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authorJuan Linietsky <reduzio@gmail.com>2015-05-25 01:46:45 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-05-25 01:47:02 -0300
commitf36e7dcb405ead38c33d808f732fd7b4e23d19e5 (patch)
treec9c32ce63935fbb3670ae51b921d1a0d1992256f /tools/editor/editor_file_system.cpp
parentf8f3362cab16ddfbc1d954ecadbccd4838200769 (diff)
downloadredot-engine-f36e7dcb405ead38c33d808f732fd7b4e23d19e5.tar.gz
improved animation editor
-same-value link keys -new layout -forward, backwards playback -integrated curve/property editor -auto increment sprite frame after insert -copy & paste animation resoucres
Diffstat (limited to 'tools/editor/editor_file_system.cpp')
-rw-r--r--tools/editor/editor_file_system.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/tools/editor/editor_file_system.cpp b/tools/editor/editor_file_system.cpp
index 8e96123c36..ae083db0ff 100644
--- a/tools/editor/editor_file_system.cpp
+++ b/tools/editor/editor_file_system.cpp
@@ -989,6 +989,7 @@ EditorFileSystemDirectory *EditorFileSystem::get_path(const String& p_path) {
void EditorFileSystem::_resource_saved(const String& p_path){
+ print_line("resource saved: "+p_path);
EditorFileSystem::get_singleton()->update_file(p_path);
}