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-rw-r--r--scene/theme/theme_owner.cpp20
1 files changed, 19 insertions, 1 deletions
diff --git a/scene/theme/theme_owner.cpp b/scene/theme/theme_owner.cpp
index 92cffeb228..2852a64e39 100644
--- a/scene/theme/theme_owner.cpp
+++ b/scene/theme/theme_owner.cpp
@@ -212,8 +212,26 @@ void ThemeOwner::get_theme_type_dependencies(const Node *p_for_node, const Strin
type_variation = for_w->get_theme_type_variation();
}
- // If we are looking for dependencies of the current class (or a variation of it), check themes from the context.
+ // If we are looking for dependencies of the current class (or a variation of it), check relevant themes.
if (p_theme_type == StringName() || p_theme_type == type_name || p_theme_type == type_variation) {
+ // We need one theme that can give us a valid dependency chain. It must be complete
+ // (i.e. variations can depend on other variations, but only within the same theme,
+ // and eventually the chain must lead to native types).
+
+ // First, look through themes owned by nodes in the tree.
+ Node *owner_node = get_owner_node();
+
+ while (owner_node) {
+ Ref<Theme> owner_theme = _get_owner_node_theme(owner_node);
+ if (owner_theme.is_valid() && owner_theme->get_type_variation_base(type_variation) != StringName()) {
+ owner_theme->get_type_dependencies(type_name, type_variation, r_list);
+ return;
+ }
+
+ owner_node = _get_next_owner_node(owner_node);
+ }
+
+ // Second, check global contexts.
ThemeContext *global_context = _get_active_owner_context();
for (const Ref<Theme> &theme : global_context->get_themes()) {
if (theme.is_valid() && theme->get_type_variation_base(type_variation) != StringName()) {