diff options
author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2020-08-04 15:46:40 +0200 |
---|---|---|
committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2020-08-04 15:46:40 +0200 |
commit | fceb64827ea50364f34f4ba9db3910602d1911bf (patch) | |
tree | b3de3264b621cb7880bd29183bc5a5c6706ebea0 /thirdparty/mbedtls/library/ssl_cli.c | |
parent | ec678c5e94ac1c91c099c15fabc398e80ede7bfe (diff) | |
download | redot-engine-fceb64827ea50364f34f4ba9db3910602d1911bf.tar.gz |
Remap script path when registering class.
Was causing `class_name`-defined scripts to not being loaded in exported
games due to the remap from `*.gd` to `*.gdc`/`*.gde`.
Diffstat (limited to 'thirdparty/mbedtls/library/ssl_cli.c')
0 files changed, 0 insertions, 0 deletions