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-rw-r--r--core/math/convex_hull.cpp2
-rw-r--r--core/object/message_queue.cpp4
-rw-r--r--core/templates/paged_allocator.h2
-rw-r--r--core/templates/safe_refcount.h6
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp2
-rw-r--r--modules/gltf/gltf_document.cpp2
-rw-r--r--scene/main/node.cpp6
-rw-r--r--scene/resources/animation.cpp12
-rw-r--r--scene/resources/curve.cpp2
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp2
10 files changed, 20 insertions, 20 deletions
diff --git a/core/math/convex_hull.cpp b/core/math/convex_hull.cpp
index f8456ec998..68d995fe67 100644
--- a/core/math/convex_hull.cpp
+++ b/core/math/convex_hull.cpp
@@ -2278,7 +2278,7 @@ Error ConvexHullComputer::convex_hull(const Vector<Vector3> &p_points, Geometry3
uint32_t edges_copied = 0;
for (uint32_t i = 0; i < ch.edges.size(); i++) {
- ERR_CONTINUE(edge_faces[i] == -1); // Sanity check
+ ERR_CONTINUE(edge_faces[i] == -1); // Safety check.
uint32_t a = (&ch.edges[i])->get_source_vertex();
uint32_t b = (&ch.edges[i])->get_target_vertex();
diff --git a/core/object/message_queue.cpp b/core/object/message_queue.cpp
index 506f8291eb..de71295ee5 100644
--- a/core/object/message_queue.cpp
+++ b/core/object/message_queue.cpp
@@ -36,7 +36,7 @@
#include "core/object/script_language.h"
#ifdef DEV_ENABLED
-// Includes sanity checks to ensure that a queue set as a thread singleton override
+// Includes safety checks to ensure that a queue set as a thread singleton override
// is only ever called from the thread it was set for.
#define LOCK_MUTEX \
if (this != MessageQueue::thread_singleton) { \
@@ -537,7 +537,7 @@ CallQueue::~CallQueue() {
if (!allocator_is_custom) {
memdelete(allocator);
}
- // This is done here to avoid a circular dependency between the sanity checks and the thread singleton pointer.
+ // This is done here to avoid a circular dependency between the safety checks and the thread singleton pointer.
if (this == MessageQueue::thread_singleton) {
MessageQueue::thread_singleton = nullptr;
}
diff --git a/core/templates/paged_allocator.h b/core/templates/paged_allocator.h
index deb2937771..72425a8c3d 100644
--- a/core/templates/paged_allocator.h
+++ b/core/templates/paged_allocator.h
@@ -144,7 +144,7 @@ public:
if (thread_safe) {
spin_lock.lock();
}
- ERR_FAIL_COND(page_pool != nullptr); //sanity check
+ ERR_FAIL_COND(page_pool != nullptr); // Safety check.
ERR_FAIL_COND(p_page_size == 0);
page_size = nearest_power_of_2_templated(p_page_size);
page_mask = page_size - 1;
diff --git a/core/templates/safe_refcount.h b/core/templates/safe_refcount.h
index bfc9f6fc9a..20fb0c6501 100644
--- a/core/templates/safe_refcount.h
+++ b/core/templates/safe_refcount.h
@@ -182,7 +182,7 @@ class SafeRefCount {
SafeNumeric<uint32_t> count;
#ifdef DEV_ENABLED
- _ALWAYS_INLINE_ void _check_unref_sanity() {
+ _ALWAYS_INLINE_ void _check_unref_safety() {
// This won't catch every misuse, but it's better than nothing.
CRASH_COND_MSG(count.get() == 0,
"Trying to unreference a SafeRefCount which is already zero is wrong and a symptom of it being misused.\n"
@@ -202,14 +202,14 @@ public:
_ALWAYS_INLINE_ bool unref() { // true if must be disposed of
#ifdef DEV_ENABLED
- _check_unref_sanity();
+ _check_unref_safety();
#endif
return count.decrement() == 0;
}
_ALWAYS_INLINE_ uint32_t unrefval() { // 0 if must be disposed of
#ifdef DEV_ENABLED
- _check_unref_sanity();
+ _check_unref_safety();
#endif
return count.decrement();
}
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index 7fce06c133..a4e2bea735 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -866,7 +866,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
state.instance_data_array[r_index].lights[2] = lights[2];
state.instance_data_array[r_index].lights[3] = lights[3];
- state.instance_data_array[r_index].flags = base_flags | (state.instance_data_array[r_index == 0 ? 0 : r_index - 1].flags & (FLAGS_DEFAULT_NORMAL_MAP_USED | FLAGS_DEFAULT_SPECULAR_MAP_USED)); //reset on each command for sanity, keep canvastexture binding config
+ state.instance_data_array[r_index].flags = base_flags | (state.instance_data_array[r_index == 0 ? 0 : r_index - 1].flags & (FLAGS_DEFAULT_NORMAL_MAP_USED | FLAGS_DEFAULT_SPECULAR_MAP_USED)); // Reset on each command for safety, keep canvastexture binding config.
Color blend_color = base_color;
GLES3::CanvasShaderData::BlendMode blend_mode = p_blend_mode;
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 595b14f260..324eb79ea2 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -4340,7 +4340,7 @@ Error GLTFDocument::_expand_skin(Ref<GLTFState> p_state, Ref<GLTFSkin> p_skin) {
}
Error GLTFDocument::_verify_skin(Ref<GLTFState> p_state, Ref<GLTFSkin> p_skin) {
- // This may seem duplicated from expand_skins, but this is really a sanity check! (so it kinda is)
+ // This may seem duplicated from expand_skins, but this is really a safety check! (so it kinda is)
// In case additional interpolating logic is added to the skins, this will help ensure that you
// do not cause it to self implode into a fiery blaze
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 584e08d32e..f44e3de203 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1855,7 +1855,7 @@ void Node::_set_owner_nocheck(Node *p_owner) {
}
void Node::_release_unique_name_in_owner() {
- ERR_FAIL_NULL(data.owner); // Sanity check.
+ ERR_FAIL_NULL(data.owner); // Safety check.
StringName key = StringName(UNIQUE_NODE_PREFIX + data.name.operator String());
Node **which = data.owner->data.owned_unique_nodes.getptr(key);
if (which == nullptr || *which != this) {
@@ -1865,7 +1865,7 @@ void Node::_release_unique_name_in_owner() {
}
void Node::_acquire_unique_name_in_owner() {
- ERR_FAIL_NULL(data.owner); // Sanity check.
+ ERR_FAIL_NULL(data.owner); // Safety check.
StringName key = StringName(UNIQUE_NODE_PREFIX + data.name.operator String());
Node **which = data.owner->data.owned_unique_nodes.getptr(key);
if (which != nullptr && *which != this) {
@@ -1938,7 +1938,7 @@ Node *Node::get_owner() const {
}
void Node::_clean_up_owner() {
- ERR_FAIL_NULL(data.owner); // Sanity check.
+ ERR_FAIL_NULL(data.owner); // Safety check.
if (data.unique_name_in_owner) {
_release_unique_name_in_owner();
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index c49da1ded1..af1f9da2b5 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -4398,7 +4398,7 @@ struct AnimationCompressionDataState {
PacketData packet;
packet.frame = p_frame;
for (int i = 0; i < 3; i++) {
- ERR_FAIL_COND_V(p_key[i] > 65535, false); // Sanity check
+ ERR_FAIL_COND_V(p_key[i] > 65535, false); // Safety checks.
packet.data[i] = p_key[i];
}
@@ -4544,7 +4544,7 @@ struct AnimationCompressionDataState {
}
int32_t delta = _compute_delta16_signed(temp_packets[i - 1].data[j], temp_packets[i].data[j]);
- ERR_FAIL_COND(delta < -32768 || delta > 32767); //sanity check
+ ERR_FAIL_COND(delta < -32768 || delta > 32767); // Safety check.
uint16_t deltau;
if (delta < 0) {
@@ -4556,7 +4556,7 @@ struct AnimationCompressionDataState {
}
}
if (bits_used != 0) {
- ERR_FAIL_COND(bit_buffer > 0xFF); // Sanity check
+ ERR_FAIL_COND(bit_buffer > 0xFF); // Safety check.
data.push_back(bit_buffer);
}
@@ -4645,7 +4645,7 @@ Vector3i Animation::_compress_key(uint32_t p_track, const AABB &p_bounds, int32_
values[0] = CLAMP(int32_t(blend * 65535.0), 0, 65535);
} break;
default: {
- ERR_FAIL_V(Vector3i()); //sanity check
+ ERR_FAIL_V(Vector3i()); // Safety check.
} break;
}
@@ -4819,7 +4819,7 @@ void Animation::compress(uint32_t p_page_size, uint32_t p_fps, float p_split_tol
break;
}
- ERR_FAIL_COND(key_frame < base_page_frame); // Sanity check, should never happen
+ ERR_FAIL_COND(key_frame < base_page_frame); // Safety check, should never happen.
if (key_frame - base_page_frame >= max_frames_per_page) {
// Invalid because beyond the max frames allowed per page
@@ -5260,7 +5260,7 @@ bool Animation::_fetch_compressed(uint32_t p_compressed_track, double p_time, Ve
// So, the last frame found still has a time that is less than the required frame,
// will have to interpolate with the first frame of the next timekey.
- if ((uint32_t)packet_idx < time_key_count - 1) { // Sanity check but should not matter much, otherwise current next packet is last packet
+ if ((uint32_t)packet_idx < time_key_count - 1) { // Safety check but should not matter much, otherwise current next packet is last packet.
uint16_t time_key_data_next = time_keys[(packet_idx + 1) * 2 + 1];
uint32_t data_offset_next = (time_key_data_next & 0xFFF) * 4; // Lower 12 bits
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index 258e3e90c3..d2aabf7d5c 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -1808,7 +1808,7 @@ real_t Curve3D::_sample_baked_tilt(Interval p_interval) const {
}
// Internal method for getting posture at a baked point. Assuming caller
-// make all sanity checks.
+// make all safety checks.
Basis Curve3D::_compose_posture(int p_index) const {
Vector3 forward = baked_forward_vector_cache[p_index];
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
index 885a00856e..04b077c7ac 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
@@ -485,7 +485,7 @@ void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, RID p_rend
continue;
}
- push_constant.flags = base_flags | (push_constant.flags & (FLAGS_DEFAULT_NORMAL_MAP_USED | FLAGS_DEFAULT_SPECULAR_MAP_USED)); //reset on each command for sanity, keep canvastexture binding config
+ push_constant.flags = base_flags | (push_constant.flags & (FLAGS_DEFAULT_NORMAL_MAP_USED | FLAGS_DEFAULT_SPECULAR_MAP_USED)); // Reset on each command for safety, keep canvastexture binding config.
switch (c->type) {
case Item::Command::TYPE_RECT: {