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author | Rémi Verschelde <remi@verschelde.fr> | 2022-02-21 21:32:04 +0100 |
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committer | GitHub <noreply@github.com> | 2022-02-21 21:32:04 +0100 |
commit | 4e5cc1f653fa11116412c55fa194926f618404c2 (patch) | |
tree | c65f92c4db3c01f88685b056fcd622ab4ef58da5 /thirdparty/misc/polypartition.cpp | |
parent | 7e9047f37895de27ce7db55d40a2a2e7fe2fe331 (diff) | |
parent | 36ae916c09181c252e679d6d3bae38ac7a446204 (diff) | |
download | redot-engine-4e5cc1f653fa11116412c55fa194926f618404c2.tar.gz |
Merge pull request #58376 from novaplusplus/master
Fixed issue with godot's changes to polypartition third-party code
Diffstat (limited to 'thirdparty/misc/polypartition.cpp')
-rw-r--r-- | thirdparty/misc/polypartition.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/thirdparty/misc/polypartition.cpp b/thirdparty/misc/polypartition.cpp index 8c5409bf24..df144c57a6 100644 --- a/thirdparty/misc/polypartition.cpp +++ b/thirdparty/misc/polypartition.cpp @@ -262,7 +262,7 @@ int TPPLPartition::RemoveHoles(TPPLPolyList *inpolys, TPPLPolyList *outpolys) { } } pointvisible = true; - for (iter2 = polys.front(); iter2; iter2->next()) { + for (iter2 = polys.front(); iter2; iter2 = iter2->next()) { if (iter2->get().IsHole()) { continue; } |