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-rw-r--r--editor/animation_bezier_editor.cpp21
-rw-r--r--editor/animation_bezier_editor.h2
2 files changed, 13 insertions, 10 deletions
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp
index aa8962b580..9e5281368a 100644
--- a/editor/animation_bezier_editor.cpp
+++ b/editor/animation_bezier_editor.cpp
@@ -1096,7 +1096,8 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
for (int i = 0; i < animation->track_get_key_count(track); ++i) {
undo_redo->add_undo_method(
this,
- "_bezier_track_insert_key",
+ "_bezier_track_insert_key_at_anim",
+ animation,
track,
animation->track_get_key_time(track, i),
animation->bezier_track_get_key_value(track, i),
@@ -1370,7 +1371,8 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
key[0] = h;
undo_redo->add_do_method(
this,
- "_bezier_track_insert_key",
+ "_bezier_track_insert_key_at_anim",
+ animation,
E->get().first,
newpos,
key[0],
@@ -1391,7 +1393,8 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
Array key = animation->track_get_key_value(E->get().first, E->get().second);
undo_redo->add_undo_method(
this,
- "_bezier_track_insert_key",
+ "_bezier_track_insert_key_at_anim",
+ animation,
E->get().first,
oldpos,
key[0],
@@ -1409,7 +1412,8 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
undo_redo->add_undo_method(animation.ptr(), "track_insert_key", amr.track, amr.time, amr.key, 1);
undo_redo->add_undo_method(
this,
- "_bezier_track_insert_key",
+ "_bezier_track_insert_key_at_anim",
+ animation,
amr.track,
amr.time,
key[0],
@@ -1918,10 +1922,9 @@ void AnimationBezierTrackEdit::delete_selection() {
}
}
-void AnimationBezierTrackEdit::_bezier_track_insert_key(int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle, const Animation::HandleMode p_handle_mode) {
- ERR_FAIL_COND(animation.is_null());
- int idx = animation->bezier_track_insert_key(p_track, p_time, p_value, p_in_handle, p_out_handle);
- animation->bezier_track_set_key_handle_mode(p_track, idx, p_handle_mode);
+void AnimationBezierTrackEdit::_bezier_track_insert_key_at_anim(const Ref<Animation> &p_anim, int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle, const Animation::HandleMode p_handle_mode) {
+ int idx = p_anim->bezier_track_insert_key(p_track, p_time, p_value, p_in_handle, p_out_handle);
+ p_anim->bezier_track_set_key_handle_mode(p_track, idx, p_handle_mode);
}
void AnimationBezierTrackEdit::_bind_methods() {
@@ -1930,7 +1933,7 @@ void AnimationBezierTrackEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("_select_at_anim"), &AnimationBezierTrackEdit::_select_at_anim);
ClassDB::bind_method(D_METHOD("_update_hidden_tracks_after"), &AnimationBezierTrackEdit::_update_hidden_tracks_after);
ClassDB::bind_method(D_METHOD("_update_locked_tracks_after"), &AnimationBezierTrackEdit::_update_locked_tracks_after);
- ClassDB::bind_method(D_METHOD("_bezier_track_insert_key"), &AnimationBezierTrackEdit::_bezier_track_insert_key);
+ ClassDB::bind_method(D_METHOD("_bezier_track_insert_key_at_anim"), &AnimationBezierTrackEdit::_bezier_track_insert_key_at_anim);
ADD_SIGNAL(MethodInfo("select_key", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::BOOL, "single"), PropertyInfo(Variant::INT, "track")));
ADD_SIGNAL(MethodInfo("deselect_key", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::INT, "track")));
diff --git a/editor/animation_bezier_editor.h b/editor/animation_bezier_editor.h
index 3067c923b9..dd7e8758f3 100644
--- a/editor/animation_bezier_editor.h
+++ b/editor/animation_bezier_editor.h
@@ -221,7 +221,7 @@ public:
void paste_keys(real_t p_ofs, bool p_ofs_valid);
void delete_selection();
- void _bezier_track_insert_key(int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle, const Animation::HandleMode p_handle_mode);
+ void _bezier_track_insert_key_at_anim(const Ref<Animation> &p_anim, int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle, const Animation::HandleMode p_handle_mode);
AnimationBezierTrackEdit();
};