diff options
author | Martin Capitanio <capnm@capitanio.org> | 2023-09-29 14:58:36 +0200 |
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committer | Martin Capitanio <capnm@capitanio.org> | 2023-09-29 19:50:19 +0200 |
commit | aab650f2ef97915e22312e5da543e01989bbfd76 (patch) | |
tree | 847d2e5c6033ab1d06122c57beefa6dc6c019aad /thirdparty/thorvg/src/renderer/sw_engine/tvgSwShape.cpp | |
parent | 19890614c6a78ec36030ce65c7da05f07fcdb9ed (diff) | |
download | redot-engine-aab650f2ef97915e22312e5da543e01989bbfd76.tar.gz |
ThorVG: update to v0.11.0 release.
See https://github.com/thorvg/thorvg/releases/tag/v0.11.0
+ Infrastructure
Repository folder structure was make it more intuitive and coherent.
"thorvg/src/lib" -> "thorvg/src/common"
(providing essential common functionalities
used internally among the renderer and sub-modules)
"thorvg/src/lib" -> "thorvg/src/renderer"
(for vector drawing features)
+ SVG related
Fix stroke regression https://github.com/thorvg/thorvg/issues/1670
Support stroke dash offset function https://github.com/thorvg/thorvg/issues/1591#issuecomment-1681319321
Support Focal property in Radial Gradient https://github.com/thorvg/thorvg/issues/1558
Diffstat (limited to 'thirdparty/thorvg/src/renderer/sw_engine/tvgSwShape.cpp')
-rw-r--r-- | thirdparty/thorvg/src/renderer/sw_engine/tvgSwShape.cpp | 654 |
1 files changed, 654 insertions, 0 deletions
diff --git a/thirdparty/thorvg/src/renderer/sw_engine/tvgSwShape.cpp b/thirdparty/thorvg/src/renderer/sw_engine/tvgSwShape.cpp new file mode 100644 index 0000000000..159898c750 --- /dev/null +++ b/thirdparty/thorvg/src/renderer/sw_engine/tvgSwShape.cpp @@ -0,0 +1,654 @@ +/* + * Copyright (c) 2020 - 2023 the ThorVG project. All rights reserved. + + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "tvgSwCommon.h" +#include "tvgMath.h" +#include "tvgBezier.h" + +/************************************************************************/ +/* Internal Class Implementation */ +/************************************************************************/ + +struct Line +{ + Point pt1; + Point pt2; +}; + + +static float _lineLength(const Point& pt1, const Point& pt2) +{ + /* approximate sqrt(x*x + y*y) using alpha max plus beta min algorithm. + With alpha = 1, beta = 3/8, giving results with the largest error less + than 7% compared to the exact value. */ + Point diff = {pt2.x - pt1.x, pt2.y - pt1.y}; + if (diff.x < 0) diff.x = -diff.x; + if (diff.y < 0) diff.y = -diff.y; + return (diff.x > diff.y) ? (diff.x + diff.y * 0.375f) : (diff.y + diff.x * 0.375f); +} + + +static void _lineSplitAt(const Line& cur, float at, Line& left, Line& right) +{ + auto len = _lineLength(cur.pt1, cur.pt2); + auto dx = ((cur.pt2.x - cur.pt1.x) / len) * at; + auto dy = ((cur.pt2.y - cur.pt1.y) / len) * at; + left.pt1 = cur.pt1; + left.pt2.x = left.pt1.x + dx; + left.pt2.y = left.pt1.y + dy; + right.pt1 = left.pt2; + right.pt2 = cur.pt2; +} + + +static void _outlineEnd(SwOutline& outline) +{ + if (outline.pts.empty()) return; + outline.cntrs.push(outline.pts.count - 1); +} + + +static void _outlineMoveTo(SwOutline& outline, const Point* to, const Matrix* transform) +{ + if (outline.pts.count > 0) outline.cntrs.push(outline.pts.count - 1); + + outline.pts.push(mathTransform(to, transform)); + outline.types.push(SW_CURVE_TYPE_POINT); +} + + +static void _outlineLineTo(SwOutline& outline, const Point* to, const Matrix* transform) +{ + outline.pts.push(mathTransform(to, transform)); + outline.types.push(SW_CURVE_TYPE_POINT); +} + + +static void _outlineCubicTo(SwOutline& outline, const Point* ctrl1, const Point* ctrl2, const Point* to, const Matrix* transform) +{ + outline.pts.push(mathTransform(ctrl1, transform)); + outline.types.push(SW_CURVE_TYPE_CUBIC); + + outline.pts.push(mathTransform(ctrl2, transform)); + outline.types.push(SW_CURVE_TYPE_CUBIC); + + outline.pts.push(mathTransform(to, transform)); + outline.types.push(SW_CURVE_TYPE_POINT); +} + + +static void _outlineClose(SwOutline& outline) +{ + uint32_t i = 0; + + if (outline.cntrs.count > 0) i = outline.cntrs.last() + 1; + else i = 0; //First Path + + //Make sure there is at least one point in the current path + if (outline.pts.count == i) return; + + //Close the path + outline.pts.push(outline.pts[i]); + outline.types.push(SW_CURVE_TYPE_POINT); + outline.closed.push(true); +} + + +static void _dashLineTo(SwDashStroke& dash, const Point* to, const Matrix* transform) +{ + Line cur = {dash.ptCur, *to}; + auto len = _lineLength(cur.pt1, cur.pt2); + + if (len < dash.curLen) { + dash.curLen -= len; + if (!dash.curOpGap) { + _outlineMoveTo(*dash.outline, &dash.ptCur, transform); + _outlineLineTo(*dash.outline, to, transform); + } + } else { + while (len > dash.curLen) { + Line left, right; + if (dash.curLen > 0) { + len -= dash.curLen; + _lineSplitAt(cur, dash.curLen, left, right); + if (!dash.curOpGap) { + _outlineMoveTo(*dash.outline, &left.pt1, transform); + _outlineLineTo(*dash.outline, &left.pt2, transform); + } + } else { + right = cur; + } + dash.curIdx = (dash.curIdx + 1) % dash.cnt; + dash.curLen = dash.pattern[dash.curIdx]; + dash.curOpGap = !dash.curOpGap; + cur = right; + dash.ptCur = cur.pt1; + } + //leftovers + dash.curLen -= len; + if (!dash.curOpGap) { + _outlineMoveTo(*dash.outline, &cur.pt1, transform); + _outlineLineTo(*dash.outline, &cur.pt2, transform); + } + if (dash.curLen < 1 && TO_SWCOORD(len) > 1) { + //move to next dash + dash.curIdx = (dash.curIdx + 1) % dash.cnt; + dash.curLen = dash.pattern[dash.curIdx]; + dash.curOpGap = !dash.curOpGap; + } + } + dash.ptCur = *to; +} + + +static void _dashCubicTo(SwDashStroke& dash, const Point* ctrl1, const Point* ctrl2, const Point* to, const Matrix* transform) +{ + Bezier cur = {dash.ptCur, *ctrl1, *ctrl2, *to}; + auto len = bezLength(cur); + + if (len < dash.curLen) { + dash.curLen -= len; + if (!dash.curOpGap) { + _outlineMoveTo(*dash.outline, &dash.ptCur, transform); + _outlineCubicTo(*dash.outline, ctrl1, ctrl2, to, transform); + } + } else { + bool begin = true; //starting with move_to + while (len > dash.curLen) { + Bezier left, right; + if (dash.curLen > 0) { + len -= dash.curLen; + bezSplitAt(cur, dash.curLen, left, right); + if (!dash.curOpGap) { + // leftovers from a previous command don't require moveTo + if (begin || dash.pattern[dash.curIdx] - dash.curLen < FLT_EPSILON) { + _outlineMoveTo(*dash.outline, &left.start, transform); + begin = false; + } + _outlineCubicTo(*dash.outline, &left.ctrl1, &left.ctrl2, &left.end, transform); + } + } else { + right = cur; + } + dash.curIdx = (dash.curIdx + 1) % dash.cnt; + dash.curLen = dash.pattern[dash.curIdx]; + dash.curOpGap = !dash.curOpGap; + cur = right; + dash.ptCur = right.start; + } + //leftovers + dash.curLen -= len; + if (!dash.curOpGap) { + _outlineMoveTo(*dash.outline, &cur.start, transform); + _outlineCubicTo(*dash.outline, &cur.ctrl1, &cur.ctrl2, &cur.end, transform); + } + if (dash.curLen < 1 && TO_SWCOORD(len) > 1) { + //move to next dash + dash.curIdx = (dash.curIdx + 1) % dash.cnt; + dash.curLen = dash.pattern[dash.curIdx]; + dash.curOpGap = !dash.curOpGap; + } + } + dash.ptCur = *to; +} + + +static SwOutline* _genDashOutline(const RenderShape* rshape, const Matrix* transform, float length, SwMpool* mpool, unsigned tid) +{ + const PathCommand* cmds = rshape->path.cmds.data; + auto cmdCnt = rshape->path.cmds.count; + const Point* pts = rshape->path.pts.data; + auto ptsCnt = rshape->path.pts.count; + + //No actual shape data + if (cmdCnt == 0 || ptsCnt == 0) return nullptr; + + SwDashStroke dash; + auto offset = 0.0f; + auto trimmed = false; + + dash.cnt = rshape->strokeDash((const float**)&dash.pattern, &offset); + + //dash by trimming. + if (length > 0.0f && dash.cnt == 0) { + auto begin = length * rshape->stroke->trim.begin; + auto end = length * rshape->stroke->trim.end; + + //TODO: mix trimming + dash style + + //default + if (end > begin) { + if (begin > 0) dash.cnt += 4; + else dash.cnt += 2; + //looping + } else dash.cnt += 3; + + dash.pattern = (float*)malloc(sizeof(float) * dash.cnt); + + if (dash.cnt == 2) { + dash.pattern[0] = end - begin; + dash.pattern[1] = length - (end - begin); + } else if (dash.cnt == 3) { + dash.pattern[0] = end; + dash.pattern[1] = (begin - end); + dash.pattern[2] = length - begin; + } else { + dash.pattern[0] = 0; //zero dash to start with a space. + dash.pattern[1] = begin; + dash.pattern[2] = end - begin; + dash.pattern[3] = length - (end - begin); + } + + trimmed = true; + //just a dasy style. + } else { + + if (dash.cnt == 0) return nullptr; + } + + //offset? + auto patternLength = 0.0f; + uint32_t offIdx = 0; + if (!mathZero(offset)) { + for (size_t i = 0; i < dash.cnt; ++i) patternLength += dash.pattern[i]; + bool isOdd = dash.cnt % 2; + if (isOdd) patternLength *= 2; + + offset = fmod(offset, patternLength); + if (offset < 0) offset += patternLength; + + for (size_t i = 0; i < dash.cnt * (1 + (size_t)isOdd); ++i, ++offIdx) { + auto curPattern = dash.pattern[i % dash.cnt]; + if (offset < curPattern) break; + offset -= curPattern; + } + } + + dash.outline = mpoolReqDashOutline(mpool, tid); + + //smart reservation + auto closeCnt = 0; + auto moveCnt = 0; + + for (auto cmd = rshape->path.cmds.data; cmd < rshape->path.cmds.end(); ++cmd) { + if (*cmd == PathCommand::Close) ++closeCnt; + else if (*cmd == PathCommand::MoveTo) ++moveCnt; + } + + //No idea exact count.... Reserve Approximitely 20x... + //OPTIMIZE: we can directly copy the path points when the close is occupied with a point. + dash.outline->pts.grow(20 * (closeCnt + ptsCnt + 1)); + dash.outline->types.grow(20 * (closeCnt + ptsCnt + 1)); + dash.outline->cntrs.grow(20 * (moveCnt + 1)); + + while (cmdCnt-- > 0) { + switch (*cmds) { + case PathCommand::Close: { + _dashLineTo(dash, &dash.ptStart, transform); + break; + } + case PathCommand::MoveTo: { + //reset the dash + dash.curIdx = offIdx % dash.cnt; + dash.curLen = dash.pattern[dash.curIdx] - offset; + dash.curOpGap = offIdx % 2; + dash.ptStart = dash.ptCur = *pts; + ++pts; + break; + } + case PathCommand::LineTo: { + _dashLineTo(dash, pts, transform); + ++pts; + break; + } + case PathCommand::CubicTo: { + _dashCubicTo(dash, pts, pts + 1, pts + 2, transform); + pts += 3; + break; + } + } + ++cmds; + } + + _outlineEnd(*dash.outline); + + if (trimmed) free(dash.pattern); + + return dash.outline; +} + + +static float _outlineLength(const RenderShape* rshape) +{ + const PathCommand* cmds = rshape->path.cmds.data; + auto cmdCnt = rshape->path.cmds.count; + const Point* pts = rshape->path.pts.data; + auto ptsCnt = rshape->path.pts.count; + + //No actual shape data + if (cmdCnt == 0 || ptsCnt == 0) return 0.0f; + + const Point* close = nullptr; + auto length = 0.0f; + + //Compute the whole length + while (cmdCnt-- > 0) { + switch (*cmds) { + case PathCommand::Close: { + length += mathLength(pts - 1, close); + ++pts; + break; + } + case PathCommand::MoveTo: { + close = pts; + ++pts; + break; + } + case PathCommand::LineTo: { + length += mathLength(pts - 1, pts); + ++pts; + break; + } + case PathCommand::CubicTo: { + length += bezLength({*(pts - 1), *pts, *(pts + 1), *(pts + 2)}); + pts += 3; + break; + } + } + ++cmds; + } + return length; +} + + +static bool _axisAlignedRect(const SwOutline* outline) +{ + //Fast Track: axis-aligned rectangle? + if (outline->pts.count != 5) return false; + + auto pt1 = outline->pts.data + 0; + auto pt2 = outline->pts.data + 1; + auto pt3 = outline->pts.data + 2; + auto pt4 = outline->pts.data + 3; + + auto a = SwPoint{pt1->x, pt3->y}; + auto b = SwPoint{pt3->x, pt1->y}; + + if ((*pt2 == a && *pt4 == b) || (*pt2 == b && *pt4 == a)) return true; + + return false; +} + + +static bool _genOutline(SwShape* shape, const RenderShape* rshape, const Matrix* transform, SwMpool* mpool, unsigned tid, bool hasComposite) +{ + const PathCommand* cmds = rshape->path.cmds.data; + auto cmdCnt = rshape->path.cmds.count; + const Point* pts = rshape->path.pts.data; + auto ptsCnt = rshape->path.pts.count; + + //No actual shape data + if (cmdCnt == 0 || ptsCnt == 0) return false; + + //smart reservation + auto moveCnt = 0; + auto closeCnt = 0; + + for (auto cmd = rshape->path.cmds.data; cmd < rshape->path.cmds.end(); ++cmd) { + if (*cmd == PathCommand::Close) ++closeCnt; + else if (*cmd == PathCommand::MoveTo) ++moveCnt; + } + + shape->outline = mpoolReqOutline(mpool, tid); + auto outline = shape->outline; + + //OPTIMIZE: we can directly copy the path points when the close is occupied with a point. + outline->pts.grow(ptsCnt + closeCnt + 1); + outline->types.grow(ptsCnt + closeCnt + 1); + outline->cntrs.grow(moveCnt + 1); + + //Dash outlines are always opened. + //Only normal outlines use this information, it sholud be same to their contour counts. + outline->closed.reserve(outline->cntrs.reserved); + + memset(outline->closed.data, 0x0, sizeof(bool) * outline->closed.reserved); + + //Generate Outlines + while (cmdCnt-- > 0) { + switch (*cmds) { + case PathCommand::Close: { + _outlineClose(*outline); + break; + } + case PathCommand::MoveTo: { + _outlineMoveTo(*outline, pts, transform); + ++pts; + break; + } + case PathCommand::LineTo: { + _outlineLineTo(*outline, pts, transform); + ++pts; + break; + } + case PathCommand::CubicTo: { + _outlineCubicTo(*outline, pts, pts + 1, pts + 2, transform); + pts += 3; + break; + } + } + ++cmds; + } + + _outlineEnd(*outline); + + outline->fillRule = rshape->rule; + shape->outline = outline; + + shape->fastTrack = (!hasComposite && _axisAlignedRect(shape->outline)); + return true; +} + + +/************************************************************************/ +/* External Class Implementation */ +/************************************************************************/ + +bool shapePrepare(SwShape* shape, const RenderShape* rshape, const Matrix* transform, const SwBBox& clipRegion, SwBBox& renderRegion, SwMpool* mpool, unsigned tid, bool hasComposite) +{ + if (!_genOutline(shape, rshape, transform, mpool, tid, hasComposite)) return false; + if (!mathUpdateOutlineBBox(shape->outline, clipRegion, renderRegion, shape->fastTrack)) return false; + + //Keep it for Rasterization Region + shape->bbox = renderRegion; + + //Check valid region + if (renderRegion.max.x - renderRegion.min.x < 1 && renderRegion.max.y - renderRegion.min.y < 1) return false; + + //Check boundary + if (renderRegion.min.x >= clipRegion.max.x || renderRegion.min.y >= clipRegion.max.y || + renderRegion.max.x <= clipRegion.min.x || renderRegion.max.y <= clipRegion.min.y) return false; + + return true; +} + + +bool shapePrepared(const SwShape* shape) +{ + return shape->rle ? true : false; +} + + +bool shapeGenRle(SwShape* shape, TVG_UNUSED const RenderShape* rshape, bool antiAlias) +{ + //FIXME: Should we draw it? + //Case: Stroke Line + //if (shape.outline->opened) return true; + + //Case A: Fast Track Rectangle Drawing + if (shape->fastTrack) return true; + + //Case B: Normal Shape RLE Drawing + if ((shape->rle = rleRender(shape->rle, shape->outline, shape->bbox, antiAlias))) return true; + + return false; +} + + +void shapeDelOutline(SwShape* shape, SwMpool* mpool, uint32_t tid) +{ + mpoolRetOutline(mpool, tid); + shape->outline = nullptr; +} + + +void shapeReset(SwShape* shape) +{ + rleReset(shape->rle); + rleReset(shape->strokeRle); + shape->fastTrack = false; + shape->bbox.reset(); +} + + +void shapeFree(SwShape* shape) +{ + rleFree(shape->rle); + shapeDelFill(shape); + + if (shape->stroke) { + rleFree(shape->strokeRle); + strokeFree(shape->stroke); + } +} + + +void shapeDelStroke(SwShape* shape) +{ + if (!shape->stroke) return; + rleFree(shape->strokeRle); + shape->strokeRle = nullptr; + strokeFree(shape->stroke); + shape->stroke = nullptr; +} + + +void shapeResetStroke(SwShape* shape, const RenderShape* rshape, const Matrix* transform) +{ + if (!shape->stroke) shape->stroke = static_cast<SwStroke*>(calloc(1, sizeof(SwStroke))); + auto stroke = shape->stroke; + if (!stroke) return; + + strokeReset(stroke, rshape, transform); + rleReset(shape->strokeRle); +} + + +bool shapeGenStrokeRle(SwShape* shape, const RenderShape* rshape, const Matrix* transform, const SwBBox& clipRegion, SwBBox& renderRegion, SwMpool* mpool, unsigned tid) +{ + SwOutline* shapeOutline = nullptr; + SwOutline* strokeOutline = nullptr; + auto dashStroking = false; + auto ret = true; + + auto length = rshape->strokeTrim() ? _outlineLength(rshape) : 0.0f; + + //Dash style (+trimming) + if (rshape->stroke->dashCnt > 0 || length > 0) { + shapeOutline = _genDashOutline(rshape, transform, length, mpool, tid); + if (!shapeOutline) return false; + dashStroking = true; + //Normal style + } else { + if (!shape->outline) { + if (!_genOutline(shape, rshape, transform, mpool, tid, false)) return false; + } + shapeOutline = shape->outline; + } + + if (!strokeParseOutline(shape->stroke, *shapeOutline)) { + ret = false; + goto clear; + } + + strokeOutline = strokeExportOutline(shape->stroke, mpool, tid); + + if (!mathUpdateOutlineBBox(strokeOutline, clipRegion, renderRegion, false)) { + ret = false; + goto clear; + } + + shape->strokeRle = rleRender(shape->strokeRle, strokeOutline, renderRegion, true); + +clear: + if (dashStroking) mpoolRetDashOutline(mpool, tid); + mpoolRetStrokeOutline(mpool, tid); + + return ret; +} + + +bool shapeGenFillColors(SwShape* shape, const Fill* fill, const Matrix* transform, SwSurface* surface, uint8_t opacity, bool ctable) +{ + return fillGenColorTable(shape->fill, fill, transform, surface, opacity, ctable); +} + + +bool shapeGenStrokeFillColors(SwShape* shape, const Fill* fill, const Matrix* transform, SwSurface* surface, uint8_t opacity, bool ctable) +{ + return fillGenColorTable(shape->stroke->fill, fill, transform, surface, opacity, ctable); +} + + +void shapeResetFill(SwShape* shape) +{ + if (!shape->fill) { + shape->fill = static_cast<SwFill*>(calloc(1, sizeof(SwFill))); + if (!shape->fill) return; + } + fillReset(shape->fill); +} + + +void shapeResetStrokeFill(SwShape* shape) +{ + if (!shape->stroke->fill) { + shape->stroke->fill = static_cast<SwFill*>(calloc(1, sizeof(SwFill))); + if (!shape->stroke->fill) return; + } + fillReset(shape->stroke->fill); +} + + +void shapeDelFill(SwShape* shape) +{ + if (!shape->fill) return; + fillFree(shape->fill); + shape->fill = nullptr; +} + + +void shapeDelStrokeFill(SwShape* shape) +{ + if (!shape->stroke->fill) return; + fillFree(shape->stroke->fill); + shape->stroke->fill = nullptr; +} |