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authorJuan Linietsky <reduzio@gmail.com>2016-08-25 17:45:20 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-08-25 17:45:20 -0300
commit9c6175db11ff72603ae58789a462b33ec1e910f8 (patch)
treec7fbb26583b6c7f44b9f8091aa59497900527f08 /tools/editor/property_editor.cpp
parent41a58f7935ecd0c91ae55a5e5b84425aadc51840 (diff)
downloadredot-engine-9c6175db11ff72603ae58789a462b33ec1e910f8.tar.gz
More visual script work
-Block switches to 2d/3d editor if editing visual script -Added cast node in flow control -Added ability to do RPC in visual script -Comment nodes -Fix bug with inverted cable in connecting backwards -Copy and paste nodes, including from different scripts
Diffstat (limited to 'tools/editor/property_editor.cpp')
-rw-r--r--tools/editor/property_editor.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp
index ea036593b8..d7e527f473 100644
--- a/tools/editor/property_editor.cpp
+++ b/tools/editor/property_editor.cpp
@@ -1151,6 +1151,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
file->clear_filters();
+
if (hint_text!="") {
Vector<String> extensions=hint_text.split(",");
for(int i=0;i<extensions.size();i++) {