summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--editor/animation_bezier_editor.cpp3
-rw-r--r--editor/animation_track_editor.cpp66
-rw-r--r--editor/animation_track_editor.h10
3 files changed, 75 insertions, 4 deletions
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp
index 08306256f1..ce9bb1c92b 100644
--- a/editor/animation_bezier_editor.cpp
+++ b/editor/animation_bezier_editor.cpp
@@ -1520,7 +1520,7 @@ void AnimationBezierTrackEdit::_zoom_callback(float p_zoom_factor, Vector2 p_ori
// Alternate zoom (doesn't affect timeline).
timeline_v_zoom = CLAMP(timeline_v_zoom * p_zoom_factor, 0.000001, 100000);
} else {
- timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() / p_zoom_factor);
+ timeline->_zoom_callback(p_zoom_factor, p_origin, p_event);
}
timeline_v_scroll = timeline_v_scroll + (p_origin.y - get_size().y / 2.0) * (timeline_v_zoom - v_zoom_orig);
queue_redraw();
@@ -1688,6 +1688,7 @@ void AnimationBezierTrackEdit::_bind_methods() {
AnimationBezierTrackEdit::AnimationBezierTrackEdit() {
panner.instantiate();
panner->set_callbacks(callable_mp(this, &AnimationBezierTrackEdit::_pan_callback), callable_mp(this, &AnimationBezierTrackEdit::_zoom_callback));
+ panner->set_scroll_zoom_factor(AnimationTimelineEdit::SCROLL_ZOOM_FACTOR);
play_position = memnew(Control);
play_position->set_mouse_filter(MOUSE_FILTER_PASS);
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index d9d28e5c09..4c897aedb5 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -1247,6 +1247,58 @@ void AnimationMultiTrackKeyEdit::set_use_fps(bool p_enable) {
}
void AnimationTimelineEdit::_zoom_changed(double) {
+ double zoom_pivot = 0; // Point on timeline to stay fixed.
+ double zoom_pivot_delta = 0; // Delta seconds from left-most point on timeline to zoom pivot.
+
+ int timeline_width_pixels = get_size().width - get_buttons_width() - get_name_limit();
+ double timeline_width_seconds = timeline_width_pixels / last_zoom_scale; // Length (in seconds) of visible part of timeline before zoom.
+ double updated_timeline_width_seconds = timeline_width_pixels / get_zoom_scale(); // Length after zoom.
+ double updated_timeline_half_width = updated_timeline_width_seconds / 2.0;
+ bool zooming = updated_timeline_width_seconds < timeline_width_seconds;
+
+ double timeline_left = get_value();
+ double timeline_right = timeline_left + timeline_width_seconds;
+ double timeline_center = timeline_left + timeline_width_seconds / 2.0;
+
+ if (zoom_callback_occured) { // Zooming with scroll wheel will focus on the position of the mouse.
+ double zoom_scroll_origin_norm = (zoom_scroll_origin.x - get_name_limit()) / timeline_width_pixels;
+ zoom_scroll_origin_norm = MAX(zoom_scroll_origin_norm, 0);
+ zoom_pivot = timeline_left + timeline_width_seconds * zoom_scroll_origin_norm;
+ zoom_pivot_delta = updated_timeline_width_seconds * zoom_scroll_origin_norm;
+ zoom_callback_occured = false;
+ } else { // Zooming with slider will depend on the current play position.
+ // If the play position is not in range, or exactly in the center, zoom in on the center.
+ if (get_play_position() < timeline_left || get_play_position() > timeline_left + timeline_width_seconds || get_play_position() == timeline_center) {
+ zoom_pivot = timeline_center;
+ zoom_pivot_delta = updated_timeline_half_width;
+ }
+ // Zoom from right if play position is right of center,
+ // and shrink from right if play position is left of center.
+ else if ((get_play_position() > timeline_center) == zooming) {
+ // If play position crosses to other side of center, center it.
+ bool center_passed = (get_play_position() < timeline_right - updated_timeline_half_width) == zooming;
+ zoom_pivot = center_passed ? get_play_position() : timeline_right;
+ double center_offset = CMP_EPSILON * (zooming ? 1 : -1); // Small offset to prevent crossover.
+ zoom_pivot_delta = center_passed ? updated_timeline_half_width + center_offset : updated_timeline_width_seconds;
+ }
+ // Zoom from left if play position is left of center,
+ // and shrink from left if play position is right of center.
+ else if ((get_play_position() <= timeline_center) == zooming) {
+ // If play position crosses to other side of center, center it.
+ bool center_passed = (get_play_position() > timeline_left + updated_timeline_half_width) == zooming;
+ zoom_pivot = center_passed ? get_play_position() : timeline_left;
+ double center_offset = CMP_EPSILON * (zooming ? -1 : 1); // Small offset to prevent crossover.
+ zoom_pivot_delta = center_passed ? updated_timeline_half_width + center_offset : 0;
+ }
+ }
+
+ double hscroll_pos = zoom_pivot - zoom_pivot_delta;
+ hscroll_pos = CLAMP(hscroll_pos, hscroll->get_min(), hscroll->get_max());
+
+ hscroll->set_value(hscroll_pos);
+ hscroll_on_zoom_buffer = hscroll_pos; // In case of page update.
+ last_zoom_scale = get_zoom_scale();
+
queue_redraw();
play_position->queue_redraw();
emit_signal(SNAME("zoom_changed"));
@@ -1428,6 +1480,11 @@ void AnimationTimelineEdit::_notification(int p_what) {
set_page(zoomw / scale);
+ if (hscroll->is_visible() && hscroll_on_zoom_buffer >= 0) {
+ hscroll->set_value(hscroll_on_zoom_buffer);
+ hscroll_on_zoom_buffer = -1.0;
+ }
+
int end_px = (l - get_value()) * scale;
int begin_px = -get_value() * scale;
Color notimecol = get_theme_color(SNAME("dark_color_2"), EditorStringName(Editor));
@@ -1733,7 +1790,9 @@ void AnimationTimelineEdit::_pan_callback(Vector2 p_scroll_vec, Ref<InputEvent>
void AnimationTimelineEdit::_zoom_callback(float p_zoom_factor, Vector2 p_origin, Ref<InputEvent> p_event) {
double current_zoom_value = get_zoom()->get_value();
- get_zoom()->set_value(MAX(0.01, current_zoom_value * p_zoom_factor));
+ zoom_scroll_origin = p_origin;
+ zoom_callback_occured = true;
+ get_zoom()->set_value(MAX(0.01, current_zoom_value - (1.0 - p_zoom_factor)));
}
void AnimationTimelineEdit::set_use_fps(bool p_use_fps) {
@@ -1809,6 +1868,7 @@ AnimationTimelineEdit::AnimationTimelineEdit() {
len_hb->hide();
panner.instantiate();
+ panner->set_scroll_zoom_factor(SCROLL_ZOOM_FACTOR);
panner->set_callbacks(callable_mp(this, &AnimationTimelineEdit::_pan_callback), callable_mp(this, &AnimationTimelineEdit::_zoom_callback));
panner->set_pan_axis(ViewPanner::PAN_AXIS_HORIZONTAL);
@@ -5493,8 +5553,7 @@ void AnimationTrackEditor::_pan_callback(Vector2 p_scroll_vec, Ref<InputEvent> p
}
void AnimationTrackEditor::_zoom_callback(float p_zoom_factor, Vector2 p_origin, Ref<InputEvent> p_event) {
- double current_zoom_value = timeline->get_zoom()->get_value();
- timeline->get_zoom()->set_value(MAX(0.01, current_zoom_value * p_zoom_factor));
+ timeline->_zoom_callback(p_zoom_factor, p_origin, p_event);
}
void AnimationTrackEditor::_cancel_bezier_edit() {
@@ -6530,6 +6589,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
timeline->connect("length_changed", callable_mp(this, &AnimationTrackEditor::_update_length));
panner.instantiate();
+ panner->set_scroll_zoom_factor(AnimationTimelineEdit::SCROLL_ZOOM_FACTOR);
panner->set_callbacks(callable_mp(this, &AnimationTrackEditor::_pan_callback), callable_mp(this, &AnimationTrackEditor::_zoom_callback));
scroll = memnew(ScrollContainer);
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index 0667b8e80e..b5242e2f67 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -131,6 +131,11 @@ protected:
class AnimationTimelineEdit : public Range {
GDCLASS(AnimationTimelineEdit, Range);
+ friend class AnimationBezierTrackEdit;
+ friend class AnimationTrackEditor;
+
+ static constexpr float SCROLL_ZOOM_FACTOR = 1.02f; // Zoom factor per mouse scroll in the animation editor. The closer to 1.0, the finer the control.
+
Ref<Animation> animation;
bool read_only = false;
@@ -167,6 +172,11 @@ class AnimationTimelineEdit : public Range {
bool dragging_hsize = false;
float dragging_hsize_from = 0.0f;
float dragging_hsize_at = 0.0f;
+ double last_zoom_scale = 1.0;
+ double hscroll_on_zoom_buffer = -1.0;
+
+ Vector2 zoom_scroll_origin;
+ bool zoom_callback_occured = false;
virtual void gui_input(const Ref<InputEvent> &p_event) override;
void _track_added(int p_track);