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author | Juan Linietsky <reduzio@gmail.com> | 2015-05-25 01:46:45 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-05-25 01:47:02 -0300 |
commit | f36e7dcb405ead38c33d808f732fd7b4e23d19e5 (patch) | |
tree | c9c32ce63935fbb3670ae51b921d1a0d1992256f /tools/editor/editor_node.cpp | |
parent | f8f3362cab16ddfbc1d954ecadbccd4838200769 (diff) | |
download | redot-engine-f36e7dcb405ead38c33d808f732fd7b4e23d19e5.tar.gz |
improved animation editor
-same-value link keys
-new layout
-forward, backwards playback
-integrated curve/property editor
-auto increment sprite frame after insert
-copy & paste animation resoucres
Diffstat (limited to 'tools/editor/editor_node.cpp')
-rw-r--r-- | tools/editor/editor_node.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index 56b813344a..7157dbda96 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -2838,9 +2838,9 @@ void EditorNode::_instance_request(const String& p_path){ request_instance_scene(p_path); } -void EditorNode::_property_keyed(const String& p_keyed,const Variant& p_value) { +void EditorNode::_property_keyed(const String& p_keyed,const Variant& p_value,bool p_advance) { - animation_editor->insert_value_key(p_keyed,p_value); + animation_editor->insert_value_key(p_keyed,p_value,p_advance); } void EditorNode::_transform_keyed(Object *sp,const String& p_sub,const Transform& p_key) { |