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authorMartin Capitanio <capnm@capitanio.org>2023-09-29 14:58:36 +0200
committerMartin Capitanio <capnm@capitanio.org>2023-09-29 19:50:19 +0200
commitaab650f2ef97915e22312e5da543e01989bbfd76 (patch)
tree847d2e5c6033ab1d06122c57beefa6dc6c019aad /thirdparty/thorvg/src/renderer/sw_engine/tvgSwShape.cpp
parent19890614c6a78ec36030ce65c7da05f07fcdb9ed (diff)
downloadredot-engine-aab650f2ef97915e22312e5da543e01989bbfd76.tar.gz
ThorVG: update to v0.11.0 release.
See https://github.com/thorvg/thorvg/releases/tag/v0.11.0 + Infrastructure Repository folder structure was make it more intuitive and coherent. "thorvg/src/lib" -> "thorvg/src/common" (providing essential common functionalities used internally among the renderer and sub-modules) "thorvg/src/lib" -> "thorvg/src/renderer" (for vector drawing features) + SVG related Fix stroke regression https://github.com/thorvg/thorvg/issues/1670 Support stroke dash offset function https://github.com/thorvg/thorvg/issues/1591#issuecomment-1681319321 Support Focal property in Radial Gradient https://github.com/thorvg/thorvg/issues/1558
Diffstat (limited to 'thirdparty/thorvg/src/renderer/sw_engine/tvgSwShape.cpp')
-rw-r--r--thirdparty/thorvg/src/renderer/sw_engine/tvgSwShape.cpp654
1 files changed, 654 insertions, 0 deletions
diff --git a/thirdparty/thorvg/src/renderer/sw_engine/tvgSwShape.cpp b/thirdparty/thorvg/src/renderer/sw_engine/tvgSwShape.cpp
new file mode 100644
index 0000000000..159898c750
--- /dev/null
+++ b/thirdparty/thorvg/src/renderer/sw_engine/tvgSwShape.cpp
@@ -0,0 +1,654 @@
+/*
+ * Copyright (c) 2020 - 2023 the ThorVG project. All rights reserved.
+
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "tvgSwCommon.h"
+#include "tvgMath.h"
+#include "tvgBezier.h"
+
+/************************************************************************/
+/* Internal Class Implementation */
+/************************************************************************/
+
+struct Line
+{
+ Point pt1;
+ Point pt2;
+};
+
+
+static float _lineLength(const Point& pt1, const Point& pt2)
+{
+ /* approximate sqrt(x*x + y*y) using alpha max plus beta min algorithm.
+ With alpha = 1, beta = 3/8, giving results with the largest error less
+ than 7% compared to the exact value. */
+ Point diff = {pt2.x - pt1.x, pt2.y - pt1.y};
+ if (diff.x < 0) diff.x = -diff.x;
+ if (diff.y < 0) diff.y = -diff.y;
+ return (diff.x > diff.y) ? (diff.x + diff.y * 0.375f) : (diff.y + diff.x * 0.375f);
+}
+
+
+static void _lineSplitAt(const Line& cur, float at, Line& left, Line& right)
+{
+ auto len = _lineLength(cur.pt1, cur.pt2);
+ auto dx = ((cur.pt2.x - cur.pt1.x) / len) * at;
+ auto dy = ((cur.pt2.y - cur.pt1.y) / len) * at;
+ left.pt1 = cur.pt1;
+ left.pt2.x = left.pt1.x + dx;
+ left.pt2.y = left.pt1.y + dy;
+ right.pt1 = left.pt2;
+ right.pt2 = cur.pt2;
+}
+
+
+static void _outlineEnd(SwOutline& outline)
+{
+ if (outline.pts.empty()) return;
+ outline.cntrs.push(outline.pts.count - 1);
+}
+
+
+static void _outlineMoveTo(SwOutline& outline, const Point* to, const Matrix* transform)
+{
+ if (outline.pts.count > 0) outline.cntrs.push(outline.pts.count - 1);
+
+ outline.pts.push(mathTransform(to, transform));
+ outline.types.push(SW_CURVE_TYPE_POINT);
+}
+
+
+static void _outlineLineTo(SwOutline& outline, const Point* to, const Matrix* transform)
+{
+ outline.pts.push(mathTransform(to, transform));
+ outline.types.push(SW_CURVE_TYPE_POINT);
+}
+
+
+static void _outlineCubicTo(SwOutline& outline, const Point* ctrl1, const Point* ctrl2, const Point* to, const Matrix* transform)
+{
+ outline.pts.push(mathTransform(ctrl1, transform));
+ outline.types.push(SW_CURVE_TYPE_CUBIC);
+
+ outline.pts.push(mathTransform(ctrl2, transform));
+ outline.types.push(SW_CURVE_TYPE_CUBIC);
+
+ outline.pts.push(mathTransform(to, transform));
+ outline.types.push(SW_CURVE_TYPE_POINT);
+}
+
+
+static void _outlineClose(SwOutline& outline)
+{
+ uint32_t i = 0;
+
+ if (outline.cntrs.count > 0) i = outline.cntrs.last() + 1;
+ else i = 0; //First Path
+
+ //Make sure there is at least one point in the current path
+ if (outline.pts.count == i) return;
+
+ //Close the path
+ outline.pts.push(outline.pts[i]);
+ outline.types.push(SW_CURVE_TYPE_POINT);
+ outline.closed.push(true);
+}
+
+
+static void _dashLineTo(SwDashStroke& dash, const Point* to, const Matrix* transform)
+{
+ Line cur = {dash.ptCur, *to};
+ auto len = _lineLength(cur.pt1, cur.pt2);
+
+ if (len < dash.curLen) {
+ dash.curLen -= len;
+ if (!dash.curOpGap) {
+ _outlineMoveTo(*dash.outline, &dash.ptCur, transform);
+ _outlineLineTo(*dash.outline, to, transform);
+ }
+ } else {
+ while (len > dash.curLen) {
+ Line left, right;
+ if (dash.curLen > 0) {
+ len -= dash.curLen;
+ _lineSplitAt(cur, dash.curLen, left, right);
+ if (!dash.curOpGap) {
+ _outlineMoveTo(*dash.outline, &left.pt1, transform);
+ _outlineLineTo(*dash.outline, &left.pt2, transform);
+ }
+ } else {
+ right = cur;
+ }
+ dash.curIdx = (dash.curIdx + 1) % dash.cnt;
+ dash.curLen = dash.pattern[dash.curIdx];
+ dash.curOpGap = !dash.curOpGap;
+ cur = right;
+ dash.ptCur = cur.pt1;
+ }
+ //leftovers
+ dash.curLen -= len;
+ if (!dash.curOpGap) {
+ _outlineMoveTo(*dash.outline, &cur.pt1, transform);
+ _outlineLineTo(*dash.outline, &cur.pt2, transform);
+ }
+ if (dash.curLen < 1 && TO_SWCOORD(len) > 1) {
+ //move to next dash
+ dash.curIdx = (dash.curIdx + 1) % dash.cnt;
+ dash.curLen = dash.pattern[dash.curIdx];
+ dash.curOpGap = !dash.curOpGap;
+ }
+ }
+ dash.ptCur = *to;
+}
+
+
+static void _dashCubicTo(SwDashStroke& dash, const Point* ctrl1, const Point* ctrl2, const Point* to, const Matrix* transform)
+{
+ Bezier cur = {dash.ptCur, *ctrl1, *ctrl2, *to};
+ auto len = bezLength(cur);
+
+ if (len < dash.curLen) {
+ dash.curLen -= len;
+ if (!dash.curOpGap) {
+ _outlineMoveTo(*dash.outline, &dash.ptCur, transform);
+ _outlineCubicTo(*dash.outline, ctrl1, ctrl2, to, transform);
+ }
+ } else {
+ bool begin = true; //starting with move_to
+ while (len > dash.curLen) {
+ Bezier left, right;
+ if (dash.curLen > 0) {
+ len -= dash.curLen;
+ bezSplitAt(cur, dash.curLen, left, right);
+ if (!dash.curOpGap) {
+ // leftovers from a previous command don't require moveTo
+ if (begin || dash.pattern[dash.curIdx] - dash.curLen < FLT_EPSILON) {
+ _outlineMoveTo(*dash.outline, &left.start, transform);
+ begin = false;
+ }
+ _outlineCubicTo(*dash.outline, &left.ctrl1, &left.ctrl2, &left.end, transform);
+ }
+ } else {
+ right = cur;
+ }
+ dash.curIdx = (dash.curIdx + 1) % dash.cnt;
+ dash.curLen = dash.pattern[dash.curIdx];
+ dash.curOpGap = !dash.curOpGap;
+ cur = right;
+ dash.ptCur = right.start;
+ }
+ //leftovers
+ dash.curLen -= len;
+ if (!dash.curOpGap) {
+ _outlineMoveTo(*dash.outline, &cur.start, transform);
+ _outlineCubicTo(*dash.outline, &cur.ctrl1, &cur.ctrl2, &cur.end, transform);
+ }
+ if (dash.curLen < 1 && TO_SWCOORD(len) > 1) {
+ //move to next dash
+ dash.curIdx = (dash.curIdx + 1) % dash.cnt;
+ dash.curLen = dash.pattern[dash.curIdx];
+ dash.curOpGap = !dash.curOpGap;
+ }
+ }
+ dash.ptCur = *to;
+}
+
+
+static SwOutline* _genDashOutline(const RenderShape* rshape, const Matrix* transform, float length, SwMpool* mpool, unsigned tid)
+{
+ const PathCommand* cmds = rshape->path.cmds.data;
+ auto cmdCnt = rshape->path.cmds.count;
+ const Point* pts = rshape->path.pts.data;
+ auto ptsCnt = rshape->path.pts.count;
+
+ //No actual shape data
+ if (cmdCnt == 0 || ptsCnt == 0) return nullptr;
+
+ SwDashStroke dash;
+ auto offset = 0.0f;
+ auto trimmed = false;
+
+ dash.cnt = rshape->strokeDash((const float**)&dash.pattern, &offset);
+
+ //dash by trimming.
+ if (length > 0.0f && dash.cnt == 0) {
+ auto begin = length * rshape->stroke->trim.begin;
+ auto end = length * rshape->stroke->trim.end;
+
+ //TODO: mix trimming + dash style
+
+ //default
+ if (end > begin) {
+ if (begin > 0) dash.cnt += 4;
+ else dash.cnt += 2;
+ //looping
+ } else dash.cnt += 3;
+
+ dash.pattern = (float*)malloc(sizeof(float) * dash.cnt);
+
+ if (dash.cnt == 2) {
+ dash.pattern[0] = end - begin;
+ dash.pattern[1] = length - (end - begin);
+ } else if (dash.cnt == 3) {
+ dash.pattern[0] = end;
+ dash.pattern[1] = (begin - end);
+ dash.pattern[2] = length - begin;
+ } else {
+ dash.pattern[0] = 0; //zero dash to start with a space.
+ dash.pattern[1] = begin;
+ dash.pattern[2] = end - begin;
+ dash.pattern[3] = length - (end - begin);
+ }
+
+ trimmed = true;
+ //just a dasy style.
+ } else {
+
+ if (dash.cnt == 0) return nullptr;
+ }
+
+ //offset?
+ auto patternLength = 0.0f;
+ uint32_t offIdx = 0;
+ if (!mathZero(offset)) {
+ for (size_t i = 0; i < dash.cnt; ++i) patternLength += dash.pattern[i];
+ bool isOdd = dash.cnt % 2;
+ if (isOdd) patternLength *= 2;
+
+ offset = fmod(offset, patternLength);
+ if (offset < 0) offset += patternLength;
+
+ for (size_t i = 0; i < dash.cnt * (1 + (size_t)isOdd); ++i, ++offIdx) {
+ auto curPattern = dash.pattern[i % dash.cnt];
+ if (offset < curPattern) break;
+ offset -= curPattern;
+ }
+ }
+
+ dash.outline = mpoolReqDashOutline(mpool, tid);
+
+ //smart reservation
+ auto closeCnt = 0;
+ auto moveCnt = 0;
+
+ for (auto cmd = rshape->path.cmds.data; cmd < rshape->path.cmds.end(); ++cmd) {
+ if (*cmd == PathCommand::Close) ++closeCnt;
+ else if (*cmd == PathCommand::MoveTo) ++moveCnt;
+ }
+
+ //No idea exact count.... Reserve Approximitely 20x...
+ //OPTIMIZE: we can directly copy the path points when the close is occupied with a point.
+ dash.outline->pts.grow(20 * (closeCnt + ptsCnt + 1));
+ dash.outline->types.grow(20 * (closeCnt + ptsCnt + 1));
+ dash.outline->cntrs.grow(20 * (moveCnt + 1));
+
+ while (cmdCnt-- > 0) {
+ switch (*cmds) {
+ case PathCommand::Close: {
+ _dashLineTo(dash, &dash.ptStart, transform);
+ break;
+ }
+ case PathCommand::MoveTo: {
+ //reset the dash
+ dash.curIdx = offIdx % dash.cnt;
+ dash.curLen = dash.pattern[dash.curIdx] - offset;
+ dash.curOpGap = offIdx % 2;
+ dash.ptStart = dash.ptCur = *pts;
+ ++pts;
+ break;
+ }
+ case PathCommand::LineTo: {
+ _dashLineTo(dash, pts, transform);
+ ++pts;
+ break;
+ }
+ case PathCommand::CubicTo: {
+ _dashCubicTo(dash, pts, pts + 1, pts + 2, transform);
+ pts += 3;
+ break;
+ }
+ }
+ ++cmds;
+ }
+
+ _outlineEnd(*dash.outline);
+
+ if (trimmed) free(dash.pattern);
+
+ return dash.outline;
+}
+
+
+static float _outlineLength(const RenderShape* rshape)
+{
+ const PathCommand* cmds = rshape->path.cmds.data;
+ auto cmdCnt = rshape->path.cmds.count;
+ const Point* pts = rshape->path.pts.data;
+ auto ptsCnt = rshape->path.pts.count;
+
+ //No actual shape data
+ if (cmdCnt == 0 || ptsCnt == 0) return 0.0f;
+
+ const Point* close = nullptr;
+ auto length = 0.0f;
+
+ //Compute the whole length
+ while (cmdCnt-- > 0) {
+ switch (*cmds) {
+ case PathCommand::Close: {
+ length += mathLength(pts - 1, close);
+ ++pts;
+ break;
+ }
+ case PathCommand::MoveTo: {
+ close = pts;
+ ++pts;
+ break;
+ }
+ case PathCommand::LineTo: {
+ length += mathLength(pts - 1, pts);
+ ++pts;
+ break;
+ }
+ case PathCommand::CubicTo: {
+ length += bezLength({*(pts - 1), *pts, *(pts + 1), *(pts + 2)});
+ pts += 3;
+ break;
+ }
+ }
+ ++cmds;
+ }
+ return length;
+}
+
+
+static bool _axisAlignedRect(const SwOutline* outline)
+{
+ //Fast Track: axis-aligned rectangle?
+ if (outline->pts.count != 5) return false;
+
+ auto pt1 = outline->pts.data + 0;
+ auto pt2 = outline->pts.data + 1;
+ auto pt3 = outline->pts.data + 2;
+ auto pt4 = outline->pts.data + 3;
+
+ auto a = SwPoint{pt1->x, pt3->y};
+ auto b = SwPoint{pt3->x, pt1->y};
+
+ if ((*pt2 == a && *pt4 == b) || (*pt2 == b && *pt4 == a)) return true;
+
+ return false;
+}
+
+
+static bool _genOutline(SwShape* shape, const RenderShape* rshape, const Matrix* transform, SwMpool* mpool, unsigned tid, bool hasComposite)
+{
+ const PathCommand* cmds = rshape->path.cmds.data;
+ auto cmdCnt = rshape->path.cmds.count;
+ const Point* pts = rshape->path.pts.data;
+ auto ptsCnt = rshape->path.pts.count;
+
+ //No actual shape data
+ if (cmdCnt == 0 || ptsCnt == 0) return false;
+
+ //smart reservation
+ auto moveCnt = 0;
+ auto closeCnt = 0;
+
+ for (auto cmd = rshape->path.cmds.data; cmd < rshape->path.cmds.end(); ++cmd) {
+ if (*cmd == PathCommand::Close) ++closeCnt;
+ else if (*cmd == PathCommand::MoveTo) ++moveCnt;
+ }
+
+ shape->outline = mpoolReqOutline(mpool, tid);
+ auto outline = shape->outline;
+
+ //OPTIMIZE: we can directly copy the path points when the close is occupied with a point.
+ outline->pts.grow(ptsCnt + closeCnt + 1);
+ outline->types.grow(ptsCnt + closeCnt + 1);
+ outline->cntrs.grow(moveCnt + 1);
+
+ //Dash outlines are always opened.
+ //Only normal outlines use this information, it sholud be same to their contour counts.
+ outline->closed.reserve(outline->cntrs.reserved);
+
+ memset(outline->closed.data, 0x0, sizeof(bool) * outline->closed.reserved);
+
+ //Generate Outlines
+ while (cmdCnt-- > 0) {
+ switch (*cmds) {
+ case PathCommand::Close: {
+ _outlineClose(*outline);
+ break;
+ }
+ case PathCommand::MoveTo: {
+ _outlineMoveTo(*outline, pts, transform);
+ ++pts;
+ break;
+ }
+ case PathCommand::LineTo: {
+ _outlineLineTo(*outline, pts, transform);
+ ++pts;
+ break;
+ }
+ case PathCommand::CubicTo: {
+ _outlineCubicTo(*outline, pts, pts + 1, pts + 2, transform);
+ pts += 3;
+ break;
+ }
+ }
+ ++cmds;
+ }
+
+ _outlineEnd(*outline);
+
+ outline->fillRule = rshape->rule;
+ shape->outline = outline;
+
+ shape->fastTrack = (!hasComposite && _axisAlignedRect(shape->outline));
+ return true;
+}
+
+
+/************************************************************************/
+/* External Class Implementation */
+/************************************************************************/
+
+bool shapePrepare(SwShape* shape, const RenderShape* rshape, const Matrix* transform, const SwBBox& clipRegion, SwBBox& renderRegion, SwMpool* mpool, unsigned tid, bool hasComposite)
+{
+ if (!_genOutline(shape, rshape, transform, mpool, tid, hasComposite)) return false;
+ if (!mathUpdateOutlineBBox(shape->outline, clipRegion, renderRegion, shape->fastTrack)) return false;
+
+ //Keep it for Rasterization Region
+ shape->bbox = renderRegion;
+
+ //Check valid region
+ if (renderRegion.max.x - renderRegion.min.x < 1 && renderRegion.max.y - renderRegion.min.y < 1) return false;
+
+ //Check boundary
+ if (renderRegion.min.x >= clipRegion.max.x || renderRegion.min.y >= clipRegion.max.y ||
+ renderRegion.max.x <= clipRegion.min.x || renderRegion.max.y <= clipRegion.min.y) return false;
+
+ return true;
+}
+
+
+bool shapePrepared(const SwShape* shape)
+{
+ return shape->rle ? true : false;
+}
+
+
+bool shapeGenRle(SwShape* shape, TVG_UNUSED const RenderShape* rshape, bool antiAlias)
+{
+ //FIXME: Should we draw it?
+ //Case: Stroke Line
+ //if (shape.outline->opened) return true;
+
+ //Case A: Fast Track Rectangle Drawing
+ if (shape->fastTrack) return true;
+
+ //Case B: Normal Shape RLE Drawing
+ if ((shape->rle = rleRender(shape->rle, shape->outline, shape->bbox, antiAlias))) return true;
+
+ return false;
+}
+
+
+void shapeDelOutline(SwShape* shape, SwMpool* mpool, uint32_t tid)
+{
+ mpoolRetOutline(mpool, tid);
+ shape->outline = nullptr;
+}
+
+
+void shapeReset(SwShape* shape)
+{
+ rleReset(shape->rle);
+ rleReset(shape->strokeRle);
+ shape->fastTrack = false;
+ shape->bbox.reset();
+}
+
+
+void shapeFree(SwShape* shape)
+{
+ rleFree(shape->rle);
+ shapeDelFill(shape);
+
+ if (shape->stroke) {
+ rleFree(shape->strokeRle);
+ strokeFree(shape->stroke);
+ }
+}
+
+
+void shapeDelStroke(SwShape* shape)
+{
+ if (!shape->stroke) return;
+ rleFree(shape->strokeRle);
+ shape->strokeRle = nullptr;
+ strokeFree(shape->stroke);
+ shape->stroke = nullptr;
+}
+
+
+void shapeResetStroke(SwShape* shape, const RenderShape* rshape, const Matrix* transform)
+{
+ if (!shape->stroke) shape->stroke = static_cast<SwStroke*>(calloc(1, sizeof(SwStroke)));
+ auto stroke = shape->stroke;
+ if (!stroke) return;
+
+ strokeReset(stroke, rshape, transform);
+ rleReset(shape->strokeRle);
+}
+
+
+bool shapeGenStrokeRle(SwShape* shape, const RenderShape* rshape, const Matrix* transform, const SwBBox& clipRegion, SwBBox& renderRegion, SwMpool* mpool, unsigned tid)
+{
+ SwOutline* shapeOutline = nullptr;
+ SwOutline* strokeOutline = nullptr;
+ auto dashStroking = false;
+ auto ret = true;
+
+ auto length = rshape->strokeTrim() ? _outlineLength(rshape) : 0.0f;
+
+ //Dash style (+trimming)
+ if (rshape->stroke->dashCnt > 0 || length > 0) {
+ shapeOutline = _genDashOutline(rshape, transform, length, mpool, tid);
+ if (!shapeOutline) return false;
+ dashStroking = true;
+ //Normal style
+ } else {
+ if (!shape->outline) {
+ if (!_genOutline(shape, rshape, transform, mpool, tid, false)) return false;
+ }
+ shapeOutline = shape->outline;
+ }
+
+ if (!strokeParseOutline(shape->stroke, *shapeOutline)) {
+ ret = false;
+ goto clear;
+ }
+
+ strokeOutline = strokeExportOutline(shape->stroke, mpool, tid);
+
+ if (!mathUpdateOutlineBBox(strokeOutline, clipRegion, renderRegion, false)) {
+ ret = false;
+ goto clear;
+ }
+
+ shape->strokeRle = rleRender(shape->strokeRle, strokeOutline, renderRegion, true);
+
+clear:
+ if (dashStroking) mpoolRetDashOutline(mpool, tid);
+ mpoolRetStrokeOutline(mpool, tid);
+
+ return ret;
+}
+
+
+bool shapeGenFillColors(SwShape* shape, const Fill* fill, const Matrix* transform, SwSurface* surface, uint8_t opacity, bool ctable)
+{
+ return fillGenColorTable(shape->fill, fill, transform, surface, opacity, ctable);
+}
+
+
+bool shapeGenStrokeFillColors(SwShape* shape, const Fill* fill, const Matrix* transform, SwSurface* surface, uint8_t opacity, bool ctable)
+{
+ return fillGenColorTable(shape->stroke->fill, fill, transform, surface, opacity, ctable);
+}
+
+
+void shapeResetFill(SwShape* shape)
+{
+ if (!shape->fill) {
+ shape->fill = static_cast<SwFill*>(calloc(1, sizeof(SwFill)));
+ if (!shape->fill) return;
+ }
+ fillReset(shape->fill);
+}
+
+
+void shapeResetStrokeFill(SwShape* shape)
+{
+ if (!shape->stroke->fill) {
+ shape->stroke->fill = static_cast<SwFill*>(calloc(1, sizeof(SwFill)));
+ if (!shape->stroke->fill) return;
+ }
+ fillReset(shape->stroke->fill);
+}
+
+
+void shapeDelFill(SwShape* shape)
+{
+ if (!shape->fill) return;
+ fillFree(shape->fill);
+ shape->fill = nullptr;
+}
+
+
+void shapeDelStrokeFill(SwShape* shape)
+{
+ if (!shape->stroke->fill) return;
+ fillFree(shape->stroke->fill);
+ shape->stroke->fill = nullptr;
+}