diff options
-rw-r--r-- | doc/classes/AnimationNodeBlendSpace2D.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/AnimationNodeBlendSpace2D.xml b/doc/classes/AnimationNodeBlendSpace2D.xml index 596767599c..da79e15be1 100644 --- a/doc/classes/AnimationNodeBlendSpace2D.xml +++ b/doc/classes/AnimationNodeBlendSpace2D.xml @@ -5,7 +5,7 @@ </brief_description> <description> A resource used by [AnimationNodeBlendTree]. - [AnimationNodeBlendSpace1D] represents a virtual 2D space on which [AnimationRootNode]s are placed. Outputs the linear blend of the three adjacent animations using a [Vector2] weight. Adjacent in this context means the three [AnimationRootNode]s making up the triangle that contains the current value. + [AnimationNodeBlendSpace2D] represents a virtual 2D space on which [AnimationRootNode]s are placed. Outputs the linear blend of the three adjacent animations using a [Vector2] weight. Adjacent in this context means the three [AnimationRootNode]s making up the triangle that contains the current value. You can add vertices to the blend space with [method add_blend_point] and automatically triangulate it by setting [member auto_triangles] to [code]true[/code]. Otherwise, use [method add_triangle] and [method remove_triangle] to triangulate the blend space by hand. </description> <tutorials> @@ -93,7 +93,7 @@ <param index="0" name="point" type="int" /> <param index="1" name="pos" type="Vector2" /> <description> - Updates the position of the point at index [param point] on the blend axis. + Updates the position of the point at index [param point] in the blend space. </description> </method> </methods> |