diff options
-rw-r--r-- | core/input/input.cpp | 6 | ||||
-rw-r--r-- | doc/classes/Input.xml | 6 |
2 files changed, 12 insertions, 0 deletions
diff --git a/core/input/input.cpp b/core/input/input.cpp index 14cb8bcf4e..8f976cbaa3 100644 --- a/core/input/input.cpp +++ b/core/input/input.cpp @@ -143,9 +143,15 @@ void Input::_bind_methods() { ClassDB::bind_method(D_METHOD("set_use_accumulated_input", "enable"), &Input::set_use_accumulated_input); ClassDB::bind_method(D_METHOD("is_using_accumulated_input"), &Input::is_using_accumulated_input); ClassDB::bind_method(D_METHOD("flush_buffered_events"), &Input::flush_buffered_events); + ClassDB::bind_method(D_METHOD("set_emulate_mouse_from_touch", "enable"), &Input::set_emulate_mouse_from_touch); + ClassDB::bind_method(D_METHOD("is_emulating_mouse_from_touch"), &Input::is_emulating_mouse_from_touch); + ClassDB::bind_method(D_METHOD("set_emulate_touch_from_mouse", "enable"), &Input::set_emulate_touch_from_mouse); + ClassDB::bind_method(D_METHOD("is_emulating_touch_from_mouse"), &Input::is_emulating_touch_from_mouse); ADD_PROPERTY(PropertyInfo(Variant::INT, "mouse_mode"), "set_mouse_mode", "get_mouse_mode"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_accumulated_input"), "set_use_accumulated_input", "is_using_accumulated_input"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emulate_mouse_from_touch"), "set_emulate_mouse_from_touch", "is_emulating_mouse_from_touch"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emulate_touch_from_mouse"), "set_emulate_touch_from_mouse", "is_emulating_touch_from_mouse"); BIND_ENUM_CONSTANT(MOUSE_MODE_VISIBLE); BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN); diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml index 334b04a79c..fc162b0761 100644 --- a/doc/classes/Input.xml +++ b/doc/classes/Input.xml @@ -408,6 +408,12 @@ </method> </methods> <members> + <member name="emulate_mouse_from_touch" type="bool" setter="set_emulate_mouse_from_touch" getter="is_emulating_mouse_from_touch"> + If [code]true[/code], sends mouse input events when tapping or swiping on the touchscreen. See also [member ProjectSettings.input_devices/pointing/emulate_mouse_from_touch]. + </member> + <member name="emulate_touch_from_mouse" type="bool" setter="set_emulate_touch_from_mouse" getter="is_emulating_touch_from_mouse"> + If [code]true[/code], sends touch input events when clicking or dragging the mouse. See also [member ProjectSettings.input_devices/pointing/emulate_touch_from_mouse]. + </member> <member name="mouse_mode" type="int" setter="set_mouse_mode" getter="get_mouse_mode" enum="Input.MouseMode"> Controls the mouse mode. See [enum MouseMode] for more information. </member> |