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-rw-r--r--core/string/ustring.cpp79
-rw-r--r--core/string/ustring.h3
-rw-r--r--editor/scene_tree_editor.cpp2
-rw-r--r--scene/main/node.cpp25
-rw-r--r--tests/core/string/test_string.h4
5 files changed, 101 insertions, 12 deletions
diff --git a/core/string/ustring.cpp b/core/string/ustring.cpp
index 773445edb6..73b5bc2d56 100644
--- a/core/string/ustring.cpp
+++ b/core/string/ustring.cpp
@@ -2593,6 +2593,23 @@ double String::to_float(const wchar_t *p_str, const wchar_t **r_end) {
return built_in_strtod<wchar_t>(p_str, (wchar_t **)r_end);
}
+uint32_t String::num_characters(int64_t p_int) {
+ int r = 1;
+ if (p_int < 0) {
+ r += 1;
+ if (p_int == INT64_MIN) {
+ p_int = INT64_MAX;
+ } else {
+ p_int = -p_int;
+ }
+ }
+ while (p_int >= 10) {
+ p_int /= 10;
+ r++;
+ }
+ return r;
+}
+
int64_t String::to_int(const char32_t *p_str, int p_len, bool p_clamp) {
if (p_len == 0 || !p_str[0]) {
return 0;
@@ -4561,15 +4578,65 @@ String String::property_name_encode() const {
}
// Changes made to the set of invalid characters must also be reflected in the String documentation.
-const String String::invalid_node_name_characters = ". : @ / \" " UNIQUE_NODE_PREFIX;
+
+static const char32_t invalid_node_name_characters[] = { '.', ':', '@', '/', '\"', UNIQUE_NODE_PREFIX[0], 0 };
+
+String String::get_invalid_node_name_characters() {
+ // Do not use this function for critical validation.
+ String r;
+ const char32_t *c = invalid_node_name_characters;
+ while (*c) {
+ if (c != invalid_node_name_characters) {
+ r += " ";
+ }
+ r += String::chr(*c);
+ c++;
+ }
+ return r;
+}
String String::validate_node_name() const {
- Vector<String> chars = String::invalid_node_name_characters.split(" ");
- String name = this->replace(chars[0], "");
- for (int i = 1; i < chars.size(); i++) {
- name = name.replace(chars[i], "");
+ // This is a critical validation in node addition, so it must be optimized.
+ const char32_t *cn = ptr();
+ if (cn == nullptr) {
+ return String();
}
- return name;
+ bool valid = true;
+ uint32_t idx = 0;
+ while (cn[idx]) {
+ const char32_t *c = invalid_node_name_characters;
+ while (*c) {
+ if (cn[idx] == *c) {
+ valid = false;
+ break;
+ }
+ c++;
+ }
+ if (!valid) {
+ break;
+ }
+ idx++;
+ }
+
+ if (valid) {
+ return *this;
+ }
+
+ String validated = *this;
+ char32_t *nn = validated.ptrw();
+ while (nn[idx]) {
+ const char32_t *c = invalid_node_name_characters;
+ while (*c) {
+ if (nn[idx] == *c) {
+ nn[idx] = '_';
+ break;
+ }
+ c++;
+ }
+ idx++;
+ }
+
+ return validated;
}
String String::get_basename() const {
diff --git a/core/string/ustring.h b/core/string/ustring.h
index 90034b1b07..e1512cfb26 100644
--- a/core/string/ustring.h
+++ b/core/string/ustring.h
@@ -337,6 +337,7 @@ public:
static double to_float(const char *p_str);
static double to_float(const wchar_t *p_str, const wchar_t **r_end = nullptr);
static double to_float(const char32_t *p_str, const char32_t **r_end = nullptr);
+ static uint32_t num_characters(int64_t p_int);
String capitalize() const;
String to_camel_case() const;
@@ -432,7 +433,7 @@ public:
String property_name_encode() const;
// node functions
- static const String invalid_node_name_characters;
+ static String get_invalid_node_name_characters();
String validate_node_name() const;
String validate_identifier() const;
String validate_filename() const;
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 8ba6a1e610..808c058ecd 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -983,7 +983,7 @@ void SceneTreeEditor::_renamed() {
String new_name = raw_new_name.validate_node_name();
if (new_name != raw_new_name) {
- error->set_text(TTR("Invalid node name, the following characters are not allowed:") + "\n" + String::invalid_node_name_characters);
+ error->set_text(TTR("Invalid node name, the following characters are not allowed:") + "\n" + String::get_invalid_node_name_characters());
error->popup_centered();
if (new_name.is_empty()) {
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index d8375dbc9f..9b3cc54460 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -994,8 +994,29 @@ void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) {
if (!unique) {
ERR_FAIL_COND(!node_hrcr_count.ref());
- String name = "@" + String(p_child->get_name()) + "@" + itos(node_hrcr_count.get());
- p_child->data.name = name;
+ // Optimized version of the code below:
+ // String name = "@" + String(p_child->get_name()) + "@" + itos(node_hrcr_count.get());
+ uint32_t c = node_hrcr_count.get();
+ String cn = p_child->get_class_name().operator String();
+ const char32_t *cn_ptr = cn.ptr();
+ uint32_t cn_length = cn.length();
+ uint32_t c_chars = String::num_characters(c);
+ uint32_t len = 2 + cn_length + c_chars;
+ char32_t *str = (char32_t *)alloca(sizeof(char32_t) * (len + 1));
+ uint32_t idx = 0;
+ str[idx++] = '@';
+ for (uint32_t i = 0; i < cn_length; i++) {
+ str[idx++] = cn_ptr[i];
+ }
+ str[idx++] = '@';
+ idx += c_chars;
+ ERR_FAIL_COND(idx != len);
+ str[idx] = 0;
+ while (c) {
+ str[--idx] = '0' + (c % 10);
+ c /= 10;
+ }
+ p_child->data.name = String(str);
}
}
}
diff --git a/tests/core/string/test_string.h b/tests/core/string/test_string.h
index 5d19b5a164..abe9f78ccc 100644
--- a/tests/core/string/test_string.h
+++ b/tests/core/string/test_string.h
@@ -1678,8 +1678,8 @@ TEST_CASE("[String] validate_node_name") {
String name_with_kana = U"Name with kana ゴドツ";
CHECK(name_with_kana.validate_node_name() == U"Name with kana ゴドツ");
- String name_with_invalid_chars = "Name with invalid characters :.@removed!";
- CHECK(name_with_invalid_chars.validate_node_name() == "Name with invalid characters removed!");
+ String name_with_invalid_chars = "Name with invalid characters :.@%removed!";
+ CHECK(name_with_invalid_chars.validate_node_name() == "Name with invalid characters ____removed!");
}
TEST_CASE("[String] validate_identifier") {