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-rw-r--r--core/color.cpp12
-rw-r--r--core/color.h6
-rw-r--r--core/variant_call.cpp8
-rw-r--r--doc/base/classes.xml4
-rw-r--r--modules/gdnative/gdnative/color.cpp8
-rw-r--r--modules/gdnative/include/gdnative/color.h4
-rw-r--r--modules/svg/image_loader_svg.cpp4
7 files changed, 23 insertions, 23 deletions
diff --git a/core/color.cpp b/core/color.cpp
index ab264d31d4..259a4988b1 100644
--- a/core/color.cpp
+++ b/core/color.cpp
@@ -34,7 +34,7 @@
#include "math_funcs.h"
#include "print_string.h"
-uint32_t Color::to_ARGB32() const {
+uint32_t Color::to_argb32() const {
uint32_t c = (uint8_t)(a * 255);
c <<= 8;
@@ -47,7 +47,7 @@ uint32_t Color::to_ARGB32() const {
return c;
}
-uint32_t Color::to_ABGR32() const {
+uint32_t Color::to_abgr32() const {
uint32_t c = (uint8_t)(a * 255);
c <<= 8;
c |= (uint8_t)(b * 255);
@@ -59,15 +59,15 @@ uint32_t Color::to_ABGR32() const {
return c;
}
-uint32_t Color::to_32() const {
+uint32_t Color::to_rgba32() const {
- uint32_t c = (uint8_t)(a * 255);
- c <<= 8;
- c |= (uint8_t)(r * 255);
+ uint32_t c = (uint8_t)(r * 255);
c <<= 8;
c |= (uint8_t)(g * 255);
c <<= 8;
c |= (uint8_t)(b * 255);
+ c <<= 8;
+ c |= (uint8_t)(a * 255);
return c;
}
diff --git a/core/color.h b/core/color.h
index cd5510cf01..d3d5db09f9 100644
--- a/core/color.h
+++ b/core/color.h
@@ -51,9 +51,9 @@ struct Color {
bool operator==(const Color &p_color) const { return (r == p_color.r && g == p_color.g && b == p_color.b && a == p_color.a); }
bool operator!=(const Color &p_color) const { return (r != p_color.r || g != p_color.g || b != p_color.b || a != p_color.a); }
- uint32_t to_32() const;
- uint32_t to_ARGB32() const;
- uint32_t to_ABGR32() const;
+ uint32_t to_rgba32() const;
+ uint32_t to_argb32() const;
+ uint32_t to_abgr32() const;
float gray() const;
float get_h() const;
float get_s() const;
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index ad15f8f5cb..bae280b14c 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -428,8 +428,8 @@ struct _VariantCall {
VCALL_LOCALMEM2R(Quat, slerpni);
VCALL_LOCALMEM4R(Quat, cubic_slerp);
- VCALL_LOCALMEM0R(Color, to_32);
- VCALL_LOCALMEM0R(Color, to_ARGB32);
+ VCALL_LOCALMEM0R(Color, to_rgba32);
+ VCALL_LOCALMEM0R(Color, to_argb32);
VCALL_LOCALMEM0R(Color, gray);
VCALL_LOCALMEM0R(Color, inverted);
VCALL_LOCALMEM0R(Color, contrasted);
@@ -1523,8 +1523,8 @@ void register_variant_methods() {
ADDFUNC2(QUAT, QUAT, Quat, slerpni, QUAT, "b", REAL, "t", varray());
ADDFUNC4(QUAT, QUAT, Quat, cubic_slerp, QUAT, "b", QUAT, "pre_a", QUAT, "post_b", REAL, "t", varray());
- ADDFUNC0(COLOR, INT, Color, to_32, varray());
- ADDFUNC0(COLOR, INT, Color, to_ARGB32, varray());
+ ADDFUNC0(COLOR, INT, Color, to_rgba32, varray());
+ ADDFUNC0(COLOR, INT, Color, to_argb32, varray());
ADDFUNC0(COLOR, REAL, Color, gray, varray());
ADDFUNC0(COLOR, COLOR, Color, inverted, varray());
ADDFUNC0(COLOR, COLOR, Color, contrasted, varray());
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index 8d16585726..6ecf08d3ce 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -12292,14 +12292,14 @@
Return the linear interpolation with another color.
</description>
</method>
- <method name="to_32">
+ <method name="to_rgba32">
<return type="int">
</return>
<description>
Convert the color to a 32 its integer (each byte represents a RGBA).
</description>
</method>
- <method name="to_ARGB32">
+ <method name="to_argb32">
<return type="int">
</return>
<description>
diff --git a/modules/gdnative/gdnative/color.cpp b/modules/gdnative/gdnative/color.cpp
index 3f8912d896..2a5c0887a1 100644
--- a/modules/gdnative/gdnative/color.cpp
+++ b/modules/gdnative/gdnative/color.cpp
@@ -112,14 +112,14 @@ godot_string GDAPI godot_color_as_string(const godot_color *p_self) {
return ret;
}
-godot_int GDAPI godot_color_to_32(const godot_color *p_self) {
+godot_int GDAPI godot_color_to_rgba32(const godot_color *p_self) {
const Color *self = (const Color *)p_self;
- return self->to_32();
+ return self->to_rgba32();
}
-godot_int GDAPI godot_color_to_ARGB32(const godot_color *p_self) {
+godot_int GDAPI godot_color_to_argb32(const godot_color *p_self) {
const Color *self = (const Color *)p_self;
- return self->to_ARGB32();
+ return self->to_argb32();
}
godot_real GDAPI godot_color_gray(const godot_color *p_self) {
diff --git a/modules/gdnative/include/gdnative/color.h b/modules/gdnative/include/gdnative/color.h
index 90dccf75aa..14265466b9 100644
--- a/modules/gdnative/include/gdnative/color.h
+++ b/modules/gdnative/include/gdnative/color.h
@@ -69,9 +69,9 @@ godot_real godot_color_get_v(const godot_color *p_self);
godot_string GDAPI godot_color_as_string(const godot_color *p_self);
-godot_int GDAPI godot_color_to_32(const godot_color *p_self);
+godot_int GDAPI godot_color_to_rgba32(const godot_color *p_self);
-godot_int GDAPI godot_color_to_ARGB32(const godot_color *p_self);
+godot_int GDAPI godot_color_to_argb32(const godot_color *p_self);
godot_real GDAPI godot_color_gray(const godot_color *p_self);
diff --git a/modules/svg/image_loader_svg.cpp b/modules/svg/image_loader_svg.cpp
index f5c379d32e..935a412ed1 100644
--- a/modules/svg/image_loader_svg.cpp
+++ b/modules/svg/image_loader_svg.cpp
@@ -75,8 +75,8 @@ void ImageLoaderSVG::_convert_colors(NSVGimage *p_svg_image, const Dictionary p_
if (r_c.get_type() == Variant::COLOR && n_c.get_type() == Variant::COLOR) {
Color replace_color = r_c;
Color new_color = n_c;
- replace_colors_i.push_back(replace_color.to_ABGR32());
- new_colors_i.push_back(new_color.to_ABGR32());
+ replace_colors_i.push_back(replace_color.to_abgr32());
+ new_colors_i.push_back(new_color.to_abgr32());
}
}