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-rw-r--r--drivers/coreaudio/audio_driver_coreaudio.cpp21
-rw-r--r--misc/dist/macos_tools.app/Contents/Info.plist13
-rw-r--r--modules/camera/camera_macos.mm14
-rw-r--r--platform/ios/godot_view.mm4
-rw-r--r--platform/macos/display_server_macos.mm2
5 files changed, 38 insertions, 16 deletions
diff --git a/drivers/coreaudio/audio_driver_coreaudio.cpp b/drivers/coreaudio/audio_driver_coreaudio.cpp
index 98a8d4b2ef..fd0adb1fd1 100644
--- a/drivers/coreaudio/audio_driver_coreaudio.cpp
+++ b/drivers/coreaudio/audio_driver_coreaudio.cpp
@@ -66,6 +66,11 @@ OSStatus AudioDriverCoreAudio::output_device_address_cb(AudioObjectID inObjectID
return noErr;
}
+
+// Switch to kAudioObjectPropertyElementMain everywhere to remove deprecated warnings.
+#if (TARGET_OS_OSX && __MAC_OS_X_VERSION_MAX_ALLOWED < 120000) || (TARGET_OS_IOS && __IPHONE_OS_VERSION_MAX_ALLOWED < 150000)
+#define kAudioObjectPropertyElementMain kAudioObjectPropertyElementMaster
+#endif
#endif
Error AudioDriverCoreAudio::init() {
@@ -89,7 +94,7 @@ Error AudioDriverCoreAudio::init() {
AudioObjectPropertyAddress prop;
prop.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
prop.mScope = kAudioObjectPropertyScopeGlobal;
- prop.mElement = kAudioObjectPropertyElementMaster;
+ prop.mElement = kAudioObjectPropertyElementMain;
result = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &prop, &output_device_address_cb, this);
ERR_FAIL_COND_V(result != noErr, FAILED);
@@ -319,7 +324,7 @@ void AudioDriverCoreAudio::finish() {
AudioObjectPropertyAddress prop;
prop.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
prop.mScope = kAudioObjectPropertyScopeGlobal;
- prop.mElement = kAudioObjectPropertyElementMaster;
+ prop.mElement = kAudioObjectPropertyElementMain;
result = AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &prop, &output_device_address_cb, this);
if (result != noErr) {
@@ -358,7 +363,7 @@ Error AudioDriverCoreAudio::init_input_device() {
AudioObjectPropertyAddress prop;
prop.mSelector = kAudioHardwarePropertyDefaultInputDevice;
prop.mScope = kAudioObjectPropertyScopeGlobal;
- prop.mElement = kAudioObjectPropertyElementMaster;
+ prop.mElement = kAudioObjectPropertyElementMain;
result = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &prop, &input_device_address_cb, this);
ERR_FAIL_COND_V(result != noErr, FAILED);
@@ -375,7 +380,7 @@ Error AudioDriverCoreAudio::init_input_device() {
#ifdef MACOS_ENABLED
AudioDeviceID deviceId;
size = sizeof(AudioDeviceID);
- AudioObjectPropertyAddress property = { kAudioHardwarePropertyDefaultInputDevice, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster };
+ AudioObjectPropertyAddress property = { kAudioHardwarePropertyDefaultInputDevice, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMain };
result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &property, 0, nullptr, &size, &deviceId);
ERR_FAIL_COND_V(result != noErr, FAILED);
@@ -453,7 +458,7 @@ void AudioDriverCoreAudio::finish_input_device() {
AudioObjectPropertyAddress prop;
prop.mSelector = kAudioHardwarePropertyDefaultInputDevice;
prop.mScope = kAudioObjectPropertyScopeGlobal;
- prop.mElement = kAudioObjectPropertyElementMaster;
+ prop.mElement = kAudioObjectPropertyElementMain;
result = AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &prop, &input_device_address_cb, this);
if (result != noErr) {
@@ -504,7 +509,7 @@ PackedStringArray AudioDriverCoreAudio::_get_device_list(bool input) {
prop.mSelector = kAudioHardwarePropertyDevices;
prop.mScope = kAudioObjectPropertyScopeGlobal;
- prop.mElement = kAudioObjectPropertyElementMaster;
+ prop.mElement = kAudioObjectPropertyElementMain;
UInt32 size = 0;
AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &prop, 0, nullptr, &size);
@@ -563,7 +568,7 @@ void AudioDriverCoreAudio::_set_device(const String &output_device, bool input)
prop.mSelector = kAudioHardwarePropertyDevices;
prop.mScope = kAudioObjectPropertyScopeGlobal;
- prop.mElement = kAudioObjectPropertyElementMaster;
+ prop.mElement = kAudioObjectPropertyElementMain;
UInt32 size = 0;
AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &prop, 0, nullptr, &size);
@@ -619,7 +624,7 @@ void AudioDriverCoreAudio::_set_device(const String &output_device, bool input)
// If we haven't found the desired device get the system default one
UInt32 size = sizeof(AudioDeviceID);
UInt32 elem = input ? kAudioHardwarePropertyDefaultInputDevice : kAudioHardwarePropertyDefaultOutputDevice;
- AudioObjectPropertyAddress property = { elem, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster };
+ AudioObjectPropertyAddress property = { elem, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMain };
OSStatus result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &property, 0, nullptr, &size, &deviceId);
ERR_FAIL_COND(result != noErr);
diff --git a/misc/dist/macos_tools.app/Contents/Info.plist b/misc/dist/macos_tools.app/Contents/Info.plist
index c35a209844..9078701c91 100644
--- a/misc/dist/macos_tools.app/Contents/Info.plist
+++ b/misc/dist/macos_tools.app/Contents/Info.plist
@@ -19,7 +19,7 @@
<key>CFBundleShortVersionString</key>
<string>4.4</string>
<key>CFBundleSignature</key>
- <string>godot</string>
+ <string>GODO</string>
<key>CFBundleVersion</key>
<string>4.4</string>
<key>NSMicrophoneUsageDescription</key>
@@ -28,6 +28,8 @@
<string>Camera access is required to capture video.</string>
<key>NSRequiresAquaSystemAppearance</key>
<false/>
+ <key>NSCameraUseContinuityCameraDeviceType</key>
+ <true/>
<key>NSHumanReadableCopyright</key>
<string>© 2007-present Juan Linietsky, Ariel Manzur &amp; Godot Engine contributors</string>
<key>CFBundleSupportedPlatforms</key>
@@ -38,10 +40,15 @@
<string>NSApplication</string>
<key>LSApplicationCategoryType</key>
<string>public.app-category.developer-tools</string>
- <key>LSMinimumSystemVersion</key>
- <string>10.12</string>
+ <key>LSArchitecturePriority</key>
+ <array>
+ <string>arm64</string>
+ <string>x86_64</string>
+ </array>
<key>LSMinimumSystemVersionByArchitecture</key>
<dict>
+ <key>arm64</key>
+ <string>11.0</string>
<key>x86_64</key>
<string>10.12</string>
</dict>
diff --git a/modules/camera/camera_macos.mm b/modules/camera/camera_macos.mm
index c0d8dc2cef..578a1d6325 100644
--- a/modules/camera/camera_macos.mm
+++ b/modules/camera/camera_macos.mm
@@ -307,11 +307,17 @@ MyDeviceNotifications *device_notifications = nil;
// CameraMacOS - Subclass for our camera server on macOS
void CameraMacOS::update_feeds() {
-#if MAC_OS_X_VERSION_MIN_REQUIRED >= 101500
- AVCaptureDeviceDiscoverySession *session = [AVCaptureDeviceDiscoverySession discoverySessionWithDeviceTypes:[NSArray arrayWithObjects:AVCaptureDeviceTypeExternalUnknown, AVCaptureDeviceTypeBuiltInWideAngleCamera, nil] mediaType:AVMediaTypeVideo position:AVCaptureDevicePositionUnspecified];
- NSArray *devices = session.devices;
+#if __MAC_OS_X_VERSION_MIN_REQUIRED >= 101500
+ AVCaptureDeviceDiscoverySession *session;
+#if __MAC_OS_X_VERSION_MIN_REQUIRED >= 140000
+ // Avoid deprecated warning if the minimum SDK is 14.0.
+ session = [AVCaptureDeviceDiscoverySession discoverySessionWithDeviceTypes:[NSArray arrayWithObjects:AVCaptureDeviceTypeExternal, AVCaptureDeviceTypeBuiltInWideAngleCamera, nil] mediaType:AVMediaTypeVideo position:AVCaptureDevicePositionUnspecified];
#else
- NSArray *devices = [AVCaptureDevice devicesWithMediaType:AVMediaTypeVideo];
+ session = [AVCaptureDeviceDiscoverySession discoverySessionWithDeviceTypes:[NSArray arrayWithObjects:AVCaptureDeviceTypeExternalUnknown, AVCaptureDeviceTypeBuiltInWideAngleCamera, nil] mediaType:AVMediaTypeVideo position:AVCaptureDevicePositionUnspecified];
+#endif
+ NSArray<AVCaptureDevice *> *devices = session.devices;
+#else
+ NSArray<AVCaptureDevice *> *devices = [AVCaptureDevice devicesWithMediaType:AVMediaTypeVideo];
#endif
// remove devices that are gone..
diff --git a/platform/ios/godot_view.mm b/platform/ios/godot_view.mm
index 1dddc9306e..e910036198 100644
--- a/platform/ios/godot_view.mm
+++ b/platform/ios/godot_view.mm
@@ -441,6 +441,9 @@ static const float earth_gravity = 9.80665;
UIInterfaceOrientation interfaceOrientation = UIInterfaceOrientationUnknown;
+#if __IPHONE_OS_VERSION_MAX_ALLOWED < 140000
+ interfaceOrientation = [[UIApplication sharedApplication] statusBarOrientation];
+#else
if (@available(iOS 13, *)) {
interfaceOrientation = [UIApplication sharedApplication].delegate.window.windowScene.interfaceOrientation;
#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR
@@ -448,6 +451,7 @@ static const float earth_gravity = 9.80665;
interfaceOrientation = [[UIApplication sharedApplication] statusBarOrientation];
#endif
}
+#endif
switch (interfaceOrientation) {
case UIInterfaceOrientationLandscapeLeft: {
diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm
index cd2d8a60ac..b2243dd8d5 100644
--- a/platform/macos/display_server_macos.mm
+++ b/platform/macos/display_server_macos.mm
@@ -2332,7 +2332,7 @@ void DisplayServerMacOS::window_set_window_buttons_offset(const Vector2i &p_offs
wd.wb_offset = p_offset / scale;
wd.wb_offset = wd.wb_offset.maxi(12);
if (wd.window_button_view) {
- [wd.window_button_view setOffset:NSMakePoint(wd.wb_offset.x, wd.wb_offset.y)];
+ [(GodotButtonView *)wd.window_button_view setOffset:NSMakePoint(wd.wb_offset.x, wd.wb_offset.y)];
}
}