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-rw-r--r--drivers/dummy/rasterizer_dummy.h1
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp4
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.h1
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp3
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp7
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h1
-rw-r--r--servers/visual/rasterizer.h1
-rw-r--r--servers/visual/visual_server_raster.h1
-rw-r--r--servers/visual/visual_server_scene.cpp10
-rw-r--r--servers/visual/visual_server_wrap_mt.h1
-rw-r--r--servers/visual_server.cpp1
-rw-r--r--servers/visual_server.h1
12 files changed, 28 insertions, 4 deletions
diff --git a/drivers/dummy/rasterizer_dummy.h b/drivers/dummy/rasterizer_dummy.h
index 312d5aa378..25dcfbfb67 100644
--- a/drivers/dummy/rasterizer_dummy.h
+++ b/drivers/dummy/rasterizer_dummy.h
@@ -677,6 +677,7 @@ public:
void particles_set_emission_transform(RID p_particles, const Transform &p_transform) {}
bool particles_get_emitting(RID p_particles) { return false; }
+ bool particles_get_inactive(RID p_particles) { return false; }
int particles_get_draw_passes(RID p_particles) const { return 0; }
RID particles_get_draw_pass_mesh(RID p_particles, int p_pass) const { return RID(); }
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index de7359a18b..09f693c642 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -1616,6 +1616,10 @@ bool RasterizerStorageGLES2::particles_get_emitting(RID p_particles) {
return false;
}
+bool RasterizerStorageGLES2::particles_get_inactive(RID p_particles) {
+ return false;
+}
+
void RasterizerStorageGLES2::particles_set_amount(RID p_particles, int p_amount) {
}
diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h
index b735f2e148..0b964e15a0 100644
--- a/drivers/gles2/rasterizer_storage_gles2.h
+++ b/drivers/gles2/rasterizer_storage_gles2.h
@@ -682,6 +682,7 @@ public:
virtual void particles_set_emitting(RID p_particles, bool p_emitting);
virtual bool particles_get_emitting(RID p_particles);
+ virtual bool particles_get_inactive(RID p_particles);
virtual void particles_set_amount(RID p_particles, int p_amount);
virtual void particles_set_lifetime(RID p_particles, float p_lifetime);
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index 03ff84c093..62966b3817 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -1645,6 +1645,9 @@ void RasterizerSceneGLES3::_render_geometry(RenderList::Element *e) {
RasterizerStorageGLES3::Particles *particles = static_cast<RasterizerStorageGLES3::Particles *>(e->owner);
RasterizerStorageGLES3::Surface *s = static_cast<RasterizerStorageGLES3::Surface *>(e->geometry);
+ if (!particles->emitting && particles->inactive)
+ break;
+
if (!particles->use_local_coords) //not using local coordinates? then clear transform..
state.scene_shader.set_uniform(SceneShaderGLES3::WORLD_TRANSFORM, Transform());
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index 11ab957458..109c055ff9 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -5447,6 +5447,13 @@ bool RasterizerStorageGLES3::particles_get_emitting(RID p_particles) {
return particles->emitting;
}
+bool RasterizerStorageGLES3::particles_get_inactive(RID p_particles) {
+ Particles *particles = particles_owner.getornull(p_particles);
+ ERR_FAIL_COND_V(!particles, false);
+
+ return particles->inactive;
+}
+
void RasterizerStorageGLES3::particles_set_amount(RID p_particles, int p_amount) {
Particles *particles = particles_owner.getornull(p_particles);
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index 6b626cbd00..c705a3d953 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -1213,6 +1213,7 @@ public:
virtual void particles_set_emitting(RID p_particles, bool p_emitting);
virtual bool particles_get_emitting(RID p_particles);
+ virtual bool particles_get_inactive(RID p_particles);
virtual void particles_set_amount(RID p_particles, int p_amount);
virtual void particles_set_lifetime(RID p_particles, float p_lifetime);
virtual void particles_set_one_shot(RID p_particles, bool p_one_shot);
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index 8d8e9e693e..e703262832 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -477,6 +477,7 @@ public:
virtual void particles_set_emitting(RID p_particles, bool p_emitting) = 0;
virtual bool particles_get_emitting(RID p_particles) = 0;
+ virtual bool particles_get_inactive(RID p_particles) = 0;
virtual void particles_set_amount(RID p_particles, int p_amount) = 0;
virtual void particles_set_lifetime(RID p_particles, float p_lifetime) = 0;
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index 8f19de9f8b..475d97adaa 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -388,6 +388,7 @@ public:
BIND2(particles_set_emitting, RID, bool)
BIND1R(bool, particles_get_emitting, RID)
+ BIND1R(bool, particles_get_inactive, RID)
BIND2(particles_set_amount, RID, int)
BIND2(particles_set_lifetime, RID, float)
BIND2(particles_set_one_shot, RID, bool)
diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp
index b7abb07f43..09d9907be0 100644
--- a/servers/visual/visual_server_scene.cpp
+++ b/servers/visual/visual_server_scene.cpp
@@ -1869,10 +1869,12 @@ void VisualServerScene::_prepare_scene(const Transform p_cam_transform, const Ca
InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(ins->base_data);
if (ins->base_type == VS::INSTANCE_PARTICLES) {
- //particles visible? process them
- VSG::storage->particles_request_process(ins->base);
- //particles visible? request redraw
- VisualServerRaster::redraw_request();
+ if (VSG::storage->particles_get_emitting(ins->base) || !VSG::storage->particles_get_inactive(ins->base)) {
+ //particles visible? process them
+ VSG::storage->particles_request_process(ins->base);
+ //particles visible? request redraw
+ VisualServerRaster::redraw_request();
+ }
}
if (geom->lighting_dirty) {
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index 19bb58f3ad..65987d7409 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -322,6 +322,7 @@ public:
FUNC2(particles_set_emitting, RID, bool)
FUNC1R(bool, particles_get_emitting, RID)
+ FUNC1R(bool, particles_get_inactive, RID)
FUNC2(particles_set_amount, RID, int)
FUNC2(particles_set_lifetime, RID, float)
FUNC2(particles_set_one_shot, RID, bool)
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index 21745e87a8..f27b9bc999 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -1696,6 +1696,7 @@ void VisualServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("particles_create"), &VisualServer::particles_create);
ClassDB::bind_method(D_METHOD("particles_set_emitting", "particles", "emitting"), &VisualServer::particles_set_emitting);
ClassDB::bind_method(D_METHOD("particles_get_emitting", "particles"), &VisualServer::particles_get_emitting);
+ ClassDB::bind_method(D_METHOD("particles_get_inactive", "particles"), &VisualServer::particles_get_inactive);
ClassDB::bind_method(D_METHOD("particles_set_amount", "particles", "amount"), &VisualServer::particles_set_amount);
ClassDB::bind_method(D_METHOD("particles_set_lifetime", "particles", "lifetime"), &VisualServer::particles_set_lifetime);
ClassDB::bind_method(D_METHOD("particles_set_one_shot", "particles", "one_shot"), &VisualServer::particles_set_one_shot);
diff --git a/servers/visual_server.h b/servers/visual_server.h
index 65d0f07a43..8509694372 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -508,6 +508,7 @@ public:
virtual void particles_set_emitting(RID p_particles, bool p_emitting) = 0;
virtual bool particles_get_emitting(RID p_particles) = 0;
+ virtual bool particles_get_inactive(RID p_particles) = 0;
virtual void particles_set_amount(RID p_particles, int p_amount) = 0;
virtual void particles_set_lifetime(RID p_particles, float p_lifetime) = 0;
virtual void particles_set_one_shot(RID p_particles, bool p_one_shot) = 0;