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authorreduz <juan@okamstudio.com>2015-10-16 19:11:23 -0300
committerreduz <juan@okamstudio.com>2015-10-16 19:11:23 -0300
commit078a474135b47adb3cbdf414c737b77ee17fe596 (patch)
treeb496b103491830f4e9339b9f25bd71f4dfdef184 /tools/editor/scene_tree_editor.h
parent6b20ee4324224d926a3eb43a59068c2cf12dc75e (diff)
downloadredot-engine-078a474135b47adb3cbdf414c737b77ee17fe596.tar.gz
-fixes and more fixes to new scene system, seems stable now..
BUT DONT TRUST ME IT MAY STILL BREAK, USE WITH CARE!!
Diffstat (limited to 'tools/editor/scene_tree_editor.h')
-rw-r--r--tools/editor/scene_tree_editor.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/tools/editor/scene_tree_editor.h b/tools/editor/scene_tree_editor.h
index b80ac30d87..50cca4e24b 100644
--- a/tools/editor/scene_tree_editor.h
+++ b/tools/editor/scene_tree_editor.h
@@ -53,6 +53,7 @@ class SceneTreeEditor : public Control {
enum {
SCENE_MENU_EDITABLE_CHILDREN,
+ SCENE_MENU_USE_PLACEHOLDER,
SCENE_MENU_OPEN,
SCENE_MENU_CLEAR_INHERITANCE,
SCENE_MENU_OPEN_INHERITED,