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| author | Rémi Verschelde <rverschelde@gmail.com> | 2017-01-16 08:04:19 +0100 |
|---|---|---|
| committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-01-16 08:04:23 +0100 |
| commit | 3890256fc57eafb2db83d328b8caf772188e21d4 (patch) | |
| tree | ee08a3acda5279a3bb331c0af569f1048b263fab /tools/editor/plugins/tile_set_editor_plugin.cpp | |
| parent | b400c69cd487f70d8164dd5550eb994253d359d6 (diff) | |
| download | redot-engine-3890256fc57eafb2db83d328b8caf772188e21d4.tar.gz | |
Style: Cleanups, added headers, renamed files
Made sure files in core/ and tools/ have a proper Godot license header
when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h}
to rect3.{cpp,h} and class_db.{cpp,h} respectively.
Also added a proper header to core/io/base64.{c,h} after clarifying
the licensing with the original author (public domain).
Diffstat (limited to 'tools/editor/plugins/tile_set_editor_plugin.cpp')
| -rw-r--r-- | tools/editor/plugins/tile_set_editor_plugin.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/tools/editor/plugins/tile_set_editor_plugin.cpp b/tools/editor/plugins/tile_set_editor_plugin.cpp index bb6236a6d6..3db6c94917 100644 --- a/tools/editor/plugins/tile_set_editor_plugin.cpp +++ b/tools/editor/plugins/tile_set_editor_plugin.cpp @@ -27,8 +27,10 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "tile_set_editor_plugin.h" + #include "scene/2d/sprite.h" #include "scene/2d/physics_body_2d.h" + void TileSetEditor::edit(const Ref<TileSet>& p_tileset) { tileset=p_tileset; |
