for (size_t j = 0; j < size; j += K)
- {
- const vint<K> vij = vint<K>(int(i+j)) + vint<K>(step);
- const vbool<K> valid = vij < vint<K>(int(N));
- const size_t packetIndex = j / K;
-
- RayTypeK<K, intersect> ray = rayN.getRayByIndex<K>(valid, vij);
- ray.tnear() = select(valid, ray.tnear(), zero);
- ray.tfar = select(valid, ray.tfar, neg_inf);
-
- rays[packetIndex] = ray;
- rayPtrs[packetIndex] = &rays[packetIndex]; // rayPtrs might get reordered for occludedN
- }
-
- /* trace stream */
- scene->intersectors.intersectN(rayPtrs, size, context);
-
- /* convert from SOA to AOP */
- for (size_t j = 0; j < size; j += K)
- {
- const vint<K> vij = vint<K>(int(i+j)) + vint<K>(step);
- const vbool<K> valid = vij < vint<K>(int(N));
- const size_t packetIndex = j / K;
-
- rayN.setHitByIndex<K>(valid, vij, rays[packetIndex]);
- }
- }
- }
- else if (unlikely(!intersect))
- {
- /* octant sorting for occlusion rays */
- __aligned(64) unsigned int octants[8][MAX_INTERNAL_STREAM_SIZE];
- __aligned(64) RayK<K> rays[MAX_INTERNAL_STREAM_SIZE / K];
- __aligned(64) RayK<K>* rayPtrs[MAX_INTERNAL_STREAM_SIZE / K];
-
- unsigned int raysInOctant[8];
- for (unsigned int i = 0; i < 8; i++)
- raysInOctant[i] = 0;
- size_t inputRayID = 0;
-
- for (;;)
- {
- int curOctant = -1;
-
- /* sort rays into octants */
- for (; inputRayID < N;)
- {
- const Ray& ray = rayN.getRayByIndex(inputRayID);
-
- /* skip invalid rays */
- if (unlikely(ray.tnear() > ray.tfar || ray.tfar < 0.0f)) { inputRayID++; continue; } // ignore invalid or already occluded rays
-#if defined(EMBREE_IGNORE_INVALID_RAYS)
- if (unlikely(!ray.valid())) { inputRayID++; continue; }
-#endif
-
- const unsigned int octantID = movemask(lt_mask(ray.dir,Vec3fa(0.0f)));
-
- assert(octantID < 8);
- octants[octantID][raysInOctant[octantID]++] = (unsigned int)inputRayID;
- inputRayID++;
- if (unlikely(raysInOctant[octantID] == MAX_INTERNAL_STREAM_SIZE))
- {
- curOctant = octantID;
- break;
- }
- }
-
- /* need to flush rays in octant? */
- if (unlikely(curOctant == -1))
- {
- for (unsigned int i = 0; i < 8; i++)
- if (raysInOctant[i]) { curOctant = i; break; }
- }
-
- /* all rays traced? */
- if (unlikely(curOctant == -1))
- break;
-
- unsigned int* const rayIDs = &octants[curOctant][0];
- const unsigned int numOctantRays = raysInOctant[curOctant];
- assert(numOctantRays);
-
- for (unsigned int j = 0; j < numOctantRays; j += K)
- {
- const vint<K> vi = vint<K>(int(j)) + vint<K>(step);
- const vbool<K> valid = vi < vint<K>(int(numOctantRays));
- const vint<K> index = *(vint<K>*)&rayIDs[j];
- RayK<K>& ray = rays[j/K];
- rayPtrs[j/K] = &ray;
- ray = rayN.getRayByIndex<K>(valid, index);
- ray.tnear() = select(valid, ray.tnear(), zero);
- ray.tfar = select(valid, ray.tfar, neg_inf);
- }
-
- scene->intersectors.occludedN(rayPtrs, numOctantRays, context);
-
- for (unsigned int j = 0; j < numOctantRays; j += K)
- {
- const vint<K> vi = vint<K>(int(j)) + vint<K>(step);
- const vbool<K> valid = vi < vint<K>(int(numOctantRays));
- const vint<K> index = *(vint<K>*)&rayIDs[j];
- rayN.setHitByIndex<K>(valid, index, rays[j/K]);
- }
-
- raysInOctant[curOctant] = 0;
- }
- }
- else
- {
- /* fallback to packets */
- for (size_t i = 0; i < N; i += K)
- {
- const vint<K> vi = vint<K>(int(i)) + vint<K>(step);
- vbool<K> valid = vi < vint<K>(int(N));
-
- RayTypeK<K, intersect> ray = rayN.getRayByIndex<K>(valid, vi);
- valid &= ray.tnear() <= ray.tfar;
-
- scene->intersectors.intersect(valid, ray, context);
-
- rayN.setHitByIndex<K>(valid, vi, ray);
- }
- }
- }
-
- template<int K, bool intersect>
- __noinline void RayStreamFilter::filterSOA(Scene* scene, char* rayData, size_t N, size_t numPackets, size_t stride, IntersectContext* context)
- {
- const size_t rayDataAlignment = (size_t)rayData % (K*sizeof(float));
- const size_t offsetAlignment = (size_t)stride % (K*sizeof(float));
-
- /* fast path for packets with the correct width and data alignment */
- if (likely(N == K &&
- !rayDataAlignment &&
- !offsetAlignment))
- {
- if (unlikely(context->isCoherent()))
- {
- __aligned(64) RayTypeK<K, intersect>* rayPtrs[MAX_INTERNAL_STREAM_SIZE / K];
-
- size_t packetIndex = 0;
- for (size_t i = 0; i < numPackets; i++)
- {
- const size_t offset = i * stride;
- RayTypeK<K, intersect>& ray = *(RayTypeK<K, intersect>*)(rayData + offset);
- rayPtrs[packetIndex++] = &ray;
-
- /* trace as stream */
- if (unlikely(packetIndex == MAX_INTERNAL_STREAM_SIZE / K))
- {
- const size_t size = packetIndex*K;
- scene->intersectors.intersectN(rayPtrs, size, context);
- packetIndex = 0;
- }
- }
-
- /* flush remaining packets */
- if (unlikely(packetIndex > 0))
- {
- const size_t size = packetIndex*K;
- scene->intersectors.intersectN(rayPtrs, size, context);
- }
- }
- else if (unlikely(!intersect))
- {
- /* octant sorting for occlusion rays */
- RayStreamSOA rayN(rayData, K);
-
- __aligned(64) unsigned int octants[8][MAX_INTERNAL_STREAM_SIZE];
- __aligned(64) RayK<K> rays[MAX_INTERNAL_STREAM_SIZE / K];
- __aligned(64) RayK<K>* rayPtrs[MAX_INTERNAL_STREAM_SIZE / K];
-
- unsigned int raysInOctant[8];
- for (unsigned int i = 0; i < 8; i++)
- raysInOctant[i] = 0;
- size_t inputRayID = 0;
-
- for (;;)
- {
- int curOctant = -1;
-
- /* sort rays into octants */
- for (; inputRayID < N*numPackets;)
- {
- const size_t offset = (inputRayID / K) * stride + (inputRayID % K) * sizeof(float);
-
- /* skip invalid rays */
- if (unlikely(!rayN.isValidByOffset(offset))) { inputRayID++; continue; } // ignore invalid or already occluded rays
- #if defined(EMBREE_IGNORE_INVALID_RAYS)
- __aligned(64) Ray ray = rayN.getRayByOffset(offset);
- if (unlikely(!ray.valid())) { inputRayID++; continue; }
- #endif
-
- const unsigned int octantID = (unsigned int)rayN.getOctantByOffset(offset);
-
- assert(octantID < 8);
- octants[octantID][raysInOctant[octantID]++] = (unsigned int)offset;
- inputRayID++;
- if (unlikely(raysInOctant[octantID] == MAX_INTERNAL_STREAM_SIZE))
- {
- curOctant = octantID;
- break;
- }
- }
-
- /* need to flush rays in octant? */
- if (unlikely(curOctant == -1))
- {
- for (unsigned int i = 0; i < 8; i++)
- if (raysInOctant[i]) { curOctant = i; break; }
- }
-
- /* all rays traced? */
- if (unlikely(curOctant == -1))
- break;
-
- unsigned int* const rayOffsets = &octants[curOctant][0];
- const unsigned int numOctantRays = raysInOctant[curOctant];
- assert(numOctantRays);
-
- for (unsigned int j = 0; j < numOctantRays; j += K)
- {
- const vint<K> vi = vint<K>(int(j)) + vint<K>(step);
- const vbool<K> valid = vi < vint<K>(int(numOctantRays));
- const vint<K> offset = *(vint<K>*)&rayOffsets[j];
- RayK<K>& ray = rays[j/K];
- rayPtrs[j/K] = &ray;
- ray = rayN.getRayByOffset<K>(valid, offset);
- ray.tnear() = select(valid, ray.tnear(), zero);
- ray.tfar = select(valid, ray.tfar, neg_inf);
- }
-
- scene->intersectors.occludedN(rayPtrs, numOctantRays, context);
-
- for (unsigned int j = 0; j < numOctantRays; j += K)
- {
- const vint<K> vi = vint<K>(int(j)) + vint<K>(step);
- const vbool<K> valid = vi < vint<K>(int(numOctantRays));
- const vint<K> offset = *(vint<K>*)&rayOffsets[j];
- rayN.setHitByOffset(valid, offset, rays[j/K]);
- }
- raysInOctant[curOctant] = 0;
- }
- }
- else
- {
- /* fallback to packets */
- for (size_t i = 0; i < numPackets; i++)
- {
- const size_t offset = i * stride;
- RayTypeK<K, intersect>& ray = *(RayTypeK<K, intersect>*)(rayData + offset);
- const vbool<K> valid = ray.tnear() <= ray.tfar;
-
- scene->intersectors.intersect(valid, ray, context);
- }
- }
- }
- else
- {
- /* fallback to packets for arbitrary packet size and alignment */
- for (size_t i = 0; i < numPackets; i++)
- {
- const size_t offsetN = i * stride;
- RayStreamSOA rayN(rayData + offsetN, N);
-
- for (size_t j = 0; j < N; j += K)
- {
- const size_t offset = j * sizeof(float);
- vbool<K> valid = (vint<K>(int(j)) + vint<K>(step)) < vint<K>(int(N));
- RayTypeK<K, intersect> ray = rayN.getRayByOffset<K>(valid, offset);
- valid &= ray.tnear() <= ray.tfar;
-
- scene->intersectors.intersect(valid, ray, context);
-
- rayN.setHitByOffset(valid, offset, ray);
- }
- }
- }
- }
-
- template<int K, bool intersect>
- __noinline void RayStreamFilter::filterSOP(Scene* scene, const void* _rayN, size_t N, IntersectContext* context)
- {
- RayStreamSOP& rayN = *(RayStreamSOP*)_rayN;
-
- /* use fast path for coherent ray mode */
- if (unlikely(context->isCoherent()))
- {
- __aligned(64) RayTypeK<K, intersect> rays[MAX_INTERNAL_STREAM_SIZE / K];
- __aligned(64) RayTypeK<K, intersect>* rayPtrs[MAX_INTERNAL_STREAM_SIZE / K];
-
- for (size_t i = 0; i < N; i += MAX_INTERNAL_STREAM_SIZE)
- {
- const size_t size = min(N - i, MAX_INTERNAL_STREAM_SIZE);
-
- /* convert from SOP to SOA */
- for (size_t j = 0; j < size; j += K)
- {
- const vint<K> vij = vint<K>(int(i+j)) + vint<K>(step);
- const vbool<K> valid = vij < vint<K>(int(N));
- const size_t offset = (i+j) * sizeof(float);
- const size_t packetIndex = j / K;
-
- RayTypeK<K, intersect> ray = rayN.getRayByOffset<K>(valid, offset);
- ray.tnear() = select(valid, ray.tnear(), zero);
- ray.tfar = select(valid, ray.tfar, neg_inf);
-
- rays[packetIndex] = ray;
- rayPtrs[packetIndex] = &rays[packetIndex]; // rayPtrs might get reordered for occludedN
- }
-
- /* trace stream */
- scene->intersectors.intersectN(rayPtrs, size, context);
-
- /* convert from SOA to SOP */
- for (size_t j = 0; j < size; j += K)
- {
- const vint<K> vij = vint<K>(int(i+j)) + vint<K>(step);
- const vbool<K> valid = vij < vint<K>(int(N));
- const size_t offset = (i+j) * sizeof(float);
- const size_t packetIndex = j / K;
-
- rayN.setHitByOffset(valid, offset, rays[packetIndex]);
- }
- }
- }
- else if (unlikely(!intersect))
- {
- /* octant sorting for occlusion rays */
- __aligned(64) unsigned int octants[8][MAX_INTERNAL_STREAM_SIZE];
- __aligned(64) RayK<K> rays[MAX_INTERNAL_STREAM_SIZE / K];
- __aligned(64) RayK<K>* rayPtrs[MAX_INTERNAL_STREAM_SIZE / K];
-
- unsigned int raysInOctant[8];
- for (unsigned int i = 0; i < 8; i++)
- raysInOctant[i] = 0;
- size_t inputRayID = 0;
-
- for (;;)
- {
- int curOctant = -1;
-
- /* sort rays into octants */
- for (; inputRayID < N;)
- {
- const size_t offset = inputRayID * sizeof(float);
- /* skip invalid rays */
- if (unlikely(!rayN.isValidByOffset(offset))) { inputRayID++; continue; } // ignore invalid or already occluded rays
-#if defined(EMBREE_IGNORE_INVALID_RAYS)
- __aligned(64) Ray ray = rayN.getRayByOffset(offset);
- if (unlikely(!ray.valid())) { inputRayID++; continue; }
-#endif
-
- const unsigned int octantID = (unsigned int)rayN.getOctantByOffset(offset);
-
- assert(octantID < 8);
- octants[octantID][raysInOctant[octantID]++] = (unsigned int)offset;
- inputRayID++;
- if (unlikely(raysInOctant[octantID] == MAX_INTERNAL_STREAM_SIZE))
- {
- curOctant = octantID;
- break;
- }
- }
-
- /* need to flush rays in octant? */
- if (unlikely(curOctant == -1))
- {
- for (unsigned int i = 0; i < 8; i++)
- if (raysInOctant[i]) { curOctant = i; break; }
- }
-
- /* all rays traced? */
- if (unlikely(curOctant == -1))
- break;
-
- unsigned int* const rayOffsets = &octants[curOctant][0];
- const unsigned int numOctantRays = raysInOctant[curOctant];
- assert(numOctantRays);
-
- for (unsigned int j = 0; j < numOctantRays; j += K)
- {
- const vint<K> vi = vint<K>(int(j)) + vint<K>(step);
- const vbool<K> valid = vi < vint<K>(int(numOctantRays));
- const vint<K> offset = *(vint<K>*)&rayOffsets[j];
- RayK<K>& ray = rays[j/K];
- rayPtrs[j/K] = &ray;
- ray = rayN.getRayByOffset<K>(valid, offset);
- ray.tnear() = select(valid, ray.tnear(), zero);
- ray.tfar = select(valid, ray.tfar, neg_inf);
- }
-
- scene->intersectors.occludedN(rayPtrs, numOctantRays, context);
-
- for (unsigned int j = 0; j < numOctantRays; j += K)
- {
- const vint<K> vi = vint<K>(int(j)) + vint<K>(step);
- const vbool<K> valid = vi < vint<K>(int(numOctantRays));
- const vint<K> offset = *(vint<K>*)&rayOffsets[j];
- rayN.setHitByOffset(valid, offset, rays[j/K]);
- }
-
- raysInOctant[curOctant] = 0;
- }
- }
- else
- {
- /* fallback to packets */
- for (size_t i = 0; i < N; i += K)
- {
- const vint<K> vi = vint<K>(int(i)) + vint<K>(step);
- vbool<K> valid = vi < vint<K>(int(N));
- const size_t offset = i * sizeof(float);
-
- RayTypeK<K, intersect> ray = rayN.getRayByOffset<K>(valid, offset);
- valid &= ray.tnear() <= ray.tfar;
-
- scene->intersectors.intersect(valid, ray, context);
-
- rayN.setHitByOffset(valid, offset, ray);
- }
- }
- }
-
-
- void RayStreamFilter::intersectAOS(Scene* scene, RTCRayHit* _rayN, size_t N, size_t stride, IntersectContext* context) {
- if (unlikely(context->isCoherent()))
- filterAOS<VSIZEL, true>(scene, _rayN, N, stride, context);
- else
- filterAOS<VSIZEX, true>(scene, _rayN, N, stride, context);
- }
-
- void RayStreamFilter::occludedAOS(Scene* scene, RTCRay* _rayN, size_t N, size_t stride, IntersectContext* context) {
- if (unlikely(context->isCoherent()))
- filterAOS<VSIZEL, false>(scene, _rayN, N, stride, context);
- else
- filterAOS<VSIZEX, false>(scene, _rayN, N, stride, context);
- }
-
- void RayStreamFilter::intersectAOP(Scene* scene, RTCRayHit** _rayN, size_t N, IntersectContext* context) {
- if (unlikely(context->isCoherent()))
- filterAOP<VSIZEL, true>(scene, (void**)_rayN, N, context);
- else
- filterAOP<VSIZEX, true>(scene, (void**)_rayN, N, context);
- }
-
- void RayStreamFilter::occludedAOP(Scene* scene, RTCRay** _rayN, size_t N, IntersectContext* context) {
- if (unlikely(context->isCoherent()))
- filterAOP<VSIZEL, false>(scene, (void**)_rayN, N, context);
- else
- filterAOP<VSIZEX, false>(scene, (void**)_rayN, N, context);
- }
-
- void RayStreamFilter::intersectSOA(Scene* scene, char* rayData, size_t N, size_t numPackets, size_t stride, IntersectContext* context) {
- if (unlikely(context->isCoherent()))
- filterSOA<VSIZEL, true>(scene, rayData, N, numPackets, stride, context);
- else
- filterSOA<VSIZEX, true>(scene, rayData, N, numPackets, stride, context);
- }
-
- void RayStreamFilter::occludedSOA(Scene* scene, char* rayData, size_t N, size_t numPackets, size_t stride, IntersectContext* context) {
- if (unlikely(context->isCoherent()))
- filterSOA<VSIZEL, false>(scene, rayData, N, numPackets, stride, context);
- else
- filterSOA<VSIZEX, false>(scene, rayData, N, numPackets, stride, context);
- }
-
- void RayStreamFilter::intersectSOP(Scene* scene, const RTCRayHitNp* _rayN, size_t N, IntersectContext* context) {
- if (unlikely(context->isCoherent()))
- filterSOP<VSIZEL, true>(scene, _rayN, N, context);
- else
- filterSOP<VSIZEX, true>(scene, _rayN, N, context);
- }
-
- void RayStreamFilter::occludedSOP(Scene* scene, const RTCRayNp* _rayN, size_t N, IntersectContext* context) {
- if (unlikely(context->isCoherent()))
- filterSOP<VSIZEL, false>(scene, _rayN, N, context);
- else
- filterSOP<VSIZEX, false>(scene, _rayN, N, context);
- }
-
-
- RayStreamFilterFuncs rayStreamFilterFuncs() {
- return RayStreamFilterFuncs(RayStreamFilter::intersectAOS, RayStreamFilter::intersectAOP, RayStreamFilter::intersectSOA, RayStreamFilter::intersectSOP,
- RayStreamFilter::occludedAOS, RayStreamFilter::occludedAOP, RayStreamFilter::occludedSOA, RayStreamFilter::occludedSOP);
- }
- };
-};
diff --git a/thirdparty/embree/kernels/bvh/bvh_intersector_stream_filters.h b/thirdparty/embree/kernels/bvh/bvh_intersector_stream_filters.h
deleted file mode 100644
index e7df7c2ae2..0000000000
--- a/thirdparty/embree/kernels/bvh/bvh_intersector_stream_filters.h
+++ /dev/null
@@ -1,41 +0,0 @@
-// Copyright 2009-2021 Intel Corporation
-// SPDX-License-Identifier: Apache-2.0
-
-#pragma once
-
-#include "../common/default.h"
-#include "../common/ray.h"
-#include "../common/scene.h"
-
-namespace embree
-{
- namespace isa
- {
- class RayStreamFilter
- {
- public:
- static void intersectAOS(Scene* scene, RTCRayHit* rays, size_t N, size_t stride, IntersectContext* context);
- static void intersectAOP(Scene* scene, RTCRayHit** rays, size_t N, IntersectContext* context);
- static void intersectSOA(Scene* scene, char* rays, size_t N, size_t numPackets, size_t stride, IntersectContext* context);
- static void intersectSOP(Scene* scene, const RTCRayHitNp* rays, size_t N, IntersectContext* context);
-
- static void occludedAOS(Scene* scene, RTCRay* rays, size_t N, size_t stride, IntersectContext* context);
- static void occludedAOP(Scene* scene, RTCRay** rays, size_t N, IntersectContext* context);
- static void occludedSOA(Scene* scene, char* rays, size_t N, size_t numPackets, size_t stride, IntersectContext* context);
- static void occludedSOP(Scene* scene, const RTCRayNp* rays, size_t N, IntersectContext* context);
-
- private:
- template<int K, bool intersect>
- static void filterAOS(Scene* scene, void* rays, size_t N, size_t stride, IntersectContext* context);
-
- template<int K, bool intersect>
- static void filterAOP(Scene* scene, void** rays, size_t N, IntersectContext* context);
-
- template<int K, bool intersect>
- static void filterSOA(Scene* scene, char* rays, size_t N, size_t numPackets, size_t stride, IntersectContext* context);
-
- template<int K, bool intersect>
- static void filterSOP(Scene* scene, const void* rays, size_t N, IntersectContext* context);
- };
- }
-};
diff --git a/thirdparty/embree/kernels/bvh/bvh_refit.cpp b/thirdparty/embree/kernels/bvh/bvh_refit.cpp
index bf5c8538ba..9f8554112b 100644
--- a/thirdparty/embree/kernels/bvh/bvh_refit.cpp
+++ b/thirdparty/embree/kernels/bvh/bvh_refit.cpp
@@ -11,6 +11,9 @@
#include "../geometry/quadv.h"
#include "../geometry/object.h"
#include "../geometry/instance.h"
+#include "../geometry/instance_array.h"
+
+#include "../../common/algorithms/parallel_for.h"
namespace embree
{
@@ -82,7 +85,7 @@ namespace embree
template<int N>
BBox3fa BVHNRefitter<N>::refit_toplevel(NodeRef& ref,
size_t &subtrees,
- const BBox3fa *const subTreeBounds,
+ const BBox3fa *const subTreeBounds,
const size_t depth)
{
if (depth >= MAX_SUB_TREE_EXTRACTION_DEPTH)
@@ -236,12 +239,20 @@ namespace embree
#if defined(EMBREE_GEOMETRY_INSTANCE)
Builder* BVH4InstanceMeshBuilderSAH (void* bvh, Instance* mesh, Geometry::GTypeMask gtype, unsigned int geomID, size_t mode);
Builder* BVH4InstanceMeshRefitSAH (void* accel, Instance* mesh, Geometry::GTypeMask gtype, unsigned int geomID, size_t mode) { return new BVHNRefitT<4,Instance,InstancePrimitive>((BVH4*)accel,BVH4InstanceMeshBuilderSAH(accel,mesh,gtype,geomID,mode),mesh,mode); }
-
#if defined(__AVX__)
Builder* BVH8InstanceMeshBuilderSAH (void* bvh, Instance* mesh, Geometry::GTypeMask gtype, unsigned int geomID, size_t mode);
Builder* BVH8InstanceMeshRefitSAH (void* accel, Instance* mesh, Geometry::GTypeMask gtype, unsigned int geomID, size_t mode) { return new BVHNRefitT<8,Instance,InstancePrimitive>((BVH8*)accel,BVH8InstanceMeshBuilderSAH(accel,mesh,gtype,geomID,mode),mesh,mode); }
#endif
#endif
+#if defined(EMBREE_GEOMETRY_INSTANCE_ARRAY)
+ Builder* BVH4InstanceArrayMeshBuilderSAH (void* bvh, InstanceArray* mesh, Geometry::GTypeMask gtype, unsigned int geomID, size_t mode);
+ Builder* BVH4InstanceArrayMeshRefitSAH (void* accel, InstanceArray* mesh, Geometry::GTypeMask gtype, unsigned int geomID, size_t mode) { return new BVHNRefitT<4,InstanceArray,InstanceArrayPrimitive>((BVH4*)accel,BVH4InstanceArrayMeshBuilderSAH(accel,mesh,gtype,geomID,mode),mesh,mode); }
+
+#if defined(__AVX__)
+ Builder* BVH8InstanceArrayMeshBuilderSAH (void* bvh, InstanceArray* mesh, Geometry::GTypeMask gtype, unsigned int geomID, size_t mode);
+ Builder* BVH8InstanceArrayMeshRefitSAH (void* accel, InstanceArray* mesh, Geometry::GTypeMask gtype, unsigned int geomID, size_t mode) { return new BVHNRefitT<8,InstanceArray,InstanceArrayPrimitive>((BVH8*)accel,BVH8InstanceArrayMeshBuilderSAH(accel,mesh,gtype,geomID,mode),mesh,mode); }
+#endif
+#endif
}
}
diff --git a/thirdparty/embree/kernels/bvh/bvh_traverser_stream.h b/thirdparty/embree/kernels/bvh/bvh_traverser_stream.h
deleted file mode 100644
index 852981e69d..0000000000
--- a/thirdparty/embree/kernels/bvh/bvh_traverser_stream.h
+++ /dev/null
@@ -1,149 +0,0 @@
-// Copyright 2009-2021 Intel Corporation
-// SPDX-License-Identifier: Apache-2.0
-
-#pragma once
-
-#include "bvh.h"
-#include "../common/ray.h"
-#include "../common/stack_item.h"
-
-namespace embree
-{
- namespace isa
- {
- template<int N, int types>
- class BVHNNodeTraverserStreamHitCoherent
- {
- typedef BVHN<N> BVH;
- typedef typename BVH::NodeRef NodeRef;
- typedef typename BVH::BaseNode BaseNode;
-
- public:
- template<class T>
- static __forceinline void traverseClosestHit(NodeRef& cur,
- size_t& m_trav_active,
- const vbool<N>& vmask,
- const vfloat<N>& tNear,
- const T* const tMask,
- StackItemMaskCoherent*& stackPtr)
- {
- const NodeRef parent = cur;
- size_t mask = movemask(vmask);
- assert(mask != 0);
- const BaseNode* node = cur.baseNode();
-
- /*! one child is hit, continue with that child */
- const size_t r0 = bscf(mask);
- assert(r0 < 8);
- cur = node->child(r0);
- BVHN<N>::prefetch(cur,types);
- m_trav_active = tMask[r0];
- assert(cur != BVH::emptyNode);
- if (unlikely(mask == 0)) return;
-
- const unsigned int* const tNear_i = (unsigned int*)&tNear;
-
- /*! two children are hit, push far child, and continue with closer child */
- NodeRef c0 = cur;
- unsigned int d0 = tNear_i[r0];
- const size_t r1 = bscf(mask);
- assert(r1 < 8);
- NodeRef c1 = node->child(r1);
- BVHN<N>::prefetch(c1,types);
- unsigned int d1 = tNear_i[r1];
-
- assert(c0 != BVH::emptyNode);
- assert(c1 != BVH::emptyNode);
- if (likely(mask == 0)) {
- if (d0 < d1) {
- assert(tNear[r1] >= 0.0f);
- stackPtr->mask = tMask[r1];
- stackPtr->parent = parent;
- stackPtr->child = c1;
- stackPtr++;
- cur = c0;
- m_trav_active = tMask[r0];
- return;
- }
- else {
- assert(tNear[r0] >= 0.0f);
- stackPtr->mask = tMask[r0];
- stackPtr->parent = parent;
- stackPtr->child = c0;
- stackPtr++;
- cur = c1;
- m_trav_active = tMask[r1];
- return;
- }
- }
-
- /*! slow path for more than two hits */
- size_t hits = movemask(vmask);
- const vint<N> dist_i = select(vmask, (asInt(tNear) & 0xfffffff8) | vint<N>(step), 0);
- const vint<N> dist_i_sorted = usort_descending(dist_i);
- const vint<N> sorted_index = dist_i_sorted & 7;
-
- size_t i = 0;
- for (;;)
- {
- const unsigned int index = sorted_index[i];
- assert(index < 8);
- cur = node->child(index);
- m_trav_active = tMask[index];
- assert(m_trav_active);
- BVHN<N>::prefetch(cur,types);
- bscf(hits);
- if (unlikely(hits==0)) break;
- i++;
- assert(cur != BVH::emptyNode);
- assert(tNear[index] >= 0.0f);
- stackPtr->mask = m_trav_active;
- stackPtr->parent = parent;
- stackPtr->child = cur;
- stackPtr++;
- }
- }
-
- template<class T>
- static __forceinline void traverseAnyHit(NodeRef& cur,
- size_t& m_trav_active,
- const vbool<N>& vmask,
- const T* const tMask,
- StackItemMaskCoherent*& stackPtr)
- {
- const NodeRef parent = cur;
- size_t mask = movemask(vmask);
- assert(mask != 0);
- const BaseNode* node = cur.baseNode();
-
- /*! one child is hit, continue with that child */
- size_t r = bscf(mask);
- cur = node->child(r);
- BVHN<N>::prefetch(cur,types);
- m_trav_active = tMask[r];
-
- /* simple in order sequence */
- assert(cur != BVH::emptyNode);
- if (likely(mask == 0)) return;
- stackPtr->mask = m_trav_active;
- stackPtr->parent = parent;
- stackPtr->child = cur;
- stackPtr++;
-
- for (; ;)
- {
- r = bscf(mask);
- cur = node->child(r);
- BVHN<N>::prefetch(cur,types);
- m_trav_active = tMask[r];
- assert(cur != BVH::emptyNode);
- if (likely(mask == 0)) return;
- stackPtr->mask = m_trav_active;
- stackPtr->parent = parent;
- stackPtr->child = cur;
- stackPtr++;
- }
- }
- };
- }
-}
diff --git a/thirdparty/embree/kernels/bvh/node_intersector_packet_stream.h b/thirdparty/embree/kernels/bvh/node_intersector_packet_stream.h
deleted file mode 100644
index 943fd7043f..0000000000
--- a/thirdparty/embree/kernels/bvh/node_intersector_packet_stream.h
+++ /dev/null
@@ -1,215 +0,0 @@
-// Copyright 2009-2021 Intel Corporation
-// SPDX-License-Identifier: Apache-2.0
-
-#pragma once
-
-#include "node_intersector.h"
-
-namespace embree
-{
- namespace isa
- {
- //////////////////////////////////////////////////////////////////////////////////////
- // Ray packet structure used in stream traversal
- //////////////////////////////////////////////////////////////////////////////////////
-
- template<int K, bool robust>
- struct TravRayKStream;
-
- /* Fast variant */
- template<int K>
- struct TravRayKStream<K, false>
- {
- __forceinline TravRayKStream() {}
-
- __forceinline TravRayKStream(const Vec3vf<K>& ray_org, const Vec3vf<K>& ray_dir, const vfloat<K>& ray_tnear, const vfloat<K>& ray_tfar)
- {
- init(ray_org, ray_dir);
- tnear = ray_tnear;
- tfar = ray_tfar;
- }
-
- __forceinline void init(const Vec3vf<K>& ray_org, const Vec3vf<K>& ray_dir)
- {
- rdir = rcp_safe(ray_dir);
-#if defined(__aarch64__)
- neg_org_rdir = -(ray_org * rdir);
-#else
- org_rdir = ray_org * rdir;
-#endif
- }
-
- Vec3vf<K> rdir;
-#if defined(__aarch64__)
- Vec3vf<K> neg_org_rdir;
-#else
- Vec3vf<K> org_rdir;
-#endif
- vfloat<K> tnear;
- vfloat<K> tfar;
- };
-
- template<int K>
- using TravRayKStreamFast = TravRayKStream<K, false>;
-
- /* Robust variant */
- template<int K>
- struct TravRayKStream<K, true>
- {
- __forceinline TravRayKStream() {}
-
- __forceinline TravRayKStream(const Vec3vf<K>& ray_org, const Vec3vf<K>& ray_dir, const vfloat<K>& ray_tnear, const vfloat<K>& ray_tfar)
- {
- init(ray_org, ray_dir);
- tnear = ray_tnear;
- tfar = ray_tfar;
- }
-
- __forceinline void init(const Vec3vf<K>& ray_org, const Vec3vf<K>& ray_dir)
- {
- rdir = vfloat<K>(1.0f)/(zero_fix(ray_dir));
- org = ray_org;
- }
-
- Vec3vf<K> rdir;
- Vec3vf<K> org;
- vfloat<K> tnear;
- vfloat<K> tfar;
- };
-
- template<int K>
- using TravRayKStreamRobust = TravRayKStream<K, true>;
-
- //////////////////////////////////////////////////////////////////////////////////////
- // Fast AABBNode intersection
- //////////////////////////////////////////////////////////////////////////////////////
-
- template<int N, int K>
- __forceinline size_t intersectNode1(const typename BVHN<N>::AABBNode* __restrict__ node,
- const TravRayKStreamFast<K>& ray, size_t k, const NearFarPrecalculations& nf)
- {
- const vfloat<N> bminX = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.nearX));
- const vfloat<N> bminY = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.nearY));
- const vfloat<N> bminZ = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.nearZ));
- const vfloat<N> bmaxX = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.farX));
- const vfloat<N> bmaxY = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.farY));
- const vfloat<N> bmaxZ = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.farZ));
-
-#if defined (__aarch64__)
- const vfloat<N> rminX = madd(bminX, vfloat<N>(ray.rdir.x[k]), vfloat<N>(ray.neg_org_rdir.x[k]));
- const vfloat<N> rminY = madd(bminY, vfloat<N>(ray.rdir.y[k]), vfloat<N>(ray.neg_org_rdir.y[k]));
- const vfloat<N> rminZ = madd(bminZ, vfloat<N>(ray.rdir.z[k]), vfloat<N>(ray.neg_org_rdir.z[k]));
- const vfloat<N> rmaxX = madd(bmaxX, vfloat<N>(ray.rdir.x[k]), vfloat<N>(ray.neg_org_rdir.x[k]));
- const vfloat<N> rmaxY = madd(bmaxY, vfloat<N>(ray.rdir.y[k]), vfloat<N>(ray.neg_org_rdir.y[k]));
- const vfloat<N> rmaxZ = madd(bmaxZ, vfloat<N>(ray.rdir.z[k]), vfloat<N>(ray.neg_org_rdir.z[k]));
-#else
- const vfloat<N> rminX = msub(bminX, vfloat<N>(ray.rdir.x[k]), vfloat<N>(ray.org_rdir.x[k]));
- const vfloat<N> rminY = msub(bminY, vfloat<N>(ray.rdir.y[k]), vfloat<N>(ray.org_rdir.y[k]));
- const vfloat<N> rminZ = msub(bminZ, vfloat<N>(ray.rdir.z[k]), vfloat<N>(ray.org_rdir.z[k]));
- const vfloat<N> rmaxX = msub(bmaxX, vfloat<N>(ray.rdir.x[k]), vfloat<N>(ray.org_rdir.x[k]));
- const vfloat<N> rmaxY = msub(bmaxY, vfloat<N>(ray.rdir.y[k]), vfloat<N>(ray.org_rdir.y[k]));
- const vfloat<N> rmaxZ = msub(bmaxZ, vfloat<N>(ray.rdir.z[k]), vfloat<N>(ray.org_rdir.z[k]));
-#endif
- const vfloat<N> rmin = maxi(rminX, rminY, rminZ, vfloat<N>(ray.tnear[k]));
- const vfloat<N> rmax = mini(rmaxX, rmaxY, rmaxZ, vfloat<N>(ray.tfar[k]));
-
- const vbool<N> vmask_first_hit = rmin <= rmax;
-
- return movemask(vmask_first_hit) & (((size_t)1 << N)-1);
- }
-
- template<int N, int K>
- __forceinline size_t intersectNodeK(const typename BVHN<N>::AABBNode* __restrict__ node, size_t i,
- const TravRayKStreamFast<K>& ray, const NearFarPrecalculations& nf)
- {
- char* ptr = (char*)&node->lower_x + i*sizeof(float);
- const vfloat<K> bminX = *(const float*)(ptr + nf.nearX);
- const vfloat<K> bminY = *(const float*)(ptr + nf.nearY);
- const vfloat<K> bminZ = *(const float*)(ptr + nf.nearZ);
- const vfloat<K> bmaxX = *(const float*)(ptr + nf.farX);
- const vfloat<K> bmaxY = *(const float*)(ptr + nf.farY);
- const vfloat<K> bmaxZ = *(const float*)(ptr + nf.farZ);
-
-#if defined (__aarch64__)
- const vfloat<K> rminX = madd(bminX, ray.rdir.x, ray.neg_org_rdir.x);
- const vfloat<K> rminY = madd(bminY, ray.rdir.y, ray.neg_org_rdir.y);
- const vfloat<K> rminZ = madd(bminZ, ray.rdir.z, ray.neg_org_rdir.z);
- const vfloat<K> rmaxX = madd(bmaxX, ray.rdir.x, ray.neg_org_rdir.x);
- const vfloat<K> rmaxY = madd(bmaxY, ray.rdir.y, ray.neg_org_rdir.y);
- const vfloat<K> rmaxZ = madd(bmaxZ, ray.rdir.z, ray.neg_org_rdir.z);
-#else
- const vfloat<K> rminX = msub(bminX, ray.rdir.x, ray.org_rdir.x);
- const vfloat<K> rminY = msub(bminY, ray.rdir.y, ray.org_rdir.y);
- const vfloat<K> rminZ = msub(bminZ, ray.rdir.z, ray.org_rdir.z);
- const vfloat<K> rmaxX = msub(bmaxX, ray.rdir.x, ray.org_rdir.x);
- const vfloat<K> rmaxY = msub(bmaxY, ray.rdir.y, ray.org_rdir.y);
- const vfloat<K> rmaxZ = msub(bmaxZ, ray.rdir.z, ray.org_rdir.z);
-#endif
-
- const vfloat<K> rmin = maxi(rminX, rminY, rminZ, ray.tnear);
- const vfloat<K> rmax = mini(rmaxX, rmaxY, rmaxZ, ray.tfar);
-
- const vbool<K> vmask_first_hit = rmin <= rmax;
-
- return movemask(vmask_first_hit);
- }
-
- //////////////////////////////////////////////////////////////////////////////////////
- // Robust AABBNode intersection
- //////////////////////////////////////////////////////////////////////////////////////
-
- template<int N, int K>
- __forceinline size_t intersectNode1(const typename BVHN<N>::AABBNode* __restrict__ node,
- const TravRayKStreamRobust<K>& ray, size_t k, const NearFarPrecalculations& nf)
- {
- const vfloat<N> bminX = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.nearX));
- const vfloat<N> bminY = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.nearY));
- const vfloat<N> bminZ = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.nearZ));
- const vfloat<N> bmaxX = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.farX));
- const vfloat<N> bmaxY = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.farY));
- const vfloat<N> bmaxZ = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.farZ));
-
- const vfloat<N> rminX = (bminX - vfloat<N>(ray.org.x[k])) * vfloat<N>(ray.rdir.x[k]);
- const vfloat<N> rminY = (bminY - vfloat<N>(ray.org.y[k])) * vfloat<N>(ray.rdir.y[k]);
- const vfloat<N> rminZ = (bminZ - vfloat<N>(ray.org.z[k])) * vfloat<N>(ray.rdir.z[k]);
- const vfloat<N> rmaxX = (bmaxX - vfloat<N>(ray.org.x[k])) * vfloat<N>(ray.rdir.x[k]);
- const vfloat<N> rmaxY = (bmaxY - vfloat<N>(ray.org.y[k])) * vfloat<N>(ray.rdir.y[k]);
- const vfloat<N> rmaxZ = (bmaxZ - vfloat<N>(ray.org.z[k])) * vfloat<N>(ray.rdir.z[k]);
- const float round_up = 1.0f+3.0f*float(ulp); // FIXME: use per instruction rounding for AVX512
- const vfloat<N> rmin = max(rminX, rminY, rminZ, vfloat<N>(ray.tnear[k]));
- const vfloat<N> rmax = round_up *min(rmaxX, rmaxY, rmaxZ, vfloat<N>(ray.tfar[k]));
-
- const vbool<N> vmask_first_hit = rmin <= rmax;
-
- return movemask(vmask_first_hit) & (((size_t)1 << N)-1);
- }
-
- template<int N, int K>
- __forceinline size_t intersectNodeK(const typename BVHN<N>::AABBNode* __restrict__ node, size_t i,
- const TravRayKStreamRobust<K>& ray, const NearFarPrecalculations& nf)
- {
- char *ptr = (char*)&node->lower_x + i*sizeof(float);
- const vfloat<K> bminX = *(const float*)(ptr + nf.nearX);
- const vfloat<K> bminY = *(const float*)(ptr + nf.nearY);
- const vfloat<K> bminZ = *(const float*)(ptr + nf.nearZ);
- const vfloat<K> bmaxX = *(const float*)(ptr + nf.farX);
- const vfloat<K> bmaxY = *(const float*)(ptr + nf.farY);
- const vfloat<K> bmaxZ = *(const float*)(ptr + nf.farZ);
-
- const vfloat<K> rminX = (bminX - ray.org.x) * ray.rdir.x;
- const vfloat<K> rminY = (bminY - ray.org.y) * ray.rdir.y;
- const vfloat<K> rminZ = (bminZ - ray.org.z) * ray.rdir.z;
- const vfloat<K> rmaxX = (bmaxX - ray.org.x) * ray.rdir.x;
- const vfloat<K> rmaxY = (bmaxY - ray.org.y) * ray.rdir.y;
- const vfloat<K> rmaxZ = (bmaxZ - ray.org.z) * ray.rdir.z;
-
- const float round_up = 1.0f+3.0f*float(ulp);
- const vfloat<K> rmin = max(rminX, rminY, rminZ, vfloat<K>(ray.tnear));
- const vfloat<K> rmax = round_up * min(rmaxX, rmaxY, rmaxZ, vfloat<K>(ray.tfar));
-
- const vbool<K> vmask_first_hit = rmin <= rmax;
-
- return movemask(vmask_first_hit);
- }
- }
-}
diff --git a/thirdparty/embree/kernels/common/accel.h b/thirdparty/embree/kernels/common/accel.h
index d24326ce92..7d959377ae 100644
--- a/thirdparty/embree/kernels/common/accel.h
+++ b/thirdparty/embree/kernels/common/accel.h
@@ -17,7 +17,7 @@ namespace embree
{
ALIGNED_CLASS_(16);
public:
- enum Type { TY_UNKNOWN = 0, TY_ACCELN = 1, TY_ACCEL_INSTANCE = 2, TY_BVH4 = 3, TY_BVH8 = 4 };
+ enum Type { TY_UNKNOWN = 0, TY_ACCELN = 1, TY_ACCEL_INSTANCE = 2, TY_BVH4 = 3, TY_BVH8 = 4, TY_GPU = 5 };
public:
AccelData (const Type type)
@@ -73,61 +73,49 @@ namespace embree
/*! Type of intersect function pointer for single rays. */
typedef void (*IntersectFunc)(Intersectors* This, /*!< this pointer to accel */
RTCRayHit& ray, /*!< ray to intersect */
- IntersectContext* context);
+ RayQueryContext* context);
/*! Type of intersect function pointer for ray packets of size 4. */
typedef void (*IntersectFunc4)(const void* valid, /*!< pointer to valid mask */
Intersectors* This, /*!< this pointer to accel */
RTCRayHit4& ray, /*!< ray packet to intersect */
- IntersectContext* context);
+ RayQueryContext* context);
/*! Type of intersect function pointer for ray packets of size 8. */
typedef void (*IntersectFunc8)(const void* valid, /*!< pointer to valid mask */
Intersectors* This, /*!< this pointer to accel */
RTCRayHit8& ray, /*!< ray packet to intersect */
- IntersectContext* context);
+ RayQueryContext* context);
/*! Type of intersect function pointer for ray packets of size 16. */
typedef void (*IntersectFunc16)(const void* valid, /*!< pointer to valid mask */
Intersectors* This, /*!< this pointer to accel */
RTCRayHit16& ray, /*!< ray packet to intersect */
- IntersectContext* context);
+ RayQueryContext* context);
- /*! Type of intersect function pointer for ray packets of size N. */
- typedef void (*IntersectFuncN)(Intersectors* This, /*!< this pointer to accel */
- RTCRayHitN** ray, /*!< ray stream to intersect */
- const size_t N, /*!< number of rays in stream */
- IntersectContext* context /*!< layout flags */);
-
-
/*! Type of occlusion function pointer for single rays. */
typedef void (*OccludedFunc) (Intersectors* This, /*!< this pointer to accel */
RTCRay& ray, /*!< ray to test occlusion */
- IntersectContext* context);
+ RayQueryContext* context);
/*! Type of occlusion function pointer for ray packets of size 4. */
typedef void (*OccludedFunc4) (const void* valid, /*!< pointer to valid mask */
Intersectors* This, /*!< this pointer to accel */
RTCRay4& ray, /*!< ray packet to test occlusion. */
- IntersectContext* context);
+ RayQueryContext* context);
/*! Type of occlusion function pointer for ray packets of size 8. */
typedef void (*OccludedFunc8) (const void* valid, /*!< pointer to valid mask */
Intersectors* This, /*!< this pointer to accel */
RTCRay8& ray, /*!< ray packet to test occlusion. */
- IntersectContext* context);
+ RayQueryContext* context);
/*! Type of occlusion function pointer for ray packets of size 16. */
typedef void (*OccludedFunc16) (const void* valid, /*!< pointer to valid mask */
Intersectors* This, /*!< this pointer to accel */
RTCRay16& ray, /*!< ray packet to test occlusion. */
- IntersectContext* context);
+ RayQueryContext* context);
- /*! Type of intersect function pointer for ray packets of size N. */
- typedef void (*OccludedFuncN)(Intersectors* This, /*!< this pointer to accel */
- RTCRayN** ray, /*!< ray stream to test occlusion */
- const size_t N, /*!< number of rays in stream */
- IntersectContext* context /*!< layout flags */);
typedef void (*ErrorFunc) ();
struct Collider
@@ -217,30 +205,13 @@ namespace embree
const char* name;
};
- struct IntersectorN
- {
- IntersectorN (ErrorFunc error = nullptr)
- : intersect((IntersectFuncN)error), occluded((OccludedFuncN)error), name(nullptr) {}
-
- IntersectorN (IntersectFuncN intersect, OccludedFuncN occluded, const char* name)
- : intersect(intersect), occluded(occluded), name(name) {}
-
- operator bool() const { return name; }
-
- public:
- static const char* type;
- IntersectFuncN intersect;
- OccludedFuncN occluded;
- const char* name;
- };
-
struct Intersectors
{
Intersectors()
- : ptr(nullptr), leafIntersector(nullptr), collider(nullptr), intersector1(nullptr), intersector4(nullptr), intersector8(nullptr), intersector16(nullptr), intersectorN(nullptr) {}
+ : ptr(nullptr), leafIntersector(nullptr), collider(nullptr), intersector1(nullptr), intersector4(nullptr), intersector8(nullptr), intersector16(nullptr) {}
Intersectors (ErrorFunc error)
- : ptr(nullptr), leafIntersector(nullptr), collider(error), intersector1(error), intersector4(error), intersector8(error), intersector16(error), intersectorN(error) {}
+ : ptr(nullptr), leafIntersector(nullptr), collider(error), intersector1(error), intersector4(error), intersector8(error), intersector16(error) {}
void print(size_t ident)
{
@@ -264,10 +235,6 @@ namespace embree
for (size_t i=0; i<ident; i++) std::cout << " ";
std::cout << "intersector16 = " << intersector16.name << std::endl;
}
- if (intersectorN.name) {
- for (size_t i=0; i<ident; i++) std::cout << " ";
- std::cout << "intersectorN = " << intersectorN.name << std::endl;
- }
}
void select(bool filter)
@@ -284,10 +251,6 @@ namespace embree
if (filter) intersector16 = intersector16_filter;
else intersector16 = intersector16_nofilter;
}
- if (intersectorN_filter) {
- if (filter) intersectorN = intersectorN_filter;
- else intersectorN = intersectorN_nofilter;
- }
}
__forceinline bool pointQuery (PointQuery* query, PointQueryContext* context) {
@@ -302,133 +265,138 @@ namespace embree
}
/*! Intersects a single ray with the scene. */
- __forceinline void intersect (RTCRayHit& ray, IntersectContext* context) {
+ __forceinline void intersect (RTCRayHit& ray, RayQueryContext* context) {
assert(intersector1.intersect);
intersector1.intersect(this,ray,context);
}
/*! Intersects a packet of 4 rays with the scene. */
- __forceinline void intersect4 (const void* valid, RTCRayHit4& ray, IntersectContext* context) {
+ __forceinline void intersect4 (const void* valid, RTCRayHit4& ray, RayQueryContext* context) {
assert(intersector4.intersect);
intersector4.intersect(valid,this,ray,context);
}
/*! Intersects a packet of 8 rays with the scene. */
- __forceinline void intersect8 (const void* valid, RTCRayHit8& ray, IntersectContext* context) {
+ __forceinline void intersect8 (const void* valid, RTCRayHit8& ray, RayQueryContext* context) {
assert(intersector8.intersect);
intersector8.intersect(valid,this,ray,context);
}
/*! Intersects a packet of 16 rays with the scene. */
- __forceinline void intersect16 (const void* valid, RTCRayHit16& ray, IntersectContext* context) {
+ __forceinline void intersect16 (const void* valid, RTCRayHit16& ray, RayQueryContext* context) {
assert(intersector16.intersect);
intersector16.intersect(valid,this,ray,context);
}
+
+ /*! Intersects a packet of 4 rays with the scene. */
+ __forceinline void intersect (const void* valid, RTCRayHit4& ray, RayQueryContext* context) {
+ assert(intersector4.intersect);
+ intersector4.intersect(valid,this,ray,context);
+ }
- /*! Intersects a stream of N rays in SOA layout with the scene. */
- __forceinline void intersectN (RTCRayHitN** rayN, const size_t N, IntersectContext* context)
- {
- assert(intersectorN.intersect);
- intersectorN.intersect(this,rayN,N,context);
+ /*! Intersects a packet of 8 rays with the scene. */
+ __forceinline void intersect (const void* valid, RTCRayHit8& ray, RayQueryContext* context) {
+ assert(intersector8.intersect);
+ intersector8.intersect(valid,this,ray,context);
+ }
+
+ /*! Intersects a packet of 16 rays with the scene. */
+ __forceinline void intersect (const void* valid, RTCRayHit16& ray, RayQueryContext* context) {
+ assert(intersector16.intersect);
+ intersector16.intersect(valid,this,ray,context);
}
#if defined(__SSE__) || defined(__ARM_NEON)
- __forceinline void intersect(const vbool4& valid, RayHitK<4>& ray, IntersectContext* context) {
+ __forceinline void intersect(const vbool4& valid, RayHitK<4>& ray, RayQueryContext* context) {
const vint<4> mask = valid.mask32();
intersect4(&mask,(RTCRayHit4&)ray,context);
}
#endif
#if defined(__AVX__)
- __forceinline void intersect(const vbool8& valid, RayHitK<8>& ray, IntersectContext* context) {
+ __forceinline void intersect(const vbool8& valid, RayHitK<8>& ray, RayQueryContext* context) {
const vint<8> mask = valid.mask32();
intersect8(&mask,(RTCRayHit8&)ray,context);
}
#endif
#if defined(__AVX512F__)
- __forceinline void intersect(const vbool16& valid, RayHitK<16>& ray, IntersectContext* context) {
+ __forceinline void intersect(const vbool16& valid, RayHitK<16>& ray, RayQueryContext* context) {
const vint<16> mask = valid.mask32();
intersect16(&mask,(RTCRayHit16&)ray,context);
}
#endif
- template<int K>
- __forceinline void intersectN (RayHitK<K>** rayN, const size_t N, IntersectContext* context)
- {
- intersectN((RTCRayHitN**)rayN,N,context);
- }
-
/*! Tests if single ray is occluded by the scene. */
- __forceinline void occluded (RTCRay& ray, IntersectContext* context) {
+ __forceinline void occluded (RTCRay& ray, RayQueryContext* context) {
assert(intersector1.occluded);
intersector1.occluded(this,ray,context);
}
/*! Tests if a packet of 4 rays is occluded by the scene. */
- __forceinline void occluded4 (const void* valid, RTCRay4& ray, IntersectContext* context) {
+ __forceinline void occluded4 (const void* valid, RTCRay4& ray, RayQueryContext* context) {
assert(intersector4.occluded);
intersector4.occluded(valid,this,ray,context);
}
/*! Tests if a packet of 8 rays is occluded by the scene. */
- __forceinline void occluded8 (const void* valid, RTCRay8& ray, IntersectContext* context) {
+ __forceinline void occluded8 (const void* valid, RTCRay8& ray, RayQueryContext* context) {
assert(intersector8.occluded);
intersector8.occluded(valid,this,ray,context);
}
/*! Tests if a packet of 16 rays is occluded by the scene. */
- __forceinline void occluded16 (const void* valid, RTCRay16& ray, IntersectContext* context) {
+ __forceinline void occluded16 (const void* valid, RTCRay16& ray, RayQueryContext* context) {
assert(intersector16.occluded);
intersector16.occluded(valid,this,ray,context);
}
+
+ /*! Tests if a packet of 4 rays is occluded by the scene. */
+ __forceinline void occluded (const void* valid, RTCRay4& ray, RayQueryContext* context) {
+ assert(intersector4.occluded);
+ intersector4.occluded(valid,this,ray,context);
+ }
- /*! Tests if a stream of N rays in SOA layout is occluded by the scene. */
- __forceinline void occludedN (RTCRayN** rayN, const size_t N, IntersectContext* context)
- {
- assert(intersectorN.occluded);
- intersectorN.occluded(this,rayN,N,context);
+ /*! Tests if a packet of 8 rays is occluded by the scene. */
+ __forceinline void occluded (const void* valid, RTCRay8& ray, RayQueryContext* context) {
+ assert(intersector8.occluded);
+ intersector8.occluded(valid,this,ray,context);
+ }
+
+ /*! Tests if a packet of 16 rays is occluded by the scene. */
+ __forceinline void occluded (const void* valid, RTCRay16& ray, RayQueryContext* context) {
+ assert(intersector16.occluded);
+ intersector16.occluded(valid,this,ray,context);
}
#if defined(__SSE__) || defined(__ARM_NEON)
- __forceinline void occluded(const vbool4& valid, RayK<4>& ray, IntersectContext* context) {
+ __forceinline void occluded(const vbool4& valid, RayK<4>& ray, RayQueryContext* context) {
const vint<4> mask = valid.mask32();
occluded4(&mask,(RTCRay4&)ray,context);
}
#endif
#if defined(__AVX__)
- __forceinline void occluded(const vbool8& valid, RayK<8>& ray, IntersectContext* context) {
+ __forceinline void occluded(const vbool8& valid, RayK<8>& ray, RayQueryContext* context) {
const vint<8> mask = valid.mask32();
occluded8(&mask,(RTCRay8&)ray,context);
}
#endif
#if defined(__AVX512F__)
- __forceinline void occluded(const vbool16& valid, RayK<16>& ray, IntersectContext* context) {
+ __forceinline void occluded(const vbool16& valid, RayK<16>& ray, RayQueryContext* context) {
const vint<16> mask = valid.mask32();
occluded16(&mask,(RTCRay16&)ray,context);
}
#endif
- template<int K>
- __forceinline void occludedN (RayK<K>** rayN, const size_t N, IntersectContext* context)
- {
- occludedN((RTCRayN**)rayN,N,context);
- }
-
/*! Tests if single ray is occluded by the scene. */
- __forceinline void intersect(RTCRay& ray, IntersectContext* context) {
+ __forceinline void intersect(RTCRay& ray, RayQueryContext* context) {
occluded(ray, context);
}
/*! Tests if a packet of K rays is occluded by the scene. */
template<int K>
- __forceinline void intersect(const vbool<K>& valid, RayK<K>& ray, IntersectContext* context) {
+ __forceinline void intersect(const vbool<K>& valid, RayK<K>& ray, RayQueryContext* context) {
occluded(valid, ray, context);
}
- /*! Tests if a packet of N rays in SOA layout is occluded by the scene. */
- template<int K>
- __forceinline void intersectN(RayK<K>** rayN, const size_t N, IntersectContext* context) {
- occludedN(rayN, N, context);
- }
public:
AccelData* ptr;
@@ -444,9 +412,6 @@ namespace embree
Intersector16 intersector16;
Intersector16 intersector16_filter;
Intersector16 intersector16_nofilter;
- IntersectorN intersectorN;
- IntersectorN intersectorN_filter;
- IntersectorN intersectorN_nofilter;
};
public:
@@ -506,51 +471,4 @@ namespace embree
(Accel::OccludedFunc16)intersector::occluded, \
TOSTRING(isa) "::" TOSTRING(symbol)); \
}
-
-#define DEFINE_INTERSECTORN(symbol,intersector) \
- Accel::IntersectorN symbol() { \
- return Accel::IntersectorN((Accel::IntersectFuncN)intersector::intersect, \
- (Accel::OccludedFuncN)intersector::occluded, \
- TOSTRING(isa) "::" TOSTRING(symbol)); \
- }
-
- /* ray stream filter interface */
- typedef void (*intersectStreamAOS_func)(Scene* scene, RTCRayHit* _rayN, const size_t N, const size_t stride, IntersectContext* context);
- typedef void (*intersectStreamAOP_func)(Scene* scene, RTCRayHit** _rayN, const size_t N, IntersectContext* context);
- typedef void (*intersectStreamSOA_func)(Scene* scene, char* rayN, const size_t N, const size_t streams, const size_t stream_offset, IntersectContext* context);
- typedef void (*intersectStreamSOP_func)(Scene* scene, const RTCRayHitNp* rayN, const size_t N, IntersectContext* context);
-
- typedef void (*occludedStreamAOS_func)(Scene* scene, RTCRay* _rayN, const size_t N, const size_t stride, IntersectContext* context);
- typedef void (*occludedStreamAOP_func)(Scene* scene, RTCRay** _rayN, const size_t N, IntersectContext* context);
- typedef void (*occludedStreamSOA_func)(Scene* scene, char* rayN, const size_t N, const size_t streams, const size_t stream_offset, IntersectContext* context);
- typedef void (*occludedStreamSOP_func)(Scene* scene, const RTCRayNp* rayN, const size_t N, IntersectContext* context);
-
- struct RayStreamFilterFuncs
- {
- RayStreamFilterFuncs()
- : intersectAOS(nullptr), intersectAOP(nullptr), intersectSOA(nullptr), intersectSOP(nullptr),
- occludedAOS(nullptr), occludedAOP(nullptr), occludedSOA(nullptr), occludedSOP(nullptr) {}
-
- RayStreamFilterFuncs(void (*ptr) ())
- : intersectAOS((intersectStreamAOS_func) ptr), intersectAOP((intersectStreamAOP_func) ptr), intersectSOA((intersectStreamSOA_func) ptr), intersectSOP((intersectStreamSOP_func) ptr),
- occludedAOS((occludedStreamAOS_func) ptr), occludedAOP((occludedStreamAOP_func) ptr), occludedSOA((occludedStreamSOA_func) ptr), occludedSOP((occludedStreamSOP_func) ptr) {}
-
- RayStreamFilterFuncs(intersectStreamAOS_func intersectAOS, intersectStreamAOP_func intersectAOP, intersectStreamSOA_func intersectSOA, intersectStreamSOP_func intersectSOP,
- occludedStreamAOS_func occludedAOS, occludedStreamAOP_func occludedAOP, occludedStreamSOA_func occludedSOA, occludedStreamSOP_func occludedSOP)
- : intersectAOS(intersectAOS), intersectAOP(intersectAOP), intersectSOA(intersectSOA), intersectSOP(intersectSOP),
- occludedAOS(occludedAOS), occludedAOP(occludedAOP), occludedSOA(occludedSOA), occludedSOP(occludedSOP) {}
-
- public:
- intersectStreamAOS_func intersectAOS;
- intersectStreamAOP_func intersectAOP;
- intersectStreamSOA_func intersectSOA;
- intersectStreamSOP_func intersectSOP;
-
- occludedStreamAOS_func occludedAOS;
- occludedStreamAOP_func occludedAOP;
- occludedStreamSOA_func occludedSOA;
- occludedStreamSOP_func occludedSOP;
- };
-
- typedef RayStreamFilterFuncs (*RayStreamFilterFuncsType)();
}
diff --git a/thirdparty/embree/kernels/common/acceln.cpp b/thirdparty/embree/kernels/common/acceln.cpp
index 111c62083d..9edb684db7 100644
--- a/thirdparty/embree/kernels/common/acceln.cpp
+++ b/thirdparty/embree/kernels/common/acceln.cpp
@@ -3,7 +3,7 @@
#include "acceln.h"
#include "ray.h"
-#include "../../include/embree3/rtcore_ray.h"
+#include "../../include/embree4/rtcore_ray.h"
#include "../../common/algorithms/parallel_for.h"
namespace embree
@@ -41,7 +41,7 @@ namespace embree
return changed;
}
- void AccelN::intersect (Accel::Intersectors* This_in, RTCRayHit& ray, IntersectContext* context)
+ void AccelN::intersect (Accel::Intersectors* This_in, RTCRayHit& ray, RayQueryContext* context)
{
AccelN* This = (AccelN*)This_in->ptr;
for (size_t i=0; i<This->accels.size(); i++)
@@ -49,7 +49,7 @@ namespace embree
This->accels[i]->intersectors.intersect(ray,context);
}
- void AccelN::intersect4 (const void* valid, Accel::Intersectors* This_in, RTCRayHit4& ray, IntersectContext* context)
+ void AccelN::intersect4 (const void* valid, Accel::Intersectors* This_in, RTCRayHit4& ray, RayQueryContext* context)
{
AccelN* This = (AccelN*)This_in->ptr;
for (size_t i=0; i<This->accels.size(); i++)
@@ -57,7 +57,7 @@ namespace embree
This->accels[i]->intersectors.intersect4(valid,ray,context);
}
- void AccelN::intersect8 (const void* valid, Accel::Intersectors* This_in, RTCRayHit8& ray, IntersectContext* context)
+ void AccelN::intersect8 (const void* valid, Accel::Intersectors* This_in, RTCRayHit8& ray, RayQueryContext* context)
{
AccelN* This = (AccelN*)This_in->ptr;
for (size_t i=0; i<This->accels.size(); i++)
@@ -65,7 +65,7 @@ namespace embree
This->accels[i]->intersectors.intersect8(valid,ray,context);
}
- void AccelN::intersect16 (const void* valid, Accel::Intersectors* This_in, RTCRayHit16& ray, IntersectContext* context)
+ void AccelN::intersect16 (const void* valid, Accel::Intersectors* This_in, RTCRayHit16& ray, RayQueryContext* context)
{
AccelN* This = (AccelN*)This_in->ptr;
for (size_t i=0; i<This->accels.size(); i++)
@@ -73,15 +73,7 @@ namespace embree
This->accels[i]->intersectors.intersect16(valid,ray,context);
}
- void AccelN::intersectN (Accel::Intersectors* This_in, RTCRayHitN** ray, const size_t N, IntersectContext* context)
- {
- AccelN* This = (AccelN*)This_in->ptr;
- for (size_t i=0; i<This->accels.size(); i++)
- if (!This->accels[i]->isEmpty())
- This->accels[i]->intersectors.intersectN(ray,N,context);
- }
-
- void AccelN::occluded (Accel::Intersectors* This_in, RTCRay& ray, IntersectContext* context)
+ void AccelN::occluded (Accel::Intersectors* This_in, RTCRay& ray, RayQueryContext* context)
{
AccelN* This = (AccelN*)This_in->ptr;
for (size_t i=0; i<This->accels.size(); i++) {
@@ -91,7 +83,7 @@ namespace embree
}
}
- void AccelN::occluded4 (const void* valid, Accel::Intersectors* This_in, RTCRay4& ray, IntersectContext* context)
+ void AccelN::occluded4 (const void* valid, Accel::Intersectors* This_in, RTCRay4& ray, RayQueryContext* context)
{
AccelN* This = (AccelN*)This_in->ptr;
for (size_t i=0; i<This->accels.size(); i++) {
@@ -105,7 +97,7 @@ namespace embree
}
}
- void AccelN::occluded8 (const void* valid, Accel::Intersectors* This_in, RTCRay8& ray, IntersectContext* context)
+ void AccelN::occluded8 (const void* valid, Accel::Intersectors* This_in, RTCRay8& ray, RayQueryContext* context)
{
AccelN* This = (AccelN*)This_in->ptr;
for (size_t i=0; i<This->accels.size(); i++) {
@@ -121,7 +113,7 @@ namespace embree
}
}
- void AccelN::occluded16 (const void* valid, Accel::Intersectors* This_in, RTCRay16& ray, IntersectContext* context)
+ void AccelN::occluded16 (const void* valid, Accel::Intersectors* This_in, RTCRay16& ray, RayQueryContext* context)
{
AccelN* This = (AccelN*)This_in->ptr;
for (size_t i=0; i<This->accels.size(); i++) {
@@ -141,15 +133,6 @@ namespace embree
}
}
- void AccelN::occludedN (Accel::Intersectors* This_in, RTCRayN** ray, const size_t N, IntersectContext* context)
- {
- AccelN* This = (AccelN*)This_in->ptr;
- size_t M = N;
- for (size_t i=0; i<This->accels.size(); i++)
- if (!This->accels[i]->isEmpty())
- This->accels[i]->intersectors.occludedN(ray,M,context);
- }
-
void AccelN::accels_print(size_t ident)
{
for (size_t i=0; i<accels.size(); i++)
@@ -201,7 +184,6 @@ namespace embree
intersectors.intersector4 = Intersector4(&intersect4,&occluded4,valid4 ? "AccelN::intersector4" : nullptr);
intersectors.intersector8 = Intersector8(&intersect8,&occluded8,valid8 ? "AccelN::intersector8" : nullptr);
intersectors.intersector16 = Intersector16(&intersect16,&occluded16,valid16 ? "AccelN::intersector16": nullptr);
- intersectors.intersectorN = IntersectorN(&intersectN,&occludedN,"AccelN::intersectorN");
/*! calculate bounds */
bounds = empty;
diff --git a/thirdparty/embree/kernels/common/acceln.h b/thirdparty/embree/kernels/common/acceln.h
index 0445b2e811..cc3406826c 100644
--- a/thirdparty/embree/kernels/common/acceln.h
+++ b/thirdparty/embree/kernels/common/acceln.h
@@ -22,18 +22,16 @@ namespace embree
static bool pointQuery (Accel::Intersectors* This, PointQuery* query, PointQueryContext* context);
public:
- static void intersect (Accel::Intersectors* This, RTCRayHit& ray, IntersectContext* context);
- static void intersect4 (const void* valid, Accel::Intersectors* This, RTCRayHit4& ray, IntersectContext* context);
- static void intersect8 (const void* valid, Accel::Intersectors* This, RTCRayHit8& ray, IntersectContext* context);
- static void intersect16 (const void* valid, Accel::Intersectors* This, RTCRayHit16& ray, IntersectContext* context);
- static void intersectN (Accel::Intersectors* This, RTCRayHitN** ray, const size_t N, IntersectContext* context);
+ static void intersect (Accel::Intersectors* This, RTCRayHit& ray, RayQueryContext* context);
+ static void intersect4 (const void* valid, Accel::Intersectors* This, RTCRayHit4& ray, RayQueryContext* context);
+ static void intersect8 (const void* valid, Accel::Intersectors* This, RTCRayHit8& ray, RayQueryContext* context);
+ static void intersect16 (const void* valid, Accel::Intersectors* This, RTCRayHit16& ray, RayQueryContext* context);
public:
- static void occluded (Accel::Intersectors* This, RTCRay& ray, IntersectContext* context);
- static void occluded4 (const void* valid, Accel::Intersectors* This, RTCRay4& ray, IntersectContext* context);
- static void occluded8 (const void* valid, Accel::Intersectors* This, RTCRay8& ray, IntersectContext* context);
- static void occluded16 (const void* valid, Accel::Intersectors* This, RTCRay16& ray, IntersectContext* context);
- static void occludedN (Accel::Intersectors* This, RTCRayN** ray, const size_t N, IntersectContext* context);
+ static void occluded (Accel::Intersectors* This, RTCRay& ray, RayQueryContext* context);
+ static void occluded4 (const void* valid, Accel::Intersectors* This, RTCRay4& ray, RayQueryContext* context);
+ static void occluded8 (const void* valid, Accel::Intersectors* This, RTCRay8& ray, RayQueryContext* context);
+ static void occluded16 (const void* valid, Accel::Intersectors* This, RTCRay16& ray, RayQueryContext* context);
public:
void accels_print(size_t ident);
diff --git a/thirdparty/embree/kernels/common/accelset.h b/thirdparty/embree/kernels/common/accelset.h
index 1b67120c97..f78830e397 100644
--- a/thirdparty/embree/kernels/common/accelset.h
+++ b/thirdparty/embree/kernels/common/accelset.h
@@ -17,11 +17,15 @@ namespace embree
struct IntersectFunctionNArguments : public RTCIntersectFunctionNArguments
{
Geometry* geometry;
+ RTCScene forward_scene;
+ RTCIntersectArguments* args;
};
struct OccludedFunctionNArguments : public RTCOccludedFunctionNArguments
{
Geometry* geometry;
+ RTCScene forward_scene;
+ RTCIntersectArguments* args;
};
/*! Base class for set of acceleration structures. */
@@ -138,10 +142,9 @@ namespace embree
public:
/*! Intersects a single ray with the scene. */
- __forceinline void intersect (RayHit& ray, unsigned int geomID, unsigned int primID, IntersectContext* context)
+ __forceinline bool intersect (RayHit& ray, unsigned int geomID, unsigned int primID, RayQueryContext* context)
{
assert(primID < size());
- assert(intersectorN.intersect);
int mask = -1;
IntersectFunctionNArguments args;
@@ -153,17 +156,94 @@ namespace embree
args.geomID = geomID;
args.primID = primID;
args.geometry = this;
+ args.forward_scene = nullptr;
+ args.args = context->args;
+
+ IntersectFuncN intersectFunc = nullptr;
+ intersectFunc = intersectorN.intersect;
- intersectorN.intersect(&args);
+ if (context->getIntersectFunction())
+ intersectFunc = context->getIntersectFunction();
+
+ assert(intersectFunc);
+ intersectFunc(&args);
+
+ return mask != 0;
}
/*! Tests if single ray is occluded by the scene. */
- __forceinline void occluded (Ray& ray, unsigned int geomID, unsigned int primID, IntersectContext* context)
+ __forceinline bool occluded (Ray& ray, unsigned int geomID, unsigned int primID, RayQueryContext* context)
{
assert(primID < size());
- assert(intersectorN.occluded);
+
+ int mask = -1;
+ OccludedFunctionNArguments args;
+ args.valid = &mask;
+ args.geometryUserPtr = userPtr;
+ args.context = context->user;
+ args.ray = (RTCRayN*)&ray;
+ args.N = 1;
+ args.geomID = geomID;
+ args.primID = primID;
+ args.geometry = this;
+ args.forward_scene = nullptr;
+ args.args = context->args;
+
+ OccludedFuncN occludedFunc = nullptr;
+ occludedFunc = intersectorN.occluded;
+
+ if (context->getOccludedFunction())
+ occludedFunc = context->getOccludedFunction();
+
+ assert(occludedFunc);
+ occludedFunc(&args);
+
+ return mask != 0;
+ }
+
+ /*! Intersects a single ray with the scene. */
+ __forceinline bool intersect (RayHit& ray, unsigned int geomID, unsigned int primID, RayQueryContext* context, RTCScene& forward_scene)
+ {
+ assert(primID < size());
int mask = -1;
+ IntersectFunctionNArguments args;
+ args.valid = &mask;
+ args.geometryUserPtr = userPtr;
+ args.context = context->user;
+ args.rayhit = (RTCRayHitN*)&ray;
+ args.N = 1;
+ args.geomID = geomID;
+ args.primID = primID;
+ args.geometry = this;
+ args.forward_scene = nullptr;
+ args.args = nullptr;
+
+ typedef void (*RTCIntersectFunctionSYCL)(const void* args);
+ RTCIntersectFunctionSYCL intersectFunc = nullptr;
+
+#if EMBREE_SYCL_GEOMETRY_CALLBACK
+ if (context->args->feature_mask & RTC_FEATURE_FLAG_USER_GEOMETRY_CALLBACK_IN_GEOMETRY)
+ intersectFunc = (RTCIntersectFunctionSYCL) intersectorN.intersect;
+#endif
+
+ if (context->args->feature_mask & RTC_FEATURE_FLAG_USER_GEOMETRY_CALLBACK_IN_ARGUMENTS)
+ if (context->getIntersectFunction())
+ intersectFunc = (RTCIntersectFunctionSYCL) context->getIntersectFunction();
+
+ if (intersectFunc)
+ intersectFunc(&args);
+
+ forward_scene = args.forward_scene;
+ return mask != 0;
+ }
+
+ /*! Tests if single ray is occluded by the scene. */
+ __forceinline bool occluded (Ray& ray, unsigned int geomID, unsigned int primID, RayQueryContext* context, RTCScene& forward_scene)
+ {
+ assert(primID < size());
+
+ int mask = -1;
OccludedFunctionNArguments args;
args.valid = &mask;
args.geometryUserPtr = userPtr;
@@ -173,16 +253,33 @@ namespace embree
args.geomID = geomID;
args.primID = primID;
args.geometry = this;
+ args.forward_scene = nullptr;
+ args.args = nullptr;
+
+ typedef void (*RTCOccludedFunctionSYCL)(const void* args);
+ RTCOccludedFunctionSYCL occludedFunc = nullptr;
+
+#if EMBREE_SYCL_GEOMETRY_CALLBACK
+ if (context->args->feature_mask & RTC_FEATURE_FLAG_USER_GEOMETRY_CALLBACK_IN_GEOMETRY)
+ occludedFunc = (RTCOccludedFunctionSYCL) intersectorN.occluded;
+#endif
+
+ if (context->args->feature_mask & RTC_FEATURE_FLAG_USER_GEOMETRY_CALLBACK_IN_ARGUMENTS)
+ if (context->getOccludedFunction())
+ occludedFunc = (RTCOccludedFunctionSYCL) context->getOccludedFunction();
+
+ if (occludedFunc)
+ occludedFunc(&args);
- intersectorN.occluded(&args);
+ forward_scene = args.forward_scene;
+ return mask != 0;
}
-
+
/*! Intersects a packet of K rays with the scene. */
template<int K>
- __forceinline void intersect (const vbool<K>& valid, RayHitK<K>& ray, unsigned int geomID, unsigned int primID, IntersectContext* context)
+ __forceinline void intersect (const vbool<K>& valid, RayHitK<K>& ray, unsigned int geomID, unsigned int primID, RayQueryContext* context)
{
assert(primID < size());
- assert(intersectorN.intersect);
vint<K> mask = valid.mask32();
IntersectFunctionNArguments args;
@@ -194,16 +291,24 @@ namespace embree
args.geomID = geomID;
args.primID = primID;
args.geometry = this;
-
- intersectorN.intersect(&args);
+ args.forward_scene = nullptr;
+ args.args = context->args;
+
+ IntersectFuncN intersectFunc = nullptr;
+ intersectFunc = intersectorN.intersect;
+
+ if (context->getIntersectFunction())
+ intersectFunc = context->getIntersectFunction();
+
+ assert(intersectFunc);
+ intersectFunc(&args);
}
/*! Tests if a packet of K rays is occluded by the scene. */
template<int K>
- __forceinline void occluded (const vbool<K>& valid, RayK<K>& ray, unsigned int geomID, unsigned int primID, IntersectContext* context)
+ __forceinline void occluded (const vbool<K>& valid, RayK<K>& ray, unsigned int geomID, unsigned int primID, RayQueryContext* context)
{
assert(primID < size());
- assert(intersectorN.occluded);
vint<K> mask = valid.mask32();
OccludedFunctionNArguments args;
@@ -215,8 +320,17 @@ namespace embree
args.geomID = geomID;
args.primID = primID;
args.geometry = this;
+ args.forward_scene = nullptr;
+ args.args = context->args;
+
+ OccludedFuncN occludedFunc = nullptr;
+ occludedFunc = intersectorN.occluded;
- intersectorN.occluded(&args);
+ if (context->getOccludedFunction())
+ occludedFunc = context->getOccludedFunction();
+
+ assert(occludedFunc);
+ occludedFunc(&args);
}
public:
diff --git a/thirdparty/embree/kernels/common/alloc.cpp b/thirdparty/embree/kernels/common/alloc.cpp
index 38a76225f4..cc2f9976f2 100644
--- a/thirdparty/embree/kernels/common/alloc.cpp
+++ b/thirdparty/embree/kernels/common/alloc.cpp
@@ -10,7 +10,7 @@
namespace embree
{
__thread FastAllocator::ThreadLocal2* FastAllocator::thread_local_allocator2 = nullptr;
- SpinLock FastAllocator::s_thread_local_allocators_lock;
+ MutexSys FastAllocator::s_thread_local_allocators_lock;
std::vector<std::unique_ptr<FastAllocator::ThreadLocal2>> FastAllocator::s_thread_local_allocators;
struct fast_allocator_regression_test : public RegressionTest
diff --git a/thirdparty/embree/kernels/common/alloc.h b/thirdparty/embree/kernels/common/alloc.h
index 12769df2c8..840d48c327 100644
--- a/thirdparty/embree/kernels/common/alloc.h
+++ b/thirdparty/embree/kernels/common/alloc.h
@@ -6,11 +6,9 @@
#include "default.h"
#include "device.h"
#include "scene.h"
-#include "primref.h"
+#include "../builders/primref.h"
-#if defined(APPLE) && defined(__aarch64__)
-#include <mutex>
-#endif
+#include "../../common/tasking/taskscheduler.h"
namespace embree
{
@@ -18,7 +16,7 @@ namespace embree
{
/*! maximum supported alignment */
static const size_t maxAlignment = 64;
-
+
/*! maximum allocation size */
/* default settings */
@@ -39,14 +37,14 @@ namespace embree
public:
/*! Constructor for usage with ThreadLocalData */
- __forceinline ThreadLocal (ThreadLocal2* parent)
- : parent(parent), ptr(nullptr), cur(0), end(0), allocBlockSize(0), bytesUsed(0), bytesWasted(0) {}
+ __forceinline ThreadLocal (ThreadLocal2* parent)
+ : parent(parent), ptr(nullptr), cur(0), end(0), allocBlockSize(0), bytesUsed(0), bytesWasted(0) {}
/*! initialize allocator */
- void init(FastAllocator* alloc)
+ void init(FastAllocator* alloc)
{
ptr = nullptr;
- cur = end = 0;
+ cur = end = 0;
bytesUsed = 0;
bytesWasted = 0;
allocBlockSize = 0;
@@ -54,64 +52,62 @@ namespace embree
}
/* Allocate aligned memory from the threads memory block. */
- __forceinline void* malloc(FastAllocator* alloc, size_t bytes, size_t align = 16)
+ __forceinline void* malloc(FastAllocator* alloc, size_t bytes, size_t align = 16)
{
/* bind the thread local allocator to the proper FastAllocator*/
parent->bind(alloc);
assert(align <= maxAlignment);
- bytesUsed += bytes;
+ bytesUsed += bytes;
/* try to allocate in local block */
- size_t ofs = (align - cur) & (align-1);
+ size_t ofs = (align - cur) & (align-1);
cur += bytes + ofs;
if (likely(cur <= end)) { bytesWasted += ofs; return &ptr[cur - bytes]; }
- cur -= bytes + ofs;
-
+ cur -= bytes + ofs;
+
/* if allocation is too large allocate with parent allocator */
if (4*bytes > allocBlockSize) {
return alloc->malloc(bytes,maxAlignment,false);
- }
+ }
/* get new partial block if allocation failed */
size_t blockSize = allocBlockSize;
ptr = (char*) alloc->malloc(blockSize,maxAlignment,true);
- bytesWasted += end-cur;
- cur = 0; end = blockSize;
+ bytesWasted += end-cur;
+ cur = 0; end = blockSize;
/* retry allocation */
- ofs = (align - cur) & (align-1);
+ ofs = (align - cur) & (align-1);
cur += bytes + ofs;
if (likely(cur <= end)) { bytesWasted += ofs; return &ptr[cur - bytes]; }
- cur -= bytes + ofs;
+ cur -= bytes + ofs;
/* get new full block if allocation failed */
blockSize = allocBlockSize;
ptr = (char*) alloc->malloc(blockSize,maxAlignment,false);
- bytesWasted += end-cur;
- cur = 0; end = blockSize;
+ bytesWasted += end-cur;
+ cur = 0; end = blockSize;
/* retry allocation */
- ofs = (align - cur) & (align-1);
+ ofs = (align - cur) & (align-1);
cur += bytes + ofs;
if (likely(cur <= end)) { bytesWasted += ofs; return &ptr[cur - bytes]; }
- cur -= bytes + ofs;
+ cur -= bytes + ofs;
/* should never happen as large allocations get handled specially above */
assert(false);
return nullptr;
}
-
- /*! returns amount of used bytes */
__forceinline size_t getUsedBytes() const { return bytesUsed; }
-
+
/*! returns amount of free bytes */
__forceinline size_t getFreeBytes() const { return end-cur; }
-
+
/*! returns amount of wasted bytes */
__forceinline size_t getWastedBytes() const { return bytesWasted; }
-
+
private:
ThreadLocal2* parent;
char* ptr; //!< pointer to memory block
@@ -136,11 +132,7 @@ namespace embree
{
assert(alloc_i);
if (alloc.load() == alloc_i) return;
-#if defined(APPLE) && defined(__aarch64__)
- std::scoped_lock lock(mutex);
-#else
- Lock<SpinLock> lock(mutex);
-#endif
+ Lock<MutexSys> lock(mutex);
//if (alloc.load() == alloc_i) return; // not required as only one thread calls bind
if (alloc.load()) {
alloc.load()->bytesUsed += alloc0.getUsedBytes() + alloc1.getUsedBytes();
@@ -158,11 +150,7 @@ namespace embree
{
assert(alloc_i);
if (alloc.load() != alloc_i) return;
-#if defined(APPLE) && defined(__aarch64__)
- std::scoped_lock lock(mutex);
-#else
- Lock<SpinLock> lock(mutex);
-#endif
+ Lock<MutexSys> lock(mutex);
if (alloc.load() != alloc_i) return; // required as a different thread calls unbind
alloc.load()->bytesUsed += alloc0.getUsedBytes() + alloc1.getUsedBytes();
alloc.load()->bytesFree += alloc0.getFreeBytes() + alloc1.getFreeBytes();
@@ -173,26 +161,47 @@ namespace embree
}
public:
-#if defined(APPLE) && defined(__aarch64__)
- std::mutex mutex;
-#else
- SpinLock mutex; //!< required as unbind is called from other threads
-#endif
+ MutexSys mutex;
std::atomic<FastAllocator*> alloc; //!< parent allocator
ThreadLocal alloc0;
ThreadLocal alloc1;
};
- FastAllocator (Device* device, bool osAllocation)
- : device(device), slotMask(0), usedBlocks(nullptr), freeBlocks(nullptr), use_single_mode(false), defaultBlockSize(PAGE_SIZE), estimatedSize(0),
- growSize(PAGE_SIZE), maxGrowSize(maxAllocationSize), log2_grow_size_scale(0), bytesUsed(0), bytesFree(0), bytesWasted(0), atype(osAllocation ? EMBREE_OS_MALLOC : ALIGNED_MALLOC),
- primrefarray(device,0)
+ FastAllocator (Device* device,
+ bool osAllocation,
+ bool useUSM = false,
+ bool blockAllocation = true)
+ : device(device)
+ , slotMask(0)
+ , defaultBlockSize(PAGE_SIZE)
+ , estimatedSize(0)
+ , growSize(PAGE_SIZE)
+ , maxGrowSize(maxAllocationSize)
+ , usedBlocks(nullptr)
+ , freeBlocks(nullptr)
+ , useUSM(useUSM)
+ , blockAllocation(blockAllocation)
+ , use_single_mode(false)
+ , log2_grow_size_scale(0)
+ , bytesUsed(0)
+ , bytesFree(0)
+ , bytesWasted(0)
+ , atype(osAllocation ? EMBREE_OS_MALLOC : ALIGNED_MALLOC)
+ , primrefarray(device,0)
{
+ // -- GODOT start --
+ // if (osAllocation && useUSM)
+ // throw std::runtime_error("USM allocation cannot be combined with OS allocation.");
+ if (osAllocation && useUSM) {
+ abort();
+ }
+ // -- GODOT end --
+
for (size_t i=0; i<MAX_THREAD_USED_BLOCK_SLOTS; i++)
{
threadUsedBlocks[i] = nullptr;
threadBlocks[i] = nullptr;
- assert(!slotMutex[i].isLocked());
+ //assert(!slotMutex[i].isLocked());
}
}
@@ -233,11 +242,7 @@ namespace embree
ThreadLocal2* alloc = thread_local_allocator2;
if (alloc == nullptr) {
thread_local_allocator2 = alloc = new ThreadLocal2;
-#if defined(APPLE) && defined(__aarch64__)
- std::scoped_lock lock(s_thread_local_allocators_lock);
-#else
- Lock<SpinLock> lock(s_thread_local_allocators_lock);
-#endif
+ Lock<MutexSys> lock(s_thread_local_allocators_lock);
s_thread_local_allocators.push_back(make_unique(alloc));
}
return alloc;
@@ -247,11 +252,7 @@ namespace embree
__forceinline void join(ThreadLocal2* alloc)
{
-#if defined(APPLE) && defined(__aarch64__)
- std::scoped_lock lock(s_thread_local_allocators_lock);
-#else
- Lock<SpinLock> lock(thread_local_allocators_lock);
-#endif
+ Lock<MutexSys> lock(s_thread_local_allocators_lock);
thread_local_allocators.push_back(alloc);
}
@@ -412,7 +413,7 @@ namespace embree
slotMask = MAX_THREAD_USED_BLOCK_SLOTS-1; // FIXME: remove
if (usedBlocks.load() || freeBlocks.load()) { reset(); return; }
if (bytesReserve == 0) bytesReserve = bytesAllocate;
- freeBlocks = Block::create(device,bytesAllocate,bytesReserve,nullptr,atype);
+ freeBlocks = Block::create(device,useUSM,bytesAllocate,bytesReserve,nullptr,atype);
estimatedSize = bytesEstimate;
initGrowSizeAndNumSlots(bytesEstimate,true);
}
@@ -478,8 +479,8 @@ namespace embree
bytesUsed.store(0);
bytesFree.store(0);
bytesWasted.store(0);
- if (usedBlocks.load() != nullptr) usedBlocks.load()->clear_list(device); usedBlocks = nullptr;
- if (freeBlocks.load() != nullptr) freeBlocks.load()->clear_list(device); freeBlocks = nullptr;
+ if (usedBlocks.load() != nullptr) usedBlocks.load()->clear_list(device,useUSM); usedBlocks = nullptr;
+ if (freeBlocks.load() != nullptr) freeBlocks.load()->clear_list(device,useUSM); freeBlocks = nullptr;
for (size_t i=0; i<MAX_THREAD_USED_BLOCK_SLOTS; i++) {
threadUsedBlocks[i] = nullptr;
threadBlocks[i] = nullptr;
@@ -503,9 +504,16 @@ namespace embree
/* allocate using current block */
size_t threadID = TaskScheduler::threadID();
size_t slot = threadID & slotMask;
- Block* myUsedBlocks = threadUsedBlocks[slot];
+ Block* myUsedBlocks = threadUsedBlocks[slot];
if (myUsedBlocks) {
void* ptr = myUsedBlocks->malloc(device,bytes,align,partial);
+ // -- GODOT start --
+ // if (ptr == nullptr && !blockAllocation)
+ // throw std::bad_alloc();
+ if (ptr == nullptr && !blockAllocation) {
+ abort();
+ }
+ // -- GODOT end --
if (ptr) return ptr;
}
@@ -516,16 +524,12 @@ namespace embree
/* parallel block creation in case of no freeBlocks, avoids single global mutex */
if (likely(freeBlocks.load() == nullptr))
{
-#if defined(APPLE) && defined(__aarch64__)
- std::scoped_lock lock(slotMutex[slot]);
-#else
- Lock<SpinLock> lock(slotMutex[slot]);
-#endif
+ Lock<MutexSys> lock(slotMutex[slot]);
if (myUsedBlocks == threadUsedBlocks[slot]) {
const size_t alignedBytes = (bytes+(align-1)) & ~(align-1);
const size_t allocSize = max(min(growSize,maxGrowSize),alignedBytes);
assert(allocSize >= bytes);
- threadBlocks[slot] = threadUsedBlocks[slot] = Block::create(device,allocSize,allocSize,threadBlocks[slot],atype); // FIXME: a large allocation might throw away a block here!
+ threadBlocks[slot] = threadUsedBlocks[slot] = Block::create(device,useUSM,allocSize,allocSize,threadBlocks[slot],atype); // FIXME: a large allocation might throw away a block here!
// FIXME: a direct allocation should allocate inside the block here, and not in the next loop! a different thread could do some allocation and make the large allocation fail.
}
continue;
@@ -533,24 +537,20 @@ namespace embree
/* if this fails allocate new block */
{
-#if defined(APPLE) && defined(__aarch64__)
- std::scoped_lock lock(mutex);
-#else
- Lock<SpinLock> lock(mutex);
-#endif
- if (myUsedBlocks == threadUsedBlocks[slot])
- {
+ Lock<MutexSys> lock(mutex);
+ if (myUsedBlocks == threadUsedBlocks[slot])
+ {
if (freeBlocks.load() != nullptr) {
- Block* nextFreeBlock = freeBlocks.load()->next;
- freeBlocks.load()->next = usedBlocks;
- __memory_barrier();
- usedBlocks = freeBlocks.load();
+ Block* nextFreeBlock = freeBlocks.load()->next;
+ freeBlocks.load()->next = usedBlocks;
+ __memory_barrier();
+ usedBlocks = freeBlocks.load();
threadUsedBlocks[slot] = freeBlocks.load();
- freeBlocks = nextFreeBlock;
- } else {
+ freeBlocks = nextFreeBlock;
+ } else {
const size_t allocSize = min(growSize*incGrowSizeScale(),maxGrowSize);
- usedBlocks = threadUsedBlocks[slot] = Block::create(device,allocSize,allocSize,usedBlocks,atype); // FIXME: a large allocation should get delivered directly, like above!
- }
+ usedBlocks = threadUsedBlocks[slot] = Block::create(device,useUSM,allocSize,allocSize,usedBlocks,atype); // FIXME: a large allocation should get delivered directly, like above!
+ }
}
}
}
@@ -559,11 +559,7 @@ namespace embree
/*! add new block */
void addBlock(void* ptr, ssize_t bytes)
{
-#if defined(APPLE) && defined(__aarch64__)
- std::scoped_lock lock(mutex);
-#else
- Lock<SpinLock> lock(mutex);
-#endif
+ Lock<MutexSys> lock(mutex);
const size_t sizeof_Header = offsetof(Block,data[0]);
void* aptr = (void*) ((((size_t)ptr)+maxAlignment-1) & ~(maxAlignment-1));
size_t ofs = (size_t) aptr - (size_t) ptr;
@@ -723,7 +719,12 @@ namespace embree
void print_blocks()
{
- std::cout << " estimatedSize = " << estimatedSize << ", slotMask = " << slotMask << ", use_single_mode = " << use_single_mode << ", maxGrowSize = " << maxGrowSize << ", defaultBlockSize = " << defaultBlockSize << std::endl;
+ std::cout << " estimatedSize = " << estimatedSize
+ << ", slotMask = " << slotMask
+ << ", use_single_mode = " << use_single_mode
+ << ", maxGrowSize = " << maxGrowSize
+ << ", defaultBlockSize = " << defaultBlockSize
+ << std::endl;
std::cout << " used blocks = ";
if (usedBlocks.load() != nullptr) usedBlocks.load()->print_list();
@@ -738,7 +739,19 @@ namespace embree
struct Block
{
- static Block* create(MemoryMonitorInterface* device, size_t bytesAllocate, size_t bytesReserve, Block* next, AllocationType atype)
+ __forceinline static void* blockAlignedMalloc(Device* device, bool useUSM, size_t bytesAllocate, size_t bytesAlignment)
+ {
+ if (useUSM) return device->malloc(bytesAllocate, bytesAlignment);
+ else return alignedMalloc (bytesAllocate, bytesAlignment);
+ }
+
+ __forceinline static void blockAlignedFree(Device* device, bool useUSM, void* ptr)
+ {
+ if (useUSM) return device->free(ptr);
+ else return alignedFree(ptr);
+ }
+
+ static Block* create(Device* device, bool useUSM, size_t bytesAllocate, size_t bytesReserve, Block* next, AllocationType atype)
{
/* We avoid using os_malloc for small blocks as this could
* cause a risk of fragmenting the virtual address space and
@@ -766,7 +779,7 @@ namespace embree
{
const size_t alignment = maxAlignment;
if (device) device->memoryMonitor(bytesAllocate+alignment,false);
- ptr = alignedMalloc(bytesAllocate,alignment);
+ ptr = blockAlignedMalloc(device,useUSM,bytesAllocate,alignment);
/* give hint to transparently convert these pages to 2MB pages */
const size_t ptr_aligned_begin = ((size_t)ptr) & ~size_t(PAGE_SIZE_2M-1);
@@ -780,7 +793,7 @@ namespace embree
{
const size_t alignment = maxAlignment;
if (device) device->memoryMonitor(bytesAllocate+alignment,false);
- ptr = alignedMalloc(bytesAllocate,alignment);
+ ptr = blockAlignedMalloc(device,useUSM,bytesAllocate,alignment);
return new (ptr) Block(ALIGNED_MALLOC,bytesAllocate-sizeof_Header,bytesAllocate-sizeof_Header,next,alignment);
}
}
@@ -812,23 +825,23 @@ namespace embree
return head;
}
- void clear_list(MemoryMonitorInterface* device)
+ void clear_list(Device* device, bool useUSM)
{
Block* block = this;
while (block) {
Block* next = block->next;
- block->clear_block(device);
+ block->clear_block(device, useUSM);
block = next;
}
}
- void clear_block (MemoryMonitorInterface* device)
+ void clear_block (Device* device, bool useUSM)
{
const size_t sizeof_Header = offsetof(Block,data[0]);
const ssize_t sizeof_Alloced = wasted+sizeof_Header+getBlockAllocatedBytes();
if (atype == ALIGNED_MALLOC) {
- alignedFree(this);
+ blockAlignedFree(device, useUSM, this);
if (device) device->memoryMonitor(-sizeof_Alloced,true);
}
@@ -847,16 +860,16 @@ namespace embree
size_t bytes = bytes_in;
assert(align <= maxAlignment);
bytes = (bytes+(align-1)) & ~(align-1);
- if (unlikely(cur+bytes > reserveEnd && !partial)) return nullptr;
- const size_t i = cur.fetch_add(bytes);
+ if (unlikely(cur+bytes > reserveEnd && !partial)) return nullptr;
+ const size_t i = cur.fetch_add(bytes);
if (unlikely(i+bytes > reserveEnd && !partial)) return nullptr;
if (unlikely(i > reserveEnd)) return nullptr;
bytes_in = bytes = min(bytes,reserveEnd-i);
-
- if (i+bytes > allocEnd) {
+
+ if (i+bytes > allocEnd) {
if (device) device->memoryMonitor(i+bytes-max(i,allocEnd),true);
}
- return &data[i];
+ return &data[i];
}
void* ptr() {
@@ -874,7 +887,7 @@ namespace embree
}
size_t getBlockFreeBytes() const {
- return getBlockAllocatedBytes() - getBlockUsedBytes();
+ return getBlockAllocatedBytes() - getBlockUsedBytes();
}
size_t getBlockAllocatedBytes() const {
@@ -963,40 +976,40 @@ namespace embree
char data[1]; //!< here starts memory to use for allocations
};
+ public:
+ static const size_t blockHeaderSize = offsetof(Block,data[0]);
+
private:
Device* device;
- SpinLock mutex;
size_t slotMask;
+ size_t defaultBlockSize;
+ size_t estimatedSize;
+ size_t growSize;
+ size_t maxGrowSize;
+
+ MutexSys mutex;
+ MutexSys slotMutex[MAX_THREAD_USED_BLOCK_SLOTS];
std::atomic<Block*> threadUsedBlocks[MAX_THREAD_USED_BLOCK_SLOTS];
+ std::atomic<Block*> threadBlocks[MAX_THREAD_USED_BLOCK_SLOTS];
std::atomic<Block*> usedBlocks;
std::atomic<Block*> freeBlocks;
- std::atomic<Block*> threadBlocks[MAX_THREAD_USED_BLOCK_SLOTS];
-#if defined(APPLE) && defined(__aarch64__)
- std::mutex slotMutex[MAX_THREAD_USED_BLOCK_SLOTS];
-#else
- PaddedSpinLock slotMutex[MAX_THREAD_USED_BLOCK_SLOTS];
-#endif
-
+ bool useUSM;
+ bool blockAllocation = true;
bool use_single_mode;
- size_t defaultBlockSize;
- size_t estimatedSize;
- size_t growSize;
- size_t maxGrowSize;
+
std::atomic<size_t> log2_grow_size_scale; //!< log2 of scaling factor for grow size // FIXME: remove
std::atomic<size_t> bytesUsed;
std::atomic<size_t> bytesFree;
std::atomic<size_t> bytesWasted;
+
static __thread ThreadLocal2* thread_local_allocator2;
- static SpinLock s_thread_local_allocators_lock;
+ static MutexSys s_thread_local_allocators_lock;
static std::vector<std::unique_ptr<ThreadLocal2>> s_thread_local_allocators;
-#if defined(APPLE) && defined(__aarch64__)
- std::mutex thread_local_allocators_lock;
-#else
- SpinLock thread_local_allocators_lock;
-#endif
+
std::vector<ThreadLocal2*> thread_local_allocators;
AllocationType atype;
+
mvector<PrimRef> primrefarray; //!< primrefarray used to allocate nodes
};
}
diff --git a/thirdparty/embree/kernels/common/buffer.h b/thirdparty/embree/kernels/common/buffer.h
index 793012c04d..831f5815e8 100644
--- a/thirdparty/embree/kernels/common/buffer.h
+++ b/thirdparty/embree/kernels/common/buffer.h
@@ -13,8 +13,8 @@ namespace embree
{
public:
/*! Buffer construction */
- Buffer()
- : device(nullptr), ptr(nullptr), numBytes(0), shared(false) {}
+ //Buffer()
+ //: device(nullptr), ptr(nullptr), numBytes(0), shared(false) {}
/*! Buffer construction */
Buffer(Device* device, size_t numBytes_in, void* ptr_in = nullptr)
@@ -77,19 +77,17 @@ namespace embree
/*! allocated buffer */
void alloc()
{
- if (device)
- device->memoryMonitor(this->bytes(), false);
+ device->memoryMonitor(this->bytes(), false);
size_t b = (this->bytes()+15) & ssize_t(-16);
- ptr = (char*)alignedMalloc(b,16);
+ ptr = (char*)device->malloc(b,16);
}
/*! frees the buffer */
void free()
{
if (shared) return;
- alignedFree(ptr);
- if (device)
- device->memoryMonitor(-ssize_t(this->bytes()), true);
+ device->free(ptr);
+ device->memoryMonitor(-ssize_t(this->bytes()), true);
ptr = nullptr;
}
@@ -246,6 +244,24 @@ namespace embree
public:
typedef Vec3fa value_type;
+#if defined(EMBREE_SYCL_SUPPORT) && defined(__SYCL_DEVICE_ONLY__)
+
+ /*! access to the ith element of the buffer */
+ __forceinline const Vec3fa operator [](size_t i) const
+ {
+ assert(i<num);
+ return Vec3fa::loadu(ptr_ofs + i*stride);
+ }
+
+ /*! writes the i'th element */
+ __forceinline void store(size_t i, const Vec3fa& v)
+ {
+ assert(i<num);
+ Vec3fa::storeu(ptr_ofs + i*stride, v);
+ }
+
+#else
+
/*! access to the ith element of the buffer */
__forceinline const Vec3fa operator [](size_t i) const
{
@@ -259,5 +275,6 @@ namespace embree
assert(i<num);
vfloat4::storeu((float*)(ptr_ofs + i*stride), (vfloat4)v);
}
+#endif
};
}
diff --git a/thirdparty/embree/kernels/common/builder.h b/thirdparty/embree/kernels/common/builder.h
index 07fe7b069b..4f6a226810 100644
--- a/thirdparty/embree/kernels/common/builder.h
+++ b/thirdparty/embree/kernels/common/builder.h
@@ -7,7 +7,7 @@
#include "accel.h"
namespace embree
-{
+{
#define MODE_HIGH_QUALITY (1<<8)
/*! virtual interface for all hierarchy builders */
diff --git a/thirdparty/embree/kernels/common/context.h b/thirdparty/embree/kernels/common/context.h
index ccd88bdeac..936d03e54d 100644
--- a/thirdparty/embree/kernels/common/context.h
+++ b/thirdparty/embree/kernels/common/context.h
@@ -11,35 +11,62 @@ namespace embree
{
class Scene;
- struct IntersectContext
+ struct RayQueryContext
{
public:
- __forceinline IntersectContext(Scene* scene, RTCIntersectContext* user_context)
- : scene(scene), user(user_context) {}
+
+ __forceinline RayQueryContext(Scene* scene, RTCRayQueryContext* user_context, RTCIntersectArguments* args)
+ : scene(scene), user(user_context), args(args) {}
+
+ __forceinline RayQueryContext(Scene* scene, RTCRayQueryContext* user_context, RTCOccludedArguments* args)
+ : scene(scene), user(user_context), args((RTCIntersectArguments*)args) {}
__forceinline bool hasContextFilter() const {
- return user->filter != nullptr;
+ return args->filter != nullptr;
+ }
+
+ RTCFilterFunctionN getFilter() const {
+ return args->filter;
+ }
+
+ RTCIntersectFunctionN getIntersectFunction() const {
+ return args->intersect;
+ }
+
+ RTCOccludedFunctionN getOccludedFunction() const {
+ return (RTCOccludedFunctionN) args->intersect;
}
__forceinline bool isCoherent() const {
- return embree::isCoherent(user->flags);
+ return embree::isCoherent(args->flags);
}
__forceinline bool isIncoherent() const {
- return embree::isIncoherent(user->flags);
+ return embree::isIncoherent(args->flags);
}
-
+
+ __forceinline bool enforceArgumentFilterFunction() const {
+ return args->flags & RTC_RAY_QUERY_FLAG_INVOKE_ARGUMENT_FILTER;
+ }
+
+#if RTC_MIN_WIDTH
+ __forceinline float getMinWidthDistanceFactor() const {
+ return args->minWidthDistanceFactor;
+ }
+#endif
+
public:
- Scene* scene;
- RTCIntersectContext* user;
+ Scene* scene = nullptr;
+ RTCRayQueryContext* user = nullptr;
+ RTCIntersectArguments* args = nullptr;
};
template<int M, typename Geometry>
- __forceinline Vec4vf<M> enlargeRadiusToMinWidth(const IntersectContext* context, const Geometry* geom, const Vec3vf<M>& ray_org, const Vec4vf<M>& v)
+ __forceinline Vec4vf<M> enlargeRadiusToMinWidth(const RayQueryContext* context, const Geometry* geom, const Vec3vf<M>& ray_org, const Vec4vf<M>& v)
{
#if RTC_MIN_WIDTH
const vfloat<M> d = length(Vec3vf<M>(v) - ray_org);
- const vfloat<M> r = clamp(context->user->minWidthDistanceFactor*d, v.w, geom->maxRadiusScale*v.w);
+ const vfloat<M> r = clamp(context->getMinWidthDistanceFactor()*d, v.w, geom->maxRadiusScale*v.w);
return Vec4vf<M>(v.x,v.y,v.z,r);
#else
return v;
@@ -47,16 +74,21 @@ namespace embree
}
template<typename Geometry>
- __forceinline Vec3ff enlargeRadiusToMinWidth(const IntersectContext* context, const Geometry* geom, const Vec3fa& ray_org, const Vec3ff& v)
+ __forceinline Vec3ff enlargeRadiusToMinWidth(const RayQueryContext* context, const Geometry* geom, const Vec3fa& ray_org, const Vec3ff& v)
{
#if RTC_MIN_WIDTH
const float d = length(Vec3fa(v) - ray_org);
- const float r = clamp(context->user->minWidthDistanceFactor*d, v.w, geom->maxRadiusScale*v.w);
+ const float r = clamp(context->getMinWidthDistanceFactor()*d, v.w, geom->maxRadiusScale*v.w);
return Vec3ff(v.x,v.y,v.z,r);
#else
return v;
#endif
}
+
+ template<typename Geometry>
+ __forceinline Vec3ff enlargeRadiusToMinWidth(const RayQueryContext* context, const Geometry* geom, const Vec3fa& ray_org, const Vec4f& v) {
+ return enlargeRadiusToMinWidth(context,geom,ray_org,Vec3ff(v.x,v.y,v.z,v.w));
+ }
enum PointQueryType
{
@@ -66,7 +98,7 @@ namespace embree
};
typedef bool (*PointQueryFunction)(struct RTCPointQueryFunctionArguments* args);
-
+
struct PointQueryContext
{
public:
@@ -78,6 +110,7 @@ namespace embree
float similarityScale,
void* userPtr)
: scene(scene)
+ , tstate(nullptr)
, query_ws(query_ws)
, query_type(query_type)
, func(func)
@@ -88,16 +121,24 @@ namespace embree
, geomID(RTC_INVALID_GEOMETRY_ID)
, query_radius(query_ws->radius)
{
+ update();
+ }
+
+ public:
+ __forceinline void update()
+ {
if (query_type == POINT_QUERY_TYPE_AABB) {
assert(similarityScale == 0.f);
updateAABB();
}
+ else{
+ query_radius = Vec3fa(query_ws->radius * similarityScale);
+ }
if (userContext->instStackSize == 0) {
assert(similarityScale == 1.f);
}
}
- public:
__forceinline void updateAABB()
{
if (likely(query_ws->radius == (float)inf || userContext->instStackSize == 0)) {
@@ -113,12 +154,13 @@ namespace embree
public:
Scene* scene;
+ void* tstate;
PointQuery* query_ws; // the original world space point query
PointQueryType query_type;
PointQueryFunction func;
RTCPointQueryContext* userContext;
- const float similarityScale;
+ float similarityScale;
void* userPtr;
diff --git a/thirdparty/embree/kernels/common/default.h b/thirdparty/embree/kernels/common/default.h
index f15d61b768..3b00ad3c88 100644
--- a/thirdparty/embree/kernels/common/default.h
+++ b/thirdparty/embree/kernels/common/default.h
@@ -13,11 +13,11 @@
#include "../../common/sys/mutex.h"
#include "../../common/sys/vector.h"
#include "../../common/sys/array.h"
-#include "../../common/sys/string.h"
+#include "../../common/sys/estring.h"
#include "../../common/sys/regression.h"
#include "../../common/sys/vector.h"
-#include "../../common/math/math.h"
+#include "../../common/math/emath.h"
#include "../../common/math/transcendental.h"
#include "../../common/simd/simd.h"
#include "../../common/math/vec2.h"
@@ -35,8 +35,6 @@
#include "../../common/math/range.h"
#include "../../common/lexers/tokenstream.h"
-#include "../../common/tasking/taskscheduler.h"
-
#define COMMA ,
#include "../config.h"
@@ -217,7 +215,7 @@ namespace embree
__forceinline int getTimeSegment(float time, float numTimeSegments, float& ftime)
{
const float timeScaled = time * numTimeSegments;
- const float itimef = clamp(floorf(timeScaled), 0.0f, numTimeSegments-1.0f);
+ const float itimef = clamp(floor(timeScaled), 0.0f, numTimeSegments-1.0f);
ftime = timeScaled - itimef;
return int(itimef);
}
@@ -225,7 +223,7 @@ namespace embree
__forceinline int getTimeSegment(float time, float start_time, float end_time, float numTimeSegments, float& ftime)
{
const float timeScaled = (time-start_time)/(end_time-start_time) * numTimeSegments;
- const float itimef = clamp(floorf(timeScaled), 0.0f, numTimeSegments-1.0f);
+ const float itimef = clamp(floor(timeScaled), 0.0f, numTimeSegments-1.0f);
ftime = timeScaled - itimef;
return int(itimef);
}
diff --git a/thirdparty/embree/kernels/common/device.cpp b/thirdparty/embree/kernels/common/device.cpp
index 833ec65139..07214532a1 100644
--- a/thirdparty/embree/kernels/common/device.cpp
+++ b/thirdparty/embree/kernels/common/device.cpp
@@ -2,6 +2,9 @@
// SPDX-License-Identifier: Apache-2.0
#include "device.h"
+
+#include "../../common/tasking/taskscheduler.h"
+
#include "../hash.h"
#include "scene_triangle_mesh.h"
#include "scene_user_geometry.h"
@@ -19,9 +22,12 @@
#include "../bvh/bvh4_factory.h"
#include "../bvh/bvh8_factory.h"
-#include "../../common/tasking/taskscheduler.h"
#include "../../common/sys/alloc.h"
+#if defined(EMBREE_SYCL_SUPPORT)
+# include "../level_zero/ze_wrapper.h"
+#endif
+
namespace embree
{
/*! some global variables that can be set via rtcSetParameter1i for debugging purposes */
@@ -30,13 +36,18 @@ namespace embree
ssize_t Device::debug_int2 = 0;
ssize_t Device::debug_int3 = 0;
- DECLARE_SYMBOL2(RayStreamFilterFuncs,rayStreamFilterFuncs);
-
static MutexSys g_mutex;
static std::map<Device*,size_t> g_cache_size_map;
static std::map<Device*,size_t> g_num_threads_map;
+
+ struct TaskArena
+ {
+#if USE_TASK_ARENA
+ std::unique_ptr<tbb::task_arena> arena;
+#endif
+ };
- Device::Device (const char* cfg)
+ Device::Device (const char* cfg) : arena(new TaskArena())
{
/* check that CPU supports lowest ISA */
if (!hasISA(ISA)) {
@@ -48,12 +59,12 @@ namespace embree
case CPU::UNKNOWN: frequency_level = FREQUENCY_SIMD256; break;
case CPU::XEON_ICE_LAKE: frequency_level = FREQUENCY_SIMD256; break;
case CPU::CORE_ICE_LAKE: frequency_level = FREQUENCY_SIMD256; break;
- case CPU::CORE_TIGER_LAKE: frequency_level = FREQUENCY_SIMD128; break;
- case CPU::CORE_COMET_LAKE: frequency_level = FREQUENCY_SIMD128; break;
- case CPU::CORE_CANNON_LAKE:frequency_level = FREQUENCY_SIMD128; break;
- case CPU::CORE_KABY_LAKE: frequency_level = FREQUENCY_SIMD128; break;
+ case CPU::CORE_TIGER_LAKE: frequency_level = FREQUENCY_SIMD256; break;
+ case CPU::CORE_COMET_LAKE: frequency_level = FREQUENCY_SIMD256; break;
+ case CPU::CORE_CANNON_LAKE:frequency_level = FREQUENCY_SIMD256; break;
+ case CPU::CORE_KABY_LAKE: frequency_level = FREQUENCY_SIMD256; break;
case CPU::XEON_SKY_LAKE: frequency_level = FREQUENCY_SIMD128; break;
- case CPU::CORE_SKY_LAKE: frequency_level = FREQUENCY_SIMD128; break;
+ case CPU::CORE_SKY_LAKE: frequency_level = FREQUENCY_SIMD256; break;
case CPU::XEON_BROADWELL: frequency_level = FREQUENCY_SIMD256; break;
case CPU::CORE_BROADWELL: frequency_level = FREQUENCY_SIMD256; break;
case CPU::XEON_HASWELL: frequency_level = FREQUENCY_SIMD256; break;
@@ -66,11 +77,7 @@ namespace embree
case CPU::CORE1: frequency_level = FREQUENCY_SIMD128; break;
case CPU::XEON_PHI_KNIGHTS_MILL : frequency_level = FREQUENCY_SIMD512; break;
case CPU::XEON_PHI_KNIGHTS_LANDING: frequency_level = FREQUENCY_SIMD512; break;
-#if defined(__APPLE__)
- case CPU::ARM: frequency_level = FREQUENCY_SIMD256; break; // Apple M1 supports high throughput for SIMD4
-#else
- case CPU::ARM: frequency_level = FREQUENCY_SIMD128; break;
-#endif
+ case CPU::ARM: frequency_level = FREQUENCY_SIMD256; break;
}
/* initialize global state */
@@ -126,13 +133,6 @@ namespace embree
/* setup tasking system */
initTaskingSystem(numThreads);
-
- /* ray stream SOA to AOS conversion */
-#if defined(EMBREE_RAY_PACKETS)
- RayStreamFilterFuncsType rayStreamFilterFuncs;
- SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512(enabled_cpu_features,rayStreamFilterFuncs);
- rayStreamFilters = rayStreamFilterFuncs();
-#endif
}
Device::~Device ()
@@ -174,6 +174,9 @@ namespace embree
#if defined (EMBREE_BACKFACE_CULLING_CURVES)
v += "backfacecullingcurves ";
#endif
+#if defined (EMBREE_BACKFACE_CULLING_SPHERES)
+ v += "backfacecullingspheres ";
+#endif
#if defined(EMBREE_FILTER_FUNCTION)
v += "intersection_filter ";
#endif
@@ -367,7 +370,7 @@ namespace embree
#if USE_TASK_ARENA
const size_t nThreads = min(maxNumThreads,TaskScheduler::threadCount());
const size_t uThreads = min(max(numUserThreads,(size_t)1),nThreads);
- arena = make_unique(new tbb::task_arena((int)nThreads,(unsigned int)uThreads));
+ arena->arena = make_unique(new tbb::task_arena((int)nThreads,(unsigned int)uThreads));
#endif
}
@@ -386,8 +389,21 @@ namespace embree
TaskScheduler::create(maxNumThreads,State::set_affinity,State::start_threads);
}
#if USE_TASK_ARENA
- arena.reset();
+ arena->arena.reset();
+#endif
+ }
+
+ void Device::execute(bool join, const std::function<void()>& func)
+ {
+#if USE_TASK_ARENA
+ if (join) {
+ arena->arena->execute(func);
+ }
+ else
#endif
+ {
+ func();
+ }
}
void Device::setProperty(const RTCDeviceProperty prop, ssize_t val)
@@ -450,12 +466,6 @@ namespace embree
case RTC_DEVICE_PROPERTY_NATIVE_RAY16_SUPPORTED: return 0;
#endif
-#if defined(EMBREE_RAY_PACKETS)
- case RTC_DEVICE_PROPERTY_RAY_STREAM_SUPPORTED: return 1;
-#else
- case RTC_DEVICE_PROPERTY_RAY_STREAM_SUPPORTED: return 0;
-#endif
-
#if defined(EMBREE_RAY_MASK)
case RTC_DEVICE_PROPERTY_RAY_MASK_SUPPORTED: return 1;
#else
@@ -474,6 +484,12 @@ namespace embree
case RTC_DEVICE_PROPERTY_BACKFACE_CULLING_CURVES_ENABLED: return 0;
#endif
+#if defined(EMBREE_BACKFACE_CULLING_SPHERES)
+ case RTC_DEVICE_PROPERTY_BACKFACE_CULLING_SPHERES_ENABLED: return 1;
+#else
+ case RTC_DEVICE_PROPERTY_BACKFACE_CULLING_SPHERES_ENABLED: return 0;
+#endif
+
#if defined(EMBREE_COMPACT_POLYS)
case RTC_DEVICE_PROPERTY_COMPACT_POLYS_ENABLED: return 1;
#else
@@ -557,4 +573,158 @@ namespace embree
default: throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "unknown readable property"); break;
};
}
+
+ void* Device::malloc(size_t size, size_t align) {
+ return alignedMalloc(size,align);
+ }
+
+ void Device::free(void* ptr) {
+ alignedFree(ptr);
+ }
+
+
+#if defined(EMBREE_SYCL_SUPPORT)
+
+ DeviceGPU::DeviceGPU(sycl::context sycl_context, const char* cfg)
+ : Device(cfg), gpu_context(sycl_context)
+ {
+ /* initialize ZeWrapper */
+ if (ZeWrapper::init() != ZE_RESULT_SUCCESS)
+ throw_RTCError(RTC_ERROR_UNKNOWN, "cannot initialize ZeWrapper");
+
+ /* take first device as default device */
+ auto devices = gpu_context.get_devices();
+ if (devices.size() == 0)
+ throw_RTCError(RTC_ERROR_UNKNOWN, "SYCL context contains no device");
+ gpu_device = devices[0];
+
+ /* check if RTAS build extension is available */
+ sycl::platform platform = gpu_device.get_platform();
+ ze_driver_handle_t hDriver = sycl::get_native<sycl::backend::ext_oneapi_level_zero>(platform);
+
+ uint32_t count = 0;
+ std::vector<ze_driver_extension_properties_t> extensions;
+ ze_result_t result = ZeWrapper::zeDriverGetExtensionProperties(hDriver,&count,extensions.data());
+ if (result != ZE_RESULT_SUCCESS)
+ throw_RTCError(RTC_ERROR_UNKNOWN, "zeDriverGetExtensionProperties failed");
+
+ extensions.resize(count);
+ result = ZeWrapper::zeDriverGetExtensionProperties(hDriver,&count,extensions.data());
+ if (result != ZE_RESULT_SUCCESS)
+ throw_RTCError(RTC_ERROR_UNKNOWN, "zeDriverGetExtensionProperties failed");
+
+#if defined(EMBREE_SYCL_L0_RTAS_BUILDER)
+ bool ze_rtas_builder = false;
+ for (uint32_t i=0; i<extensions.size(); i++)
+ {
+ if (strncmp("ZE_experimental_rtas_builder",extensions[i].name,sizeof(extensions[i].name)) == 0)
+ ze_rtas_builder = true;
+ }
+ if (!ze_rtas_builder)
+ throw_RTCError(RTC_ERROR_UNKNOWN, "ZE_experimental_rtas_builder extension not found");
+
+ result = ZeWrapper::initRTASBuilder(hDriver,ZeWrapper::LEVEL_ZERO);
+ if (result == ZE_RESULT_ERROR_DEPENDENCY_UNAVAILABLE)
+ throw_RTCError(RTC_ERROR_UNKNOWN, "cannot load ZE_experimental_rtas_builder extension");
+ if (result != ZE_RESULT_SUCCESS)
+ throw_RTCError(RTC_ERROR_UNKNOWN, "cannot initialize ZE_experimental_rtas_builder extension");
+#else
+ ZeWrapper::initRTASBuilder(hDriver,ZeWrapper::INTERNAL);
+#endif
+
+ if (State::verbosity(1))
+ {
+ if (ZeWrapper::rtas_builder == ZeWrapper::INTERNAL)
+ std::cout << " Internal RTAS Builder" << std::endl;
+ else
+ std::cout << " Level Zero RTAS Builder" << std::endl;
+ }
+
+ /* check if extension library can get loaded */
+ ze_rtas_parallel_operation_exp_handle_t hParallelOperation;
+ result = ZeWrapper::zeRTASParallelOperationCreateExp(hDriver, &hParallelOperation);
+ if (result == ZE_RESULT_ERROR_DEPENDENCY_UNAVAILABLE)
+ throw_RTCError(RTC_ERROR_UNKNOWN, "Level Zero RTAS Build Extension cannot get loaded");
+ if (result == ZE_RESULT_SUCCESS)
+ ZeWrapper::zeRTASParallelOperationDestroyExp(hParallelOperation);
+
+ gpu_maxWorkGroupSize = getGPUDevice().get_info<sycl::info::device::max_work_group_size>();
+ gpu_maxComputeUnits = getGPUDevice().get_info<sycl::info::device::max_compute_units>();
+
+ if (State::verbosity(1))
+ {
+ sycl::platform platform = gpu_context.get_platform();
+ std::cout << " Platform : " << platform.get_info<sycl::info::platform::name>() << std::endl;
+ std::cout << " Device : " << getGPUDevice().get_info<sycl::info::device::name>() << std::endl;
+ std::cout << " Max Work Group Size : " << gpu_maxWorkGroupSize << std::endl;
+ std::cout << " Max Compute Units : " << gpu_maxComputeUnits << std::endl;
+ std::cout << std::endl;
+ }
+
+ dispatchGlobalsPtr = zeRTASInitExp(gpu_device, gpu_context);
+ }
+
+ DeviceGPU::~DeviceGPU()
+ {
+ rthwifCleanup(this,dispatchGlobalsPtr,gpu_context);
+ }
+
+ void DeviceGPU::enter() {
+ enableUSMAllocEmbree(&gpu_context,&gpu_device);
+ }
+
+ void DeviceGPU::leave() {
+ disableUSMAllocEmbree();
+ }
+
+ void* DeviceGPU::malloc(size_t size, size_t align) {
+ return alignedSYCLMalloc(&gpu_context,&gpu_device,size,align,EMBREE_USM_SHARED_DEVICE_READ_ONLY);
+ }
+
+ void DeviceGPU::free(void* ptr) {
+ alignedSYCLFree(&gpu_context,ptr);
+ }
+
+ void DeviceGPU::setSYCLDevice(const sycl::device sycl_device_in) {
+ gpu_device = sycl_device_in;
+ }
+
+#endif
+
+ DeviceEnterLeave::DeviceEnterLeave (RTCDevice hdevice)
+ : device((Device*)hdevice)
+ {
+ assert(device);
+ device->refInc();
+ device->enter();
+ }
+
+ DeviceEnterLeave::DeviceEnterLeave (RTCScene hscene)
+ : device(((Scene*)hscene)->device)
+ {
+ assert(device);
+ device->refInc();
+ device->enter();
+ }
+
+ DeviceEnterLeave::DeviceEnterLeave (RTCGeometry hgeometry)
+ : device(((Geometry*)hgeometry)->device)
+ {
+ assert(device);
+ device->refInc();
+ device->enter();
+ }
+
+ DeviceEnterLeave::DeviceEnterLeave (RTCBuffer hbuffer)
+ : device(((Buffer*)hbuffer)->device)
+ {
+ assert(device);
+ device->refInc();
+ device->enter();
+ }
+
+ DeviceEnterLeave::~DeviceEnterLeave() {
+ device->leave();
+ device->refDec();
+ }
}
diff --git a/thirdparty/embree/kernels/common/device.h b/thirdparty/embree/kernels/common/device.h
index 21c42c654d..c9e8888a5a 100644
--- a/thirdparty/embree/kernels/common/device.h
+++ b/thirdparty/embree/kernels/common/device.h
@@ -11,10 +11,57 @@ namespace embree
{
class BVH4Factory;
class BVH8Factory;
+ struct TaskArena;
class Device : public State, public MemoryMonitorInterface
{
ALIGNED_CLASS_(16);
+
+ public:
+
+ /*! allocator that performs unified shared memory allocations */
+ template<typename T, size_t alignment>
+ struct allocator
+ {
+ typedef T value_type;
+ typedef T* pointer;
+ typedef const T* const_pointer;
+ typedef T& reference;
+ typedef const T& const_reference;
+ typedef std::size_t size_type;
+ typedef std::ptrdiff_t difference_type;
+
+ allocator() {}
+
+ allocator(Device* device)
+ : device(device) {}
+
+ __forceinline pointer allocate( size_type n ) {
+ assert(device);
+ return (pointer) device->malloc(n*sizeof(T),alignment);
+ }
+
+ __forceinline void deallocate( pointer p, size_type n ) {
+ if (device) device->free(p);
+ }
+
+ __forceinline void construct( pointer p, const_reference val ) {
+ new (p) T(val);
+ }
+
+ __forceinline void destroy( pointer p ) {
+ p->~T();
+ }
+
+ Device* device = nullptr;
+ };
+
+ /*! vector class that performs aligned allocations from Device object */
+ template<typename T>
+ using vector = vector_t<T,allocator<T,std::alignment_of<T>::value>>;
+
+ template<typename T, size_t alignment>
+ using avector = vector_t<T,allocator<T,alignment>>;
public:
@@ -54,6 +101,18 @@ namespace embree
/*! gets a property */
ssize_t getProperty(const RTCDeviceProperty prop);
+ /*! enter device by setting up some global state */
+ virtual void enter() {}
+
+ /*! leave device by setting up some global state */
+ virtual void leave() {}
+
+ /*! buffer allocation */
+ virtual void* malloc(size_t size, size_t align);
+
+ /*! buffer deallocation */
+ virtual void free(void* ptr);
+
private:
/*! initializes the tasking system */
@@ -62,6 +121,13 @@ namespace embree
/*! shuts down the tasking system */
void exitTaskingSystem();
+ std::unique_ptr<TaskArena> arena;
+
+ public:
+
+ // use tasking system arena to execute func
+ void execute(bool join, const std::function<void()>& func);
+
/*! some variables that can be set via rtcSetParameter1i for debugging purposes */
public:
static ssize_t debug_int0;
@@ -74,12 +140,55 @@ namespace embree
#if defined(EMBREE_TARGET_SIMD8)
std::unique_ptr<BVH8Factory> bvh8_factory;
#endif
-
-#if USE_TASK_ARENA
- std::unique_ptr<tbb::task_arena> arena;
+ };
+
+#if defined(EMBREE_SYCL_SUPPORT)
+
+ class DeviceGPU : public Device
+ {
+ public:
+
+ DeviceGPU(sycl::context sycl_context, const char* cfg);
+ ~DeviceGPU();
+
+ virtual void enter() override;
+ virtual void leave() override;
+ virtual void* malloc(size_t size, size_t align) override;
+ virtual void free(void* ptr) override;
+
+ /* set SYCL device */
+ void setSYCLDevice(const sycl::device sycl_device);
+
+ private:
+ sycl::context gpu_context;
+ sycl::device gpu_device;
+
+ unsigned int gpu_maxWorkGroupSize;
+ unsigned int gpu_maxComputeUnits;
+
+ public:
+ void* dispatchGlobalsPtr = nullptr;
+
+ public:
+ inline sycl::device &getGPUDevice() { return gpu_device; }
+ inline sycl::context &getGPUContext() { return gpu_context; }
+
+ inline unsigned int getGPUMaxWorkGroupSize() { return gpu_maxWorkGroupSize; }
+
+ void init_rthw_level_zero();
+ void init_rthw_opencl();
+ };
+
#endif
-
- /* ray streams filter */
- RayStreamFilterFuncs rayStreamFilters;
+
+ struct DeviceEnterLeave
+ {
+ DeviceEnterLeave (RTCDevice hdevice);
+ DeviceEnterLeave (RTCScene hscene);
+ DeviceEnterLeave (RTCGeometry hgeometry);
+ DeviceEnterLeave (RTCBuffer hbuffer);
+ ~DeviceEnterLeave();
+ private:
+ Device* device;
};
}
diff --git a/thirdparty/embree/kernels/common/geometry.cpp b/thirdparty/embree/kernels/common/geometry.cpp
index d8d3f65a5c..79a6eb00d7 100644
--- a/thirdparty/embree/kernels/common/geometry.cpp
+++ b/thirdparty/embree/kernels/common/geometry.cpp
@@ -45,12 +45,13 @@ namespace embree
Geometry::Geometry (Device* device, GType gtype, unsigned int numPrimitives, unsigned int numTimeSteps)
: device(device), userPtr(nullptr),
numPrimitives(numPrimitives), numTimeSteps(unsigned(numTimeSteps)), fnumTimeSegments(float(numTimeSteps-1)), time_range(0.0f,1.0f),
- mask(-1),
+ mask(1),
gtype(gtype),
gsubtype(GTY_SUBTYPE_DEFAULT),
quality(RTC_BUILD_QUALITY_MEDIUM),
state((unsigned)State::MODIFIED),
enabled(true),
+ argumentFilterEnabled(false),
intersectionFilterN(nullptr), occlusionFilterN(nullptr), pointQueryFunc(nullptr)
{
device->refInc();
@@ -88,6 +89,11 @@ namespace embree
Geometry::update();
}
+ BBox1f Geometry::getTimeRange () const
+ {
+ return time_range;
+ }
+
void Geometry::update()
{
++modCounter_; // FIXME: required?
@@ -227,11 +233,11 @@ namespace embree
}
}
}
-
+
bool Geometry::pointQuery(PointQuery* query, PointQueryContext* context)
{
assert(context->primID < size());
-
+
RTCPointQueryFunctionArguments args;
args.query = (RTCPointQuery*)context->query_ws;
args.userPtr = context->userPtr;
@@ -239,7 +245,7 @@ namespace embree
args.geomID = context->geomID;
args.context = context->userContext;
args.similarityScale = context->similarityScale;
-
+
bool update = false;
if(context->func) update |= context->func(&args);
if(pointQueryFunc) update |= pointQueryFunc(&args);
diff --git a/thirdparty/embree/kernels/common/geometry.h b/thirdparty/embree/kernels/common/geometry.h
index 593990f5b1..00e3c5ede3 100644
--- a/thirdparty/embree/kernels/common/geometry.h
+++ b/thirdparty/embree/kernels/common/geometry.h
@@ -8,6 +8,7 @@
#include "buffer.h"
#include "../common/point_query.h"
#include "../builders/priminfo.h"
+#include "../builders/priminfo_mb.h"
namespace embree
{
@@ -26,12 +27,14 @@ namespace embree
numUserGeometries(0), numMBUserGeometries(0),
numInstancesCheap(0), numMBInstancesCheap(0),
numInstancesExpensive(0), numMBInstancesExpensive(0),
- numGrids(0), numMBGrids(0),
+ numInstanceArrays(0), numMBInstanceArrays(0),
+ numGrids(0), numMBGrids(0),
+ numSubGrids(0), numMBSubGrids(0),
numPoints(0), numMBPoints(0) {}
__forceinline size_t size() const {
- return numTriangles + numQuads + numBezierCurves + numLineSegments + numSubdivPatches + numUserGeometries + numInstancesCheap + numInstancesExpensive + numGrids + numPoints
- + numMBTriangles + numMBQuads + numMBBezierCurves + numMBLineSegments + numMBSubdivPatches + numMBUserGeometries + numMBInstancesCheap + numMBInstancesExpensive + numMBGrids + numMBPoints;
+ return numTriangles + numQuads + numBezierCurves + numLineSegments + numSubdivPatches + numUserGeometries + numInstancesCheap + numInstancesExpensive + numInstanceArrays + numGrids + numPoints
+ + numMBTriangles + numMBQuads + numMBBezierCurves + numMBLineSegments + numMBSubdivPatches + numMBUserGeometries + numMBInstancesCheap + numMBInstancesExpensive + numMBInstanceArrays + numMBGrids + numMBPoints;
}
__forceinline unsigned int enabledGeometryTypesMask() const
@@ -44,8 +47,9 @@ namespace embree
if (numUserGeometries) mask |= 1 << 4;
if (numInstancesCheap) mask |= 1 << 5;
if (numInstancesExpensive) mask |= 1 << 6;
- if (numGrids) mask |= 1 << 7;
- if (numPoints) mask |= 1 << 8;
+ if (numInstanceArrays) mask |= 1 << 7;
+ if (numGrids) mask |= 1 << 8;
+ if (numPoints) mask |= 1 << 9;
unsigned int maskMB = 0;
if (numMBTriangles) maskMB |= 1 << 0;
@@ -55,8 +59,9 @@ namespace embree
if (numMBUserGeometries) maskMB |= 1 << 4;
if (numMBInstancesCheap) maskMB |= 1 << 5;
if (numMBInstancesExpensive) maskMB |= 1 << 6;
- if (numMBGrids) maskMB |= 1 << 7;
- if (numMBPoints) maskMB |= 1 << 8;
+ if (numMBInstanceArrays) maskMB |= 1 << 7;
+ if (numMBGrids) maskMB |= 1 << 8;
+ if (numMBPoints) maskMB |= 1 << 9;
return (mask<<8) + maskMB;
}
@@ -81,8 +86,12 @@ namespace embree
ret.numMBInstancesCheap = numMBInstancesCheap + rhs.numMBInstancesCheap;
ret.numInstancesExpensive = numInstancesExpensive + rhs.numInstancesExpensive;
ret.numMBInstancesExpensive = numMBInstancesExpensive + rhs.numMBInstancesExpensive;
+ ret.numInstanceArrays = numInstanceArrays + rhs.numInstanceArrays;
+ ret.numMBInstanceArrays = numMBInstanceArrays + rhs.numMBInstanceArrays;
ret.numGrids = numGrids + rhs.numGrids;
ret.numMBGrids = numMBGrids + rhs.numMBGrids;
+ ret.numSubGrids = numSubGrids + rhs.numSubGrids;
+ ret.numMBSubGrids = numMBSubGrids + rhs.numMBSubGrids;
ret.numPoints = numPoints + rhs.numPoints;
ret.numMBPoints = numMBPoints + rhs.numMBPoints;
@@ -106,8 +115,12 @@ namespace embree
size_t numMBInstancesCheap; //!< number of enabled motion blurred cheap instances
size_t numInstancesExpensive; //!< number of enabled expensive instances
size_t numMBInstancesExpensive; //!< number of enabled motion blurred expensive instances
+ size_t numInstanceArrays; //!< number of enabled instance arrays
+ size_t numMBInstanceArrays; //!< number of enabled motion blurred instance arrays
size_t numGrids; //!< number of enabled grid geometries
size_t numMBGrids; //!< number of enabled motion blurred grid geometries
+ size_t numSubGrids; //!< number of enabled grid geometries
+ size_t numMBSubGrids; //!< number of enabled motion blurred grid geometries
size_t numPoints; //!< number of enabled points
size_t numMBPoints; //!< number of enabled motion blurred points
};
@@ -115,6 +128,8 @@ namespace embree
/*! Base class all geometries are derived from */
class Geometry : public RefCount
{
+ ALIGNED_CLASS_USM_(16);
+
friend class Scene;
public:
@@ -154,6 +169,7 @@ namespace embree
GTY_USER_GEOMETRY = 29,
GTY_INSTANCE_CHEAP = 30,
GTY_INSTANCE_EXPENSIVE = 31,
+ GTY_INSTANCE_ARRAY = 24,
GTY_END = 32,
GTY_BASIS_LINEAR = 0,
@@ -222,7 +238,10 @@ namespace embree
MTY_INSTANCE_CHEAP = 1ul << GTY_INSTANCE_CHEAP,
MTY_INSTANCE_EXPENSIVE = 1ul << GTY_INSTANCE_EXPENSIVE,
- MTY_INSTANCE = MTY_INSTANCE_CHEAP | MTY_INSTANCE_EXPENSIVE
+ MTY_INSTANCE = MTY_INSTANCE_CHEAP | MTY_INSTANCE_EXPENSIVE,
+ MTY_INSTANCE_ARRAY = 1ul << GTY_INSTANCE_ARRAY,
+
+ MTY_ALL = -1
};
static const char* gtype_names[GTY_END];
@@ -248,8 +267,13 @@ namespace embree
/*! tests if geometry is disabled */
__forceinline bool isDisabled() const { return !isEnabled(); }
+ /* checks if argument version of filter functions are enabled */
+ __forceinline bool hasArgumentFilterFunctions() const {
+ return argumentFilterEnabled;
+ }
+
/*! tests if that geometry has some filter function set */
- __forceinline bool hasFilterFunctions () const {
+ __forceinline bool hasGeometryFilterFunctions () const {
return (intersectionFilterN != nullptr) || (occlusionFilterN != nullptr);
}
@@ -265,6 +289,11 @@ namespace embree
/*! returns geometry type mask */
__forceinline GTypeMask getTypeMask() const { return (GTypeMask)(1 << gtype); }
+ /*! returns true of geometry contains motion blur */
+ __forceinline bool hasMotionBlur () const {
+ return numTimeSteps > 1;
+ }
+
/*! returns number of primitives */
__forceinline size_t size() const { return numPrimitives; }
@@ -277,6 +306,9 @@ namespace embree
/*! sets motion blur time range */
void setTimeRange (const BBox1f range);
+ /*! gets motion blur time range */
+ BBox1f getTimeRange () const;
+
/*! sets number of vertex attributes */
virtual void setVertexAttributeCount (unsigned int N) {
throw_RTCError(RTC_ERROR_INVALID_OPERATION,"operation not supported for this geometry");
@@ -447,6 +479,11 @@ namespace embree
/*! Set occlusion filter function for ray packets of size N. */
virtual void setOcclusionFilterFunctionN (RTCFilterFunctionN filterN);
+ /* Enables argument version of intersection or occlusion filter function. */
+ virtual void enableFilterFunctionFromArguments (bool enable) {
+ argumentFilterEnabled = enable;
+ }
+
/*! for instances only */
public:
@@ -455,6 +492,11 @@ namespace embree
throw_RTCError(RTC_ERROR_INVALID_OPERATION,"operation not supported for this geometry");
}
+ /*! Sets the instanced scenes */
+ virtual void setInstancedScenes(const RTCScene* scenes, size_t numScenes) {
+ throw_RTCError(RTC_ERROR_INVALID_OPERATION,"operation not supported for this geometry");
+ }
+
/*! Sets transformation of the instance */
virtual void setTransform(const AffineSpace3fa& transform, unsigned int timeStep) {
throw_RTCError(RTC_ERROR_INVALID_OPERATION,"operation not supported for this geometry");
@@ -467,7 +509,12 @@ namespace embree
/*! Returns the transformation of the instance */
virtual AffineSpace3fa getTransform(float time) {
- throw_RTCError(RTC_ERROR_INVALID_OPERATION,"operation not supported for this geometry");
+ throw_RTCError(RTC_ERROR_INVALID_OPERATION,"operation not supported for this geometry");
+ }
+
+ /*! Returns the transformation of the instance */
+ virtual AffineSpace3fa getTransform(size_t instance, float time) {
+ throw_RTCError(RTC_ERROR_INVALID_OPERATION,"operation not supported for this geometry");
}
/*! for user geometries only */
@@ -498,18 +545,47 @@ namespace embree
public:
- virtual PrimInfo createPrimRefArray(mvector<PrimRef>& prims, const range<size_t>& r, size_t k, unsigned int geomID) const {
+ virtual PrimInfo createPrimRefArray(PrimRef* prims, const range<size_t>& r, size_t k, unsigned int geomID) const {
throw_RTCError(RTC_ERROR_INVALID_OPERATION,"createPrimRefArray not implemented for this geometry");
}
+ PrimInfo createPrimRefArray(mvector<PrimRef>& prims, const range<size_t>& r, size_t k, unsigned int geomID) const {
+ return createPrimRefArray(prims.data(),r,k,geomID);
+ }
+
+ PrimInfo createPrimRefArray(avector<PrimRef>& prims, const range<size_t>& r, size_t k, unsigned int geomID) const {
+ return createPrimRefArray(prims.data(),r,k,geomID);
+ }
+
+ virtual PrimInfo createPrimRefArray(mvector<PrimRef>& prims, mvector<SubGridBuildData>& sgrids, const range<size_t>& r, size_t k, unsigned int geomID) const {
+ return createPrimRefArray(prims,r,k,geomID);
+ }
+
virtual PrimInfo createPrimRefArrayMB(mvector<PrimRef>& prims, size_t itime, const range<size_t>& r, size_t k, unsigned int geomID) const {
throw_RTCError(RTC_ERROR_INVALID_OPERATION,"createPrimRefMBArray not implemented for this geometry");
}
+ /*! Calculates the PrimRef over the complete time interval */
+ virtual PrimInfo createPrimRefArrayMB(PrimRef* prims, const BBox1f& t0t1, const range<size_t>& r, size_t k, unsigned int geomID) const {
+ throw_RTCError(RTC_ERROR_INVALID_OPERATION,"createPrimRefMBArray not implemented for this geometry");
+ }
+
+ PrimInfo createPrimRefArrayMB(mvector<PrimRef>& prims, const BBox1f& t0t1, const range<size_t>& r, size_t k, unsigned int geomID) const {
+ return createPrimRefArrayMB(prims.data(),t0t1,r,k,geomID);
+ }
+
+ PrimInfo createPrimRefArrayMB(avector<PrimRef>& prims, const BBox1f& t0t1, const range<size_t>& r, size_t k, unsigned int geomID) const {
+ return createPrimRefArrayMB(prims.data(),t0t1,r,k,geomID);
+ }
+
virtual PrimInfoMB createPrimRefMBArray(mvector<PrimRefMB>& prims, const BBox1f& t0t1, const range<size_t>& r, size_t k, unsigned int geomID) const {
throw_RTCError(RTC_ERROR_INVALID_OPERATION,"createPrimRefMBArray not implemented for this geometry");
}
+ virtual PrimInfoMB createPrimRefMBArray(mvector<PrimRefMB>& prims, mvector<SubGridBuildData>& sgrids, const BBox1f& t0t1, const range<size_t>& r, size_t k, unsigned int geomID) const {
+ return createPrimRefMBArray(prims,t0t1,r,k,geomID);
+ }
+
virtual LinearSpace3fa computeAlignedSpace(const size_t primID) const {
throw_RTCError(RTC_ERROR_INVALID_OPERATION,"computeAlignedSpace not implemented for this geometry");
}
@@ -541,6 +617,10 @@ namespace embree
virtual LBBox3fa vlinearBounds(size_t primID, const BBox1f& time_range) const {
throw_RTCError(RTC_ERROR_INVALID_OPERATION,"vlinearBounds not implemented for this geometry");
}
+
+ virtual LBBox3fa vlinearBounds(size_t primID, const BBox1f& time_range, const SubGridBuildData * const sgrids) const {
+ return vlinearBounds(primID,time_range);
+ }
virtual LBBox3fa vlinearBounds(const LinearSpace3fa& space, size_t primID, const BBox1f& time_range) const {
throw_RTCError(RTC_ERROR_INVALID_OPERATION,"vlinearBounds not implemented for this geometry");
@@ -566,13 +646,14 @@ namespace embree
unsigned int mask; //!< for masking out geometry
unsigned int modCounter_ = 1; //!< counter for every modification - used to rebuild scenes when geo is modified
-
+
struct {
GType gtype : 8; //!< geometry type
GSubType gsubtype : 8; //!< geometry subtype
RTCBuildQuality quality : 3; //!< build quality for geometry
unsigned state : 2;
- bool enabled : 1; //!< true if geometry is enabled
+ bool enabled : 1; //!< true if geometry is enabled
+ bool argumentFilterEnabled : 1; //!< true if argument filter functions are enabled for this geometry
};
RTCFilterFunctionN intersectionFilterN;
diff --git a/thirdparty/embree/kernels/common/hit.h b/thirdparty/embree/kernels/common/hit.h
index fd1a9d6391..cbaeb9b73a 100644
--- a/thirdparty/embree/kernels/common/hit.h
+++ b/thirdparty/embree/kernels/common/hit.h
@@ -17,14 +17,26 @@ namespace embree
__forceinline HitK() {}
/* Constructs a hit */
- __forceinline HitK(const RTCIntersectContext* context, const vuint<K>& geomID, const vuint<K>& primID, const vfloat<K>& u, const vfloat<K>& v, const Vec3vf<K>& Ng)
+ __forceinline HitK(const RTCRayQueryContext* context, const vuint<K>& geomID, const vuint<K>& primID, const vfloat<K>& u, const vfloat<K>& v, const Vec3vf<K>& Ng)
: Ng(Ng), u(u), v(v), primID(primID), geomID(geomID)
{
- for (unsigned l = 0; l < RTC_MAX_INSTANCE_LEVEL_COUNT; ++l)
+ for (unsigned l = 0; l < RTC_MAX_INSTANCE_LEVEL_COUNT; ++l) {
instID[l] = RTC_INVALID_GEOMETRY_ID;
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instPrimID[l] = RTC_INVALID_GEOMETRY_ID;
+#endif
+ }
+
instance_id_stack::copy_UV<K>(context->instID, instID);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instance_id_stack::copy_UV<K>(context->instPrimID, instPrimID);
+#endif
}
+ /* Constructs a hit */
+ __forceinline HitK(const RTCRayQueryContext* context, const vuint<K>& geomID, const vuint<K>& primID, const Vec2vf<K>& uv, const Vec3vf<K>& Ng)
+ : HitK(context,geomID,primID,uv.x,uv.y,Ng) {}
+
/* Returns the size of the hit */
static __forceinline size_t size() { return K; }
@@ -35,6 +47,9 @@ namespace embree
vuint<K> primID; // primitive ID
vuint<K> geomID; // geometry ID
vuint<K> instID[RTC_MAX_INSTANCE_LEVEL_COUNT]; // instance ID
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ vuint<K> instPrimID[RTC_MAX_INSTANCE_LEVEL_COUNT]; // instance primitive ID
+#endif
};
/* Specialization for a single hit */
@@ -45,12 +60,19 @@ namespace embree
__forceinline HitK() {}
/* Constructs a hit */
- __forceinline HitK(const RTCIntersectContext* context, unsigned int geomID, unsigned int primID, float u, float v, const Vec3fa& Ng)
+ __forceinline HitK(const RTCRayQueryContext* context, unsigned int geomID, unsigned int primID, float u, float v, const Vec3fa& Ng)
: Ng(Ng.x,Ng.y,Ng.z), u(u), v(v), primID(primID), geomID(geomID)
{
- instance_id_stack::copy_UU(context->instID, instID);
+ instance_id_stack::copy_UU(context, context->instID, instID);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instance_id_stack::copy_UU(context, context->instPrimID, instPrimID);
+#endif
}
+ /* Constructs a hit */
+ __forceinline HitK(const RTCRayQueryContext* context, unsigned int geomID, unsigned int primID, const Vec2f& uv, const Vec3fa& Ng)
+ : HitK<1>(context,geomID,primID,uv.x,uv.y,Ng) {}
+
/* Returns the size of the hit */
static __forceinline size_t size() { return 1; }
@@ -61,6 +83,9 @@ namespace embree
unsigned int primID; // primitive ID
unsigned int geomID; // geometry ID
unsigned int instID[RTC_MAX_INSTANCE_LEVEL_COUNT]; // instance ID
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ unsigned int instPrimID[RTC_MAX_INSTANCE_LEVEL_COUNT]; // instance primitive ID
+#endif
};
/* Shortcuts */
@@ -68,6 +93,7 @@ namespace embree
typedef HitK<4> Hit4;
typedef HitK<8> Hit8;
typedef HitK<16> Hit16;
+ typedef HitK<VSIZEX> Hitx;
/* Outputs hit to stream */
template<int K>
@@ -84,6 +110,13 @@ namespace embree
{
cout << " " << ray.instID[l];
}
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ cout << " instPrimID =";
+ for (unsigned l = 0; l < RTC_MAX_INSTANCE_LEVEL_COUNT; ++l)
+ {
+ cout << " " << ray.instPrimID[l];
+ }
+#endif
cout << embree_endl;
return cout << "}";
}
@@ -97,10 +130,13 @@ namespace embree
ray.primID = hit.primID;
ray.geomID = hit.geomID;
instance_id_stack::copy_UU(hit.instID, ray.instID);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instance_id_stack::copy_UU(hit.instPrimID, ray.instPrimID);
+#endif
}
template<int K>
- __forceinline void copyHitToRay(const vbool<K> &mask, RayHitK<K> &ray, const HitK<K> &hit)
+ __forceinline void copyHitToRay(const vbool<K>& mask, RayHitK<K>& ray, const HitK<K>& hit)
{
vfloat<K>::storeu(mask,&ray.Ng.x, hit.Ng.x);
vfloat<K>::storeu(mask,&ray.Ng.y, hit.Ng.y);
@@ -110,5 +146,8 @@ namespace embree
vuint<K>::storeu(mask,&ray.primID, hit.primID);
vuint<K>::storeu(mask,&ray.geomID, hit.geomID);
instance_id_stack::copy_VV<K>(hit.instID, ray.instID, mask);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instance_id_stack::copy_VV<K>(hit.instPrimID, ray.instPrimID, mask);
+#endif
}
}
diff --git a/thirdparty/embree/kernels/common/instance_stack.h b/thirdparty/embree/kernels/common/instance_stack.h
index d3c0a643f1..32b57b48a3 100644
--- a/thirdparty/embree/kernels/common/instance_stack.h
+++ b/thirdparty/embree/kernels/common/instance_stack.h
@@ -19,40 +19,108 @@ static_assert(RTC_MAX_INSTANCE_LEVEL_COUNT > 0,
/*
* Push an instance to the stack.
*/
-RTC_FORCEINLINE bool push(RTCIntersectContext* context,
- unsigned instanceId)
+template<typename Context>
+RTC_FORCEINLINE bool push(Context context,
+ unsigned instanceId,
+ unsigned instancePrimId)
{
#if RTC_MAX_INSTANCE_LEVEL_COUNT > 1
const bool spaceAvailable = context->instStackSize < RTC_MAX_INSTANCE_LEVEL_COUNT;
- /* We assert here because instances are silently dropped when the stack is full.
+ /* We assert here because instances are silently dropped when the stack is full.
This might be quite hard to find in production. */
- assert(spaceAvailable);
- if (likely(spaceAvailable))
- context->instID[context->instStackSize++] = instanceId;
+ assert(spaceAvailable);
+ if (likely(spaceAvailable)) {
+ context->instID[context->instStackSize] = instanceId;
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ context->instPrimID[context->instStackSize] = instancePrimId;
+#endif
+ context->instStackSize++;
+ }
return spaceAvailable;
#else
const bool spaceAvailable = (context->instID[0] == RTC_INVALID_GEOMETRY_ID);
- assert(spaceAvailable);
- if (likely(spaceAvailable))
+ assert(spaceAvailable);
+ if (likely(spaceAvailable)) {
context->instID[0] = instanceId;
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ context->instPrimID[0] = instancePrimId;
+#endif
+ }
return spaceAvailable;
#endif
}
-
/*
* Pop the last instance pushed to the stack.
* Do not call on an empty stack.
*/
-RTC_FORCEINLINE void pop(RTCIntersectContext* context)
+template<typename Context>
+RTC_FORCEINLINE void pop(Context context)
{
assert(context);
#if RTC_MAX_INSTANCE_LEVEL_COUNT > 1
assert(context->instStackSize > 0);
- context->instID[--context->instStackSize] = RTC_INVALID_GEOMETRY_ID;
+ --context->instStackSize;
+ context->instID[context->instStackSize] = RTC_INVALID_GEOMETRY_ID;
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ context->instPrimID[context->instStackSize] = RTC_INVALID_GEOMETRY_ID;
+#endif
#else
assert(context->instID[0] != RTC_INVALID_GEOMETRY_ID);
context->instID[0] = RTC_INVALID_GEOMETRY_ID;
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ context->instPrimID[0] = RTC_INVALID_GEOMETRY_ID;
+#endif
+#endif
+}
+
+
+/* Push an instance to the stack. Used for point queries*/
+RTC_FORCEINLINE bool push(RTCPointQueryContext* context,
+ unsigned int instanceId,
+ unsigned int instancePrimId,
+ AffineSpace3fa const& w2i,
+ AffineSpace3fa const& i2w)
+{
+ assert(context);
+ const size_t stackSize = context->instStackSize;
+ assert(stackSize < RTC_MAX_INSTANCE_LEVEL_COUNT);
+ context->instID[stackSize] = instanceId;
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ context->instPrimID[stackSize] = instancePrimId;
+#endif
+
+ AffineSpace3fa_store_unaligned(w2i,(AffineSpace3fa*)context->world2inst[stackSize]);
+ AffineSpace3fa_store_unaligned(i2w,(AffineSpace3fa*)context->inst2world[stackSize]);
+
+#if RTC_MAX_INSTANCE_LEVEL_COUNT > 1
+ if (unlikely(stackSize > 0))
+ {
+ const AffineSpace3fa world2inst = AffineSpace3fa_load_unaligned((AffineSpace3fa*)context->world2inst[stackSize ])
+ * AffineSpace3fa_load_unaligned((AffineSpace3fa*)context->world2inst[stackSize-1]);
+ const AffineSpace3fa inst2world = AffineSpace3fa_load_unaligned((AffineSpace3fa*)context->inst2world[stackSize-1])
+ * AffineSpace3fa_load_unaligned((AffineSpace3fa*)context->inst2world[stackSize ]);
+ AffineSpace3fa_store_unaligned(world2inst,(AffineSpace3fa*)context->world2inst[stackSize]);
+ AffineSpace3fa_store_unaligned(inst2world,(AffineSpace3fa*)context->inst2world[stackSize]);
+ }
+#endif
+ context->instStackSize++;
+ return true;
+}
+
+template<>
+RTC_FORCEINLINE void pop(RTCPointQueryContext* context)
+{
+ assert(context);
+#if RTC_MAX_INSTANCE_LEVEL_COUNT > 1
+ assert(context->instStackSize > 0);
+#else
+ assert(context->instID[0] != RTC_INVALID_GEOMETRY_ID);
+#endif
+ --context->instStackSize;
+ context->instID[context->instStackSize] = RTC_INVALID_GEOMETRY_ID;
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ context->instPrimID[context->instStackSize] = RTC_INVALID_GEOMETRY_ID;
#endif
}
@@ -77,6 +145,24 @@ RTC_FORCEINLINE void copy_UU(const unsigned* src, unsigned* tgt)
#endif
}
+RTC_FORCEINLINE void copy_UU(const RTCRayQueryContext* context, const unsigned* src, unsigned* tgt)
+{
+#if (RTC_MAX_INSTANCE_LEVEL_COUNT == 1)
+ tgt[0] = src[0];
+
+#else
+
+ unsigned int depth = context->instStackSize;
+
+ for (unsigned l = 0; l < depth; ++l)
+ tgt[l] = src[l];
+
+ for (unsigned l = depth; l < RTC_MAX_INSTANCE_LEVEL_COUNT; ++l)
+ tgt[l] = RTC_INVALID_GEOMETRY_ID;
+
+#endif
+}
+
template <int K>
RTC_FORCEINLINE void copy_UV(const unsigned* src, vuint<K>* tgt)
{
diff --git a/thirdparty/embree/kernels/common/point_query.h b/thirdparty/embree/kernels/common/point_query.h
index 7d55c91fff..e92e22ae36 100644
--- a/thirdparty/embree/kernels/common/point_query.h
+++ b/thirdparty/embree/kernels/common/point_query.h
@@ -120,6 +120,7 @@ namespace embree
typedef PointQueryK<4> PointQuery4;
typedef PointQueryK<8> PointQuery8;
typedef PointQueryK<16> PointQuery16;
+ typedef PointQueryK<VSIZEX> PointQueryx;
struct PointQueryN;
/* Outputs point query to stream */
diff --git a/thirdparty/embree/kernels/common/ray.h b/thirdparty/embree/kernels/common/ray.h
index 3c8ee3989c..c886013354 100644
--- a/thirdparty/embree/kernels/common/ray.h
+++ b/thirdparty/embree/kernels/common/ray.h
@@ -10,8 +10,6 @@
namespace embree
{
- static const size_t MAX_INTERNAL_STREAM_SIZE = 32;
-
/* Ray structure for K rays */
template<int K>
struct RayK
@@ -97,16 +95,24 @@ namespace embree
: RayK<K>(org, dir, tnear, tfar, time, mask, id, flags),
geomID(RTC_INVALID_GEOMETRY_ID)
{
- for (unsigned l = 0; l < RTC_MAX_INSTANCE_LEVEL_COUNT; ++l)
+ for (unsigned l = 0; l < RTC_MAX_INSTANCE_LEVEL_COUNT; ++l) {
instID[l] = RTC_INVALID_GEOMETRY_ID;
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instPrimID[l] = RTC_INVALID_GEOMETRY_ID;
+#endif
+ }
}
__forceinline RayHitK(const RayK<K>& ray)
: RayK<K>(ray),
geomID(RTC_INVALID_GEOMETRY_ID)
{
- for (unsigned l = 0; l < RTC_MAX_INSTANCE_LEVEL_COUNT; ++l)
+ for (unsigned l = 0; l < RTC_MAX_INSTANCE_LEVEL_COUNT; ++l) {
instID[l] = RTC_INVALID_GEOMETRY_ID;
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instPrimID[l] = RTC_INVALID_GEOMETRY_ID;
+#endif
+ }
}
__forceinline RayHitK<K>& operator =(const RayK<K>& ray)
@@ -121,8 +127,12 @@ namespace embree
flags = ray.flags;
geomID = RTC_INVALID_GEOMETRY_ID;
- for (unsigned l = 0; l < RTC_MAX_INSTANCE_LEVEL_COUNT; ++l)
+ for (unsigned l = 0; l < RTC_MAX_INSTANCE_LEVEL_COUNT; ++l) {
instID[l] = RTC_INVALID_GEOMETRY_ID;
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instPrimID[l] = RTC_INVALID_GEOMETRY_ID;
+#endif
+ }
return *this;
}
@@ -159,7 +169,10 @@ namespace embree
vuint<K> primID; // primitive ID
vuint<K> geomID; // geometry ID
vuint<K> instID[RTC_MAX_INSTANCE_LEVEL_COUNT]; // instance ID
- };
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ vuint<K> instPrimID[RTC_MAX_INSTANCE_LEVEL_COUNT]; // instance prim ID
+#endif
+};
/* Specialization for a single ray */
template<>
@@ -178,6 +191,11 @@ namespace embree
return all(le_mask(abs(Vec3fa(org)), Vec3fa(FLT_LARGE)) & le_mask(abs(Vec3fa(dir)), Vec3fa(FLT_LARGE))) && abs(tnear()) <= float(inf) && abs(tfar) <= float(inf);
}
+ /* checks if occlusion ray is done */
+ __forceinline bool occluded() const {
+ return tfar < 0.0f;
+ }
+
/* Ray data */
Vec3ff org; // 3 floats for ray origin, 1 float for tnear
//float tnear; // start of ray segment
@@ -251,6 +269,9 @@ namespace embree
unsigned int primID; // primitive ID
unsigned int geomID; // geometry ID
unsigned int instID[RTC_MAX_INSTANCE_LEVEL_COUNT]; // instance ID
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ unsigned int instPrimID[RTC_MAX_INSTANCE_LEVEL_COUNT]; // instance primitive ID
+#endif
};
/* Converts ray packet to single rays */
@@ -293,6 +314,9 @@ namespace embree
ray.primID = primID[i]; ray.geomID = geomID[i];
instance_id_stack::copy_VU<K>(instID, ray.instID, i);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instance_id_stack::copy_VU<K>(instPrimID, ray.instPrimID, i);
+#endif
}
/* Converts single rays to ray packet */
@@ -332,6 +356,9 @@ namespace embree
primID[i] = ray.primID; geomID[i] = ray.geomID;
instance_id_stack::copy_UV<K>(ray.instID, instID, i);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instance_id_stack::copy_UV<K>(ray.instPrimID, instPrimID, i);
+#endif
}
/* copies a ray packet element into another element*/
@@ -354,6 +381,9 @@ namespace embree
primID[dest] = primID[source]; geomID[dest] = geomID[source];
instance_id_stack::copy_VV<K>(instID, instID, source, dest);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instance_id_stack::copy_VV<K>(instPrimID, instPrimID, source, dest);
+#endif
}
/* Shortcuts */
@@ -361,12 +391,14 @@ namespace embree
typedef RayK<4> Ray4;
typedef RayK<8> Ray8;
typedef RayK<16> Ray16;
+ typedef RayK<VSIZEX> Rayx;
struct RayN;
typedef RayHitK<1> RayHit;
typedef RayHitK<4> RayHit4;
typedef RayHitK<8> RayHit8;
typedef RayHitK<16> RayHit16;
+ typedef RayHitK<VSIZEX> RayHitx;
struct RayHitN;
template<int K, bool intersect>
@@ -428,6 +460,13 @@ namespace embree
{
cout << " " << ray.instID[l];
}
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ cout << " instPrimID =";
+ for (unsigned l = 0; l < RTC_MAX_INSTANCE_LEVEL_COUNT; ++l)
+ {
+ cout << " " << ray.instPrimID[l];
+ }
+#endif
cout << embree_endl;
return cout << "}";
}
@@ -464,6 +503,9 @@ namespace embree
__forceinline unsigned int* primID(size_t offset = 0) { return (unsigned int*)&ptr[17*4*N+offset]; }; // primitive ID
__forceinline unsigned int* geomID(size_t offset = 0) { return (unsigned int*)&ptr[18*4*N+offset]; }; // geometry ID
__forceinline unsigned int* instID(size_t level, size_t offset = 0) { return (unsigned int*)&ptr[19*4*N+level*4*N+offset]; }; // instance ID
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ __forceinline unsigned int* instPrimID(size_t level, size_t offset = 0) { return (unsigned int*)&ptr[19*4*N+RTC_MAX_INSTANCE_LEVEL_COUNT*4*N+level*4*N+offset]; }; // instance primitive ID
+#endif
__forceinline Ray getRayByOffset(size_t offset)
{
@@ -578,9 +620,16 @@ namespace embree
geomID(offset)[k] = ray.geomID[k];
instID(0, offset)[k] = ray.instID[0][k];
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instPrimID(0, offset)[k] = ray.instPrimID[0][k];
+#endif
#if (RTC_MAX_INSTANCE_LEVEL_COUNT > 1)
- for (unsigned l = 1; l < RTC_MAX_INSTANCE_LEVEL_COUNT && ray.instID[l-1][k] != RTC_INVALID_GEOMETRY_ID; ++l)
+ for (unsigned l = 1; l < RTC_MAX_INSTANCE_LEVEL_COUNT && ray.instID[l-1][k] != RTC_INVALID_GEOMETRY_ID; ++l) {
instID(l, offset)[k] = ray.instID[l][k];
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instPrimID(l, offset)[k] = ray.instPrimID[l][k];
+#endif
+ }
#endif
}
}
@@ -592,9 +641,16 @@ namespace embree
vuint<K>::storeu(valid, geomID(offset), ray.geomID);
vuint<K>::storeu(valid, instID(0, offset), ray.instID[0]);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ vuint<K>::storeu(valid, instPrimID(0, offset), ray.instPrimID[0]);
+#endif
#if (RTC_MAX_INSTANCE_LEVEL_COUNT > 1)
- for (unsigned l = 1; l < RTC_MAX_INSTANCE_LEVEL_COUNT && any(valid & (ray.instID[l-1] != RTC_INVALID_GEOMETRY_ID)); ++l)
+ for (unsigned l = 1; l < RTC_MAX_INSTANCE_LEVEL_COUNT && any(valid & (ray.instID[l-1] != RTC_INVALID_GEOMETRY_ID)); ++l) {
vuint<K>::storeu(valid, instID(l, offset), ray.instID[l]);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ vuint<K>::storeu(valid, instPrimID(l, offset), ray.instPrimID[l]);
+#endif
+ }
#endif
}
}
@@ -698,9 +754,16 @@ namespace embree
vuint<K>::template scatter<1>(valid, geomID(), offset, ray.geomID);
vuint<K>::template scatter<1>(valid, instID(0), offset, ray.instID[0]);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ vuint<K>::template scatter<1>(valid, instPrimID(0), offset, ray.instPrimID[0]);
+#endif
#if (RTC_MAX_INSTANCE_LEVEL_COUNT > 1)
- for (unsigned l = 1; l < RTC_MAX_INSTANCE_LEVEL_COUNT && any(valid & (ray.instID[l-1] != RTC_INVALID_GEOMETRY_ID)); ++l)
+ for (unsigned l = 1; l < RTC_MAX_INSTANCE_LEVEL_COUNT && any(valid & (ray.instID[l-1] != RTC_INVALID_GEOMETRY_ID)); ++l) {
vuint<K>::template scatter<1>(valid, instID(l), offset, ray.instID[l]);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ vuint<K>::template scatter<1>(valid, instPrimID(l), offset, ray.instPrimID[l]);
+#endif
+ }
#endif
#else
size_t valid_bits = movemask(valid);
@@ -720,9 +783,16 @@ namespace embree
*geomID(ofs) = ray.geomID[k];
*instID(0, ofs) = ray.instID[0][k];
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ *instPrimID(0, ofs) = ray.instPrimID[0][k];
+#endif
#if (RTC_MAX_INSTANCE_LEVEL_COUNT > 1)
- for (unsigned l = 1; l < RTC_MAX_INSTANCE_LEVEL_COUNT && ray.instID[l-1][k] != RTC_INVALID_GEOMETRY_ID; ++l)
+ for (unsigned l = 1; l < RTC_MAX_INSTANCE_LEVEL_COUNT && ray.instID[l-1][k] != RTC_INVALID_GEOMETRY_ID; ++l) {
*instID(l, ofs) = ray.instID[l][k];
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ *instPrimID(l, ofs) = ray.instPrimID[l][k];
+#endif
+ }
#endif
}
#endif
@@ -792,8 +862,12 @@ namespace embree
primID = (unsigned int*)&t.primID;
geomID = (unsigned int*)&t.geomID;
- for (unsigned l = 0; l < RTC_MAX_INSTANCE_LEVEL_COUNT; ++l)
+ for (unsigned l = 0; l < RTC_MAX_INSTANCE_LEVEL_COUNT; ++l) {
instID[l] = (unsigned int*)&t.instID[l];
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instPrimID[l] = (unsigned int*)&t.instPrimID[l];
+#endif
+ }
}
__forceinline Ray getRayByOffset(size_t offset)
@@ -859,9 +933,16 @@ namespace embree
if (likely(instID[0])) {
*(unsigned int* __restrict__)((char*)instID[0] + offset) = ray.instID[0];
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ *(unsigned int* __restrict__)((char*)instPrimID[0] + offset) = ray.instPrimID[0];
+#endif
#if (RTC_MAX_INSTANCE_LEVEL_COUNT > 1)
- for (unsigned l = 1; l < RTC_MAX_INSTANCE_LEVEL_COUNT && ray.instID[l-1] != RTC_INVALID_GEOMETRY_ID; ++l)
+ for (unsigned l = 1; l < RTC_MAX_INSTANCE_LEVEL_COUNT && ray.instID[l-1] != RTC_INVALID_GEOMETRY_ID; ++l) {
*(unsigned int* __restrict__)((char*)instID[l] + offset) = ray.instID[l];
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ *(unsigned int* __restrict__)((char*)instPrimID[l] + offset) = ray.instPrimID[l];
+#endif
+ }
#endif
}
}
@@ -892,9 +973,16 @@ namespace embree
if (likely(instID[0])) {
vuint<K>::storeu(valid, (unsigned int* __restrict__)((char*)instID[0] + offset), ray.instID[0]);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ vuint<K>::storeu(valid, (unsigned int* __restrict__)((char*)instPrimID[0] + offset), ray.instPrimID[0]);
+#endif
#if (RTC_MAX_INSTANCE_LEVEL_COUNT > 1)
- for (unsigned l = 1; l < RTC_MAX_INSTANCE_LEVEL_COUNT && any(valid & (ray.instID[l-1] != RTC_INVALID_GEOMETRY_ID)); ++l)
+ for (unsigned l = 1; l < RTC_MAX_INSTANCE_LEVEL_COUNT && any(valid & (ray.instID[l-1] != RTC_INVALID_GEOMETRY_ID)); ++l) {
vuint<K>::storeu(valid, (unsigned int* __restrict__)((char*)instID[l] + offset), ray.instID[l]);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ vuint<K>::storeu(valid, (unsigned int* __restrict__)((char*)instPrimID[l] + offset), ray.instPrimID[l]);
+#endif
+ }
#endif
}
}
@@ -1008,9 +1096,16 @@ namespace embree
if (likely(instID[0])) {
vuint<K>::template scatter<1>(valid, (unsigned int*)instID[0], offset, ray.instID[0]);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ vuint<K>::template scatter<1>(valid, (unsigned int*)instPrimID[0], offset, ray.instPrimID[0]);
+#endif
#if (RTC_MAX_INSTANCE_LEVEL_COUNT > 1)
- for (unsigned l = 1; l < RTC_MAX_INSTANCE_LEVEL_COUNT && any(valid & (ray.instID[l-1] != RTC_INVALID_GEOMETRY_ID)); ++l)
+ for (unsigned l = 1; l < RTC_MAX_INSTANCE_LEVEL_COUNT && any(valid & (ray.instID[l-1] != RTC_INVALID_GEOMETRY_ID)); ++l) {
vuint<K>::template scatter<1>(valid, (unsigned int*)instID[l], offset, ray.instID[l]);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ vuint<K>::template scatter<1>(valid, (unsigned int*)instPrimID[l], offset, ray.instPrimID[l]);
+#endif
+ }
#endif
}
#else
@@ -1032,9 +1127,16 @@ namespace embree
if (likely(instID[0])) {
*(unsigned int* __restrict__)((char*)instID[0] + ofs) = ray.instID[0][k];
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ *(unsigned int* __restrict__)((char*)instPrimID[0] + ofs) = ray.instPrimID[0][k];
+#endif
#if (RTC_MAX_INSTANCE_LEVEL_COUNT > 1)
- for (unsigned l = 1; l < RTC_MAX_INSTANCE_LEVEL_COUNT && ray.instID[l-1][k] != RTC_INVALID_GEOMETRY_ID; ++l)
+ for (unsigned l = 1; l < RTC_MAX_INSTANCE_LEVEL_COUNT && ray.instID[l-1][k] != RTC_INVALID_GEOMETRY_ID; ++l) {
*(unsigned int* __restrict__)((char*)instID[l] + ofs) = ray.instID[l][k];
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ *(unsigned int* __restrict__)((char*)instPrimID[l] + ofs) = ray.instPrimID[l][k];
+#endif
+ }
#endif
}
}
@@ -1091,7 +1193,10 @@ namespace embree
unsigned int* __restrict__ primID; // primitive ID
unsigned int* __restrict__ geomID; // geometry ID
- unsigned int* __restrict__ instID[RTC_MAX_INSTANCE_LEVEL_COUNT]; // instance ID (optional)
+ unsigned int* __restrict__ instID[RTC_MAX_INSTANCE_LEVEL_COUNT]; // instance ID
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ unsigned int* __restrict__ instPrimID[RTC_MAX_INSTANCE_LEVEL_COUNT]; // instance primitive ID (optional)
+#endif
};
@@ -1134,9 +1239,16 @@ namespace embree
vuint<K>::template scatter<1>(valid, (unsigned int*)&((RayHit*)ptr)->geomID, offset, ray.geomID);
vuint<K>::template scatter<1>(valid, (unsigned int*)&((RayHit*)ptr)->instID[0], offset, ray.instID[0]);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ vuint<K>::template scatter<1>(valid, (unsigned int*)&((RayHit*)ptr)->instPrimID[0], offset, ray.instPrimID[0]);
+#endif
#if (RTC_MAX_INSTANCE_LEVEL_COUNT > 1)
- for (unsigned l = 1; l < RTC_MAX_INSTANCE_LEVEL_COUNT && any(valid & (ray.instID[l-1] != RTC_INVALID_GEOMETRY_ID)); ++l)
+ for (unsigned l = 1; l < RTC_MAX_INSTANCE_LEVEL_COUNT && any(valid & (ray.instID[l-1] != RTC_INVALID_GEOMETRY_ID)); ++l) {
vuint<K>::template scatter<1>(valid, (unsigned int*)&((RayHit*)ptr)->instID[l], offset, ray.instID[l]);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ vuint<K>::template scatter<1>(valid, (unsigned int*)&((RayHit*)ptr)->instPrimID[l], offset, ray.instPrimID[l]);
+#endif
+ }
#endif
#else
size_t valid_bits = movemask(valid);
@@ -1154,6 +1266,9 @@ namespace embree
ray_k->geomID = ray.geomID[k];
instance_id_stack::copy_VU<K>(ray.instID, ray_k->instID, k);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instance_id_stack::copy_VU<K>(ray.instPrimID, ray_k->instPrimID, k);
+#endif
}
#endif
}
@@ -1183,7 +1298,7 @@ namespace embree
Ray* __restrict__ ptr;
};
-
+
template<>
__forceinline Ray4 RayStreamAOS::getRayByOffset<4>(const vint4& offset)
{
@@ -1219,7 +1334,7 @@ namespace embree
return ray;
}
-
+
#if defined(__AVX__)
template<>
__forceinline Ray8 RayStreamAOS::getRayByOffset<8>(const vint8& offset)
@@ -1358,6 +1473,9 @@ namespace embree
ray_k->primID = ray.primID[k];
ray_k->geomID = ray.geomID[k];
instance_id_stack::copy_VU<K>(ray.instID, ray_k->instID, k);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instance_id_stack::copy_VU<K>(ray.instPrimID, ray_k->instPrimID, k);
+#endif
}
}
}
@@ -1383,7 +1501,7 @@ namespace embree
Ray** __restrict__ ptr;
};
-
+
template<>
__forceinline Ray4 RayStreamAOP::getRayByIndex<4>(const vint4& index)
{
@@ -1419,7 +1537,7 @@ namespace embree
return ray;
}
-
+
#if defined(__AVX__)
template<>
__forceinline Ray8 RayStreamAOP::getRayByIndex<8>(const vint8& index)
diff --git a/thirdparty/embree/kernels/common/rtcore.cpp b/thirdparty/embree/kernels/common/rtcore.cpp
index a6ea55bfc4..eb8d2c0a58 100644
--- a/thirdparty/embree/kernels/common/rtcore.cpp
+++ b/thirdparty/embree/kernels/common/rtcore.cpp
@@ -8,11 +8,14 @@
#include "scene.h"
#include "context.h"
#include "../geometry/filter.h"
-#include "../../include/embree3/rtcore_ray.h"
+#include "../../include/embree4/rtcore_ray.h"
using namespace embree;
RTC_NAMESPACE_BEGIN;
+#define RTC_ENTER_DEVICE(arg) \
+ DeviceEnterLeave enterleave(arg);
+
/* mutex to make API thread safe */
static MutexSys g_mutex;
@@ -27,6 +30,57 @@ RTC_NAMESPACE_BEGIN;
return (RTCDevice) nullptr;
}
+#if defined(EMBREE_SYCL_SUPPORT)
+
+ RTC_API RTCDevice rtcNewSYCLDeviceInternal(sycl::context sycl_context, const char* config)
+ {
+ RTC_CATCH_BEGIN;
+ RTC_TRACE(rtcNewSYCLDevice);
+ Lock<MutexSys> lock(g_mutex);
+
+ DeviceGPU* device = new DeviceGPU(sycl_context,config);
+ return (RTCDevice) device->refInc();
+ RTC_CATCH_END(nullptr);
+ return (RTCDevice) nullptr;
+ }
+
+ RTC_API bool rtcIsSYCLDeviceSupported(const sycl::device device)
+ {
+ RTC_CATCH_BEGIN;
+ RTC_TRACE(rtcIsSYCLDeviceSupported);
+ return rthwifIsSYCLDeviceSupported(device) > 0;
+ RTC_CATCH_END(nullptr);
+ return false;
+ }
+
+ RTC_API int rtcSYCLDeviceSelector(const sycl::device device)
+ {
+ RTC_CATCH_BEGIN;
+ RTC_TRACE(rtcSYCLDeviceSelector);
+ return rthwifIsSYCLDeviceSupported(device);
+ RTC_CATCH_END(nullptr);
+ return -1;
+ }
+
+ RTC_API void rtcSetDeviceSYCLDevice(RTCDevice hdevice, const sycl::device sycl_device)
+ {
+ RTC_CATCH_BEGIN;
+ RTC_TRACE(rtcSetDeviceSYCLDevice);
+ RTC_VERIFY_HANDLE(hdevice);
+
+ Lock<MutexSys> lock(g_mutex);
+
+ DeviceGPU* device = dynamic_cast<DeviceGPU*>((Device*) hdevice);
+ if (device == nullptr)
+ throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "passed device must be an Embree SYCL device")
+
+ device->setSYCLDevice(sycl_device);
+
+ RTC_CATCH_END(nullptr);
+ }
+
+#endif
+
RTC_API void rtcRetainDevice(RTCDevice hdevice)
{
Device* device = (Device*) hdevice;
@@ -108,6 +162,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcNewBuffer);
RTC_VERIFY_HANDLE(hdevice);
+ RTC_ENTER_DEVICE(hdevice);
Buffer* buffer = new Buffer((Device*)hdevice, byteSize);
return (RTCBuffer)buffer->refInc();
RTC_CATCH_END((Device*)hdevice);
@@ -119,6 +174,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcNewSharedBuffer);
RTC_VERIFY_HANDLE(hdevice);
+ RTC_ENTER_DEVICE(hdevice);
Buffer* buffer = new Buffer((Device*)hdevice, byteSize, ptr);
return (RTCBuffer)buffer->refInc();
RTC_CATCH_END((Device*)hdevice);
@@ -131,6 +187,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcGetBufferData);
RTC_VERIFY_HANDLE(hbuffer);
+ RTC_ENTER_DEVICE(hbuffer);
return buffer->data();
RTC_CATCH_END2(buffer);
return nullptr;
@@ -142,6 +199,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcRetainBuffer);
RTC_VERIFY_HANDLE(hbuffer);
+ RTC_ENTER_DEVICE(hbuffer);
buffer->refInc();
RTC_CATCH_END2(buffer);
}
@@ -152,6 +210,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcReleaseBuffer);
RTC_VERIFY_HANDLE(hbuffer);
+ RTC_ENTER_DEVICE(hbuffer);
buffer->refDec();
RTC_CATCH_END2(buffer);
}
@@ -161,6 +220,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcNewScene);
RTC_VERIFY_HANDLE(hdevice);
+ RTC_ENTER_DEVICE(hdevice);
Scene* scene = new Scene((Device*)hdevice);
return (RTCScene) scene->refInc();
RTC_CATCH_END((Device*)hdevice);
@@ -184,6 +244,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetSceneProgressMonitorFunction);
RTC_VERIFY_HANDLE(hscene);
+ RTC_ENTER_DEVICE(hscene);
Lock<MutexSys> lock(g_mutex);
scene->setProgressMonitorFunction(progress,ptr);
RTC_CATCH_END2(scene);
@@ -195,13 +256,18 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetSceneBuildQuality);
RTC_VERIFY_HANDLE(hscene);
+ RTC_ENTER_DEVICE(hscene);
+ // -- GODOT start --
+ // if (quality != RTC_BUILD_QUALITY_LOW &&
+ // quality != RTC_BUILD_QUALITY_MEDIUM &&
+ // quality != RTC_BUILD_QUALITY_HIGH)
+ // throw std::runtime_error("invalid build quality");
if (quality != RTC_BUILD_QUALITY_LOW &&
quality != RTC_BUILD_QUALITY_MEDIUM &&
- quality != RTC_BUILD_QUALITY_HIGH)
- // -- GODOT start --
- // throw std::runtime_error("invalid build quality");
+ quality != RTC_BUILD_QUALITY_HIGH) {
abort();
- // -- GODOT end --
+ }
+ // -- GODOT end --
scene->setBuildQuality(quality);
RTC_CATCH_END2(scene);
}
@@ -212,6 +278,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetSceneFlags);
RTC_VERIFY_HANDLE(hscene);
+ RTC_ENTER_DEVICE(hscene);
scene->setSceneFlags(flags);
RTC_CATCH_END2(scene);
}
@@ -222,6 +289,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcGetSceneFlags);
RTC_VERIFY_HANDLE(hscene);
+ RTC_ENTER_DEVICE(hscene);
return scene->getSceneFlags();
RTC_CATCH_END2(scene);
return RTC_SCENE_FLAG_NONE;
@@ -233,6 +301,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcCommitScene);
RTC_VERIFY_HANDLE(hscene);
+ RTC_ENTER_DEVICE(hscene);
scene->commit(false);
RTC_CATCH_END2(scene);
}
@@ -243,6 +312,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcJoinCommitScene);
RTC_VERIFY_HANDLE(hscene);
+ RTC_ENTER_DEVICE(hscene);
scene->commit(true);
RTC_CATCH_END2(scene);
}
@@ -253,6 +323,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcGetSceneBounds);
RTC_VERIFY_HANDLE(hscene);
+ RTC_ENTER_DEVICE(hscene);
if (scene->isModified()) throw_RTCError(RTC_ERROR_INVALID_OPERATION,"scene not committed");
BBox3fa bounds = scene->bounds.bounds();
bounds_o->lower_x = bounds.lower.x;
@@ -272,6 +343,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcGetSceneBounds);
RTC_VERIFY_HANDLE(hscene);
+ RTC_ENTER_DEVICE(hscene);
if (bounds_o == nullptr)
throw_RTCError(RTC_ERROR_INVALID_OPERATION,"invalid destination pointer");
if (scene->isModified())
@@ -447,7 +519,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_END2_FALSE(scene);
}
- RTC_API void rtcIntersect1 (RTCScene hscene, RTCIntersectContext* user_context, RTCRayHit* rayhit)
+ RTC_API void rtcIntersect1 (RTCScene hscene, RTCRayHit* rayhit, RTCIntersectArguments* args)
{
Scene* scene = (Scene*) hscene;
RTC_CATCH_BEGIN;
@@ -458,7 +530,21 @@ RTC_NAMESPACE_BEGIN;
if (((size_t)rayhit) & 0x0F) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "ray not aligned to 16 bytes");
#endif
STAT3(normal.travs,1,1,1);
- IntersectContext context(scene,user_context);
+
+ RTCIntersectArguments defaultArgs;
+ if (unlikely(args == nullptr)) {
+ rtcInitIntersectArguments(&defaultArgs);
+ args = &defaultArgs;
+ }
+ RTCRayQueryContext* user_context = args->context;
+
+ RTCRayQueryContext defaultContext;
+ if (unlikely(user_context == nullptr)) {
+ rtcInitRayQueryContext(&defaultContext);
+ user_context = &defaultContext;
+ }
+ RayQueryContext context(scene,user_context,args);
+
scene->intersectors.intersect(*rayhit,&context);
#if defined(DEBUG)
((RayHit*)rayhit)->verifyHit();
@@ -466,7 +552,45 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_END2(scene);
}
- RTC_API void rtcIntersect4 (const int* valid, RTCScene hscene, RTCIntersectContext* user_context, RTCRayHit4* rayhit)
+ RTC_API void rtcForwardIntersect1 (const RTCIntersectFunctionNArguments* args, RTCScene hscene, RTCRay* iray_, unsigned int instID)
+ {
+ rtcForwardIntersect1Ex(args, hscene, iray_, instID, 0);
+ }
+
+ RTC_API void rtcForwardIntersect1Ex(const RTCIntersectFunctionNArguments* args, RTCScene hscene, RTCRay* iray_, unsigned int instID, unsigned int instPrimID)
+ {
+ Scene* scene = (Scene*) hscene;
+ RTC_CATCH_BEGIN;
+ RTC_TRACE(rtcForwardIntersect1Ex);
+#if defined(DEBUG)
+ RTC_VERIFY_HANDLE(hscene);
+ if (scene->isModified()) throw_RTCError(RTC_ERROR_INVALID_OPERATION,"scene not committed");
+ if (((size_t)iray_) & 0x0F) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "ray not aligned to 16 bytes");
+#endif
+
+ Ray* iray = (Ray*) iray_;
+ RayHit* oray = (RayHit*)args->rayhit;
+ RTCRayQueryContext* user_context = args->context;
+ const Vec3ff ray_org_tnear = oray->org;
+ const Vec3ff ray_dir_time = oray->dir;
+ oray->org = iray->org;
+ oray->dir = iray->dir;
+ STAT3(normal.travs,1,1,1);
+
+ RTCIntersectArguments* iargs = ((IntersectFunctionNArguments*) args)->args;
+ RayQueryContext context(scene,user_context,iargs);
+
+ instance_id_stack::push(user_context, instID, instPrimID);
+ scene->intersectors.intersect(*(RTCRayHit*)oray,&context);
+ instance_id_stack::pop(user_context);
+
+ oray->org = ray_org_tnear;
+ oray->dir = ray_dir_time;
+
+ RTC_CATCH_END2(scene);
+ }
+
+ RTC_API void rtcIntersect4 (const int* valid, RTCScene hscene, RTCRayHit4* rayhit, RTCIntersectArguments* args)
{
Scene* scene = (Scene*) hscene;
RTC_CATCH_BEGIN;
@@ -481,23 +605,119 @@ RTC_NAMESPACE_BEGIN;
STAT(size_t cnt=0; for (size_t i=0; i<4; i++) cnt += ((int*)valid)[i] == -1;);
STAT3(normal.travs,cnt,cnt,cnt);
- IntersectContext context(scene,user_context);
-#if !defined(EMBREE_RAY_PACKETS)
- RayHit4* ray4 = (RayHit4*) rayhit;
- for (size_t i=0; i<4; i++) {
- if (!valid[i]) continue;
- RayHit ray1; ray4->get(i,ray1);
- scene->intersectors.intersect((RTCRayHit&)ray1,&context);
- ray4->set(i,ray1);
+ RTCIntersectArguments defaultArgs;
+ if (unlikely(args == nullptr)) {
+ rtcInitIntersectArguments(&defaultArgs);
+ args = &defaultArgs;
+ }
+ RTCRayQueryContext* user_context = args->context;
+
+ RTCRayQueryContext defaultContext;
+ if (unlikely(user_context == nullptr)) {
+ rtcInitRayQueryContext(&defaultContext);
+ user_context = &defaultContext;
+ }
+ RayQueryContext context(scene,user_context,args);
+
+ if (likely(scene->intersectors.intersector4))
+ scene->intersectors.intersect4(valid,*rayhit,&context);
+
+ else {
+ RayHit4* ray4 = (RayHit4*) rayhit;
+ for (size_t i=0; i<4; i++) {
+ if (!valid[i]) continue;
+ RayHit ray1; ray4->get(i,ray1);
+ scene->intersectors.intersect((RTCRayHit&)ray1,&context);
+ ray4->set(i,ray1);
+ }
}
-#else
- scene->intersectors.intersect4(valid,*rayhit,&context);
-#endif
RTC_CATCH_END2(scene);
}
+
+ template<int N> void copy(float* dst, float* src);
+
+ template<>
+ __forceinline void copy<4>(float* dst, float* src) {
+ vfloat4::storeu(&dst[0],vfloat4::loadu(&src[0]));
+ }
+
+ template<>
+ __forceinline void copy<8>(float* dst, float* src) {
+ vfloat4::storeu(&dst[0],vfloat4::loadu(&src[0]));
+ vfloat4::storeu(&dst[4],vfloat4::loadu(&src[4]));
+ }
+
+ template<>
+ __forceinline void copy<16>(float* dst, float* src) {
+ vfloat4::storeu(&dst[0],vfloat4::loadu(&src[0]));
+ vfloat4::storeu(&dst[4],vfloat4::loadu(&src[4]));
+ vfloat4::storeu(&dst[8],vfloat4::loadu(&src[8]));
+ vfloat4::storeu(&dst[12],vfloat4::loadu(&src[12]));
+ }
+
+ template<typename RTCRay, typename RTCRayHit, int N>
+ __forceinline void rtcForwardIntersectN(const int* valid, const RTCIntersectFunctionNArguments* args, RTCScene hscene, RTCRay* iray, unsigned int instID, unsigned int instPrimID)
+ {
+ Scene* scene = (Scene*) hscene;
+ RTCRayHit* oray = (RTCRayHit*)args->rayhit;
+ RTCRayQueryContext* user_context = args->context;
+
+ __aligned(16) float ray_org_x[N];
+ __aligned(16) float ray_org_y[N];
+ __aligned(16) float ray_org_z[N];
+ __aligned(16) float ray_dir_x[N];
+ __aligned(16) float ray_dir_y[N];
+ __aligned(16) float ray_dir_z[N];
+
+ copy<N>(ray_org_x,oray->ray.org_x);
+ copy<N>(ray_org_y,oray->ray.org_y);
+ copy<N>(ray_org_z,oray->ray.org_z);
+ copy<N>(ray_dir_x,oray->ray.dir_x);
+ copy<N>(ray_dir_y,oray->ray.dir_y);
+ copy<N>(ray_dir_z,oray->ray.dir_z);
+
+ copy<N>(oray->ray.org_x,iray->org_x);
+ copy<N>(oray->ray.org_y,iray->org_y);
+ copy<N>(oray->ray.org_z,iray->org_z);
+ copy<N>(oray->ray.dir_x,iray->dir_x);
+ copy<N>(oray->ray.dir_y,iray->dir_y);
+ copy<N>(oray->ray.dir_z,iray->dir_z);
+
+ STAT(size_t cnt=0; for (size_t i=0; i<N; i++) cnt += ((int*)valid)[i] == -1;);
+ STAT3(normal.travs,cnt,cnt,cnt);
+
+ RTCIntersectArguments* iargs = ((IntersectFunctionNArguments*) args)->args;
+ RayQueryContext context(scene,user_context,iargs);
+
+ instance_id_stack::push(user_context, instID, instPrimID);
+ scene->intersectors.intersect(valid,*oray,&context);
+ instance_id_stack::pop(user_context);
+
+ copy<N>(oray->ray.org_x,ray_org_x);
+ copy<N>(oray->ray.org_y,ray_org_y);
+ copy<N>(oray->ray.org_z,ray_org_z);
+ copy<N>(oray->ray.dir_x,ray_dir_x);
+ copy<N>(oray->ray.dir_y,ray_dir_y);
+ copy<N>(oray->ray.dir_z,ray_dir_z);
+ }
+
+ RTC_API void rtcForwardIntersect4(const int* valid, const RTCIntersectFunctionNArguments* args, RTCScene hscene, RTCRay4* iray, unsigned int instID)
+ {
+ RTC_TRACE(rtcForwardIntersect4);
+ return rtcForwardIntersect4Ex(valid, args, hscene, iray, instID, 0);
+ }
+
+ RTC_API void rtcForwardIntersect4Ex(const int* valid, const RTCIntersectFunctionNArguments* args, RTCScene hscene, RTCRay4* iray, unsigned int instID, unsigned int instPrimID)
+ {
+ Scene* scene = (Scene*) hscene;
+ RTC_CATCH_BEGIN;
+ RTC_TRACE(rtcForwardIntersect4);
+ rtcForwardIntersectN<RTCRay4,RTCRayHit4,4>(valid,args,hscene,iray,instID,instPrimID);
+ RTC_CATCH_END2(scene);
+ }
- RTC_API void rtcIntersect8 (const int* valid, RTCScene hscene, RTCIntersectContext* user_context, RTCRayHit8* rayhit)
+ RTC_API void rtcIntersect8 (const int* valid, RTCScene hscene, RTCRayHit8* rayhit, RTCIntersectArguments* args)
{
Scene* scene = (Scene*) hscene;
RTC_CATCH_BEGIN;
@@ -512,25 +732,53 @@ RTC_NAMESPACE_BEGIN;
STAT(size_t cnt=0; for (size_t i=0; i<8; i++) cnt += ((int*)valid)[i] == -1;);
STAT3(normal.travs,cnt,cnt,cnt);
- IntersectContext context(scene,user_context);
-#if !defined(EMBREE_RAY_PACKETS)
- RayHit8* ray8 = (RayHit8*) rayhit;
- for (size_t i=0; i<8; i++) {
- if (!valid[i]) continue;
- RayHit ray1; ray8->get(i,ray1);
- scene->intersectors.intersect((RTCRayHit&)ray1,&context);
- ray8->set(i,ray1);
+ RTCIntersectArguments defaultArgs;
+ if (unlikely(args == nullptr)) {
+ rtcInitIntersectArguments(&defaultArgs);
+ args = &defaultArgs;
}
-#else
- if (likely(scene->intersectors.intersector8))
+ RTCRayQueryContext* user_context = args->context;
+
+ RTCRayQueryContext defaultContext;
+ if (unlikely(user_context == nullptr)) {
+ rtcInitRayQueryContext(&defaultContext);
+ user_context = &defaultContext;
+ }
+ RayQueryContext context(scene,user_context,args);
+
+ if (likely(scene->intersectors.intersector8))
scene->intersectors.intersect8(valid,*rayhit,&context);
+
else
- scene->device->rayStreamFilters.intersectSOA(scene,(char*)rayhit,8,1,sizeof(RTCRayHit8),&context);
-#endif
+ {
+ RayHit8* ray8 = (RayHit8*) rayhit;
+ for (size_t i=0; i<8; i++) {
+ if (!valid[i]) continue;
+ RayHit ray1; ray8->get(i,ray1);
+ scene->intersectors.intersect((RTCRayHit&)ray1,&context);
+ ray8->set(i,ray1);
+ }
+ }
+
RTC_CATCH_END2(scene);
}
-
- RTC_API void rtcIntersect16 (const int* valid, RTCScene hscene, RTCIntersectContext* user_context, RTCRayHit16* rayhit)
+
+ RTC_API void rtcForwardIntersect8(const int* valid, const RTCIntersectFunctionNArguments* args, RTCScene hscene, RTCRay8* iray, unsigned int instID)
+ {
+ RTC_TRACE(rtcForwardIntersect8);
+ return rtcForwardIntersect8Ex(valid, args, hscene, iray, instID, 0);
+ }
+
+ RTC_API void rtcForwardIntersect8Ex(const int* valid, const RTCIntersectFunctionNArguments* args, RTCScene hscene, RTCRay8* iray, unsigned int instID, unsigned int instPrimID)
+ {
+ Scene* scene = (Scene*) hscene;
+ RTC_CATCH_BEGIN;
+ RTC_TRACE(rtcForwardIntersect8Ex);
+ rtcForwardIntersectN<RTCRay8,RTCRayHit8,8>(valid,args,hscene,iray,instID,instPrimID);
+ RTC_CATCH_END2(scene);
+ }
+
+ RTC_API void rtcIntersect16 (const int* valid, RTCScene hscene, RTCRayHit16* rayhit, RTCIntersectArguments* args)
{
Scene* scene = (Scene*) hscene;
RTC_CATCH_BEGIN;
@@ -545,179 +793,121 @@ RTC_NAMESPACE_BEGIN;
STAT(size_t cnt=0; for (size_t i=0; i<16; i++) cnt += ((int*)valid)[i] == -1;);
STAT3(normal.travs,cnt,cnt,cnt);
- IntersectContext context(scene,user_context);
-#if !defined(EMBREE_RAY_PACKETS)
- RayHit16* ray16 = (RayHit16*) rayhit;
- for (size_t i=0; i<16; i++) {
- if (!valid[i]) continue;
- RayHit ray1; ray16->get(i,ray1);
- scene->intersectors.intersect((RTCRayHit&)ray1,&context);
- ray16->set(i,ray1);
+ RTCIntersectArguments defaultArgs;
+ if (unlikely(args == nullptr)) {
+ rtcInitIntersectArguments(&defaultArgs);
+ args = &defaultArgs;
}
-#else
+ RTCRayQueryContext* user_context = args->context;
+
+ RTCRayQueryContext defaultContext;
+ if (unlikely(user_context == nullptr)) {
+ rtcInitRayQueryContext(&defaultContext);
+ user_context = &defaultContext;
+ }
+ RayQueryContext context(scene,user_context,args);
+
if (likely(scene->intersectors.intersector16))
scene->intersectors.intersect16(valid,*rayhit,&context);
- else
- scene->device->rayStreamFilters.intersectSOA(scene,(char*)rayhit,16,1,sizeof(RTCRayHit16),&context);
-#endif
- RTC_CATCH_END2(scene);
- }
-
- RTC_API void rtcIntersect1M (RTCScene hscene, RTCIntersectContext* user_context, RTCRayHit* rayhit, unsigned int M, size_t byteStride)
- {
- Scene* scene = (Scene*) hscene;
- RTC_CATCH_BEGIN;
- RTC_TRACE(rtcIntersect1M);
-
-#if defined (EMBREE_RAY_PACKETS)
-#if defined(DEBUG)
- RTC_VERIFY_HANDLE(hscene);
- if (scene->isModified()) throw_RTCError(RTC_ERROR_INVALID_OPERATION,"scene not committed");
- if (((size_t)rayhit ) & 0x03) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "ray not aligned to 4 bytes");
-#endif
- STAT3(normal.travs,M,M,M);
- IntersectContext context(scene,user_context);
- /* fast codepath for single rays */
- if (likely(M == 1)) {
- if (likely(rayhit->ray.tnear <= rayhit->ray.tfar))
- scene->intersectors.intersect(*rayhit,&context);
- }
-
- /* codepath for streams */
else {
- scene->device->rayStreamFilters.intersectAOS(scene,rayhit,M,byteStride,&context);
+ RayHit16* ray16 = (RayHit16*) rayhit;
+ for (size_t i=0; i<16; i++) {
+ if (!valid[i]) continue;
+ RayHit ray1; ray16->get(i,ray1);
+ scene->intersectors.intersect((RTCRayHit&)ray1,&context);
+ ray16->set(i,ray1);
+ }
}
-#else
- throw_RTCError(RTC_ERROR_INVALID_OPERATION,"rtcIntersect1M not supported");
-#endif
+
RTC_CATCH_END2(scene);
}
- RTC_API void rtcIntersect1Mp (RTCScene hscene, RTCIntersectContext* user_context, RTCRayHit** rn, unsigned int M)
+ RTC_API void rtcForwardIntersect16(const int* valid, const RTCIntersectFunctionNArguments* args, RTCScene hscene, RTCRay16* iray, unsigned int instID)
+ {
+ RTC_TRACE(rtcForwardIntersect16);
+ return rtcForwardIntersect16Ex(valid, args, hscene, iray, instID, 0);
+ }
+
+ RTC_API void rtcForwardIntersect16Ex(const int* valid, const RTCIntersectFunctionNArguments* args, RTCScene hscene, RTCRay16* iray, unsigned int instID, unsigned int instPrimID)
{
Scene* scene = (Scene*) hscene;
RTC_CATCH_BEGIN;
- RTC_TRACE(rtcIntersect1Mp);
-
-#if defined (EMBREE_RAY_PACKETS)
-#if defined(DEBUG)
- RTC_VERIFY_HANDLE(hscene);
- if (scene->isModified()) throw_RTCError(RTC_ERROR_INVALID_OPERATION,"scene not committed");
- if (((size_t)rn) & 0x03) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "ray not aligned to 4 bytes");
-#endif
- STAT3(normal.travs,M,M,M);
- IntersectContext context(scene,user_context);
-
- /* fast codepath for single rays */
- if (likely(M == 1)) {
- if (likely(rn[0]->ray.tnear <= rn[0]->ray.tfar))
- scene->intersectors.intersect(*rn[0],&context);
- }
-
- /* codepath for streams */
- else {
- scene->device->rayStreamFilters.intersectAOP(scene,rn,M,&context);
- }
-#else
- throw_RTCError(RTC_ERROR_INVALID_OPERATION,"rtcIntersect1Mp not supported");
-#endif
+ RTC_TRACE(rtcForwardIntersect16Ex);
+ rtcForwardIntersectN<RTCRay16,RTCRayHit16,16>(valid,args,hscene,iray,instID,instPrimID);
RTC_CATCH_END2(scene);
}
- RTC_API void rtcIntersectNM (RTCScene hscene, RTCIntersectContext* user_context, struct RTCRayHitN* rayhit, unsigned int N, unsigned int M, size_t byteStride)
+ RTC_API void rtcOccluded1 (RTCScene hscene, RTCRay* ray, RTCOccludedArguments* args)
{
Scene* scene = (Scene*) hscene;
RTC_CATCH_BEGIN;
- RTC_TRACE(rtcIntersectNM);
-
-#if defined (EMBREE_RAY_PACKETS)
+ RTC_TRACE(rtcOccluded1);
+ STAT3(shadow.travs,1,1,1);
#if defined(DEBUG)
RTC_VERIFY_HANDLE(hscene);
if (scene->isModified()) throw_RTCError(RTC_ERROR_INVALID_OPERATION,"scene not committed");
- if (((size_t)rayhit) & 0x03) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "ray not aligned to 4 bytes");
+ if (((size_t)ray) & 0x0F) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "ray not aligned to 16 bytes");
#endif
- STAT3(normal.travs,N*M,N*M,N*M);
- IntersectContext context(scene,user_context);
- /* code path for single ray streams */
- if (likely(N == 1))
- {
- /* fast code path for streams of size 1 */
- if (likely(M == 1)) {
- if (likely(((RTCRayHit*)rayhit)->ray.tnear <= ((RTCRayHit*)rayhit)->ray.tfar))
- scene->intersectors.intersect(*(RTCRayHit*)rayhit,&context);
- }
- /* normal codepath for single ray streams */
- else {
- scene->device->rayStreamFilters.intersectAOS(scene,(RTCRayHit*)rayhit,M,byteStride,&context);
- }
+ RTCOccludedArguments defaultArgs;
+ if (unlikely(args == nullptr)) {
+ rtcInitOccludedArguments(&defaultArgs);
+ args = &defaultArgs;
}
- /* code path for ray packet streams */
- else {
- scene->device->rayStreamFilters.intersectSOA(scene,(char*)rayhit,N,M,byteStride,&context);
+ RTCRayQueryContext* user_context = args->context;
+
+ RTCRayQueryContext defaultContext;
+ if (unlikely(user_context == nullptr)) {
+ rtcInitRayQueryContext(&defaultContext);
+ user_context = &defaultContext;
}
-#else
- throw_RTCError(RTC_ERROR_INVALID_OPERATION,"rtcIntersectNM not supported");
-#endif
+ RayQueryContext context(scene,user_context,args);
+
+ scene->intersectors.occluded(*ray,&context);
RTC_CATCH_END2(scene);
}
- RTC_API void rtcIntersectNp (RTCScene hscene, RTCIntersectContext* user_context, const RTCRayHitNp* rayhit, unsigned int N)
+ RTC_API void rtcForwardOccluded1 (const RTCOccludedFunctionNArguments* args, RTCScene hscene, RTCRay* iray_, unsigned int instID)
{
- Scene* scene = (Scene*) hscene;
- RTC_CATCH_BEGIN;
- RTC_TRACE(rtcIntersectNp);
-
-#if defined (EMBREE_RAY_PACKETS)
-#if defined(DEBUG)
- RTC_VERIFY_HANDLE(hscene);
- if (scene->isModified()) throw_RTCError(RTC_ERROR_INVALID_OPERATION,"scene not committed");
- if (((size_t)rayhit->ray.org_x ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "rayhit->ray.org_x not aligned to 4 bytes");
- if (((size_t)rayhit->ray.org_y ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "rayhit->ray.org_y not aligned to 4 bytes");
- if (((size_t)rayhit->ray.org_z ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "rayhit->ray.org_z not aligned to 4 bytes");
- if (((size_t)rayhit->ray.dir_x ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "rayhit->ray.dir_x not aligned to 4 bytes");
- if (((size_t)rayhit->ray.dir_y ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "rayhit->ray.dir_y not aligned to 4 bytes");
- if (((size_t)rayhit->ray.dir_z ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "rayhit->ray.dir_z not aligned to 4 bytes");
- if (((size_t)rayhit->ray.tnear ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "rayhit->ray.dir_x not aligned to 4 bytes");
- if (((size_t)rayhit->ray.tfar ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "rayhit->ray.tnear not aligned to 4 bytes");
- if (((size_t)rayhit->ray.time ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "rayhit->ray.time not aligned to 4 bytes");
- if (((size_t)rayhit->ray.mask ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "rayhit->ray.mask not aligned to 4 bytes");
- if (((size_t)rayhit->hit.Ng_x ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "rayhit->hit.Ng_x not aligned to 4 bytes");
- if (((size_t)rayhit->hit.Ng_y ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "rayhit->hit.Ng_y not aligned to 4 bytes");
- if (((size_t)rayhit->hit.Ng_z ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "rayhit->hit.Ng_z not aligned to 4 bytes");
- if (((size_t)rayhit->hit.u ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "rayhit->hit.u not aligned to 4 bytes");
- if (((size_t)rayhit->hit.v ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "rayhit->hit.v not aligned to 4 bytes");
- if (((size_t)rayhit->hit.geomID) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "rayhit->hit.geomID not aligned to 4 bytes");
- if (((size_t)rayhit->hit.primID) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "rayhit->hit.primID not aligned to 4 bytes");
- if (((size_t)rayhit->hit.instID) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "rayhit->hit.instID not aligned to 4 bytes");
-#endif
- STAT3(normal.travs,N,N,N);
- IntersectContext context(scene,user_context);
- scene->device->rayStreamFilters.intersectSOP(scene,rayhit,N,&context);
-#else
- throw_RTCError(RTC_ERROR_INVALID_OPERATION,"rtcIntersectNp not supported");
-#endif
- RTC_CATCH_END2(scene);
+ RTC_TRACE(rtcForwardOccluded1);
+ return rtcForwardOccluded1Ex(args, hscene, iray_, instID, 0);
}
-
- RTC_API void rtcOccluded1 (RTCScene hscene, RTCIntersectContext* user_context, RTCRay* ray)
+
+ RTC_API void rtcForwardOccluded1Ex(const RTCOccludedFunctionNArguments* args, RTCScene hscene, RTCRay* iray_, unsigned int instID, unsigned int instPrimID)
{
Scene* scene = (Scene*) hscene;
RTC_CATCH_BEGIN;
- RTC_TRACE(rtcOccluded1);
+ RTC_TRACE(rtcForwardOccluded1Ex);
STAT3(shadow.travs,1,1,1);
#if defined(DEBUG)
RTC_VERIFY_HANDLE(hscene);
if (scene->isModified()) throw_RTCError(RTC_ERROR_INVALID_OPERATION,"scene not committed");
- if (((size_t)ray) & 0x0F) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "ray not aligned to 16 bytes");
+ if (((size_t)iray_) & 0x0F) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "ray not aligned to 16 bytes");
#endif
- IntersectContext context(scene,user_context);
- scene->intersectors.occluded(*ray,&context);
+
+ Ray* iray = (Ray*)iray_;
+ Ray* oray = (Ray*)args->ray;
+ RTCRayQueryContext* user_context = args->context;
+ const Vec3ff ray_org_tnear = oray->org;
+ const Vec3ff ray_dir_time = oray->dir;
+ oray->org = iray->org;
+ oray->dir = iray->dir;
+
+ RTCIntersectArguments* iargs = ((OccludedFunctionNArguments*) args)->args;
+ RayQueryContext context(scene,user_context,iargs);
+
+ instance_id_stack::push(user_context, instID, instPrimID);
+ scene->intersectors.occluded(*(RTCRay*)oray,&context);
+ instance_id_stack::pop(user_context);
+
+ oray->org = ray_org_tnear;
+ oray->dir = ray_dir_time;
+
RTC_CATCH_END2(scene);
}
-
- RTC_API void rtcOccluded4 (const int* valid, RTCScene hscene, RTCIntersectContext* user_context, RTCRay4* ray)
+
+ RTC_API void rtcOccluded4 (const int* valid, RTCScene hscene, RTCRay4* ray, RTCOccludedArguments* args)
{
Scene* scene = (Scene*) hscene;
RTC_CATCH_BEGIN;
@@ -732,23 +922,98 @@ RTC_NAMESPACE_BEGIN;
STAT(size_t cnt=0; for (size_t i=0; i<4; i++) cnt += ((int*)valid)[i] == -1;);
STAT3(shadow.travs,cnt,cnt,cnt);
- IntersectContext context(scene,user_context);
-#if !defined(EMBREE_RAY_PACKETS)
- RayHit4* ray4 = (RayHit4*) ray;
- for (size_t i=0; i<4; i++) {
- if (!valid[i]) continue;
- RayHit ray1; ray4->get(i,ray1);
- scene->intersectors.occluded((RTCRay&)ray1,&context);
- ray4->geomID[i] = ray1.geomID;
+ RTCOccludedArguments defaultArgs;
+ if (unlikely(args == nullptr)) {
+ rtcInitOccludedArguments(&defaultArgs);
+ args = &defaultArgs;
+ }
+ RTCRayQueryContext* user_context = args->context;
+
+ RTCRayQueryContext defaultContext;
+ if (unlikely(user_context == nullptr)) {
+ rtcInitRayQueryContext(&defaultContext);
+ user_context = &defaultContext;
+ }
+ RayQueryContext context(scene,user_context,args);
+
+ if (likely(scene->intersectors.intersector4))
+ scene->intersectors.occluded4(valid,*ray,&context);
+
+ else {
+ RayHit4* ray4 = (RayHit4*) ray;
+ for (size_t i=0; i<4; i++) {
+ if (!valid[i]) continue;
+ RayHit ray1; ray4->get(i,ray1);
+ scene->intersectors.occluded((RTCRay&)ray1,&context);
+ ray4->geomID[i] = ray1.geomID;
+ }
}
-#else
- scene->intersectors.occluded4(valid,*ray,&context);
-#endif
RTC_CATCH_END2(scene);
}
+
+ template<typename RTCRay, int N>
+ __forceinline void rtcForwardOccludedN (const int* valid, const RTCOccludedFunctionNArguments* args, RTCScene hscene, RTCRay* iray, unsigned int instID, unsigned int instPrimID)
+ {
+ Scene* scene = (Scene*) hscene;
+ RTCRay* oray = (RTCRay*)args->ray;
+ RTCRayQueryContext* user_context = args->context;
+
+ __aligned(16) float ray_org_x[N];
+ __aligned(16) float ray_org_y[N];
+ __aligned(16) float ray_org_z[N];
+ __aligned(16) float ray_dir_x[N];
+ __aligned(16) float ray_dir_y[N];
+ __aligned(16) float ray_dir_z[N];
+
+ copy<N>(ray_org_x,oray->org_x);
+ copy<N>(ray_org_y,oray->org_y);
+ copy<N>(ray_org_z,oray->org_z);
+ copy<N>(ray_dir_x,oray->dir_x);
+ copy<N>(ray_dir_y,oray->dir_y);
+ copy<N>(ray_dir_z,oray->dir_z);
+
+ copy<N>(oray->org_x,iray->org_x);
+ copy<N>(oray->org_y,iray->org_y);
+ copy<N>(oray->org_z,iray->org_z);
+ copy<N>(oray->dir_x,iray->dir_x);
+ copy<N>(oray->dir_y,iray->dir_y);
+ copy<N>(oray->dir_z,iray->dir_z);
+
+ STAT(size_t cnt=0; for (size_t i=0; i<N; i++) cnt += ((int*)valid)[i] == -1;);
+ STAT3(normal.travs,cnt,cnt,cnt);
+
+ RTCIntersectArguments* iargs = ((IntersectFunctionNArguments*) args)->args;
+ RayQueryContext context(scene,user_context,iargs);
+
+ instance_id_stack::push(user_context, instID, instPrimID);
+ scene->intersectors.occluded(valid,*oray,&context);
+ instance_id_stack::pop(user_context);
+
+ copy<N>(oray->org_x,ray_org_x);
+ copy<N>(oray->org_y,ray_org_y);
+ copy<N>(oray->org_z,ray_org_z);
+ copy<N>(oray->dir_x,ray_dir_x);
+ copy<N>(oray->dir_y,ray_dir_y);
+ copy<N>(oray->dir_z,ray_dir_z);
+ }
+
+ RTC_API void rtcForwardOccluded4(const int* valid, const RTCOccludedFunctionNArguments* args, RTCScene hscene, RTCRay4* iray, unsigned int instID)
+ {
+ RTC_TRACE(rtcForwardOccluded4);
+ return rtcForwardOccluded4Ex(valid, args, hscene, iray, instID, 0);
+ }
+
+ RTC_API void rtcForwardOccluded4Ex(const int* valid, const RTCOccludedFunctionNArguments* args, RTCScene hscene, RTCRay4* iray, unsigned int instID, unsigned int instPrimID)
+ {
+ Scene* scene = (Scene*) hscene;
+ RTC_CATCH_BEGIN;
+ RTC_TRACE(rtcForwardOccluded4);
+ rtcForwardOccludedN<RTCRay4,4>(valid,args,hscene,iray,instID,instPrimID);
+ RTC_CATCH_END2(scene);
+ }
- RTC_API void rtcOccluded8 (const int* valid, RTCScene hscene, RTCIntersectContext* user_context, RTCRay8* ray)
+ RTC_API void rtcOccluded8 (const int* valid, RTCScene hscene, RTCRay8* ray, RTCOccludedArguments* args)
{
Scene* scene = (Scene*) hscene;
RTC_CATCH_BEGIN;
@@ -763,26 +1028,52 @@ RTC_NAMESPACE_BEGIN;
STAT(size_t cnt=0; for (size_t i=0; i<8; i++) cnt += ((int*)valid)[i] == -1;);
STAT3(shadow.travs,cnt,cnt,cnt);
- IntersectContext context(scene,user_context);
-#if !defined(EMBREE_RAY_PACKETS)
- RayHit8* ray8 = (RayHit8*) ray;
- for (size_t i=0; i<8; i++) {
- if (!valid[i]) continue;
- RayHit ray1; ray8->get(i,ray1);
- scene->intersectors.occluded((RTCRay&)ray1,&context);
- ray8->set(i,ray1);
+ RTCOccludedArguments defaultArgs;
+ if (unlikely(args == nullptr)) {
+ rtcInitOccludedArguments(&defaultArgs);
+ args = &defaultArgs;
}
-#else
+ RTCRayQueryContext* user_context = args->context;
+
+ RTCRayQueryContext defaultContext;
+ if (unlikely(user_context == nullptr)) {
+ rtcInitRayQueryContext(&defaultContext);
+ user_context = &defaultContext;
+ }
+ RayQueryContext context(scene,user_context,args);
+
if (likely(scene->intersectors.intersector8))
scene->intersectors.occluded8(valid,*ray,&context);
- else
- scene->device->rayStreamFilters.occludedSOA(scene,(char*)ray,8,1,sizeof(RTCRay8),&context);
-#endif
+
+ else {
+ RayHit8* ray8 = (RayHit8*) ray;
+ for (size_t i=0; i<8; i++) {
+ if (!valid[i]) continue;
+ RayHit ray1; ray8->get(i,ray1);
+ scene->intersectors.occluded((RTCRay&)ray1,&context);
+ ray8->set(i,ray1);
+ }
+ }
RTC_CATCH_END2(scene);
}
-
- RTC_API void rtcOccluded16 (const int* valid, RTCScene hscene, RTCIntersectContext* user_context, RTCRay16* ray)
+
+ RTC_API void rtcForwardOccluded8(const int* valid, const RTCOccludedFunctionNArguments* args, RTCScene hscene, RTCRay8* iray, unsigned int instID)
+ {
+ RTC_TRACE(rtcForwardOccluded8);
+ return rtcForwardOccluded8Ex(valid, args, hscene, iray, instID, 0);
+ }
+
+ RTC_API void rtcForwardOccluded8Ex(const int* valid, const RTCOccludedFunctionNArguments* args, RTCScene hscene, RTCRay8* iray, unsigned int instID, unsigned int instPrimID)
+ {
+ Scene* scene = (Scene*) hscene;
+ RTC_CATCH_BEGIN;
+ RTC_TRACE(rtcForwardOccluded8Ex);
+ rtcForwardOccludedN<RTCRay8,8>(valid, args, hscene, iray, instID, instPrimID);
+ RTC_CATCH_END2(scene);
+ }
+
+ RTC_API void rtcOccluded16 (const int* valid, RTCScene hscene, RTCRay16* ray, RTCOccludedArguments* args)
{
Scene* scene = (Scene*) hscene;
RTC_CATCH_BEGIN;
@@ -797,159 +1088,58 @@ RTC_NAMESPACE_BEGIN;
STAT(size_t cnt=0; for (size_t i=0; i<16; i++) cnt += ((int*)valid)[i] == -1;);
STAT3(shadow.travs,cnt,cnt,cnt);
- IntersectContext context(scene,user_context);
-#if !defined(EMBREE_RAY_PACKETS)
- RayHit16* ray16 = (RayHit16*) ray;
- for (size_t i=0; i<16; i++) {
- if (!valid[i]) continue;
- RayHit ray1; ray16->get(i,ray1);
- scene->intersectors.occluded((RTCRay&)ray1,&context);
- ray16->set(i,ray1);
+ RTCOccludedArguments defaultArgs;
+ if (unlikely(args == nullptr)) {
+ rtcInitOccludedArguments(&defaultArgs);
+ args = &defaultArgs;
}
-#else
+ RTCRayQueryContext* user_context = args->context;
+
+ RTCRayQueryContext defaultContext;
+ if (unlikely(user_context == nullptr)) {
+ rtcInitRayQueryContext(&defaultContext);
+ user_context = &defaultContext;
+ }
+ RayQueryContext context(scene,user_context,args);
+
if (likely(scene->intersectors.intersector16))
scene->intersectors.occluded16(valid,*ray,&context);
- else
- scene->device->rayStreamFilters.occludedSOA(scene,(char*)ray,16,1,sizeof(RTCRay16),&context);
-#endif
-
- RTC_CATCH_END2(scene);
- }
-
- RTC_API void rtcOccluded1M(RTCScene hscene, RTCIntersectContext* user_context, RTCRay* ray, unsigned int M, size_t byteStride)
- {
- Scene* scene = (Scene*) hscene;
- RTC_CATCH_BEGIN;
- RTC_TRACE(rtcOccluded1M);
-#if defined (EMBREE_RAY_PACKETS)
-#if defined(DEBUG)
- RTC_VERIFY_HANDLE(hscene);
- if (scene->isModified()) throw_RTCError(RTC_ERROR_INVALID_OPERATION,"scene not committed");
- if (((size_t)ray) & 0x03) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "ray not aligned to 4 bytes");
-#endif
- STAT3(shadow.travs,M,M,M);
- IntersectContext context(scene,user_context);
- /* fast codepath for streams of size 1 */
- if (likely(M == 1)) {
- if (likely(ray->tnear <= ray->tfar))
- scene->intersectors.occluded (*ray,&context);
- }
- /* codepath for normal streams */
else {
- scene->device->rayStreamFilters.occludedAOS(scene,ray,M,byteStride,&context);
+ RayHit16* ray16 = (RayHit16*) ray;
+ for (size_t i=0; i<16; i++) {
+ if (!valid[i]) continue;
+ RayHit ray1; ray16->get(i,ray1);
+ scene->intersectors.occluded((RTCRay&)ray1,&context);
+ ray16->set(i,ray1);
+ }
}
-#else
- throw_RTCError(RTC_ERROR_INVALID_OPERATION,"rtcOccluded1M not supported");
-#endif
- RTC_CATCH_END2(scene);
- }
- RTC_API void rtcOccluded1Mp(RTCScene hscene, RTCIntersectContext* user_context, RTCRay** ray, unsigned int M)
- {
- Scene* scene = (Scene*) hscene;
- RTC_CATCH_BEGIN;
- RTC_TRACE(rtcOccluded1Mp);
-
-#if defined (EMBREE_RAY_PACKETS)
-#if defined(DEBUG)
- RTC_VERIFY_HANDLE(hscene);
- if (scene->isModified()) throw_RTCError(RTC_ERROR_INVALID_OPERATION,"scene not committed");
- if (((size_t)ray) & 0x03) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "ray not aligned to 4 bytes");
-#endif
- STAT3(shadow.travs,M,M,M);
- IntersectContext context(scene,user_context);
-
- /* fast codepath for streams of size 1 */
- if (likely(M == 1)) {
- if (likely(ray[0]->tnear <= ray[0]->tfar))
- scene->intersectors.occluded (*ray[0],&context);
- }
- /* codepath for normal streams */
- else {
- scene->device->rayStreamFilters.occludedAOP(scene,ray,M,&context);
- }
-#else
- throw_RTCError(RTC_ERROR_INVALID_OPERATION,"rtcOccluded1Mp not supported");
-#endif
RTC_CATCH_END2(scene);
}
- RTC_API void rtcOccludedNM(RTCScene hscene, RTCIntersectContext* user_context, RTCRayN* ray, unsigned int N, unsigned int M, size_t byteStride)
+ RTC_API void rtcForwardOccluded16(const int* valid, const RTCOccludedFunctionNArguments* args, RTCScene hscene, RTCRay16* iray, unsigned int instID)
{
- Scene* scene = (Scene*) hscene;
- RTC_CATCH_BEGIN;
- RTC_TRACE(rtcOccludedNM);
-
-#if defined (EMBREE_RAY_PACKETS)
-#if defined(DEBUG)
- RTC_VERIFY_HANDLE(hscene);
- if (byteStride < sizeof(RTCRayHit)) throw_RTCError(RTC_ERROR_INVALID_OPERATION,"byteStride too small");
- if (scene->isModified()) throw_RTCError(RTC_ERROR_INVALID_OPERATION,"scene not committed");
- if (((size_t)ray) & 0x03) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "ray not aligned to 4 bytes");
-#endif
- STAT3(shadow.travs,N*M,N*N,N*N);
- IntersectContext context(scene,user_context);
-
- /* codepath for single rays */
- if (likely(N == 1))
- {
- /* fast path for streams of size 1 */
- if (likely(M == 1)) {
- if (likely(((RTCRay*)ray)->tnear <= ((RTCRay*)ray)->tfar))
- scene->intersectors.occluded (*(RTCRay*)ray,&context);
- }
- /* codepath for normal ray streams */
- else {
- scene->device->rayStreamFilters.occludedAOS(scene,(RTCRay*)ray,M,byteStride,&context);
- }
- }
- /* code path for ray packet streams */
- else {
- scene->device->rayStreamFilters.occludedSOA(scene,(char*)ray,N,M,byteStride,&context);
- }
-#else
- throw_RTCError(RTC_ERROR_INVALID_OPERATION,"rtcOccludedNM not supported");
-#endif
- RTC_CATCH_END2(scene);
+ RTC_TRACE(rtcForwardOccluded16);
+ return rtcForwardOccluded16Ex(valid, args, hscene, iray, instID, 0);
}
- RTC_API void rtcOccludedNp(RTCScene hscene, RTCIntersectContext* user_context, const RTCRayNp* ray, unsigned int N)
+ RTC_API void rtcForwardOccluded16Ex(const int* valid, const RTCOccludedFunctionNArguments* args, RTCScene hscene, RTCRay16* iray, unsigned int instID, unsigned int instPrimID)
{
Scene* scene = (Scene*) hscene;
RTC_CATCH_BEGIN;
- RTC_TRACE(rtcOccludedNp);
-
-#if defined (EMBREE_RAY_PACKETS)
-#if defined(DEBUG)
- RTC_VERIFY_HANDLE(hscene);
- if (scene->isModified()) throw_RTCError(RTC_ERROR_INVALID_OPERATION,"scene not committed");
- if (((size_t)ray->org_x ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "org_x not aligned to 4 bytes");
- if (((size_t)ray->org_y ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "org_y not aligned to 4 bytes");
- if (((size_t)ray->org_z ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "org_z not aligned to 4 bytes");
- if (((size_t)ray->dir_x ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "dir_x not aligned to 4 bytes");
- if (((size_t)ray->dir_y ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "dir_y not aligned to 4 bytes");
- if (((size_t)ray->dir_z ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "dir_z not aligned to 4 bytes");
- if (((size_t)ray->tnear ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "dir_x not aligned to 4 bytes");
- if (((size_t)ray->tfar ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "tnear not aligned to 4 bytes");
- if (((size_t)ray->time ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "time not aligned to 4 bytes");
- if (((size_t)ray->mask ) & 0x03 ) throw_RTCError(RTC_ERROR_INVALID_ARGUMENT, "mask not aligned to 4 bytes");
-#endif
- STAT3(shadow.travs,N,N,N);
- IntersectContext context(scene,user_context);
- scene->device->rayStreamFilters.occludedSOP(scene,ray,N,&context);
-#else
- throw_RTCError(RTC_ERROR_INVALID_OPERATION,"rtcOccludedNp not supported");
-#endif
+ RTC_TRACE(rtcForwardOccluded16Ex);
+ rtcForwardOccludedN<RTCRay16,16>(valid, args, hscene, iray, instID, instPrimID);
RTC_CATCH_END2(scene);
}
-
+
RTC_API void rtcRetainScene (RTCScene hscene)
{
Scene* scene = (Scene*) hscene;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcRetainScene);
RTC_VERIFY_HANDLE(hscene);
+ RTC_ENTER_DEVICE(hscene);
scene->refInc();
RTC_CATCH_END2(scene);
}
@@ -960,6 +1150,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcReleaseScene);
RTC_VERIFY_HANDLE(hscene);
+ RTC_ENTER_DEVICE(hscene);
scene->refDec();
RTC_CATCH_END2(scene);
}
@@ -972,10 +1163,23 @@ RTC_NAMESPACE_BEGIN;
RTC_TRACE(rtcSetGeometryInstancedScene);
RTC_VERIFY_HANDLE(hgeometry);
RTC_VERIFY_HANDLE(hscene);
+ RTC_ENTER_DEVICE(hgeometry);
geometry->setInstancedScene(scene);
RTC_CATCH_END2(geometry);
}
+ RTC_API void rtcSetGeometryInstancedScenes(RTCGeometry hgeometry, RTCScene* scenes, size_t numScenes)
+ {
+ Geometry* geometry = (Geometry*) hgeometry;
+ RTC_CATCH_BEGIN;
+ RTC_TRACE(rtcSetGeometryInstancedScene);
+ RTC_VERIFY_HANDLE(hgeometry);
+ RTC_VERIFY_HANDLE(scenes);
+ RTC_ENTER_DEVICE(hgeometry);
+ geometry->setInstancedScenes(scenes, numScenes);
+ RTC_CATCH_END2(geometry);
+ }
+
AffineSpace3fa loadTransform(RTCFormat format, const float* xfm)
{
AffineSpace3fa space = one;
@@ -1009,43 +1213,14 @@ RTC_NAMESPACE_BEGIN;
return space;
}
- void storeTransform(const AffineSpace3fa& space, RTCFormat format, float* xfm)
- {
- switch (format)
- {
- case RTC_FORMAT_FLOAT3X4_ROW_MAJOR:
- xfm[ 0] = space.l.vx.x; xfm[ 1] = space.l.vy.x; xfm[ 2] = space.l.vz.x; xfm[ 3] = space.p.x;
- xfm[ 4] = space.l.vx.y; xfm[ 5] = space.l.vy.y; xfm[ 6] = space.l.vz.y; xfm[ 7] = space.p.y;
- xfm[ 8] = space.l.vx.z; xfm[ 9] = space.l.vy.z; xfm[10] = space.l.vz.z; xfm[11] = space.p.z;
- break;
-
- case RTC_FORMAT_FLOAT3X4_COLUMN_MAJOR:
- xfm[ 0] = space.l.vx.x; xfm[ 1] = space.l.vx.y; xfm[ 2] = space.l.vx.z;
- xfm[ 3] = space.l.vy.x; xfm[ 4] = space.l.vy.y; xfm[ 5] = space.l.vy.z;
- xfm[ 6] = space.l.vz.x; xfm[ 7] = space.l.vz.y; xfm[ 8] = space.l.vz.z;
- xfm[ 9] = space.p.x; xfm[10] = space.p.y; xfm[11] = space.p.z;
- break;
-
- case RTC_FORMAT_FLOAT4X4_COLUMN_MAJOR:
- xfm[ 0] = space.l.vx.x; xfm[ 1] = space.l.vx.y; xfm[ 2] = space.l.vx.z; xfm[ 3] = 0.f;
- xfm[ 4] = space.l.vy.x; xfm[ 5] = space.l.vy.y; xfm[ 6] = space.l.vy.z; xfm[ 7] = 0.f;
- xfm[ 8] = space.l.vz.x; xfm[ 9] = space.l.vz.y; xfm[10] = space.l.vz.z; xfm[11] = 0.f;
- xfm[12] = space.p.x; xfm[13] = space.p.y; xfm[14] = space.p.z; xfm[15] = 1.f;
- break;
-
- default:
- throw_RTCError(RTC_ERROR_INVALID_OPERATION, "invalid matrix format");
- break;
- }
- }
-
- RTC_API void rtcSetGeometryTransform(RTCGeometry hgeometry, unsigned int timeStep, RTCFormat format, const void* xfm)
+RTC_API void rtcSetGeometryTransform(RTCGeometry hgeometry, unsigned int timeStep, RTCFormat format, const void* xfm)
{
Geometry* geometry = (Geometry*) hgeometry;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetGeometryTransform);
RTC_VERIFY_HANDLE(hgeometry);
RTC_VERIFY_HANDLE(xfm);
+ RTC_ENTER_DEVICE(hgeometry);
const AffineSpace3fa transform = loadTransform(format, (const float*)xfm);
geometry->setTransform(transform, timeStep);
RTC_CATCH_END2(geometry);
@@ -1058,6 +1233,7 @@ RTC_NAMESPACE_BEGIN;
RTC_TRACE(rtcSetGeometryTransformQuaternion);
RTC_VERIFY_HANDLE(hgeometry);
RTC_VERIFY_HANDLE(qd);
+ RTC_ENTER_DEVICE(hgeometry);
AffineSpace3fx transform;
transform.l.vx.x = qd->scale_x;
@@ -1090,21 +1266,46 @@ RTC_NAMESPACE_BEGIN;
Geometry* geometry = (Geometry*) hgeometry;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcGetGeometryTransform);
+ //RTC_ENTER_DEVICE(hgeometry); // no allocation required
const AffineSpace3fa transform = geometry->getTransform(time);
storeTransform(transform, format, (float*)xfm);
RTC_CATCH_END2(geometry);
}
- RTC_API void rtcFilterIntersection(const struct RTCIntersectFunctionNArguments* const args_i, const struct RTCFilterFunctionNArguments* filter_args)
+ RTC_API void rtcGetGeometryTransformEx(RTCGeometry hgeometry, unsigned int instPrimID, float time, RTCFormat format, void* xfm)
+ {
+ Geometry* geometry = (Geometry*) hgeometry;
+ RTC_CATCH_BEGIN;
+ RTC_TRACE(rtcGetGeometryTransformEx);
+ //RTC_ENTER_DEVICE(hgeometry); // no allocation required
+ const AffineSpace3fa transform = geometry->getTransform(instPrimID, time);
+ storeTransform(transform, format, (float*)xfm);
+ RTC_CATCH_END2(geometry);
+ }
+
+ RTC_API void rtcGetGeometryTransformFromScene(RTCScene hscene, unsigned int geomID, float time, RTCFormat format, void* xfm)
+ {
+ Scene* scene = (Scene*) hscene;
+ RTC_CATCH_BEGIN;
+ RTC_TRACE(rtcGetGeometryTransformFromScene);
+ //RTC_ENTER_DEVICE(hscene); // no allocation required
+ const AffineSpace3fa transform = scene->get(geomID)->getTransform(time);
+ storeTransform(transform, format, (float*)xfm);
+ RTC_CATCH_END2(scene);
+ }
+
+ RTC_API void rtcInvokeIntersectFilterFromGeometry(const struct RTCIntersectFunctionNArguments* const args_i, const struct RTCFilterFunctionNArguments* filter_args)
{
IntersectFunctionNArguments* args = (IntersectFunctionNArguments*) args_i;
- isa::reportIntersection1(args, filter_args);
+ if (args->geometry->intersectionFilterN)
+ args->geometry->intersectionFilterN(filter_args);
}
- RTC_API void rtcFilterOcclusion(const struct RTCOccludedFunctionNArguments* const args_i, const struct RTCFilterFunctionNArguments* filter_args)
+ RTC_API void rtcInvokeOccludedFilterFromGeometry(const struct RTCOccludedFunctionNArguments* const args_i, const struct RTCFilterFunctionNArguments* filter_args)
{
OccludedFunctionNArguments* args = (OccludedFunctionNArguments*) args_i;
- isa::reportOcclusion1(args,filter_args);
+ if (args->geometry->occlusionFilterN)
+ args->geometry->occlusionFilterN(filter_args);
}
RTC_API RTCGeometry rtcNewGeometry (RTCDevice hdevice, RTCGeometryType type)
@@ -1112,6 +1313,7 @@ RTC_NAMESPACE_BEGIN;
Device* device = (Device*) hdevice;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcNewGeometry);
+ RTC_ENTER_DEVICE(hdevice);
RTC_VERIFY_HANDLE(hdevice);
switch (type)
@@ -1262,6 +1464,18 @@ RTC_NAMESPACE_BEGIN;
#endif
}
+ case RTC_GEOMETRY_TYPE_INSTANCE_ARRAY:
+ {
+#if defined(EMBREE_GEOMETRY_INSTANCE_ARRAY)
+ createInstanceArrayTy createInstanceArray = nullptr;
+ SELECT_SYMBOL_DEFAULT_AVX_AVX2_AVX512(device->enabled_cpu_features,createInstanceArray);
+ Geometry* geom = createInstanceArray(device);
+ return (RTCGeometry) geom->refInc();
+#else
+ throw_RTCError(RTC_ERROR_UNKNOWN,"RTC_GEOMETRY_TYPE_INSTANCE_ARRAY is not supported");
+#endif
+ }
+
case RTC_GEOMETRY_TYPE_GRID:
{
#if defined(EMBREE_GEOMETRY_GRID)
@@ -1288,6 +1502,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetGeometryUserPrimitiveCount);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
if (unlikely(geometry->getType() != Geometry::GTY_USER_GEOMETRY))
throw_RTCError(RTC_ERROR_INVALID_OPERATION,"operation only allowed for user geometries");
@@ -1302,6 +1517,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetGeometryTimeStepCount);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
if (timeStepCount > RTC_MAX_TIME_STEP_COUNT)
throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"number of time steps is out of range");
@@ -1316,6 +1532,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetGeometryTimeRange);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
if (startTime > endTime)
throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"startTime has to be smaller or equal to the endTime");
@@ -1330,6 +1547,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetGeometryVertexAttributeCount);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
geometry->setVertexAttributeCount(N);
RTC_CATCH_END2(geometry);
}
@@ -1340,6 +1558,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetGeometryTopologyCount);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
geometry->setTopologyCount(N);
RTC_CATCH_END2(geometry);
}
@@ -1350,14 +1569,20 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetGeometryBuildQuality);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
+ // -- GODOT start --
+ // if (quality != RTC_BUILD_QUALITY_LOW &&
+ // quality != RTC_BUILD_QUALITY_MEDIUM &&
+ // quality != RTC_BUILD_QUALITY_HIGH &&
+ // quality != RTC_BUILD_QUALITY_REFIT)
+ // throw std::runtime_error("invalid build quality");
if (quality != RTC_BUILD_QUALITY_LOW &&
quality != RTC_BUILD_QUALITY_MEDIUM &&
quality != RTC_BUILD_QUALITY_HIGH &&
- quality != RTC_BUILD_QUALITY_REFIT)
- // -- GODOT start --
- // throw std::runtime_error("invalid build quality");
+ quality != RTC_BUILD_QUALITY_REFIT) {
abort();
- // -- GODOT end --
+ }
+ // -- GODOT end --
geometry->setBuildQuality(quality);
RTC_CATCH_END2(geometry);
}
@@ -1383,6 +1608,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetGeometryMask);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
geometry->setMask(mask);
RTC_CATCH_END2(geometry);
}
@@ -1393,6 +1619,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetGeometrySubdivisionMode);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
geometry->setSubdivisionMode(topologyID,mode);
RTC_CATCH_END2(geometry);
}
@@ -1403,6 +1630,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetGeometryVertexAttributeTopology);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
geometry->setVertexAttributeTopology(vertexAttributeID, topologyID);
RTC_CATCH_END2(geometry);
}
@@ -1415,6 +1643,7 @@ RTC_NAMESPACE_BEGIN;
RTC_TRACE(rtcSetGeometryBuffer);
RTC_VERIFY_HANDLE(hgeometry);
RTC_VERIFY_HANDLE(hbuffer);
+ RTC_ENTER_DEVICE(hgeometry);
if (geometry->device != buffer->device)
throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"inputs are from different devices");
@@ -1432,10 +1661,11 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetSharedGeometryBuffer);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
if (itemCount > 0xFFFFFFFFu)
throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"buffer too large");
-
+
Ref<Buffer> buffer = new Buffer(geometry->device, itemCount*byteStride, (char*)ptr + byteOffset);
geometry->setBuffer(type, slot, format, buffer, 0, byteStride, (unsigned int)itemCount);
RTC_CATCH_END2(geometry);
@@ -1447,6 +1677,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetNewGeometryBuffer);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
if (itemCount > 0xFFFFFFFFu)
throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"buffer too large");
@@ -1469,6 +1700,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcGetGeometryBufferData);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
return geometry->getBuffer(type, slot);
RTC_CATCH_END2(geometry);
return nullptr;
@@ -1480,6 +1712,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcEnableGeometry);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
geometry->enable();
RTC_CATCH_END2(geometry);
}
@@ -1490,6 +1723,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcUpdateGeometryBuffer);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
geometry->updateBuffer(type, slot);
RTC_CATCH_END2(geometry);
}
@@ -1500,6 +1734,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcDisableGeometry);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
geometry->disable();
RTC_CATCH_END2(geometry);
}
@@ -1510,6 +1745,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetGeometryTessellationRate);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
geometry->setTessellationRate(tessellationRate);
RTC_CATCH_END2(geometry);
}
@@ -1520,6 +1756,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetGeometryUserData);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
geometry->setUserData(ptr);
RTC_CATCH_END2(geometry);
}
@@ -1530,17 +1767,34 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcGetGeometryUserData);
RTC_VERIFY_HANDLE(hgeometry);
+ //RTC_ENTER_DEVICE(hgeometry); // do not enable for performance reasons !
return geometry->getUserData();
RTC_CATCH_END2(geometry);
return nullptr;
}
+ RTC_API void* rtcGetGeometryUserDataFromScene (RTCScene hscene, unsigned int geomID)
+ {
+ Scene* scene = (Scene*) hscene;
+ RTC_CATCH_BEGIN;
+ RTC_TRACE(rtcGetGeometryUserDataFromScene);
+#if defined(DEBUG)
+ RTC_VERIFY_HANDLE(hscene);
+ RTC_VERIFY_GEOMID(geomID);
+#endif
+ //RTC_ENTER_DEVICE(hscene); // do not enable for performance reasons
+ return scene->get(geomID)->getUserData();
+ RTC_CATCH_END2(scene);
+ return nullptr;
+ }
+
RTC_API void rtcSetGeometryBoundsFunction (RTCGeometry hgeometry, RTCBoundsFunction bounds, void* userPtr)
{
Geometry* geometry = (Geometry*) hgeometry;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetGeometryBoundsFunction);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
geometry->setBoundsFunction(bounds,userPtr);
RTC_CATCH_END2(geometry);
}
@@ -1551,6 +1805,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetGeometryDisplacementFunction);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
geometry->setDisplacementFunction(displacement);
RTC_CATCH_END2(geometry);
}
@@ -1561,6 +1816,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetGeometryIntersectFunction);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
geometry->setIntersectFunctionN(intersect);
RTC_CATCH_END2(geometry);
}
@@ -1571,6 +1827,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetGeometryPointQueryFunction);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
geometry->setPointQueryFunction(pointQuery);
RTC_CATCH_END2(geometry);
}
@@ -1580,6 +1837,7 @@ RTC_NAMESPACE_BEGIN;
Geometry* geometry = (Geometry*) hgeometry;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcGetGeometryFirstHalfEdge);
+ //RTC_ENTER_DEVICE(hgeometry); // do not enable for performance reasons
return geometry->getFirstHalfEdge(faceID);
RTC_CATCH_END2(geometry);
return -1;
@@ -1590,6 +1848,7 @@ RTC_NAMESPACE_BEGIN;
Geometry* geometry = (Geometry*) hgeometry;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcGetGeometryFace);
+ //RTC_ENTER_DEVICE(hgeometry); // do not enable for performance reasons
return geometry->getFace(edgeID);
RTC_CATCH_END2(geometry);
return -1;
@@ -1600,6 +1859,7 @@ RTC_NAMESPACE_BEGIN;
Geometry* geometry = (Geometry*) hgeometry;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcGetGeometryNextHalfEdge);
+ //RTC_ENTER_DEVICE(hgeometry); // do not enable for performance reasons
return geometry->getNextHalfEdge(edgeID);
RTC_CATCH_END2(geometry);
return -1;
@@ -1610,6 +1870,7 @@ RTC_NAMESPACE_BEGIN;
Geometry* geometry = (Geometry*) hgeometry;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcGetGeometryPreviousHalfEdge);
+ //RTC_ENTER_DEVICE(hgeometry); // do not enable for performance reasons
return geometry->getPreviousHalfEdge(edgeID);
RTC_CATCH_END2(geometry);
return -1;
@@ -1620,6 +1881,7 @@ RTC_NAMESPACE_BEGIN;
Geometry* geometry = (Geometry*) hgeometry;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcGetGeometryOppositeHalfEdge);
+ //RTC_ENTER_DEVICE(hgeometry); // do not enable for performance reasons
return geometry->getOppositeHalfEdge(topologyID,edgeID);
RTC_CATCH_END2(geometry);
return -1;
@@ -1631,6 +1893,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetOccludedFunctionN);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
geometry->setOccludedFunctionN(occluded);
RTC_CATCH_END2(geometry);
}
@@ -1641,6 +1904,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetGeometryIntersectFilterFunction);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
geometry->setIntersectionFilterFunctionN(filter);
RTC_CATCH_END2(geometry);
}
@@ -1651,10 +1915,22 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcSetGeometryOccludedFilterFunction);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
geometry->setOcclusionFilterFunctionN(filter);
RTC_CATCH_END2(geometry);
}
+ RTC_API void rtcSetGeometryEnableFilterFunctionFromArguments (RTCGeometry hgeometry, bool enable)
+ {
+ Geometry* geometry = (Geometry*) hgeometry;
+ RTC_CATCH_BEGIN;
+ RTC_TRACE(rtcSetGeometryEnableFilterFunctionFromArguments);
+ RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
+ geometry->enableFilterFunctionFromArguments(enable);
+ RTC_CATCH_END2(geometry);
+ }
+
RTC_API void rtcInterpolate(const RTCInterpolateArguments* const args)
{
Geometry* geometry = (Geometry*) args->geometry;
@@ -1663,6 +1939,7 @@ RTC_NAMESPACE_BEGIN;
#if defined(DEBUG)
RTC_VERIFY_HANDLE(args->geometry);
#endif
+ //RTC_ENTER_DEVICE(hgeometry); // do not enable for performance reasons
geometry->interpolate(args);
RTC_CATCH_END2(geometry);
}
@@ -1675,6 +1952,7 @@ RTC_NAMESPACE_BEGIN;
#if defined(DEBUG)
RTC_VERIFY_HANDLE(args->geometry);
#endif
+ // RTC_ENTER_DEVICE(hgeometry); // do not enable for performance reasons
geometry->interpolateN(args);
RTC_CATCH_END2(geometry);
}
@@ -1685,6 +1963,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcCommitGeometry);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
return geometry->commit();
RTC_CATCH_END2(geometry);
}
@@ -1697,6 +1976,7 @@ RTC_NAMESPACE_BEGIN;
RTC_TRACE(rtcAttachGeometry);
RTC_VERIFY_HANDLE(hscene);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
if (scene->device != geometry->device)
throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"inputs are from different devices");
return scene->bind(RTC_INVALID_GEOMETRY_ID,geometry);
@@ -1713,6 +1993,7 @@ RTC_NAMESPACE_BEGIN;
RTC_VERIFY_HANDLE(hscene);
RTC_VERIFY_HANDLE(hgeometry);
RTC_VERIFY_GEOMID(geomID);
+ RTC_ENTER_DEVICE(hscene);
if (scene->device != geometry->device)
throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"inputs are from different devices");
scene->bind(geomID,geometry);
@@ -1726,6 +2007,7 @@ RTC_NAMESPACE_BEGIN;
RTC_TRACE(rtcDetachGeometry);
RTC_VERIFY_HANDLE(hscene);
RTC_VERIFY_GEOMID(geomID);
+ RTC_ENTER_DEVICE(hscene);
scene->detachGeometry(geomID);
RTC_CATCH_END2(scene);
}
@@ -1736,6 +2018,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcRetainGeometry);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
geometry->refInc();
RTC_CATCH_END2(geometry);
}
@@ -1746,6 +2029,7 @@ RTC_NAMESPACE_BEGIN;
RTC_CATCH_BEGIN;
RTC_TRACE(rtcReleaseGeometry);
RTC_VERIFY_HANDLE(hgeometry);
+ RTC_ENTER_DEVICE(hgeometry);
geometry->refDec();
RTC_CATCH_END2(geometry);
}
@@ -1759,6 +2043,7 @@ RTC_NAMESPACE_BEGIN;
RTC_VERIFY_HANDLE(hscene);
RTC_VERIFY_GEOMID(geomID);
#endif
+ //RTC_ENTER_DEVICE(hscene); // do not enable for performance reasons
return (RTCGeometry) scene->get(geomID);
RTC_CATCH_END2(scene);
return nullptr;
diff --git a/thirdparty/embree/kernels/common/rtcore.h b/thirdparty/embree/kernels/common/rtcore.h
index ac58a84d6f..47526482c1 100644
--- a/thirdparty/embree/kernels/common/rtcore.h
+++ b/thirdparty/embree/kernels/common/rtcore.h
@@ -3,26 +3,14 @@
#pragma once
-#include "../../include/embree3/rtcore.h"
+#include "../../include/embree4/rtcore.h"
RTC_NAMESPACE_USE
namespace embree
{
/*! decoding of intersection flags */
- __forceinline bool isCoherent (RTCIntersectContextFlags flags) { return (flags & RTC_INTERSECT_CONTEXT_FLAG_COHERENT) == RTC_INTERSECT_CONTEXT_FLAG_COHERENT; }
- __forceinline bool isIncoherent(RTCIntersectContextFlags flags) { return (flags & RTC_INTERSECT_CONTEXT_FLAG_COHERENT) == RTC_INTERSECT_CONTEXT_FLAG_INCOHERENT; }
-
-#if defined(TASKING_TBB) && (TBB_INTERFACE_VERSION_MAJOR >= 8)
-# define USE_TASK_ARENA 1
-#else
-# define USE_TASK_ARENA 0
-#endif
-
-#if defined(TASKING_TBB) && (TBB_INTERFACE_VERSION >= 11009) // TBB 2019 Update 9
-# define TASKING_TBB_USE_TASK_ISOLATION 1
-#else
-# define TASKING_TBB_USE_TASK_ISOLATION 0
-#endif
+ __forceinline bool isCoherent (RTCRayQueryFlags flags) { return (flags & RTC_RAY_QUERY_FLAG_COHERENT) == RTC_RAY_QUERY_FLAG_COHERENT; }
+ __forceinline bool isIncoherent(RTCRayQueryFlags flags) { return (flags & RTC_RAY_QUERY_FLAG_COHERENT) == RTC_RAY_QUERY_FLAG_INCOHERENT; }
/*! Macros used in the rtcore API implementation */
// -- GODOT start --
@@ -30,8 +18,8 @@ namespace embree
#define RTC_CATCH_END(device)
#define RTC_CATCH_END2(scene)
#define RTC_CATCH_END2_FALSE(scene) return false;
-
#if 0
+// -- GODOT end --
#define RTC_CATCH_BEGIN try {
#define RTC_CATCH_END(device) \
@@ -47,7 +35,7 @@ namespace embree
#define RTC_CATCH_END2(scene) \
} catch (std::bad_alloc&) { \
- Device* device = scene ? scene->device : nullptr; \
+ Device* device = scene ? scene->device : nullptr; \
Device::process_error(device,RTC_ERROR_OUT_OF_MEMORY,"out of memory"); \
} catch (rtcore_error& e) { \
Device* device = scene ? scene->device : nullptr; \
@@ -78,9 +66,9 @@ namespace embree
Device::process_error(device,RTC_ERROR_UNKNOWN,"unknown exception caught"); \
return false; \
}
-#endif
-// -- GODOT end --
+#endif
+
#define RTC_VERIFY_HANDLE(handle) \
if (handle == nullptr) { \
throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"invalid argument"); \
@@ -137,5 +125,38 @@ namespace embree
// -- GODOT end --
#define RTC_BUILD_ARGUMENTS_HAS(settings,member) \
- (settings.byteSize > (offsetof(RTCBuildArguments,member)+sizeof(settings.member)))
+ (settings.byteSize > (offsetof(RTCBuildArguments,member)+sizeof(settings.member)))
+
+
+ inline void storeTransform(const AffineSpace3fa& space, RTCFormat format, float* xfm)
+ {
+ switch (format)
+ {
+ case RTC_FORMAT_FLOAT3X4_ROW_MAJOR:
+ xfm[ 0] = space.l.vx.x; xfm[ 1] = space.l.vy.x; xfm[ 2] = space.l.vz.x; xfm[ 3] = space.p.x;
+ xfm[ 4] = space.l.vx.y; xfm[ 5] = space.l.vy.y; xfm[ 6] = space.l.vz.y; xfm[ 7] = space.p.y;
+ xfm[ 8] = space.l.vx.z; xfm[ 9] = space.l.vy.z; xfm[10] = space.l.vz.z; xfm[11] = space.p.z;
+ break;
+
+ case RTC_FORMAT_FLOAT3X4_COLUMN_MAJOR:
+ xfm[ 0] = space.l.vx.x; xfm[ 1] = space.l.vx.y; xfm[ 2] = space.l.vx.z;
+ xfm[ 3] = space.l.vy.x; xfm[ 4] = space.l.vy.y; xfm[ 5] = space.l.vy.z;
+ xfm[ 6] = space.l.vz.x; xfm[ 7] = space.l.vz.y; xfm[ 8] = space.l.vz.z;
+ xfm[ 9] = space.p.x; xfm[10] = space.p.y; xfm[11] = space.p.z;
+ break;
+
+ case RTC_FORMAT_FLOAT4X4_COLUMN_MAJOR:
+ xfm[ 0] = space.l.vx.x; xfm[ 1] = space.l.vx.y; xfm[ 2] = space.l.vx.z; xfm[ 3] = 0.f;
+ xfm[ 4] = space.l.vy.x; xfm[ 5] = space.l.vy.y; xfm[ 6] = space.l.vy.z; xfm[ 7] = 0.f;
+ xfm[ 8] = space.l.vz.x; xfm[ 9] = space.l.vz.y; xfm[10] = space.l.vz.z; xfm[11] = 0.f;
+ xfm[12] = space.p.x; xfm[13] = space.p.y; xfm[14] = space.p.z; xfm[15] = 1.f;
+ break;
+
+ default:
+#if !defined(__SYCL_DEVICE_ONLY__)
+ throw_RTCError(RTC_ERROR_INVALID_OPERATION, "invalid matrix format");
+#endif
+ break;
+ }
+ }
}
diff --git a/thirdparty/embree/kernels/common/scene.cpp b/thirdparty/embree/kernels/common/scene.cpp
index 65d31d0f81..10cb3c4bec 100644
--- a/thirdparty/embree/kernels/common/scene.cpp
+++ b/thirdparty/embree/kernels/common/scene.cpp
@@ -3,12 +3,35 @@
#include "scene.h"
+#include "../../common/tasking/taskscheduler.h"
+
#include "../bvh/bvh4_factory.h"
#include "../bvh/bvh8_factory.h"
+
#include "../../common/algorithms/parallel_reduce.h"
-
+
+#if defined(EMBREE_SYCL_SUPPORT)
+# include "../sycl/rthwif_embree_builder.h"
+#endif
+
+
namespace embree
{
+
+ struct TaskGroup {
+ /*! global lock step task scheduler */
+#if defined(TASKING_INTERNAL)
+ MutexSys schedulerMutex;
+ Ref<TaskScheduler> scheduler;
+#elif defined(TASKING_TBB) && TASKING_TBB_USE_TASK_ISOLATION
+ tbb::isolated_task_group group;
+#elif defined(TASKING_TBB)
+ tbb::task_group group;
+#elif defined(TASKING_PPL)
+ concurrency::task_group group;
+#endif
+ };
+
/* error raising rtcIntersect and rtcOccluded functions */
void missing_rtcCommit() { throw_RTCError(RTC_ERROR_INVALID_OPERATION,"scene not committed"); }
void invalid_rtcIntersect1() { throw_RTCError(RTC_ERROR_INVALID_OPERATION,"rtcIntersect and rtcOccluded not enabled"); }
@@ -22,13 +45,20 @@ namespace embree
flags_modified(true), enabled_geometry_types(0),
scene_flags(RTC_SCENE_FLAG_NONE),
quality_flags(RTC_BUILD_QUALITY_MEDIUM),
- is_build(false), modified(true),
+ modified(true),
+ taskGroup(new TaskGroup()),
progressInterface(this), progress_monitor_function(nullptr), progress_monitor_ptr(nullptr), progress_monitor_counter(0)
{
device->refInc();
intersectors = Accel::Intersectors(missing_rtcCommit);
+ /* use proper device and context for SYCL allocations */
+#if defined(EMBREE_SYCL_SUPPORT)
+ if (DeviceGPU* gpu_device = dynamic_cast<DeviceGPU*>(device))
+ hwaccel = AccelBuffer(AccelAllocator<char>(device,gpu_device->getGPUDevice(),gpu_device->getGPUContext()),0);
+#endif
+
/* one can overwrite flags through device for debugging */
if (device->quality_flags != -1)
quality_flags = (RTCBuildQuality) device->quality_flags;
@@ -90,10 +120,11 @@ namespace embree
void Scene::createTriangleAccel()
{
#if defined(EMBREE_GEOMETRY_TRIANGLE)
+
if (device->tri_accel == "default")
{
if (quality_flags != RTC_BUILD_QUALITY_LOW)
- {
+ {
int mode = 2*(int)isCompactAccel() + 1*(int)isRobustAccel();
switch (mode) {
case /*0b00*/ 0:
@@ -168,11 +199,13 @@ namespace embree
#endif
else throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"unknown triangle acceleration structure "+device->tri_accel);
#endif
+
}
void Scene::createTriangleMBAccel()
{
#if defined(EMBREE_GEOMETRY_TRIANGLE)
+
if (device->tri_accel_mb == "default")
{
int mode = 2*(int)isCompactAccel() + 1*(int)isRobustAccel();
@@ -211,6 +244,7 @@ namespace embree
void Scene::createQuadAccel()
{
#if defined(EMBREE_GEOMETRY_QUAD)
+
if (device->quad_accel == "default")
{
if (quality_flags != RTC_BUILD_QUALITY_LOW)
@@ -292,6 +326,7 @@ namespace embree
void Scene::createQuadMBAccel()
{
#if defined(EMBREE_GEOMETRY_QUAD)
+
if (device->quad_accel_mb == "default")
{
int mode = 2*(int)isCompactAccel() + 1*(int)isRobustAccel();
@@ -329,6 +364,7 @@ namespace embree
void Scene::createHairAccel()
{
#if defined(EMBREE_GEOMETRY_CURVE) || defined(EMBREE_GEOMETRY_POINT)
+
if (device->hair_accel == "default")
{
int mode = 2*(int)isCompactAccel() + 1*(int)isRobustAccel();
@@ -366,6 +402,7 @@ namespace embree
void Scene::createHairMBAccel()
{
#if defined(EMBREE_GEOMETRY_CURVE) || defined(EMBREE_GEOMETRY_POINT)
+
if (device->hair_accel_mb == "default")
{
#if defined (EMBREE_TARGET_SIMD8)
@@ -416,7 +453,8 @@ namespace embree
void Scene::createUserGeometryAccel()
{
#if defined(EMBREE_GEOMETRY_USER)
- if (device->object_accel == "default")
+
+ if (device->object_accel == "default")
{
#if defined (EMBREE_TARGET_SIMD8)
if (device->canUseAVX() && !isCompactAccel())
@@ -448,6 +486,7 @@ namespace embree
void Scene::createUserGeometryMBAccel()
{
#if defined(EMBREE_GEOMETRY_USER)
+
if (device->object_accel_mb == "default" ) {
#if defined (EMBREE_TARGET_SIMD8)
if (device->canUseAVX() && !isCompactAccel())
@@ -467,6 +506,7 @@ namespace embree
void Scene::createInstanceAccel()
{
#if defined(EMBREE_GEOMETRY_INSTANCE)
+
// if (device->object_accel == "default")
{
#if defined (EMBREE_TARGET_SIMD8)
@@ -494,6 +534,7 @@ namespace embree
void Scene::createInstanceMBAccel()
{
#if defined(EMBREE_GEOMETRY_INSTANCE)
+
//if (device->instance_accel_mb == "default")
{
#if defined (EMBREE_TARGET_SIMD8)
@@ -550,10 +591,58 @@ namespace embree
#endif
}
+ void Scene::createInstanceArrayAccel()
+ {
+#if defined(EMBREE_GEOMETRY_INSTANCE_ARRAY)
+
+ // if (device->object_accel == "default")
+ {
+#if defined (EMBREE_TARGET_SIMD8)
+ if (device->canUseAVX() && !isCompactAccel()) {
+ if (quality_flags != RTC_BUILD_QUALITY_LOW) {
+ accels_add(device->bvh8_factory->BVH8InstanceArray(this, BVHFactory::BuildVariant::STATIC));
+ } else {
+ accels_add(device->bvh8_factory->BVH8InstanceArray(this, BVHFactory::BuildVariant::DYNAMIC));
+ }
+ }
+ else
+#endif
+ {
+ if (quality_flags != RTC_BUILD_QUALITY_LOW) {
+ accels_add(device->bvh4_factory->BVH4InstanceArray(this, BVHFactory::BuildVariant::STATIC));
+ } else {
+ accels_add(device->bvh4_factory->BVH4InstanceArray(this, BVHFactory::BuildVariant::DYNAMIC));
+ }
+ }
+ }
+ // else throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"unknown instance accel "+device->instance_accel);
+#endif
+ }
+
+ void Scene::createInstanceArrayMBAccel()
+ {
+#if defined(EMBREE_GEOMETRY_INSTANCE_ARRAY)
+
+ //if (device->instance_accel_mb == "default")
+ {
+#if defined (EMBREE_TARGET_SIMD8)
+ if (device->canUseAVX() && !isCompactAccel())
+ accels_add(device->bvh8_factory->BVH8InstanceArrayMB(this));
+ else
+#endif
+ accels_add(device->bvh4_factory->BVH4InstanceArrayMB(this));
+ }
+ //else throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"unknown instance mblur accel "+device->instance_accel_mb);
+#endif
+ }
+
+
void Scene::createGridAccel()
{
- BVHFactory::IntersectVariant ivariant = isRobustAccel() ? BVHFactory::IntersectVariant::ROBUST : BVHFactory::IntersectVariant::FAST;
#if defined(EMBREE_GEOMETRY_GRID)
+
+ BVHFactory::IntersectVariant ivariant = isRobustAccel() ? BVHFactory::IntersectVariant::ROBUST : BVHFactory::IntersectVariant::FAST;
+
if (device->grid_accel == "default")
{
#if defined (EMBREE_TARGET_SIMD8)
@@ -579,6 +668,7 @@ namespace embree
void Scene::createGridMBAccel()
{
#if defined(EMBREE_GEOMETRY_GRID)
+
if (device->grid_accel_mb == "default")
{
accels_add(device->bvh4_factory->BVH4GridMB(this,BVHFactory::BuildVariant::STATIC));
@@ -588,13 +678,13 @@ namespace embree
#endif
}
-
+
void Scene::clear() {
}
unsigned Scene::bind(unsigned geomID, Ref<Geometry> geometry)
{
- Lock<SpinLock> lock(geometriesMutex);
+ Lock<MutexSys> lock(geometriesMutex);
if (geomID == RTC_INVALID_GEOMETRY_ID) {
geomID = id_pool.allocate();
if (geomID == RTC_INVALID_GEOMETRY_ID)
@@ -620,7 +710,7 @@ namespace embree
void Scene::detachGeometry(size_t geomID)
{
- Lock<SpinLock> lock(geometriesMutex);
+ Lock<MutexSys> lock(geometriesMutex);
if (geomID >= geometries.size())
throw_RTCError(RTC_ERROR_INVALID_OPERATION,"invalid geometry ID");
@@ -637,45 +727,11 @@ namespace embree
geometryModCounters_[geomID] = 0;
}
- void Scene::updateInterface()
- {
- is_build = true;
- }
-
- void Scene::commit_task ()
+ void Scene::build_cpu_accels()
{
- checkIfModifiedAndSet ();
- if (!isModified()) {
- return;
- }
-
- /* print scene statistics */
- if (device->verbosity(2))
- printStatistics();
-
- progress_monitor_counter = 0;
-
- /* gather scene stats and call preCommit function of each geometry */
- this->world = parallel_reduce (size_t(0), geometries.size(), GeometryCounts (),
- [this](const range<size_t>& r)->GeometryCounts
- {
- GeometryCounts c;
- for (auto i=r.begin(); i<r.end(); ++i)
- {
- if (geometries[i] && geometries[i]->isEnabled())
- {
- geometries[i]->preCommit();
- geometries[i]->addElementsToCount (c);
- c.numFilterFunctions += (int) geometries[i]->hasFilterFunctions();
- }
- }
- return c;
- },
- std::plus<GeometryCounts>()
- );
-
/* select acceleration structures to build */
unsigned int new_enabled_geometry_types = world.enabledGeometryTypesMask();
+
if (flags_modified || new_enabled_geometry_types != enabled_geometry_types)
{
accels_init();
@@ -685,7 +741,7 @@ namespace embree
parallel_for(geometryModCounters_.size(), [&] ( const size_t i ) {
geometryModCounters_[i] = 0;
});
-
+
if (getNumPrimitives(TriangleMesh::geom_type,false)) createTriangleAccel();
if (getNumPrimitives(TriangleMesh::geom_type,true)) createTriangleMBAccel();
if (getNumPrimitives(QuadMesh::geom_type,false)) createQuadAccel();
@@ -702,7 +758,9 @@ namespace embree
if (getNumPrimitives(Geometry::MTY_INSTANCE_CHEAP,true)) createInstanceMBAccel();
if (getNumPrimitives(Geometry::MTY_INSTANCE_EXPENSIVE,false)) createInstanceExpensiveAccel();
if (getNumPrimitives(Geometry::MTY_INSTANCE_EXPENSIVE,true)) createInstanceExpensiveMBAccel();
-
+ if (getNumPrimitives(Geometry::MTY_INSTANCE_ARRAY,false)) createInstanceArrayAccel();
+ if (getNumPrimitives(Geometry::MTY_INSTANCE_ARRAY,true)) createInstanceArrayMBAccel();
+
flags_modified = false;
enabled_geometry_types = new_enabled_geometry_types;
}
@@ -719,6 +777,61 @@ namespace embree
flags_modified = true; // in non-dynamic mode we have to re-create accels
}
+ if (device->verbosity(2)) {
+ std::cout << "created scene intersector" << std::endl;
+ accels_print(2);
+ std::cout << "selected scene intersector" << std::endl;
+ intersectors.print(2);
+ }
+ }
+
+ void Scene::build_gpu_accels()
+ {
+#if defined(EMBREE_SYCL_SUPPORT)
+ const BBox3f aabb = rthwifBuild(this,hwaccel);
+ bounds = LBBox<embree::Vec3fa>(aabb);
+ hwaccel_bounds = aabb;
+#endif
+ }
+
+ void Scene::commit_task ()
+ {
+ checkIfModifiedAndSet();
+ if (!isModified()) return;
+
+ /* print scene statistics */
+ if (device->verbosity(2))
+ printStatistics();
+
+ progress_monitor_counter = 0;
+
+ /* gather scene stats and call preCommit function of each geometry */
+ this->world = parallel_reduce (size_t(0), geometries.size(), GeometryCounts (),
+ [this](const range<size_t>& r)->GeometryCounts
+ {
+ GeometryCounts c;
+ for (auto i=r.begin(); i<r.end(); ++i)
+ {
+ if (geometries[i] && geometries[i]->isEnabled())
+ {
+ geometries[i]->preCommit();
+ geometries[i]->addElementsToCount (c);
+ c.numFilterFunctions += (int) geometries[i]->hasArgumentFilterFunctions();
+ c.numFilterFunctions += (int) geometries[i]->hasGeometryFilterFunctions();
+ }
+ }
+ return c;
+ },
+ std::plus<GeometryCounts>()
+ );
+
+#if defined(EMBREE_SYCL_SUPPORT)
+ if (DeviceGPU* gpu_device = dynamic_cast<DeviceGPU*>(device))
+ build_gpu_accels();
+ else
+#endif
+ build_cpu_accels();
+
/* call postCommit function of each geometry */
parallel_for(geometries.size(), [&] ( const size_t i ) {
if (geometries[i] && geometries[i]->isEnabled()) {
@@ -727,16 +840,7 @@ namespace embree
geometryModCounters_[i] = geometries[i]->getModCounter();
}
});
-
- updateInterface();
- if (device->verbosity(2)) {
- std::cout << "created scene intersector" << std::endl;
- accels_print(2);
- std::cout << "selected scene intersector" << std::endl;
- intersectors.print(2);
- }
-
setModified(false);
}
@@ -771,11 +875,11 @@ namespace embree
/* allocates own taskscheduler for each build */
Ref<TaskScheduler> scheduler = nullptr;
{
- Lock<MutexSys> lock(schedulerMutex);
- scheduler = this->scheduler;
+ Lock<MutexSys> lock(taskGroup->schedulerMutex);
+ scheduler = taskGroup->scheduler;
if (scheduler == null) {
buildLock.lock();
- this->scheduler = scheduler = new TaskScheduler;
+ taskGroup->scheduler = scheduler = new TaskScheduler;
}
}
@@ -792,13 +896,13 @@ namespace embree
/* initiate build */
// -- GODOT start --
// try {
- scheduler->spawn_root([&]() { commit_task(); Lock<MutexSys> lock(schedulerMutex); this->scheduler = nullptr; }, 1, !join);
+ TaskScheduler::TaskGroupContext context;
+ scheduler->spawn_root([&]() { commit_task(); Lock<MutexSys> lock(taskGroup->schedulerMutex); taskGroup->scheduler = nullptr; }, &context, 1, !join);
// }
// catch (...) {
// accels_clear();
- // updateInterface();
- // Lock<MutexSys> lock(schedulerMutex);
- // this->scheduler = nullptr;
+ // Lock<MutexSys> lock(taskGroup->schedulerMutex);
+ // taskGroup->scheduler = nullptr;
// throw;
// }
// -- GODOT end --
@@ -809,7 +913,7 @@ namespace embree
#if defined(TASKING_TBB)
void Scene::commit (bool join)
- {
+ {
#if defined(TASKING_TBB) && (TBB_INTERFACE_VERSION_MAJOR < 8)
if (join)
throw_RTCError(RTC_ERROR_INVALID_OPERATION,"rtcJoinCommitScene not supported with this TBB version");
@@ -827,16 +931,7 @@ namespace embree
#endif
do {
-
-#if USE_TASK_ARENA
- if (join) {
- device->arena->execute([&]{ group.wait(); });
- }
- else
-#endif
- {
- group.wait();
- }
+ device->execute(join, [&](){ taskGroup->group.wait(); });
pause_cpu();
yield();
@@ -857,26 +952,14 @@ namespace embree
tbb::task_group_context ctx( tbb::task_group_context::isolated, tbb::task_group_context::default_traits | tbb::task_group_context::fp_settings );
#endif
//ctx.set_priority(tbb::priority_high);
-
-#if USE_TASK_ARENA
- if (join)
- {
- device->arena->execute([&]{
- group.run([&]{
- tbb::parallel_for (size_t(0), size_t(1), size_t(1), [&] (size_t) { commit_task(); }, ctx);
- });
- group.wait();
- });
- }
- else
-#endif
+ device->execute(join, [&]()
{
- group.run([&]{
+ taskGroup->group.run([&]{
tbb::parallel_for (size_t(0), size_t(1), size_t(1), [&] (size_t) { commit_task(); }, ctx);
});
- group.wait();
- }
-
+ taskGroup->group.wait();
+ });
+
/* reset MXCSR register again */
_mm_setcsr(mxcsr);
}
@@ -886,7 +969,6 @@ namespace embree
_mm_setcsr(mxcsr);
accels_clear();
- updateInterface();
throw;
}
}
@@ -915,10 +997,10 @@ namespace embree
try {
- group.run([&]{
+ taskGroup->group.run([&]{
concurrency::parallel_for(size_t(0), size_t(1), size_t(1), [&](size_t) { commit_task(); });
});
- group.wait();
+ taskGroup->group.wait();
/* reset MXCSR register again */
_mm_setcsr(mxcsr);
@@ -929,7 +1011,6 @@ namespace embree
_mm_setcsr(mxcsr);
accels_clear();
- updateInterface();
throw;
}
}
diff --git a/thirdparty/embree/kernels/common/scene.h b/thirdparty/embree/kernels/common/scene.h
index 5ed80a63f6..d9acca1065 100644
--- a/thirdparty/embree/kernels/common/scene.h
+++ b/thirdparty/embree/kernels/common/scene.h
@@ -6,11 +6,11 @@
#include "default.h"
#include "device.h"
#include "builder.h"
-#include "../../common/algorithms/parallel_any_of.h"
#include "scene_triangle_mesh.h"
#include "scene_quad_mesh.h"
#include "scene_user_geometry.h"
#include "scene_instance.h"
+#include "scene_instance_array.h"
#include "scene_curves.h"
#include "scene_line_segments.h"
#include "scene_subdiv_mesh.h"
@@ -21,12 +21,18 @@
#include "acceln.h"
#include "geometry.h"
+#if defined(EMBREE_SYCL_SUPPORT)
+#include "../sycl/rthwif_embree_builder.h"
+#endif
+
namespace embree
{
+ struct TaskGroup;
+
/*! Base class all scenes are derived from */
class Scene : public AccelN
{
- ALIGNED_CLASS_(std::alignment_of<Scene>::value);
+ ALIGNED_CLASS_USM_(std::alignment_of<Scene>::value);
public:
template<typename Ty, bool mblur = false>
@@ -140,6 +146,7 @@ namespace embree
~Scene () noexcept;
private:
+
/*! class is non-copyable */
Scene (const Scene& other) DELETED; // do not implement
Scene& operator= (const Scene& other) DELETED; // do not implement
@@ -159,6 +166,8 @@ namespace embree
void createInstanceMBAccel();
void createInstanceExpensiveAccel();
void createInstanceExpensiveMBAccel();
+ void createInstanceArrayAccel();
+ void createInstanceArrayMBAccel();
void createGridAccel();
void createGridMBAccel();
@@ -176,13 +185,13 @@ namespace embree
void setSceneFlags(RTCSceneFlags scene_flags);
RTCSceneFlags getSceneFlags() const;
-
+
+ void build_cpu_accels();
+ void build_gpu_accels();
void commit (bool join);
void commit_task ();
void build () {}
- void updateInterface();
-
/* return number of geometries */
__forceinline size_t size() const { return geometries.size(); }
@@ -205,20 +214,9 @@ namespace embree
}
protected:
-
- __forceinline void checkIfModifiedAndSet ()
- {
- if (isModified ()) return;
-
- auto geometryIsModified = [this](size_t geomID)->bool {
- return isGeometryModified(geomID);
- };
- if (parallel_any_of (size_t(0), geometries.size (), geometryIsModified)) {
- setModified ();
- }
- }
-
+ void checkIfModifiedAndSet ();
+
public:
/* get mesh by ID */
@@ -247,7 +245,7 @@ namespace embree
}
__forceinline Ref<Geometry> get_locked(size_t i) {
- Lock<SpinLock> lock(geometriesMutex);
+ Lock<MutexSys> lock(geometriesMutex);
assert(i < geometries.size());
return geometries[i];
}
@@ -259,8 +257,8 @@ namespace embree
__forceinline bool isStaticAccel() const { return !(scene_flags & RTC_SCENE_FLAG_DYNAMIC); }
__forceinline bool isDynamicAccel() const { return scene_flags & RTC_SCENE_FLAG_DYNAMIC; }
- __forceinline bool hasContextFilterFunction() const {
- return scene_flags & RTC_SCENE_FLAG_CONTEXT_FILTER_FUNCTION;
+ __forceinline bool hasArgumentFilterFunction() const {
+ return scene_flags & RTC_SCENE_FLAG_FILTER_FUNCTION_IN_ARGUMENTS;
}
__forceinline bool hasGeometryFilterFunction() {
@@ -268,21 +266,21 @@ namespace embree
}
__forceinline bool hasFilterFunction() {
- return hasContextFilterFunction() || hasGeometryFilterFunction();
+ return hasArgumentFilterFunction() || hasGeometryFilterFunction();
}
- /* test if scene got already build */
- __forceinline bool isBuild() const { return is_build; }
+ void* createQBVH6Accel();
+
+ public:
+ Device* device;
public:
IDPool<unsigned,0xFFFFFFFE> id_pool;
- vector<Ref<Geometry>> geometries; //!< list of all user geometries
- vector<unsigned int> geometryModCounters_;
- vector<float*> vertices;
+ Device::vector<Ref<Geometry>> geometries = device; //!< list of all user geometries
+ avector<unsigned int> geometryModCounters_;
+ Device::vector<float*> vertices = device;
public:
- Device* device;
-
/* these are to detect if we need to recreate the acceleration structures */
bool flags_modified;
unsigned int enabled_geometry_types;
@@ -290,24 +288,20 @@ namespace embree
RTCSceneFlags scene_flags;
RTCBuildQuality quality_flags;
MutexSys buildMutex;
- SpinLock geometriesMutex;
- bool is_build;
+ MutexSys geometriesMutex;
+
+#if defined(EMBREE_SYCL_SUPPORT)
+ public:
+ BBox3f hwaccel_bounds = empty;
+ AccelBuffer hwaccel;
+#endif
+
private:
bool modified; //!< true if scene got modified
public:
-
- /*! global lock step task scheduler */
-#if defined(TASKING_INTERNAL)
- MutexSys schedulerMutex;
- Ref<TaskScheduler> scheduler;
-#elif defined(TASKING_TBB) && TASKING_TBB_USE_TASK_ISOLATION
- tbb::isolated_task_group group;
-#elif defined(TASKING_TBB)
- tbb::task_group group;
-#elif defined(TASKING_PPL)
- concurrency::task_group group;
-#endif
+
+ std::unique_ptr<TaskGroup> taskGroup;
public:
struct BuildProgressMonitorInterface : public BuildProgressMonitor {
@@ -363,12 +357,28 @@ namespace embree
if (mask & Geometry::MTY_INSTANCE_EXPENSIVE)
count += mblur ? world.numMBInstancesExpensive : world.numInstancesExpensive;
-
+
+ if (mask & Geometry::MTY_INSTANCE_ARRAY)
+ count += mblur ? world.numMBInstanceArrays : world.numInstanceArrays;
+
if (mask & Geometry::MTY_GRID_MESH)
count += mblur ? world.numMBGrids : world.numGrids;
return count;
}
+
+ __forceinline size_t getNumSubPrimitives(Geometry::GTypeMask mask, bool mblur) const
+ {
+ size_t count = 0;
+
+ if (mask & Geometry::MTY_GRID_MESH)
+ count += mblur ? world.numMBSubGrids : world.numSubGrids;
+
+ Geometry::GTypeMask new_mask = (Geometry::GTypeMask)(mask & ~Geometry::MTY_GRID_MESH);
+ count += getNumPrimitives(new_mask, mblur);
+
+ return count;
+ }
template<typename Mesh, bool mblur>
__forceinline unsigned getNumTimeSteps()
diff --git a/thirdparty/embree/kernels/common/scene_curves.h b/thirdparty/embree/kernels/common/scene_curves.h
index a1ea45d3c7..fd6ed81d7d 100644
--- a/thirdparty/embree/kernels/common/scene_curves.h
+++ b/thirdparty/embree/kernels/common/scene_curves.h
@@ -119,6 +119,15 @@ namespace embree
p3 = vertex(i+3,itime);
}
+ /*! gathers the curve normals starting with i'th vertex */
+ __forceinline void gather_normals(Vec3fa& n0, Vec3fa& n1, Vec3fa& n2, Vec3fa& n3, size_t i) const
+ {
+ n0 = normal(i+0);
+ n1 = normal(i+1);
+ n2 = normal(i+2);
+ n3 = normal(i+3);
+ }
+
/*! gathers the curve starting with i'th vertex */
__forceinline void gather(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, Vec3fa& n0, Vec3fa& n1, Vec3fa& n2, Vec3fa& n3, size_t i) const
{
@@ -178,6 +187,13 @@ namespace embree
}
/*! loads curve vertices for specified time */
+ __forceinline void gather_safe(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, size_t i, float time) const
+ {
+ if (hasMotionBlur()) gather(p0,p1,p2,p3,i,time);
+ else gather(p0,p1,p2,p3,i);
+ }
+
+ /*! loads curve vertices for specified time */
__forceinline void gather(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, Vec3fa& n0, Vec3fa& n1, Vec3fa& n2, Vec3fa& n3, size_t i, float time) const
{
float ftime;
@@ -199,8 +215,15 @@ namespace embree
n3 = madd(Vec3ff(t0),an3,t1*bn3);
}
+ /*! loads curve vertices for specified time for mblur and non-mblur case */
+ __forceinline void gather_safe(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, Vec3fa& n0, Vec3fa& n1, Vec3fa& n2, Vec3fa& n3, size_t i, float time) const
+ {
+ if (hasMotionBlur()) gather(p0,p1,p2,p3,n0,n1,n2,n3,i,time);
+ else gather(p0,p1,p2,p3,n0,n1,n2,n3,i);
+ }
+
template<typename SourceCurve3ff, typename SourceCurve3fa, typename TensorLinearCubicBezierSurface3fa>
- __forceinline TensorLinearCubicBezierSurface3fa getNormalOrientedCurve(IntersectContext* context, const Vec3fa& ray_org, const unsigned int primID, const size_t itime) const
+ __forceinline TensorLinearCubicBezierSurface3fa getNormalOrientedCurve(RayQueryContext* context, const Vec3fa& ray_org, const unsigned int primID, const size_t itime) const
{
Vec3ff v0,v1,v2,v3; Vec3fa n0,n1,n2,n3;
unsigned int vertexID = curve(primID);
@@ -212,7 +235,7 @@ namespace embree
}
template<typename SourceCurve3ff, typename SourceCurve3fa, typename TensorLinearCubicBezierSurface3fa>
- __forceinline TensorLinearCubicBezierSurface3fa getNormalOrientedCurve(IntersectContext* context, const Vec3fa& ray_org, const unsigned int primID, const float time) const
+ __forceinline TensorLinearCubicBezierSurface3fa getNormalOrientedCurve(RayQueryContext* context, const Vec3fa& ray_org, const unsigned int primID, const float time) const
{
float ftime;
const size_t itime = timeSegment(time, ftime);
@@ -221,6 +244,19 @@ namespace embree
return clerp(curve0,curve1,ftime);
}
+ template<typename SourceCurve3ff, typename SourceCurve3fa, typename TensorLinearCubicBezierSurface3fa>
+ __forceinline TensorLinearCubicBezierSurface3fa getNormalOrientedCurveSafe(RayQueryContext* context, const Vec3fa& ray_org, const unsigned int primID, const float time) const
+ {
+ float ftime = 0.0f;
+ const size_t itime = hasMotionBlur() ? timeSegment(time, ftime) : 0;
+ const TensorLinearCubicBezierSurface3fa curve0 = getNormalOrientedCurve<SourceCurve3ff, SourceCurve3fa, TensorLinearCubicBezierSurface3fa>(context,ray_org,primID,itime+0);
+ if (hasMotionBlur()) {
+ const TensorLinearCubicBezierSurface3fa curve1 = getNormalOrientedCurve<SourceCurve3ff, SourceCurve3fa, TensorLinearCubicBezierSurface3fa>(context,ray_org,primID,itime+1);
+ return clerp(curve0,curve1,ftime);
+ }
+ return curve0;
+ }
+
/*! gathers the hermite curve starting with i'th vertex */
__forceinline void gather_hermite(Vec3ff& p0, Vec3ff& t0, Vec3ff& p1, Vec3ff& t1, size_t i) const
{
@@ -255,6 +291,13 @@ namespace embree
t1 = madd(Vec3ff(f0),at1,f1*bt1);
}
+ /*! loads curve vertices for specified time for mblur and non-mblur geometry */
+ __forceinline void gather_hermite_safe(Vec3ff& p0, Vec3ff& t0, Vec3ff& p1, Vec3ff& t1, size_t i, float time) const
+ {
+ if (hasMotionBlur()) gather_hermite(p0,t0,p1,t1,i,time);
+ else gather_hermite(p0,t0,p1,t1,i);
+ }
+
/*! gathers the hermite curve starting with i'th vertex */
__forceinline void gather_hermite(Vec3ff& p0, Vec3ff& t0, Vec3fa& n0, Vec3fa& dn0, Vec3ff& p1, Vec3ff& t1, Vec3fa& n1, Vec3fa& dn1, size_t i) const
{
@@ -282,7 +325,7 @@ namespace embree
}
/*! loads curve vertices for specified time */
- __forceinline void gather_hermite(Vec3ff& p0, Vec3fa& t0, Vec3fa& n0, Vec3fa& dn0, Vec3ff& p1, Vec3fa& t1, Vec3fa& n1, Vec3fa& dn1, size_t i, float time) const
+ __forceinline void gather_hermite(Vec3ff& p0, Vec3ff& t0, Vec3fa& n0, Vec3fa& dn0, Vec3ff& p1, Vec3ff& t1, Vec3fa& n1, Vec3fa& dn1, size_t i, float time) const
{
float ftime;
const size_t itime = timeSegment(time, ftime);
@@ -301,8 +344,15 @@ namespace embree
dn1= madd(Vec3ff(f0),adn1,f1*bdn1);
}
+ /*! loads curve vertices for specified time */
+ __forceinline void gather_hermite_safe(Vec3ff& p0, Vec3ff& t0, Vec3fa& n0, Vec3fa& dn0, Vec3ff& p1, Vec3ff& t1, Vec3fa& n1, Vec3fa& dn1, size_t i, float time) const
+ {
+ if (hasMotionBlur()) gather_hermite(p0,t0,n0,dn0,p1,t1,n1,dn1,i,time);
+ else gather_hermite(p0,t0,n0,dn0,p1,t1,n1,dn1,i);
+ }
+
template<typename SourceCurve3ff, typename SourceCurve3fa, typename TensorLinearCubicBezierSurface3fa>
- __forceinline TensorLinearCubicBezierSurface3fa getNormalOrientedHermiteCurve(IntersectContext* context, const Vec3fa& ray_org, const unsigned int primID, const size_t itime) const
+ __forceinline TensorLinearCubicBezierSurface3fa getNormalOrientedHermiteCurve(RayQueryContext* context, const Vec3fa& ray_org, const unsigned int primID, const size_t itime) const
{
Vec3ff v0,t0,v1,t1; Vec3fa n0,dn0,n1,dn1;
unsigned int vertexID = curve(primID);
@@ -315,7 +365,7 @@ namespace embree
}
template<typename SourceCurve3ff, typename SourceCurve3fa, typename TensorLinearCubicBezierSurface3fa>
- __forceinline TensorLinearCubicBezierSurface3fa getNormalOrientedHermiteCurve(IntersectContext* context, const Vec3fa& ray_org, const unsigned int primID, const float time) const
+ __forceinline TensorLinearCubicBezierSurface3fa getNormalOrientedHermiteCurve(RayQueryContext* context, const Vec3fa& ray_org, const unsigned int primID, const float time) const
{
float ftime;
const size_t itime = timeSegment(time, ftime);
@@ -324,6 +374,24 @@ namespace embree
return clerp(curve0,curve1,ftime);
}
+ template<typename SourceCurve3ff, typename SourceCurve3fa, typename TensorLinearCubicBezierSurface3fa>
+ __forceinline TensorLinearCubicBezierSurface3fa getNormalOrientedHermiteCurveSafe(RayQueryContext* context, const Vec3fa& ray_org, const unsigned int primID, const float time) const
+ {
+ float ftime = 0.0f;
+ const size_t itime = hasMotionBlur() ? timeSegment(time, ftime) : 0;
+ const TensorLinearCubicBezierSurface3fa curve0 = getNormalOrientedHermiteCurve<SourceCurve3ff, SourceCurve3fa, TensorLinearCubicBezierSurface3fa>(context, ray_org, primID,itime+0);
+ if (hasMotionBlur()) {
+ const TensorLinearCubicBezierSurface3fa curve1 = getNormalOrientedHermiteCurve<SourceCurve3ff, SourceCurve3fa, TensorLinearCubicBezierSurface3fa>(context, ray_org, primID,itime+1);
+ return clerp(curve0,curve1,ftime);
+ }
+ return curve0;
+ }
+
+ /* returns the projected area */
+ __forceinline float projectedPrimitiveArea(const size_t i) const {
+ return 1.0f;
+ }
+
private:
void resizeBuffers(unsigned int numSteps);
@@ -333,12 +401,12 @@ namespace embree
BufferView<Vec3fa> normals0; //!< fast access to first normal buffer
BufferView<Vec3ff> tangents0; //!< fast access to first tangent buffer
BufferView<Vec3fa> dnormals0; //!< fast access to first normal derivative buffer
- vector<BufferView<Vec3ff>> vertices; //!< vertex array for each timestep
- vector<BufferView<Vec3fa>> normals; //!< normal array for each timestep
- vector<BufferView<Vec3ff>> tangents; //!< tangent array for each timestep
- vector<BufferView<Vec3fa>> dnormals; //!< normal derivative array for each timestep
+ Device::vector<BufferView<Vec3ff>> vertices = device; //!< vertex array for each timestep
+ Device::vector<BufferView<Vec3fa>> normals = device; //!< normal array for each timestep
+ Device::vector<BufferView<Vec3ff>> tangents = device; //!< tangent array for each timestep
+ Device::vector<BufferView<Vec3fa>> dnormals = device; //!< normal derivative array for each timestep
BufferView<char> flags; //!< start, end flag per segment
- vector<BufferView<char>> vertexAttribs; //!< user buffers
+ Device::vector<BufferView<char>> vertexAttribs = device; //!< user buffers
int tessellationRate; //!< tessellation rate for flat curve
float maxRadiusScale = 1.0; //!< maximal min-width scaling of curve radii
};
@@ -486,7 +554,7 @@ namespace embree
src = vertices[bufferSlot].getPtr();
stride = vertices[bufferSlot].getStride();
}
-
+
for (unsigned int i=0; i<valueCount; i+=N)
{
size_t ofs = i*sizeof(float);
diff --git a/thirdparty/embree/kernels/common/scene_grid_mesh.h b/thirdparty/embree/kernels/common/scene_grid_mesh.h
index fb6fed445b..eb2048b286 100644
--- a/thirdparty/embree/kernels/common/scene_grid_mesh.h
+++ b/thirdparty/embree/kernels/common/scene_grid_mesh.h
@@ -133,12 +133,26 @@ namespace embree
}
}
}
-
+
void addElementsToCount (GeometryCounts & counts) const;
- __forceinline unsigned int getNumSubGrids(const size_t gridID)
+ __forceinline unsigned int getNumTotalQuads() const
{
- const Grid &g = grid(gridID);
+ size_t quads = 0;
+ for (size_t primID=0; primID<numPrimitives; primID++)
+ quads += getNumQuads(primID);
+ return quads;
+ }
+
+ __forceinline unsigned int getNumQuads(const size_t gridID) const
+ {
+ const Grid& g = grid(gridID);
+ return (unsigned int) max((int)1,((int)g.resX-1) * ((int)g.resY-1));
+ }
+
+ __forceinline unsigned int getNumSubGrids(const size_t gridID) const
+ {
+ const Grid& g = grid(gridID);
return max((unsigned int)1,((unsigned int)g.resX >> 1) * ((unsigned int)g.resY >> 1));
}
@@ -174,6 +188,18 @@ namespace embree
return vertices[itime][i];
}
+ /*! returns i'th vertex of for specified time */
+ __forceinline const Vec3fa vertex(size_t i, float time) const
+ {
+ float ftime;
+ const size_t itime = timeSegment(time, ftime);
+ const float t0 = 1.0f - ftime;
+ const float t1 = ftime;
+ Vec3fa v0 = vertex(i, itime+0);
+ Vec3fa v1 = vertex(i, itime+1);
+ return madd(Vec3fa(t0),v0,t1*v1);
+ }
+
/*! returns i'th vertex of itime'th timestep */
__forceinline const char* vertexPtr(size_t i, size_t itime) const {
return vertices[itime].getPtr(i);
@@ -198,6 +224,56 @@ namespace embree
return vertex(index,itime);
}
+ /*! returns i'th vertex of the itime'th timestep */
+ __forceinline const Vec3fa grid_vertex(const Grid& g, size_t x, size_t y, float time) const {
+ const size_t index = grid_vertex_index(g,x,y);
+ return vertex(index,time);
+ }
+
+ /*! gathers quad vertices */
+ __forceinline void gather_quad_vertices(Vec3fa& v0, Vec3fa& v1, Vec3fa& v2, Vec3fa& v3, const Grid& g, size_t x, size_t y) const
+ {
+ v0 = grid_vertex(g,x+0,y+0);
+ v1 = grid_vertex(g,x+1,y+0);
+ v2 = grid_vertex(g,x+1,y+1);
+ v3 = grid_vertex(g,x+0,y+1);
+ }
+
+ /*! gathers quad vertices for specified time */
+ __forceinline void gather_quad_vertices(Vec3fa& v0, Vec3fa& v1, Vec3fa& v2, Vec3fa& v3, const Grid& g, size_t x, size_t y, float time) const
+ {
+ v0 = grid_vertex(g,x+0,y+0,time);
+ v1 = grid_vertex(g,x+1,y+0,time);
+ v2 = grid_vertex(g,x+1,y+1,time);
+ v3 = grid_vertex(g,x+0,y+1,time);
+ }
+
+ /*! gathers quad vertices for mblur and non-mblur meshes */
+ __forceinline void gather_quad_vertices_safe(Vec3fa& v0, Vec3fa& v1, Vec3fa& v2, Vec3fa& v3, const Grid& g, size_t x, size_t y, float time) const
+ {
+ if (hasMotionBlur()) gather_quad_vertices(v0,v1,v2,v3,g,x,y,time);
+ else gather_quad_vertices(v0,v1,v2,v3,g,x,y);
+ }
+
+ /*! calculates the build bounds of the i'th quad, if it's valid */
+ __forceinline bool buildBoundsQuad(const Grid& g, size_t sx, size_t sy, BBox3fa& bbox) const
+ {
+ BBox3fa b(empty);
+ for (size_t t=0; t<numTimeSteps; t++)
+ {
+ for (size_t y=sy;y<sy+2;y++)
+ for (size_t x=sx;x<sx+2;x++)
+ {
+ const Vec3fa v = grid_vertex(g,x,y,t);
+ if (unlikely(!isvalid(v))) return false;
+ b.extend(v);
+ }
+ }
+
+ bbox = b;
+ return true;
+ }
+
/*! calculates the build bounds of the i'th primitive, if it's valid */
__forceinline bool buildBounds(const Grid& g, size_t sx, size_t sy, BBox3fa& bbox) const
{
@@ -254,7 +330,6 @@ namespace embree
return true;
}
-
__forceinline BBox3fa bounds(const Grid& g, size_t sx, size_t sy, size_t itime) const
{
BBox3fa box(empty);
@@ -274,11 +349,22 @@ namespace embree
return LBBox3fa([&] (size_t itime) { return bounds(g,sx,sy,itime); }, dt, time_range, fnumTimeSegments);
}
+ __forceinline float projectedPrimitiveArea(const size_t i) const {
+ return pos_inf;
+ }
+
public:
BufferView<Grid> grids; //!< array of triangles
BufferView<Vec3fa> vertices0; //!< fast access to first vertex buffer
- vector<BufferView<Vec3fa>> vertices; //!< vertex array for each timestep
- vector<RawBufferView> vertexAttribs; //!< vertex attributes
+ Device::vector<BufferView<Vec3fa>> vertices = device; //!< vertex array for each timestep
+ Device::vector<RawBufferView> vertexAttribs = device; //!< vertex attributes
+
+#if defined(EMBREE_SYCL_SUPPORT)
+
+ public:
+ struct PrimID_XY { uint32_t primID; uint16_t x,y; };
+ Device::vector<PrimID_XY> quadID_to_primID_xy = device; //!< maps a quad to the primitive ID and grid coordinates
+#endif
};
namespace isa
@@ -287,6 +373,94 @@ namespace embree
{
GridMeshISA (Device* device)
: GridMesh(device) {}
+
+ LBBox3fa vlinearBounds(size_t buildID, const BBox1f& time_range, const SubGridBuildData * const sgrids) const override {
+ const SubGridBuildData &subgrid = sgrids[buildID];
+ const unsigned int primID = subgrid.primID;
+ const size_t x = subgrid.x();
+ const size_t y = subgrid.y();
+ return linearBounds(grid(primID),x,y,time_range);
+ }
+
+#if defined(EMBREE_SYCL_SUPPORT)
+ PrimInfo createPrimRefArray(PrimRef* prims, const range<size_t>& r, size_t k, unsigned int geomID) const override
+ {
+ PrimInfo pinfo(empty);
+ for (size_t j=r.begin(); j<r.end(); j++)
+ {
+ BBox3fa bounds = empty;
+ const PrimID_XY& quad = quadID_to_primID_xy[j];
+ if (!buildBoundsQuad(grids[quad.primID],quad.x,quad.y,bounds)) continue;
+ const PrimRef prim(bounds,geomID,unsigned(j));
+ pinfo.add_center2(prim);
+ prims[k++] = prim;
+ }
+ return pinfo;
+ }
+#endif
+
+ PrimInfo createPrimRefArray(mvector<PrimRef>& prims, mvector<SubGridBuildData>& sgrids, const range<size_t>& r, size_t k, unsigned int geomID) const override
+ {
+ PrimInfo pinfo(empty);
+ for (size_t j=r.begin(); j<r.end(); j++)
+ {
+ if (!valid(j)) continue;
+ const GridMesh::Grid &g = grid(j);
+
+ for (unsigned int y=0; y<g.resY-1u; y+=2)
+ {
+ for (unsigned int x=0; x<g.resX-1u; x+=2)
+ {
+ BBox3fa bounds = empty;
+ if (!buildBounds(g,x,y,bounds)) continue; // get bounds of subgrid
+ const PrimRef prim(bounds,(unsigned)geomID,(unsigned)k);
+ pinfo.add_center2(prim);
+ sgrids[k] = SubGridBuildData(x | g.get3x3FlagsX(x), y | g.get3x3FlagsY(y), unsigned(j));
+ prims[k++] = prim;
+ }
+ }
+ }
+ return pinfo;
+ }
+
+#if defined(EMBREE_SYCL_SUPPORT)
+ PrimInfo createPrimRefArrayMB(PrimRef* prims, const BBox1f& time_range, const range<size_t>& r, size_t k, unsigned int geomID) const override
+ {
+ const BBox1f t0t1 = BBox1f::intersect(getTimeRange(), time_range);
+ PrimInfo pinfo(empty);
+ for (size_t j=r.begin(); j<r.end(); j++)
+ {
+ const PrimID_XY& quad = quadID_to_primID_xy[j];
+ const LBBox3fa lbounds = linearBounds(grids[quad.primID],quad.x,quad.y,t0t1);
+ const PrimRef prim(lbounds.bounds(), unsigned(geomID), unsigned(j));
+ pinfo.add_center2(prim);
+ prims[k++] = prim;
+ }
+ return pinfo;
+ }
+#endif
+
+ PrimInfoMB createPrimRefMBArray(mvector<PrimRefMB>& prims, mvector<SubGridBuildData>& sgrids, const BBox1f& t0t1, const range<size_t>& r, size_t k, unsigned int geomID) const override
+ {
+ PrimInfoMB pinfoMB(empty);
+ for (size_t j=r.begin(); j<r.end(); j++)
+ {
+ if (!valid(j, timeSegmentRange(t0t1))) continue;
+ const GridMesh::Grid &g = grid(j);
+
+ for (unsigned int y=0; y<g.resY-1u; y+=2)
+ {
+ for (unsigned int x=0; x<g.resX-1u; x+=2)
+ {
+ const PrimRefMB prim(linearBounds(g,x,y,t0t1),numTimeSegments(),time_range,numTimeSegments(),unsigned(geomID),unsigned(k));
+ pinfoMB.add_primref(prim);
+ sgrids[k] = SubGridBuildData(x | g.get3x3FlagsX(x), y | g.get3x3FlagsY(y), unsigned(j));
+ prims[k++] = prim;
+ }
+ }
+ }
+ return pinfoMB;
+ }
};
}
diff --git a/thirdparty/embree/kernels/common/scene_instance.h b/thirdparty/embree/kernels/common/scene_instance.h
index 773f2b6fec..1176018777 100644
--- a/thirdparty/embree/kernels/common/scene_instance.h
+++ b/thirdparty/embree/kernels/common/scene_instance.h
@@ -13,7 +13,7 @@ namespace embree
/*! Instanced acceleration structure */
struct Instance : public Geometry
{
- ALIGNED_STRUCT_(16);
+ //ALIGNED_STRUCT_(16);
static const Geometry::GTypeMask geom_type = Geometry::MTY_INSTANCE;
public:
@@ -50,6 +50,7 @@ namespace embree
virtual void setTransform(const AffineSpace3fa& local2world, unsigned int timeStep) override;
virtual void setQuaternionDecomposition(const AffineSpace3ff& qd, unsigned int timeStep) override;
virtual AffineSpace3fa getTransform(float time) override;
+ virtual AffineSpace3fa getTransform(size_t, float time) override;
virtual void setMask (unsigned mask) override;
virtual void build() {}
virtual void addElementsToCount (GeometryCounts & counts) const override;
@@ -132,10 +133,13 @@ namespace embree
__forceinline AffineSpace3fa getLocal2World(float t) const
{
- float ftime; const unsigned int itime = timeSegment(t, ftime);
- if (unlikely(gsubtype == GTY_SUBTYPE_INSTANCE_QUATERNION))
- return slerp(local2world[itime+0],local2world[itime+1],ftime);
- return lerp(local2world[itime+0],local2world[itime+1],ftime);
+ if (numTimeSegments() > 0) {
+ float ftime; const unsigned int itime = timeSegment(t, ftime);
+ if (unlikely(gsubtype == GTY_SUBTYPE_INSTANCE_QUATERNION))
+ return slerp(local2world[itime+0],local2world[itime+1],ftime);
+ return lerp(local2world[itime+0],local2world[itime+1],ftime);
+ }
+ return getLocal2World();
}
__forceinline AffineSpace3fa getWorld2Local() const {
@@ -143,7 +147,9 @@ namespace embree
}
__forceinline AffineSpace3fa getWorld2Local(float t) const {
- return rcp(getLocal2World(t));
+ if (numTimeSegments() > 0)
+ return rcp(getLocal2World(t));
+ return getWorld2Local();
}
template<int K>
@@ -154,6 +160,10 @@ namespace embree
return getWorld2LocalLerp<K>(valid, t);
}
+ __forceinline float projectedPrimitiveArea(const size_t i) const {
+ return area(bounds(i));
+ }
+
private:
template<int K>
@@ -220,7 +230,11 @@ namespace embree
InstanceISA (Device* device)
: Instance(device) {}
- PrimInfo createPrimRefArray(mvector<PrimRef>& prims, const range<size_t>& r, size_t k, unsigned int geomID) const
+ LBBox3fa vlinearBounds(size_t primID, const BBox1f& time_range) const {
+ return linearBounds(primID,time_range);
+ }
+
+ PrimInfo createPrimRefArray(PrimRef* prims, const range<size_t>& r, size_t k, unsigned int geomID) const
{
assert(r.begin() == 0);
assert(r.end() == 1);
@@ -252,7 +266,23 @@ namespace embree
prims[k++] = prim;
return pinfo;
}
-
+
+ PrimInfo createPrimRefArrayMB(PrimRef* prims, const BBox1f& time_range, const range<size_t>& r, size_t k, unsigned int geomID) const
+ {
+ assert(r.begin() == 0);
+ assert(r.end() == 1);
+
+ PrimInfo pinfo(empty);
+ const BBox1f t0t1 = intersect(getTimeRange(), time_range);
+ if (t0t1.empty()) return pinfo;
+
+ const BBox3fa bounds = linearBounds(0, t0t1).bounds();
+ const PrimRef prim(bounds, geomID, unsigned(0));
+ pinfo.add_center2(prim);
+ prims[k++] = prim;
+ return pinfo;
+ }
+
PrimInfoMB createPrimRefMBArray(mvector<PrimRefMB>& prims, const BBox1f& t0t1, const range<size_t>& r, size_t k, unsigned int geomID) const
{
assert(r.begin() == 0);
diff --git a/thirdparty/embree/kernels/common/scene_instance_array.h b/thirdparty/embree/kernels/common/scene_instance_array.h
new file mode 100644
index 0000000000..3cf4d68feb
--- /dev/null
+++ b/thirdparty/embree/kernels/common/scene_instance_array.h
@@ -0,0 +1,385 @@
+// Copyright 2009-2021 Intel Corporation
+// SPDX-License-Identifier: Apache-2.0
+
+#pragma once
+
+#include "geometry.h"
+#include "accel.h"
+
+namespace embree
+{
+ struct MotionDerivativeCoefficients;
+
+ /*! Instanced acceleration structure */
+ struct InstanceArray : public Geometry
+ {
+ //ALIGNED_STRUCT_(16);
+ static const Geometry::GTypeMask geom_type = Geometry::MTY_INSTANCE_ARRAY;
+
+ public:
+ InstanceArray (Device* device, unsigned int numTimeSteps = 1);
+ ~InstanceArray();
+
+ private:
+ InstanceArray (const InstanceArray& other) DELETED; // do not implement
+ InstanceArray& operator= (const InstanceArray& other) DELETED; // do not implement
+
+ private:
+ LBBox3fa nonlinearBounds(size_t i,
+ const BBox1f& time_range_in,
+ const BBox1f& geom_time_range,
+ float geom_time_segments) const;
+
+ BBox3fa boundSegment(size_t i, size_t itime,
+ BBox3fa const& obbox0, BBox3fa const& obbox1,
+ BBox3fa const& bbox0, BBox3fa const& bbox1,
+ float t_min, float t_max) const;
+
+ /* calculates the (correct) interpolated bounds */
+ __forceinline BBox3fa bounds(size_t i, size_t itime0, size_t itime1, float f) const
+ {
+ if (unlikely(gsubtype == GTY_SUBTYPE_INSTANCE_QUATERNION))
+ return xfmBounds(slerp(l2w(i, itime0), l2w(i, itime1), f),
+ lerp(getObjectBounds(i, itime0), getObjectBounds(i, itime1), f));
+ return xfmBounds(lerp(l2w(i, itime0), l2w(i, itime1), f),
+ lerp(getObjectBounds(i, itime0), getObjectBounds(i, itime1), f));
+ }
+
+ public:
+
+ virtual void setBuffer(RTCBufferType type, unsigned int slot, RTCFormat format, const Ref<Buffer>& buffer, size_t offset, size_t stride, unsigned int num) override;
+ virtual void* getBuffer(RTCBufferType type, unsigned int slot) override;
+ virtual void updateBuffer(RTCBufferType type, unsigned int slot) override;
+
+ virtual void setNumTimeSteps (unsigned int numTimeSteps) override;
+ virtual void setInstancedScene(const Ref<Scene>& scene) override;
+ virtual void setInstancedScenes(const RTCScene* scenes, size_t numScenes) override;
+ virtual AffineSpace3fa getTransform(size_t, float time) override;
+ virtual void setMask (unsigned mask) override;
+ virtual void build() {}
+ virtual void addElementsToCount (GeometryCounts & counts) const override;
+ virtual void commit() override;
+
+ public:
+
+ /*! calculates the bounds of instance */
+ __forceinline BBox3fa bounds(size_t i) const {
+ if (!valid(i))
+ return BBox3fa();
+
+ if (unlikely(gsubtype == GTY_SUBTYPE_INSTANCE_QUATERNION))
+ return xfmBounds(quaternionDecompositionToAffineSpace(l2w(i, 0)),getObject(i)->bounds.bounds());
+ return xfmBounds(l2w(i, 0),getObject(i)->bounds.bounds());
+ }
+
+ /*! gets the bounds of the instanced scene */
+ __forceinline BBox3fa getObjectBounds(size_t i, size_t itime) const {
+ if (!valid(i))
+ return BBox3fa();
+
+ return getObject(i)->getBounds(timeStep(itime));
+ }
+
+ /*! calculates the bounds of instance */
+ __forceinline BBox3fa bounds(size_t i, size_t itime) const {
+ if (!valid(i))
+ return BBox3fa();
+
+ if (unlikely(gsubtype == GTY_SUBTYPE_INSTANCE_QUATERNION))
+ return xfmBounds(quaternionDecompositionToAffineSpace(l2w(i, itime)),getObjectBounds(i, itime));
+ return xfmBounds(l2w(i, itime),getObjectBounds(i, itime));
+ }
+
+ /*! calculates the linear bounds of the i'th primitive for the specified time range */
+ __forceinline LBBox3fa linearBounds(size_t i, const BBox1f& dt) const {
+ if (!valid(i))
+ return LBBox3fa();
+
+ LBBox3fa lbbox = nonlinearBounds(i, dt, time_range, fnumTimeSegments);
+ return lbbox;
+ }
+
+ /*! calculates the build bounds of the i'th item, if it's valid */
+ __forceinline bool buildBounds(size_t i, BBox3fa* bbox = nullptr) const
+ {
+ if (!valid(i))
+ return false;
+
+ const BBox3fa b = bounds(i);
+ if (bbox) *bbox = b;
+ return isvalid(b);
+ }
+
+ /*! calculates the build bounds of the i'th item at the itime'th time segment, if it's valid */
+ __forceinline bool buildBounds(size_t i, size_t itime, BBox3fa& bbox) const
+ {
+ if (!valid(i))
+ return false;
+
+ const LBBox3fa bounds = linearBounds(i,itime);
+ bbox = bounds.bounds ();
+ return isvalid(bounds);
+ }
+
+ /* gets version info of topology */
+ unsigned int getTopologyVersion() const {
+ return numPrimitives;
+ }
+
+ /* returns true if topology changed */
+ bool topologyChanged(unsigned int otherVersion) const {
+ return numPrimitives != otherVersion;
+ }
+
+ /*! check if the i'th primitive is valid between the specified time range */
+ __forceinline bool valid(size_t i) const
+ {
+ if (object) return true;
+ return (object_ids[i] != (unsigned int)(-1));
+ }
+
+ /*! check if the i'th primitive is valid between the specified time range */
+ __forceinline bool valid(size_t i, const range<size_t>& itime_range) const
+ {
+ for (size_t itime = itime_range.begin(); itime <= itime_range.end(); itime++)
+ if (!isvalid(bounds(i,itime))) return false;
+
+ return true;
+ }
+
+ __forceinline AffineSpace3fa getLocal2World(size_t i) const
+ {
+ if (unlikely(gsubtype == GTY_SUBTYPE_INSTANCE_QUATERNION))
+ return quaternionDecompositionToAffineSpace(l2w(i,0));
+ return l2w(i, 0);
+ }
+
+ __forceinline AffineSpace3fa getLocal2World(size_t i, float t) const
+ {
+ if (numTimeSegments() > 0) {
+ float ftime; const unsigned int itime = timeSegment(t, ftime);
+ if (unlikely(gsubtype == GTY_SUBTYPE_INSTANCE_QUATERNION))
+ return slerp(l2w(i, itime+0),l2w(i, itime+1),ftime);
+ return lerp(l2w(i, itime+0),l2w(i, itime+1),ftime);
+ }
+ return getLocal2World(i);
+ }
+
+ __forceinline AffineSpace3fa getWorld2Local(size_t i) const {
+ return rcp(getLocal2World(i));
+ }
+
+ __forceinline AffineSpace3fa getWorld2Local(size_t i, float t) const {
+ return rcp(getLocal2World(i, t));
+ }
+
+ template<int K>
+ __forceinline AffineSpace3vf<K> getWorld2Local(size_t i, const vbool<K>& valid, const vfloat<K>& t) const
+ {
+ if (unlikely(gsubtype == GTY_SUBTYPE_INSTANCE_QUATERNION))
+ return getWorld2LocalSlerp<K>(i, valid, t);
+ return getWorld2LocalLerp<K>(i, valid, t);
+ }
+
+ __forceinline float projectedPrimitiveArea(const size_t i) const {
+ return area(bounds(i));
+ }
+
+ inline Accel* getObject(size_t i) const {
+ if (object) {
+ return object;
+ }
+
+ assert(objects);
+ assert(i < numPrimitives);
+ if (object_ids[i] == (unsigned int)(-1))
+ return nullptr;
+
+ assert(object_ids[i] < numObjects);
+ return objects[object_ids[i]];
+ }
+
+ private:
+
+ template<int K>
+ __forceinline AffineSpace3vf<K> getWorld2LocalSlerp(size_t i, const vbool<K>& valid, const vfloat<K>& t) const
+ {
+ vfloat<K> ftime;
+ const vint<K> itime_k = timeSegment<K>(t, ftime);
+ assert(any(valid));
+ const size_t index = bsf(movemask(valid));
+ const int itime = itime_k[index];
+ if (likely(all(valid, itime_k == vint<K>(itime)))) {
+ return rcp(slerp(AffineSpace3vff<K>(l2w(i, itime+0)),
+ AffineSpace3vff<K>(l2w(i, itime+1)),
+ ftime));
+ }
+ else {
+ AffineSpace3vff<K> space0,space1;
+ vbool<K> valid1 = valid;
+ while (any(valid1)) {
+ vbool<K> valid2;
+ const int itime = next_unique(valid1, itime_k, valid2);
+ space0 = select(valid2, AffineSpace3vff<K>(l2w(i, itime+0)), space0);
+ space1 = select(valid2, AffineSpace3vff<K>(l2w(i, itime+1)), space1);
+ }
+ return rcp(slerp(space0, space1, ftime));
+ }
+ }
+
+ template<int K>
+ __forceinline AffineSpace3vf<K> getWorld2LocalLerp(size_t i, const vbool<K>& valid, const vfloat<K>& t) const
+ {
+ vfloat<K> ftime;
+ const vint<K> itime_k = timeSegment<K>(t, ftime);
+ assert(any(valid));
+ const size_t index = bsf(movemask(valid));
+ const int itime = itime_k[index];
+ if (likely(all(valid, itime_k == vint<K>(itime)))) {
+ return rcp(lerp(AffineSpace3vf<K>((AffineSpace3fa)l2w(i, itime+0)),
+ AffineSpace3vf<K>((AffineSpace3fa)l2w(i, itime+1)),
+ ftime));
+ } else {
+ AffineSpace3vf<K> space0,space1;
+ vbool<K> valid1 = valid;
+ while (any(valid1)) {
+ vbool<K> valid2;
+ const int itime = next_unique(valid1, itime_k, valid2);
+ space0 = select(valid2, AffineSpace3vf<K>((AffineSpace3fa)l2w(i, itime+0)), space0);
+ space1 = select(valid2, AffineSpace3vf<K>((AffineSpace3fa)l2w(i, itime+1)), space1);
+ }
+ return rcp(lerp(space0, space1, ftime));
+ }
+ }
+
+ private:
+
+ __forceinline AffineSpace3ff l2w(size_t i, size_t itime) const {
+ if (l2w_buf[itime].getFormat() == RTC_FORMAT_FLOAT4X4_COLUMN_MAJOR) {
+ return *(AffineSpace3ff*)(l2w_buf[itime].getPtr(i));
+ }
+ else if(l2w_buf[itime].getFormat() == RTC_FORMAT_QUATERNION_DECOMPOSITION) {
+ AffineSpace3ff transform;
+ QuaternionDecomposition* qd = (QuaternionDecomposition*)l2w_buf[itime].getPtr(i);
+ transform.l.vx.x = qd->scale_x;
+ transform.l.vy.y = qd->scale_y;
+ transform.l.vz.z = qd->scale_z;
+ transform.l.vy.x = qd->skew_xy;
+ transform.l.vz.x = qd->skew_xz;
+ transform.l.vz.y = qd->skew_yz;
+ transform.l.vx.y = qd->translation_x;
+ transform.l.vx.z = qd->translation_y;
+ transform.l.vy.z = qd->translation_z;
+ transform.p.x = qd->shift_x;
+ transform.p.y = qd->shift_y;
+ transform.p.z = qd->shift_z;
+ // normalize quaternion
+ Quaternion3f q(qd->quaternion_r, qd->quaternion_i, qd->quaternion_j, qd->quaternion_k);
+ q = normalize(q);
+ transform.l.vx.w = q.i;
+ transform.l.vy.w = q.j;
+ transform.l.vz.w = q.k;
+ transform.p.w = q.r;
+ return transform;
+ }
+ else if (l2w_buf[itime].getFormat() == RTC_FORMAT_FLOAT3X4_COLUMN_MAJOR) {
+ AffineSpace3f* l2w = reinterpret_cast<AffineSpace3f*>(l2w_buf[itime].getPtr(i));
+ return AffineSpace3ff(*l2w);
+ }
+ else if (l2w_buf[itime].getFormat() == RTC_FORMAT_FLOAT3X4_ROW_MAJOR) {
+ float* data = reinterpret_cast<float*>(l2w_buf[itime].getPtr(i));
+ AffineSpace3f l2w;
+ l2w.l.vx.x = data[0]; l2w.l.vy.x = data[1]; l2w.l.vz.x = data[2]; l2w.p.x = data[3];
+ l2w.l.vx.y = data[4]; l2w.l.vy.y = data[5]; l2w.l.vz.y = data[6]; l2w.p.y = data[7];
+ l2w.l.vx.z = data[8]; l2w.l.vy.z = data[9]; l2w.l.vz.z = data[10]; l2w.p.z = data[11];
+ return l2w;
+ }
+ assert(false);
+ return AffineSpace3ff();
+ }
+
+ inline AffineSpace3ff l2w(size_t i) const {
+ return l2w(i, 0);
+ }
+
+ private:
+ Accel* object; //!< fast path if only one scene is instanced
+ Accel** objects;
+ uint32_t numObjects;
+ Device::vector<RawBufferView> l2w_buf = device; //!< transformation from local space to world space for each timestep (either normal matrix or quaternion decomposition)
+ BufferView<uint32_t> object_ids; //!< array of scene ids per instance array primitive
+ };
+
+ namespace isa
+ {
+ struct InstanceArrayISA : public InstanceArray
+ {
+ InstanceArrayISA (Device* device)
+ : InstanceArray(device) {}
+
+ LBBox3fa vlinearBounds(size_t primID, const BBox1f& time_range) const {
+ return linearBounds(primID,time_range);
+ }
+
+ PrimInfo createPrimRefArray(PrimRef* prims, const range<size_t>& r, size_t k, unsigned int geomID) const
+ {
+ PrimInfo pinfo(empty);
+ for (size_t j = r.begin(); j < r.end(); j++) {
+ BBox3fa bounds = empty;
+ if (!buildBounds(j, &bounds) || !valid(j))
+ continue;
+ const PrimRef prim(bounds, geomID, unsigned(j));
+ pinfo.add_center2(prim);
+ prims[k++] = prim;
+ }
+ return pinfo;
+ }
+
+ PrimInfo createPrimRefArrayMB(mvector<PrimRef>& prims, size_t itime, const range<size_t>& r, size_t k, unsigned int geomID) const
+ {
+ PrimInfo pinfo(empty);
+ for (size_t j = r.begin(); j < r.end(); j++) {
+ BBox3fa bounds = empty;
+ if (!buildBounds(j, itime, bounds))
+ continue;
+ const PrimRef prim(bounds, geomID, unsigned(j));
+ pinfo.add_center2(prim);
+ prims[k++] = prim;
+ }
+ return pinfo;
+ }
+
+ PrimInfo createPrimRefArrayMB(PrimRef* prims, const BBox1f& time_range, const range<size_t>& r, size_t k, unsigned int geomID) const
+ {
+ PrimInfo pinfo(empty);
+ const BBox1f t0t1 = BBox1f::intersect(getTimeRange(), time_range);
+ if (t0t1.empty()) return pinfo;
+
+ for (size_t j = r.begin(); j < r.end(); j++) {
+ LBBox3fa lbounds = linearBounds(j, t0t1);
+ if (!isvalid(lbounds.bounds()))
+ continue;
+ const PrimRef prim(lbounds.bounds(), geomID, unsigned(j));
+ pinfo.add_center2(prim);
+ prims[k++] = prim;
+ }
+ return pinfo;
+ }
+
+ PrimInfoMB createPrimRefMBArray(mvector<PrimRefMB>& prims, const BBox1f& t0t1, const range<size_t>& r, size_t k, unsigned int geomID) const
+ {
+ PrimInfoMB pinfo(empty);
+ for (size_t j = r.begin(); j < r.end(); j++) {
+ if (!valid(j, timeSegmentRange(t0t1)))
+ continue;
+ const PrimRefMB prim(linearBounds(j, t0t1), this->numTimeSegments(), this->time_range, this->numTimeSegments(), geomID, unsigned(j));
+ pinfo.add_primref(prim);
+ prims[k++] = prim;
+ }
+ return pinfo;
+ }
+ };
+ }
+
+ DECLARE_ISA_FUNCTION(InstanceArray*, createInstanceArray, Device*);
+}
diff --git a/thirdparty/embree/kernels/common/scene_line_segments.h b/thirdparty/embree/kernels/common/scene_line_segments.h
index 3c9fdb39db..e58fd1b7eb 100644
--- a/thirdparty/embree/kernels/common/scene_line_segments.h
+++ b/thirdparty/embree/kernels/common/scene_line_segments.h
@@ -84,6 +84,14 @@ namespace embree
return segments[i];
}
+#if defined(EMBREE_SYCL_SUPPORT) && defined(__SYCL_DEVICE_ONLY__)
+ /*! returns the i'th segment */
+ template<int M>
+ __forceinline const vuint<M> vsegment(const vuint<M>& i) const {
+ return segments[i.v];
+ }
+#endif
+
/*! returns the segment to the left of the i'th segment */
__forceinline bool segmentLeftExists(size_t i) const {
assert (flags);
@@ -136,6 +144,219 @@ namespace embree
return vertices[itime][i].w;
}
+ /*! gathers the curve starting with i'th vertex */
+ __forceinline void gather(Vec3ff& p0, Vec3ff& p1, unsigned int vid) const
+ {
+ p0 = vertex(vid+0);
+ p1 = vertex(vid+1);
+ }
+
+#if defined(EMBREE_SYCL_SUPPORT) && defined(__SYCL_DEVICE_ONLY__)
+ template<int M>
+ __forceinline void vgather(Vec4vf<M>& p0, Vec4vf<M>& p1, const vuint<M>& vid) const
+ {
+ p0 = vertex(vid.v+0);
+ p1 = vertex(vid.v+1);
+ }
+#endif
+
+ /*! gathers the curve starting with i'th vertex of itime'th timestep */
+ __forceinline void gather(Vec3ff& p0, Vec3ff& p1, unsigned int vid, size_t itime) const
+ {
+ p0 = vertex(vid+0,itime);
+ p1 = vertex(vid+1,itime);
+ }
+
+#if defined(EMBREE_SYCL_SUPPORT) && defined(__SYCL_DEVICE_ONLY__)
+ template<int M>
+ __forceinline void vgather(Vec4vf<M>& p0, Vec4vf<M>& p1, const vuint<M>& vid, const vint<M>& itime) const
+ {
+ p0 = vertex(vid.v+0,itime.v);
+ p1 = vertex(vid.v+1,itime.v);
+ }
+#endif
+
+ /*! loads curve vertices for specified time */
+ __forceinline void gather(Vec3ff& p0, Vec3ff& p1, unsigned int vid, float time) const
+ {
+ float ftime;
+ const size_t itime = timeSegment(time, ftime);
+
+ const float t0 = 1.0f - ftime;
+ const float t1 = ftime;
+ Vec3ff a0,a1; gather(a0,a1,vid,itime);
+ Vec3ff b0,b1; gather(b0,b1,vid,itime+1);
+ p0 = madd(Vec3ff(t0),a0,t1*b0);
+ p1 = madd(Vec3ff(t0),a1,t1*b1);
+ }
+
+ /*! loads curve vertices for specified time for mblur and non-mblur case */
+ __forceinline void gather_safe(Vec3ff& p0, Vec3ff& p1, unsigned int vid, float time) const
+ {
+ if (hasMotionBlur()) gather(p0,p1,vid,time);
+ else gather(p0,p1,vid);
+ }
+
+#if defined(EMBREE_SYCL_SUPPORT) && defined(__SYCL_DEVICE_ONLY__)
+ template<int M>
+ __forceinline void vgather(Vec4vf<M>& p0, Vec4vf<M>& p1, const vuint<M>& vid, const vfloat<M>& time) const
+ {
+ vfloat<M> ftime;
+ const vint<M> itime = timeSegment<M>(time, ftime);
+
+ const vfloat<M> t0 = 1.0f - ftime;
+ const vfloat<M> t1 = ftime;
+ Vec4vf<M> a0,a1; vgather<M>(a0,a1,vid,itime);
+ Vec4vf<M> b0,b1; vgather<M>(b0,b1,vid,itime+1);
+ p0 = madd(Vec4vf<M>(t0),a0,t1*b0);
+ p1 = madd(Vec4vf<M>(t0),a1,t1*b1);
+ }
+#endif
+
+ /*! gathers the cone curve starting with i'th vertex */
+ __forceinline void gather(Vec3ff& p0, Vec3ff& p1, bool& cL, bool& cR, unsigned int primID, unsigned int vid) const
+ {
+ gather(p0,p1,vid);
+ cL = !segmentLeftExists (primID);
+ cR = !segmentRightExists(primID);
+ }
+
+#if defined(EMBREE_SYCL_SUPPORT) && defined(__SYCL_DEVICE_ONLY__)
+ template<int M>
+ __forceinline void vgather(Vec4vf<M>& p0, Vec4vf<M>& p1, vbool<M>& cL, vbool<M>& cR, const vuint<M>& primID, const vuint<M>& vid) const
+ {
+ vgather<M>(p0,p1,vid);
+ cL = !segmentLeftExists (primID.v);
+ cR = !segmentRightExists(primID.v);
+ }
+#endif
+
+ /*! gathers the cone curve starting with i'th vertex of itime'th timestep */
+ __forceinline void gather(Vec3ff& p0, Vec3ff& p1, bool& cL, bool& cR, unsigned int primID, size_t vid, size_t itime) const
+ {
+ gather(p0,p1,vid,itime);
+ cL = !segmentLeftExists (primID);
+ cR = !segmentRightExists(primID);
+ }
+
+ /*! loads cone curve vertices for specified time */
+ __forceinline void gather(Vec3ff& p0, Vec3ff& p1, bool& cL, bool& cR, unsigned int primID, size_t vid, float time) const
+ {
+ gather(p0,p1,vid,time);
+ cL = !segmentLeftExists (primID);
+ cR = !segmentRightExists(primID);
+ }
+
+ /*! loads cone curve vertices for specified time for mblur and non-mblur geometry */
+ __forceinline void gather_safe(Vec3ff& p0, Vec3ff& p1, bool& cL, bool& cR, unsigned int primID, size_t vid, float time) const
+ {
+ if (hasMotionBlur()) gather(p0,p1,cL,cR,primID,vid,time);
+ else gather(p0,p1,cL,cR,primID,vid);
+ }
+
+#if defined(EMBREE_SYCL_SUPPORT) && defined(__SYCL_DEVICE_ONLY__)
+ template<int M>
+ __forceinline void vgather(Vec4vf<M>& p0, Vec4vf<M>& p1, vbool<M>& cL, vbool<M>& cR, const vuint<M>& primID, const vuint<M>& vid, const vfloat<M>& time) const
+ {
+ vgather<M>(p0,p1,vid,time);
+ cL = !segmentLeftExists (primID.v);
+ cR = !segmentRightExists(primID.v);
+ }
+#endif
+
+ /*! gathers the curve starting with i'th vertex */
+ __forceinline void gather(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, unsigned int primID, size_t vid) const
+ {
+ p0 = vertex(vid+0);
+ p1 = vertex(vid+1);
+ p2 = segmentLeftExists (primID) ? vertex(vid-1) : Vec3ff(inf);
+ p3 = segmentRightExists(primID) ? vertex(vid+2) : Vec3ff(inf);
+ }
+
+#if defined(EMBREE_SYCL_SUPPORT) && defined(__SYCL_DEVICE_ONLY__)
+ template<int M>
+ __forceinline void vgather(Vec4vf<M>& p0, Vec4vf<M>& p1, Vec4vf<M>& p2, Vec4vf<M>& p3, const vuint<M>& primID, const vuint<M>& vid) const
+ {
+ p0 = vertex(vid.v+0);
+ p1 = vertex(vid.v+1);
+ vbool<M> left = segmentLeftExists (primID.v);
+ vbool<M> right = segmentRightExists(primID.v);
+ vuint<M> i2 = select(left, vid-1,vid+0);
+ vuint<M> i3 = select(right,vid+2,vid+1);
+ p2 = vertex(i2.v);
+ p3 = vertex(i3.v);
+ p2 = select(left, p2,Vec4vf<M>(inf));
+ p3 = select(right,p3,Vec4vf<M>(inf));
+ }
+#endif
+
+ /*! gathers the curve starting with i'th vertex of itime'th timestep */
+ __forceinline void gather(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, unsigned int primID, size_t vid, size_t itime) const
+ {
+ p0 = vertex(vid+0,itime);
+ p1 = vertex(vid+1,itime);
+ p2 = segmentLeftExists (primID) ? vertex(vid-1,itime) : Vec3ff(inf);
+ p3 = segmentRightExists(primID) ? vertex(vid+2,itime) : Vec3ff(inf);
+ }
+
+#if defined(EMBREE_SYCL_SUPPORT) && defined(__SYCL_DEVICE_ONLY__)
+ template<int M>
+ __forceinline void vgather(Vec4vf<M>& p0, Vec4vf<M>& p1, Vec4vf<M>& p2, Vec4vf<M>& p3, const vuint<M>& primID, const vuint<M>& vid, const vint<M>& itime) const
+ {
+ p0 = vertex(vid.v+0, itime.v);
+ p1 = vertex(vid.v+1, itime.v);
+ vbool<M> left = segmentLeftExists (primID.v);
+ vbool<M> right = segmentRightExists(primID.v);
+ vuint<M> i2 = select(left, vid-1,vid+0);
+ vuint<M> i3 = select(right,vid+2,vid+1);
+ p2 = vertex(i2.v, itime.v);
+ p3 = vertex(i3.v, itime.v);
+ p2 = select(left, p2,Vec4vf<M>(inf));
+ p3 = select(right,p3,Vec4vf<M>(inf));
+ }
+#endif
+
+ /*! loads curve vertices for specified time */
+ __forceinline void gather(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, unsigned int primID, size_t vid, float time) const
+ {
+ float ftime;
+ const size_t itime = timeSegment(time, ftime);
+
+ const float t0 = 1.0f - ftime;
+ const float t1 = ftime;
+ Vec3ff a0,a1,a2,a3; gather(a0,a1,a2,a3,primID,vid,itime);
+ Vec3ff b0,b1,b2,b3; gather(b0,b1,b2,b3,primID,vid,itime+1);
+ p0 = madd(Vec3ff(t0),a0,t1*b0);
+ p1 = madd(Vec3ff(t0),a1,t1*b1);
+ p2 = madd(Vec3ff(t0),a2,t1*b2);
+ p3 = madd(Vec3ff(t0),a3,t1*b3);
+ }
+
+ /*! loads curve vertices for specified time for mblur and non-mblur geometry */
+ __forceinline void gather_safe(Vec3ff& p0, Vec3ff& p1, Vec3ff& p2, Vec3ff& p3, unsigned int primID, size_t vid, float time) const
+ {
+ if (hasMotionBlur()) gather(p0,p1,p2,p3,primID,vid,time);
+ else gather(p0,p1,p2,p3,primID,vid);
+ }
+
+#if defined(EMBREE_SYCL_SUPPORT) && defined(__SYCL_DEVICE_ONLY__)
+ template<int M>
+ __forceinline void vgather(Vec4vf<M>& p0, Vec4vf<M>& p1, Vec4vf<M>& p2, Vec4vf<M>& p3, const vuint<M>& primID, const vuint<M>& vid, const vfloat<M>& time) const
+ {
+ vfloat<M> ftime;
+ const vint<M> itime = timeSegment<M>(time, ftime);
+
+ const vfloat<M> t0 = 1.0f - ftime;
+ const vfloat<M> t1 = ftime;
+ Vec4vf<M> a0,a1,a2,a3; vgather<M>(a0,a1,a2,a3,primID,vid,itime);
+ Vec4vf<M> b0,b1,b2,b3; vgather<M>(b0,b1,b2,b3,primID,vid,itime+1);
+ p0 = madd(Vec4vf<M>(t0),a0,t1*b0);
+ p1 = madd(Vec4vf<M>(t0),a1,t1*b1);
+ p2 = madd(Vec4vf<M>(t0),a2,t1*b2);
+ p3 = madd(Vec4vf<M>(t0),a3,t1*b3);
+ }
+#endif
+
/*! calculates bounding box of i'th line segment */
__forceinline BBox3fa bounds(const Vec3ff& v0, const Vec3ff& v1) const
{
@@ -183,6 +404,18 @@ namespace embree
return bounds(w0,w1);
}
+ /*! calculates bounding box of i'th segment */
+ __forceinline BBox3fa bounds(const Vec3fa& ofs, const float scale, const float r_scale0, const LinearSpace3fa& space, size_t i, size_t itime = 0) const
+ {
+ const float r_scale = r_scale0*scale;
+ const unsigned int index = segment(i);
+ const Vec3ff v0 = vertex(index+0,itime);
+ const Vec3ff v1 = vertex(index+1,itime);
+ const Vec3ff w0(xfmVector(space,(v0-ofs)*Vec3fa(scale)),maxRadiusScale*v0.w*r_scale);
+ const Vec3ff w1(xfmVector(space,(v1-ofs)*Vec3fa(scale)),maxRadiusScale*v1.w*r_scale);
+ return bounds(w0,w1);
+ }
+
/*! check if the i'th primitive is valid at the itime'th timestep */
__forceinline bool valid(size_t i, size_t itime) const {
return valid(i, make_range(itime, itime));
@@ -193,13 +426,17 @@ namespace embree
{
const unsigned int index = segment(i);
if (index+1 >= numVertices()) return false;
-
+
+#if !defined(__SYCL_DEVICE_ONLY__)
+
for (size_t itime = itime_range.begin(); itime <= itime_range.end(); itime++)
{
const Vec3ff v0 = vertex(index+0,itime); if (unlikely(!isvalid4(v0))) return false;
const Vec3ff v1 = vertex(index+1,itime); if (unlikely(!isvalid4(v1))) return false;
if (min(v0.w,v1.w) < 0.0f) return false;
}
+#endif
+
return true;
}
@@ -235,6 +472,11 @@ namespace embree
}
/*! calculates the linear bounds of the i'th primitive for the specified time range */
+ __forceinline LBBox3fa linearBounds(const Vec3fa& ofs, const float scale, const float r_scale0, const LinearSpace3fa& space, size_t primID, const BBox1f& dt) const {
+ return LBBox3fa([&] (size_t itime) { return bounds(ofs, scale, r_scale0, space, primID, itime); }, dt, this->time_range, fnumTimeSegments);
+ }
+
+ /*! calculates the linear bounds of the i'th primitive for the specified time range */
__forceinline bool linearBounds(size_t i, const BBox1f& time_range, LBBox3fa& bbox) const
{
if (!valid(i, timeSegmentRange(time_range))) return false;
@@ -252,9 +494,9 @@ namespace embree
BufferView<Vec3ff> vertices0; //!< fast access to first vertex buffer
BufferView<Vec3fa> normals0; //!< fast access to first normal buffer
BufferView<char> flags; //!< start, end flag per segment
- vector<BufferView<Vec3ff>> vertices; //!< vertex array for each timestep
- vector<BufferView<Vec3fa>> normals; //!< normal array for each timestep
- vector<BufferView<char>> vertexAttribs; //!< user buffers
+ Device::vector<BufferView<Vec3ff>> vertices = device; //!< vertex array for each timestep
+ Device::vector<BufferView<Vec3fa>> normals = device; //!< normal array for each timestep
+ Device::vector<BufferView<char>> vertexAttribs = device; //!< user buffers
int tessellationRate; //!< tessellation rate for bezier curve
float maxRadiusScale = 1.0; //!< maximal min-width scaling of curve radii
};
@@ -266,6 +508,28 @@ namespace embree
LineSegmentsISA (Device* device, Geometry::GType gtype)
: LineSegments(device,gtype) {}
+ LinearSpace3fa computeAlignedSpace(const size_t primID) const
+ {
+ const Vec3fa dir = normalize(computeDirection(primID));
+ if (is_finite(dir)) return frame(dir);
+ else return LinearSpace3fa(one);
+ }
+
+ LinearSpace3fa computeAlignedSpaceMB(const size_t primID, const BBox1f time_range) const
+ {
+ Vec3fa axisz(0,0,1);
+ Vec3fa axisy(0,1,0);
+
+ const range<int> tbounds = this->timeSegmentRange(time_range);
+ if (tbounds.size() == 0) return frame(axisz);
+
+ const size_t itime = (tbounds.begin()+tbounds.end())/2;
+
+ const Vec3fa dir = normalize(computeDirection(primID,itime));
+ if (is_finite(dir)) return frame(dir);
+ else return LinearSpace3fa(one);
+ }
+
Vec3fa computeDirection(unsigned int primID) const
{
const unsigned vtxID = segment(primID);
@@ -282,7 +546,7 @@ namespace embree
return v1-v0;
}
- PrimInfo createPrimRefArray(mvector<PrimRef>& prims, const range<size_t>& r, size_t k, unsigned int geomID) const
+ PrimInfo createPrimRefArray(PrimRef* prims, const range<size_t>& r, size_t k, unsigned int geomID) const
{
PrimInfo pinfo(empty);
for (size_t j=r.begin(); j<r.end(); j++)
@@ -309,7 +573,24 @@ namespace embree
}
return pinfo;
}
-
+
+ PrimInfo createPrimRefArrayMB(PrimRef* prims, const BBox1f& time_range, const range<size_t>& r, size_t k, unsigned int geomID) const
+ {
+ PrimInfo pinfo(empty);
+ const BBox1f t0t1 = BBox1f::intersect(getTimeRange(), time_range);
+ if (t0t1.empty()) return pinfo;
+
+ for (size_t j = r.begin(); j < r.end(); j++) {
+ LBBox3fa lbounds = empty;
+ if (!linearBounds(j, t0t1, lbounds))
+ continue;
+ const PrimRef prim(lbounds.bounds(), geomID, unsigned(j));
+ pinfo.add_center2(prim);
+ prims[k++] = prim;
+ }
+ return pinfo;
+ }
+
PrimInfoMB createPrimRefMBArray(mvector<PrimRefMB>& prims, const BBox1f& t0t1, const range<size_t>& r, size_t k, unsigned int geomID) const
{
PrimInfoMB pinfo(empty);
@@ -331,6 +612,10 @@ namespace embree
return bounds(space,i);
}
+ BBox3fa vbounds(const Vec3fa& ofs, const float scale, const float r_scale0, const LinearSpace3fa& space, size_t i, size_t itime = 0) const {
+ return bounds(ofs,scale,r_scale0,space,i,itime);
+ }
+
LBBox3fa vlinearBounds(size_t primID, const BBox1f& time_range) const {
return linearBounds(primID,time_range);
}
@@ -338,6 +623,10 @@ namespace embree
LBBox3fa vlinearBounds(const LinearSpace3fa& space, size_t primID, const BBox1f& time_range) const {
return linearBounds(space,primID,time_range);
}
+
+ LBBox3fa vlinearBounds(const Vec3fa& ofs, const float scale, const float r_scale0, const LinearSpace3fa& space, size_t primID, const BBox1f& time_range) const {
+ return linearBounds(ofs,scale,r_scale0,space,primID,time_range);
+ }
};
}
diff --git a/thirdparty/embree/kernels/common/scene_points.h b/thirdparty/embree/kernels/common/scene_points.h
index 017e098a51..937a8f1806 100644
--- a/thirdparty/embree/kernels/common/scene_points.h
+++ b/thirdparty/embree/kernels/common/scene_points.h
@@ -68,6 +68,25 @@ namespace embree
return vertices[itime][i];
}
+ /*! returns i'th vertex of for specified time */
+ __forceinline Vec3ff vertex(size_t i, float time) const
+ {
+ float ftime;
+ const size_t itime = timeSegment(time, ftime);
+ const float t0 = 1.0f - ftime;
+ const float t1 = ftime;
+ Vec3ff v0 = vertex(i, itime+0);
+ Vec3ff v1 = vertex(i, itime+1);
+ return madd(Vec3ff(t0),v0,t1*v1);
+ }
+
+ /*! returns i'th vertex of for specified time */
+ __forceinline Vec3ff vertex_safe(size_t i, float time) const
+ {
+ if (hasMotionBlur()) return vertex(i,time);
+ else return vertex(i);
+ }
+
/*! returns i'th vertex of itime'th timestep */
__forceinline const char* vertexPtr(size_t i, size_t itime) const {
return vertices[itime].getPtr(i);
@@ -78,11 +97,49 @@ namespace embree
return normals[itime][i];
}
+ /*! returns i'th normal of for specified time */
+ __forceinline Vec3fa normal(size_t i, float time) const
+ {
+ float ftime;
+ const size_t itime = timeSegment(time, ftime);
+ const float t0 = 1.0f - ftime;
+ const float t1 = ftime;
+ Vec3fa n0 = normal(i, itime+0);
+ Vec3fa n1 = normal(i, itime+1);
+ return madd(Vec3fa(t0),n0,t1*n1);
+ }
+
+ /*! returns i'th normal of for specified time */
+ __forceinline Vec3fa normal_safe(size_t i, float time) const
+ {
+ if (hasMotionBlur()) return normal(i,time);
+ else return normal(i);
+ }
+
/*! returns i'th radius of itime'th timestep */
__forceinline float radius(size_t i, size_t itime) const {
return vertices[itime][i].w;
}
+ /*! returns i'th radius of for specified time */
+ __forceinline float radius(size_t i, float time) const
+ {
+ float ftime;
+ const size_t itime = timeSegment(time, ftime);
+ const float t0 = 1.0f - ftime;
+ const float t1 = ftime;
+ float r0 = radius(i, itime+0);
+ float r1 = radius(i, itime+1);
+ return madd(t0,r0,t1*r1);
+ }
+
+ /*! returns i'th radius of for specified time */
+ __forceinline float radius_safe(size_t i, float time) const
+ {
+ if (hasMotionBlur()) return radius(i,time);
+ else return radius(i);
+ }
+
/*! calculates bounding box of i'th line segment */
__forceinline BBox3fa bounds(const Vec3ff& v0) const {
return enlarge(BBox3fa(v0), maxRadiusScale*Vec3fa(v0.w));
@@ -185,13 +242,18 @@ namespace embree
__forceinline float * getCompactVertexArray () const {
return (float*) vertices0.getPtr();
}
+
+ __forceinline float projectedPrimitiveArea(const size_t i) const {
+ const float R = radius(i);
+ return 1 + 2*M_PI*R*R;
+ }
public:
BufferView<Vec3ff> vertices0; //!< fast access to first vertex buffer
BufferView<Vec3fa> normals0; //!< fast access to first normal buffer
- vector<BufferView<Vec3ff>> vertices; //!< vertex array for each timestep
- vector<BufferView<Vec3fa>> normals; //!< normal array for each timestep
- vector<BufferView<char>> vertexAttribs; //!< user buffers
+ Device::vector<BufferView<Vec3ff>> vertices = device; //!< vertex array for each timestep
+ Device::vector<BufferView<Vec3fa>> normals = device; //!< normal array for each timestep
+ Device::vector<BufferView<char>> vertexAttribs = device; //!< user buffers
float maxRadiusScale = 1.0; //!< maximal min-width scaling of curve radii
};
@@ -211,7 +273,7 @@ namespace embree
return Vec3fa(1, 0, 0);
}
- PrimInfo createPrimRefArray(mvector<PrimRef>& prims, const range<size_t>& r, size_t k, unsigned int geomID) const
+ PrimInfo createPrimRefArray(PrimRef* prims, const range<size_t>& r, size_t k, unsigned int geomID) const
{
PrimInfo pinfo(empty);
for (size_t j = r.begin(); j < r.end(); j++) {
@@ -239,6 +301,23 @@ namespace embree
return pinfo;
}
+ PrimInfo createPrimRefArrayMB(PrimRef* prims, const BBox1f& time_range, const range<size_t>& r, size_t k, unsigned int geomID) const
+ {
+ PrimInfo pinfo(empty);
+ const BBox1f t0t1 = BBox1f::intersect(getTimeRange(), time_range);
+ if (t0t1.empty()) return pinfo;
+
+ for (size_t j = r.begin(); j < r.end(); j++) {
+ LBBox3fa lbounds = empty;
+ if (!linearBounds(j, t0t1, lbounds))
+ continue;
+ const PrimRef prim(lbounds.bounds(), geomID, unsigned(j));
+ pinfo.add_center2(prim);
+ prims[k++] = prim;
+ }
+ return pinfo;
+ }
+
PrimInfoMB createPrimRefMBArray(mvector<PrimRefMB>& prims,
const BBox1f& t0t1,
const range<size_t>& r,
diff --git a/thirdparty/embree/kernels/common/scene_quad_mesh.h b/thirdparty/embree/kernels/common/scene_quad_mesh.h
index bd8eeaaeb7..09a8b8ddd9 100644
--- a/thirdparty/embree/kernels/common/scene_quad_mesh.h
+++ b/thirdparty/embree/kernels/common/scene_quad_mesh.h
@@ -17,12 +17,18 @@ namespace embree
/*! triangle indices */
struct Quad
{
- uint32_t v[4];
+ Quad() {}
+
+ Quad (uint32_t v0, uint32_t v1, uint32_t v2, uint32_t v3) {
+ v[0] = v0; v[1] = v1; v[2] = v2; v[3] = v3;
+ }
/*! outputs triangle indices */
__forceinline friend embree_ostream operator<<(embree_ostream cout, const Quad& q) {
return cout << "Quad {" << q.v[0] << ", " << q.v[1] << ", " << q.v[2] << ", " << q.v[3] << " }";
}
+
+ uint32_t v[4];
};
public:
@@ -135,6 +141,18 @@ namespace embree
return vertices[itime].getPtr(i);
}
+ /*! returns i'th vertex of for specified time */
+ __forceinline Vec3fa vertex(size_t i, float time) const
+ {
+ float ftime;
+ const size_t itime = timeSegment(time, ftime);
+ const float t0 = 1.0f - ftime;
+ const float t1 = ftime;
+ Vec3fa v0 = vertex(i, itime+0);
+ Vec3fa v1 = vertex(i, itime+1);
+ return madd(Vec3fa(t0),v0,t1*v1);
+ }
+
/*! calculates the bounds of the i'th quad */
__forceinline BBox3fa bounds(size_t i) const
{
@@ -196,7 +214,7 @@ namespace embree
if (q.v[2] >= numVertices()) return false;
if (q.v[3] >= numVertices()) return false;
- for (unsigned int t=0; t<numTimeSteps; t++)
+ for (size_t t=0; t<numTimeSteps; t++)
{
const Vec3fa v0 = vertex(q.v[0],t);
const Vec3fa v1 = vertex(q.v[1],t);
@@ -279,8 +297,8 @@ namespace embree
public:
BufferView<Quad> quads; //!< array of quads
BufferView<Vec3fa> vertices0; //!< fast access to first vertex buffer
- vector<BufferView<Vec3fa>> vertices; //!< vertex array for each timestep
- vector<BufferView<char>> vertexAttribs; //!< vertex attribute buffers
+ Device::vector<BufferView<Vec3fa>> vertices = device; //!< vertex array for each timestep
+ Device::vector<RawBufferView> vertexAttribs = device; //!< vertex attribute buffers
};
namespace isa
@@ -290,7 +308,11 @@ namespace embree
QuadMeshISA (Device* device)
: QuadMesh(device) {}
- PrimInfo createPrimRefArray(mvector<PrimRef>& prims, const range<size_t>& r, size_t k, unsigned int geomID) const
+ LBBox3fa vlinearBounds(size_t primID, const BBox1f& time_range) const {
+ return linearBounds(primID,time_range);
+ }
+
+ PrimInfo createPrimRefArray(PrimRef* prims, const range<size_t>& r, size_t k, unsigned int geomID) const
{
PrimInfo pinfo(empty);
for (size_t j=r.begin(); j<r.end(); j++)
@@ -317,7 +339,24 @@ namespace embree
}
return pinfo;
}
-
+
+ PrimInfo createPrimRefArrayMB(PrimRef* prims, const BBox1f& time_range, const range<size_t>& r, size_t k, unsigned int geomID) const
+ {
+ PrimInfo pinfo(empty);
+ const BBox1f t0t1 = BBox1f::intersect(getTimeRange(), time_range);
+ if (t0t1.empty()) return pinfo;
+
+ for (size_t j = r.begin(); j < r.end(); j++) {
+ LBBox3fa lbounds = empty;
+ if (!linearBounds(j, t0t1, lbounds))
+ continue;
+ const PrimRef prim(lbounds.bounds(), geomID, unsigned(j));
+ pinfo.add_center2(prim);
+ prims[k++] = prim;
+ }
+ return pinfo;
+ }
+
PrimInfoMB createPrimRefMBArray(mvector<PrimRefMB>& prims, const BBox1f& t0t1, const range<size_t>& r, size_t k, unsigned int geomID) const
{
PrimInfoMB pinfo(empty);
diff --git a/thirdparty/embree/kernels/common/scene_subdiv_mesh.h b/thirdparty/embree/kernels/common/scene_subdiv_mesh.h
index 1db170196d..b213a9b7ba 100644
--- a/thirdparty/embree/kernels/common/scene_subdiv_mesh.h
+++ b/thirdparty/embree/kernels/common/scene_subdiv_mesh.h
@@ -9,11 +9,13 @@
#include "../subdiv/tessellation_cache.h"
#include "../subdiv/catmullclark_coefficients.h"
#include "../subdiv/patch.h"
-#include "../../common/algorithms/parallel_map.h"
-#include "../../common/algorithms/parallel_set.h"
namespace embree
{
+ struct HoleSet;
+ struct VertexCreaseMap;
+ struct EdgeCreaseMap;
+
class SubdivMesh : public Geometry
{
ALIGNED_CLASS_(16);
@@ -49,6 +51,7 @@ namespace embree
/*! subdiv mesh construction */
SubdivMesh(Device* device);
+ ~SubdivMesh();
public:
void setMask (unsigned mask);
@@ -272,7 +275,7 @@ namespace embree
mvector<uint32_t> halfEdgeFace;
/*! set with all holes */
- parallel_set<uint32_t> holeSet;
+ std::unique_ptr<HoleSet> holeSet;
/*! fast lookup table to detect invalid faces */
mvector<char> invalid_face;
@@ -299,10 +302,10 @@ namespace embree
private:
/*! map with all vertex creases */
- parallel_map<uint32_t,float> vertexCreaseMap;
+ std::unique_ptr<VertexCreaseMap> vertexCreaseMap;
/*! map with all edge creases */
- parallel_map<uint64_t,float> edgeCreaseMap;
+ std::unique_ptr<EdgeCreaseMap> edgeCreaseMap;
protected:
diff --git a/thirdparty/embree/kernels/common/scene_triangle_mesh.cpp b/thirdparty/embree/kernels/common/scene_triangle_mesh.cpp
index 3bbd7e51ae..6cdd542a65 100644
--- a/thirdparty/embree/kernels/common/scene_triangle_mesh.cpp
+++ b/thirdparty/embree/kernels/common/scene_triangle_mesh.cpp
@@ -134,7 +134,7 @@ namespace embree
Geometry::update();
}
- void TriangleMesh::commit()
+ void TriangleMesh::commit()
{
/* verify that stride of all time steps are identical */
for (unsigned int t=0; t<numTimeSteps; t++)
diff --git a/thirdparty/embree/kernels/common/scene_triangle_mesh.h b/thirdparty/embree/kernels/common/scene_triangle_mesh.h
index ad3f602fde..0d28219b96 100644
--- a/thirdparty/embree/kernels/common/scene_triangle_mesh.h
+++ b/thirdparty/embree/kernels/common/scene_triangle_mesh.h
@@ -129,6 +129,18 @@ namespace embree
return vertices[itime].getPtr(i);
}
+ /*! returns i'th vertex of for specified time */
+ __forceinline Vec3fa vertex(size_t i, float time) const
+ {
+ float ftime;
+ const size_t itime = timeSegment(time, ftime);
+ const float t0 = 1.0f - ftime;
+ const float t1 = ftime;
+ Vec3fa v0 = vertex(i, itime+0);
+ Vec3fa v1 = vertex(i, itime+1);
+ return madd(Vec3fa(t0),v0,t1*v1);
+ }
+
/*! calculates the bounds of the i'th triangle */
__forceinline BBox3fa bounds(size_t i) const
{
@@ -260,8 +272,8 @@ namespace embree
public:
BufferView<Triangle> triangles; //!< array of triangles
BufferView<Vec3fa> vertices0; //!< fast access to first vertex buffer
- vector<BufferView<Vec3fa>> vertices; //!< vertex array for each timestep
- vector<RawBufferView> vertexAttribs; //!< vertex attributes
+ Device::vector<BufferView<Vec3fa>> vertices = device; //!< vertex array for each timestep
+ Device::vector<RawBufferView> vertexAttribs = device; //!< vertex attributes
};
namespace isa
@@ -271,7 +283,11 @@ namespace embree
TriangleMeshISA (Device* device)
: TriangleMesh(device) {}
- PrimInfo createPrimRefArray(mvector<PrimRef>& prims, const range<size_t>& r, size_t k, unsigned int geomID) const
+ LBBox3fa vlinearBounds(size_t primID, const BBox1f& time_range) const {
+ return linearBounds(primID,time_range);
+ }
+
+ PrimInfo createPrimRefArray(PrimRef* prims, const range<size_t>& r, size_t k, unsigned int geomID) const
{
PrimInfo pinfo(empty);
for (size_t j=r.begin(); j<r.end(); j++)
@@ -298,7 +314,24 @@ namespace embree
}
return pinfo;
}
-
+
+ PrimInfo createPrimRefArrayMB(PrimRef* prims, const BBox1f& time_range, const range<size_t>& r, size_t k, unsigned int geomID) const
+ {
+ PrimInfo pinfo(empty);
+ const BBox1f t0t1 = BBox1f::intersect(getTimeRange(), time_range);
+ if (t0t1.empty()) return pinfo;
+
+ for (size_t j = r.begin(); j < r.end(); j++) {
+ LBBox3fa lbounds = empty;
+ if (!linearBounds(j, t0t1, lbounds))
+ continue;
+ const PrimRef prim(lbounds.bounds(), geomID, unsigned(j));
+ pinfo.add_center2(prim);
+ prims[k++] = prim;
+ }
+ return pinfo;
+ }
+
PrimInfoMB createPrimRefMBArray(mvector<PrimRefMB>& prims, const BBox1f& t0t1, const range<size_t>& r, size_t k, unsigned int geomID) const
{
PrimInfoMB pinfo(empty);
diff --git a/thirdparty/embree/kernels/common/scene_user_geometry.h b/thirdparty/embree/kernels/common/scene_user_geometry.h
index 2867b18b79..033476f658 100644
--- a/thirdparty/embree/kernels/common/scene_user_geometry.h
+++ b/thirdparty/embree/kernels/common/scene_user_geometry.h
@@ -21,6 +21,8 @@ namespace embree
virtual void setOccludedFunctionN (RTCOccludedFunctionN occluded);
virtual void build() {}
virtual void addElementsToCount (GeometryCounts & counts) const;
+
+ __forceinline float projectedPrimitiveArea(const size_t i) const { return 0.0f; }
};
namespace isa
@@ -30,7 +32,7 @@ namespace embree
UserGeometryISA (Device* device)
: UserGeometry(device) {}
- PrimInfo createPrimRefArray(mvector<PrimRef>& prims, const range<size_t>& r, size_t k, unsigned int geomID) const
+ PrimInfo createPrimRefArray(PrimRef* prims, const range<size_t>& r, size_t k, unsigned int geomID) const
{
PrimInfo pinfo(empty);
for (size_t j=r.begin(); j<r.end(); j++)
@@ -57,7 +59,24 @@ namespace embree
}
return pinfo;
}
-
+
+ PrimInfo createPrimRefArrayMB(PrimRef* prims, const BBox1f& time_range, const range<size_t>& r, size_t k, unsigned int geomID) const
+ {
+ PrimInfo pinfo(empty);
+ const BBox1f t0t1 = BBox1f::intersect(getTimeRange(), time_range);
+ if (t0t1.empty()) return pinfo;
+
+ for (size_t j = r.begin(); j < r.end(); j++) {
+ LBBox3fa lbounds = empty;
+ if (!linearBounds(j, t0t1, lbounds))
+ continue;
+ const PrimRef prim(lbounds.bounds(), geomID, unsigned(j));
+ pinfo.add_center2(prim);
+ prims[k++] = prim;
+ }
+ return pinfo;
+ }
+
PrimInfoMB createPrimRefMBArray(mvector<PrimRefMB>& prims, const BBox1f& t0t1, const range<size_t>& r, size_t k, unsigned int geomID) const
{
PrimInfoMB pinfo(empty);
diff --git a/thirdparty/embree/kernels/common/scene_verify.cpp b/thirdparty/embree/kernels/common/scene_verify.cpp
new file mode 100644
index 0000000000..1db7844f4f
--- /dev/null
+++ b/thirdparty/embree/kernels/common/scene_verify.cpp
@@ -0,0 +1,24 @@
+// Copyright 2009-2021 Intel Corporation
+// SPDX-License-Identifier: Apache-2.0
+
+#include "scene.h"
+
+#include "../../common/algorithms/parallel_any_of.h"
+
+namespace embree
+{
+
+void Scene::checkIfModifiedAndSet ()
+{
+ if (isModified ()) return;
+
+ auto geometryIsModified = [this](size_t geomID)->bool {
+ return isGeometryModified(geomID);
+ };
+
+ if (parallel_any_of (size_t(0), geometries.size (), geometryIsModified)) {
+ setModified ();
+ }
+}
+
+} \ No newline at end of file
diff --git a/thirdparty/embree/kernels/common/stat.cpp b/thirdparty/embree/kernels/common/stat.cpp
index ebb77cd534..9a8c8fac4e 100644
--- a/thirdparty/embree/kernels/common/stat.cpp
+++ b/thirdparty/embree/kernels/common/stat.cpp
@@ -17,7 +17,7 @@ namespace embree
#endif
}
- void Stat::print(std::ostream& cout)
+ void Stat::print(embree_ostream cout)
{
Counters& cntrs = instance.cntrs;
Counters::Data& data = instance.cntrs.code;
diff --git a/thirdparty/embree/kernels/common/state.cpp b/thirdparty/embree/kernels/common/state.cpp
index db6b803041..1d73ae9629 100644
--- a/thirdparty/embree/kernels/common/state.cpp
+++ b/thirdparty/embree/kernels/common/state.cpp
@@ -192,10 +192,17 @@ namespace embree
const char* symbols[3] = { "=", ",", "|" };
bool State::parseFile(const FileName& fileName)
- {
- FILE* f = fopen(fileName.c_str(),"r");
- if (!f) return false;
- Ref<Stream<int> > file = new FileStream(f,fileName);
+ {
+ Ref<Stream<int> > file;
+ // -- GODOT start --
+ // try {
+ file = new FileStream(fileName);
+ // }
+ // catch (std::runtime_error& e) {
+ // (void) e;
+ // return false;
+ // }
+ // -- GODOT end --
std::vector<std::string> syms;
for (size_t i=0; i<sizeof(symbols)/sizeof(void*); i++)
@@ -393,7 +400,7 @@ namespace embree
grid_accel = cin->get().Identifier();
else if (tok == Token::Id("grid_accel_mb") && cin->trySymbol("="))
grid_accel_mb = cin->get().Identifier();
-
+
else if (tok == Token::Id("verbose") && cin->trySymbol("="))
verbose = cin->get().Int();
else if (tok == Token::Id("benchmark") && cin->trySymbol("="))
@@ -419,7 +426,7 @@ namespace embree
} while (cin->trySymbol("|"));
}
}
-
+
else if (tok == Token::Id("max_spatial_split_replications") && cin->trySymbol("="))
max_spatial_split_replications = cin->get().Float();
diff --git a/thirdparty/embree/kernels/common/state.h b/thirdparty/embree/kernels/common/state.h
index 33bcc843b2..8c34614185 100644
--- a/thirdparty/embree/kernels/common/state.h
+++ b/thirdparty/embree/kernels/common/state.h
@@ -189,7 +189,7 @@ namespace embree
memory_monitor_function = fptr;
memory_monitor_userptr = uptr;
}
-
+
RTCMemoryMonitorFunction memory_monitor_function;
void* memory_monitor_userptr;
};
diff --git a/thirdparty/embree/kernels/config.h b/thirdparty/embree/kernels/config.h
index 84ac27d103..5979b543c9 100644
--- a/thirdparty/embree/kernels/config.h
+++ b/thirdparty/embree/kernels/config.h
@@ -1,22 +1,26 @@
// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
-/* #undef EMBREE_RAY_MASK */
-/* #undef EMBREE_STAT_COUNTERS */
-/* #undef EMBREE_BACKFACE_CULLING */
-/* #undef EMBREE_BACKFACE_CULLING_CURVES */
+#include "../include/embree4/rtcore_config.h"
+
+// #cmakedefine EMBREE_RAY_MASK
+// #cmakedefine EMBREE_STAT_COUNTERS
+// #cmakedefine EMBREE_BACKFACE_CULLING
+// #cmakedefine EMBREE_BACKFACE_CULLING_CURVES
+// #cmakedefine EMBREE_BACKFACE_CULLING_SPHERES
#define EMBREE_FILTER_FUNCTION
-/* #undef EMBREE_IGNORE_INVALID_RAYS */
+// #cmakedefine EMBREE_IGNORE_INVALID_RAYS
#define EMBREE_GEOMETRY_TRIANGLE
-/* #undef EMBREE_GEOMETRY_QUAD */
-/* #undef EMBREE_GEOMETRY_CURVE */
-/* #undef EMBREE_GEOMETRY_SUBDIVISION */
-/* #undef EMBREE_GEOMETRY_USER */
-/* #undef EMBREE_GEOMETRY_INSTANCE */
-/* #undef EMBREE_GEOMETRY_GRID */
-/* #undef EMBREE_GEOMETRY_POINT */
+// #cmakedefine EMBREE_GEOMETRY_QUAD
+// #cmakedefine EMBREE_GEOMETRY_CURVE
+// #cmakedefine EMBREE_GEOMETRY_SUBDIVISION
+// #cmakedefine EMBREE_GEOMETRY_USER
+// #cmakedefine EMBREE_GEOMETRY_INSTANCE
+// EMBREE_GEOMETRY_INSTANCE_ARRAY is defined in rtcore_config.h
+// #cmakedefine EMBREE_GEOMETRY_GRID
+// #cmakedefine EMBREE_GEOMETRY_POINT
#define EMBREE_RAY_PACKETS
-/* #undef EMBREE_COMPACT_POLYS */
+// #cmakedefine EMBREE_COMPACT_POLYS
#define EMBREE_CURVE_SELF_INTERSECTION_AVOIDANCE_FACTOR 2.0
#define EMBREE_DISC_POINT_SELF_INTERSECTION_AVOIDANCE
@@ -69,8 +73,18 @@
#define IF_ENABLED_INSTANCE(x)
#endif
+#if defined(EMBREE_GEOMETRY_INSTANCE_ARRAY)
+ #define IF_ENABLED_INSTANCE_ARRAY(x) x
+#else
+ #define IF_ENABLED_INSTANCE_ARRAY(x)
+#endif
+
#if defined(EMBREE_GEOMETRY_GRID)
#define IF_ENABLED_GRIDS(x) x
#else
#define IF_ENABLED_GRIDS(x)
#endif
+
+
+
+
diff --git a/thirdparty/embree/kernels/geometry/coneline_intersector.h b/thirdparty/embree/kernels/geometry/coneline_intersector.h
index 90f3792eff..696ea41ebc 100644
--- a/thirdparty/embree/kernels/geometry/coneline_intersector.h
+++ b/thirdparty/embree/kernels/geometry/coneline_intersector.h
@@ -159,7 +159,7 @@ namespace embree
template<typename Epilog>
static __forceinline bool intersect(const vbool<M>& valid_i,
Ray& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const LineSegments* geom,
const Precalculations& pre,
const Vec4vf<M>& v0i, const Vec4vf<M>& v1i,
@@ -190,7 +190,7 @@ namespace embree
template<typename Epilog>
static __forceinline bool intersect(const vbool<M>& valid_i,
RayK<K>& ray, size_t k,
- IntersectContext* context,
+ RayQueryContext* context,
const LineSegments* geom,
const Precalculations& pre,
const Vec4vf<M>& v0i, const Vec4vf<M>& v1i,
diff --git a/thirdparty/embree/kernels/geometry/conelinei_intersector.h b/thirdparty/embree/kernels/geometry/conelinei_intersector.h
index 6a985ebcad..c919fe9f7b 100644
--- a/thirdparty/embree/kernels/geometry/conelinei_intersector.h
+++ b/thirdparty/embree/kernels/geometry/conelinei_intersector.h
@@ -16,7 +16,7 @@ namespace embree
typedef LineMi<M> Primitive;
typedef CurvePrecalculations1 Precalculations;
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& line)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& line)
{
STAT3(normal.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
@@ -27,7 +27,7 @@ namespace embree
ConeCurveIntersector1<M>::intersect(valid,ray,context,geom,pre,v0,v1,cL,cR,Intersect1EpilogM<M,filter>(ray,context,line.geomID(),line.primID()));
}
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& line)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& line)
{
STAT3(shadow.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
@@ -51,7 +51,7 @@ namespace embree
typedef LineMi<M> Primitive;
typedef CurvePrecalculations1 Precalculations;
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& line)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& line)
{
STAT3(normal.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
@@ -62,7 +62,7 @@ namespace embree
ConeCurveIntersector1<M>::intersect(valid,ray,context,geom,pre,v0,v1,cL,cR,Intersect1EpilogM<M,filter>(ray,context,line.geomID(),line.primID()));
}
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& line)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& line)
{
STAT3(shadow.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
@@ -86,7 +86,7 @@ namespace embree
typedef LineMi<M> Primitive;
typedef CurvePrecalculationsK<K> Precalculations;
- static __forceinline void intersect(const Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
+ static __forceinline void intersect(const Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& line)
{
STAT3(normal.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
@@ -97,7 +97,7 @@ namespace embree
ConeCurveIntersectorK<M,K>::intersect(valid,ray,k,context,geom,pre,v0,v1,cL,cR,Intersect1KEpilogM<M,K,filter>(ray,k,context,line.geomID(),line.primID()));
}
- static __forceinline bool occluded(const Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
+ static __forceinline bool occluded(const Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& line)
{
STAT3(shadow.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
@@ -115,7 +115,7 @@ namespace embree
typedef LineMi<M> Primitive;
typedef CurvePrecalculationsK<K> Precalculations;
- static __forceinline void intersect(const Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
+ static __forceinline void intersect(const Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& line)
{
STAT3(normal.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
@@ -126,7 +126,7 @@ namespace embree
ConeCurveIntersectorK<M,K>::intersect(valid,ray,k,context,geom,pre,v0,v1,cL,cR,Intersect1KEpilogM<M,K,filter>(ray,k,context,line.geomID(),line.primID()));
}
- static __forceinline bool occluded(const Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
+ static __forceinline bool occluded(const Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& line)
{
STAT3(shadow.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
diff --git a/thirdparty/embree/kernels/geometry/curveNi_intersector.h b/thirdparty/embree/kernels/geometry/curveNi_intersector.h
index c0b66515c1..137ec06d0c 100644
--- a/thirdparty/embree/kernels/geometry/curveNi_intersector.h
+++ b/thirdparty/embree/kernels/geometry/curveNi_intersector.h
@@ -5,6 +5,12 @@
#include "curveNi.h"
+#include "roundline_intersector.h"
+#include "coneline_intersector.h"
+#include "curve_intersector_ribbon.h"
+#include "curve_intersector_oriented.h"
+#include "curve_intersector_sweep.h"
+
namespace embree
{
namespace isa
@@ -20,9 +26,14 @@ namespace embree
static __forceinline vbool<M> intersect(Ray& ray, const Primitive& prim, vfloat<M>& tNear_o)
{
const size_t N = prim.N;
+#if defined(EMBREE_SYCL_SUPPORT) && defined(__SYCL_DEVICE_ONLY__)
+ const Vec3fa offset = *prim.offset(N);
+ const float scale = *prim.scale(N);
+#else
const vfloat4 offset_scale = vfloat4::loadu(prim.offset(N));
const Vec3fa offset = Vec3fa(offset_scale);
const Vec3fa scale = Vec3fa(shuffle<3,3,3,3>(offset_scale));
+#endif
const Vec3fa org1 = (ray.org-offset)*scale;
const Vec3fa dir1 = ray.dir*scale;
@@ -50,7 +61,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline void intersect_t(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& prim)
+ static __forceinline void intersect_t(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,prim,tNear);
@@ -84,7 +95,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline bool occluded_t(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& prim)
+ static __forceinline bool occluded_t(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,prim,tNear);
@@ -121,7 +132,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline void intersect_n(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& prim)
+ static __forceinline void intersect_n(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,prim,tNear);
@@ -157,7 +168,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline bool occluded_n(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& prim)
+ static __forceinline bool occluded_n(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,prim,tNear);
@@ -196,7 +207,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline void intersect_h(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& prim)
+ static __forceinline void intersect_h(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,prim,tNear);
@@ -217,7 +228,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline bool occluded_h(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& prim)
+ static __forceinline bool occluded_h(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,prim,tNear);
@@ -241,7 +252,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline void intersect_hn(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& prim)
+ static __forceinline void intersect_hn(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,prim,tNear);
@@ -262,7 +273,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline bool occluded_hn(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& prim)
+ static __forceinline bool occluded_hn(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,prim,tNear);
@@ -297,10 +308,14 @@ namespace embree
static __forceinline vbool<M> intersect(RayK<K>& ray, const size_t k, const Primitive& prim, vfloat<M>& tNear_o)
{
const size_t N = prim.N;
+#if defined(EMBREE_SYCL_SUPPORT) && defined(__SYCL_DEVICE_ONLY__)
+ const Vec3fa offset = *prim.offset(N);
+ const float scale = *prim.scale(N);
+#else
const vfloat4 offset_scale = vfloat4::loadu(prim.offset(N));
const Vec3fa offset = Vec3fa(offset_scale);
const Vec3fa scale = Vec3fa(shuffle<3,3,3,3>(offset_scale));
-
+#endif
const Vec3fa ray_org(ray.org.x[k],ray.org.y[k],ray.org.z[k]);
const Vec3fa ray_dir(ray.dir.x[k],ray.dir.y[k],ray.dir.z[k]);
const Vec3fa org1 = (ray_org-offset)*scale;
@@ -330,7 +345,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline void intersect_t(Precalculations& pre, RayHitK<K>& ray, const size_t k, IntersectContext* context, const Primitive& prim)
+ static __forceinline void intersect_t(Precalculations& pre, RayHitK<K>& ray, const size_t k, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,k,prim,tNear);
@@ -364,7 +379,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline bool occluded_t(Precalculations& pre, RayK<K>& ray, const size_t k, IntersectContext* context, const Primitive& prim)
+ static __forceinline bool occluded_t(Precalculations& pre, RayK<K>& ray, const size_t k, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,k,prim,tNear);
@@ -401,7 +416,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline void intersect_n(Precalculations& pre, RayHitK<K>& ray, const size_t k, IntersectContext* context, const Primitive& prim)
+ static __forceinline void intersect_n(Precalculations& pre, RayHitK<K>& ray, const size_t k, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,k,prim,tNear);
@@ -437,7 +452,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline bool occluded_n(Precalculations& pre, RayK<K>& ray, const size_t k, IntersectContext* context, const Primitive& prim)
+ static __forceinline bool occluded_n(Precalculations& pre, RayK<K>& ray, const size_t k, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,k,prim,tNear);
@@ -476,7 +491,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline void intersect_h(Precalculations& pre, RayHitK<K>& ray, const size_t k, IntersectContext* context, const Primitive& prim)
+ static __forceinline void intersect_h(Precalculations& pre, RayHitK<K>& ray, const size_t k, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,k,prim,tNear);
@@ -497,7 +512,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline bool occluded_h(Precalculations& pre, RayK<K>& ray, const size_t k, IntersectContext* context, const Primitive& prim)
+ static __forceinline bool occluded_h(Precalculations& pre, RayK<K>& ray, const size_t k, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,k,prim,tNear);
@@ -521,7 +536,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline void intersect_hn(Precalculations& pre, RayHitK<K>& ray, const size_t k, IntersectContext* context, const Primitive& prim)
+ static __forceinline void intersect_hn(Precalculations& pre, RayHitK<K>& ray, const size_t k, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,k,prim,tNear);
@@ -542,7 +557,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline bool occluded_hn(Precalculations& pre, RayK<K>& ray, const size_t k, IntersectContext* context, const Primitive& prim)
+ static __forceinline bool occluded_hn(Precalculations& pre, RayK<K>& ray, const size_t k, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,k,prim,tNear);
@@ -565,5 +580,69 @@ namespace embree
return false;
}
};
+
+ __forceinline void convert_to_bezier(const Geometry::GType gtype,
+ Vec3ff& v0, Vec3ff& v1, Vec3ff& v2, Vec3ff& v3,
+ Vec3fa& n0, Vec3fa& n1, Vec3fa& n2, Vec3fa& n3)
+ {
+ const Geometry::GType basis = (Geometry::GType)(gtype & Geometry::GTY_BASIS_MASK);
+ const Geometry::GType stype = (Geometry::GType)(gtype & Geometry::GTY_SUBTYPE_MASK);
+
+ if (basis == Geometry::GTY_BASIS_BSPLINE) {
+ BezierCurveT<Vec3ff> bezier;
+ convert(BSplineCurveT<Vec3ff>(v0,v1,v2,v3),bezier);
+ v0 = bezier.v0; v1 = bezier.v1; v2 = bezier.v2; v3 = bezier.v3;
+ }
+ else if (basis == Geometry::GTY_BASIS_HERMITE) {
+ BezierCurveT<Vec3ff> bezier;
+ convert(HermiteCurveT<Vec3ff>(v0,v1,v2,v3),bezier);
+ v0 = bezier.v0; v1 = bezier.v1; v2 = bezier.v2; v3 = bezier.v3;
+ }
+ else if (basis == Geometry::GTY_BASIS_CATMULL_ROM) {
+ BezierCurveT<Vec3ff> bezier;
+ convert(CatmullRomCurveT<Vec3ff>(v0,v1,v2,v3),bezier);
+ v0 = bezier.v0; v1 = bezier.v1; v2 = bezier.v2; v3 = bezier.v3;
+ }
+
+ if (stype == Geometry::GTY_SUBTYPE_ORIENTED_CURVE)
+ {
+ if (basis == Geometry::GTY_BASIS_BSPLINE) {
+ BezierCurveT<Vec3fa> bezier;
+ convert(BSplineCurveT<Vec3fa>(n0,n1,n2,n3),bezier);
+ n0 = bezier.v0; n1 = bezier.v1; n2 = bezier.v2; n3 = bezier.v3;
+ }
+ else if (basis == Geometry::GTY_BASIS_HERMITE) {
+ BezierCurveT<Vec3fa> bezier;
+ convert(HermiteCurveT<Vec3fa>(n0,n1,n2,n3),bezier);
+ n0 = bezier.v0; n1 = bezier.v1; n2 = bezier.v2; n3 = bezier.v3;
+ }
+ else if (basis == Geometry::GTY_BASIS_CATMULL_ROM) {
+ BezierCurveT<Vec3fa> bezier;
+ convert(CatmullRomCurveT<Vec3fa>(n0,n1,n2,n3),bezier);
+ n0 = bezier.v0; n1 = bezier.v1; n2 = bezier.v2; n3 = bezier.v3;
+ }
+ }
+ }
+
+ __forceinline void convert_to_bezier(const Geometry::GType gtype, Vec3ff& v0, Vec3ff& v1, Vec3ff& v2, Vec3ff& v3)
+ {
+ const Geometry::GType basis = (Geometry::GType)(gtype & Geometry::GTY_BASIS_MASK);
+
+ if (basis == Geometry::GTY_BASIS_BSPLINE) {
+ BezierCurveT<Vec3ff> bezier;
+ convert(BSplineCurveT<Vec3ff>(v0,v1,v2,v3),bezier);
+ v0 = bezier.v0; v1 = bezier.v1; v2 = bezier.v2; v3 = bezier.v3;
+ }
+ else if (basis == Geometry::GTY_BASIS_HERMITE) {
+ BezierCurveT<Vec3ff> bezier;
+ convert(HermiteCurveT<Vec3ff>(v0,v1,v2,v3),bezier);
+ v0 = bezier.v0; v1 = bezier.v1; v2 = bezier.v2; v3 = bezier.v3;
+ }
+ else if (basis == Geometry::GTY_BASIS_CATMULL_ROM) {
+ BezierCurveT<Vec3ff> bezier;
+ convert(CatmullRomCurveT<Vec3ff>(v0,v1,v2,v3),bezier);
+ v0 = bezier.v0; v1 = bezier.v1; v2 = bezier.v2; v3 = bezier.v3;
+ }
+ }
}
}
diff --git a/thirdparty/embree/kernels/geometry/curveNi_mb_intersector.h b/thirdparty/embree/kernels/geometry/curveNi_mb_intersector.h
index bab796b33b..4c14c2f004 100644
--- a/thirdparty/embree/kernels/geometry/curveNi_mb_intersector.h
+++ b/thirdparty/embree/kernels/geometry/curveNi_mb_intersector.h
@@ -6,6 +6,12 @@
#include "curveNi_mb.h"
#include "../subdiv/linear_bezier_patch.h"
+#include "roundline_intersector.h"
+#include "coneline_intersector.h"
+#include "curve_intersector_ribbon.h"
+#include "curve_intersector_oriented.h"
+#include "curve_intersector_sweep.h"
+
namespace embree
{
namespace isa
@@ -21,9 +27,14 @@ namespace embree
static __forceinline vbool<M> intersect(Ray& ray, const Primitive& prim, vfloat<M>& tNear_o)
{
const size_t N = prim.N;
+#if __SYCL_DEVICE_ONLY__
+ const Vec3f offset = *prim.offset(N);
+ const float scale = *prim.scale(N);
+#else
const vfloat4 offset_scale = vfloat4::loadu(prim.offset(N));
const Vec3fa offset = Vec3fa(offset_scale);
const Vec3fa scale = Vec3fa(shuffle<3,3,3,3>(offset_scale));
+#endif
const Vec3fa org1 = (ray.org-offset)*scale;
const Vec3fa dir1 = ray.dir*scale;
@@ -73,7 +84,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline void intersect_t(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& prim)
+ static __forceinline void intersect_t(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,prim,tNear);
@@ -95,7 +106,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline bool occluded_t(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& prim)
+ static __forceinline bool occluded_t(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,prim,tNear);
@@ -120,7 +131,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline void intersect_n(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& prim)
+ static __forceinline void intersect_n(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,prim,tNear);
@@ -141,7 +152,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline bool occluded_n(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& prim)
+ static __forceinline bool occluded_n(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,prim,tNear);
@@ -166,7 +177,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline void intersect_h(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& prim)
+ static __forceinline void intersect_h(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,prim,tNear);
@@ -187,7 +198,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline bool occluded_h(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& prim)
+ static __forceinline bool occluded_h(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,prim,tNear);
@@ -211,7 +222,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline void intersect_hn(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& prim)
+ static __forceinline void intersect_hn(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,prim,tNear);
@@ -232,7 +243,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline bool occluded_hn(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& prim)
+ static __forceinline bool occluded_hn(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,prim,tNear);
@@ -267,10 +278,14 @@ namespace embree
static __forceinline vbool<M> intersect(RayK<K>& ray, const size_t k, const Primitive& prim, vfloat<M>& tNear_o)
{
const size_t N = prim.N;
+#if __SYCL_DEVICE_ONLY__
+ const Vec3f offset = *prim.offset(N);
+ const float scale = *prim.scale(N);
+#else
const vfloat4 offset_scale = vfloat4::loadu(prim.offset(N));
const Vec3fa offset = Vec3fa(offset_scale);
const Vec3fa scale = Vec3fa(shuffle<3,3,3,3>(offset_scale));
-
+#endif
const Vec3fa ray_org(ray.org.x[k],ray.org.y[k],ray.org.z[k]);
const Vec3fa ray_dir(ray.dir.x[k],ray.dir.y[k],ray.dir.z[k]);
const Vec3fa org1 = (ray_org-offset)*scale;
@@ -322,7 +337,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline void intersect_t(Precalculations& pre, RayHitK<K>& ray, const size_t k, IntersectContext* context, const Primitive& prim)
+ static __forceinline void intersect_t(Precalculations& pre, RayHitK<K>& ray, const size_t k, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
@@ -345,7 +360,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline bool occluded_t(Precalculations& pre, RayK<K>& ray, const size_t k, IntersectContext* context, const Primitive& prim)
+ static __forceinline bool occluded_t(Precalculations& pre, RayK<K>& ray, const size_t k, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,k,prim,tNear);
@@ -370,7 +385,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline void intersect_n(Precalculations& pre, RayHitK<K>& ray, const size_t k, IntersectContext* context, const Primitive& prim)
+ static __forceinline void intersect_n(Precalculations& pre, RayHitK<K>& ray, const size_t k, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
@@ -393,7 +408,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline bool occluded_n(Precalculations& pre, RayK<K>& ray, const size_t k, IntersectContext* context, const Primitive& prim)
+ static __forceinline bool occluded_n(Precalculations& pre, RayK<K>& ray, const size_t k, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,k,prim,tNear);
@@ -419,7 +434,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline void intersect_h(Precalculations& pre, RayHitK<K>& ray, const size_t k, IntersectContext* context, const Primitive& prim)
+ static __forceinline void intersect_h(Precalculations& pre, RayHitK<K>& ray, const size_t k, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
@@ -441,7 +456,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline bool occluded_h(Precalculations& pre, RayK<K>& ray, const size_t k, IntersectContext* context, const Primitive& prim)
+ static __forceinline bool occluded_h(Precalculations& pre, RayK<K>& ray, const size_t k, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,k,prim,tNear);
@@ -465,7 +480,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline void intersect_hn(Precalculations& pre, RayHitK<K>& ray, const size_t k, IntersectContext* context, const Primitive& prim)
+ static __forceinline void intersect_hn(Precalculations& pre, RayHitK<K>& ray, const size_t k, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
@@ -488,7 +503,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline bool occluded_hn(Precalculations& pre, RayK<K>& ray, const size_t k, IntersectContext* context, const Primitive& prim)
+ static __forceinline bool occluded_hn(Precalculations& pre, RayK<K>& ray, const size_t k, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = intersect(ray,k,prim,tNear);
diff --git a/thirdparty/embree/kernels/geometry/curveNv_intersector.h b/thirdparty/embree/kernels/geometry/curveNv_intersector.h
index 2742725aec..cfbd1a029c 100644
--- a/thirdparty/embree/kernels/geometry/curveNv_intersector.h
+++ b/thirdparty/embree/kernels/geometry/curveNv_intersector.h
@@ -17,7 +17,7 @@ namespace embree
typedef CurvePrecalculations1 Precalculations;
template<typename Intersector, typename Epilog>
- static __forceinline void intersect_t(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& prim)
+ static __forceinline void intersect_t(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = CurveNiIntersector1<M>::intersect(ray,prim,tNear);
@@ -54,7 +54,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline bool occluded_t(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& prim)
+ static __forceinline bool occluded_t(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = CurveNiIntersector1<M>::intersect(ray,prim,tNear);
@@ -101,7 +101,7 @@ namespace embree
typedef CurvePrecalculationsK<K> Precalculations;
template<typename Intersector, typename Epilog>
- static __forceinline void intersect_t(Precalculations& pre, RayHitK<K>& ray, const size_t k, IntersectContext* context, const Primitive& prim)
+ static __forceinline void intersect_t(Precalculations& pre, RayHitK<K>& ray, const size_t k, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = CurveNiIntersectorK<M,K>::intersect(ray,k,prim,tNear);
@@ -138,7 +138,7 @@ namespace embree
}
template<typename Intersector, typename Epilog>
- static __forceinline bool occluded_t(Precalculations& pre, RayK<K>& ray, const size_t k, IntersectContext* context, const Primitive& prim)
+ static __forceinline bool occluded_t(Precalculations& pre, RayK<K>& ray, const size_t k, RayQueryContext* context, const Primitive& prim)
{
vfloat<M> tNear;
vbool<M> valid = CurveNiIntersectorK<M,K>::intersect(ray,k,prim,tNear);
diff --git a/thirdparty/embree/kernels/geometry/curve_intersector.h b/thirdparty/embree/kernels/geometry/curve_intersector.h
index 1e8ac26125..a258befb5e 100644
--- a/thirdparty/embree/kernels/geometry/curve_intersector.h
+++ b/thirdparty/embree/kernels/geometry/curve_intersector.h
@@ -24,7 +24,7 @@ namespace embree
typedef CurvePrecalculations1 Precalculations;
template<int N, bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
{
assert(num == 1);
RTCGeometryType ty = (RTCGeometryType)(*prim);
@@ -34,7 +34,7 @@ namespace embree
}
template<int N, bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
{
assert(num == 1);
RTCGeometryType ty = (RTCGeometryType)(*prim);
@@ -50,7 +50,7 @@ namespace embree
typedef unsigned char Primitive;
typedef CurvePrecalculationsK<K> Precalculations;
- static __forceinline void intersect(const vbool<K>& valid_i, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
+ static __forceinline void intersect(const vbool<K>& valid_i, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
{
assert(num == 1);
RTCGeometryType ty = (RTCGeometryType)(*prim);
@@ -60,7 +60,7 @@ namespace embree
while (mask) leafIntersector.intersect<K>(&pre,&ray,bscf(mask),context,prim);
}
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
{
assert(num == 1);
RTCGeometryType ty = (RTCGeometryType)(*prim);
@@ -76,7 +76,7 @@ namespace embree
return valid_o;
}
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
+ static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
{
assert(num == 1);
RTCGeometryType ty = (RTCGeometryType)(*prim);
@@ -85,7 +85,7 @@ namespace embree
leafIntersector.intersect<K>(&pre,&ray,k,context,prim);
}
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
+ static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
{
assert(num == 1);
RTCGeometryType ty = (RTCGeometryType)(*prim);
diff --git a/thirdparty/embree/kernels/geometry/curve_intersector_distance.h b/thirdparty/embree/kernels/geometry/curve_intersector_distance.h
index 748a9511a5..80e1760289 100644
--- a/thirdparty/embree/kernels/geometry/curve_intersector_distance.h
+++ b/thirdparty/embree/kernels/geometry/curve_intersector_distance.h
@@ -45,15 +45,56 @@ namespace embree
vfloat<M> vv;
vfloat<M> vt;
};
-
+
template<typename NativeCurve3fa>
+ struct DistanceCurveHit<NativeCurve3fa,1>
+ {
+ enum { M = 1 };
+
+ __forceinline DistanceCurveHit() {}
+
+ __forceinline DistanceCurveHit(const vbool<M>& valid, const vfloat<M>& U, const vfloat<M>& V, const vfloat<M>& T, const int i, const int N,
+ const NativeCurve3fa& curve3D)
+ : U(U), V(V), T(T), i(i), N(N), curve3D(curve3D), valid(valid) {}
+
+ __forceinline void finalize()
+ {
+ vu = (vfloat<M>(step)+U+vfloat<M>(float(i)))*(1.0f/float(N));
+ vv = V;
+ vt = T;
+ }
+
+ __forceinline Vec2f uv () const { return Vec2f(vu,vv); }
+ __forceinline float t () const { return vt; }
+ __forceinline Vec3fa Ng() const { return curve3D.eval_du(vu); }
+
+ public:
+ vfloat<M> U;
+ vfloat<M> V;
+ vfloat<M> T;
+ int i, N;
+ NativeCurve3fa curve3D;
+
+ public:
+ vbool<M> valid;
+ vfloat<M> vu;
+ vfloat<M> vv;
+ vfloat<M> vt;
+ };
+
+ template<typename NativeCurve3fa, int W = VSIZEX>
struct DistanceCurve1Intersector1
{
+ using vboolx = vbool<W>;
+ using vintx = vint<W>;
+ using vfloatx = vfloat<W>;
+ using Vec4vfx = Vec4vf<W>;
+
template<typename Epilog>
- __forceinline bool intersect(const CurvePrecalculations1& pre,Ray& ray,
- IntersectContext* context,
+ __forceinline bool intersect(const CurvePrecalculations1& pre, Ray& ray,
+ RayQueryContext* context,
const CurveGeometry* geom, const unsigned int primID,
- const Vec3fa& v0, const Vec3fa& v1, const Vec3fa& v2, const Vec3fa& v3,
+ const Vec3ff& v0, const Vec3ff& v1, const Vec3ff& v2, const Vec3ff& v3,
const Epilog& epilog)
{
const int N = geom->tessellationRate;
@@ -65,8 +106,8 @@ namespace embree
/* evaluate the bezier curve */
vboolx valid = vfloatx(step) < vfloatx(float(N));
- const Vec4vfx p0 = curve2D.template eval0<VSIZEX>(0,N);
- const Vec4vfx p1 = curve2D.template eval1<VSIZEX>(0,N);
+ const Vec4vfx p0 = curve2D.template eval0<W>(0,N);
+ const Vec4vfx p1 = curve2D.template eval1<W>(0,N);
/* approximative intersection with cone */
const Vec4vfx v = p1-p0;
@@ -86,19 +127,19 @@ namespace embree
/* update hit information */
bool ishit = false;
if (unlikely(any(valid))) {
- DistanceCurveHit<NativeCurve3fa,VSIZEX> hit(valid,u,0.0f,t,0,N,curve3D);
+ DistanceCurveHit<NativeCurve3fa,W> hit(valid,u,0.0f,t,0,N,curve3D);
ishit = ishit | epilog(valid,hit);
}
- if (unlikely(VSIZEX < N))
+ if (unlikely(W < N))
{
/* process SIMD-size many segments per iteration */
- for (int i=VSIZEX; i<N; i+=VSIZEX)
+ for (int i=W; i<N; i+=W)
{
/* evaluate the bezier curve */
vboolx valid = vintx(i)+vintx(step) < vintx(N);
- const Vec4vfx p0 = curve2D.template eval0<VSIZEX>(i,N);
- const Vec4vfx p1 = curve2D.template eval1<VSIZEX>(i,N);
+ const Vec4vfx p0 = curve2D.template eval0<W>(i,N);
+ const Vec4vfx p1 = curve2D.template eval1<W>(i,N);
/* approximative intersection with cone */
const Vec4vfx v = p1-p0;
@@ -117,7 +158,7 @@ namespace embree
/* update hit information */
if (unlikely(any(valid))) {
- DistanceCurveHit<NativeCurve3fa,VSIZEX> hit(valid,u,0.0f,t,i,N,curve3D);
+ DistanceCurveHit<NativeCurve3fa,W> hit(valid,u,0.0f,t,i,N,curve3D);
ishit = ishit | epilog(valid,hit);
}
}
diff --git a/thirdparty/embree/kernels/geometry/curve_intersector_oriented.h b/thirdparty/embree/kernels/geometry/curve_intersector_oriented.h
index 75532f5ae0..cdab06ea5e 100644
--- a/thirdparty/embree/kernels/geometry/curve_intersector_oriented.h
+++ b/thirdparty/embree/kernels/geometry/curve_intersector_oriented.h
@@ -14,7 +14,7 @@ namespace embree
{
namespace isa
{
- template<typename Ray, typename Epilog>
+ template<typename Ray, typename Epilog, int N = VSIZEX-1, int V = VSIZEX>
struct TensorLinearCubicBezierSurfaceIntersector
{
const LinearSpace3fa& ray_space;
@@ -235,7 +235,7 @@ namespace embree
if (!clip_v(cu,cv)) return;
return solve_newton_raphson(cu,cv);
}
-
+
__forceinline void solve_newton_raphson_recursion(BBox1f cu, BBox1f cv)
{
unsigned int sptr = 0;
@@ -259,8 +259,8 @@ namespace embree
if (mask) sptr++; // there are still items on the stack
/* process next element recurse into each hit curve segment */
- const float u0 = float(i+0)*(1.0f/(VSIZEX-1));
- const float u1 = float(i+1)*(1.0f/(VSIZEX-1));
+ const float u0 = float(i+0)*(1.0f/(N));
+ const float u1 = float(i+1)*(1.0f/(N));
const BBox1f cui(lerp(cu.lower,cu.upper,u0),lerp(cu.lower,cu.upper,u1));
cu = cui;
}
@@ -280,28 +280,37 @@ namespace embree
#endif
entry:
-
- /* split the curve into VSIZEX-1 segments in u-direction */
- vboolx valid = true;
- TensorLinearCubicBezierSurface<Vec2vfx> subcurves = curve2d.clip_v(cv).vsplit_u(valid,cu);
-
- /* slabs test in u-direction */
- Vec2vfx ndv = cross(subcurves.axis_v());
- BBox<vfloatx> boundsv = subcurves.vxfm(ndv).bounds();
- valid &= boundsv.lower <= eps;
- valid &= boundsv.upper >= -eps;
- if (none(valid)) continue;
-
- /* slabs test in v-direction */
- Vec2vfx ndu = cross(subcurves.axis_u());
- BBox<vfloatx> boundsu = subcurves.vxfm(ndu).bounds();
- valid &= boundsu.lower <= eps;
- valid &= boundsu.upper >= -eps;
- if (none(valid)) continue;
+
+ /* split the curve into N segments in u-direction */
+ unsigned int mask = 0;
+ for (int i=0; i<N;)
+ {
+ int i0 = i;
+ vbool<V> valid = true;
+ TensorLinearCubicBezierSurface<Vec2vf<V>> subcurves = curve2d.clip_v(cv).template vsplit_u<V>(valid,cu,i,N);
+
+ /* slabs test in u-direction */
+ Vec2vf<V> ndv = cross(subcurves.axis_v());
+ BBox<vfloat<V>> boundsv = subcurves.template vxfm<V>(ndv).bounds();
+ valid &= boundsv.lower <= eps;
+ valid &= boundsv.upper >= -eps;
+ if (none(valid)) continue;
+
+ /* slabs test in v-direction */
+ Vec2vf<V> ndu = cross(subcurves.axis_u());
+ BBox<vfloat<V>> boundsu = subcurves.template vxfm<V>(ndu).bounds();
+ valid &= boundsu.lower <= eps;
+ valid &= boundsu.upper >= -eps;
+ if (none(valid)) continue;
+
+ mask |= movemask(valid) << i0;
+ }
+
+ if (!mask) continue;
/* push valid segments to stack */
assert(sptr < stack_size);
- mask_stack [sptr] = movemask(valid);
+ mask_stack [sptr] = mask;
cu_stack [sptr] = cu;
cv_stack [sptr] = cv;
sptr++;
@@ -318,7 +327,7 @@ namespace embree
};
- template<template<typename Ty> class SourceCurve>
+ template<template<typename Ty> class SourceCurve, int N = VSIZEX-1, int V = VSIZEX>
struct OrientedCurve1Intersector1
{
//template<typename Ty> using Curve = SourceCurve<Ty>;
@@ -329,33 +338,32 @@ namespace embree
__forceinline OrientedCurve1Intersector1(const Ray& ray, const void* ptr) {}
- template<typename Epilog>
- __noinline bool intersect(const CurvePrecalculations1& pre, Ray& ray,
- IntersectContext* context,
+ template<typename Ray, typename Epilog>
+ __forceinline bool intersect(const CurvePrecalculations1& pre, Ray& ray,
+ RayQueryContext* context,
const CurveGeometry* geom, const unsigned int primID,
const Vec3ff& v0i, const Vec3ff& v1i, const Vec3ff& v2i, const Vec3ff& v3i,
const Vec3fa& n0i, const Vec3fa& n1i, const Vec3fa& n2i, const Vec3fa& n3i,
const Epilog& epilog) const
{
STAT3(normal.trav_prims,1,1,1);
-
SourceCurve3ff ccurve(v0i,v1i,v2i,v3i);
SourceCurve3fa ncurve(n0i,n1i,n2i,n3i);
ccurve = enlargeRadiusToMinWidth(context,geom,ray.org,ccurve);
TensorLinearCubicBezierSurface3fa curve = TensorLinearCubicBezierSurface3fa::fromCenterAndNormalCurve(ccurve,ncurve);
//return TensorLinearCubicBezierSurfaceIntersector<Ray,Epilog>(pre.ray_space,ray,curve,epilog).solve_bezier_clipping();
- return TensorLinearCubicBezierSurfaceIntersector<Ray,Epilog>(pre.ray_space,ray,curve,epilog).solve_newton_raphson_main();
+ return TensorLinearCubicBezierSurfaceIntersector<Ray,Epilog,N,V>(pre.ray_space,ray,curve,epilog).solve_newton_raphson_main();
}
- template<typename Epilog>
- __noinline bool intersect(const CurvePrecalculations1& pre, Ray& ray,
- IntersectContext* context,
+ template<typename Ray, typename Epilog>
+ __forceinline bool intersect(const CurvePrecalculations1& pre, Ray& ray,
+ RayQueryContext* context,
const CurveGeometry* geom, const unsigned int primID,
const TensorLinearCubicBezierSurface3fa& curve, const Epilog& epilog) const
{
STAT3(normal.trav_prims,1,1,1);
//return TensorLinearCubicBezierSurfaceIntersector<Ray,Epilog>(pre.ray_space,ray,curve,epilog).solve_bezier_clipping();
- return TensorLinearCubicBezierSurfaceIntersector<Ray,Epilog>(pre.ray_space,ray,curve,epilog).solve_newton_raphson_main();
+ return TensorLinearCubicBezierSurfaceIntersector<Ray,Epilog,N,V>(pre.ray_space,ray,curve,epilog).solve_newton_raphson_main();
}
};
@@ -384,7 +392,7 @@ namespace embree
template<typename Epilog>
__forceinline bool intersect(const CurvePrecalculationsK<K>& pre, RayK<K>& vray, size_t k,
- IntersectContext* context,
+ RayQueryContext* context,
const CurveGeometry* geom, const unsigned int primID,
const Vec3ff& v0i, const Vec3ff& v1i, const Vec3ff& v2i, const Vec3ff& v3i,
const Vec3fa& n0i, const Vec3fa& n1i, const Vec3fa& n2i, const Vec3fa& n3i,
@@ -402,7 +410,7 @@ namespace embree
template<typename Epilog>
__forceinline bool intersect(const CurvePrecalculationsK<K>& pre, RayK<K>& vray, size_t k,
- IntersectContext* context,
+ RayQueryContext* context,
const CurveGeometry* geom, const unsigned int primID,
const TensorLinearCubicBezierSurface3fa& curve,
const Epilog& epilog)
diff --git a/thirdparty/embree/kernels/geometry/curve_intersector_ribbon.h b/thirdparty/embree/kernels/geometry/curve_intersector_ribbon.h
index c3272e99fd..423fd5b08d 100644
--- a/thirdparty/embree/kernels/geometry/curve_intersector_ribbon.h
+++ b/thirdparty/embree/kernels/geometry/curve_intersector_ribbon.h
@@ -53,21 +53,23 @@ namespace embree
};
/* calculate squared distance of point p0 to line p1->p2 */
- __forceinline std::pair<vfloatx,vfloatx> sqr_point_line_distance(const Vec2vfx& p0, const Vec2vfx& p1, const Vec2vfx& p2)
+ template<int M>
+ __forceinline std::pair<vfloat<M>,vfloat<M>> sqr_point_line_distance(const Vec2vf<M>& p0, const Vec2vf<M>& p1, const Vec2vf<M>& p2)
{
- const vfloatx num = det(p2-p1,p1-p0);
- const vfloatx den2 = dot(p2-p1,p2-p1);
+ const vfloat<M> num = det(p2-p1,p1-p0);
+ const vfloat<M> den2 = dot(p2-p1,p2-p1);
return std::make_pair(num*num,den2);
}
/* performs culling against a cylinder */
- __forceinline vboolx cylinder_culling_test(const Vec2vfx& p0, const Vec2vfx& p1, const Vec2vfx& p2, const vfloatx& r)
+ template<int M>
+ __forceinline vbool<M> cylinder_culling_test(const Vec2vf<M>& p0, const Vec2vf<M>& p1, const Vec2vf<M>& p2, const vfloat<M>& r)
{
- const std::pair<vfloatx,vfloatx> d = sqr_point_line_distance(p0,p1,p2);
+ const std::pair<vfloat<M>,vfloat<M>> d = sqr_point_line_distance<M>(p0,p1,p2);
return d.first <= r*r*d.second;
}
- template<typename NativeCurve3ff, typename Epilog>
+ template<int M = VSIZEX, typename NativeCurve3ff, typename Epilog>
__forceinline bool intersect_ribbon(const Vec3fa& ray_org, const Vec3fa& ray_dir, const float ray_tnear, const float& ray_tfar,
const LinearSpace3fa& ray_space, const float& depth_scale,
const NativeCurve3ff& curve3D, const int N,
@@ -76,89 +78,96 @@ namespace embree
/* transform control points into ray space */
const NativeCurve3ff curve2D = curve3D.xfm_pr(ray_space,ray_org);
float eps = 4.0f*float(ulp)*reduce_max(max(abs(curve2D.v0),abs(curve2D.v1),abs(curve2D.v2),abs(curve2D.v3)));
-
- /* evaluate the bezier curve */
+
+ int i=0;
bool ishit = false;
- vboolx valid = vfloatx(step) < vfloatx(float(N));
- const Vec4vfx p0 = curve2D.template eval0<VSIZEX>(0,N);
- const Vec4vfx p1 = curve2D.template eval1<VSIZEX>(0,N);
- valid &= cylinder_culling_test(zero,Vec2vfx(p0.x,p0.y),Vec2vfx(p1.x,p1.y),max(p0.w,p1.w));
- if (any(valid))
+#if !defined(__SYCL_DEVICE_ONLY__)
{
- Vec3vfx dp0dt = curve2D.template derivative0<VSIZEX>(0,N);
- Vec3vfx dp1dt = curve2D.template derivative1<VSIZEX>(0,N);
- dp0dt = select(reduce_max(abs(dp0dt)) < vfloatx(eps),Vec3vfx(p1-p0),dp0dt);
- dp1dt = select(reduce_max(abs(dp1dt)) < vfloatx(eps),Vec3vfx(p1-p0),dp1dt);
- const Vec3vfx n0(dp0dt.y,-dp0dt.x,0.0f);
- const Vec3vfx n1(dp1dt.y,-dp1dt.x,0.0f);
- const Vec3vfx nn0 = normalize(n0);
- const Vec3vfx nn1 = normalize(n1);
- const Vec3vfx lp0 = madd(p0.w,nn0,Vec3vfx(p0));
- const Vec3vfx lp1 = madd(p1.w,nn1,Vec3vfx(p1));
- const Vec3vfx up0 = nmadd(p0.w,nn0,Vec3vfx(p0));
- const Vec3vfx up1 = nmadd(p1.w,nn1,Vec3vfx(p1));
+ /* evaluate the bezier curve */
+ vbool<M> valid = vfloat<M>(step) < vfloat<M>(float(N));
+ const Vec4vf<M> p0 = curve2D.template eval0<M>(0,N);
+ const Vec4vf<M> p1 = curve2D.template eval1<M>(0,N);
+ valid &= cylinder_culling_test<M>(zero,Vec2vf<M>(p0.x,p0.y),Vec2vf<M>(p1.x,p1.y),max(p0.w,p1.w));
- vfloatx vu,vv,vt;
- vboolx valid0 = intersect_quad_backface_culling<VSIZEX>(valid,zero,Vec3fa(0,0,1),ray_tnear,ray_tfar,lp0,lp1,up1,up0,vu,vv,vt);
-
- if (any(valid0))
+ if (any(valid))
{
- /* ignore self intersections */
- if (EMBREE_CURVE_SELF_INTERSECTION_AVOIDANCE_FACTOR != 0.0f) {
- vfloatx r = lerp(p0.w, p1.w, vu);
- valid0 &= vt > float(EMBREE_CURVE_SELF_INTERSECTION_AVOIDANCE_FACTOR)*r*depth_scale;
- }
+ Vec3vf<M> dp0dt = curve2D.template derivative0<M>(0,N);
+ Vec3vf<M> dp1dt = curve2D.template derivative1<M>(0,N);
+ dp0dt = select(reduce_max(abs(dp0dt)) < vfloat<M>(eps),Vec3vf<M>(p1-p0),dp0dt);
+ dp1dt = select(reduce_max(abs(dp1dt)) < vfloat<M>(eps),Vec3vf<M>(p1-p0),dp1dt);
+ const Vec3vf<M> n0(dp0dt.y,-dp0dt.x,0.0f);
+ const Vec3vf<M> n1(dp1dt.y,-dp1dt.x,0.0f);
+ const Vec3vf<M> nn0 = normalize(n0);
+ const Vec3vf<M> nn1 = normalize(n1);
+ const Vec3vf<M> lp0 = madd(p0.w,nn0,Vec3vf<M>(p0));
+ const Vec3vf<M> lp1 = madd(p1.w,nn1,Vec3vf<M>(p1));
+ const Vec3vf<M> up0 = nmadd(p0.w,nn0,Vec3vf<M>(p0));
+ const Vec3vf<M> up1 = nmadd(p1.w,nn1,Vec3vf<M>(p1));
+
+ vfloat<M> vu,vv,vt;
+ vbool<M> valid0 = intersect_quad_backface_culling<M>(valid,zero,Vec3fa(0,0,1),ray_tnear,ray_tfar,lp0,lp1,up1,up0,vu,vv,vt);
if (any(valid0))
{
- vv = madd(2.0f,vv,vfloatx(-1.0f));
- RibbonHit<NativeCurve3ff,VSIZEX> bhit(valid0,vu,vv,vt,0,N,curve3D);
- ishit |= epilog(bhit.valid,bhit);
+ /* ignore self intersections */
+ if (EMBREE_CURVE_SELF_INTERSECTION_AVOIDANCE_FACTOR != 0.0f) {
+ vfloat<M> r = lerp(p0.w, p1.w, vu);
+ valid0 &= vt > float(EMBREE_CURVE_SELF_INTERSECTION_AVOIDANCE_FACTOR)*r*depth_scale;
+ }
+
+ if (any(valid0))
+ {
+ vv = madd(2.0f,vv,vfloat<M>(-1.0f));
+ RibbonHit<NativeCurve3ff,M> bhit(valid0,vu,vv,vt,0,N,curve3D);
+ ishit |= epilog(bhit.valid,bhit);
+ }
}
}
+ i += M;
}
- if (unlikely(VSIZEX < N))
+ if (unlikely(i < N))
+#endif
{
/* process SIMD-size many segments per iteration */
- for (int i=VSIZEX; i<N; i+=VSIZEX)
+ for (; i<N; i+=M)
{
/* evaluate the bezier curve */
- vboolx valid = vintx(i)+vintx(step) < vintx(N);
- const Vec4vfx p0 = curve2D.template eval0<VSIZEX>(i,N);
- const Vec4vfx p1 = curve2D.template eval1<VSIZEX>(i,N);
- valid &= cylinder_culling_test(zero,Vec2vfx(p0.x,p0.y),Vec2vfx(p1.x,p1.y),max(p0.w,p1.w));
+ vbool<M> valid = vint<M>(i)+vint<M>(step) < vint<M>(N);
+ const Vec4vf<M> p0 = curve2D.template eval0<M>(i,N);
+ const Vec4vf<M> p1 = curve2D.template eval1<M>(i,N);
+ valid &= cylinder_culling_test<M>(zero,Vec2vf<M>(p0.x,p0.y),Vec2vf<M>(p1.x,p1.y),max(p0.w,p1.w));
if (none(valid)) continue;
- Vec3vfx dp0dt = curve2D.template derivative0<VSIZEX>(i,N);
- Vec3vfx dp1dt = curve2D.template derivative1<VSIZEX>(i,N);
- dp0dt = select(reduce_max(abs(dp0dt)) < vfloatx(eps),Vec3vfx(p1-p0),dp0dt);
- dp1dt = select(reduce_max(abs(dp1dt)) < vfloatx(eps),Vec3vfx(p1-p0),dp1dt);
- const Vec3vfx n0(dp0dt.y,-dp0dt.x,0.0f);
- const Vec3vfx n1(dp1dt.y,-dp1dt.x,0.0f);
- const Vec3vfx nn0 = normalize(n0);
- const Vec3vfx nn1 = normalize(n1);
- const Vec3vfx lp0 = madd(p0.w,nn0,Vec3vfx(p0));
- const Vec3vfx lp1 = madd(p1.w,nn1,Vec3vfx(p1));
- const Vec3vfx up0 = nmadd(p0.w,nn0,Vec3vfx(p0));
- const Vec3vfx up1 = nmadd(p1.w,nn1,Vec3vfx(p1));
+ Vec3vf<M> dp0dt = curve2D.template derivative0<M>(i,N);
+ Vec3vf<M> dp1dt = curve2D.template derivative1<M>(i,N);
+ dp0dt = select(reduce_max(abs(dp0dt)) < vfloat<M>(eps),Vec3vf<M>(p1-p0),dp0dt);
+ dp1dt = select(reduce_max(abs(dp1dt)) < vfloat<M>(eps),Vec3vf<M>(p1-p0),dp1dt);
+ const Vec3vf<M> n0(dp0dt.y,-dp0dt.x,0.0f);
+ const Vec3vf<M> n1(dp1dt.y,-dp1dt.x,0.0f);
+ const Vec3vf<M> nn0 = normalize(n0);
+ const Vec3vf<M> nn1 = normalize(n1);
+ const Vec3vf<M> lp0 = madd(p0.w,nn0,Vec3vf<M>(p0));
+ const Vec3vf<M> lp1 = madd(p1.w,nn1,Vec3vf<M>(p1));
+ const Vec3vf<M> up0 = nmadd(p0.w,nn0,Vec3vf<M>(p0));
+ const Vec3vf<M> up1 = nmadd(p1.w,nn1,Vec3vf<M>(p1));
- vfloatx vu,vv,vt;
- vboolx valid0 = intersect_quad_backface_culling<VSIZEX>(valid,zero,Vec3fa(0,0,1),ray_tnear,ray_tfar,lp0,lp1,up1,up0,vu,vv,vt);
+ vfloat<M> vu,vv,vt;
+ vbool<M> valid0 = intersect_quad_backface_culling<M>(valid,zero,Vec3fa(0,0,1),ray_tnear,ray_tfar,lp0,lp1,up1,up0,vu,vv,vt);
if (any(valid0))
{
/* ignore self intersections */
if (EMBREE_CURVE_SELF_INTERSECTION_AVOIDANCE_FACTOR != 0.0f) {
- vfloatx r = lerp(p0.w, p1.w, vu);
+ vfloat<M> r = lerp(p0.w, p1.w, vu);
valid0 &= vt > float(EMBREE_CURVE_SELF_INTERSECTION_AVOIDANCE_FACTOR)*r*depth_scale;
}
if (any(valid0))
{
- vv = madd(2.0f,vv,vfloatx(-1.0f));
- RibbonHit<NativeCurve3ff,VSIZEX> bhit(valid0,vu,vv,vt,i,N,curve3D);
+ vv = madd(2.0f,vv,vfloat<M>(-1.0f));
+ RibbonHit<NativeCurve3ff,M> bhit(valid0,vu,vv,vt,i,N,curve3D);
ishit |= epilog(bhit.valid,bhit);
}
}
@@ -167,14 +176,14 @@ namespace embree
return ishit;
}
- template<template<typename Ty> class NativeCurve>
+ template<template<typename Ty> class NativeCurve, int M = VSIZEX>
struct RibbonCurve1Intersector1
{
typedef NativeCurve<Vec3ff> NativeCurve3ff;
- template<typename Epilog>
+ template<typename Ray, typename Epilog>
__forceinline bool intersect(const CurvePrecalculations1& pre, Ray& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const CurveGeometry* geom, const unsigned int primID,
const Vec3ff& v0, const Vec3ff& v1, const Vec3ff& v2, const Vec3ff& v3,
const Epilog& epilog)
@@ -182,21 +191,21 @@ namespace embree
const int N = geom->tessellationRate;
NativeCurve3ff curve(v0,v1,v2,v3);
curve = enlargeRadiusToMinWidth(context,geom,ray.org,curve);
- return intersect_ribbon<NativeCurve3ff>(ray.org,ray.dir,ray.tnear(),ray.tfar,
+ return intersect_ribbon<M,NativeCurve3ff>(ray.org,ray.dir,ray.tnear(),ray.tfar,
pre.ray_space,pre.depth_scale,
curve,N,
epilog);
}
};
- template<template<typename Ty> class NativeCurve, int K>
+ template<template<typename Ty> class NativeCurve, int K, int M = VSIZEX>
struct RibbonCurve1IntersectorK
{
typedef NativeCurve<Vec3ff> NativeCurve3ff;
template<typename Epilog>
__forceinline bool intersect(const CurvePrecalculationsK<K>& pre, RayK<K>& ray, size_t k,
- IntersectContext* context,
+ RayQueryContext* context,
const CurveGeometry* geom, const unsigned int primID,
const Vec3ff& v0, const Vec3ff& v1, const Vec3ff& v2, const Vec3ff& v3,
const Epilog& epilog)
@@ -206,7 +215,7 @@ namespace embree
const Vec3fa ray_dir(ray.dir.x[k],ray.dir.y[k],ray.dir.z[k]);
NativeCurve3ff curve(v0,v1,v2,v3);
curve = enlargeRadiusToMinWidth(context,geom,ray_org,curve);
- return intersect_ribbon<NativeCurve3ff>(ray_org,ray_dir,ray.tnear()[k],ray.tfar[k],
+ return intersect_ribbon<M,NativeCurve3ff>(ray_org,ray_dir,ray.tnear()[k],ray.tfar[k],
pre.ray_space[k],pre.depth_scale[k],
curve,N,
epilog);
diff --git a/thirdparty/embree/kernels/geometry/curve_intersector_sweep.h b/thirdparty/embree/kernels/geometry/curve_intersector_sweep.h
index ed827d583f..5581822551 100644
--- a/thirdparty/embree/kernels/geometry/curve_intersector_sweep.h
+++ b/thirdparty/embree/kernels/geometry/curve_intersector_sweep.h
@@ -14,7 +14,9 @@ namespace embree
namespace isa
{
static const size_t numJacobianIterations = 5;
-#if defined(__AVX__)
+#if defined(EMBREE_SYCL_SUPPORT) && defined(__SYCL_DEVICE_ONLY__)
+ static const size_t numBezierSubdivisions = 2;
+#elif defined(__AVX__)
static const size_t numBezierSubdivisions = 2;
#else
static const size_t numBezierSubdivisions = 3;
@@ -132,10 +134,15 @@ namespace embree
return false;
}
+#if !defined(__SYCL_DEVICE_ONLY__)
+
template<typename NativeCurve3ff, typename Ray, typename Epilog>
- bool intersect_bezier_recursive_jacobian(const Ray& ray, const float dt, const NativeCurve3ff& curve,
- float u0, float u1, unsigned int depth, const Epilog& epilog)
+ __forceinline bool intersect_bezier_recursive_jacobian(const Ray& ray, const float dt, const NativeCurve3ff& curve, const Epilog& epilog)
{
+ float u0 = 0.0f;
+ float u1 = 1.0f;
+ unsigned int depth = 1;
+
#if defined(__AVX__)
enum { VSIZEX_ = 8 };
typedef vbool8 vboolx; // maximally 8-wide to work around KNL issues
@@ -147,8 +154,6 @@ namespace embree
typedef vint4 vintx;
typedef vfloat4 vfloatx;
#endif
- typedef Vec3<vfloatx> Vec3vfx;
- typedef Vec4<vfloatx> Vec4vfx;
unsigned int maxDepth = numBezierSubdivisions;
bool found = false;
@@ -295,14 +300,156 @@ namespace embree
return found;
}
+#else
+
+ template<typename NativeCurve3ff, typename Ray, typename Epilog>
+ __forceinline bool intersect_bezier_recursive_jacobian(const Ray& ray, const float dt, const NativeCurve3ff& curve, const Epilog& epilog)
+ {
+ const Vec3fa org = zero;
+ const Vec3fa dir = ray.dir;
+ const unsigned int max_depth = 7;
+
+ bool found = false;
+
+ struct ShortStack
+ {
+ /* pushes both children */
+ __forceinline void push() {
+ depth++;
+ }
+
+ /* pops next node */
+ __forceinline void pop() {
+ short_stack += (1<<(31-depth));
+ depth = 31-bsf(short_stack);
+ }
+
+ unsigned int depth = 0;
+ unsigned int short_stack = 0;
+ };
+
+ ShortStack stack;
+
+ do
+ {
+ const float u0 = (stack.short_stack+0*(1<<(31-stack.depth)))/float(0x80000000);
+ const float u1 = (stack.short_stack+1*(1<<(31-stack.depth)))/float(0x80000000);
+
+ /* subdivide bezier curve */
+ Vec3ff P0, dP0du; curve.eval(u0,P0,dP0du); dP0du = dP0du * (u1-u0);
+ Vec3ff P3, dP3du; curve.eval(u1,P3,dP3du); dP3du = dP3du * (u1-u0);
+ const Vec3ff P1 = P0 + dP0du*(1.0f/3.0f);
+ const Vec3ff P2 = P3 - dP3du*(1.0f/3.0f);
+
+ /* check if curve is well behaved, by checking deviation of tangents from straight line */
+ const Vec3ff W = Vec3ff(P3-P0,0.0f);
+ const Vec3ff dQ0 = abs(3.0f*(P1-P0) - W);
+ const Vec3ff dQ1 = abs(3.0f*(P2-P1) - W);
+ const Vec3ff dQ2 = abs(3.0f*(P3-P2) - W);
+ const Vec3ff max_dQ = max(dQ0,dQ1,dQ2);
+ const float m = max(max_dQ.x,max_dQ.y,max_dQ.z); //,max_dQ.w);
+ const float l = length(Vec3f(W));
+ const bool well_behaved = m < 0.2f*l;
+
+ if (!well_behaved && stack.depth < max_depth) {
+ stack.push();
+ continue;
+ }
+
+ /* calculate bounding cylinders */
+ const float rr1 = sqr_point_to_line_distance(Vec3f(dP0du),Vec3f(P3-P0));
+ const float rr2 = sqr_point_to_line_distance(Vec3f(dP3du),Vec3f(P3-P0));
+ const float maxr12 = sqrt(max(rr1,rr2));
+ const float one_plus_ulp = 1.0f+2.0f*float(ulp);
+ const float one_minus_ulp = 1.0f-2.0f*float(ulp);
+ float r_outer = max(P0.w,P1.w,P2.w,P3.w)+maxr12;
+ float r_inner = min(P0.w,P1.w,P2.w,P3.w)-maxr12;
+ r_outer = one_plus_ulp*r_outer;
+ r_inner = max(0.0f,one_minus_ulp*r_inner);
+ const Cylinder cylinder_outer(Vec3f(P0),Vec3f(P3),r_outer);
+ const Cylinder cylinder_inner(Vec3f(P0),Vec3f(P3),r_inner);
+
+ /* intersect with outer cylinder */
+ BBox<float> tc_outer; float u_outer0; Vec3fa Ng_outer0; float u_outer1; Vec3fa Ng_outer1;
+ if (!cylinder_outer.intersect(org,dir,tc_outer,u_outer0,Ng_outer0,u_outer1,Ng_outer1))
+ {
+ stack.pop();
+ continue;
+ }
+
+ /* intersect with cap-planes */
+ BBox<float> tp(ray.tnear()-dt,ray.tfar-dt);
+ tp = embree::intersect(tp,tc_outer);
+ BBox<float> h0 = HalfPlane(Vec3f(P0),+Vec3f(dP0du)).intersect(org,dir);
+ tp = embree::intersect(tp,h0);
+ BBox<float> h1 = HalfPlane(Vec3f(P3),-Vec3f(dP3du)).intersect(org,dir);
+ tp = embree::intersect(tp,h1);
+ if (tp.lower > tp.upper)
+ {
+ stack.pop();
+ continue;
+ }
+
+ bool valid = true;
+
+ /* clamp and correct u parameter */
+ u_outer0 = clamp(u_outer0,float(0.0f),float(1.0f));
+ u_outer1 = clamp(u_outer1,float(0.0f),float(1.0f));
+ u_outer0 = lerp(u0,u1,u_outer0);
+ u_outer1 = lerp(u0,u1,u_outer1);
+
+ /* intersect with inner cylinder */
+ BBox<float> tc_inner;
+ float u_inner0 = zero; Vec3fa Ng_inner0 = zero; float u_inner1 = zero; Vec3fa Ng_inner1 = zero;
+ const bool valid_inner = cylinder_inner.intersect(org,dir,tc_inner,u_inner0,Ng_inner0,u_inner1,Ng_inner1);
+
+ /* subtract the inner interval from the current hit interval */
+ BBox<float> tp0, tp1;
+ subtract(tp,tc_inner,tp0,tp1);
+ bool valid0 = valid & (tp0.lower <= tp0.upper);
+ bool valid1 = valid & (tp1.lower <= tp1.upper);
+ if (!(valid0 | valid1))
+ {
+ stack.pop();
+ continue;
+ }
+
+ /* at the unstable area we subdivide deeper */
+ const bool unstable0 = valid0 && ((!valid_inner) | (abs(dot(Vec3fa(ray.dir),Ng_inner0)) < 0.3f));
+ const bool unstable1 = valid1 && ((!valid_inner) | (abs(dot(Vec3fa(ray.dir),Ng_inner1)) < 0.3f));
+
+ if ((unstable0 | unstable1) && (stack.depth < max_depth)) {
+ stack.push();
+ continue;
+ }
+
+ if (valid0)
+ found |= intersect_bezier_iterative_jacobian(ray,dt,curve,u_outer0,tp0.lower,epilog);
+
+ /* the far hit cannot be closer, thus skip if we hit entry already */
+ valid1 &= tp1.lower+dt <= ray.tfar;
+
+ /* iterate over second hit */
+ if (valid1)
+ found |= intersect_bezier_iterative_jacobian(ray,dt,curve,u_outer1,tp1.upper,epilog);
+
+ stack.pop();
+
+ } while (stack.short_stack != 0x80000000);
+
+ return found;
+ }
+
+#endif
+
template<template<typename Ty> class NativeCurve>
struct SweepCurve1Intersector1
{
typedef NativeCurve<Vec3ff> NativeCurve3ff;
- template<typename Epilog>
- __noinline bool intersect(const CurvePrecalculations1& pre, Ray& ray,
- IntersectContext* context,
+ template<typename Ray, typename Epilog>
+ __forceinline bool intersect(const CurvePrecalculations1& pre, Ray& ray,
+ RayQueryContext* context,
const CurveGeometry* geom, const unsigned int primID,
const Vec3ff& v0, const Vec3ff& v1, const Vec3ff& v2, const Vec3ff& v3,
const Epilog& epilog)
@@ -315,7 +462,7 @@ namespace embree
const float dt = dot(curve0.center()-ray.org,ray.dir)*rcp(dot(ray.dir,ray.dir));
const Vec3ff ref(madd(Vec3fa(dt),ray.dir,ray.org),0.0f);
const NativeCurve3ff curve1 = curve0-ref;
- return intersect_bezier_recursive_jacobian(ray,dt,curve1,0.0f,1.0f,1,epilog);
+ return intersect_bezier_recursive_jacobian(ray,dt,curve1,epilog);
}
};
@@ -343,7 +490,7 @@ namespace embree
template<typename Epilog>
__forceinline bool intersect(const CurvePrecalculationsK<K>& pre, RayK<K>& vray, size_t k,
- IntersectContext* context,
+ RayQueryContext* context,
const CurveGeometry* geom, const unsigned int primID,
const Vec3ff& v0, const Vec3ff& v1, const Vec3ff& v2, const Vec3ff& v3,
const Epilog& epilog)
@@ -357,7 +504,7 @@ namespace embree
const float dt = dot(curve0.center()-ray.org,ray.dir)*rcp(dot(ray.dir,ray.dir));
const Vec3ff ref(madd(Vec3fa(dt),ray.dir,ray.org),0.0f);
const NativeCurve3ff curve1 = curve0-ref;
- return intersect_bezier_recursive_jacobian(ray,dt,curve1,0.0f,1.0f,1,epilog);
+ return intersect_bezier_recursive_jacobian(ray,dt,curve1,epilog);
}
};
}
diff --git a/thirdparty/embree/kernels/geometry/curve_intersector_virtual.h b/thirdparty/embree/kernels/geometry/curve_intersector_virtual.h
index cffa8e46ad..cbdcadac0c 100644
--- a/thirdparty/embree/kernels/geometry/curve_intersector_virtual.h
+++ b/thirdparty/embree/kernels/geometry/curve_intersector_virtual.h
@@ -5,7 +5,7 @@
#include "primitive.h"
#include "../subdiv/bezier_curve.h"
-#include "../common/primref.h"
+#include "../builders/primref.h"
#include "curve_intersector_precalculations.h"
#include "../bvh/node_intersector1.h"
#include "../bvh/node_intersector_packet.h"
@@ -37,28 +37,28 @@ namespace embree
{
struct VirtualCurveIntersector
{
- typedef void (*Intersect1Ty)(void* pre, void* ray, IntersectContext* context, const void* primitive);
- typedef bool (*Occluded1Ty )(void* pre, void* ray, IntersectContext* context, const void* primitive);
+ typedef void (*Intersect1Ty)(void* pre, void* ray, RayQueryContext* context, const void* primitive);
+ typedef bool (*Occluded1Ty )(void* pre, void* ray, RayQueryContext* context, const void* primitive);
- typedef void (*Intersect4Ty)(void* pre, void* ray, size_t k, IntersectContext* context, const void* primitive);
- typedef bool (*Occluded4Ty) (void* pre, void* ray, size_t k, IntersectContext* context, const void* primitive);
+ typedef void (*Intersect4Ty)(void* pre, void* ray, size_t k, RayQueryContext* context, const void* primitive);
+ typedef bool (*Occluded4Ty) (void* pre, void* ray, size_t k, RayQueryContext* context, const void* primitive);
- typedef void (*Intersect8Ty)(void* pre, void* ray, size_t k, IntersectContext* context, const void* primitive);
- typedef bool (*Occluded8Ty) (void* pre, void* ray, size_t k, IntersectContext* context, const void* primitive);
+ typedef void (*Intersect8Ty)(void* pre, void* ray, size_t k, RayQueryContext* context, const void* primitive);
+ typedef bool (*Occluded8Ty) (void* pre, void* ray, size_t k, RayQueryContext* context, const void* primitive);
- typedef void (*Intersect16Ty)(void* pre, void* ray, size_t k, IntersectContext* context, const void* primitive);
- typedef bool (*Occluded16Ty) (void* pre, void* ray, size_t k, IntersectContext* context, const void* primitive);
+ typedef void (*Intersect16Ty)(void* pre, void* ray, size_t k, RayQueryContext* context, const void* primitive);
+ typedef bool (*Occluded16Ty) (void* pre, void* ray, size_t k, RayQueryContext* context, const void* primitive);
public:
struct Intersectors
{
Intersectors() {} // WARNING: Do not zero initialize this, as we otherwise get problems with thread unsafe local static variable initialization (e.g. on VS2013) in curve_intersector_virtual.cpp.
- template<int K> void intersect(void* pre, void* ray, IntersectContext* context, const void* primitive);
- template<int K> bool occluded (void* pre, void* ray, IntersectContext* context, const void* primitive);
+ template<int K> void intersect(void* pre, void* ray, RayQueryContext* context, const void* primitive);
+ template<int K> bool occluded (void* pre, void* ray, RayQueryContext* context, const void* primitive);
- template<int K> void intersect(void* pre, void* ray, size_t k, IntersectContext* context, const void* primitive);
- template<int K> bool occluded (void* pre, void* ray, size_t k, IntersectContext* context, const void* primitive);
+ template<int K> void intersect(void* pre, void* ray, size_t k, RayQueryContext* context, const void* primitive);
+ template<int K> bool occluded (void* pre, void* ray, size_t k, RayQueryContext* context, const void* primitive);
public:
Intersect1Ty intersect1;
@@ -74,20 +74,20 @@ namespace embree
Intersectors vtbl[Geometry::GTY_END];
};
- template<> __forceinline void VirtualCurveIntersector::Intersectors::intersect<1> (void* pre, void* ray, IntersectContext* context, const void* primitive) { assert(intersect1); intersect1(pre,ray,context,primitive); }
- template<> __forceinline bool VirtualCurveIntersector::Intersectors::occluded<1> (void* pre, void* ray, IntersectContext* context, const void* primitive) { assert(occluded1); return occluded1(pre,ray,context,primitive); }
+ template<> __forceinline void VirtualCurveIntersector::Intersectors::intersect<1> (void* pre, void* ray, RayQueryContext* context, const void* primitive) { assert(intersect1); intersect1(pre,ray,context,primitive); }
+ template<> __forceinline bool VirtualCurveIntersector::Intersectors::occluded<1> (void* pre, void* ray, RayQueryContext* context, const void* primitive) { assert(occluded1); return occluded1(pre,ray,context,primitive); }
- template<> __forceinline void VirtualCurveIntersector::Intersectors::intersect<4>(void* pre, void* ray, size_t k, IntersectContext* context, const void* primitive) { assert(intersect4); intersect4(pre,ray,k,context,primitive); }
- template<> __forceinline bool VirtualCurveIntersector::Intersectors::occluded<4> (void* pre, void* ray, size_t k, IntersectContext* context, const void* primitive) { assert(occluded4); return occluded4(pre,ray,k,context,primitive); }
+ template<> __forceinline void VirtualCurveIntersector::Intersectors::intersect<4>(void* pre, void* ray, size_t k, RayQueryContext* context, const void* primitive) { assert(intersect4); intersect4(pre,ray,k,context,primitive); }
+ template<> __forceinline bool VirtualCurveIntersector::Intersectors::occluded<4> (void* pre, void* ray, size_t k, RayQueryContext* context, const void* primitive) { assert(occluded4); return occluded4(pre,ray,k,context,primitive); }
#if defined(__AVX__)
- template<> __forceinline void VirtualCurveIntersector::Intersectors::intersect<8>(void* pre, void* ray, size_t k, IntersectContext* context, const void* primitive) { assert(intersect8); intersect8(pre,ray,k,context,primitive); }
- template<> __forceinline bool VirtualCurveIntersector::Intersectors::occluded<8> (void* pre, void* ray, size_t k, IntersectContext* context, const void* primitive) { assert(occluded8); return occluded8(pre,ray,k,context,primitive); }
+ template<> __forceinline void VirtualCurveIntersector::Intersectors::intersect<8>(void* pre, void* ray, size_t k, RayQueryContext* context, const void* primitive) { assert(intersect8); intersect8(pre,ray,k,context,primitive); }
+ template<> __forceinline bool VirtualCurveIntersector::Intersectors::occluded<8> (void* pre, void* ray, size_t k, RayQueryContext* context, const void* primitive) { assert(occluded8); return occluded8(pre,ray,k,context,primitive); }
#endif
#if defined(__AVX512F__)
- template<> __forceinline void VirtualCurveIntersector::Intersectors::intersect<16>(void* pre, void* ray, size_t k, IntersectContext* context, const void* primitive) { assert(intersect16); intersect16(pre,ray,k,context,primitive); }
- template<> __forceinline bool VirtualCurveIntersector::Intersectors::occluded<16> (void* pre, void* ray, size_t k, IntersectContext* context, const void* primitive) { assert(occluded16); return occluded16(pre,ray,k,context,primitive); }
+ template<> __forceinline void VirtualCurveIntersector::Intersectors::intersect<16>(void* pre, void* ray, size_t k, RayQueryContext* context, const void* primitive) { assert(intersect16); intersect16(pre,ray,k,context,primitive); }
+ template<> __forceinline bool VirtualCurveIntersector::Intersectors::occluded<16> (void* pre, void* ray, size_t k, RayQueryContext* context, const void* primitive) { assert(occluded16); return occluded16(pre,ray,k,context,primitive); }
#endif
namespace isa
@@ -98,7 +98,7 @@ namespace embree
typedef CurvePrecalculations1 Precalculations;
template<int N, bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
{
assert(num == 1);
RTCGeometryType ty = (RTCGeometryType)(*prim);
@@ -108,7 +108,7 @@ namespace embree
}
template<int N, bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
{
assert(num == 1);
RTCGeometryType ty = (RTCGeometryType)(*prim);
@@ -125,7 +125,7 @@ namespace embree
typedef CurvePrecalculationsK<K> Precalculations;
template<bool robust>
- static __forceinline void intersect(const vbool<K>& valid_i, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node)
+ static __forceinline void intersect(const vbool<K>& valid_i, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node)
{
assert(num == 1);
RTCGeometryType ty = (RTCGeometryType)(*prim);
@@ -136,7 +136,7 @@ namespace embree
}
template<bool robust>
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node)
{
assert(num == 1);
RTCGeometryType ty = (RTCGeometryType)(*prim);
@@ -153,7 +153,7 @@ namespace embree
}
template<int N, bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
{
assert(num == 1);
RTCGeometryType ty = (RTCGeometryType)(*prim);
@@ -163,7 +163,7 @@ namespace embree
}
template<int N, bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
{
assert(num == 1);
RTCGeometryType ty = (RTCGeometryType)(*prim);
diff --git a/thirdparty/embree/kernels/geometry/disc_intersector.h b/thirdparty/embree/kernels/geometry/disc_intersector.h
index ec6fa9c4f3..2997d36202 100644
--- a/thirdparty/embree/kernels/geometry/disc_intersector.h
+++ b/thirdparty/embree/kernels/geometry/disc_intersector.h
@@ -23,18 +23,24 @@ namespace embree
__forceinline void finalize() {}
- __forceinline Vec2f uv(const size_t i) const
- {
+ __forceinline Vec2f uv(const size_t i) const {
return Vec2f(vu[i], vv[i]);
}
- __forceinline float t(const size_t i) const
- {
+ __forceinline Vec2vf<M> uv() const {
+ return Vec2vf<M>(vu, vv);
+ }
+ __forceinline float t(const size_t i) const {
return vt[i];
}
- __forceinline Vec3fa Ng(const size_t i) const
- {
+ __forceinline vfloat<M> t() const {
+ return vt;
+ }
+ __forceinline Vec3fa Ng(const size_t i) const {
return Vec3fa(vNg.x[i], vNg.y[i], vNg.z[i]);
}
+ __forceinline Vec3vf<M> Ng() const {
+ return vNg;
+ }
public:
vfloat<M> vu;
@@ -43,16 +49,45 @@ namespace embree
Vec3vf<M> vNg;
};
+ template<>
+ struct DiscIntersectorHitM<1>
+ {
+ __forceinline DiscIntersectorHitM() {}
+
+ __forceinline DiscIntersectorHitM(const float& u, const float& v, const float& t, const Vec3fa& Ng)
+ : vu(u), vv(v), vt(t), vNg(Ng) {}
+
+ __forceinline void finalize() {}
+
+ __forceinline Vec2f uv() const {
+ return Vec2f(vu, vv);
+ }
+
+ __forceinline float t() const {
+ return vt;
+ }
+
+ __forceinline Vec3fa Ng() const {
+ return vNg;
+ }
+
+ public:
+ float vu;
+ float vv;
+ float vt;
+ Vec3fa vNg;
+ };
+
template<int M>
struct DiscIntersector1
{
typedef CurvePrecalculations1 Precalculations;
- template<typename Epilog>
+ template<typename Ray, typename Epilog>
static __forceinline bool intersect(
const vbool<M>& valid_i,
Ray& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const Points* geom,
const Precalculations& pre,
const Vec4vf<M>& v0i,
@@ -97,10 +132,10 @@ namespace embree
return epilog(valid, hit);
}
- template<typename Epilog>
+ template<typename Ray, typename Epilog>
static __forceinline bool intersect(const vbool<M>& valid_i,
Ray& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const Points* geom,
const Precalculations& pre,
const Vec4vf<M>& v0i,
@@ -145,7 +180,7 @@ namespace embree
static __forceinline bool intersect(const vbool<M>& valid_i,
RayK<K>& ray,
size_t k,
- IntersectContext* context,
+ RayQueryContext* context,
const Points* geom,
const Precalculations& pre,
const Vec4vf<M>& v0i,
@@ -194,7 +229,7 @@ namespace embree
static __forceinline bool intersect(const vbool<M>& valid_i,
RayK<K>& ray,
size_t k,
- IntersectContext* context,
+ RayQueryContext* context,
const Points* geom,
const Precalculations& pre,
const Vec4vf<M>& v0i,
diff --git a/thirdparty/embree/kernels/geometry/disci_intersector.h b/thirdparty/embree/kernels/geometry/disci_intersector.h
index bb9d396f6e..1ae4a66330 100644
--- a/thirdparty/embree/kernels/geometry/disci_intersector.h
+++ b/thirdparty/embree/kernels/geometry/disci_intersector.h
@@ -19,7 +19,7 @@ namespace embree
static __forceinline void intersect(const Precalculations& pre,
RayHit& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const Primitive& Disc)
{
STAT3(normal.trav_prims, 1, 1, 1);
@@ -32,7 +32,7 @@ namespace embree
static __forceinline bool occluded(const Precalculations& pre,
Ray& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const Primitive& Disc)
{
STAT3(shadow.trav_prims, 1, 1, 1);
@@ -52,7 +52,7 @@ namespace embree
static __forceinline void intersect(const Precalculations& pre,
RayHit& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const Primitive& Disc)
{
STAT3(normal.trav_prims, 1, 1, 1);
@@ -65,7 +65,7 @@ namespace embree
static __forceinline bool occluded(const Precalculations& pre,
Ray& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const Primitive& Disc)
{
STAT3(shadow.trav_prims, 1, 1, 1);
@@ -84,7 +84,7 @@ namespace embree
typedef CurvePrecalculationsK<K> Precalculations;
static __forceinline void intersect(
- const Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& Disc)
+ const Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& Disc)
{
STAT3(normal.trav_prims, 1, 1, 1);
const Points* geom = context->scene->get<Points>(Disc.geomID());
@@ -96,7 +96,7 @@ namespace embree
}
static __forceinline bool occluded(
- const Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& Disc)
+ const Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& Disc)
{
STAT3(shadow.trav_prims, 1, 1, 1);
const Points* geom = context->scene->get<Points>(Disc.geomID());
@@ -115,7 +115,7 @@ namespace embree
typedef CurvePrecalculationsK<K> Precalculations;
static __forceinline void intersect(
- const Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& Disc)
+ const Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& Disc)
{
STAT3(normal.trav_prims, 1, 1, 1);
const Points* geom = context->scene->get<Points>(Disc.geomID());
@@ -127,7 +127,7 @@ namespace embree
}
static __forceinline bool occluded(
- const Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& Disc)
+ const Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& Disc)
{
STAT3(shadow.trav_prims, 1, 1, 1);
const Points* geom = context->scene->get<Points>(Disc.geomID());
@@ -146,7 +146,7 @@ namespace embree
static __forceinline void intersect(const Precalculations& pre,
RayHit& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const Primitive& Disc)
{
STAT3(normal.trav_prims, 1, 1, 1);
@@ -160,7 +160,7 @@ namespace embree
static __forceinline bool occluded(const Precalculations& pre,
Ray& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const Primitive& Disc)
{
STAT3(shadow.trav_prims, 1, 1, 1);
@@ -181,7 +181,7 @@ namespace embree
static __forceinline void intersect(const Precalculations& pre,
RayHit& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const Primitive& Disc)
{
STAT3(normal.trav_prims, 1, 1, 1);
@@ -195,7 +195,7 @@ namespace embree
static __forceinline bool occluded(const Precalculations& pre,
Ray& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const Primitive& Disc)
{
STAT3(shadow.trav_prims, 1, 1, 1);
@@ -215,7 +215,7 @@ namespace embree
typedef CurvePrecalculationsK<K> Precalculations;
static __forceinline void intersect(
- const Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& Disc)
+ const Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& Disc)
{
STAT3(normal.trav_prims, 1, 1, 1);
const Points* geom = context->scene->get<Points>(Disc.geomID());
@@ -228,7 +228,7 @@ namespace embree
}
static __forceinline bool occluded(
- const Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& Disc)
+ const Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& Disc)
{
STAT3(shadow.trav_prims, 1, 1, 1);
const Points* geom = context->scene->get<Points>(Disc.geomID());
@@ -248,7 +248,7 @@ namespace embree
typedef CurvePrecalculationsK<K> Precalculations;
static __forceinline void intersect(
- const Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& Disc)
+ const Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& Disc)
{
STAT3(normal.trav_prims, 1, 1, 1);
const Points* geom = context->scene->get<Points>(Disc.geomID());
@@ -261,7 +261,7 @@ namespace embree
}
static __forceinline bool occluded(
- const Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& Disc)
+ const Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& Disc)
{
STAT3(shadow.trav_prims, 1, 1, 1);
const Points* geom = context->scene->get<Points>(Disc.geomID());
diff --git a/thirdparty/embree/kernels/geometry/filter.h b/thirdparty/embree/kernels/geometry/filter.h
index d64320bf78..773c2bfeb8 100644
--- a/thirdparty/embree/kernels/geometry/filter.h
+++ b/thirdparty/embree/kernels/geometry/filter.h
@@ -12,20 +12,20 @@ namespace embree
{
namespace isa
{
- __forceinline bool runIntersectionFilter1Helper(RTCFilterFunctionNArguments* args, const Geometry* const geometry, IntersectContext* context)
+ __forceinline bool runIntersectionFilter1Helper(RTCFilterFunctionNArguments* args, const Geometry* const geometry, RayQueryContext* context)
{
if (geometry->intersectionFilterN)
{
- assert(context->scene->hasGeometryFilterFunction());
geometry->intersectionFilterN(args);
if (args->valid[0] == 0)
return false;
}
-
- if (context->user->filter) {
- assert(context->scene->hasContextFilterFunction());
- context->user->filter(args);
+
+ if (context->getFilter())
+ {
+ if (context->enforceArgumentFilterFunction() || geometry->hasArgumentFilterFunctions())
+ context->getFilter()(args);
if (args->valid[0] == 0)
return false;
@@ -35,7 +35,7 @@ namespace embree
return true;
}
- __forceinline bool runIntersectionFilter1(const Geometry* const geometry, RayHit& ray, IntersectContext* context, Hit& hit)
+ __forceinline bool runIntersectionFilter1(const Geometry* const geometry, RayHit& ray, RayQueryContext* context, Hit& hit)
{
RTCFilterFunctionNArguments args;
int mask = -1;
@@ -48,39 +48,29 @@ namespace embree
return runIntersectionFilter1Helper(&args,geometry,context);
}
- __forceinline void reportIntersection1(IntersectFunctionNArguments* args, const RTCFilterFunctionNArguments* filter_args)
- {
-#if defined(EMBREE_FILTER_FUNCTION)
- if (args->geometry->intersectionFilterN)
- args->geometry->intersectionFilterN(filter_args);
-
- if (args->context->filter)
- args->context->filter(filter_args);
-#endif
- }
-
- __forceinline bool runOcclusionFilter1Helper(RTCFilterFunctionNArguments* args, const Geometry* const geometry, IntersectContext* context)
+ __forceinline bool runOcclusionFilter1Helper(RTCFilterFunctionNArguments* args, const Geometry* const geometry, RayQueryContext* context)
{
if (geometry->occlusionFilterN)
{
- assert(context->scene->hasGeometryFilterFunction());
geometry->occlusionFilterN(args);
if (args->valid[0] == 0)
return false;
}
-
- if (context->user->filter) {
- assert(context->scene->hasContextFilterFunction());
- context->user->filter(args);
+
+ if (context->getFilter())
+ {
+ if (context->enforceArgumentFilterFunction() || geometry->hasArgumentFilterFunctions())
+ context->getFilter()(args);
if (args->valid[0] == 0)
return false;
}
+
return true;
}
- __forceinline bool runOcclusionFilter1(const Geometry* const geometry, Ray& ray, IntersectContext* context, Hit& hit)
+ __forceinline bool runOcclusionFilter1(const Geometry* const geometry, Ray& ray, RayQueryContext* context, Hit& hit)
{
RTCFilterFunctionNArguments args;
int mask = -1;
@@ -93,33 +83,19 @@ namespace embree
return runOcclusionFilter1Helper(&args,geometry,context);
}
- __forceinline void reportOcclusion1(OccludedFunctionNArguments* args, const RTCFilterFunctionNArguments* filter_args)
- {
-#if defined(EMBREE_FILTER_FUNCTION)
- if (args->geometry->occlusionFilterN)
- args->geometry->occlusionFilterN(filter_args);
-
- if (args->context->filter)
- args->context->filter(filter_args);
-#endif
- }
-
template<int K>
- __forceinline vbool<K> runIntersectionFilterHelper(RTCFilterFunctionNArguments* args, const Geometry* const geometry, IntersectContext* context)
+ __forceinline vbool<K> runIntersectionFilterHelper(RTCFilterFunctionNArguments* args, const Geometry* const geometry, RayQueryContext* context)
{
vint<K>* mask = (vint<K>*) args->valid;
if (geometry->intersectionFilterN)
- {
- assert(context->scene->hasGeometryFilterFunction());
geometry->intersectionFilterN(args);
- }
-
+
vbool<K> valid_o = *mask != vint<K>(zero);
if (none(valid_o)) return valid_o;
- if (context->user->filter) {
- assert(context->scene->hasContextFilterFunction());
- context->user->filter(args);
+ if (context->getFilter()) {
+ if (context->enforceArgumentFilterFunction() || geometry->hasArgumentFilterFunctions())
+ context->getFilter()(args);
}
valid_o = *mask != vint<K>(zero);
@@ -130,7 +106,7 @@ namespace embree
}
template<int K>
- __forceinline vbool<K> runIntersectionFilter(const vbool<K>& valid, const Geometry* const geometry, RayHitK<K>& ray, IntersectContext* context, HitK<K>& hit)
+ __forceinline vbool<K> runIntersectionFilter(const vbool<K>& valid, const Geometry* const geometry, RayHitK<K>& ray, RayQueryContext* context, HitK<K>& hit)
{
RTCFilterFunctionNArguments args;
vint<K> mask = valid.mask32();
@@ -144,24 +120,19 @@ namespace embree
}
template<int K>
- __forceinline vbool<K> runOcclusionFilterHelper(RTCFilterFunctionNArguments* args, const Geometry* const geometry, IntersectContext* context)
+ __forceinline vbool<K> runOcclusionFilterHelper(RTCFilterFunctionNArguments* args, const Geometry* const geometry, RayQueryContext* context)
{
vint<K>* mask = (vint<K>*) args->valid;
if (geometry->occlusionFilterN)
- {
- assert(context->scene->hasGeometryFilterFunction());
geometry->occlusionFilterN(args);
- }
-
- vbool<K> valid_o = *mask != vint<K>(zero);
+ vbool<K> valid_o = *mask != vint<K>(zero);
if (none(valid_o)) return valid_o;
- if (context->user->filter) {
- assert(context->scene->hasContextFilterFunction());
- context->user->filter(args);
+ if (context->getFilter()) {
+ if (context->enforceArgumentFilterFunction() || geometry->hasArgumentFilterFunctions())
+ context->getFilter()(args);
}
-
valid_o = *mask != vint<K>(zero);
RayK<K>* ray = (RayK<K>*) args->ray;
@@ -170,7 +141,7 @@ namespace embree
}
template<int K>
- __forceinline vbool<K> runOcclusionFilter(const vbool<K>& valid, const Geometry* const geometry, RayK<K>& ray, IntersectContext* context, HitK<K>& hit)
+ __forceinline vbool<K> runOcclusionFilter(const vbool<K>& valid, const Geometry* const geometry, RayK<K>& ray, RayQueryContext* context, HitK<K>& hit)
{
RTCFilterFunctionNArguments args;
vint<K> mask = valid.mask32();
diff --git a/thirdparty/embree/kernels/geometry/filter_sycl.h b/thirdparty/embree/kernels/geometry/filter_sycl.h
new file mode 100644
index 0000000000..00f333134b
--- /dev/null
+++ b/thirdparty/embree/kernels/geometry/filter_sycl.h
@@ -0,0 +1,109 @@
+// Copyright 2009-2021 Intel Corporation
+// SPDX-License-Identifier: Apache-2.0
+
+#pragma once
+
+#include "../common/geometry.h"
+#include "../common/ray.h"
+#include "../common/hit.h"
+#include "../common/context.h"
+
+namespace embree
+{
+ __forceinline bool runIntersectionFilter1Helper(RTCFilterFunctionNArguments* args, int& mask, const Geometry* const geometry, RayQueryContext* context)
+ {
+ typedef void (*RTCFilterFunctionSYCL)(const void* args);
+ const RTCFeatureFlags feature_mask MAYBE_UNUSED = context->args->feature_mask;
+
+#if EMBREE_SYCL_GEOMETRY_CALLBACK
+ if (feature_mask & RTC_FEATURE_FLAG_FILTER_FUNCTION_IN_GEOMETRY)
+ {
+ RTCFilterFunctionSYCL gfilter = (RTCFilterFunctionSYCL) geometry->intersectionFilterN;
+ if (gfilter)
+ {
+ gfilter(args);
+
+ if (mask == 0)
+ return false;
+ }
+ }
+#endif
+
+ if (feature_mask & RTC_FEATURE_FLAG_FILTER_FUNCTION_IN_ARGUMENTS)
+ {
+ RTCFilterFunctionSYCL cfilter = (RTCFilterFunctionSYCL) context->args->filter;
+ if (cfilter)
+ {
+ if (context->enforceArgumentFilterFunction() || geometry->hasArgumentFilterFunctions())
+ cfilter(args);
+
+ if (mask == 0)
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ __forceinline bool runOcclusionFilter1Helper(RTCFilterFunctionNArguments* args, int& mask, const Geometry* const geometry, RayQueryContext* context)
+ {
+ typedef void (*RTCFilterFunctionSYCL)(const void* args);
+ const RTCFeatureFlags feature_mask MAYBE_UNUSED = context->args->feature_mask;
+
+#if EMBREE_SYCL_GEOMETRY_CALLBACK
+ if (feature_mask & RTC_FEATURE_FLAG_FILTER_FUNCTION_IN_GEOMETRY)
+ {
+ RTCFilterFunctionSYCL gfilter = (RTCFilterFunctionSYCL) geometry->occlusionFilterN;
+ if (gfilter)
+ {
+ gfilter(args);
+
+ if (mask == 0)
+ return false;
+ }
+ }
+#endif
+
+ if (feature_mask & RTC_FEATURE_FLAG_FILTER_FUNCTION_IN_ARGUMENTS)
+ {
+ RTCFilterFunctionSYCL cfilter = (RTCFilterFunctionSYCL) context->args->filter;
+ if (cfilter)
+ {
+ if (context->enforceArgumentFilterFunction() || geometry->hasArgumentFilterFunctions())
+ cfilter(args);
+
+ if (mask == 0)
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ __forceinline bool runIntersectionFilter1SYCL(Geometry* geometry, RayHit& ray, sycl::private_ptr<RayQueryContext> context, Hit& hit)
+ {
+ RTCFilterFunctionNArguments args;
+ int mask = -1;
+ args.valid = &mask;
+ args.geometryUserPtr = geometry->userPtr;
+ args.context = context->user;
+ args.ray = (RTCRayN*) &ray;
+ args.hit = (RTCHitN*) &hit;
+ args.N = 1;
+ return runIntersectionFilter1Helper(&args,mask,geometry,context);
+ }
+
+
+ __forceinline bool runIntersectionFilter1SYCL(Geometry* geometry, Ray& ray, sycl::private_ptr<RayQueryContext> context, Hit& hit)
+ {
+ RTCFilterFunctionNArguments args;
+ int mask = -1;
+ args.valid = &mask;
+ args.geometryUserPtr = geometry->userPtr;
+ args.context = context->user;
+ args.ray = (RTCRayN*) &ray;
+ args.hit = (RTCHitN*) &hit;
+ args.N = 1;
+ return runOcclusionFilter1Helper(&args,mask,geometry,context);
+ }
+}
diff --git a/thirdparty/embree/kernels/geometry/grid_intersector.h b/thirdparty/embree/kernels/geometry/grid_intersector.h
index 9c59cef119..9837205445 100644
--- a/thirdparty/embree/kernels/geometry/grid_intersector.h
+++ b/thirdparty/embree/kernels/geometry/grid_intersector.h
@@ -35,20 +35,20 @@ namespace embree
typedef Grid1Precalculations<GridSOAIntersector1::Precalculations> Precalculations;
/*! Intersect a ray with the primitive. */
- static __forceinline void intersect(Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t ty, size_t& lazy_node)
+ static __forceinline void intersect(Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive* prim, size_t ty, size_t& lazy_node)
{
GridSOAIntersector1::intersect(pre,ray,context,prim,lazy_node);
}
- static __forceinline void intersect(Precalculations& pre, RayHit& ray, IntersectContext* context, size_t ty0, const Primitive* prim, size_t ty, size_t& lazy_node) {
+ static __forceinline void intersect(Precalculations& pre, RayHit& ray, RayQueryContext* context, size_t ty0, const Primitive* prim, size_t ty, size_t& lazy_node) {
intersect(pre,ray,context,prim,ty,lazy_node);
}
/*! Test if the ray is occluded by the primitive */
- static __forceinline bool occluded(Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t ty, size_t& lazy_node)
+ static __forceinline bool occluded(Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive* prim, size_t ty, size_t& lazy_node)
{
GridSOAIntersector1::occluded(pre,ray,context,prim,lazy_node);
}
- static __forceinline bool occluded(Precalculations& pre, Ray& ray, IntersectContext* context, size_t ty0, const Primitive* prim, size_t ty, size_t& lazy_node) {
+ static __forceinline bool occluded(Precalculations& pre, Ray& ray, RayQueryContext* context, size_t ty0, const Primitive* prim, size_t ty, size_t& lazy_node) {
return occluded(pre,ray,context,prim,ty,lazy_node);
}
@@ -70,22 +70,22 @@ namespace embree
typedef SubdivPatch1PrecalculationsK<K,typename GridSOAIntersectorK<K>::Precalculations> Precalculations;
- static __forceinline void intersect(const vbool<K>& valid, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t ty, size_t& lazy_node)
+ static __forceinline void intersect(const vbool<K>& valid, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t ty, size_t& lazy_node)
{
GridSOAIntersectorK<K>::intersect(valid,pre,ray,context,prim,lazy_node);
}
- static __forceinline vbool<K> occluded(const vbool<K>& valid, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t ty, size_t& lazy_node)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t ty, size_t& lazy_node)
{
GridSOAIntersectorK<K>::occluded(valid,pre,ray,context,prim,lazy_node);
}
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t ty, size_t& lazy_node)
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t ty, size_t& lazy_node)
{
GridSOAIntersectorK<K>::intersect(pre,ray,k,context,prim,lazy_node);
}
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t ty, size_t& lazy_node)
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t ty, size_t& lazy_node)
{
GridSOAIntersectorK<K>::occluded(pre,ray,k,context,prim,lazy_node);
}
diff --git a/thirdparty/embree/kernels/geometry/grid_soa_intersector1.h b/thirdparty/embree/kernels/geometry/grid_soa_intersector1.h
index 8fbf0d4bdf..6d56bd0404 100644
--- a/thirdparty/embree/kernels/geometry/grid_soa_intersector1.h
+++ b/thirdparty/embree/kernels/geometry/grid_soa_intersector1.h
@@ -30,7 +30,7 @@ namespace embree
template<typename Loader>
static __forceinline void intersect(RayHit& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const float* const grid_x,
const size_t line_offset,
const size_t lines,
@@ -50,7 +50,7 @@ namespace embree
template<typename Loader>
static __forceinline bool occluded(Ray& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const float* const grid_x,
const size_t line_offset,
const size_t lines,
@@ -71,7 +71,7 @@ namespace embree
}
/*! Intersect a ray with the primitive. */
- static __forceinline void intersect(Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t& lazy_node)
+ static __forceinline void intersect(Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive* prim, size_t& lazy_node)
{
const size_t line_offset = pre.grid->width;
const size_t lines = pre.grid->height;
@@ -87,7 +87,7 @@ namespace embree
}
/*! Test if the ray is occluded by the primitive */
- static __forceinline bool occluded(Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t& lazy_node)
+ static __forceinline bool occluded(Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive* prim, size_t& lazy_node)
{
const size_t line_offset = pre.grid->width;
const size_t lines = pre.grid->height;
@@ -112,7 +112,7 @@ namespace embree
template<typename Loader>
static __forceinline void intersect(RayHit& ray, const float ftime,
- IntersectContext* context,
+ RayQueryContext* context,
const float* const grid_x,
const size_t line_offset,
const size_t lines,
@@ -142,7 +142,7 @@ namespace embree
template<typename Loader>
static __forceinline bool occluded(Ray& ray, const float ftime,
- IntersectContext* context,
+ RayQueryContext* context,
const float* const grid_x,
const size_t line_offset,
const size_t lines,
@@ -171,7 +171,7 @@ namespace embree
}
/*! Intersect a ray with the primitive. */
- static __forceinline void intersect(Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t& lazy_node)
+ static __forceinline void intersect(Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive* prim, size_t& lazy_node)
{
const size_t line_offset = pre.grid->width;
const size_t lines = pre.grid->height;
@@ -187,7 +187,7 @@ namespace embree
}
/*! Test if the ray is occluded by the primitive */
- static __forceinline bool occluded(Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t& lazy_node)
+ static __forceinline bool occluded(Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive* prim, size_t& lazy_node)
{
const size_t line_offset = pre.grid->width;
const size_t lines = pre.grid->height;
diff --git a/thirdparty/embree/kernels/geometry/grid_soa_intersector_packet.h b/thirdparty/embree/kernels/geometry/grid_soa_intersector_packet.h
index 14cacab5fe..5e5a24b7dd 100644
--- a/thirdparty/embree/kernels/geometry/grid_soa_intersector_packet.h
+++ b/thirdparty/embree/kernels/geometry/grid_soa_intersector_packet.h
@@ -79,7 +79,7 @@ namespace embree
};
/*! Intersect a ray with the primitive. */
- static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t& lazy_node)
+ static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t& lazy_node)
{
const size_t dim_offset = pre.grid->dim_offset;
const size_t line_offset = pre.grid->width;
@@ -110,7 +110,7 @@ namespace embree
}
/*! Test if the ray is occluded by the primitive */
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t& lazy_node)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t& lazy_node)
{
const size_t dim_offset = pre.grid->dim_offset;
const size_t line_offset = pre.grid->width;
@@ -146,7 +146,7 @@ namespace embree
template<typename Loader>
static __forceinline void intersect(RayHitK<K>& ray, size_t k,
- IntersectContext* context,
+ RayQueryContext* context,
const float* const grid_x,
const size_t line_offset,
const size_t lines,
@@ -163,7 +163,7 @@ namespace embree
template<typename Loader>
static __forceinline bool occluded(RayK<K>& ray, size_t k,
- IntersectContext* context,
+ RayQueryContext* context,
const float* const grid_x,
const size_t line_offset,
const size_t lines,
@@ -179,7 +179,7 @@ namespace embree
}
/*! Intersect a ray with the primitive. */
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t& lazy_node)
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t& lazy_node)
{
const size_t line_offset = pre.grid->width;
const size_t lines = pre.grid->height;
@@ -194,7 +194,7 @@ namespace embree
}
/*! Test if the ray is occluded by the primitive */
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t& lazy_node)
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t& lazy_node)
{
const size_t line_offset = pre.grid->width;
const size_t lines = pre.grid->height;
@@ -219,7 +219,7 @@ namespace embree
typedef typename GridSOAIntersectorK<K>::Precalculations Precalculations;
/*! Intersect a ray with the primitive. */
- static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t& lazy_node)
+ static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t& lazy_node)
{
vfloat<K> vftime;
vint<K> vitime = getTimeSegment<K>(ray.time(), vfloat<K>((float)(pre.grid->time_steps-1)), vftime);
@@ -235,7 +235,7 @@ namespace embree
}
/*! Intersect a ray with the primitive. */
- static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, const vfloat<K>& ftime, int itime, IntersectContext* context, const Primitive* prim, size_t& lazy_node)
+ static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, const vfloat<K>& ftime, int itime, RayQueryContext* context, const Primitive* prim, size_t& lazy_node)
{
const size_t grid_offset = pre.grid->gridBytes >> 2;
const size_t dim_offset = pre.grid->dim_offset;
@@ -279,7 +279,7 @@ namespace embree
}
/*! Test if the ray is occluded by the primitive */
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t& lazy_node)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t& lazy_node)
{
vfloat<K> vftime;
vint<K> vitime = getTimeSegment<K>(ray.time(), vfloat<K>((float)(pre.grid->time_steps-1)), vftime);
@@ -297,7 +297,7 @@ namespace embree
}
/*! Test if the ray is occluded by the primitive */
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, const vfloat<K>& ftime, int itime, IntersectContext* context, const Primitive* prim, size_t& lazy_node)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, const vfloat<K>& ftime, int itime, RayQueryContext* context, const Primitive* prim, size_t& lazy_node)
{
const size_t grid_offset = pre.grid->gridBytes >> 2;
const size_t dim_offset = pre.grid->dim_offset;
@@ -347,7 +347,7 @@ namespace embree
template<typename Loader>
static __forceinline void intersect(RayHitK<K>& ray, size_t k,
const float ftime,
- IntersectContext* context,
+ RayQueryContext* context,
const float* const grid_x,
const size_t line_offset,
const size_t lines,
@@ -376,7 +376,7 @@ namespace embree
template<typename Loader>
static __forceinline bool occluded(RayK<K>& ray, size_t k,
const float ftime,
- IntersectContext* context,
+ RayQueryContext* context,
const float* const grid_x,
const size_t line_offset,
const size_t lines,
@@ -403,7 +403,7 @@ namespace embree
}
/*! Intersect a ray with the primitive. */
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t& lazy_node)
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t& lazy_node)
{
float ftime;
int itime = getTimeSegment(ray.time()[k], float(pre.grid->time_steps-1), ftime);
@@ -422,7 +422,7 @@ namespace embree
}
/*! Test if the ray is occluded by the primitive */
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t& lazy_node)
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t& lazy_node)
{
float ftime;
int itime = getTimeSegment(ray.time()[k], float(pre.grid->time_steps-1), ftime);
diff --git a/thirdparty/embree/kernels/geometry/instance_array.h b/thirdparty/embree/kernels/geometry/instance_array.h
new file mode 100644
index 0000000000..fdbe79b3a8
--- /dev/null
+++ b/thirdparty/embree/kernels/geometry/instance_array.h
@@ -0,0 +1,85 @@
+// Copyright 2009-2021 Intel Corporation
+// SPDX-License-Identifier: Apache-2.0
+
+#pragma once
+
+#include "primitive.h"
+#include "../common/scene_instance_array.h"
+
+namespace embree
+{
+ //template<int M>
+ struct InstanceArrayPrimitive
+ {
+ struct Type : public PrimitiveType
+ {
+ const char* name() const;
+ size_t sizeActive(const char* This) const;
+ size_t sizeTotal(const char* This) const;
+ size_t getBytes(const char* This) const;
+ };
+ static Type type;
+
+ public:
+
+ /* primitive supports multiple time segments */
+ static const bool singleTimeSegment = false;
+
+ /* Returns maximum number of stored primitives */
+ static __forceinline size_t max_size() { return 1; }
+
+ /* Returns required number of primitive blocks for N primitives */
+ static __forceinline size_t blocks(size_t N) { return N; }
+
+ public:
+
+ InstanceArrayPrimitive (const uint32_t geomID, const uint32_t primID)
+ : primID_(primID)
+ , instID_(geomID)
+ {}
+
+ __forceinline bool valid() const {
+ return primID_ != -1;
+ }
+
+ void fill(const PrimRef* prims, size_t& i, size_t end, Scene* scene)
+ {
+ assert(end-i == 1);
+ const PrimRef& prim = prims[i]; i++;
+ const unsigned int geomID = prim.geomID();
+ const unsigned int primID = prim.primID();
+ new (this) InstanceArrayPrimitive(geomID, primID);
+ }
+
+ __forceinline LBBox3fa fillMB(const PrimRef* prims, size_t& i, size_t end, Scene* scene, size_t itime)
+ {
+ assert(end-i == 1);
+ const PrimRef& prim = prims[i]; i++;
+ const unsigned int geomID = prim.geomID();
+ const size_t primID = prim.primID();
+ new (this) InstanceArrayPrimitive(geomID, primID);
+ const InstanceArray* instanceArray = scene->get<InstanceArray>(geomID);
+ return instanceArray->linearBounds(primID,itime);
+ }
+
+ __forceinline LBBox3fa fillMB(const PrimRefMB* prims, size_t& i, size_t end, Scene* scene, const BBox1f time_range)
+ {
+ assert(end-i == 1);
+ const PrimRefMB& prim = prims[i]; i++;
+ const unsigned int geomID = prim.geomID();
+ const size_t primID = prim.primID();
+ new (this) InstanceArrayPrimitive(geomID, primID);
+ const InstanceArray* instanceArray = scene->get<InstanceArray>(geomID);
+ return instanceArray->linearBounds(primID,time_range);
+ }
+
+ /* Updates the primitive */
+ __forceinline BBox3fa update(InstanceArray* instanceArray) {
+ return instanceArray->bounds(0);
+ }
+
+ public:
+ unsigned int primID_;
+ unsigned int instID_;
+ };
+}
diff --git a/thirdparty/embree/kernels/geometry/instance_array_intersector.h b/thirdparty/embree/kernels/geometry/instance_array_intersector.h
new file mode 100644
index 0000000000..c32c8b4cde
--- /dev/null
+++ b/thirdparty/embree/kernels/geometry/instance_array_intersector.h
@@ -0,0 +1,85 @@
+// Copyright 2009-2021 Intel Corporation
+// SPDX-License-Identifier: Apache-2.0
+
+#pragma once
+
+#include "instance_array.h"
+#include "../common/ray.h"
+#include "../common/point_query.h"
+#include "../common/scene.h"
+
+namespace embree
+{
+ namespace isa
+ {
+ struct InstanceArrayIntersector1
+ {
+ typedef InstanceArrayPrimitive Primitive;
+
+ struct Precalculations {
+ __forceinline Precalculations (const Ray& ray, const void *ptr) {}
+ };
+
+ static void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& prim);
+ static bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& prim);
+ static bool pointQuery(PointQuery* query, PointQueryContext* context, const Primitive& prim);
+ };
+
+ struct InstanceArrayIntersector1MB
+ {
+ typedef InstanceArrayPrimitive Primitive;
+
+ struct Precalculations {
+ __forceinline Precalculations (const Ray& ray, const void *ptr) {}
+ };
+
+ static void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& prim);
+ static bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& prim);
+ static bool pointQuery(PointQuery* query, PointQueryContext* context, const Primitive& prim);
+ };
+
+ template<int K>
+ struct InstanceArrayIntersectorK
+ {
+ typedef InstanceArrayPrimitive Primitive;
+
+ struct Precalculations {
+ __forceinline Precalculations (const vbool<K>& valid, const RayK<K>& ray) {}
+ };
+
+ static void intersect(const vbool<K>& valid_i, const Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive& prim);
+ static vbool<K> occluded(const vbool<K>& valid_i, const Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive& prim);
+
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& prim) {
+ intersect(vbool<K>(1<<int(k)),pre,ray,context,prim);
+ }
+
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& prim) {
+ occluded(vbool<K>(1<<int(k)),pre,ray,context,prim);
+ return ray.tfar[k] < 0.0f;
+ }
+ };
+
+ template<int K>
+ struct InstanceArrayIntersectorKMB
+ {
+ typedef InstanceArrayPrimitive Primitive;
+
+ struct Precalculations {
+ __forceinline Precalculations (const vbool<K>& valid, const RayK<K>& ray) {}
+ };
+
+ static void intersect(const vbool<K>& valid_i, const Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive& prim);
+ static vbool<K> occluded(const vbool<K>& valid_i, const Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive& prim);
+
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& prim) {
+ intersect(vbool<K>(1<<int(k)),pre,ray,context,prim);
+ }
+
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& prim) {
+ occluded(vbool<K>(1<<int(k)),pre,ray,context,prim);
+ return ray.tfar[k] < 0.0f;
+ }
+ };
+ }
+}
diff --git a/thirdparty/embree/kernels/geometry/instance_intersector.h b/thirdparty/embree/kernels/geometry/instance_intersector.h
index 28a7b728e5..45c3d36c2d 100644
--- a/thirdparty/embree/kernels/geometry/instance_intersector.h
+++ b/thirdparty/embree/kernels/geometry/instance_intersector.h
@@ -19,8 +19,8 @@ namespace embree
__forceinline Precalculations (const Ray& ray, const void *ptr) {}
};
- static void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& prim);
- static bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& prim);
+ static void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& prim);
+ static bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& prim);
static bool pointQuery(PointQuery* query, PointQueryContext* context, const Primitive& prim);
};
@@ -32,8 +32,8 @@ namespace embree
__forceinline Precalculations (const Ray& ray, const void *ptr) {}
};
- static void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& prim);
- static bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& prim);
+ static void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& prim);
+ static bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& prim);
static bool pointQuery(PointQuery* query, PointQueryContext* context, const Primitive& prim);
};
@@ -46,14 +46,14 @@ namespace embree
__forceinline Precalculations (const vbool<K>& valid, const RayK<K>& ray) {}
};
- static void intersect(const vbool<K>& valid_i, const Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive& prim);
- static vbool<K> occluded(const vbool<K>& valid_i, const Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive& prim);
+ static void intersect(const vbool<K>& valid_i, const Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive& prim);
+ static vbool<K> occluded(const vbool<K>& valid_i, const Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive& prim);
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& prim) {
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& prim) {
intersect(vbool<K>(1<<int(k)),pre,ray,context,prim);
}
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& prim) {
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& prim) {
occluded(vbool<K>(1<<int(k)),pre,ray,context,prim);
return ray.tfar[k] < 0.0f;
}
@@ -68,14 +68,14 @@ namespace embree
__forceinline Precalculations (const vbool<K>& valid, const RayK<K>& ray) {}
};
- static void intersect(const vbool<K>& valid_i, const Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive& prim);
- static vbool<K> occluded(const vbool<K>& valid_i, const Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive& prim);
+ static void intersect(const vbool<K>& valid_i, const Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive& prim);
+ static vbool<K> occluded(const vbool<K>& valid_i, const Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive& prim);
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& prim) {
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& prim) {
intersect(vbool<K>(1<<int(k)),pre,ray,context,prim);
}
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& prim) {
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& prim) {
occluded(vbool<K>(1<<int(k)),pre,ray,context,prim);
return ray.tfar[k] < 0.0f;
}
diff --git a/thirdparty/embree/kernels/geometry/intersector_epilog.h b/thirdparty/embree/kernels/geometry/intersector_epilog.h
index 7bf134cc54..af85b0e57d 100644
--- a/thirdparty/embree/kernels/geometry/intersector_epilog.h
+++ b/thirdparty/embree/kernels/geometry/intersector_epilog.h
@@ -21,12 +21,12 @@ namespace embree
struct Intersect1Epilog1
{
RayHit& ray;
- IntersectContext* context;
+ RayQueryContext* context;
const unsigned int geomID;
const unsigned int primID;
__forceinline Intersect1Epilog1(RayHit& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const unsigned int geomID,
const unsigned int primID)
: ray(ray), context(context), geomID(geomID), primID(primID) {}
@@ -64,6 +64,9 @@ namespace embree
ray.primID = primID;
ray.geomID = geomID;
instance_id_stack::copy_UU(context->user->instID, ray.instID);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instance_id_stack::copy_UU(context->user->instPrimID, ray.instPrimID);
+#endif
return true;
}
};
@@ -72,12 +75,12 @@ namespace embree
struct Occluded1Epilog1
{
Ray& ray;
- IntersectContext* context;
+ RayQueryContext* context;
const unsigned int geomID;
const unsigned int primID;
__forceinline Occluded1Epilog1(Ray& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const unsigned int geomID,
const unsigned int primID)
: ray(ray), context(context), geomID(geomID), primID(primID) {}
@@ -117,12 +120,12 @@ namespace embree
{
RayHitK<K>& ray;
size_t k;
- IntersectContext* context;
+ RayQueryContext* context;
const unsigned int geomID;
const unsigned int primID;
__forceinline Intersect1KEpilog1(RayHitK<K>& ray, size_t k,
- IntersectContext* context,
+ RayQueryContext* context,
const unsigned int geomID,
const unsigned int primID)
: ray(ray), k(k), context(context), geomID(geomID), primID(primID) {}
@@ -163,6 +166,9 @@ namespace embree
ray.primID[k] = primID;
ray.geomID[k] = geomID;
instance_id_stack::copy_UV<K>(context->user->instID, ray.instID, k);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instance_id_stack::copy_UV<K>(context->user->instPrimID, ray.instPrimID, k);
+#endif
return true;
}
};
@@ -172,12 +178,12 @@ namespace embree
{
RayK<K>& ray;
size_t k;
- IntersectContext* context;
+ RayQueryContext* context;
const unsigned int geomID;
const unsigned int primID;
__forceinline Occluded1KEpilog1(RayK<K>& ray, size_t k,
- IntersectContext* context,
+ RayQueryContext* context,
const unsigned int geomID,
const unsigned int primID)
: ray(ray), k(k), context(context), geomID(geomID), primID(primID) {}
@@ -215,12 +221,12 @@ namespace embree
struct Intersect1EpilogM
{
RayHit& ray;
- IntersectContext* context;
+ RayQueryContext* context;
const vuint<M>& geomIDs;
const vuint<M>& primIDs;
__forceinline Intersect1EpilogM(RayHit& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const vuint<M>& geomIDs,
const vuint<M>& primIDs)
: ray(ray), context(context), geomIDs(geomIDs), primIDs(primIDs) {}
@@ -287,6 +293,9 @@ namespace embree
ray.primID = primIDs[i];
ray.geomID = geomID;
instance_id_stack::copy_UU(context->user->instID, ray.instID);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instance_id_stack::copy_UU(context->user->instPrimID, ray.instPrimID);
+#endif
return true;
}
@@ -296,12 +305,12 @@ namespace embree
struct Occluded1EpilogM
{
Ray& ray;
- IntersectContext* context;
+ RayQueryContext* context;
const vuint<M>& geomIDs;
const vuint<M>& primIDs;
__forceinline Occluded1EpilogM(Ray& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const vuint<M>& geomIDs,
const vuint<M>& primIDs)
: ray(ray), context(context), geomIDs(geomIDs), primIDs(primIDs) {}
@@ -363,12 +372,12 @@ namespace embree
struct Intersect1EpilogMU
{
RayHit& ray;
- IntersectContext* context;
+ RayQueryContext* context;
const unsigned int geomID;
const unsigned int primID;
__forceinline Intersect1EpilogMU(RayHit& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const unsigned int geomID,
const unsigned int primID)
: ray(ray), context(context), geomID(geomID), primID(primID) {}
@@ -424,6 +433,9 @@ namespace embree
ray.primID = primID;
ray.geomID = geomID;
instance_id_stack::copy_UU(context->user->instID, ray.instID);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instance_id_stack::copy_UU(context->user->instPrimID, ray.instPrimID);
+#endif
return true;
}
};
@@ -432,12 +444,12 @@ namespace embree
struct Occluded1EpilogMU
{
Ray& ray;
- IntersectContext* context;
+ RayQueryContext* context;
const unsigned int geomID;
const unsigned int primID;
__forceinline Occluded1EpilogMU(Ray& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const unsigned int geomID,
const unsigned int primID)
: ray(ray), context(context), geomID(geomID), primID(primID) {}
@@ -477,13 +489,13 @@ namespace embree
struct IntersectKEpilogM
{
RayHitK<K>& ray;
- IntersectContext* context;
+ RayQueryContext* context;
const vuint<M>& geomIDs;
const vuint<M>& primIDs;
const size_t i;
__forceinline IntersectKEpilogM(RayHitK<K>& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const vuint<M>& geomIDs,
const vuint<M>& primIDs,
size_t i)
@@ -534,6 +546,9 @@ namespace embree
vuint<K>::store(valid,&ray.primID,primID);
vuint<K>::store(valid,&ray.geomID,geomID);
instance_id_stack::copy_UV<K>(context->user->instID, ray.instID, valid);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instance_id_stack::copy_UV<K>(context->user->instPrimID, ray.instPrimID, valid);
+#endif
return valid;
}
};
@@ -543,14 +558,14 @@ namespace embree
{
vbool<K>& valid0;
RayK<K>& ray;
- IntersectContext* context;
+ RayQueryContext* context;
const vuint<M>& geomIDs;
const vuint<M>& primIDs;
const size_t i;
__forceinline OccludedKEpilogM(vbool<K>& valid0,
RayK<K>& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const vuint<M>& geomIDs,
const vuint<M>& primIDs,
size_t i)
@@ -598,12 +613,12 @@ namespace embree
struct IntersectKEpilogMU
{
RayHitK<K>& ray;
- IntersectContext* context;
+ RayQueryContext* context;
const unsigned int geomID;
const unsigned int primID;
__forceinline IntersectKEpilogMU(RayHitK<K>& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const unsigned int geomID,
const unsigned int primID)
: ray(ray), context(context), geomID(geomID), primID(primID) {}
@@ -649,6 +664,9 @@ namespace embree
vuint<K>::store(valid,&ray.primID,primID);
vuint<K>::store(valid,&ray.geomID,geomID);
instance_id_stack::copy_UV<K>(context->user->instID, ray.instID, valid);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instance_id_stack::copy_UV<K>(context->user->instPrimID, ray.instPrimID, valid);
+#endif
return valid;
}
};
@@ -658,13 +676,13 @@ namespace embree
{
vbool<K>& valid0;
RayK<K>& ray;
- IntersectContext* context;
+ RayQueryContext* context;
const unsigned int geomID;
const unsigned int primID;
__forceinline OccludedKEpilogMU(vbool<K>& valid0,
RayK<K>& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const unsigned int geomID,
const unsigned int primID)
: valid0(valid0), ray(ray), context(context), geomID(geomID), primID(primID) {}
@@ -709,12 +727,12 @@ namespace embree
{
RayHitK<K>& ray;
size_t k;
- IntersectContext* context;
+ RayQueryContext* context;
const vuint<M>& geomIDs;
const vuint<M>& primIDs;
__forceinline Intersect1KEpilogM(RayHitK<K>& ray, size_t k,
- IntersectContext* context,
+ RayQueryContext* context,
const vuint<M>& geomIDs,
const vuint<M>& primIDs)
: ray(ray), k(k), context(context), geomIDs(geomIDs), primIDs(primIDs) {}
@@ -783,6 +801,9 @@ namespace embree
ray.primID[k] = primIDs[i];
ray.geomID[k] = geomID;
instance_id_stack::copy_UV<K>(context->user->instID, ray.instID, k);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instance_id_stack::copy_UV<K>(context->user->instPrimID, ray.instPrimID, k);
+#endif
return true;
}
};
@@ -792,12 +813,12 @@ namespace embree
{
RayK<K>& ray;
size_t k;
- IntersectContext* context;
+ RayQueryContext* context;
const vuint<M>& geomIDs;
const vuint<M>& primIDs;
__forceinline Occluded1KEpilogM(RayK<K>& ray, size_t k,
- IntersectContext* context,
+ RayQueryContext* context,
const vuint<M>& geomIDs,
const vuint<M>& primIDs)
: ray(ray), k(k), context(context), geomIDs(geomIDs), primIDs(primIDs) {}
@@ -860,12 +881,12 @@ namespace embree
{
RayHitK<K>& ray;
size_t k;
- IntersectContext* context;
+ RayQueryContext* context;
const unsigned int geomID;
const unsigned int primID;
__forceinline Intersect1KEpilogMU(RayHitK<K>& ray, size_t k,
- IntersectContext* context,
+ RayQueryContext* context,
const unsigned int geomID,
const unsigned int primID)
: ray(ray), k(k), context(context), geomID(geomID), primID(primID) {}
@@ -923,6 +944,9 @@ namespace embree
ray.primID[k] = primID;
ray.geomID[k] = geomID;
instance_id_stack::copy_UV<K>(context->user->instID, ray.instID, k);
+#if defined(RTC_GEOMETRY_INSTANCE_ARRAY)
+ instance_id_stack::copy_UV<K>(context->user->instPrimID, ray.instPrimID, k);
+#endif
return true;
}
};
@@ -932,12 +956,12 @@ namespace embree
{
RayK<K>& ray;
size_t k;
- IntersectContext* context;
+ RayQueryContext* context;
const unsigned int geomID;
const unsigned int primID;
__forceinline Occluded1KEpilogMU(RayK<K>& ray, size_t k,
- IntersectContext* context,
+ RayQueryContext* context,
const unsigned int geomID,
const unsigned int primID)
: ray(ray), k(k), context(context), geomID(geomID), primID(primID) {}
diff --git a/thirdparty/embree/kernels/geometry/intersector_epilog_sycl.h b/thirdparty/embree/kernels/geometry/intersector_epilog_sycl.h
new file mode 100644
index 0000000000..9565006738
--- /dev/null
+++ b/thirdparty/embree/kernels/geometry/intersector_epilog_sycl.h
@@ -0,0 +1,207 @@
+// Copyright 2009-2021 Intel Corporation
+// SPDX-License-Identifier: Apache-2.0
+
+#pragma once
+
+#include "../common/ray.h"
+#include "../common/context.h"
+#include "filter_sycl.h"
+
+namespace embree
+{
+ template<typename Ray>
+ struct Intersect1Epilog1_HWIF;
+
+ template<>
+ struct Intersect1Epilog1_HWIF<RayHit>
+ {
+ RayHit& ray;
+ sycl::private_ptr<RayQueryContext> context;
+ const unsigned int geomID;
+ const unsigned int primID;
+ const bool filter;
+
+ __forceinline Intersect1Epilog1_HWIF(RayHit& ray,
+ sycl::private_ptr<RayQueryContext> context,
+ const unsigned int geomID,
+ const unsigned int primID,
+ const bool filter)
+ : ray(ray), context(context), geomID(geomID), primID(primID), filter(filter) {}
+
+ template<typename Hit_i>
+ __forceinline bool operator() (Hit_i& hit_i) const
+ {
+ hit_i.finalize();
+
+ Scene* scene MAYBE_UNUSED = context->scene;
+ Geometry* geometry MAYBE_UNUSED = scene->get(geomID);
+
+ /* ray mask test */
+#if defined(EMBREE_RAY_MASK)
+ if ((geometry->mask & ray.mask) == 0)
+ return false;
+#endif
+
+ /* call intersection filter function */
+#if defined(EMBREE_FILTER_FUNCTION)
+ if (filter && (unlikely(context->hasContextFilter() || geometry->hasIntersectionFilter())))
+ {
+ Hit h(context->user,geomID,primID,Vec2f(hit_i.u,hit_i.v),hit_i.Ng);
+ float old_t = ray.tfar;
+ ray.tfar = hit_i.t;
+ bool found = runIntersectionFilter1SYCL(geometry,ray,context,h);
+ if (!found) {
+ ray.tfar = old_t;
+ return false;
+ }
+ }
+#endif
+
+ ray.tfar = hit_i.t;
+ ray.u = hit_i.u;
+ ray.v = hit_i.v;
+ ray.Ng.x = hit_i.Ng.x;
+ ray.Ng.y = hit_i.Ng.y;
+ ray.Ng.z = hit_i.Ng.z;
+ ray.geomID = geomID;
+ ray.primID = primID;
+ instance_id_stack::copy_UU(context->user, context->user->instID, ray.instID);
+#if defined(EMBREE_GEOMETRY_INSTANCE_ARRAY)
+ instance_id_stack::copy_UU(context->user, context->user->instPrimID, ray.instPrimID);
+#endif
+ return true;
+ }
+
+ template<typename Hit_i>
+ __forceinline bool operator() (bool, Hit_i& hit_i) const
+ {
+ hit_i.finalize();
+
+ Scene* scene MAYBE_UNUSED = context->scene;
+ Geometry* geometry MAYBE_UNUSED = scene->get(geomID);
+
+ /* ray mask test */
+#if defined(EMBREE_RAY_MASK)
+ if ((geometry->mask & ray.mask) == 0)
+ return false;
+#endif
+
+ const Vec3fa Ng = hit_i.Ng();
+ const Vec2f uv = hit_i.uv();
+
+ /* call intersection filter function */
+#if defined(EMBREE_FILTER_FUNCTION)
+ if (filter && (unlikely(context->hasContextFilter() || geometry->hasIntersectionFilter())))
+ {
+ Hit h(context->user,geomID,primID,uv,Ng);
+ float old_t = ray.tfar;
+ ray.tfar = hit_i.t();
+ bool found = runIntersectionFilter1SYCL(geometry,ray,context,h);
+ if (!found) {
+ ray.tfar = old_t;
+ return false;
+ }
+ }
+#endif
+
+ ray.tfar = hit_i.t();
+ ray.u = uv.x;
+ ray.v = uv.y;
+ ray.Ng.x = Ng.x;
+ ray.Ng.y = Ng.y;
+ ray.Ng.z = Ng.z;
+ ray.geomID = geomID;
+ ray.primID = primID;
+ instance_id_stack::copy_UU(context->user, context->user->instID, ray.instID);
+#if defined(EMBREE_GEOMETRY_INSTANCE_ARRAY)
+ instance_id_stack::copy_UU(context->user, context->user->instPrimID, ray.instPrimID);
+#endif
+ return true;
+ }
+ };
+
+ template<>
+ struct Intersect1Epilog1_HWIF<Ray>
+ {
+ Ray& ray;
+ sycl::private_ptr<RayQueryContext> context;
+ const unsigned int geomID;
+ const unsigned int primID;
+ const bool filter;
+
+ __forceinline Intersect1Epilog1_HWIF(Ray& ray,
+ sycl::private_ptr<RayQueryContext> context,
+ const unsigned int geomID,
+ const unsigned int primID,
+ const bool filter)
+ : ray(ray), context(context), geomID(geomID), primID(primID), filter(filter) {}
+
+ template<typename Hit_i>
+ __forceinline bool operator() (Hit_i& hit_i) const
+ {
+ hit_i.finalize();
+
+ Scene* scene MAYBE_UNUSED = context->scene;
+ Geometry* geometry MAYBE_UNUSED = scene->get(geomID);
+
+ /* ray mask test */
+#if defined(EMBREE_RAY_MASK)
+ if ((geometry->mask & ray.mask) == 0)
+ return false;
+#endif
+
+ /* call intersection filter function */
+#if defined(EMBREE_FILTER_FUNCTION)
+ if (filter && (unlikely(context->hasContextFilter() || geometry->hasOcclusionFilter())))
+ {
+ Hit h(context->user,geomID,primID,Vec2f(hit_i.u,hit_i.v),hit_i.Ng);
+ float old_t = ray.tfar;
+ ray.tfar = hit_i.t;
+ bool found = runIntersectionFilter1SYCL(geometry,ray,context,h);
+ if (!found) {
+ ray.tfar = old_t;
+ return false;
+ }
+ }
+#endif
+
+ ray.tfar = neg_inf;
+ return true;
+ }
+
+ template<typename Hit_i>
+ __forceinline bool operator() (bool, Hit_i& hit_i) const
+ {
+ hit_i.finalize();
+
+ Scene* scene MAYBE_UNUSED = context->scene;
+ Geometry* geometry MAYBE_UNUSED = scene->get(geomID);
+
+ /* ray mask test */
+#if defined(EMBREE_RAY_MASK)
+ if ((geometry->mask & ray.mask) == 0)
+ return false;
+#endif
+
+ /* call intersection filter function */
+#if defined(EMBREE_FILTER_FUNCTION)
+ if (filter && (unlikely(context->hasContextFilter() || geometry->hasOcclusionFilter())))
+ {
+ const Vec3fa Ng = hit_i.Ng();
+ const Vec2f uv = hit_i.uv();
+ Hit h(context->user,geomID,primID,uv,Ng);
+ float old_t = ray.tfar;
+ ray.tfar = hit_i.t();
+ bool found = runIntersectionFilter1SYCL(geometry,ray,context,h);
+ if (!found) {
+ ray.tfar = old_t;
+ return false;
+ }
+ }
+#endif
+
+ ray.tfar = neg_inf;
+ return true;
+ }
+ };
+}
diff --git a/thirdparty/embree/kernels/geometry/intersector_iterators.h b/thirdparty/embree/kernels/geometry/intersector_iterators.h
index 9cac1cd25c..5c6a6a7bb0 100644
--- a/thirdparty/embree/kernels/geometry/intersector_iterators.h
+++ b/thirdparty/embree/kernels/geometry/intersector_iterators.h
@@ -20,14 +20,15 @@ namespace embree
typedef typename Intersector::Precalculations Precalculations;
template<int N, bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
{
- for (size_t i=0; i<num; i++)
+ for (size_t i=0; i<num; i++) {
Intersector::intersect(pre,ray,context,prim[i]);
+ }
}
template<int N, bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
{
for (size_t i=0; i<num; i++) {
if (Intersector::occluded(pre,ray,context,prim[i]))
@@ -35,7 +36,7 @@ namespace embree
}
return false;
}
-
+
template<int N>
static __forceinline bool pointQuery(const Accel::Intersectors* This, PointQuery* query, PointQueryContext* context, const Primitive* prim, size_t num, const TravPointQuery<N> &tquery, size_t& lazy_node)
{
@@ -46,12 +47,12 @@ namespace embree
}
template<int K>
- static __forceinline void intersectK(const vbool<K>& valid, /* PrecalculationsK& pre, */ RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
+ static __forceinline void intersectK(const vbool<K>& valid, /* PrecalculationsK& pre, */ RayHitK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
{
}
template<int K>
- static __forceinline vbool<K> occludedK(const vbool<K>& valid, /* PrecalculationsK& pre, */ RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
+ static __forceinline vbool<K> occludedK(const vbool<K>& valid, /* PrecalculationsK& pre, */ RayK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
{
return valid;
}
@@ -64,7 +65,7 @@ namespace embree
typedef typename Intersector::Precalculations Precalculations;
template<bool robust>
- static __forceinline void intersect(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node)
+ static __forceinline void intersect(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node)
{
for (size_t i=0; i<num; i++) {
Intersector::intersect(valid,pre,ray,context,prim[i]);
@@ -72,7 +73,7 @@ namespace embree
}
template<bool robust>
- static __forceinline vbool<K> occluded(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node)
{
vbool<K> valid0 = valid;
for (size_t i=0; i<num; i++) {
@@ -83,7 +84,7 @@ namespace embree
}
template<int N, bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
{
for (size_t i=0; i<num; i++) {
Intersector::intersect(pre,ray,k,context,prim[i]);
@@ -91,7 +92,7 @@ namespace embree
}
template<int N, bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
{
for (size_t i=0; i<num; i++) {
if (Intersector::occluded(pre,ray,k,context,prim[i]))
@@ -109,7 +110,7 @@ namespace embree
typedef typename IntersectorK::Primitive PrimitiveK;
typedef typename IntersectorK::Precalculations PrecalculationsK;
- static __forceinline void intersectK(const vbool<K>& valid, const Accel::Intersectors* This, /* PrecalculationsK& pre, */ RayHitK<K>& ray, IntersectContext* context, const PrimitiveK* prim, size_t num, size_t& lazy_node)
+ static __forceinline void intersectK(const vbool<K>& valid, const Accel::Intersectors* This, /* PrecalculationsK& pre, */ RayHitK<K>& ray, RayQueryContext* context, const PrimitiveK* prim, size_t num, size_t& lazy_node)
{
PrecalculationsK pre(valid,ray); // FIXME: might cause trouble
@@ -118,7 +119,7 @@ namespace embree
}
}
- static __forceinline vbool<K> occludedK(const vbool<K>& valid, const Accel::Intersectors* This, /* PrecalculationsK& pre, */ RayK<K>& ray, IntersectContext* context, const PrimitiveK* prim, size_t num, size_t& lazy_node)
+ static __forceinline vbool<K> occludedK(const vbool<K>& valid, const Accel::Intersectors* This, /* PrecalculationsK& pre, */ RayK<K>& ray, RayQueryContext* context, const PrimitiveK* prim, size_t num, size_t& lazy_node)
{
PrecalculationsK pre(valid,ray); // FIXME: might cause trouble
vbool<K> valid0 = valid;
@@ -129,7 +130,7 @@ namespace embree
return !valid0;
}
- static __forceinline void intersect(const Accel::Intersectors* This, RayHitK<K>& ray, size_t k, IntersectContext* context, const PrimitiveK* prim, size_t num, size_t& lazy_node)
+ static __forceinline void intersect(const Accel::Intersectors* This, RayHitK<K>& ray, size_t k, RayQueryContext* context, const PrimitiveK* prim, size_t num, size_t& lazy_node)
{
PrecalculationsK pre(ray.tnear() <= ray.tfar,ray); // FIXME: might cause trouble
for (size_t i=0; i<num; i++) {
@@ -137,7 +138,7 @@ namespace embree
}
}
- static __forceinline bool occluded(const Accel::Intersectors* This, RayK<K>& ray, size_t k, IntersectContext* context, const PrimitiveK* prim, size_t num, size_t& lazy_node)
+ static __forceinline bool occluded(const Accel::Intersectors* This, RayK<K>& ray, size_t k, RayQueryContext* context, const PrimitiveK* prim, size_t num, size_t& lazy_node)
{
PrecalculationsK pre(ray.tnear() <= ray.tfar,ray); // FIXME: might cause trouble
for (size_t i=0; i<num; i++) {
@@ -147,7 +148,7 @@ namespace embree
return false;
}
- static __forceinline size_t occluded(const Accel::Intersectors* This, size_t cur_mask, RayK<K>** __restrict__ inputPackets, IntersectContext* context, const PrimitiveK* prim, size_t num, size_t& lazy_node)
+ static __forceinline size_t occluded(const Accel::Intersectors* This, size_t cur_mask, RayK<K>** __restrict__ inputPackets, RayQueryContext* context, const PrimitiveK* prim, size_t num, size_t& lazy_node)
{
size_t m_occluded = 0;
for (size_t i=0; i<num; i++) {
diff --git a/thirdparty/embree/kernels/geometry/line_intersector.h b/thirdparty/embree/kernels/geometry/line_intersector.h
index 41096d8794..e3bad0a3d5 100644
--- a/thirdparty/embree/kernels/geometry/line_intersector.h
+++ b/thirdparty/embree/kernels/geometry/line_intersector.h
@@ -43,7 +43,7 @@ namespace embree
template<typename Ray, typename Epilog>
static __forceinline bool intersect(const vbool<M>& valid_i,
Ray& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const LineSegments* geom,
const Precalculations& pre,
const Vec4vf<M>& v0i, const Vec4vf<M>& v1i,
@@ -96,7 +96,7 @@ namespace embree
template<typename Epilog>
static __forceinline bool intersect(const vbool<M>& valid_i,
RayK<K>& ray, size_t k,
- IntersectContext* context,
+ RayQueryContext* context,
const LineSegments* geom,
const Precalculations& pre,
const Vec4vf<M>& v0i, const Vec4vf<M>& v1i,
diff --git a/thirdparty/embree/kernels/geometry/linei.h b/thirdparty/embree/kernels/geometry/linei.h
index 3ee70ac012..3305025fc9 100644
--- a/thirdparty/embree/kernels/geometry/linei.h
+++ b/thirdparty/embree/kernels/geometry/linei.h
@@ -457,6 +457,9 @@ namespace embree
p1 = lerp(a1,b1,vfloat4(ftime));
pL = lerp(aL,bL,vfloat4(ftime));
pR = lerp(aR,bR,vfloat4(ftime));
+
+ pL = select(vboolf4(leftExists), pL, Vec4vf4(inf));
+ pR = select(vboolf4(rightExists), pR, Vec4vf4(inf));
}
#if defined(__AVX__)
@@ -647,6 +650,9 @@ namespace embree
p1 = lerp(a1,b1,vfloat8(ftime));
pL = lerp(aL,bL,vfloat8(ftime));
pR = lerp(aR,bR,vfloat8(ftime));
+
+ pL = select(vboolf4(leftExists), pL, Vec4vf8(inf));
+ pR = select(vboolf4(rightExists), pR, Vec4vf8(inf));
}
template<>
diff --git a/thirdparty/embree/kernels/geometry/linei_intersector.h b/thirdparty/embree/kernels/geometry/linei_intersector.h
index 5992827f5b..d754cc1269 100644
--- a/thirdparty/embree/kernels/geometry/linei_intersector.h
+++ b/thirdparty/embree/kernels/geometry/linei_intersector.h
@@ -17,7 +17,7 @@ namespace embree
typedef LineMi<M> Primitive;
typedef CurvePrecalculations1 Precalculations;
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& line)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& line)
{
STAT3(normal.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
@@ -26,7 +26,7 @@ namespace embree
FlatLinearCurveIntersector1<M>::intersect(valid,ray,context,geom,pre,v0,v1,Intersect1EpilogM<M,filter>(ray,context,line.geomID(),line.primID()));
}
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& line)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& line)
{
STAT3(shadow.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
@@ -47,7 +47,7 @@ namespace embree
typedef LineMi<M> Primitive;
typedef CurvePrecalculations1 Precalculations;
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& line)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& line)
{
STAT3(normal.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
@@ -56,7 +56,7 @@ namespace embree
FlatLinearCurveIntersector1<M>::intersect(valid,ray,context,geom,pre,v0,v1,Intersect1EpilogM<M,filter>(ray,context,line.geomID(),line.primID()));
}
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& line)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& line)
{
STAT3(shadow.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
@@ -77,7 +77,7 @@ namespace embree
typedef LineMi<M> Primitive;
typedef CurvePrecalculationsK<K> Precalculations;
- static __forceinline void intersect(const Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
+ static __forceinline void intersect(const Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& line)
{
STAT3(normal.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
@@ -86,7 +86,7 @@ namespace embree
FlatLinearCurveIntersectorK<M,K>::intersect(valid,ray,k,context,geom,pre,v0,v1,Intersect1KEpilogM<M,K,filter>(ray,k,context,line.geomID(),line.primID()));
}
- static __forceinline bool occluded(const Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
+ static __forceinline bool occluded(const Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& line)
{
STAT3(shadow.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
@@ -102,7 +102,7 @@ namespace embree
typedef LineMi<M> Primitive;
typedef CurvePrecalculationsK<K> Precalculations;
- static __forceinline void intersect(const Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
+ static __forceinline void intersect(const Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& line)
{
STAT3(normal.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
@@ -111,7 +111,7 @@ namespace embree
FlatLinearCurveIntersectorK<M,K>::intersect(valid,ray,k,context,geom,pre,v0,v1,Intersect1KEpilogM<M,K,filter>(ray,k,context,line.geomID(),line.primID()));
}
- static __forceinline bool occluded(const Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
+ static __forceinline bool occluded(const Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& line)
{
STAT3(shadow.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
diff --git a/thirdparty/embree/kernels/geometry/object.h b/thirdparty/embree/kernels/geometry/object.h
index 2a61829ffd..9525b97880 100644
--- a/thirdparty/embree/kernels/geometry/object.h
+++ b/thirdparty/embree/kernels/geometry/object.h
@@ -62,6 +62,17 @@ namespace embree
}
/*! fill triangle from triangle list */
+ __forceinline LBBox3fa fillMB(const PrimRefMB* prims, size_t i, Scene* scene, const BBox1f time_range)
+ {
+ const PrimRefMB& prim = prims[i]; i++;
+ const unsigned geomID = prim.geomID();
+ const unsigned primID = prim.primID();
+ new (this) Object(geomID, primID);
+ AccelSet* accel = (AccelSet*) scene->get(geomID);
+ return accel->linearBounds(primID,time_range);
+ }
+
+ /*! fill triangle from triangle list */
__forceinline LBBox3fa fillMB(const PrimRefMB* prims, size_t& i, size_t end, Scene* scene, const BBox1f time_range)
{
const PrimRefMB& prim = prims[i]; i++;
diff --git a/thirdparty/embree/kernels/geometry/object_intersector.h b/thirdparty/embree/kernels/geometry/object_intersector.h
index e4ad01852f..b89bc1837d 100644
--- a/thirdparty/embree/kernels/geometry/object_intersector.h
+++ b/thirdparty/embree/kernels/geometry/object_intersector.h
@@ -22,7 +22,7 @@ namespace embree
__forceinline Precalculations (const Ray& ray, const void *ptr) {}
};
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& prim)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& prim)
{
AccelSet* accel = (AccelSet*) context->scene->get(prim.geomID());
@@ -35,7 +35,7 @@ namespace embree
accel->intersect(ray,prim.geomID(),prim.primID(),context);
}
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& prim)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& prim)
{
AccelSet* accel = (AccelSet*) context->scene->get(prim.geomID());
/* perform ray mask test */
@@ -47,6 +47,40 @@ namespace embree
accel->occluded(ray,prim.geomID(),prim.primID(),context);
return ray.tfar < 0.0f;
}
+
+ static __forceinline bool intersect(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& prim) {
+ return occluded(pre,ray,context,prim);
+ }
+
+ static __forceinline void intersect(unsigned int k, const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& prim)
+ {
+ AccelSet* accel = (AccelSet*) context->scene->get(prim.geomID());
+
+ /* perform ray mask test */
+#if defined(EMBREE_RAY_MASK)
+ if ((ray.mask & accel->mask) == 0)
+ return;
+#endif
+
+ accel->intersect(k,ray,prim.geomID(),prim.primID(),context);
+ }
+
+ static __forceinline bool occluded(unsigned int k, const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& prim)
+ {
+ AccelSet* accel = (AccelSet*) context->scene->get(prim.geomID());
+ /* perform ray mask test */
+#if defined(EMBREE_RAY_MASK)
+ if ((ray.mask & accel->mask) == 0)
+ return false;
+#endif
+
+ accel->occluded(k, ray,prim.geomID(),prim.primID(),context);
+ return ray.tfar < 0.0f;
+ }
+
+ static __forceinline bool intersect(unsigned int k, const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& prim) {
+ return occluded(k,pre,ray,context,prim);
+ }
static __forceinline bool pointQuery(PointQuery* query, PointQueryContext* context, const Primitive& prim)
{
@@ -57,13 +91,13 @@ namespace embree
}
template<int K>
- static __forceinline void intersectK(const vbool<K>& valid, /* PrecalculationsK& pre, */ RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
+ static __forceinline void intersectK(const vbool<K>& valid, /* PrecalculationsK& pre, */ RayHitK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
{
assert(false);
}
template<int K>
- static __forceinline vbool<K> occludedK(const vbool<K>& valid, /* PrecalculationsK& pre, */ RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
+ static __forceinline vbool<K> occludedK(const vbool<K>& valid, /* PrecalculationsK& pre, */ RayK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
{
assert(false);
return valid;
@@ -79,7 +113,7 @@ namespace embree
__forceinline Precalculations (const vbool<K>& valid, const RayK<K>& ray) {}
};
- static __forceinline void intersect(const vbool<K>& valid_i, const Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive& prim)
+ static __forceinline void intersect(const vbool<K>& valid_i, const Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive& prim)
{
vbool<K> valid = valid_i;
AccelSet* accel = (AccelSet*) context->scene->get(prim.geomID());
@@ -92,7 +126,7 @@ namespace embree
accel->intersect(valid,ray,prim.geomID(),prim.primID(),context);
}
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, const Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive& prim)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, const Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive& prim)
{
vbool<K> valid = valid_i;
AccelSet* accel = (AccelSet*) context->scene->get(prim.geomID());
@@ -106,11 +140,11 @@ namespace embree
return ray.tfar < 0.0f;
}
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& prim) {
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& prim) {
intersect(vbool<K>(1<<int(k)),pre,ray,context,prim);
}
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& prim) {
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& prim) {
occluded(vbool<K>(1<<int(k)),pre,ray,context,prim);
return ray.tfar[k] < 0.0f;
}
diff --git a/thirdparty/embree/kernels/geometry/pointi.h b/thirdparty/embree/kernels/geometry/pointi.h
index bed04116b0..f81edb9035 100644
--- a/thirdparty/embree/kernels/geometry/pointi.h
+++ b/thirdparty/embree/kernels/geometry/pointi.h
@@ -267,10 +267,10 @@ namespace embree
const vfloat4 a2 = vfloat4::loadu(geom->vertexPtr(primID(2), itime));
const vfloat4 a3 = vfloat4::loadu(geom->vertexPtr(primID(3), itime));
transpose(a0, a1, a2, a3, p0.x, p0.y, p0.z, p0.w);
- const vfloat4 b0 = vfloat4(geom->normal(primID(0), itime));
- const vfloat4 b1 = vfloat4(geom->normal(primID(1), itime));
- const vfloat4 b2 = vfloat4(geom->normal(primID(2), itime));
- const vfloat4 b3 = vfloat4(geom->normal(primID(3), itime));
+ const vfloat4 b0 = vfloat4(geom->normal((size_t)primID(0), (size_t)itime));
+ const vfloat4 b1 = vfloat4(geom->normal((size_t)primID(1), (size_t)itime));
+ const vfloat4 b2 = vfloat4(geom->normal((size_t)primID(2), (size_t)itime));
+ const vfloat4 b3 = vfloat4(geom->normal((size_t)primID(3), (size_t)itime));
transpose(b0, b1, b2, b3, n0.x, n0.y, n0.z);
}
@@ -364,14 +364,14 @@ namespace embree
const vfloat4 a6 = vfloat4::loadu(geom->vertexPtr(primID(6), itime));
const vfloat4 a7 = vfloat4::loadu(geom->vertexPtr(primID(7), itime));
transpose(a0, a1, a2, a3, a4, a5, a6, a7, p0.x, p0.y, p0.z, p0.w);
- const vfloat4 b0 = vfloat4(geom->normal(primID(0), itime));
- const vfloat4 b1 = vfloat4(geom->normal(primID(1), itime));
- const vfloat4 b2 = vfloat4(geom->normal(primID(2), itime));
- const vfloat4 b3 = vfloat4(geom->normal(primID(3), itime));
- const vfloat4 b4 = vfloat4(geom->normal(primID(4), itime));
- const vfloat4 b5 = vfloat4(geom->normal(primID(5), itime));
- const vfloat4 b6 = vfloat4(geom->normal(primID(6), itime));
- const vfloat4 b7 = vfloat4(geom->normal(primID(7), itime));
+ const vfloat4 b0 = vfloat4(geom->normal((size_t)primID(0), (size_t)itime));
+ const vfloat4 b1 = vfloat4(geom->normal((size_t)primID(1), (size_t)itime));
+ const vfloat4 b2 = vfloat4(geom->normal((size_t)primID(2), (size_t)itime));
+ const vfloat4 b3 = vfloat4(geom->normal((size_t)primID(3), (size_t)itime));
+ const vfloat4 b4 = vfloat4(geom->normal((size_t)primID(4), (size_t)itime));
+ const vfloat4 b5 = vfloat4(geom->normal((size_t)primID(5), (size_t)itime));
+ const vfloat4 b6 = vfloat4(geom->normal((size_t)primID(6), (size_t)itime));
+ const vfloat4 b7 = vfloat4(geom->normal((size_t)primID(7), (size_t)itime));
transpose(b0, b1, b2, b3, b4, b5, b6, b7, n0.x, n0.y, n0.z);
}
diff --git a/thirdparty/embree/kernels/geometry/primitive.h b/thirdparty/embree/kernels/geometry/primitive.h
index 608d981dd7..de25ab87ef 100644
--- a/thirdparty/embree/kernels/geometry/primitive.h
+++ b/thirdparty/embree/kernels/geometry/primitive.h
@@ -6,8 +6,8 @@
#include "../common/default.h"
#include "../common/scene.h"
#include "../../common/simd/simd.h"
-#include "../common/primref.h"
-#include "../common/primref_mb.h"
+#include "../builders/primref.h"
+#include "../builders/primref_mb.h"
namespace embree
{
diff --git a/thirdparty/embree/kernels/geometry/primitive4.cpp b/thirdparty/embree/kernels/geometry/primitive4.cpp
index 9c953c5d35..924e78bbf1 100644
--- a/thirdparty/embree/kernels/geometry/primitive4.cpp
+++ b/thirdparty/embree/kernels/geometry/primitive4.cpp
@@ -15,6 +15,7 @@
#include "subdivpatch1.h"
#include "object.h"
#include "instance.h"
+#include "instance_array.h"
#include "subgrid.h"
namespace embree
@@ -335,6 +336,26 @@ namespace embree
InstancePrimitive::Type InstancePrimitive::type;
+ /********************** InstanceArray4 **************************/
+
+ const char* InstanceArrayPrimitive::Type::name () const {
+ return "instance_array";
+ }
+
+ size_t InstanceArrayPrimitive::Type::sizeActive(const char* This) const {
+ return 1;
+ }
+
+ size_t InstanceArrayPrimitive::Type::sizeTotal(const char* This) const {
+ return 1;
+ }
+
+ size_t InstanceArrayPrimitive::Type::getBytes(const char* This) const {
+ return sizeof(InstanceArrayPrimitive);
+ }
+
+ InstanceArrayPrimitive::Type InstanceArrayPrimitive::type;
+
/********************** SubGrid **************************/
const char* SubGrid::Type::name () const {
diff --git a/thirdparty/embree/kernels/geometry/quad_intersector_moeller.h b/thirdparty/embree/kernels/geometry/quad_intersector_moeller.h
index 3abc9d6f70..2c574e4e47 100644
--- a/thirdparty/embree/kernels/geometry/quad_intersector_moeller.h
+++ b/thirdparty/embree/kernels/geometry/quad_intersector_moeller.h
@@ -122,7 +122,7 @@ namespace embree
__forceinline QuadMIntersector1MoellerTrumbore(const Ray& ray, const void* ptr) {}
- __forceinline void intersect(RayHit& ray, IntersectContext* context,
+ __forceinline void intersect(RayHit& ray, RayQueryContext* context,
const Vec3vf<M>& v0, const Vec3vf<M>& v1, const Vec3vf<M>& v2, const Vec3vf<M>& v3,
const vuint<M>& geomID, const vuint<M>& primID) const
{
@@ -144,7 +144,7 @@ namespace embree
}
}
- __forceinline bool occluded(Ray& ray, IntersectContext* context,
+ __forceinline bool occluded(Ray& ray, RayQueryContext* context,
const Vec3vf<M>& v0, const Vec3vf<M>& v1, const Vec3vf<M>& v2, const Vec3vf<M>& v3,
const vuint<M>& geomID, const vuint<M>& primID) const
{
@@ -215,14 +215,14 @@ namespace embree
return false;
}
- __forceinline bool intersect(RayHit& ray, IntersectContext* context,
+ __forceinline bool intersect(RayHit& ray, RayQueryContext* context,
const Vec3vf4& v0, const Vec3vf4& v1, const Vec3vf4& v2, const Vec3vf4& v3,
const vuint4& geomID, const vuint4& primID) const
{
return intersect(ray,v0,v1,v2,v3,Intersect1EpilogM<8,filter>(ray,context,vuint8(geomID),vuint8(primID)));
}
- __forceinline bool occluded(Ray& ray, IntersectContext* context,
+ __forceinline bool occluded(Ray& ray, RayQueryContext* context,
const Vec3vf4& v0, const Vec3vf4& v1, const Vec3vf4& v2, const Vec3vf4& v3,
const vuint4& geomID, const vuint4& primID) const
{
@@ -394,7 +394,7 @@ namespace embree
__forceinline QuadMIntersectorKMoellerTrumbore(const vbool<K>& valid, const RayK<K>& ray)
: QuadMIntersectorKMoellerTrumboreBase<M,K,filter>(valid,ray) {}
- __forceinline void intersect1(RayHitK<K>& ray, size_t k, IntersectContext* context,
+ __forceinline void intersect1(RayHitK<K>& ray, size_t k, RayQueryContext* context,
const Vec3vf<M>& v0, const Vec3vf<M>& v1, const Vec3vf<M>& v2, const Vec3vf<M>& v3,
const vuint<M>& geomID, const vuint<M>& primID) const
{
@@ -403,7 +403,7 @@ namespace embree
MoellerTrumboreIntersector1KTriangleM::intersect1<M,K>(ray,k,v2,v3,v1,vbool<M>(true ),epilog);
}
- __forceinline bool occluded1(RayK<K>& ray, size_t k, IntersectContext* context,
+ __forceinline bool occluded1(RayK<K>& ray, size_t k, RayQueryContext* context,
const Vec3vf<M>& v0, const Vec3vf<M>& v1, const Vec3vf<M>& v2, const Vec3vf<M>& v3,
const vuint<M>& geomID, const vuint<M>& primID) const
{
@@ -440,14 +440,14 @@ namespace embree
return MoellerTrumboreIntersector1KTriangleM::intersect1<8,K>(ray,k,vtx0,vtx1,vtx2,flags,epilog);
}
- __forceinline bool intersect1(RayHitK<K>& ray, size_t k, IntersectContext* context,
+ __forceinline bool intersect1(RayHitK<K>& ray, size_t k, RayQueryContext* context,
const Vec3vf4& v0, const Vec3vf4& v1, const Vec3vf4& v2, const Vec3vf4& v3,
const vuint4& geomID, const vuint4& primID) const
{
return intersect1(ray,k,v0,v1,v2,v3,Intersect1KEpilogM<8,K,filter>(ray,k,context,vuint8(geomID),vuint8(primID)));
}
- __forceinline bool occluded1(RayK<K>& ray, size_t k, IntersectContext* context,
+ __forceinline bool occluded1(RayK<K>& ray, size_t k, RayQueryContext* context,
const Vec3vf4& v0, const Vec3vf4& v1, const Vec3vf4& v2, const Vec3vf4& v3,
const vuint4& geomID, const vuint4& primID) const
{
diff --git a/thirdparty/embree/kernels/geometry/quad_intersector_pluecker.h b/thirdparty/embree/kernels/geometry/quad_intersector_pluecker.h
index 9873ff76ac..69d6881080 100644
--- a/thirdparty/embree/kernels/geometry/quad_intersector_pluecker.h
+++ b/thirdparty/embree/kernels/geometry/quad_intersector_pluecker.h
@@ -171,7 +171,7 @@ namespace embree
__forceinline QuadMIntersector1Pluecker(const Ray& ray, const void* ptr) {}
- __forceinline void intersect(RayHit& ray, IntersectContext* context,
+ __forceinline void intersect(RayHit& ray, RayQueryContext* context,
const Vec3vf<M>& v0, const Vec3vf<M>& v1, const Vec3vf<M>& v2, const Vec3vf<M>& v3,
const vuint<M>& geomID, const vuint<M>& primID) const
{
@@ -180,7 +180,7 @@ namespace embree
PlueckerIntersectorTriangle1::intersect<M>(ray,v2,v3,v1,vbool<M>(true),epilog);
}
- __forceinline bool occluded(Ray& ray, IntersectContext* context,
+ __forceinline bool occluded(Ray& ray, RayQueryContext* context,
const Vec3vf<M>& v0, const Vec3vf<M>& v1, const Vec3vf<M>& v2, const Vec3vf<M>& v3,
const vuint<M>& geomID, const vuint<M>& primID) const
{
@@ -216,13 +216,13 @@ namespace embree
return PlueckerIntersectorTriangle1::intersect<8>(ray,vtx0,vtx1,vtx2,flags,epilog);
}
- __forceinline bool intersect(RayHit& ray, IntersectContext* context, const Vec3vf4& v0, const Vec3vf4& v1, const Vec3vf4& v2, const Vec3vf4& v3,
+ __forceinline bool intersect(RayHit& ray, RayQueryContext* context, const Vec3vf4& v0, const Vec3vf4& v1, const Vec3vf4& v2, const Vec3vf4& v3,
const vuint4& geomID, const vuint4& primID) const
{
return intersect(ray,v0,v1,v2,v3,Intersect1EpilogM<8,filter>(ray,context,vuint8(geomID),vuint8(primID)));
}
- __forceinline bool occluded(Ray& ray, IntersectContext* context, const Vec3vf4& v0, const Vec3vf4& v1, const Vec3vf4& v2, const Vec3vf4& v3,
+ __forceinline bool occluded(Ray& ray, RayQueryContext* context, const Vec3vf4& v0, const Vec3vf4& v1, const Vec3vf4& v2, const Vec3vf4& v3,
const vuint4& geomID, const vuint4& primID) const
{
return intersect(ray,v0,v1,v2,v3,Occluded1EpilogM<8,filter>(ray,context,vuint8(geomID),vuint8(primID)));
@@ -374,7 +374,7 @@ namespace embree
__forceinline QuadMIntersectorKPluecker(const vbool<K>& valid, const RayK<K>& ray)
: QuadMIntersectorKPlueckerBase<M,K,filter>(valid,ray) {}
- __forceinline void intersect1(RayHitK<K>& ray, size_t k, IntersectContext* context,
+ __forceinline void intersect1(RayHitK<K>& ray, size_t k, RayQueryContext* context,
const Vec3vf<M>& v0, const Vec3vf<M>& v1, const Vec3vf<M>& v2, const Vec3vf<M>& v3,
const vuint<M>& geomID, const vuint<M>& primID) const
{
@@ -383,7 +383,7 @@ namespace embree
PlueckerIntersector1KTriangleM::intersect1<M,K>(ray,k,v2,v3,v1,vbool<M>(true ),epilog);
}
- __forceinline bool occluded1(RayK<K>& ray, size_t k, IntersectContext* context,
+ __forceinline bool occluded1(RayK<K>& ray, size_t k, RayQueryContext* context,
const Vec3vf<M>& v0, const Vec3vf<M>& v1, const Vec3vf<M>& v2, const Vec3vf<M>& v3,
const vuint<M>& geomID, const vuint<M>& primID) const
{
@@ -418,14 +418,14 @@ namespace embree
return PlueckerIntersector1KTriangleM::intersect1<8,K>(ray,k,vtx0,vtx1,vtx2,flags,epilog);
}
- __forceinline bool intersect1(RayHitK<K>& ray, size_t k, IntersectContext* context,
+ __forceinline bool intersect1(RayHitK<K>& ray, size_t k, RayQueryContext* context,
const Vec3vf4& v0, const Vec3vf4& v1, const Vec3vf4& v2, const Vec3vf4& v3,
const vuint4& geomID, const vuint4& primID) const
{
return intersect1(ray,k,v0,v1,v2,v3,Intersect1KEpilogM<8,K,filter>(ray,k,context,vuint8(geomID),vuint8(primID)));
}
- __forceinline bool occluded1(RayK<K>& ray, size_t k, IntersectContext* context,
+ __forceinline bool occluded1(RayK<K>& ray, size_t k, RayQueryContext* context,
const Vec3vf4& v0, const Vec3vf4& v1, const Vec3vf4& v2, const Vec3vf4& v3,
const vuint4& geomID, const vuint4& primID) const
{
diff --git a/thirdparty/embree/kernels/geometry/quadi_intersector.h b/thirdparty/embree/kernels/geometry/quadi_intersector.h
index 20a98c3406..96fc77b42d 100644
--- a/thirdparty/embree/kernels/geometry/quadi_intersector.h
+++ b/thirdparty/embree/kernels/geometry/quadi_intersector.h
@@ -19,7 +19,7 @@ namespace embree
typedef QuadMIntersector1MoellerTrumbore<M,filter> Precalculations;
/*! Intersect a ray with the M quads and updates the hit. */
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& quad)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& quad)
{
STAT3(normal.trav_prims,1,1,1);
Vec3vf<M> v0,v1,v2,v3; quad.gather(v0,v1,v2,v3,context->scene);
@@ -27,7 +27,7 @@ namespace embree
}
/*! Test if the ray is occluded by one of M quads. */
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& quad)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& quad)
{
STAT3(shadow.trav_prims,1,1,1);
Vec3vf<M> v0,v1,v2,v3; quad.gather(v0,v1,v2,v3,context->scene);
@@ -48,7 +48,7 @@ namespace embree
typedef QuadMIntersectorKMoellerTrumbore<M,K,filter> Precalculations;
/*! Intersects K rays with M triangles. */
- static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const QuadMi<M>& quad)
+ static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const QuadMi<M>& quad)
{
Scene* scene = context->scene;
for (size_t i=0; i<QuadMi<M>::max_size(); i++)
@@ -64,7 +64,7 @@ namespace embree
}
/*! Test for K rays if they are occluded by any of the M triangles. */
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const QuadMi<M>& quad)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const QuadMi<M>& quad)
{
Scene* scene = context->scene;
vbool<K> valid0 = valid_i;
@@ -83,7 +83,7 @@ namespace embree
}
/*! Intersect a ray with M triangles and updates the hit. */
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const QuadMi<M>& quad)
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const QuadMi<M>& quad)
{
STAT3(normal.trav_prims,1,1,1);
Vec3vf4 v0,v1,v2,v3; quad.gather(v0,v1,v2,v3,context->scene);
@@ -91,7 +91,7 @@ namespace embree
}
/*! Test if the ray is occluded by one of the M triangles. */
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const QuadMi<M>& quad)
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const QuadMi<M>& quad)
{
STAT3(shadow.trav_prims,1,1,1);
Vec3vf4 v0,v1,v2,v3; quad.gather(v0,v1,v2,v3,context->scene);
@@ -107,7 +107,7 @@ namespace embree
typedef QuadMIntersector1Pluecker<M,filter> Precalculations;
/*! Intersect a ray with the M quads and updates the hit. */
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& quad)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& quad)
{
STAT3(normal.trav_prims,1,1,1);
Vec3vf<M> v0,v1,v2,v3; quad.gather(v0,v1,v2,v3,context->scene);
@@ -115,7 +115,7 @@ namespace embree
}
/*! Test if the ray is occluded by one of M quads. */
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& quad)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& quad)
{
STAT3(shadow.trav_prims,1,1,1);
Vec3vf<M> v0,v1,v2,v3; quad.gather(v0,v1,v2,v3,context->scene);
@@ -136,7 +136,7 @@ namespace embree
typedef QuadMIntersectorKPluecker<M,K,filter> Precalculations;
/*! Intersects K rays with M triangles. */
- static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const QuadMi<M>& quad)
+ static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const QuadMi<M>& quad)
{
Scene* scene = context->scene;
for (size_t i=0; i<QuadMi<M>::max_size(); i++)
@@ -152,7 +152,7 @@ namespace embree
}
/*! Test for K rays if they are occluded by any of the M triangles. */
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const QuadMi<M>& quad)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const QuadMi<M>& quad)
{
Scene* scene = context->scene;
vbool<K> valid0 = valid_i;
@@ -171,7 +171,7 @@ namespace embree
}
/*! Intersect a ray with M triangles and updates the hit. */
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const QuadMi<M>& quad)
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const QuadMi<M>& quad)
{
STAT3(normal.trav_prims,1,1,1);
Vec3vf4 v0,v1,v2,v3; quad.gather(v0,v1,v2,v3,context->scene);
@@ -179,7 +179,7 @@ namespace embree
}
/*! Test if the ray is occluded by one of the M triangles. */
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const QuadMi<M>& quad)
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const QuadMi<M>& quad)
{
STAT3(shadow.trav_prims,1,1,1);
Vec3vf4 v0,v1,v2,v3; quad.gather(v0,v1,v2,v3,context->scene);
@@ -195,7 +195,7 @@ namespace embree
typedef QuadMIntersector1MoellerTrumbore<M,filter> Precalculations;
/*! Intersect a ray with the M quads and updates the hit. */
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& quad)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& quad)
{
STAT3(normal.trav_prims,1,1,1);
Vec3vf<M> v0,v1,v2,v3; quad.gather(v0,v1,v2,v3,context->scene,ray.time());
@@ -203,7 +203,7 @@ namespace embree
}
/*! Test if the ray is occluded by one of M quads. */
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& quad)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& quad)
{
STAT3(shadow.trav_prims,1,1,1);
Vec3vf<M> v0,v1,v2,v3; quad.gather(v0,v1,v2,v3,context->scene,ray.time());
@@ -224,7 +224,7 @@ namespace embree
typedef QuadMIntersectorKMoellerTrumbore<M,K,filter> Precalculations;
/*! Intersects K rays with M quads. */
- static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const QuadMi<M>& quad)
+ static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const QuadMi<M>& quad)
{
for (size_t i=0; i<QuadMi<M>::max_size(); i++)
{
@@ -236,7 +236,7 @@ namespace embree
}
/*! Test for K rays if they are occluded by any of the M quads. */
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const QuadMi<M>& quad)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const QuadMi<M>& quad)
{
vbool<K> valid0 = valid_i;
for (size_t i=0; i<QuadMi<M>::max_size(); i++)
@@ -251,7 +251,7 @@ namespace embree
}
/*! Intersect a ray with M quads and updates the hit. */
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const QuadMi<M>& quad)
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const QuadMi<M>& quad)
{
STAT3(normal.trav_prims,1,1,1);
Vec3vf<M> v0,v1,v2,v3; quad.gather(v0,v1,v2,v3,context->scene,ray.time()[k]);
@@ -259,7 +259,7 @@ namespace embree
}
/*! Test if the ray is occluded by one of the M quads. */
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const QuadMi<M>& quad)
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const QuadMi<M>& quad)
{
STAT3(shadow.trav_prims,1,1,1);
Vec3vf<M> v0,v1,v2,v3; quad.gather(v0,v1,v2,v3,context->scene,ray.time()[k]);
@@ -275,7 +275,7 @@ namespace embree
typedef QuadMIntersector1Pluecker<M,filter> Precalculations;
/*! Intersect a ray with the M quads and updates the hit. */
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& quad)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& quad)
{
STAT3(normal.trav_prims,1,1,1);
Vec3vf<M> v0,v1,v2,v3; quad.gather(v0,v1,v2,v3,context->scene,ray.time());
@@ -283,7 +283,7 @@ namespace embree
}
/*! Test if the ray is occluded by one of M quads. */
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& quad)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& quad)
{
STAT3(shadow.trav_prims,1,1,1);
Vec3vf<M> v0,v1,v2,v3; quad.gather(v0,v1,v2,v3,context->scene,ray.time());
@@ -304,7 +304,7 @@ namespace embree
typedef QuadMIntersectorKPluecker<M,K,filter> Precalculations;
/*! Intersects K rays with M quads. */
- static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const QuadMi<M>& quad)
+ static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const QuadMi<M>& quad)
{
for (size_t i=0; i<QuadMi<M>::max_size(); i++)
{
@@ -316,7 +316,7 @@ namespace embree
}
/*! Test for K rays if they are occluded by any of the M quads. */
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const QuadMi<M>& quad)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const QuadMi<M>& quad)
{
vbool<K> valid0 = valid_i;
for (size_t i=0; i<QuadMi<M>::max_size(); i++)
@@ -331,7 +331,7 @@ namespace embree
}
/*! Intersect a ray with M quads and updates the hit. */
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const QuadMi<M>& quad)
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const QuadMi<M>& quad)
{
STAT3(normal.trav_prims,1,1,1);
Vec3vf<M> v0,v1,v2,v3; quad.gather(v0,v1,v2,v3,context->scene,ray.time()[k]);
@@ -339,7 +339,7 @@ namespace embree
}
/*! Test if the ray is occluded by one of the M quads. */
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const QuadMi<M>& quad)
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const QuadMi<M>& quad)
{
STAT3(shadow.trav_prims,1,1,1);
Vec3vf<M> v0,v1,v2,v3; quad.gather(v0,v1,v2,v3,context->scene,ray.time()[k]);
diff --git a/thirdparty/embree/kernels/geometry/quadv_intersector.h b/thirdparty/embree/kernels/geometry/quadv_intersector.h
index 9b28e05614..9eea8275f7 100644
--- a/thirdparty/embree/kernels/geometry/quadv_intersector.h
+++ b/thirdparty/embree/kernels/geometry/quadv_intersector.h
@@ -19,14 +19,14 @@ namespace embree
typedef QuadMIntersector1MoellerTrumbore<M,filter> Precalculations;
/*! Intersect a ray with the M quads and updates the hit. */
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& quad)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& quad)
{
STAT3(normal.trav_prims,1,1,1);
pre.intersect(ray,context,quad.v0,quad.v1,quad.v2,quad.v3,quad.geomID(),quad.primID());
}
/*! Test if the ray is occluded by one of M quads. */
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& quad)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& quad)
{
STAT3(shadow.trav_prims,1,1,1);
return pre.occluded(ray,context, quad.v0,quad.v1,quad.v2,quad.v3,quad.geomID(),quad.primID());
@@ -46,7 +46,7 @@ namespace embree
typedef QuadMIntersectorKMoellerTrumbore<M,K,filter> Precalculations;
/*! Intersects K rays with M triangles. */
- static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const QuadMv<M>& quad)
+ static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const QuadMv<M>& quad)
{
for (size_t i=0; i<QuadMv<M>::max_size(); i++)
{
@@ -61,7 +61,7 @@ namespace embree
}
/*! Test for K rays if they are occluded by any of the M triangles. */
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const QuadMv<M>& quad)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const QuadMv<M>& quad)
{
vbool<K> valid0 = valid_i;
@@ -80,14 +80,14 @@ namespace embree
}
/*! Intersect a ray with M triangles and updates the hit. */
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const QuadMv<M>& quad)
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const QuadMv<M>& quad)
{
STAT3(normal.trav_prims,1,1,1);
pre.intersect1(ray,k,context,quad.v0,quad.v1,quad.v2,quad.v3,quad.geomID(),quad.primID());
}
/*! Test if the ray is occluded by one of the M triangles. */
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const QuadMv<M>& quad)
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const QuadMv<M>& quad)
{
STAT3(shadow.trav_prims,1,1,1);
return pre.occluded1(ray,k,context,quad.v0,quad.v1,quad.v2,quad.v3,quad.geomID(),quad.primID());
@@ -102,14 +102,14 @@ namespace embree
typedef QuadMIntersector1Pluecker<M,filter> Precalculations;
/*! Intersect a ray with the M quads and updates the hit. */
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& quad)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& quad)
{
STAT3(normal.trav_prims,1,1,1);
pre.intersect(ray,context,quad.v0,quad.v1,quad.v2,quad.v3,quad.geomID(),quad.primID());
}
/*! Test if the ray is occluded by one of M quads. */
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& quad)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& quad)
{
STAT3(shadow.trav_prims,1,1,1);
return pre.occluded(ray,context, quad.v0,quad.v1,quad.v2,quad.v3,quad.geomID(),quad.primID());
@@ -129,7 +129,7 @@ namespace embree
typedef QuadMIntersectorKPluecker<M,K,filter> Precalculations;
/*! Intersects K rays with M triangles. */
- static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const QuadMv<M>& quad)
+ static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const QuadMv<M>& quad)
{
for (size_t i=0; i<QuadMv<M>::max_size(); i++)
{
@@ -144,7 +144,7 @@ namespace embree
}
/*! Test for K rays if they are occluded by any of the M triangles. */
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const QuadMv<M>& quad)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const QuadMv<M>& quad)
{
vbool<K> valid0 = valid_i;
@@ -163,14 +163,14 @@ namespace embree
}
/*! Intersect a ray with M triangles and updates the hit. */
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const QuadMv<M>& quad)
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const QuadMv<M>& quad)
{
STAT3(normal.trav_prims,1,1,1);
pre.intersect1(ray,k,context,quad.v0,quad.v1,quad.v2,quad.v3,quad.geomID(),quad.primID());
}
/*! Test if the ray is occluded by one of the M triangles. */
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const QuadMv<M>& quad)
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const QuadMv<M>& quad)
{
STAT3(shadow.trav_prims,1,1,1);
return pre.occluded1(ray,k,context,quad.v0,quad.v1,quad.v2,quad.v3,quad.geomID(),quad.primID());
diff --git a/thirdparty/embree/kernels/geometry/roundline_intersector.h b/thirdparty/embree/kernels/geometry/roundline_intersector.h
index 764ff93fec..a83dd72a7f 100644
--- a/thirdparty/embree/kernels/geometry/roundline_intersector.h
+++ b/thirdparty/embree/kernels/geometry/roundline_intersector.h
@@ -661,7 +661,7 @@ namespace embree
template<typename Ray, typename Epilog>
static __forceinline bool intersect(const vbool<M>& valid_i,
Ray& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const LineSegments* geom,
const Precalculations& pre,
const Vec4vf<M>& v0i, const Vec4vf<M>& v1i,
@@ -694,7 +694,7 @@ namespace embree
template<typename Epilog>
static __forceinline bool intersect(const vbool<M>& valid_i,
RayK<K>& ray, size_t k,
- IntersectContext* context,
+ RayQueryContext* context,
const LineSegments* geom,
const Precalculations& pre,
const Vec4vf<M>& v0i, const Vec4vf<M>& v1i,
diff --git a/thirdparty/embree/kernels/geometry/roundlinei_intersector.h b/thirdparty/embree/kernels/geometry/roundlinei_intersector.h
index 29061d6475..02a5d63a3d 100644
--- a/thirdparty/embree/kernels/geometry/roundlinei_intersector.h
+++ b/thirdparty/embree/kernels/geometry/roundlinei_intersector.h
@@ -16,7 +16,7 @@ namespace embree
typedef LineMi<M> Primitive;
typedef CurvePrecalculations1 Precalculations;
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& line)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& line)
{
STAT3(normal.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
@@ -25,7 +25,7 @@ namespace embree
RoundLinearCurveIntersector1<M>::intersect(valid,ray,context,geom,pre,v0,v1,vL,vR,Intersect1EpilogM<M,filter>(ray,context,line.geomID(),line.primID()));
}
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& line)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& line)
{
STAT3(shadow.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
@@ -46,7 +46,7 @@ namespace embree
typedef LineMi<M> Primitive;
typedef CurvePrecalculations1 Precalculations;
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& line)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& line)
{
STAT3(normal.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
@@ -55,7 +55,7 @@ namespace embree
RoundLinearCurveIntersector1<M>::intersect(valid,ray,context,geom,pre,v0,v1,vL,vR,Intersect1EpilogM<M,filter>(ray,context,line.geomID(),line.primID()));
}
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& line)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& line)
{
STAT3(shadow.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
@@ -76,7 +76,7 @@ namespace embree
typedef LineMi<M> Primitive;
typedef CurvePrecalculationsK<K> Precalculations;
- static __forceinline void intersect(const Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
+ static __forceinline void intersect(const Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& line)
{
STAT3(normal.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
@@ -85,7 +85,7 @@ namespace embree
RoundLinearCurveIntersectorK<M,K>::intersect(valid,ray,k,context,geom,pre,v0,v1,vL,vR,Intersect1KEpilogM<M,K,filter>(ray,k,context,line.geomID(),line.primID()));
}
- static __forceinline bool occluded(const Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
+ static __forceinline bool occluded(const Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& line)
{
STAT3(shadow.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
@@ -101,7 +101,7 @@ namespace embree
typedef LineMi<M> Primitive;
typedef CurvePrecalculationsK<K> Precalculations;
- static __forceinline void intersect(const Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
+ static __forceinline void intersect(const Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& line)
{
STAT3(normal.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
@@ -110,7 +110,7 @@ namespace embree
RoundLinearCurveIntersectorK<M,K>::intersect(valid,ray,k,context,geom,pre,v0,v1,vL,vR,Intersect1KEpilogM<M,K,filter>(ray,k,context,line.geomID(),line.primID()));
}
- static __forceinline bool occluded(const Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
+ static __forceinline bool occluded(const Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& line)
{
STAT3(shadow.trav_prims,1,1,1);
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
diff --git a/thirdparty/embree/kernels/geometry/sphere_intersector.h b/thirdparty/embree/kernels/geometry/sphere_intersector.h
index 2670f9762d..ba242a88b6 100644
--- a/thirdparty/embree/kernels/geometry/sphere_intersector.h
+++ b/thirdparty/embree/kernels/geometry/sphere_intersector.h
@@ -24,24 +24,60 @@ namespace embree
__forceinline Vec2f uv(const size_t i) const {
return Vec2f(0.0f, 0.0f);
}
+ __forceinline Vec2vf<M> uv() const {
+ return Vec2vf<M>(0.0f, 0.0f);
+ }
__forceinline float t(const size_t i) const {
return vt[i];
}
+ __forceinline vfloat<M> t() const {
+ return vt;
+ }
__forceinline Vec3fa Ng(const size_t i) const {
return Vec3fa(vNg.x[i], vNg.y[i], vNg.z[i]);
}
+ __forceinline Vec3vf<M> Ng() const {
+ return vNg;
+ }
public:
vfloat<M> vt;
Vec3vf<M> vNg;
};
+ template<>
+ struct SphereIntersectorHitM<1>
+ {
+ __forceinline SphereIntersectorHitM() {}
+
+ __forceinline SphereIntersectorHitM(const float& t, const Vec3f& Ng)
+ : vt(t), vNg(Ng) {}
+
+ __forceinline void finalize() {}
+
+ __forceinline Vec2f uv() const {
+ return Vec2f(0.0f, 0.0f);
+ }
+
+ __forceinline float t() const {
+ return vt;
+ }
+
+ __forceinline Vec3f Ng() const {
+ return vNg;
+ }
+
+ public:
+ float vt;
+ Vec3f vNg;
+ };
+
template<int M>
struct SphereIntersector1
{
typedef CurvePrecalculations1 Precalculations;
- template<typename Epilog>
+ template<typename Ray, typename Epilog>
static __forceinline bool intersect(
const vbool<M>& valid_i, Ray& ray,
const Precalculations& pre, const Vec4vf<M>& v0, const Epilog& epilog)
@@ -68,10 +104,15 @@ namespace embree
const vfloat<M> t_back = projC0 + td;
const vbool<M> valid_front = valid & (ray.tnear() <= t_front) & (t_front <= ray.tfar);
- const vbool<M> valid_back = valid & (ray.tnear() <= t_back ) & (t_back <= ray.tfar);
/* check if there is a first hit */
+#if defined (EMBREE_BACKFACE_CULLING_SPHERES)
+ /* check if there is a first hit */
+ const vbool<M> valid_first = valid_front;
+#else
+ const vbool<M> valid_back = valid & (ray.tnear() <= t_back ) & (t_back <= ray.tfar);
const vbool<M> valid_first = valid_front | valid_back;
+#endif
if (unlikely(none(valid_first)))
return false;
@@ -84,7 +125,10 @@ namespace embree
/* invoke intersection filter for first hit */
const bool is_hit_first = epilog(valid_first, hit);
-
+
+#if defined (EMBREE_BACKFACE_CULLING_SPHERES)
+ return is_hit_first;
+#else
/* check for possible second hits before potentially accepted hit */
const vfloat<M> t_second = t_back;
const vbool<M> valid_second = valid_front & valid_back & (t_second <= ray.tfar);
@@ -95,13 +139,13 @@ namespace embree
const Vec3vf<M> Ng_second = td_back * ray_dir - perp;
hit = SphereIntersectorHitM<M> (t_second, Ng_second);
const bool is_hit_second = epilog(valid_second, hit);
-
return is_hit_first | is_hit_second;
+#endif
}
template<typename Epilog>
static __forceinline bool intersect(
- const vbool<M>& valid_i, Ray& ray, IntersectContext* context, const Points* geom,
+ const vbool<M>& valid_i, Ray& ray, RayQueryContext* context, const Points* geom,
const Precalculations& pre, const Vec4vf<M>& v0i, const Epilog& epilog)
{
const Vec3vf<M> ray_org(ray.org.x, ray.org.y, ray.org.z);
@@ -118,7 +162,7 @@ namespace embree
template<typename Epilog>
static __forceinline bool intersect(const vbool<M>& valid_i,
RayK<K>& ray, size_t k,
- IntersectContext* context,
+ RayQueryContext* context,
const Points* geom,
const Precalculations& pre,
const Vec4vf<M>& v0i,
@@ -148,10 +192,14 @@ namespace embree
const vfloat<M> t_back = projC0 + td;
const vbool<M> valid_front = valid & (ray.tnear()[k] <= t_front) & (t_front <= ray.tfar[k]);
- const vbool<M> valid_back = valid & (ray.tnear()[k] <= t_back ) & (t_back <= ray.tfar[k]);
/* check if there is a first hit */
+#if defined (EMBREE_BACKFACE_CULLING_SPHERES)
+ const vbool<M> valid_first = valid_front;
+#else
+ const vbool<M> valid_back = valid & (ray.tnear()[k] <= t_back ) & (t_back <= ray.tfar[k]);
const vbool<M> valid_first = valid_front | valid_back;
+#endif
if (unlikely(none(valid_first)))
return false;
@@ -164,7 +212,10 @@ namespace embree
/* invoke intersection filter for first hit */
const bool is_hit_first = epilog(valid_first, hit);
-
+
+#if defined (EMBREE_BACKFACE_CULLING_SPHERES)
+ return is_hit_first;
+#else
/* check for possible second hits before potentially accepted hit */
const vfloat<M> t_second = t_back;
const vbool<M> valid_second = valid_front & valid_back & (t_second <= ray.tfar[k]);
@@ -177,6 +228,7 @@ namespace embree
const bool is_hit_second = epilog(valid_second, hit);
return is_hit_first | is_hit_second;
+#endif
}
};
} // namespace isa
diff --git a/thirdparty/embree/kernels/geometry/spherei_intersector.h b/thirdparty/embree/kernels/geometry/spherei_intersector.h
index 7a0b428117..7072ea81e8 100644
--- a/thirdparty/embree/kernels/geometry/spherei_intersector.h
+++ b/thirdparty/embree/kernels/geometry/spherei_intersector.h
@@ -19,7 +19,7 @@ namespace embree
static __forceinline void intersect(const Precalculations& pre,
RayHit& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const Primitive& sphere)
{
STAT3(normal.trav_prims, 1, 1, 1);
@@ -32,7 +32,7 @@ namespace embree
static __forceinline bool occluded(const Precalculations& pre,
Ray& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const Primitive& sphere)
{
STAT3(shadow.trav_prims, 1, 1, 1);
@@ -59,7 +59,7 @@ namespace embree
static __forceinline void intersect(const Precalculations& pre,
RayHit& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const Primitive& sphere)
{
STAT3(normal.trav_prims, 1, 1, 1);
@@ -72,7 +72,7 @@ namespace embree
static __forceinline bool occluded(const Precalculations& pre,
Ray& ray,
- IntersectContext* context,
+ RayQueryContext* context,
const Primitive& sphere)
{
STAT3(shadow.trav_prims, 1, 1, 1);
@@ -98,7 +98,7 @@ namespace embree
typedef CurvePrecalculationsK<K> Precalculations;
static __forceinline void intersect(
- const Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& sphere)
+ const Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& sphere)
{
STAT3(normal.trav_prims, 1, 1, 1);
const Points* geom = context->scene->get<Points>(sphere.geomID());
@@ -110,7 +110,7 @@ namespace embree
}
static __forceinline bool occluded(
- const Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& sphere)
+ const Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& sphere)
{
STAT3(shadow.trav_prims, 1, 1, 1);
const Points* geom = context->scene->get<Points>(sphere.geomID());
@@ -129,7 +129,7 @@ namespace embree
typedef CurvePrecalculationsK<K> Precalculations;
static __forceinline void intersect(
- const Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& sphere)
+ const Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& sphere)
{
STAT3(normal.trav_prims, 1, 1, 1);
const Points* geom = context->scene->get<Points>(sphere.geomID());
@@ -141,7 +141,7 @@ namespace embree
}
static __forceinline bool occluded(
- const Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& sphere)
+ const Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& sphere)
{
STAT3(shadow.trav_prims, 1, 1, 1);
const Points* geom = context->scene->get<Points>(sphere.geomID());
diff --git a/thirdparty/embree/kernels/geometry/subdivpatch1_intersector.h b/thirdparty/embree/kernels/geometry/subdivpatch1_intersector.h
index b4b15a1210..cf17127169 100644
--- a/thirdparty/embree/kernels/geometry/subdivpatch1_intersector.h
+++ b/thirdparty/embree/kernels/geometry/subdivpatch1_intersector.h
@@ -35,7 +35,7 @@ namespace embree
typedef GridSOA Primitive;
typedef SubdivPatch1Precalculations<GridSOAIntersector1::Precalculations> Precalculations;
- static __forceinline bool processLazyNode(Precalculations& pre, IntersectContext* context, const Primitive* prim, size_t& lazy_node)
+ static __forceinline bool processLazyNode(Precalculations& pre, RayQueryContext* context, const Primitive* prim, size_t& lazy_node)
{
lazy_node = prim->root(0);
pre.grid = (Primitive*)prim;
@@ -44,27 +44,27 @@ namespace embree
/*! Intersect a ray with the primitive. */
template<int N, bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node)
{
if (likely(ty == 0)) GridSOAIntersector1::intersect(pre,ray,context,prim,lazy_node);
else processLazyNode(pre,context,prim,lazy_node);
}
template<int N, bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node) {
+ static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, RayQueryContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node) {
intersect(This,pre,ray,context,prim,ty,tray,lazy_node);
}
/*! Test if the ray is occluded by the primitive */
template<int N, bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node)
{
if (likely(ty == 0)) return GridSOAIntersector1::occluded(pre,ray,context,prim,lazy_node);
else return processLazyNode(pre,context,prim,lazy_node);
}
template<int N, bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node) {
+ static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, RayQueryContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node) {
return occluded(This,pre,ray,context,prim,ty,tray,lazy_node);
}
@@ -88,7 +88,7 @@ namespace embree
typedef SubdivPatch1 Primitive;
typedef GridSOAMBIntersector1::Precalculations Precalculations;
- static __forceinline bool processLazyNode(Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim_i, size_t& lazy_node)
+ static __forceinline bool processLazyNode(Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive* prim_i, size_t& lazy_node)
{
Primitive* prim = (Primitive*) prim_i;
GridSOA* grid = nullptr;
@@ -101,27 +101,27 @@ namespace embree
/*! Intersect a ray with the primitive. */
template<int N, bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node)
{
if (likely(ty == 0)) GridSOAMBIntersector1::intersect(pre,ray,context,prim,lazy_node);
else processLazyNode(pre,ray,context,prim,lazy_node);
}
template<int N, bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node) {
+ static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, RayQueryContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node) {
intersect(This,pre,ray,context,prim,ty,tray,lazy_node);
}
/*! Test if the ray is occluded by the primitive */
template<int N, bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node)
{
if (likely(ty == 0)) return GridSOAMBIntersector1::occluded(pre,ray,context,prim,lazy_node);
else return processLazyNode(pre,ray,context,prim,lazy_node);
}
template<int N, bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node) {
+ static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, RayQueryContext* context, size_t ty0, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node) {
return occluded(This,pre,ray,context,prim,ty,tray,lazy_node);
}
@@ -145,7 +145,7 @@ namespace embree
typedef GridSOA Primitive;
typedef SubdivPatch1PrecalculationsK<K,typename GridSOAIntersectorK<K>::Precalculations> Precalculations;
- static __forceinline bool processLazyNode(Precalculations& pre, IntersectContext* context, const Primitive* prim, size_t& lazy_node)
+ static __forceinline bool processLazyNode(Precalculations& pre, RayQueryContext* context, const Primitive* prim, size_t& lazy_node)
{
lazy_node = prim->root(0);
pre.grid = (Primitive*)prim;
@@ -153,28 +153,28 @@ namespace embree
}
template<bool robust>
- static __forceinline void intersect(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRayK<K, robust> &tray, size_t& lazy_node)
+ static __forceinline void intersect(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t ty, const TravRayK<K, robust> &tray, size_t& lazy_node)
{
if (likely(ty == 0)) GridSOAIntersectorK<K>::intersect(valid,pre,ray,context,prim,lazy_node);
else processLazyNode(pre,context,prim,lazy_node);
}
template<bool robust>
- static __forceinline vbool<K> occluded(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRayK<K, robust> &tray, size_t& lazy_node)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t ty, const TravRayK<K, robust> &tray, size_t& lazy_node)
{
if (likely(ty == 0)) return GridSOAIntersectorK<K>::occluded(valid,pre,ray,context,prim,lazy_node);
else return processLazyNode(pre,context,prim,lazy_node);
}
template<int N, bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node)
{
if (likely(ty == 0)) GridSOAIntersectorK<K>::intersect(pre,ray,k,context,prim,lazy_node);
else processLazyNode(pre,context,prim,lazy_node);
}
template<int N, bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node)
{
if (likely(ty == 0)) return GridSOAIntersectorK<K>::occluded(pre,ray,k,context,prim,lazy_node);
else return processLazyNode(pre,context,prim,lazy_node);
@@ -192,7 +192,7 @@ namespace embree
//typedef GridSOAMBIntersectorK<K>::Precalculations Precalculations;
typedef SubdivPatch1PrecalculationsK<K,typename GridSOAMBIntersectorK<K>::Precalculations> Precalculations;
- static __forceinline bool processLazyNode(Precalculations& pre, IntersectContext* context, const Primitive* prim_i, size_t& lazy_node)
+ static __forceinline bool processLazyNode(Precalculations& pre, RayQueryContext* context, const Primitive* prim_i, size_t& lazy_node)
{
Primitive* prim = (Primitive*) prim_i;
GridSOA* grid = (GridSOA*) prim->root_ref.get();
@@ -202,28 +202,28 @@ namespace embree
}
template<bool robust>
- static __forceinline void intersect(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRayK<K, robust> &tray, size_t& lazy_node)
+ static __forceinline void intersect(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t ty, const TravRayK<K, robust> &tray, size_t& lazy_node)
{
if (likely(ty == 0)) GridSOAMBIntersectorK<K>::intersect(valid,pre,ray,context,prim,lazy_node);
else processLazyNode(pre,context,prim,lazy_node);
}
template<bool robust>
- static __forceinline vbool<K> occluded(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t ty, const TravRayK<K, robust> &tray, size_t& lazy_node)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t ty, const TravRayK<K, robust> &tray, size_t& lazy_node)
{
if (likely(ty == 0)) return GridSOAMBIntersectorK<K>::occluded(valid,pre,ray,context,prim,lazy_node);
else return processLazyNode(pre,context,prim,lazy_node);
}
template<int N, bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node)
{
if (likely(ty == 0)) GridSOAMBIntersectorK<K>::intersect(pre,ray,k,context,prim,lazy_node);
else processLazyNode(pre,context,prim,lazy_node);
}
template<int N, bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t ty, const TravRay<N,robust> &tray, size_t& lazy_node)
{
if (likely(ty == 0)) return GridSOAMBIntersectorK<K>::occluded(pre,ray,k,context,prim,lazy_node);
else return processLazyNode(pre,context,prim,lazy_node);
diff --git a/thirdparty/embree/kernels/geometry/subgrid.h b/thirdparty/embree/kernels/geometry/subgrid.h
index ce54421cab..f57e55db78 100644
--- a/thirdparty/embree/kernels/geometry/subgrid.h
+++ b/thirdparty/embree/kernels/geometry/subgrid.h
@@ -283,7 +283,7 @@ namespace embree
friend embree_ostream operator<<(embree_ostream cout, const SubGrid& sg) {
- return cout << "SubGrid " << " ( x " << sg.x() << ", y = " << sg.y() << ", geomID = " << sg.geomID() << ", primID = " << sg.primID() << " )";
+ return cout << "SubGrid " << " ( x = " << sg.x() << ", y = " << sg.y() << ", geomID = " << sg.geomID() << ", primID = " << sg.primID() << ", invalid3x3X() " << (int)sg.invalid3x3X() << ", invalid3x3Y() " << (int)sg.invalid3x3Y();
}
__forceinline unsigned int geomID() const { return _geomID; }
@@ -305,9 +305,10 @@ namespace embree
__forceinline SubGridID() {}
__forceinline SubGridID(const unsigned int x, const unsigned int y, const unsigned int primID) :
- x(x), y(y), primID(primID) {}
+ x(x), y(y), primID(primID) {}
+
};
-
+
/* QuantizedBaseNode as large subgrid leaf */
template<int N>
struct SubGridQBVHN
@@ -403,6 +404,9 @@ namespace embree
typedef SubGridQBVHN<8> SubGridQBVH8;
+
+
+
/* QuantizedBaseNode as large subgrid leaf */
template<int N>
struct SubGridMBQBVHN
@@ -513,5 +517,4 @@ namespace embree
}
};
-
}
diff --git a/thirdparty/embree/kernels/geometry/subgrid_intersector.h b/thirdparty/embree/kernels/geometry/subgrid_intersector.h
index e241073812..561d3d43f2 100644
--- a/thirdparty/embree/kernels/geometry/subgrid_intersector.h
+++ b/thirdparty/embree/kernels/geometry/subgrid_intersector.h
@@ -23,7 +23,7 @@ namespace embree
typedef SubGridQBVHN<N> Primitive;
typedef SubGridQuadMIntersector1MoellerTrumbore<4,filter> Precalculations;
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const SubGrid& subgrid)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const SubGrid& subgrid)
{
STAT3(normal.trav_prims,1,1,1);
const GridMesh* mesh = context->scene->get<GridMesh>(subgrid.geomID());
@@ -33,7 +33,7 @@ namespace embree
pre.intersect(ray,context,v0,v1,v2,v3,g,subgrid);
}
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const SubGrid& subgrid)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const SubGrid& subgrid)
{
STAT3(shadow.trav_prims,1,1,1);
const GridMesh* mesh = context->scene->get<GridMesh>(subgrid.geomID());
@@ -54,7 +54,7 @@ namespace embree
}
template<bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
{
BVHNQuantizedBaseNodeIntersector1<N,robust> isec1;
@@ -76,7 +76,7 @@ namespace embree
}
}
template<bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
{
BVHNQuantizedBaseNodeIntersector1<N,robust> isec1;
@@ -126,7 +126,7 @@ namespace embree
typedef SubGridQBVHN<N> Primitive;
typedef SubGridQuadMIntersector1Pluecker<4,filter> Precalculations;
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const SubGrid& subgrid)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const SubGrid& subgrid)
{
STAT3(normal.trav_prims,1,1,1);
const GridMesh* mesh = context->scene->get<GridMesh>(subgrid.geomID());
@@ -136,7 +136,7 @@ namespace embree
pre.intersect(ray,context,v0,v1,v2,v3,g,subgrid);
}
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const SubGrid& subgrid)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const SubGrid& subgrid)
{
STAT3(shadow.trav_prims,1,1,1);
const GridMesh* mesh = context->scene->get<GridMesh>(subgrid.geomID());
@@ -156,7 +156,7 @@ namespace embree
}
template<bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
{
BVHNQuantizedBaseNodeIntersector1<N,robust> isec1;
@@ -179,7 +179,7 @@ namespace embree
}
template<bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
{
BVHNQuantizedBaseNodeIntersector1<N,robust> isec1;
@@ -231,7 +231,7 @@ namespace embree
typedef SubGridQBVHN<N> Primitive;
typedef SubGridQuadMIntersectorKMoellerTrumbore<4,K,filter> Precalculations;
- static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const SubGrid& subgrid)
+ static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const SubGrid& subgrid)
{
Vec3fa vtx[16];
const GridMesh* mesh = context->scene->get<GridMesh>(subgrid.geomID());
@@ -249,7 +249,7 @@ namespace embree
}
}
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const SubGrid& subgrid)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const SubGrid& subgrid)
{
vbool<K> valid0 = valid_i;
Vec3fa vtx[16];
@@ -270,7 +270,7 @@ namespace embree
return !valid0;
}
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const SubGrid& subgrid)
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const SubGrid& subgrid)
{
STAT3(normal.trav_prims,1,1,1);
const GridMesh* mesh = context->scene->get<GridMesh>(subgrid.geomID());
@@ -280,7 +280,7 @@ namespace embree
pre.intersect1(ray,k,context,v0,v1,v2,v3,g,subgrid);
}
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const SubGrid& subgrid)
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const SubGrid& subgrid)
{
STAT3(shadow.trav_prims,1,1,1);
const GridMesh* mesh = context->scene->get<GridMesh>(subgrid.geomID());
@@ -290,7 +290,7 @@ namespace embree
}
template<bool robust>
- static __forceinline void intersect(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node)
+ static __forceinline void intersect(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node)
{
BVHNQuantizedBaseNodeIntersectorK<N,K,robust> isecK;
for (size_t j=0;j<num;j++)
@@ -307,7 +307,7 @@ namespace embree
}
template<bool robust>
- static __forceinline vbool<K> occluded(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node)
{
BVHNQuantizedBaseNodeIntersectorK<N,K,robust> isecK;
vbool<K> valid0 = valid;
@@ -327,7 +327,7 @@ namespace embree
}
template<bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
{
BVHNQuantizedBaseNodeIntersector1<N,robust> isec1;
@@ -347,7 +347,7 @@ namespace embree
}
template<bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
{
BVHNQuantizedBaseNodeIntersector1<N,robust> isec1;
@@ -375,7 +375,7 @@ namespace embree
typedef SubGridQBVHN<N> Primitive;
typedef SubGridQuadMIntersectorKPluecker<4,K,filter> Precalculations;
- static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const SubGrid& subgrid)
+ static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const SubGrid& subgrid)
{
Vec3fa vtx[16];
const GridMesh* mesh = context->scene->get<GridMesh>(subgrid.geomID());
@@ -393,7 +393,7 @@ namespace embree
}
}
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const SubGrid& subgrid)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const SubGrid& subgrid)
{
vbool<K> valid0 = valid_i;
Vec3fa vtx[16];
@@ -414,7 +414,7 @@ namespace embree
return !valid0;
}
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const SubGrid& subgrid)
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const SubGrid& subgrid)
{
STAT3(normal.trav_prims,1,1,1);
const GridMesh* mesh = context->scene->get<GridMesh>(subgrid.geomID());
@@ -424,7 +424,7 @@ namespace embree
pre.intersect1(ray,k,context,v0,v1,v2,v3,g,subgrid);
}
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const SubGrid& subgrid)
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const SubGrid& subgrid)
{
STAT3(shadow.trav_prims,1,1,1);
const GridMesh* mesh = context->scene->get<GridMesh>(subgrid.geomID());
@@ -434,7 +434,7 @@ namespace embree
}
template<bool robust>
- static __forceinline void intersect(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node)
+ static __forceinline void intersect(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node)
{
BVHNQuantizedBaseNodeIntersectorK<N,K,robust> isecK;
for (size_t j=0;j<num;j++)
@@ -451,7 +451,7 @@ namespace embree
}
template<bool robust>
- static __forceinline vbool<K> occluded(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node)
{
BVHNQuantizedBaseNodeIntersectorK<N,K,robust> isecK;
vbool<K> valid0 = valid;
@@ -471,7 +471,7 @@ namespace embree
}
template<bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
{
BVHNQuantizedBaseNodeIntersector1<N,robust> isec1;
@@ -491,7 +491,7 @@ namespace embree
}
template<bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
{
BVHNQuantizedBaseNodeIntersector1<N,robust> isec1;
diff --git a/thirdparty/embree/kernels/geometry/subgrid_intersector_moeller.h b/thirdparty/embree/kernels/geometry/subgrid_intersector_moeller.h
index 64937d34fe..2666847333 100644
--- a/thirdparty/embree/kernels/geometry/subgrid_intersector_moeller.h
+++ b/thirdparty/embree/kernels/geometry/subgrid_intersector_moeller.h
@@ -39,7 +39,7 @@ namespace embree
__forceinline SubGridQuadMIntersector1MoellerTrumbore(const Ray& ray, const void* ptr) {}
- __forceinline void intersect(RayHit& ray, IntersectContext* context,
+ __forceinline void intersect(RayHit& ray, RayQueryContext* context,
const Vec3vf<M>& v0, const Vec3vf<M>& v1, const Vec3vf<M>& v2, const Vec3vf<M>& v3,
const GridMesh::Grid &g, const SubGrid& subgrid) const
{
@@ -65,7 +65,7 @@ namespace embree
}
}
- __forceinline bool occluded(Ray& ray, IntersectContext* context,
+ __forceinline bool occluded(Ray& ray, RayQueryContext* context,
const Vec3vf<M>& v0, const Vec3vf<M>& v1, const Vec3vf<M>& v2, const Vec3vf<M>& v3,
const GridMesh::Grid &g, const SubGrid& subgrid) const
{
@@ -135,14 +135,14 @@ namespace embree
return false;
}
- __forceinline bool intersect(RayHit& ray, IntersectContext* context,
+ __forceinline bool intersect(RayHit& ray, RayQueryContext* context,
const Vec3vf4& v0, const Vec3vf4& v1, const Vec3vf4& v2, const Vec3vf4& v3,
const GridMesh::Grid &g, const SubGrid& subgrid) const
{
return intersect(ray,v0,v1,v2,v3,g,subgrid,Intersect1EpilogMU<8,filter>(ray,context,subgrid.geomID(),subgrid.primID()));
}
- __forceinline bool occluded(Ray& ray, IntersectContext* context,
+ __forceinline bool occluded(Ray& ray, RayQueryContext* context,
const Vec3vf4& v0, const Vec3vf4& v1, const Vec3vf4& v2, const Vec3vf4& v3,
const GridMesh::Grid &g, const SubGrid& subgrid) const
{
@@ -270,7 +270,7 @@ namespace embree
__forceinline SubGridQuadMIntersectorKMoellerTrumbore(const vbool<K>& valid, const RayK<K>& ray)
: SubGridQuadMIntersectorKMoellerTrumboreBase<M,K,filter>(valid,ray) {}
- __forceinline void intersect1(RayHitK<K>& ray, size_t k, IntersectContext* context,
+ __forceinline void intersect1(RayHitK<K>& ray, size_t k, RayQueryContext* context,
const Vec3vf<M>& v0, const Vec3vf<M>& v1, const Vec3vf<M>& v2, const Vec3vf<M>& v3, const GridMesh::Grid &g, const SubGrid &subgrid) const
{
UVIdentity<M> mapUV;
@@ -294,7 +294,7 @@ namespace embree
}
}
- __forceinline bool occluded1(RayK<K>& ray, size_t k, IntersectContext* context,
+ __forceinline bool occluded1(RayK<K>& ray, size_t k, RayQueryContext* context,
const Vec3vf<M>& v0, const Vec3vf<M>& v1, const Vec3vf<M>& v2, const Vec3vf<M>& v3, const GridMesh::Grid &g, const SubGrid &subgrid) const
{
UVIdentity<M> mapUV;
@@ -361,13 +361,13 @@ namespace embree
return false;
}
- __forceinline bool intersect1(RayHitK<K>& ray, size_t k, IntersectContext* context,
+ __forceinline bool intersect1(RayHitK<K>& ray, size_t k, RayQueryContext* context,
const Vec3vf4& v0, const Vec3vf4& v1, const Vec3vf4& v2, const Vec3vf4& v3, const GridMesh::Grid &g, const SubGrid &subgrid) const
{
return intersect1(ray,k,v0,v1,v2,v3,g,subgrid,Intersect1KEpilogMU<8,K,filter>(ray,k,context,subgrid.geomID(),subgrid.primID()));
}
- __forceinline bool occluded1(RayK<K>& ray, size_t k, IntersectContext* context,
+ __forceinline bool occluded1(RayK<K>& ray, size_t k, RayQueryContext* context,
const Vec3vf4& v0, const Vec3vf4& v1, const Vec3vf4& v2, const Vec3vf4& v3, const GridMesh::Grid &g, const SubGrid &subgrid) const
{
return intersect1(ray,k,v0,v1,v2,v3,g,subgrid,Occluded1KEpilogMU<8,K,filter>(ray,k,context,subgrid.geomID(),subgrid.primID()));
diff --git a/thirdparty/embree/kernels/geometry/subgrid_intersector_pluecker.h b/thirdparty/embree/kernels/geometry/subgrid_intersector_pluecker.h
index 5ded56e1f7..4919f927ae 100644
--- a/thirdparty/embree/kernels/geometry/subgrid_intersector_pluecker.h
+++ b/thirdparty/embree/kernels/geometry/subgrid_intersector_pluecker.h
@@ -36,7 +36,7 @@ namespace embree
__forceinline SubGridQuadMIntersector1Pluecker(const Ray& ray, const void* ptr) {}
- __forceinline void intersect(RayHit& ray, IntersectContext* context,
+ __forceinline void intersect(RayHit& ray, RayQueryContext* context,
const Vec3vf<M>& v0, const Vec3vf<M>& v1, const Vec3vf<M>& v2, const Vec3vf<M>& v3,
const GridMesh::Grid &g, const SubGrid& subgrid) const
{
@@ -63,7 +63,7 @@ namespace embree
}
}
- __forceinline bool occluded(Ray& ray, IntersectContext* context,
+ __forceinline bool occluded(Ray& ray, RayQueryContext* context,
const Vec3vf<M>& v0, const Vec3vf<M>& v1, const Vec3vf<M>& v2, const Vec3vf<M>& v3,
const GridMesh::Grid &g, const SubGrid& subgrid) const
{
@@ -134,14 +134,14 @@ namespace embree
return false;
}
- __forceinline bool intersect(RayHit& ray, IntersectContext* context,
+ __forceinline bool intersect(RayHit& ray, RayQueryContext* context,
const Vec3vf4& v0, const Vec3vf4& v1, const Vec3vf4& v2, const Vec3vf4& v3,
const GridMesh::Grid &g, const SubGrid& subgrid) const
{
return intersect(ray,v0,v1,v2,v3,g,subgrid,Intersect1EpilogMU<8,filter>(ray,context,subgrid.geomID(),subgrid.primID()));
}
- __forceinline bool occluded(Ray& ray, IntersectContext* context,
+ __forceinline bool occluded(Ray& ray, RayQueryContext* context,
const Vec3vf4& v0, const Vec3vf4& v1, const Vec3vf4& v2, const Vec3vf4& v3,
const GridMesh::Grid &g, const SubGrid& subgrid) const
{
@@ -255,7 +255,7 @@ namespace embree
__forceinline SubGridQuadMIntersectorKPluecker(const vbool<K>& valid, const RayK<K>& ray)
: SubGridQuadMIntersectorKPlueckerBase<M,K,filter>(valid,ray) {}
- __forceinline void intersect1(RayHitK<K>& ray, size_t k, IntersectContext* context,
+ __forceinline void intersect1(RayHitK<K>& ray, size_t k, RayQueryContext* context,
const Vec3vf<M>& v0, const Vec3vf<M>& v1, const Vec3vf<M>& v2, const Vec3vf<M>& v3, const GridMesh::Grid &g, const SubGrid &subgrid) const
{
UVIdentity<M> mapUV;
@@ -280,7 +280,7 @@ namespace embree
}
}
- __forceinline bool occluded1(RayK<K>& ray, size_t k, IntersectContext* context,
+ __forceinline bool occluded1(RayK<K>& ray, size_t k, RayQueryContext* context,
const Vec3vf<M>& v0, const Vec3vf<M>& v1, const Vec3vf<M>& v2, const Vec3vf<M>& v3, const GridMesh::Grid &g, const SubGrid &subgrid) const
{
UVIdentity<M> mapUV;
@@ -348,13 +348,13 @@ namespace embree
return false;
}
- __forceinline bool intersect1(RayHitK<K>& ray, size_t k, IntersectContext* context,
+ __forceinline bool intersect1(RayHitK<K>& ray, size_t k, RayQueryContext* context,
const Vec3vf4& v0, const Vec3vf4& v1, const Vec3vf4& v2, const Vec3vf4& v3, const GridMesh::Grid &g, const SubGrid &subgrid) const
{
return intersect1(ray,k,v0,v1,v2,v3,g,subgrid,Intersect1KEpilogMU<8,K,filter>(ray,k,context,subgrid.geomID(),subgrid.primID()));
}
- __forceinline bool occluded1(RayK<K>& ray, size_t k, IntersectContext* context,
+ __forceinline bool occluded1(RayK<K>& ray, size_t k, RayQueryContext* context,
const Vec3vf4& v0, const Vec3vf4& v1, const Vec3vf4& v2, const Vec3vf4& v3, const GridMesh::Grid &g, const SubGrid &subgrid) const
{
return intersect1(ray,k,v0,v1,v2,v3,g,subgrid,Occluded1KEpilogMU<8,K,filter>(ray,k,context,subgrid.geomID(),subgrid.primID()));
diff --git a/thirdparty/embree/kernels/geometry/subgrid_mb_intersector.h b/thirdparty/embree/kernels/geometry/subgrid_mb_intersector.h
index 473d656e24..0986eea134 100644
--- a/thirdparty/embree/kernels/geometry/subgrid_mb_intersector.h
+++ b/thirdparty/embree/kernels/geometry/subgrid_mb_intersector.h
@@ -15,7 +15,7 @@ namespace embree
typedef SubGridMBQBVHN<N> Primitive;
typedef SubGridQuadMIntersector1Pluecker<4,filter> Precalculations;
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const SubGrid& subgrid)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const SubGrid& subgrid)
{
STAT3(normal.trav_prims,1,1,1);
const GridMesh* mesh = context->scene->get<GridMesh>(subgrid.geomID());
@@ -27,7 +27,7 @@ namespace embree
pre.intersect(ray,context,v0,v1,v2,v3,g,subgrid);
}
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const SubGrid& subgrid)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const SubGrid& subgrid)
{
STAT3(shadow.trav_prims,1,1,1);
const GridMesh* mesh = context->scene->get<GridMesh>(subgrid.geomID());
@@ -46,7 +46,7 @@ namespace embree
}
template<bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
{
BVHNQuantizedBaseNodeIntersector1<N,robust> isec1;
for (size_t i=0;i<num;i++)
@@ -69,7 +69,7 @@ namespace embree
}
template<bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
{
BVHNQuantizedBaseNodeIntersector1<N,robust> isec1;
for (size_t i=0;i<num;i++)
@@ -102,7 +102,7 @@ namespace embree
typedef SubGridMBQBVHN<N> Primitive;
typedef SubGridQuadMIntersectorKPluecker<4,K,filter> Precalculations;
- static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const SubGrid& subgrid)
+ static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const SubGrid& subgrid)
{
size_t m_valid = movemask(valid_i);
while(m_valid)
@@ -112,7 +112,7 @@ namespace embree
}
}
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const SubGrid& subgrid)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const SubGrid& subgrid)
{
vbool<K> valid0 = valid_i;
size_t m_valid = movemask(valid_i);
@@ -125,7 +125,7 @@ namespace embree
return !valid0;
}
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const SubGrid& subgrid)
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const SubGrid& subgrid)
{
STAT3(normal.trav_prims,1,1,1);
const GridMesh* mesh = context->scene->get<GridMesh>(subgrid.geomID());
@@ -137,7 +137,7 @@ namespace embree
pre.intersect1(ray,k,context,v0,v1,v2,v3,g,subgrid);
}
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const SubGrid& subgrid)
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const SubGrid& subgrid)
{
STAT3(shadow.trav_prims,1,1,1);
const GridMesh* mesh = context->scene->get<GridMesh>(subgrid.geomID());
@@ -150,7 +150,7 @@ namespace embree
}
template<bool robust>
- static __forceinline void intersect(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node)
+ static __forceinline void intersect(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node)
{
BVHNQuantizedBaseNodeIntersectorK<N,K,robust> isecK;
for (size_t j=0;j<num;j++)
@@ -169,7 +169,7 @@ namespace embree
}
template<bool robust>
- static __forceinline vbool<K> occluded(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node)
{
BVHNQuantizedBaseNodeIntersectorK<N,K,robust> isecK;
@@ -191,7 +191,7 @@ namespace embree
}
template<bool robust>
- static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
{
BVHNQuantizedBaseNodeIntersector1<N,robust> isec1;
for (size_t i=0;i<num;i++)
@@ -211,7 +211,7 @@ namespace embree
}
template<bool robust>
- static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
+ static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
{
BVHNQuantizedBaseNodeIntersector1<N,robust> isec1;
diff --git a/thirdparty/embree/kernels/geometry/triangle_intersector.h b/thirdparty/embree/kernels/geometry/triangle_intersector.h
index 2cdff78ec8..9d9ddc7cad 100644
--- a/thirdparty/embree/kernels/geometry/triangle_intersector.h
+++ b/thirdparty/embree/kernels/geometry/triangle_intersector.h
@@ -18,14 +18,14 @@ namespace embree
typedef MoellerTrumboreIntersector1<M> Precalculations;
/*! Intersect a ray with the M triangles and updates the hit. */
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const TriangleM<M>& tri)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const TriangleM<M>& tri)
{
STAT3(normal.trav_prims,1,1,1);
pre.intersectEdge(ray,tri.v0,tri.e1,tri.e2,UVIdentity<M>(),Intersect1EpilogM<M,filter>(ray,context,tri.geomID(),tri.primID()));
}
/*! Test if the ray is occluded by one of M triangles. */
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const TriangleM<M>& tri)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const TriangleM<M>& tri)
{
STAT3(shadow.trav_prims,1,1,1);
return pre.intersectEdge(ray,tri.v0,tri.e1,tri.e2,UVIdentity<M>(),Occluded1EpilogM<M,filter>(ray,context,tri.geomID(),tri.primID()));
@@ -46,7 +46,7 @@ namespace embree
typedef MoellerTrumboreIntersectorK<M,K> Precalculations;
/*! Intersects K rays with M triangles. */
- static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const TriangleM<M>& tri)
+ static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const TriangleM<M>& tri)
{
STAT_USER(0,TriangleM<M>::max_size());
for (size_t i=0; i<TriangleM<M>::max_size(); i++)
@@ -61,7 +61,7 @@ namespace embree
}
/*! Test for K rays if they are occluded by any of the M triangles. */
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const TriangleM<M>& tri)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const TriangleM<M>& tri)
{
vbool<K> valid0 = valid_i;
@@ -79,14 +79,14 @@ namespace embree
}
/*! Intersect a ray with M triangles and updates the hit. */
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const TriangleM<M>& tri)
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const TriangleM<M>& tri)
{
STAT3(normal.trav_prims,1,1,1);
pre.intersectEdge(ray,k,tri.v0,tri.e1,tri.e2,UVIdentity<M>(),Intersect1KEpilogM<M,K,filter>(ray,k,context,tri.geomID(),tri.primID()));
}
/*! Test if the ray is occluded by one of the M triangles. */
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const TriangleM<M>& tri)
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const TriangleM<M>& tri)
{
STAT3(shadow.trav_prims,1,1,1);
return pre.intersectEdge(ray,k,tri.v0,tri.e1,tri.e2,UVIdentity<M>(),Occluded1KEpilogM<M,K,filter>(ray,k,context,tri.geomID(),tri.primID()));
diff --git a/thirdparty/embree/kernels/geometry/triangle_intersector_moeller.h b/thirdparty/embree/kernels/geometry/triangle_intersector_moeller.h
index 0a42d8f08b..87bf0cd069 100644
--- a/thirdparty/embree/kernels/geometry/triangle_intersector_moeller.h
+++ b/thirdparty/embree/kernels/geometry/triangle_intersector_moeller.h
@@ -77,18 +77,18 @@ namespace embree
{
/* calculate denominator */
vbool<M> valid = valid0;
+
const Vec3vf<M> O = Vec3vf<M>((Vec3fa)ray.org);
const Vec3vf<M> D = Vec3vf<M>((Vec3fa)ray.dir);
const Vec3vf<M> C = Vec3vf<M>(tri_v0) - O;
const Vec3vf<M> R = cross(C,D);
const vfloat<M> den = dot(Vec3vf<M>(tri_Ng),D);
-
const vfloat<M> absDen = abs(den);
const vfloat<M> sgnDen = signmsk(den);
-
+
/* perform edge tests */
- const vfloat<M> U = dot(R,Vec3vf<M>(tri_e2)) ^ sgnDen;
- const vfloat<M> V = dot(R,Vec3vf<M>(tri_e1)) ^ sgnDen;
+ const vfloat<M> U = asFloat(asInt(dot(R,Vec3vf<M>(tri_e2))) ^ asInt(sgnDen));
+ const vfloat<M> V = asFloat(asInt(dot(R,Vec3vf<M>(tri_e1))) ^ asInt(sgnDen));
/* perform backface culling */
#if defined(EMBREE_BACKFACE_CULLING)
@@ -99,14 +99,15 @@ namespace embree
if (likely(early_out && none(valid))) return false;
/* perform depth test */
- const vfloat<M> T = dot(Vec3vf<M>(tri_Ng),C) ^ sgnDen;
+ const vfloat<M> T = asFloat(asInt(dot(Vec3vf<M>(tri_Ng),C)) ^ asInt(sgnDen));
+
valid &= (absDen*vfloat<M>(ray.tnear()) < T) & (T <= absDen*vfloat<M>(ray.tfar));
if (likely(early_out && none(valid))) return false;
/* update hit information */
new (&hit) MoellerTrumboreHitM<M,UVMapper>(valid,U,V,T,absDen,tri_Ng,mapUV);
- return true;
+ return early_out || any(valid);
}
template<typename UVMapper>
@@ -320,8 +321,7 @@ namespace embree
const Vec3vf<K> Ng = cross(e2,e1);
return intersectK(valid0,ray.org,ray.dir,ray.tnear(),ray.tfar,tri_v0,e1,e2,Ng,mapUV,hit);
}
-
-
+
/*! Intersects K rays with one of M triangles. */
template<typename UVMapper, typename Epilog>
__forceinline vbool<K> intersectK(const vbool<K>& valid0,
diff --git a/thirdparty/embree/kernels/geometry/triangle_intersector_pluecker.h b/thirdparty/embree/kernels/geometry/triangle_intersector_pluecker.h
index 8fbefcea88..e21f1fa4c8 100644
--- a/thirdparty/embree/kernels/geometry/triangle_intersector_pluecker.h
+++ b/thirdparty/embree/kernels/geometry/triangle_intersector_pluecker.h
@@ -78,7 +78,7 @@ namespace embree
/* calculate vertices relative to ray origin */
const Vec3vf<M> O = Vec3vf<M>((Vec3fa)ray.org);
- const Vec3vf<M> D = Vec3vf<M>((Vec3fa)ray.dir);
+ const Vec3vf<M> D = Vec3vf<M>((Vec3fa)ray.dir);
const Vec3vf<M> v0 = tri_v0-O;
const Vec3vf<M> v1 = tri_v1-O;
const Vec3vf<M> v2 = tri_v2-O;
@@ -114,7 +114,7 @@ namespace embree
/* update hit information */
new (&hit) PlueckerHitM<M,UVMapper>(valid,U,V,UVW,t,Ng,mapUV);
- return true;
+ return early_out || any(valid);
}
template<typename UVMapper>
diff --git a/thirdparty/embree/kernels/geometry/triangle_intersector_woop.h b/thirdparty/embree/kernels/geometry/triangle_intersector_woop.h
index f05dcc4537..03d23adc3d 100644
--- a/thirdparty/embree/kernels/geometry/triangle_intersector_woop.h
+++ b/thirdparty/embree/kernels/geometry/triangle_intersector_woop.h
@@ -64,7 +64,7 @@ namespace embree
kx = (kz+1) % 3;
ky = (kx+1) % 3;
const float inv_dir_kz = rcp(ray.dir[kz]);
- if (ray.dir[kz]) std::swap(kx,ky);
+ if (ray.dir[kz] < 0.0f) std::swap(kx,ky);
S.x = ray.dir[kx] * inv_dir_kz;
S.y = ray.dir[ky] * inv_dir_kz;
S.z = inv_dir_kz;
diff --git a/thirdparty/embree/kernels/geometry/trianglei_intersector.h b/thirdparty/embree/kernels/geometry/trianglei_intersector.h
index f7deb9e72d..fa7f3ae43d 100644
--- a/thirdparty/embree/kernels/geometry/trianglei_intersector.h
+++ b/thirdparty/embree/kernels/geometry/trianglei_intersector.h
@@ -18,14 +18,14 @@ namespace embree
typedef TriangleMi<M> Primitive;
typedef MoellerTrumboreIntersector1<M> Precalculations;
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& tri)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& tri)
{
STAT3(normal.trav_prims,1,1,1);
Vec3vf<M> v0, v1, v2; tri.gather(v0,v1,v2,context->scene);
pre.intersect(ray,v0,v1,v2,Intersect1EpilogM<M,filter>(ray,context,tri.geomID(),tri.primID()));
}
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& tri)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& tri)
{
STAT3(shadow.trav_prims,1,1,1);
Vec3vf<M> v0, v1, v2; tri.gather(v0,v1,v2,context->scene);
@@ -45,7 +45,7 @@ namespace embree
typedef TriangleMi<M> Primitive;
typedef MoellerTrumboreIntersectorK<M,K> Precalculations;
- static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive& tri)
+ static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive& tri)
{
const Scene* scene = context->scene;
for (size_t i=0; i<Primitive::max_size(); i++)
@@ -59,7 +59,7 @@ namespace embree
}
}
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive& tri)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive& tri)
{
vbool<K> valid0 = valid_i;
const Scene* scene = context->scene;
@@ -77,14 +77,14 @@ namespace embree
return !valid0;
}
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& tri)
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& tri)
{
STAT3(normal.trav_prims,1,1,1);
Vec3vf<M> v0, v1, v2; tri.gather(v0,v1,v2,context->scene);
pre.intersect(ray,k,v0,v1,v2,Intersect1KEpilogM<M,K,filter>(ray,k,context,tri.geomID(),tri.primID()));
}
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& tri)
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& tri)
{
STAT3(shadow.trav_prims,1,1,1);
Vec3vf<M> v0, v1, v2; tri.gather(v0,v1,v2,context->scene);
@@ -99,14 +99,14 @@ namespace embree
typedef TriangleMi<M> Primitive;
typedef PlueckerIntersector1<M> Precalculations;
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& tri)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& tri)
{
STAT3(normal.trav_prims,1,1,1);
Vec3vf<M> v0, v1, v2; tri.gather(v0,v1,v2,context->scene);
pre.intersect(ray,v0,v1,v2,Intersect1EpilogM<M,filter>(ray,context,tri.geomID(),tri.primID()));
}
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& tri)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& tri)
{
STAT3(shadow.trav_prims,1,1,1);
Vec3vf<M> v0, v1, v2; tri.gather(v0,v1,v2,context->scene);
@@ -126,7 +126,7 @@ namespace embree
typedef TriangleMi<M> Primitive;
typedef PlueckerIntersectorK<M,K> Precalculations;
- static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive& tri)
+ static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive& tri)
{
const Scene* scene = context->scene;
for (size_t i=0; i<Primitive::max_size(); i++)
@@ -140,7 +140,7 @@ namespace embree
}
}
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive& tri)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive& tri)
{
vbool<K> valid0 = valid_i;
const Scene* scene = context->scene;
@@ -158,14 +158,14 @@ namespace embree
return !valid0;
}
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& tri)
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& tri)
{
STAT3(normal.trav_prims,1,1,1);
Vec3vf<M> v0, v1, v2; tri.gather(v0,v1,v2,context->scene);
pre.intersect(ray,k,v0,v1,v2,Intersect1KEpilogM<M,K,filter>(ray,k,context,tri.geomID(),tri.primID()));
}
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& tri)
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& tri)
{
STAT3(shadow.trav_prims,1,1,1);
Vec3vf<M> v0, v1, v2; tri.gather(v0,v1,v2,context->scene);
@@ -181,7 +181,7 @@ namespace embree
typedef MoellerTrumboreIntersector1<M> Precalculations;
/*! Intersect a ray with the M triangles and updates the hit. */
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& tri)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& tri)
{
STAT3(normal.trav_prims,1,1,1);
Vec3vf<M> v0,v1,v2; tri.gather(v0,v1,v2,context->scene,ray.time());
@@ -189,7 +189,7 @@ namespace embree
}
/*! Test if the ray is occluded by one of M triangles. */
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& tri)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& tri)
{
STAT3(shadow.trav_prims,1,1,1);
Vec3vf<M> v0,v1,v2; tri.gather(v0,v1,v2,context->scene,ray.time());
@@ -210,7 +210,7 @@ namespace embree
typedef MoellerTrumboreIntersectorK<M,K> Precalculations;
/*! Intersects K rays with M triangles. */
- static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const TriangleMi<M>& tri)
+ static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const TriangleMi<M>& tri)
{
for (size_t i=0; i<TriangleMi<M>::max_size(); i++)
{
@@ -222,7 +222,7 @@ namespace embree
}
/*! Test for K rays if they are occluded by any of the M triangles. */
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const TriangleMi<M>& tri)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const TriangleMi<M>& tri)
{
vbool<K> valid0 = valid_i;
for (size_t i=0; i<TriangleMi<M>::max_size(); i++)
@@ -237,7 +237,7 @@ namespace embree
}
/*! Intersect a ray with M triangles and updates the hit. */
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const TriangleMi<M>& tri)
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const TriangleMi<M>& tri)
{
STAT3(normal.trav_prims,1,1,1);
Vec3vf<M> v0,v1,v2; tri.gather(v0,v1,v2,context->scene,ray.time()[k]);
@@ -245,7 +245,7 @@ namespace embree
}
/*! Test if the ray is occluded by one of the M triangles. */
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const TriangleMi<M>& tri)
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const TriangleMi<M>& tri)
{
STAT3(shadow.trav_prims,1,1,1);
Vec3vf<M> v0,v1,v2; tri.gather(v0,v1,v2,context->scene,ray.time()[k]);
@@ -261,7 +261,7 @@ namespace embree
typedef PlueckerIntersector1<M> Precalculations;
/*! Intersect a ray with the M triangles and updates the hit. */
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& tri)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& tri)
{
STAT3(normal.trav_prims,1,1,1);
Vec3vf<M> v0,v1,v2; tri.gather(v0,v1,v2,context->scene,ray.time());
@@ -269,7 +269,7 @@ namespace embree
}
/*! Test if the ray is occluded by one of M triangles. */
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& tri)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& tri)
{
STAT3(shadow.trav_prims,1,1,1);
Vec3vf<M> v0,v1,v2; tri.gather(v0,v1,v2,context->scene,ray.time());
@@ -290,7 +290,7 @@ namespace embree
typedef PlueckerIntersectorK<M,K> Precalculations;
/*! Intersects K rays with M triangles. */
- static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const TriangleMi<M>& tri)
+ static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const TriangleMi<M>& tri)
{
for (size_t i=0; i<TriangleMi<M>::max_size(); i++)
{
@@ -302,7 +302,7 @@ namespace embree
}
/*! Test for K rays if they are occluded by any of the M triangles. */
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const TriangleMi<M>& tri)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const TriangleMi<M>& tri)
{
vbool<K> valid0 = valid_i;
for (size_t i=0; i<TriangleMi<M>::max_size(); i++)
@@ -317,7 +317,7 @@ namespace embree
}
/*! Intersect a ray with M triangles and updates the hit. */
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const TriangleMi<M>& tri)
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const TriangleMi<M>& tri)
{
STAT3(normal.trav_prims,1,1,1);
Vec3vf<M> v0,v1,v2; tri.gather(v0,v1,v2,context->scene,ray.time()[k]);
@@ -325,7 +325,7 @@ namespace embree
}
/*! Test if the ray is occluded by one of the M triangles. */
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const TriangleMi<M>& tri)
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const TriangleMi<M>& tri)
{
STAT3(shadow.trav_prims,1,1,1);
Vec3vf<M> v0,v1,v2; tri.gather(v0,v1,v2,context->scene,ray.time()[k]);
diff --git a/thirdparty/embree/kernels/geometry/trianglev_intersector.h b/thirdparty/embree/kernels/geometry/trianglev_intersector.h
index 3abb7f8e32..0575bad388 100644
--- a/thirdparty/embree/kernels/geometry/trianglev_intersector.h
+++ b/thirdparty/embree/kernels/geometry/trianglev_intersector.h
@@ -20,14 +20,14 @@ namespace embree
typedef MoellerTrumboreIntersector1<M> Precalculations;
/*! Intersect a ray with M triangles and updates the hit. */
- static __forceinline void intersect(Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& tri)
+ static __forceinline void intersect(Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& tri)
{
STAT3(normal.trav_prims,1,1,1);
pre.intersect(ray,tri.v0,tri.v1,tri.v2,/*UVIdentity<M>(),*/Intersect1EpilogM<M,filter>(ray,context,tri.geomID(),tri.primID()));
}
/*! Test if the ray is occluded by one of the M triangles. */
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& tri)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& tri)
{
STAT3(shadow.trav_prims,1,1,1);
return pre.intersect(ray,tri.v0,tri.v1,tri.v2,/*UVIdentity<M>(),*/Occluded1EpilogM<M,filter>(ray,context,tri.geomID(),tri.primID()));
@@ -48,14 +48,14 @@ namespace embree
typedef WoopPrecalculations1<M> Precalculations;
/*! Intersect a ray with M triangles and updates the hit. */
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& tri)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& tri)
{
STAT3(normal.trav_prims,1,1,1);
intersec::intersect(ray,pre,tri.v0,tri.v1,tri.v2,Intersect1EpilogM<M,filter>(ray,context,tri.geomID(),tri.primID()));
}
/*! Test if the ray is occluded by one of the M triangles. */
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& tri)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& tri)
{
STAT3(shadow.trav_prims,1,1,1);
return intersec::intersect(ray,pre,tri.v0,tri.v1,tri.v2,Occluded1EpilogM<M,filter>(ray,context,tri.geomID(),tri.primID()));
@@ -76,7 +76,7 @@ namespace embree
typedef MoellerTrumboreIntersectorK<M,K> Precalculations;
/*! Intersects K rays with M triangles. */
- static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive& tri)
+ static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive& tri)
{
for (size_t i=0; i<M; i++)
{
@@ -90,7 +90,7 @@ namespace embree
}
/*! Test for K rays if they are occluded by any of the M triangles. */
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive& tri)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive& tri)
{
vbool<K> valid0 = valid_i;
@@ -108,14 +108,14 @@ namespace embree
}
/*! Intersect a ray with M triangles and updates the hit. */
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& tri)
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& tri)
{
STAT3(normal.trav_prims,1,1,1);
pre.intersect(ray,k,tri.v0,tri.v1,tri.v2,/*UVIdentity<M>(),*/Intersect1KEpilogM<M,K,filter>(ray,k,context,tri.geomID(),tri.primID())); //FIXME: M
}
/*! Test if the ray is occluded by one of the M triangles. */
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& tri)
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& tri)
{
STAT3(shadow.trav_prims,1,1,1);
return pre.intersect(ray,k,tri.v0,tri.v1,tri.v2,/*UVIdentity<M>(),*/Occluded1KEpilogM<M,K,filter>(ray,k,context,tri.geomID(),tri.primID())); //FIXME: M
@@ -130,14 +130,14 @@ namespace embree
typedef PlueckerIntersector1<M> Precalculations;
/*! Intersect a ray with M triangles and updates the hit. */
- static __forceinline void intersect(Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& tri)
+ static __forceinline void intersect(Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& tri)
{
STAT3(normal.trav_prims,1,1,1);
pre.intersect(ray,tri.v0,tri.v1,tri.v2,UVIdentity<M>(),Intersect1EpilogM<M,filter>(ray,context,tri.geomID(),tri.primID()));
}
/*! Test if the ray is occluded by one of the M triangles. */
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& tri)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& tri)
{
STAT3(shadow.trav_prims,1,1,1);
return pre.intersect(ray,tri.v0,tri.v1,tri.v2,UVIdentity<M>(),Occluded1EpilogM<M,filter>(ray,context,tri.geomID(),tri.primID()));
@@ -157,7 +157,7 @@ namespace embree
typedef PlueckerIntersectorK<M,K> Precalculations;
/*! Intersects K rays with M triangles. */
- static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive& tri)
+ static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive& tri)
{
for (size_t i=0; i<M; i++)
{
@@ -171,7 +171,7 @@ namespace embree
}
/*! Test for K rays if they are occluded by any of the M triangles. */
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive& tri)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive& tri)
{
vbool<K> valid0 = valid_i;
@@ -189,14 +189,14 @@ namespace embree
}
/*! Intersect a ray with M triangles and updates the hit. */
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& tri)
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& tri)
{
STAT3(normal.trav_prims,1,1,1);
pre.intersect(ray,k,tri.v0,tri.v1,tri.v2,UVIdentity<M>(),Intersect1KEpilogM<M,K,filter>(ray,k,context,tri.geomID(),tri.primID()));
}
/*! Test if the ray is occluded by one of the M triangles. */
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& tri)
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& tri)
{
STAT3(shadow.trav_prims,1,1,1);
return pre.intersect(ray,k,tri.v0,tri.v1,tri.v2,UVIdentity<M>(),Occluded1KEpilogM<M,K,filter>(ray,k,context,tri.geomID(),tri.primID()));
diff --git a/thirdparty/embree/kernels/geometry/trianglev_mb.h b/thirdparty/embree/kernels/geometry/trianglev_mb.h
index b550a29fd5..c15313f209 100644
--- a/thirdparty/embree/kernels/geometry/trianglev_mb.h
+++ b/thirdparty/embree/kernels/geometry/trianglev_mb.h
@@ -113,7 +113,6 @@ namespace embree
BBox3fa bounds0 = empty;
BBox3fa bounds1 = empty;
-
for (size_t i=0; i<M && begin<end; i++, begin++)
{
const PrimRef& prim = prims[begin];
@@ -121,12 +120,12 @@ namespace embree
const unsigned primID = prim.primID();
const TriangleMesh* __restrict__ const mesh = scene->get<TriangleMesh>(geomID);
const TriangleMesh::Triangle& tri = mesh->triangle(primID);
- const Vec3fa& a0 = mesh->vertex(tri.v[0],itime+0); bounds0.extend(a0);
- const Vec3fa& a1 = mesh->vertex(tri.v[0],itime+1); bounds1.extend(a1);
- const Vec3fa& b0 = mesh->vertex(tri.v[1],itime+0); bounds0.extend(b0);
- const Vec3fa& b1 = mesh->vertex(tri.v[1],itime+1); bounds1.extend(b1);
- const Vec3fa& c0 = mesh->vertex(tri.v[2],itime+0); bounds0.extend(c0);
- const Vec3fa& c1 = mesh->vertex(tri.v[2],itime+1); bounds1.extend(c1);
+ const Vec3fa& a0 = mesh->vertex(tri.v[0],size_t(itime+0)); bounds0.extend(a0);
+ const Vec3fa& a1 = mesh->vertex(tri.v[0],size_t(itime+1)); bounds1.extend(a1);
+ const Vec3fa& b0 = mesh->vertex(tri.v[1],size_t(itime+0)); bounds0.extend(b0);
+ const Vec3fa& b1 = mesh->vertex(tri.v[1],size_t(itime+1)); bounds1.extend(b1);
+ const Vec3fa& c0 = mesh->vertex(tri.v[2],size_t(itime+0)); bounds0.extend(c0);
+ const Vec3fa& c1 = mesh->vertex(tri.v[2],size_t(itime+1)); bounds1.extend(c1);
vgeomID [i] = geomID;
vprimID [i] = primID;
va0.x[i] = a0.x; va0.y[i] = a0.y; va0.z[i] = a0.z;
@@ -159,12 +158,12 @@ namespace embree
const int ilower = itime_range.begin();
const TriangleMesh::Triangle& tri = mesh->triangle(primID);
allBounds.extend(mesh->linearBounds(primID, time_range));
- const Vec3fa& a0 = mesh->vertex(tri.v[0],ilower+0);
- const Vec3fa& a1 = mesh->vertex(tri.v[0],ilower+1);
- const Vec3fa& b0 = mesh->vertex(tri.v[1],ilower+0);
- const Vec3fa& b1 = mesh->vertex(tri.v[1],ilower+1);
- const Vec3fa& c0 = mesh->vertex(tri.v[2],ilower+0);
- const Vec3fa& c1 = mesh->vertex(tri.v[2],ilower+1);
+ const Vec3fa& a0 = mesh->vertex(tri.v[0],size_t(ilower+0));
+ const Vec3fa& a1 = mesh->vertex(tri.v[0],size_t(ilower+1));
+ const Vec3fa& b0 = mesh->vertex(tri.v[1],size_t(ilower+0));
+ const Vec3fa& b1 = mesh->vertex(tri.v[1],size_t(ilower+1));
+ const Vec3fa& c0 = mesh->vertex(tri.v[2],size_t(ilower+0));
+ const Vec3fa& c1 = mesh->vertex(tri.v[2],size_t(ilower+1));
const BBox1f time_range_v(mesh->timeStep(ilower+0),mesh->timeStep(ilower+1));
auto a01 = globalLinear(std::make_pair(a0,a1),time_range_v);
auto b01 = globalLinear(std::make_pair(b0,b1),time_range_v);
diff --git a/thirdparty/embree/kernels/geometry/trianglev_mb_intersector.h b/thirdparty/embree/kernels/geometry/trianglev_mb_intersector.h
index 38cd52e85d..c9042ba323 100644
--- a/thirdparty/embree/kernels/geometry/trianglev_mb_intersector.h
+++ b/thirdparty/embree/kernels/geometry/trianglev_mb_intersector.h
@@ -18,7 +18,7 @@ namespace embree
typedef MoellerTrumboreIntersector1<M> Precalculations;
/*! Intersect a ray with the M triangles and updates the hit. */
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const TriangleMvMB<M>& tri)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const TriangleMvMB<M>& tri)
{
STAT3(normal.trav_prims,1,1,1);
const Vec3vf<M> time(ray.time());
@@ -29,7 +29,7 @@ namespace embree
}
/*! Test if the ray is occluded by one of M triangles. */
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const TriangleMvMB<M>& tri)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const TriangleMvMB<M>& tri)
{
STAT3(shadow.trav_prims,1,1,1);
const Vec3vf<M> time(ray.time());
@@ -53,7 +53,7 @@ namespace embree
typedef MoellerTrumboreIntersectorK<M,K> Precalculations;
/*! Intersects K rays with M triangles. */
- static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const TriangleMvMB<M>& tri)
+ static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const TriangleMvMB<M>& tri)
{
for (size_t i=0; i<TriangleMvMB<M>::max_size(); i++)
{
@@ -68,7 +68,7 @@ namespace embree
}
/*! Test for K rays if they are occluded by any of the M triangles. */
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const TriangleMvMB<M>& tri)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const TriangleMvMB<M>& tri)
{
vbool<K> valid0 = valid_i;
@@ -87,7 +87,7 @@ namespace embree
}
/*! Intersect a ray with M triangles and updates the hit. */
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const TriangleMvMB<M>& tri)
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const TriangleMvMB<M>& tri)
{
STAT3(normal.trav_prims,1,1,1);
const Vec3vf<M> time(ray.time()[k]);
@@ -98,7 +98,7 @@ namespace embree
}
/*! Test if the ray is occluded by one of the M triangles. */
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const TriangleMvMB<M>& tri)
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const TriangleMvMB<M>& tri)
{
STAT3(shadow.trav_prims,1,1,1);
const Vec3vf<M> time(ray.time()[k]);
@@ -117,7 +117,7 @@ namespace embree
typedef PlueckerIntersector1<M> Precalculations;
/*! Intersect a ray with the M triangles and updates the hit. */
- static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const TriangleMvMB<M>& tri)
+ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const TriangleMvMB<M>& tri)
{
STAT3(normal.trav_prims,1,1,1);
const Vec3vf<M> time(ray.time());
@@ -128,7 +128,7 @@ namespace embree
}
/*! Test if the ray is occluded by one of M triangles. */
- static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const TriangleMvMB<M>& tri)
+ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const TriangleMvMB<M>& tri)
{
STAT3(shadow.trav_prims,1,1,1);
const Vec3vf<M> time(ray.time());
@@ -152,7 +152,7 @@ namespace embree
typedef PlueckerIntersectorK<M,K> Precalculations;
/*! Intersects K rays with M triangles. */
- static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const TriangleMvMB<M>& tri)
+ static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const TriangleMvMB<M>& tri)
{
for (size_t i=0; i<TriangleMvMB<M>::max_size(); i++)
{
@@ -167,7 +167,7 @@ namespace embree
}
/*! Test for K rays if they are occluded by any of the M triangles. */
- static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const TriangleMvMB<M>& tri)
+ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const TriangleMvMB<M>& tri)
{
vbool<K> valid0 = valid_i;
@@ -186,7 +186,7 @@ namespace embree
}
/*! Intersect a ray with M triangles and updates the hit. */
- static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const TriangleMvMB<M>& tri)
+ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const TriangleMvMB<M>& tri)
{
STAT3(normal.trav_prims,1,1,1);
const Vec3vf<M> time(ray.time()[k]);
@@ -197,7 +197,7 @@ namespace embree
}
/*! Test if the ray is occluded by one of the M triangles. */
- static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const TriangleMvMB<M>& tri)
+ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const TriangleMvMB<M>& tri)
{
STAT3(shadow.trav_prims,1,1,1);
const Vec3vf<M> time(ray.time()[k]);
diff --git a/thirdparty/embree/kernels/hash.h b/thirdparty/embree/kernels/hash.h
index 39d50e2354..ec9759ee35 100644
--- a/thirdparty/embree/kernels/hash.h
+++ b/thirdparty/embree/kernels/hash.h
@@ -1,4 +1,4 @@
// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
-#define RTC_HASH "698442324ccddd11725fb8875275dc1384f7fb40"
+#define RTC_HASH "daa8de0e714e18ad5e5c9841b67c1950d9c91c51"
diff --git a/thirdparty/embree/kernels/subdiv/bezier_curve.h b/thirdparty/embree/kernels/subdiv/bezier_curve.h
index a5adad5cc9..257e0afd40 100644
--- a/thirdparty/embree/kernels/subdiv/bezier_curve.h
+++ b/thirdparty/embree/kernels/subdiv/bezier_curve.h
@@ -185,9 +185,10 @@ namespace embree
__forceinline CubicBezierCurve<float> xfm(const Vertex& dx) const {
return CubicBezierCurve<float>(dot(v0,dx),dot(v1,dx),dot(v2,dx),dot(v3,dx));
}
-
- __forceinline CubicBezierCurve<vfloatx> vxfm(const Vertex& dx) const {
- return CubicBezierCurve<vfloatx>(dot(v0,dx),dot(v1,dx),dot(v2,dx),dot(v3,dx));
+
+ template<int W>
+ __forceinline CubicBezierCurve<vfloat<W>> vxfm(const Vertex& dx) const {
+ return CubicBezierCurve<vfloat<W>>(dot(v0,dx),dot(v1,dx),dot(v2,dx),dot(v3,dx));
}
__forceinline CubicBezierCurve<float> xfm(const Vertex& dx, const Vertex& p) const {
@@ -286,7 +287,7 @@ namespace embree
{
const float u0 = 0.0f, u1 = 1.0f;
const float dscale = (u1-u0)*(1.0f/(3.0f*(VSIZEX-1)));
- const vfloatx vu0 = lerp(u0,u1,vfloatx(step)*(1.0f/(VSIZEX-1)));
+ const vfloatx vu0 = lerp(u0,u1,vfloatx(StepTy())*(1.0f/(VSIZEX-1)));
Vec2vfx P0, dP0du; evalN(vu0,P0,dP0du); dP0du = dP0du * Vec2vfx(dscale);
const Vec2vfx P3 = shift_right_1(P0);
const Vec2vfx dP3du = shift_right_1(dP0du);
@@ -299,7 +300,7 @@ namespace embree
{
const float u0 = u.lower, u1 = u.upper;
const float dscale = (u1-u0)*(1.0f/(3.0f*(VSIZEX-1)));
- const vfloatx vu0 = lerp(u0,u1,vfloatx(step)*(1.0f/(VSIZEX-1)));
+ const vfloatx vu0 = lerp(u0,u1,vfloatx(StepTy())*(1.0f/(VSIZEX-1)));
Vec2vfx P0, dP0du; evalN(vu0,P0,dP0du); dP0du = dP0du * Vec2vfx(dscale);
const Vec2vfx P3 = shift_right_1(P0);
const Vec2vfx dP3du = shift_right_1(dP0du);
@@ -307,6 +308,33 @@ namespace embree
const Vec2vfx P2 = P3 - dP3du;
return CubicBezierCurve<Vec2vfx>(P0,P1,P2,P3);
}
+
+ template<int W>
+ __forceinline CubicBezierCurve<Vec2vf<W>> split(const BBox1f& u, int i, int N) const
+ {
+ const float u0 = u.lower, u1 = u.upper;
+ const float dscale = (u1-u0)*(1.0f/(3.0f*N));
+ const vfloat<W> vu0 = lerp(u0,u1,(vfloat<W>(i)+vfloat<W>(StepTy()))*(1.0f/N));
+ Vec2vf<W> P0, dP0du; evalN(vu0,P0,dP0du); dP0du = dP0du * Vec2vf<W>(dscale);
+ const Vec2vf<W> P3 = shift_right_1(P0);
+ const Vec2vf<W> dP3du = shift_right_1(dP0du);
+ const Vec2vf<W> P1 = P0 + dP0du;
+ const Vec2vf<W> P2 = P3 - dP3du;
+ return CubicBezierCurve<Vec2vf<W>>(P0,P1,P2,P3);
+ }
+
+ __forceinline CubicBezierCurve<Vec2f> split1(const BBox1f& u, int i, int N) const
+ {
+ const float u0 = u.lower, u1 = u.upper;
+ const float dscale = (u1-u0)*(1.0f/(3.0f*N));
+ const float vu0 = lerp(u0,u1,(float(i)+0)*(1.0f/N));
+ const float vu1 = lerp(u0,u1,(float(i)+1)*(1.0f/N));
+ Vec2fa P0, dP0du; eval(vu0,P0,dP0du); dP0du = dP0du * Vec2fa(dscale);
+ Vec2fa P3, dP3du; eval(vu1,P3,dP3du); dP3du = dP3du * Vec2fa(dscale);
+ const Vec2fa P1 = P0 + dP0du;
+ const Vec2fa P2 = P3 - dP3du;
+ return CubicBezierCurve<Vec2f>(P0,P1,P2,P3);
+ }
__forceinline void eval(float t, Vertex& p, Vertex& dp) const
{
@@ -461,20 +489,20 @@ namespace embree
return madd(b.x, Vec4vf<M>(v0), madd(b.y, Vec4vf<M>(v1), madd(b.z, Vec4vf<M>(v2), b.w * Vec4vf<M>(v3))));
}
- template<int M>
- __forceinline void veval(const vfloat<M>& t, Vec4vf<M>& p, Vec4vf<M>& dp) const
+ template<int M, typename Vec>
+ __forceinline void veval(const vfloat<M>& t, Vec& p, Vec& dp) const
{
- const Vec4vf<M> p00 = v0;
- const Vec4vf<M> p01 = v1;
- const Vec4vf<M> p02 = v2;
- const Vec4vf<M> p03 = v3;
+ const Vec p00 = v0;
+ const Vec p01 = v1;
+ const Vec p02 = v2;
+ const Vec p03 = v3;
- const Vec4vf<M> p10 = lerp(p00,p01,t);
- const Vec4vf<M> p11 = lerp(p01,p02,t);
- const Vec4vf<M> p12 = lerp(p02,p03,t);
- const Vec4vf<M> p20 = lerp(p10,p11,t);
- const Vec4vf<M> p21 = lerp(p11,p12,t);
- const Vec4vf<M> p30 = lerp(p20,p21,t);
+ const Vec p10 = lerp(p00,p01,t);
+ const Vec p11 = lerp(p01,p02,t);
+ const Vec p12 = lerp(p02,p03,t);
+ const Vec p20 = lerp(p10,p11,t);
+ const Vec p21 = lerp(p11,p12,t);
+ const Vec p30 = lerp(p20,p21,t);
p = p30;
dp = vfloat<M>(3.0f)*(p21-p20);
@@ -485,10 +513,17 @@ namespace embree
{
assert(size <= PrecomputedBezierBasis::N);
assert(ofs <= size);
+#if defined(EMBREE_SYCL_SUPPORT) && defined(__SYCL_DEVICE_ONLY__)
+ assert(size > 0);
+ const vfloat<M> t = (vfloat<M>(step) + vfloat<M>(ofs+0))*rcp(float(size));
+ Vec p,dp; veval<M>(t,p,dp);
+ return p;
+#else
return madd(vfloat<M>::loadu(&bezier_basis0.c0[size][ofs]), Vec(v0),
madd(vfloat<M>::loadu(&bezier_basis0.c1[size][ofs]), Vec(v1),
madd(vfloat<M>::loadu(&bezier_basis0.c2[size][ofs]), Vec(v2),
vfloat<M>::loadu(&bezier_basis0.c3[size][ofs]) * Vec(v3))));
+#endif
}
template<int M, typename Vec = Vec4vf<M>>
@@ -496,10 +531,17 @@ namespace embree
{
assert(size <= PrecomputedBezierBasis::N);
assert(ofs <= size);
+#if defined(EMBREE_SYCL_SUPPORT) && defined(__SYCL_DEVICE_ONLY__)
+ assert(size > 0);
+ const vfloat<M> t = (vfloat<M>(step) + vfloat<M>(ofs+1))*rcp(float(size));
+ Vec p,dp; veval<M>(t,p,dp);
+ return p;
+#else
return madd(vfloat<M>::loadu(&bezier_basis1.c0[size][ofs]), Vec(v0),
madd(vfloat<M>::loadu(&bezier_basis1.c1[size][ofs]), Vec(v1),
madd(vfloat<M>::loadu(&bezier_basis1.c2[size][ofs]), Vec(v2),
vfloat<M>::loadu(&bezier_basis1.c3[size][ofs]) * Vec(v3))));
+#endif
}
template<int M, typename Vec = Vec4vf<M>>
@@ -507,10 +549,17 @@ namespace embree
{
assert(size <= PrecomputedBezierBasis::N);
assert(ofs <= size);
+#if defined(EMBREE_SYCL_SUPPORT) && defined(__SYCL_DEVICE_ONLY__)
+ assert(size > 0);
+ const vfloat<M> t = (vfloat<M>(step) + vfloat<M>(ofs+0))*rcp(float(size));
+ Vec p,dp; veval<M>(t,p,dp);
+ return dp;
+#else
return madd(vfloat<M>::loadu(&bezier_basis0.d0[size][ofs]), Vec(v0),
madd(vfloat<M>::loadu(&bezier_basis0.d1[size][ofs]), Vec(v1),
madd(vfloat<M>::loadu(&bezier_basis0.d2[size][ofs]), Vec(v2),
vfloat<M>::loadu(&bezier_basis0.d3[size][ofs]) * Vec(v3))));
+#endif
}
template<int M, typename Vec = Vec4vf<M>>
@@ -518,10 +567,17 @@ namespace embree
{
assert(size <= PrecomputedBezierBasis::N);
assert(ofs <= size);
+#if defined(EMBREE_SYCL_SUPPORT) && defined(__SYCL_DEVICE_ONLY__)
+ assert(size > 0);
+ const vfloat<M> t = (vfloat<M>(step) + vfloat<M>(ofs+1))*rcp(float(size));
+ Vec p,dp; veval<M>(t,p,dp);
+ return dp;
+#else
return madd(vfloat<M>::loadu(&bezier_basis1.d0[size][ofs]), Vec(v0),
madd(vfloat<M>::loadu(&bezier_basis1.d1[size][ofs]), Vec(v1),
madd(vfloat<M>::loadu(&bezier_basis1.d2[size][ofs]), Vec(v2),
vfloat<M>::loadu(&bezier_basis1.d3[size][ofs]) * Vec(v3))));
+#endif
}
/* calculates bounds of bezier curve geometry */
@@ -532,7 +588,7 @@ namespace embree
Vec3vfx pl(pos_inf), pu(neg_inf);
for (int i=0; i<=N; i+=VSIZEX)
{
- vintx vi = vintx(i)+vintx(step);
+ vintx vi = vintx(i)+vintx(StepTy());
vboolx valid = vi <= vintx(N);
const Vec3vfx p = eval0<VSIZEX,Vec3vf<VSIZEX>>(i,N);
const Vec3vfx dp = derivative0<VSIZEX,Vec3vf<VSIZEX>>(i,N);
@@ -554,7 +610,7 @@ namespace embree
Vec4vfx pl(pos_inf), pu(neg_inf);
for (int i=0; i<=N; i+=VSIZEX)
{
- vintx vi = vintx(i)+vintx(step);
+ vintx vi = vintx(i)+vintx(StepTy());
vboolx valid = vi <= vintx(N);
const Vec4vfx p = eval0<VSIZEX>(i,N);
const Vec4vfx dp = derivative0<VSIZEX>(i,N);
@@ -587,7 +643,7 @@ namespace embree
Vec3vfx pl(pos_inf), pu(neg_inf); vfloatx ru(0.0f);
for (int i=0; i<N; i+=VSIZEX)
{
- vboolx valid = vintx(i)+vintx(step) < vintx(N);
+ vboolx valid = vintx(i)+vintx(StepTy()) < vintx(N);
const Vec4vfx pi = eval0<VSIZEX>(i,N);
pl.x = select(valid,min(pl.x,pi.x),pl.x); // FIXME: use masked min
@@ -645,6 +701,7 @@ namespace embree
typedef CubicBezierCurve<Vec2fa> CubicBezierCurve2fa;
typedef CubicBezierCurve<Vec3fa> CubicBezierCurve3fa;
typedef CubicBezierCurve<Vec3fa> BezierCurve3fa;
+ typedef CubicBezierCurve<Vec3ff> BezierCurve3ff;
template<> __forceinline int CubicBezierCurve<float>::maxRoots() const
{
@@ -660,8 +717,9 @@ namespace embree
return numRoots(v0,v1) + numRoots(v1,v2) + numRoots(v2,v3);
}
+ struct CurveGeometry; // FIXME: this code should move !
template<typename CurveGeometry>
- __forceinline CubicBezierCurve<Vec3ff> enlargeRadiusToMinWidth(const IntersectContext* context, const CurveGeometry* geom, const Vec3fa& ray_org, const CubicBezierCurve<Vec3ff>& curve)
+ __forceinline CubicBezierCurve<Vec3ff> enlargeRadiusToMinWidth(const RayQueryContext* context, const CurveGeometry* geom, const Vec3fa& ray_org, const CubicBezierCurve<Vec3ff>& curve)
{
return CubicBezierCurve<Vec3ff>(enlargeRadiusToMinWidth(context,geom,ray_org,curve.v0),
enlargeRadiusToMinWidth(context,geom,ray_org,curve.v1),
diff --git a/thirdparty/embree/kernels/subdiv/bspline_curve.h b/thirdparty/embree/kernels/subdiv/bspline_curve.h
index 51489ef37c..5d25ebb8e4 100644
--- a/thirdparty/embree/kernels/subdiv/bspline_curve.h
+++ b/thirdparty/embree/kernels/subdiv/bspline_curve.h
@@ -129,6 +129,12 @@ namespace embree
const Vec4<float> b = BSplineBasis::derivative2(t);
return madd(b.x,v0,madd(b.y,v1,madd(b.z,v2,b.w*v3)));
}
+
+ __forceinline void eval(const float t, Vertex& p, Vertex& dp) const
+ {
+ p = eval(t);
+ dp = eval_du(t);
+ }
__forceinline void eval(const float t, Vertex& p, Vertex& dp, Vertex& ddp) const
{
@@ -307,7 +313,7 @@ namespace embree
}
template<typename CurveGeometry>
- __forceinline BSplineCurveT<Vec3ff> enlargeRadiusToMinWidth(const IntersectContext* context, const CurveGeometry* geom, const Vec3fa& ray_org, const BSplineCurveT<Vec3ff>& curve)
+ __forceinline BSplineCurveT<Vec3ff> enlargeRadiusToMinWidth(const RayQueryContext* context, const CurveGeometry* geom, const Vec3fa& ray_org, const BSplineCurveT<Vec3ff>& curve)
{
return BSplineCurveT<Vec3ff>(enlargeRadiusToMinWidth(context,geom,ray_org,curve.v0),
enlargeRadiusToMinWidth(context,geom,ray_org,curve.v1),
diff --git a/thirdparty/embree/kernels/subdiv/catmullrom_curve.h b/thirdparty/embree/kernels/subdiv/catmullrom_curve.h
index 9532287d98..c42435b9d7 100644
--- a/thirdparty/embree/kernels/subdiv/catmullrom_curve.h
+++ b/thirdparty/embree/kernels/subdiv/catmullrom_curve.h
@@ -4,12 +4,13 @@
#pragma once
#include "../common/default.h"
+#include "bezier_curve.h"
#include "../common/scene_curves.h"
/*
- Implements Catmull-Rom curves with control points p0, p1, p2, p3. At
- t=0 the curve goes through p1, with tangent (p2-p0)/3, and for t=1
+ Implements Catmul Rom curves with control points p0, p1, p2, p3. At
+ t=0 the curve goes through p1, with tangent (p2-p0)/2, and for t=1
the curve goes through p2 with tangent (p3-p2)/2.
*/
@@ -99,7 +100,7 @@ namespace embree
}
__forceinline Vertex center() const {
- return 0.25f*(v0+v1+v2+v3);
+ return 0.5f*(v0+v1);
}
__forceinline BBox<Vertex> bounds() const {
@@ -136,6 +137,12 @@ namespace embree
const Vec4<float> b = CatmullRomBasis::derivative2(t);
return madd(b.x,v0,madd(b.y,v1,madd(b.z,v2,b.w*v3)));
}
+
+ __forceinline void eval(const float t, Vertex& p, Vertex& dp) const
+ {
+ p = eval(t);
+ dp = eval_du(t);
+ }
__forceinline void eval(const float t, Vertex& p, Vertex& dp, Vertex& ddp) const
{
@@ -283,8 +290,18 @@ namespace embree
}
};
+ template<typename Vertex>
+ __forceinline void convert(const CatmullRomCurveT<Vertex>& icurve, BezierCurveT<Vertex>& ocurve)
+ {
+ const Vertex v0 = icurve.v1;
+ const Vertex v1 = icurve.v1+(icurve.v2-icurve.v0)*(1.0f/6.0f);
+ const Vertex v2 = icurve.v2+(icurve.v1-icurve.v3)*(1.0f/6.0f);
+ const Vertex v3 = icurve.v2;
+ ocurve = BezierCurveT<Vertex>(v0,v1,v2,v3);
+ }
+
template<typename CurveGeometry>
- __forceinline CatmullRomCurveT<Vec3ff> enlargeRadiusToMinWidth(const IntersectContext* context, const CurveGeometry* geom, const Vec3fa& ray_org, const CatmullRomCurveT<Vec3ff>& curve)
+ __forceinline CatmullRomCurveT<Vec3ff> enlargeRadiusToMinWidth(const RayQueryContext* context, const CurveGeometry* geom, const Vec3fa& ray_org, const CatmullRomCurveT<Vec3ff>& curve)
{
return CatmullRomCurveT<Vec3ff>(enlargeRadiusToMinWidth(context,geom,ray_org,curve.v0),
enlargeRadiusToMinWidth(context,geom,ray_org,curve.v1),
diff --git a/thirdparty/embree/kernels/subdiv/hermite_curve.h b/thirdparty/embree/kernels/subdiv/hermite_curve.h
index ffef5a4315..09ad4cd8b4 100644
--- a/thirdparty/embree/kernels/subdiv/hermite_curve.h
+++ b/thirdparty/embree/kernels/subdiv/hermite_curve.h
@@ -29,8 +29,14 @@ namespace embree
}
};
+ template<typename Vertex>
+ __forceinline void convert(const HermiteCurveT<Vertex>& icurve, BezierCurveT<Vertex>& ocurve)
+ {
+ ocurve = BezierCurveT<Vertex>(icurve.v0,icurve.v1,icurve.v2,icurve.v3);
+ }
+
template<typename CurveGeometry>
- __forceinline HermiteCurveT<Vec3ff> enlargeRadiusToMinWidth(const IntersectContext* context, const CurveGeometry* geom, const Vec3fa& ray_org, const HermiteCurveT<Vec3ff>& curve) {
+ __forceinline HermiteCurveT<Vec3ff> enlargeRadiusToMinWidth(const RayQueryContext* context, const CurveGeometry* geom, const Vec3fa& ray_org, const HermiteCurveT<Vec3ff>& curve) {
return HermiteCurveT<Vec3ff>(enlargeRadiusToMinWidth(context,geom,ray_org,BezierCurveT<Vec3ff>(curve)));
}
diff --git a/thirdparty/embree/kernels/subdiv/linear_bezier_patch.h b/thirdparty/embree/kernels/subdiv/linear_bezier_patch.h
index dcdb101d7c..e93a86d7a3 100644
--- a/thirdparty/embree/kernels/subdiv/linear_bezier_patch.h
+++ b/thirdparty/embree/kernels/subdiv/linear_bezier_patch.h
@@ -31,7 +31,8 @@ namespace embree
return merge(L.bounds(),R.bounds());
}
};
-
+
+#if !defined(__SYCL_DEVICE_ONLY__)
template<>
struct TensorLinearQuadraticBezierSurface<Vec2fa>
{
@@ -57,6 +58,7 @@ namespace embree
return merge(bl,br);
}
};
+#endif
template<typename V>
struct TensorLinearCubicBezierSurface
@@ -148,9 +150,10 @@ namespace embree
__forceinline TensorLinearCubicBezierSurface<float> xfm(const V& dx) const {
return TensorLinearCubicBezierSurface<float>(L.xfm(dx),R.xfm(dx));
}
-
- __forceinline TensorLinearCubicBezierSurface<vfloatx> vxfm(const V& dx) const {
- return TensorLinearCubicBezierSurface<vfloatx>(L.vxfm(dx),R.vxfm(dx));
+
+ template<int W>
+ __forceinline TensorLinearCubicBezierSurface<vfloat<W>> vxfm(const V& dx) const {
+ return TensorLinearCubicBezierSurface<vfloat<W>>(L.template vxfm<W>(dx),R.template vxfm<W>(dx));
}
__forceinline TensorLinearCubicBezierSurface<float> xfm(const V& dx, const V& p) const {
@@ -188,11 +191,20 @@ namespace embree
new (&left ) TensorLinearCubicBezierSurface(L0,R0);
new (&right) TensorLinearCubicBezierSurface(L1,R1);
}
-
+
__forceinline TensorLinearCubicBezierSurface<Vec2vfx> vsplit_u(vboolx& valid, const BBox1f& u) const {
valid = true; clear(valid,VSIZEX-1);
return TensorLinearCubicBezierSurface<Vec2vfx>(L.split(u),R.split(u));
}
+
+ template<int W>
+ __forceinline TensorLinearCubicBezierSurface<Vec2vf<W>> vsplit_u(vbool<W>& valid, const BBox1f& u, int& i, int N) const
+ {
+ valid = true; clear(valid,W-1);
+ auto r = TensorLinearCubicBezierSurface<Vec2vf<W>>(L.template split<W>(u,i,N),R.template split<W>(u,i,N));
+ i += W-1;
+ return r;
+ }
__forceinline V eval(const float u, const float v) const {
return clerp(L,R,V(v)).eval(u);
@@ -244,6 +256,8 @@ namespace embree
return TensorLinearCubicBezierSurface(clerp(a.L,b.L,V(t)), clerp(a.R,b.R,V(t)));
}
};
+
+#if !defined(__SYCL_DEVICE_ONLY__)
template<>
struct TensorLinearCubicBezierSurface<Vec2fa>
@@ -332,12 +346,20 @@ namespace embree
new (&left ) TensorLinearCubicBezierSurface(LR0);
new (&right) TensorLinearCubicBezierSurface(LR1);
}
-
+
__forceinline TensorLinearCubicBezierSurface<Vec2vfx> vsplit_u(vboolx& valid, const BBox1f& u) const {
valid = true; clear(valid,VSIZEX-1);
return TensorLinearCubicBezierSurface<Vec2vfx>(getL().split(u),getR().split(u));
}
+ template<int W>
+ __forceinline TensorLinearCubicBezierSurface<Vec2vf<W>> vsplit_u(vbool<W>& valid, const BBox1f& u, int& i, int N) const {
+ valid = true; clear(valid,W-1);
+ auto r = TensorLinearCubicBezierSurface<Vec2vf<W>>(getL().split<W>(u,i,N),getR().split<W>(u,i,N));
+ i += W-1;
+ return r;
+ }
+
__forceinline Vec2fa eval(const float u, const float v) const
{
const vfloat4 p = LR.eval(u);
@@ -396,6 +418,24 @@ namespace embree
}
};
+ template<>
+ __forceinline TensorLinearCubicBezierSurface<Vec2f> TensorLinearCubicBezierSurface<Vec2fa>::vsplit_u<1>(bool& valid, const BBox1f& u, int& i, int N) const {
+ auto r = TensorLinearCubicBezierSurface<Vec2f>(getL().split1(u,i,N),getR().split1(u,i,N));
+ valid = true; i += 1;
+ return r;
+ }
+
+#else
+
+ template<> template<>
+ __forceinline TensorLinearCubicBezierSurface<Vec2f> TensorLinearCubicBezierSurface<Vec2fa>::vsplit_u<1>(bool& valid, const BBox1f& u, int& i, int N) const {
+ auto r = TensorLinearCubicBezierSurface<Vec2f>(L.split1(u,i,N),R.split1(u,i,N));
+ valid = true; i += 1;
+ return r;
+ }
+
+#endif
+
typedef TensorLinearCubicBezierSurface<float> TensorLinearCubicBezierSurface1f;
typedef TensorLinearCubicBezierSurface<Vec2fa> TensorLinearCubicBezierSurface2fa;
typedef TensorLinearCubicBezierSurface<Vec3fa> TensorLinearCubicBezierSurface3fa;