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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-06-07 11:10:19 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-06-07 11:10:19 +0200 |
commit | 828ec2c5d005b6499c7c4c88beaf81767d05614b (patch) | |
tree | 170d1f5ca0c652cfe605441ac043ebe6103db191 /version.py | |
parent | e75285f69fab7ea4277a69f0ef625260988b1372 (diff) | |
download | redot-engine-828ec2c5d005b6499c7c4c88beaf81767d05614b.tar.gz |
Bump version to 4.1-beta
We've been in feature freeze since the 4.1-dev4 snapshot a week ago,
this continues throughout the beta stage with a focus on fixing bugs
so we can release 4.1 in early July.
Diffstat (limited to 'version.py')
-rw-r--r-- | version.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/version.py b/version.py index 43824dc84c..7e6d8dff9c 100644 --- a/version.py +++ b/version.py @@ -3,7 +3,7 @@ name = "Godot Engine" major = 4 minor = 1 patch = 0 -status = "dev" +status = "beta" module_config = "" year = 2023 website = "https://godotengine.org" |