diff options
-rw-r--r-- | scene/gui/dialogs.cpp | 3 | ||||
-rw-r--r-- | scene/gui/popup.cpp | 3 |
2 files changed, 2 insertions, 4 deletions
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 4f94f0d9f2..6e75be268d 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -38,8 +38,7 @@ // AcceptDialog void AcceptDialog::_input_from_window(const Ref<InputEvent> &p_event) { - Ref<InputEventKey> key = p_event; - if (close_on_escape && key.is_valid() && key->is_action_pressed(SNAME("ui_cancel"), false, true)) { + if (close_on_escape && p_event->is_action_pressed(SNAME("ui_cancel"), false, true)) { _cancel_pressed(); } } diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp index c0a2dc81d0..6915f3d242 100644 --- a/scene/gui/popup.cpp +++ b/scene/gui/popup.cpp @@ -35,8 +35,7 @@ #include "scene/gui/panel.h" void Popup::_input_from_window(const Ref<InputEvent> &p_event) { - Ref<InputEventKey> key = p_event; - if (get_flag(FLAG_POPUP) && key.is_valid() && key->is_action_pressed(SNAME("ui_cancel"), false, true)) { + if (get_flag(FLAG_POPUP) && p_event->is_action_pressed(SNAME("ui_cancel"), false, true)) { _close_pressed(); } } |