diff options
-rw-r--r-- | doc/classes/TextureButton.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/TextureButton.xml b/doc/classes/TextureButton.xml index b35322d9f3..bb95040d34 100644 --- a/doc/classes/TextureButton.xml +++ b/doc/classes/TextureButton.xml @@ -37,7 +37,7 @@ Texture to display when the mouse hovers the node. </member> <member name="texture_normal" type="Texture2D" setter="set_texture_normal" getter="get_texture_normal"> - Texture to display by default, when the node is [b]not[/b] in the disabled, focused, hover or pressed state. + Texture to display by default, when the node is [b]not[/b] in the disabled, hover or pressed state. This texture is still displayed in the focused state, with [member texture_focused] drawn on top. </member> <member name="texture_pressed" type="Texture2D" setter="set_texture_pressed" getter="get_texture_pressed"> Texture to display on mouse down over the node, if the node has keyboard focus and the player presses the Enter key or if the player presses the [member BaseButton.shortcut] key. |