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-rw-r--r--modules/lightmapper_rd/config.py2
-rw-r--r--modules/lightmapper_rd/register_types.cpp1
-rw-r--r--servers/rendering_server.cpp1
3 files changed, 2 insertions, 2 deletions
diff --git a/modules/lightmapper_rd/config.py b/modules/lightmapper_rd/config.py
index d22f9454ed..ecc61c2d7e 100644
--- a/modules/lightmapper_rd/config.py
+++ b/modules/lightmapper_rd/config.py
@@ -1,5 +1,5 @@
def can_build(env, platform):
- return True
+ return env.editor_build and platform not in ["android", "ios"]
def configure(env):
diff --git a/modules/lightmapper_rd/register_types.cpp b/modules/lightmapper_rd/register_types.cpp
index 7ec4a40766..984ce88316 100644
--- a/modules/lightmapper_rd/register_types.cpp
+++ b/modules/lightmapper_rd/register_types.cpp
@@ -58,7 +58,6 @@ void initialize_lightmapper_rd_module(ModuleInitializationLevel p_level) {
GLOBAL_DEF("rendering/lightmapping/bake_quality/high_quality_probe_ray_count", 512);
GLOBAL_DEF("rendering/lightmapping/bake_quality/ultra_quality_probe_ray_count", 2048);
GLOBAL_DEF("rendering/lightmapping/bake_performance/max_rays_per_probe_pass", 64);
- GLOBAL_DEF("rendering/lightmapping/primitive_meshes/texel_size", 0.2);
#ifndef _3D_DISABLED
GDREGISTER_CLASS(LightmapperRD);
Lightmapper::create_gpu = create_lightmapper_rd;
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index b7c40600cb..9a3b7b9f3c 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2983,6 +2983,7 @@ void RenderingServer::init() {
GLOBAL_DEF("rendering/limits/global_shader_variables/buffer_size", 65536);
GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "rendering/lightmapping/probe_capture/update_speed", PROPERTY_HINT_RANGE, "0.001,256,0.001"), 15);
+ GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "rendering/lightmapping/primitive_meshes/texel_size", PROPERTY_HINT_RANGE, "0.001,100,0.001"), 0.2);
GLOBAL_DEF(PropertyInfo(Variant::INT, "rendering/global_illumination/sdfgi/probe_ray_count", PROPERTY_HINT_ENUM, "8 (Fastest),16,32,64,96,128 (Slowest)"), 1);
GLOBAL_DEF(PropertyInfo(Variant::INT, "rendering/global_illumination/sdfgi/frames_to_converge", PROPERTY_HINT_ENUM, "5 (Less Latency but Lower Quality),10,15,20,25,30 (More Latency but Higher Quality)"), 5);