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-rw-r--r--core/object/object.cpp8
-rw-r--r--core/object/object.h1
-rw-r--r--editor/editor_node.cpp12
-rw-r--r--editor/import/3d/resource_importer_scene.cpp10
-rw-r--r--modules/gltf/gltf_document.cpp39
-rw-r--r--modules/gltf/tests/test_gltf_extras.h165
-rw-r--r--tests/core/object/test_object.h25
7 files changed, 253 insertions, 7 deletions
diff --git a/core/object/object.cpp b/core/object/object.cpp
index a2330ecd04..09a8a1ce9d 100644
--- a/core/object/object.cpp
+++ b/core/object/object.cpp
@@ -1023,6 +1023,14 @@ void Object::remove_meta(const StringName &p_name) {
set_meta(p_name, Variant());
}
+void Object::merge_meta_from(const Object *p_src) {
+ List<StringName> meta_keys;
+ p_src->get_meta_list(&meta_keys);
+ for (const StringName &key : meta_keys) {
+ set_meta(key, p_src->get_meta(key));
+ }
+}
+
TypedArray<Dictionary> Object::_get_property_list_bind() const {
List<PropertyInfo> lpi;
get_property_list(&lpi);
diff --git a/core/object/object.h b/core/object/object.h
index ba6b309542..119e35be25 100644
--- a/core/object/object.h
+++ b/core/object/object.h
@@ -895,6 +895,7 @@ public:
MTVIRTUAL void remove_meta(const StringName &p_name);
MTVIRTUAL Variant get_meta(const StringName &p_name, const Variant &p_default = Variant()) const;
MTVIRTUAL void get_meta_list(List<StringName> *p_list) const;
+ MTVIRTUAL void merge_meta_from(const Object *p_src);
#ifdef TOOLS_ENABLED
void set_edited(bool p_edited);
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index c6144a34cb..40c81130ab 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -4949,7 +4949,9 @@ bool EditorNode::is_object_of_custom_type(const Object *p_object, const StringNa
}
void EditorNode::progress_add_task(const String &p_task, const String &p_label, int p_steps, bool p_can_cancel) {
- if (singleton->cmdline_export_mode) {
+ if (!singleton) {
+ return;
+ } else if (singleton->cmdline_export_mode) {
print_line(p_task + ": begin: " + p_label + " steps: " + itos(p_steps));
} else if (singleton->progress_dialog) {
singleton->progress_dialog->add_task(p_task, p_label, p_steps, p_can_cancel);
@@ -4957,7 +4959,9 @@ void EditorNode::progress_add_task(const String &p_task, const String &p_label,
}
bool EditorNode::progress_task_step(const String &p_task, const String &p_state, int p_step, bool p_force_refresh) {
- if (singleton->cmdline_export_mode) {
+ if (!singleton) {
+ return false;
+ } else if (singleton->cmdline_export_mode) {
print_line("\t" + p_task + ": step " + itos(p_step) + ": " + p_state);
return false;
} else if (singleton->progress_dialog) {
@@ -4968,7 +4972,9 @@ bool EditorNode::progress_task_step(const String &p_task, const String &p_state,
}
void EditorNode::progress_end_task(const String &p_task) {
- if (singleton->cmdline_export_mode) {
+ if (!singleton) {
+ return;
+ } else if (singleton->cmdline_export_mode) {
print_line(p_task + ": end");
} else if (singleton->progress_dialog) {
singleton->progress_dialog->end_task(p_task);
diff --git a/editor/import/3d/resource_importer_scene.cpp b/editor/import/3d/resource_importer_scene.cpp
index 853e3e813b..b2795e4984 100644
--- a/editor/import/3d/resource_importer_scene.cpp
+++ b/editor/import/3d/resource_importer_scene.cpp
@@ -649,6 +649,9 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, HashMap<R
String name = p_node->get_name();
NodePath original_path = p_root->get_path_to(p_node); // Used to detect renames due to import hints.
+ Ref<Resource> original_meta = memnew(Resource); // Create temp resource to hold original meta
+ original_meta->merge_meta_from(p_node);
+
bool isroot = p_node == p_root;
if (!isroot && _teststr(name, "noimp")) {
@@ -1022,6 +1025,8 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, HashMap<R
print_verbose(vformat("Fix: Renamed %s to %s", original_path, new_path));
r_node_renames.push_back({ original_path, p_node });
}
+ // If we created new node instead, merge meta values from the original node.
+ p_node->merge_meta_from(*original_meta);
}
return p_node;
@@ -2452,6 +2457,8 @@ Node *ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_
mesh_node->set_transform(src_mesh_node->get_transform());
mesh_node->set_skin(src_mesh_node->get_skin());
mesh_node->set_skeleton_path(src_mesh_node->get_skeleton_path());
+ mesh_node->merge_meta_from(src_mesh_node);
+
if (src_mesh_node->get_mesh().is_valid()) {
Ref<ArrayMesh> mesh;
if (!src_mesh_node->get_mesh()->has_mesh()) {
@@ -2599,6 +2606,7 @@ Node *ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_
for (int i = 0; i < mesh->get_surface_count(); i++) {
mesh_node->set_surface_override_material(i, src_mesh_node->get_surface_material(i));
}
+ mesh->merge_meta_from(*src_mesh_node->get_mesh());
}
}
@@ -3114,7 +3122,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p
progress.step(TTR("Saving..."), 104);
int flags = 0;
- if (EDITOR_GET("filesystem/on_save/compress_binary_resources")) {
+ if (EditorSettings::get_singleton() && EDITOR_GET("filesystem/on_save/compress_binary_resources")) {
flags |= ResourceSaver::FLAG_COMPRESS;
}
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 77bba940cb..69973a34dd 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -69,6 +69,24 @@
#include <stdlib.h>
#include <cstdint>
+static void _attach_extras_to_meta(const Dictionary &p_extras, Ref<Resource> p_node) {
+ if (!p_extras.is_empty()) {
+ p_node->set_meta("extras", p_extras);
+ }
+}
+
+static void _attach_meta_to_extras(Ref<Resource> p_node, Dictionary &p_json) {
+ if (p_node->has_meta("extras")) {
+ Dictionary node_extras = p_node->get_meta("extras");
+ if (p_json.has("extras")) {
+ Dictionary extras = p_json["extras"];
+ extras.merge(node_extras);
+ } else {
+ p_json["extras"] = node_extras;
+ }
+ }
+}
+
static Ref<ImporterMesh> _mesh_to_importer_mesh(Ref<Mesh> p_mesh) {
Ref<ImporterMesh> importer_mesh;
importer_mesh.instantiate();
@@ -101,6 +119,7 @@ static Ref<ImporterMesh> _mesh_to_importer_mesh(Ref<Mesh> p_mesh) {
array, p_mesh->surface_get_blend_shape_arrays(surface_i), p_mesh->surface_get_lods(surface_i), mat,
mat_name, p_mesh->surface_get_format(surface_i));
}
+ importer_mesh->merge_meta_from(*p_mesh);
return importer_mesh;
}
@@ -458,7 +477,7 @@ Error GLTFDocument::_serialize_nodes(Ref<GLTFState> p_state) {
if (extensions.is_empty()) {
node.erase("extensions");
}
-
+ _attach_meta_to_extras(gltf_node, node);
nodes.push_back(node);
}
if (!nodes.is_empty()) {
@@ -624,6 +643,10 @@ Error GLTFDocument::_parse_nodes(Ref<GLTFState> p_state) {
}
}
+ if (n.has("extras")) {
+ _attach_extras_to_meta(n["extras"], node);
+ }
+
if (n.has("children")) {
const Array &children = n["children"];
for (int j = 0; j < children.size(); j++) {
@@ -2727,6 +2750,8 @@ Error GLTFDocument::_serialize_meshes(Ref<GLTFState> p_state) {
Dictionary e;
e["targetNames"] = target_names;
+ gltf_mesh["extras"] = e;
+ _attach_meta_to_extras(import_mesh, gltf_mesh);
weights.resize(target_names.size());
for (int name_i = 0; name_i < target_names.size(); name_i++) {
@@ -2742,8 +2767,6 @@ Error GLTFDocument::_serialize_meshes(Ref<GLTFState> p_state) {
ERR_FAIL_COND_V(target_names.size() != weights.size(), FAILED);
- gltf_mesh["extras"] = e;
-
gltf_mesh["primitives"] = primitives;
meshes.push_back(gltf_mesh);
@@ -2776,6 +2799,7 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> p_state) {
Array primitives = d["primitives"];
const Dictionary &extras = d.has("extras") ? (Dictionary)d["extras"] : Dictionary();
+ _attach_extras_to_meta(extras, mesh);
Ref<ImporterMesh> import_mesh;
import_mesh.instantiate();
String mesh_name = "mesh";
@@ -4170,6 +4194,7 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> p_state) {
}
d["extensions"] = extensions;
+ _attach_meta_to_extras(material, d);
materials.push_back(d);
}
if (!materials.size()) {
@@ -4372,6 +4397,10 @@ Error GLTFDocument::_parse_materials(Ref<GLTFState> p_state) {
}
}
}
+
+ if (material_dict.has("extras")) {
+ _attach_extras_to_meta(material_dict["extras"], material);
+ }
p_state->materials.push_back(material);
}
@@ -5161,6 +5190,7 @@ ImporterMeshInstance3D *GLTFDocument::_generate_mesh_instance(Ref<GLTFState> p_s
return mi;
}
mi->set_mesh(import_mesh);
+ import_mesh->merge_meta_from(*mesh);
return mi;
}
@@ -5285,6 +5315,7 @@ void GLTFDocument::_convert_scene_node(Ref<GLTFState> p_state, Node *p_current,
gltf_root = current_node_i;
p_state->root_nodes.push_back(gltf_root);
}
+ gltf_node->merge_meta_from(p_current);
_create_gltf_node(p_state, p_current, current_node_i, p_gltf_parent, gltf_root, gltf_node);
for (int node_i = 0; node_i < p_current->get_child_count(); node_i++) {
_convert_scene_node(p_state, p_current->get_child(node_i), current_node_i, gltf_root);
@@ -5676,6 +5707,8 @@ void GLTFDocument::_generate_scene_node(Ref<GLTFState> p_state, const GLTFNodeIn
current_node->set_transform(gltf_node->transform);
}
+ current_node->merge_meta_from(*gltf_node);
+
p_state->scene_nodes.insert(p_node_index, current_node);
for (int i = 0; i < gltf_node->children.size(); ++i) {
_generate_scene_node(p_state, gltf_node->children[i], current_node, p_scene_root);
diff --git a/modules/gltf/tests/test_gltf_extras.h b/modules/gltf/tests/test_gltf_extras.h
new file mode 100644
index 0000000000..96aadf3023
--- /dev/null
+++ b/modules/gltf/tests/test_gltf_extras.h
@@ -0,0 +1,165 @@
+/**************************************************************************/
+/* test_gltf_extras.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef TEST_GLTF_EXTRAS_H
+#define TEST_GLTF_EXTRAS_H
+
+#include "tests/test_macros.h"
+
+#ifdef TOOLS_ENABLED
+
+#include "core/os/os.h"
+#include "editor/import/3d/resource_importer_scene.h"
+#include "modules/gltf/editor/editor_scene_importer_gltf.h"
+#include "modules/gltf/gltf_document.h"
+#include "modules/gltf/gltf_state.h"
+#include "scene/3d/mesh_instance_3d.h"
+#include "scene/main/window.h"
+#include "scene/resources/3d/primitive_meshes.h"
+#include "scene/resources/material.h"
+#include "scene/resources/packed_scene.h"
+
+namespace TestGltfExtras {
+
+static Node *_gltf_export_then_import(Node *p_root, String &p_tempfilebase) {
+ Ref<GLTFDocument> doc;
+ doc.instantiate();
+ Ref<GLTFState> state;
+ state.instantiate();
+ Error err = doc->append_from_scene(p_root, state, EditorSceneFormatImporter::IMPORT_USE_NAMED_SKIN_BINDS);
+ CHECK_MESSAGE(err == OK, "GLTF state generation failed.");
+ err = doc->write_to_filesystem(state, p_tempfilebase + ".gltf");
+ CHECK_MESSAGE(err == OK, "Writing GLTF to cache dir failed.");
+
+ // Setting up importers.
+ Ref<ResourceImporterScene> import_scene = memnew(ResourceImporterScene("PackedScene", true));
+ ResourceFormatImporter::get_singleton()->add_importer(import_scene);
+ Ref<EditorSceneFormatImporterGLTF> import_gltf;
+ import_gltf.instantiate();
+ ResourceImporterScene::add_scene_importer(import_gltf);
+
+ // GTLF importer behaves differently outside of editor, it's too late to modify Engine::get_editor_hint
+ // as the registration of runtime extensions already happened, so remove them. See modules/gltf/register_types.cpp
+ GLTFDocument::unregister_all_gltf_document_extensions();
+
+ HashMap<StringName, Variant> options(20);
+ options["nodes/root_type"] = "";
+ options["nodes/root_name"] = "";
+ options["nodes/apply_root_scale"] = true;
+ options["nodes/root_scale"] = 1.0;
+ options["meshes/ensure_tangents"] = true;
+ options["meshes/generate_lods"] = false;
+ options["meshes/create_shadow_meshes"] = true;
+ options["meshes/light_baking"] = 1;
+ options["meshes/lightmap_texel_size"] = 0.2;
+ options["meshes/force_disable_compression"] = false;
+ options["skins/use_named_skins"] = true;
+ options["animation/import"] = true;
+ options["animation/fps"] = 30;
+ options["animation/trimming"] = false;
+ options["animation/remove_immutable_tracks"] = true;
+ options["import_script/path"] = "";
+ options["_subresources"] = Dictionary();
+ options["gltf/naming_version"] = 1;
+
+ // Process gltf file, note that this generates `.scn` resource from the 2nd argument.
+ err = import_scene->import(p_tempfilebase + ".gltf", p_tempfilebase, options, nullptr, nullptr, nullptr);
+ CHECK_MESSAGE(err == OK, "GLTF import failed.");
+ ResourceImporterScene::remove_scene_importer(import_gltf);
+
+ Ref<PackedScene> packed_scene = ResourceLoader::load(p_tempfilebase + ".scn", "", ResourceFormatLoader::CACHE_MODE_REPLACE, &err);
+ CHECK_MESSAGE(err == OK, "Loading scene failed.");
+ Node *p_scene = packed_scene->instantiate();
+ return p_scene;
+}
+
+TEST_CASE("[SceneTree][Node] GLTF test mesh and material meta export and import") {
+ // Setup scene.
+ Ref<StandardMaterial3D> original_material = memnew(StandardMaterial3D);
+ original_material->set_albedo(Color(1.0, .0, .0));
+ original_material->set_name("material");
+ Dictionary material_dict;
+ material_dict["node_type"] = "material";
+ original_material->set_meta("extras", material_dict);
+
+ Ref<PlaneMesh> original_meshdata = memnew(PlaneMesh);
+ original_meshdata->set_name("planemesh");
+ Dictionary meshdata_dict;
+ meshdata_dict["node_type"] = "planemesh";
+ original_meshdata->set_meta("extras", meshdata_dict);
+ original_meshdata->surface_set_material(0, original_material);
+
+ MeshInstance3D *original_mesh_instance = memnew(MeshInstance3D);
+ original_mesh_instance->set_mesh(original_meshdata);
+ original_mesh_instance->set_name("mesh_instance_3d");
+ Dictionary mesh_instance_dict;
+ mesh_instance_dict["node_type"] = "mesh_instance_3d";
+ original_mesh_instance->set_meta("extras", mesh_instance_dict);
+
+ Node3D *original = memnew(Node3D);
+ SceneTree::get_singleton()->get_root()->add_child(original);
+ original->add_child(original_mesh_instance);
+ original->set_name("node3d");
+ Dictionary node_dict;
+ node_dict["node_type"] = "node3d";
+ original->set_meta("extras", node_dict);
+ original->set_meta("meta_not_nested_under_extras", "should not propagate");
+
+ // Convert to GLFT and back.
+ String tempfile = OS::get_singleton()->get_cache_path().path_join("gltf_extras");
+ Node *loaded = _gltf_export_then_import(original, tempfile);
+
+ // Compare the results.
+ CHECK(loaded->get_name() == "node3d");
+ CHECK(Dictionary(loaded->get_meta("extras")).size() == 1);
+ CHECK(Dictionary(loaded->get_meta("extras"))["node_type"] == "node3d");
+ CHECK_FALSE(loaded->has_meta("meta_not_nested_under_extras"));
+ CHECK_FALSE(Dictionary(loaded->get_meta("extras")).has("meta_not_nested_under_extras"));
+
+ MeshInstance3D *mesh_instance_3d = Object::cast_to<MeshInstance3D>(loaded->find_child("mesh_instance_3d", false, true));
+ CHECK(mesh_instance_3d->get_name() == "mesh_instance_3d");
+ CHECK(Dictionary(mesh_instance_3d->get_meta("extras"))["node_type"] == "mesh_instance_3d");
+
+ Ref<Mesh> mesh = mesh_instance_3d->get_mesh();
+ CHECK(Dictionary(mesh->get_meta("extras"))["node_type"] == "planemesh");
+
+ Ref<Material> material = mesh->surface_get_material(0);
+ CHECK(material->get_name() == "material");
+ CHECK(Dictionary(material->get_meta("extras"))["node_type"] == "material");
+
+ memdelete(original_mesh_instance);
+ memdelete(original);
+ memdelete(loaded);
+}
+} // namespace TestGltfExtras
+
+#endif // TOOLS_ENABLED
+
+#endif // TEST_GLTF_EXTRAS_H
diff --git a/tests/core/object/test_object.h b/tests/core/object/test_object.h
index 57bc65328a..f1bb62cb70 100644
--- a/tests/core/object/test_object.h
+++ b/tests/core/object/test_object.h
@@ -174,6 +174,31 @@ TEST_CASE("[Object] Metadata") {
CHECK_MESSAGE(
meta_list2.size() == 0,
"The metadata list should contain 0 items after removing all metadata items.");
+
+ Object other;
+ object.set_meta("conflicting_meta", "string");
+ object.set_meta("not_conflicting_meta", 123);
+ other.set_meta("conflicting_meta", Color(0, 1, 0));
+ other.set_meta("other_meta", "other");
+ object.merge_meta_from(&other);
+
+ CHECK_MESSAGE(
+ Color(object.get_meta("conflicting_meta")).is_equal_approx(Color(0, 1, 0)),
+ "String meta should be overwritten with Color after merging.");
+
+ CHECK_MESSAGE(
+ int(object.get_meta("not_conflicting_meta")) == 123,
+ "Not conflicting meta on destination should be kept intact.");
+
+ CHECK_MESSAGE(
+ object.get_meta("other_meta", String()) == "other",
+ "Not conflicting meta name on source should merged.");
+
+ List<StringName> meta_list3;
+ object.get_meta_list(&meta_list3);
+ CHECK_MESSAGE(
+ meta_list3.size() == 3,
+ "The metadata list should contain 3 items after merging meta from two objects.");
}
TEST_CASE("[Object] Construction") {