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-rw-r--r--platform/web/SCsub4
-rw-r--r--platform/web/detect.py54
-rw-r--r--platform/web/js/engine/config.js5
-rw-r--r--platform/web/js/engine/engine.js24
-rw-r--r--thirdparty/thorvg/inc/config.h2
-rwxr-xr-xthirdparty/thorvg/update-thorvg.sh2
6 files changed, 48 insertions, 43 deletions
diff --git a/platform/web/SCsub b/platform/web/SCsub
index fea2fa7df9..3d36a888d6 100644
--- a/platform/web/SCsub
+++ b/platform/web/SCsub
@@ -65,8 +65,8 @@ if env["dlink_enabled"]:
# We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly.
sys_env.Append(LIBS=["idbfs.js"])
# Configure it as a main module (dynamic linking support).
- sys_env["CCFLAGS"].remove("SIDE_MODULE=2")
- sys_env["LINKFLAGS"].remove("SIDE_MODULE=2")
+ sys_env["CCFLAGS"].remove("-sSIDE_MODULE=2")
+ sys_env["LINKFLAGS"].remove("-sSIDE_MODULE=2")
sys_env.Append(CCFLAGS=["-s", "MAIN_MODULE=1"])
sys_env.Append(LINKFLAGS=["-s", "MAIN_MODULE=1"])
sys_env.Append(LINKFLAGS=["-s", "EXPORT_ALL=1"])
diff --git a/platform/web/detect.py b/platform/web/detect.py
index a9be1471ae..1b15ff8e2e 100644
--- a/platform/web/detect.py
+++ b/platform/web/detect.py
@@ -107,13 +107,13 @@ def configure(env: "SConsEnvironment"):
env["use_assertions"] = True
if env["use_assertions"]:
- env.Append(LINKFLAGS=["-s", "ASSERTIONS=1"])
+ env.Append(LINKFLAGS=["-sASSERTIONS=1"])
if env.editor_build and env["initial_memory"] < 64:
print("Note: Forcing `initial_memory=64` as it is required for the web editor.")
env["initial_memory"] = 64
- env.Append(LINKFLAGS=["-s", "INITIAL_MEMORY=%sMB" % env["initial_memory"]])
+ env.Append(LINKFLAGS=["-sINITIAL_MEMORY=%sMB" % env["initial_memory"]])
## Copy env variables.
env["ENV"] = os.environ
@@ -142,7 +142,7 @@ def configure(env: "SConsEnvironment"):
env.Append(CCFLAGS=["-fsanitize=leak"])
env.Append(LINKFLAGS=["-fsanitize=leak"])
if env["use_safe_heap"]:
- env.Append(LINKFLAGS=["-s", "SAFE_HEAP=1"])
+ env.Append(LINKFLAGS=["-sSAFE_HEAP=1"])
# Closure compiler
if env["use_closure_compiler"]:
@@ -204,29 +204,29 @@ def configure(env: "SConsEnvironment"):
if env["opengl3"]:
env.AppendUnique(CPPDEFINES=["GLES3_ENABLED"])
# This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1.
- env.Append(LINKFLAGS=["-s", "MAX_WEBGL_VERSION=2"])
+ env.Append(LINKFLAGS=["-sMAX_WEBGL_VERSION=2"])
# Allow use to take control of swapping WebGL buffers.
- env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"])
+ env.Append(LINKFLAGS=["-sOFFSCREEN_FRAMEBUFFER=1"])
# Breaking change since emscripten 3.1.51
# https://github.com/emscripten-core/emscripten/blob/main/ChangeLog.md#3151---121323
if cc_semver >= (3, 1, 51):
# Enables the use of *glGetProcAddress()
- env.Append(LINKFLAGS=["-s", "GL_ENABLE_GET_PROC_ADDRESS=1"])
+ env.Append(LINKFLAGS=["-sGL_ENABLE_GET_PROC_ADDRESS=1"])
if env["javascript_eval"]:
env.Append(CPPDEFINES=["JAVASCRIPT_EVAL_ENABLED"])
stack_size_opt = "STACK_SIZE" if cc_semver >= (3, 1, 25) else "TOTAL_STACK"
- env.Append(LINKFLAGS=["-s", "%s=%sKB" % (stack_size_opt, env["stack_size"])])
+ env.Append(LINKFLAGS=["-s%s=%sKB" % (stack_size_opt, env["stack_size"])])
if env["threads"]:
# Thread support (via SharedArrayBuffer).
env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"])
- env.Append(CCFLAGS=["-s", "USE_PTHREADS=1"])
- env.Append(LINKFLAGS=["-s", "USE_PTHREADS=1"])
- env.Append(LINKFLAGS=["-s", "DEFAULT_PTHREAD_STACK_SIZE=%sKB" % env["default_pthread_stack_size"]])
- env.Append(LINKFLAGS=["-s", "PTHREAD_POOL_SIZE=8"])
- env.Append(LINKFLAGS=["-s", "WASM_MEM_MAX=2048MB"])
+ env.Append(CCFLAGS=["-sUSE_PTHREADS=1"])
+ env.Append(LINKFLAGS=["-sUSE_PTHREADS=1"])
+ env.Append(LINKFLAGS=["-sDEFAULT_PTHREAD_STACK_SIZE=%sKB" % env["default_pthread_stack_size"]])
+ env.Append(LINKFLAGS=["-sPTHREAD_POOL_SIZE=8"])
+ env.Append(LINKFLAGS=["-sWASM_MEM_MAX=2048MB"])
elif env["proxy_to_pthread"]:
print_warning('"threads=no" support requires "proxy_to_pthread=no", disabling proxy to pthread.')
env["proxy_to_pthread"] = False
@@ -248,8 +248,8 @@ def configure(env: "SConsEnvironment"):
print_error("GDExtension support requires emscripten >= 3.1.14, detected: %s.%s.%s" % cc_semver)
sys.exit(255)
- env.Append(CCFLAGS=["-s", "SIDE_MODULE=2"])
- env.Append(LINKFLAGS=["-s", "SIDE_MODULE=2"])
+ env.Append(CCFLAGS=["-sSIDE_MODULE=2"])
+ env.Append(LINKFLAGS=["-sSIDE_MODULE=2"])
env.Append(CCFLAGS=["-fvisibility=hidden"])
env.Append(LINKFLAGS=["-fvisibility=hidden"])
env.extra_suffix = ".dlink" + env.extra_suffix
@@ -259,37 +259,41 @@ def configure(env: "SConsEnvironment"):
# Run the main application in a web worker
if env["proxy_to_pthread"]:
- env.Append(LINKFLAGS=["-s", "PROXY_TO_PTHREAD=1"])
+ env.Append(LINKFLAGS=["-sPROXY_TO_PTHREAD=1"])
env.Append(CPPDEFINES=["PROXY_TO_PTHREAD_ENABLED"])
- env.Append(LINKFLAGS=["-s", "EXPORTED_RUNTIME_METHODS=['_emscripten_proxy_main']"])
+ env.Append(LINKFLAGS=["-sEXPORTED_RUNTIME_METHODS=['_emscripten_proxy_main']"])
# https://github.com/emscripten-core/emscripten/issues/18034#issuecomment-1277561925
- env.Append(LINKFLAGS=["-s", "TEXTDECODER=0"])
+ env.Append(LINKFLAGS=["-sTEXTDECODER=0"])
# BigInt support to pass object pointers between contexts
needs_wasm_bigint = True
if needs_wasm_bigint:
- env.Append(LINKFLAGS=["-s", "WASM_BIGINT"])
+ env.Append(LINKFLAGS=["-sWASM_BIGINT"])
# Reduce code size by generating less support code (e.g. skip NodeJS support).
- env.Append(LINKFLAGS=["-s", "ENVIRONMENT=web,worker"])
+ env.Append(LINKFLAGS=["-sENVIRONMENT=web,worker"])
# Wrap the JavaScript support code around a closure named Godot.
- env.Append(LINKFLAGS=["-s", "MODULARIZE=1", "-s", "EXPORT_NAME='Godot'"])
+ env.Append(LINKFLAGS=["-sMODULARIZE=1", "-sEXPORT_NAME='Godot'"])
+
+ # Force long jump mode to 'wasm'
+ env.Append(CCFLAGS=["-sSUPPORT_LONGJMP='wasm'"])
+ env.Append(LINKFLAGS=["-sSUPPORT_LONGJMP='wasm'"])
# Allow increasing memory buffer size during runtime. This is efficient
# when using WebAssembly (in comparison to asm.js) and works well for
# us since we don't know requirements at compile-time.
- env.Append(LINKFLAGS=["-s", "ALLOW_MEMORY_GROWTH=1"])
+ env.Append(LINKFLAGS=["-sALLOW_MEMORY_GROWTH=1"])
# Do not call main immediately when the support code is ready.
- env.Append(LINKFLAGS=["-s", "INVOKE_RUN=0"])
+ env.Append(LINKFLAGS=["-sINVOKE_RUN=0"])
# callMain for manual start, cwrap for the mono version.
- env.Append(LINKFLAGS=["-s", "EXPORTED_RUNTIME_METHODS=['callMain','cwrap']"])
+ env.Append(LINKFLAGS=["-sEXPORTED_RUNTIME_METHODS=['callMain','cwrap']"])
# Add code that allow exiting runtime.
- env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"])
+ env.Append(LINKFLAGS=["-sEXIT_RUNTIME=1"])
# This workaround creates a closure that prevents the garbage collector from freeing the WebGL context.
# We also only use WebGL2, and changing context version is not widely supported anyway.
- env.Append(LINKFLAGS=["-s", "GL_WORKAROUND_SAFARI_GETCONTEXT_BUG=0"])
+ env.Append(LINKFLAGS=["-sGL_WORKAROUND_SAFARI_GETCONTEXT_BUG=0"])
diff --git a/platform/web/js/engine/config.js b/platform/web/js/engine/config.js
index a7134da6fa..8c4e1b1b24 100644
--- a/platform/web/js/engine/config.js
+++ b/platform/web/js/engine/config.js
@@ -271,12 +271,13 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
*/
Config.prototype.getModuleConfig = function (loadPath, response) {
let r = response;
+ const gdext = this.gdextensionLibs;
return {
'print': this.onPrint,
'printErr': this.onPrintError,
'thisProgram': this.executable,
'noExitRuntime': false,
- 'dynamicLibraries': [`${loadPath}.side.wasm`],
+ 'dynamicLibraries': [`${loadPath}.side.wasm`].concat(this.gdextensionLibs),
'instantiateWasm': function (imports, onSuccess) {
function done(result) {
onSuccess(result['instance'], result['module']);
@@ -300,6 +301,8 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
return `${loadPath}.audio.worklet.js`;
} else if (path.endsWith('.js')) {
return `${loadPath}.js`;
+ } else if (path in gdext) {
+ return path;
} else if (path.endsWith('.side.wasm')) {
return `${loadPath}.side.wasm`;
} else if (path.endsWith('.wasm')) {
diff --git a/platform/web/js/engine/engine.js b/platform/web/js/engine/engine.js
index 7e24ad9ae2..04c4c44c5e 100644
--- a/platform/web/js/engine/engine.js
+++ b/platform/web/js/engine/engine.js
@@ -163,25 +163,19 @@ const Engine = (function () {
me.rtenv['initConfig'](config);
// Preload GDExtension libraries.
- const libs = [];
if (me.config.gdextensionLibs.length > 0 && !me.rtenv['loadDynamicLibrary']) {
return Promise.reject(new Error('GDExtension libraries are not supported by this engine version. '
+ 'Enable "Extensions Support" for your export preset and/or build your custom template with "dlink_enabled=yes".'));
}
- me.config.gdextensionLibs.forEach(function (lib) {
- libs.push(me.rtenv['loadDynamicLibrary'](lib, { 'loadAsync': true }));
- });
- return Promise.all(libs).then(function () {
- return new Promise(function (resolve, reject) {
- preloader.preloadedFiles.forEach(function (file) {
- me.rtenv['copyToFS'](file.path, file.buffer);
- });
- preloader.preloadedFiles.length = 0; // Clear memory
- me.rtenv['callMain'](me.config.args);
- initPromise = null;
- me.installServiceWorker();
- resolve();
- });
+ return new Promise(function (resolve, reject) {
+ for (const file of preloader.preloadedFiles) {
+ me.rtenv['copyToFS'](file.path, file.buffer);
+ }
+ preloader.preloadedFiles.length = 0; // Clear memory
+ me.rtenv['callMain'](me.config.args);
+ initPromise = null;
+ me.installServiceWorker();
+ resolve();
});
});
},
diff --git a/thirdparty/thorvg/inc/config.h b/thirdparty/thorvg/inc/config.h
index 699076fdf1..e2a61a9384 100644
--- a/thirdparty/thorvg/inc/config.h
+++ b/thirdparty/thorvg/inc/config.h
@@ -5,7 +5,9 @@
#define THORVG_SVG_LOADER_SUPPORT
#define THORVG_PNG_LOADER_SUPPORT
#define THORVG_JPG_LOADER_SUPPORT
+#ifndef WEB_ENABLED
#define THORVG_THREAD_SUPPORT
+#endif
// Added conditionally if webp module is enabled.
//#define THORVG_WEBP_LOADER_SUPPORT
diff --git a/thirdparty/thorvg/update-thorvg.sh b/thirdparty/thorvg/update-thorvg.sh
index c980b89c4b..c0034ba888 100755
--- a/thirdparty/thorvg/update-thorvg.sh
+++ b/thirdparty/thorvg/update-thorvg.sh
@@ -38,7 +38,9 @@ cat << EOF > ../inc/config.h
#define THORVG_SVG_LOADER_SUPPORT
#define THORVG_PNG_LOADER_SUPPORT
#define THORVG_JPG_LOADER_SUPPORT
+#ifndef WEB_ENABLED
#define THORVG_THREAD_SUPPORT
+#endif
// Added conditionally if webp module is enabled.
//#define THORVG_WEBP_LOADER_SUPPORT