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-rw-r--r--core/crypto/SCsub19
-rw-r--r--modules/mbedtls/SCsub4
-rw-r--r--modules/mbedtls/packet_peer_mbed_dtls.cpp1
-rw-r--r--thirdparty/README.md1
-rw-r--r--thirdparty/mbedtls/include/godot_core_mbedtls_config.h37
-rw-r--r--thirdparty/mbedtls/include/godot_module_mbedtls_config.h58
6 files changed, 113 insertions, 7 deletions
diff --git a/core/crypto/SCsub b/core/crypto/SCsub
index 9b7953fdc5..ac79e10d19 100644
--- a/core/crypto/SCsub
+++ b/core/crypto/SCsub
@@ -20,12 +20,13 @@ if is_builtin or not has_module:
# Only if the module is not enabled, we must compile here the required sources
# to make a "light" build with only the necessary mbedtls files.
if not has_module:
- env_thirdparty = env_crypto.Clone()
- env_thirdparty.disable_warnings()
- # Custom config file
- env_thirdparty.Append(
+ # Minimal mbedTLS config file
+ env_crypto.Append(
CPPDEFINES=[("MBEDTLS_CONFIG_FILE", '\\"thirdparty/mbedtls/include/godot_core_mbedtls_config.h\\"')]
)
+ # Build minimal mbedTLS library (MD5/SHA/Base64/AES).
+ env_thirdparty = env_crypto.Clone()
+ env_thirdparty.disable_warnings()
thirdparty_mbedtls_dir = "#thirdparty/mbedtls/library/"
thirdparty_mbedtls_sources = [
"aes.c",
@@ -40,8 +41,16 @@ if not has_module:
]
thirdparty_mbedtls_sources = [thirdparty_mbedtls_dir + file for file in thirdparty_mbedtls_sources]
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_mbedtls_sources)
+ # Needed to force rebuilding the library when the configuration file is updated.
+ env_thirdparty.Depends(thirdparty_obj, "#thirdparty/mbedtls/include/godot_core_mbedtls_config.h")
env.core_sources += thirdparty_obj
-
+elif is_builtin:
+ # Module mbedTLS config file
+ env_crypto.Append(
+ CPPDEFINES=[("MBEDTLS_CONFIG_FILE", '\\"thirdparty/mbedtls/include/godot_module_mbedtls_config.h\\"')]
+ )
+ # Needed to force rebuilding the core files when the configuration file is updated.
+ thirdparty_obj = ["#thirdparty/mbedtls/include/godot_module_mbedtls_config.h"]
# Godot source files
diff --git a/modules/mbedtls/SCsub b/modules/mbedtls/SCsub
index 9133fdef35..7c1204d2b7 100644
--- a/modules/mbedtls/SCsub
+++ b/modules/mbedtls/SCsub
@@ -100,10 +100,14 @@ if env["builtin_mbedtls"]:
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_mbed_tls.Prepend(CPPPATH=["#thirdparty/mbedtls/include/"])
+ env_mbed_tls.Append(
+ CPPDEFINES=[("MBEDTLS_CONFIG_FILE", '\\"thirdparty/mbedtls/include/godot_module_mbedtls_config.h\\"')]
+ )
env_thirdparty = env_mbed_tls.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+ env_thirdparty.Depends(thirdparty_obj, "#thirdparty/mbedtls/include/godot_module_mbedtls_config.h")
env.modules_sources += thirdparty_obj
diff --git a/modules/mbedtls/packet_peer_mbed_dtls.cpp b/modules/mbedtls/packet_peer_mbed_dtls.cpp
index e8eb32f88d..ed1a97cc2c 100644
--- a/modules/mbedtls/packet_peer_mbed_dtls.cpp
+++ b/modules/mbedtls/packet_peer_mbed_dtls.cpp
@@ -29,7 +29,6 @@
/**************************************************************************/
#include "packet_peer_mbed_dtls.h"
-#include "mbedtls/platform_util.h"
#include "core/io/file_access.h"
#include "core/io/stream_peer_tls.h"
diff --git a/thirdparty/README.md b/thirdparty/README.md
index b079e27d15..32bcea6c1b 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -378,6 +378,7 @@ File extracted from upstream release tarball:
Applied the patch in `patches/windows-arm64-hardclock.diff`
- Added 2 files `godot_core_mbedtls_platform.c` and `godot_core_mbedtls_config.h`
providing configuration for light bundling with core.
+- Added the file `godot_module_mbedtls_config.h` to customize the build configuration when bundling the full library.
## meshoptimizer
diff --git a/thirdparty/mbedtls/include/godot_core_mbedtls_config.h b/thirdparty/mbedtls/include/godot_core_mbedtls_config.h
index 9e7b2742a7..d27bf608fb 100644
--- a/thirdparty/mbedtls/include/godot_core_mbedtls_config.h
+++ b/thirdparty/mbedtls/include/godot_core_mbedtls_config.h
@@ -1,3 +1,38 @@
+/**************************************************************************/
+/* godot_core_mbedtls_config.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef GODOT_CORE_MBEDTLS_CONFIG_H
+#define GODOT_CORE_MBEDTLS_CONFIG_H
+
+#include <limits.h>
+
// For AES
#define MBEDTLS_CIPHER_MODE_CBC
#define MBEDTLS_CIPHER_MODE_CFB
@@ -15,4 +50,4 @@
#define MBEDTLS_PLATFORM_ZEROIZE_ALT
#define MBEDTLS_NO_DEFAULT_ENTROPY_SOURCES
-#include <limits.h>
+#endif // GODOT_CORE_MBEDTLS_CONFIG_H
diff --git a/thirdparty/mbedtls/include/godot_module_mbedtls_config.h b/thirdparty/mbedtls/include/godot_module_mbedtls_config.h
new file mode 100644
index 0000000000..c35f158041
--- /dev/null
+++ b/thirdparty/mbedtls/include/godot_module_mbedtls_config.h
@@ -0,0 +1,58 @@
+/**************************************************************************/
+/* godot_module_mbedtls_config.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef GODOT_MODULE_MBEDTLS_CONFIG_H
+#define GODOT_MODULE_MBEDTLS_CONFIG_H
+
+#include "platform_config.h"
+
+#ifdef GODOT_MBEDTLS_INCLUDE_H
+
+// Allow platforms to customize the mbedTLS configuration.
+#include GODOT_MBEDTLS_INCLUDE_H
+
+#else
+
+// Include default mbedTLS config.
+#include <mbedtls/config.h>
+
+// Disable weak cryptography.
+#undef MBEDTLS_KEY_EXCHANGE_DHE_PSK_ENABLED
+#undef MBEDTLS_KEY_EXCHANGE_DHE_RSA_ENABLED
+#undef MBEDTLS_SSL_CBC_RECORD_SPLITTING
+#undef MBEDTLS_SSL_PROTO_TLS1
+#undef MBEDTLS_SSL_PROTO_TLS1_1
+#undef MBEDTLS_ARC4_C
+#undef MBEDTLS_DES_C
+#undef MBEDTLS_DHM_C
+
+#endif // GODOT_MBEDTLS_INCLUDE_H
+
+#endif // GODOT_MODULE_MBEDTLS_CONFIG_H