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authorRémi Verschelde <rverschelde@gmail.com>2024-08-15 01:00:16 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-08-15 01:00:16 +0200
commit77dcf97d82cbfe4e4615475fa52ca03da645dbd8 (patch)
tree24ae33b224d894fb029192d182e84fd315fce540 /version.py
parent5e3d6de1f99eae49fd053a01714dd5ce3d3a0360 (diff)
downloadredot-engine-77dcf97d82cbfe4e4615475fa52ca03da645dbd8.tar.gz
Bump version to 4.3-stable \o/
This release turned out to be a massive one, exceeding our original plans for the development cycle, but for good reasons to address many critical issues that users identified since the 4.0 release. The user experience should be much stabler and more polished than in previous releases, with less obscure and game or workflow-breaking bugs. And of course the feature set kept increasing with a number of highly awaited improvements to all engine areas. We have close to 3500 commits in this release, twice as many as 4.2! More than 500 contributors were involved in this new feature release, and we want to thank them all for their amazing contributors, as well as all users who sponsor the Development Fund, reported bugs, opened proposals, or supported each other on our community platforms.
Diffstat (limited to 'version.py')
-rw-r--r--version.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/version.py b/version.py
index 0430bddb71..ad9cb53347 100644
--- a/version.py
+++ b/version.py
@@ -3,7 +3,7 @@ name = "Godot Engine"
major = 4
minor = 3
patch = 0
-status = "rc"
+status = "stable"
module_config = ""
website = "https://godotengine.org"
-docs = "latest"
+docs = "4.3"