summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--editor/plugins/gizmos/sprite_base_3d_gizmo_plugin.cpp (renamed from editor/plugins/gizmos/sprite_3d_gizmo_plugin.cpp)24
-rw-r--r--editor/plugins/gizmos/sprite_base_3d_gizmo_plugin.h (renamed from editor/plugins/gizmos/sprite_3d_gizmo_plugin.h)14
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp6
-rw-r--r--scene/3d/sprite_3d.cpp4
-rw-r--r--scene/3d/sprite_3d.h2
5 files changed, 23 insertions, 27 deletions
diff --git a/editor/plugins/gizmos/sprite_3d_gizmo_plugin.cpp b/editor/plugins/gizmos/sprite_base_3d_gizmo_plugin.cpp
index 2dde65c249..96d3cf7714 100644
--- a/editor/plugins/gizmos/sprite_3d_gizmo_plugin.cpp
+++ b/editor/plugins/gizmos/sprite_base_3d_gizmo_plugin.cpp
@@ -1,5 +1,5 @@
/**************************************************************************/
-/* sprite_3d_gizmo_plugin.cpp */
+/* sprite_base_3d_gizmo_plugin.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,36 +28,36 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
-#include "sprite_3d_gizmo_plugin.h"
+#include "sprite_base_3d_gizmo_plugin.h"
#include "editor/plugins/node_3d_editor_plugin.h"
#include "scene/3d/sprite_3d.h"
-Sprite3DGizmoPlugin::Sprite3DGizmoPlugin() {
+SpriteBase3DGizmoPlugin::SpriteBase3DGizmoPlugin() {
}
-bool Sprite3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
- return Object::cast_to<Sprite3D>(p_spatial) != nullptr;
+bool SpriteBase3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
+ return Object::cast_to<SpriteBase3D>(p_spatial) != nullptr;
}
-String Sprite3DGizmoPlugin::get_gizmo_name() const {
- return "Sprite3D";
+String SpriteBase3DGizmoPlugin::get_gizmo_name() const {
+ return "SpriteBase3D";
}
-int Sprite3DGizmoPlugin::get_priority() const {
+int SpriteBase3DGizmoPlugin::get_priority() const {
return -1;
}
-bool Sprite3DGizmoPlugin::can_be_hidden() const {
+bool SpriteBase3DGizmoPlugin::can_be_hidden() const {
return false;
}
-void Sprite3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
- Sprite3D *sprite = Object::cast_to<Sprite3D>(p_gizmo->get_node_3d());
+void SpriteBase3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
+ SpriteBase3D *sprite_base = Object::cast_to<SpriteBase3D>(p_gizmo->get_node_3d());
p_gizmo->clear();
- Ref<TriangleMesh> tm = sprite->generate_triangle_mesh();
+ Ref<TriangleMesh> tm = sprite_base->generate_triangle_mesh();
if (tm.is_valid()) {
p_gizmo->add_collision_triangles(tm);
}
diff --git a/editor/plugins/gizmos/sprite_3d_gizmo_plugin.h b/editor/plugins/gizmos/sprite_base_3d_gizmo_plugin.h
index 47ce5a448e..8323957002 100644
--- a/editor/plugins/gizmos/sprite_3d_gizmo_plugin.h
+++ b/editor/plugins/gizmos/sprite_base_3d_gizmo_plugin.h
@@ -1,5 +1,5 @@
/**************************************************************************/
-/* sprite_3d_gizmo_plugin.h */
+/* sprite_base_3d_gizmo_plugin.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,13 +28,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
-#ifndef SPRITE_3D_GIZMO_PLUGIN_H
-#define SPRITE_3D_GIZMO_PLUGIN_H
+#ifndef SPRITE_BASE_3D_GIZMO_PLUGIN_H
+#define SPRITE_BASE_3D_GIZMO_PLUGIN_H
#include "editor/plugins/node_3d_editor_gizmos.h"
-class Sprite3DGizmoPlugin : public EditorNode3DGizmoPlugin {
- GDCLASS(Sprite3DGizmoPlugin, EditorNode3DGizmoPlugin);
+class SpriteBase3DGizmoPlugin : public EditorNode3DGizmoPlugin {
+ GDCLASS(SpriteBase3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial) override;
@@ -43,7 +43,7 @@ public:
bool can_be_hidden() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
- Sprite3DGizmoPlugin();
+ SpriteBase3DGizmoPlugin();
};
-#endif // SPRITE_3D_GIZMO_PLUGIN_H
+#endif // SPRITE_BASE_3D_GIZMO_PLUGIN_H
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index d94ca9414a..15486bb190 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -71,7 +71,7 @@
#include "editor/plugins/gizmos/shape_cast_3d_gizmo_plugin.h"
#include "editor/plugins/gizmos/soft_body_3d_gizmo_plugin.h"
#include "editor/plugins/gizmos/spring_arm_3d_gizmo_plugin.h"
-#include "editor/plugins/gizmos/sprite_3d_gizmo_plugin.h"
+#include "editor/plugins/gizmos/sprite_base_3d_gizmo_plugin.h"
#include "editor/plugins/gizmos/vehicle_body_3d_gizmo_plugin.h"
#include "editor/plugins/gizmos/visible_on_screen_notifier_3d_gizmo_plugin.h"
#include "editor/plugins/gizmos/voxel_gi_gizmo_plugin.h"
@@ -7071,7 +7071,7 @@ void Node3DEditor::_init_grid() {
if (primary_grid_steps != 10) { // Log10 of 10 is 1.
// Change of base rule, divide by ln(10).
real_t div = Math::log((real_t)primary_grid_steps) / (real_t)2.302585092994045901094;
- // Trucation (towards zero) is intentional.
+ // Truncation (towards zero) is intentional.
division_level_max = (int)(division_level_max / div);
division_level_min = (int)(division_level_min / div);
}
@@ -7972,7 +7972,7 @@ void Node3DEditor::_register_all_gizmos() {
add_gizmo_plugin(Ref<MeshInstance3DGizmoPlugin>(memnew(MeshInstance3DGizmoPlugin)));
add_gizmo_plugin(Ref<OccluderInstance3DGizmoPlugin>(memnew(OccluderInstance3DGizmoPlugin)));
add_gizmo_plugin(Ref<SoftBody3DGizmoPlugin>(memnew(SoftBody3DGizmoPlugin)));
- add_gizmo_plugin(Ref<Sprite3DGizmoPlugin>(memnew(Sprite3DGizmoPlugin)));
+ add_gizmo_plugin(Ref<SpriteBase3DGizmoPlugin>(memnew(SpriteBase3DGizmoPlugin)));
add_gizmo_plugin(Ref<Label3DGizmoPlugin>(memnew(Label3DGizmoPlugin)));
add_gizmo_plugin(Ref<Marker3DGizmoPlugin>(memnew(Marker3DGizmoPlugin)));
add_gizmo_plugin(Ref<RayCast3DGizmoPlugin>(memnew(RayCast3DGizmoPlugin)));
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 5c1b96363e..e6404b5721 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -398,12 +398,10 @@ Ref<TriangleMesh> SpriteBase3D::generate_triangle_mesh() const {
real_t px_size = get_pixel_size();
Vector2 vertices[4] = {
-
(final_rect.position + Vector2(0, final_rect.size.y)) * px_size,
(final_rect.position + final_rect.size) * px_size,
(final_rect.position + Vector2(final_rect.size.x, 0)) * px_size,
final_rect.position * px_size,
-
};
int x_axis = ((axis + 1) % 3);
@@ -1191,7 +1189,7 @@ Rect2 AnimatedSprite3D::get_item_rect() const {
Size2 s = t->get_size();
Point2 ofs = get_offset();
- if (centered) {
+ if (is_centered()) {
ofs -= s / 2;
}
diff --git a/scene/3d/sprite_3d.h b/scene/3d/sprite_3d.h
index eeaa7e0f2d..cbc7192ddf 100644
--- a/scene/3d/sprite_3d.h
+++ b/scene/3d/sprite_3d.h
@@ -236,8 +236,6 @@ class AnimatedSprite3D : public SpriteBase3D {
float speed_scale = 1.0;
float custom_speed_scale = 1.0;
- bool centered = false;
-
real_t frame_speed_scale = 1.0;
real_t frame_progress = 0.0;