diff options
-rw-r--r-- | scene/debugger/scene_debugger.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp index 4b097412d6..79cd1056dd 100644 --- a/scene/debugger/scene_debugger.cpp +++ b/scene/debugger/scene_debugger.cpp @@ -336,6 +336,12 @@ SceneDebuggerObject::SceneDebuggerObject(ObjectID p_id) { } if (Node *node = Object::cast_to<Node>(obj)) { + // For debugging multiplayer. + { + PropertyInfo pi(Variant::INT, String("Node/multiplayer_authority"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_READ_ONLY); + properties.push_back(SceneDebuggerProperty(pi, node->get_multiplayer_authority())); + } + // Add specialized NodePath info (if inside tree). if (node->is_inside_tree()) { PropertyInfo pi(Variant::NODE_PATH, String("Node/path")); |