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Diffstat (limited to '.github/ISSUE_TEMPLATE/bug_report.yml')
-rw-r--r-- | .github/ISSUE_TEMPLATE/bug_report.yml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/.github/ISSUE_TEMPLATE/bug_report.yml b/.github/ISSUE_TEMPLATE/bug_report.yml index 893566e831..bb9d2ce66b 100644 --- a/.github/ISSUE_TEMPLATE/bug_report.yml +++ b/.github/ISSUE_TEMPLATE/bug_report.yml @@ -9,7 +9,7 @@ body: - Write a descriptive issue title above. - The golden rule is to **always open *one* issue for *one* bug**. If you notice several bugs and want to report them, make sure to create one new issue for each of them. - Search [open](https://github.com/Redot-Engine/redot-engine/issues) and [closed](https://github.com/Redot-Engine/redot-engine/issues?q=is%3Aissue+is%3Aclosed) issues to ensure it has not already been reported. If you don't find a relevant match or if you're unsure, don't hesitate to **open a new issue**. The bugsquad will handle it from there if it's a duplicate. - - Verify that you are using a [supported Godot version](https://docs.redotengine.org/en/latest/about/release_policy.html). Please always check if your issue is reproducible in the latest version – it may already have been fixed! + - Verify that you are using a [supported Redot version](https://docs.redotengine.org/en/latest/about/release_policy.html). Please always check if your issue is reproducible in the latest version – it may already have been fixed! - If you use a custom build, please test if your issue is reproducible in official builds too. Likewise if you use any C++ modules, GDExtensions, or editor plugins, you should check if the bug is reproducible in a project without these. - type: textarea |