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authorJuan Linietsky <reduzio@gmail.com>2014-04-10 00:18:27 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-04-10 00:18:27 -0300
commit7ea3e8267afaf626256c84a9a3dc61e2954fc6a2 (patch)
tree0aa7588918b814d1781fc94e8b518c7095a0bab7 /tools/editor/plugins/shader_editor_plugin.cpp
parentb4969373b3475799d6b24cdffeda4659c37f0b8a (diff)
downloadredot-engine-7ea3e8267afaf626256c84a9a3dc61e2954fc6a2.tar.gz
-Fixed a few bugs in Viewport
-Made a few demos using Viewport to show it's true power! -Fixed some start-up error messages.
Diffstat (limited to 'tools/editor/plugins/shader_editor_plugin.cpp')
-rw-r--r--tools/editor/plugins/shader_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/plugins/shader_editor_plugin.cpp b/tools/editor/plugins/shader_editor_plugin.cpp
index 4670005cf4..9b6b07dc2e 100644
--- a/tools/editor/plugins/shader_editor_plugin.cpp
+++ b/tools/editor/plugins/shader_editor_plugin.cpp
@@ -153,7 +153,7 @@ void ShaderTextEditor::_validate_script() {
void ShaderTextEditor::_bind_methods() {
- ADD_SIGNAL( MethodInfo("script_changed") );
+ //ADD_SIGNAL( MethodInfo("script_changed") );
}