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-rw-r--r--core/object/object.cpp77
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/emit_after_await.gd12
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/emit_after_await.out1
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/emit_one_shot_is_non_recursive.gd22
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/emit_one_shot_is_non_recursive.out5
5 files changed, 76 insertions, 41 deletions
diff --git a/core/object/object.cpp b/core/object/object.cpp
index e0a1ddcce0..8b6fd587e0 100644
--- a/core/object/object.cpp
+++ b/core/object/object.cpp
@@ -1100,11 +1100,6 @@ bool Object::_has_user_signal(const StringName &p_name) const {
return signal_map[p_name].user.name.length() > 0;
}
-struct _ObjectSignalDisconnectData {
- StringName signal;
- Callable callable;
-};
-
Error Object::_emit_signal(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
if (unlikely(p_argcount < 1)) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
@@ -1153,26 +1148,43 @@ Error Object::emit_signalp(const StringName &p_name, const Variant **p_args, int
// which is needed in certain edge cases; e.g., https://github.com/godotengine/godot/issues/73889.
Ref<RefCounted> rc = Ref<RefCounted>(Object::cast_to<RefCounted>(this));
- List<_ObjectSignalDisconnectData> disconnect_data;
-
// Ensure that disconnecting the signal or even deleting the object
// will not affect the signal calling.
- LocalVector<Connection> slot_conns;
- slot_conns.resize(s->slot_map.size());
- {
- uint32_t idx = 0;
- for (const KeyValue<Callable, SignalData::Slot> &slot_kv : s->slot_map) {
- slot_conns[idx++] = slot_kv.value.conn;
+ Callable *slot_callables = (Callable *)alloca(sizeof(Callable) * s->slot_map.size());
+ uint32_t *slot_flags = (uint32_t *)alloca(sizeof(uint32_t) * s->slot_map.size());
+ uint32_t slot_count = 0;
+
+ for (const KeyValue<Callable, SignalData::Slot> &slot_kv : s->slot_map) {
+ memnew_placement(&slot_callables[slot_count], Callable(slot_kv.value.conn.callable));
+ slot_flags[slot_count] = slot_kv.value.conn.flags;
+ ++slot_count;
+ }
+
+ DEV_ASSERT(slot_count == s->slot_map.size());
+
+ // Disconnect all one-shot connections before emitting to prevent recursion.
+ for (uint32_t i = 0; i < slot_count; ++i) {
+ bool disconnect = slot_flags[i] & CONNECT_ONE_SHOT;
+#ifdef TOOLS_ENABLED
+ if (disconnect && (slot_flags[i] & CONNECT_PERSIST) && Engine::get_singleton()->is_editor_hint()) {
+ // This signal was connected from the editor, and is being edited. Just don't disconnect for now.
+ disconnect = false;
+ }
+#endif
+ if (disconnect) {
+ _disconnect(p_name, slot_callables[i]);
}
- DEV_ASSERT(idx == s->slot_map.size());
}
OBJ_DEBUG_LOCK
Error err = OK;
- for (const Connection &c : slot_conns) {
- if (!c.callable.is_valid()) {
+ for (uint32_t i = 0; i < slot_count; ++i) {
+ const Callable &callable = slot_callables[i];
+ const uint32_t &flags = slot_flags[i];
+
+ if (!callable.is_valid()) {
// Target might have been deleted during signal callback, this is expected and OK.
continue;
}
@@ -1180,51 +1192,34 @@ Error Object::emit_signalp(const StringName &p_name, const Variant **p_args, int
const Variant **args = p_args;
int argc = p_argcount;
- if (c.flags & CONNECT_DEFERRED) {
- MessageQueue::get_singleton()->push_callablep(c.callable, args, argc, true);
+ if (flags & CONNECT_DEFERRED) {
+ MessageQueue::get_singleton()->push_callablep(callable, args, argc, true);
} else {
Callable::CallError ce;
_emitting = true;
Variant ret;
- c.callable.callp(args, argc, ret, ce);
+ callable.callp(args, argc, ret, ce);
_emitting = false;
if (ce.error != Callable::CallError::CALL_OK) {
#ifdef DEBUG_ENABLED
- if (c.flags & CONNECT_PERSIST && Engine::get_singleton()->is_editor_hint() && (script.is_null() || !Ref<Script>(script)->is_tool())) {
+ if (flags & CONNECT_PERSIST && Engine::get_singleton()->is_editor_hint() && (script.is_null() || !Ref<Script>(script)->is_tool())) {
continue;
}
#endif
- Object *target = c.callable.get_object();
+ Object *target = callable.get_object();
if (ce.error == Callable::CallError::CALL_ERROR_INVALID_METHOD && target && !ClassDB::class_exists(target->get_class_name())) {
//most likely object is not initialized yet, do not throw error.
} else {
- ERR_PRINT("Error calling from signal '" + String(p_name) + "' to callable: " + Variant::get_callable_error_text(c.callable, args, argc, ce) + ".");
+ ERR_PRINT("Error calling from signal '" + String(p_name) + "' to callable: " + Variant::get_callable_error_text(callable, args, argc, ce) + ".");
err = ERR_METHOD_NOT_FOUND;
}
}
}
-
- bool disconnect = c.flags & CONNECT_ONE_SHOT;
-#ifdef TOOLS_ENABLED
- if (disconnect && (c.flags & CONNECT_PERSIST) && Engine::get_singleton()->is_editor_hint()) {
- //this signal was connected from the editor, and is being edited. just don't disconnect for now
- disconnect = false;
- }
-#endif
- if (disconnect) {
- _ObjectSignalDisconnectData dd;
- dd.signal = p_name;
- dd.callable = c.callable;
- disconnect_data.push_back(dd);
- }
}
- while (!disconnect_data.is_empty()) {
- const _ObjectSignalDisconnectData &dd = disconnect_data.front()->get();
-
- _disconnect(dd.signal, dd.callable);
- disconnect_data.pop_front();
+ for (uint32_t i = 0; i < slot_count; ++i) {
+ slot_callables[i].~Callable();
}
return err;
diff --git a/modules/gdscript/tests/scripts/runtime/features/emit_after_await.gd b/modules/gdscript/tests/scripts/runtime/features/emit_after_await.gd
new file mode 100644
index 0000000000..21fd526acc
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/emit_after_await.gd
@@ -0,0 +1,12 @@
+# https://github.com/godotengine/godot/issues/89439
+extends Node
+
+signal my_signal
+
+func async_func():
+ await my_signal
+ my_signal.emit()
+
+func test():
+ async_func()
+ my_signal.emit()
diff --git a/modules/gdscript/tests/scripts/runtime/features/emit_after_await.out b/modules/gdscript/tests/scripts/runtime/features/emit_after_await.out
new file mode 100644
index 0000000000..d73c5eb7cd
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/emit_after_await.out
@@ -0,0 +1 @@
+GDTEST_OK
diff --git a/modules/gdscript/tests/scripts/runtime/features/emit_one_shot_is_non_recursive.gd b/modules/gdscript/tests/scripts/runtime/features/emit_one_shot_is_non_recursive.gd
new file mode 100644
index 0000000000..5c328dcfcd
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/emit_one_shot_is_non_recursive.gd
@@ -0,0 +1,22 @@
+# https://github.com/godotengine/godot/issues/89439
+
+signal my_signal
+
+func foo():
+ print("Foo")
+ my_signal.emit()
+
+func bar():
+ print("Bar")
+
+func baz():
+ print("Baz")
+
+func test():
+ @warning_ignore("return_value_discarded")
+ my_signal.connect(foo, CONNECT_ONE_SHOT)
+ @warning_ignore("return_value_discarded")
+ my_signal.connect(bar, CONNECT_ONE_SHOT)
+ @warning_ignore("return_value_discarded")
+ my_signal.connect(baz)
+ my_signal.emit()
diff --git a/modules/gdscript/tests/scripts/runtime/features/emit_one_shot_is_non_recursive.out b/modules/gdscript/tests/scripts/runtime/features/emit_one_shot_is_non_recursive.out
new file mode 100644
index 0000000000..3399e08878
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/emit_one_shot_is_non_recursive.out
@@ -0,0 +1,5 @@
+GDTEST_OK
+Foo
+Baz
+Bar
+Baz