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-rw-r--r--doc/classes/Mesh.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml
index 6b5a50d97b..7f4dd5af37 100644
--- a/doc/classes/Mesh.xml
+++ b/doc/classes/Mesh.xml
@@ -223,6 +223,7 @@
</constant>
<constant name="ARRAY_NORMAL" value="1" enum="ArrayType">
[PackedVector3Array] of vertex normals.
+ [b]Note:[/b] The array has to consist of normal vectors, otherwise they will be normalized by the engine, potentially causing visual discrepancies.
</constant>
<constant name="ARRAY_TANGENT" value="2" enum="ArrayType">
[PackedFloat32Array] of vertex tangents. Each element in groups of 4 floats, first 3 floats determine the tangent, and the last the binormal direction as -1 or 1.