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-rw-r--r--editor/themes/editor_theme_manager.cpp19
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs1
2 files changed, 14 insertions, 6 deletions
diff --git a/editor/themes/editor_theme_manager.cpp b/editor/themes/editor_theme_manager.cpp
index 052b19478c..9ffe80661b 100644
--- a/editor/themes/editor_theme_manager.cpp
+++ b/editor/themes/editor_theme_manager.cpp
@@ -1683,10 +1683,14 @@ void EditorThemeManager::_populate_editor_styles(const Ref<EditorTheme> &p_theme
Ref<StyleBoxFlat> menu_transparent_style = p_config.button_style->duplicate();
menu_transparent_style->set_bg_color(Color(1, 1, 1, 0));
menu_transparent_style->set_border_width_all(0);
+ Ref<StyleBoxFlat> main_screen_button_transparent = menu_transparent_style->duplicate();
+ for (int i = 0; i < 4; i++) {
+ menu_transparent_style->set_content_margin((Side)i, p_config.button_style->get_margin((Side)i) + p_config.button_style->get_border_width((Side)i));
+ }
p_theme->set_stylebox("MenuTransparent", EditorStringName(EditorStyles), menu_transparent_style);
p_theme->set_stylebox("MenuHover", EditorStringName(EditorStyles), p_config.button_style_hover);
- p_theme->set_stylebox("normal", "MainScreenButton", menu_transparent_style);
- p_theme->set_stylebox("pressed", "MainScreenButton", menu_transparent_style);
+ p_theme->set_stylebox("normal", "MainScreenButton", main_screen_button_transparent);
+ p_theme->set_stylebox("pressed", "MainScreenButton", main_screen_button_transparent);
p_theme->set_stylebox("hover_pressed", "MainScreenButton", p_config.button_style_hover);
// Run bar.
@@ -1745,11 +1749,14 @@ void EditorThemeManager::_populate_editor_styles(const Ref<EditorTheme> &p_theme
// Flat button variations.
{
Ref<StyleBoxEmpty> style_flat_button = make_empty_stylebox();
+ Ref<StyleBoxFlat> style_flat_button_hover = p_config.button_style_hover->duplicate();
+ Ref<StyleBoxFlat> style_flat_button_pressed = p_config.button_style_pressed->duplicate();
+
for (int i = 0; i < 4; i++) {
style_flat_button->set_content_margin((Side)i, p_config.button_style->get_margin((Side)i) + p_config.button_style->get_border_width((Side)i));
+ style_flat_button_hover->set_content_margin((Side)i, p_config.button_style->get_margin((Side)i) + p_config.button_style->get_border_width((Side)i));
+ style_flat_button_pressed->set_content_margin((Side)i, p_config.button_style->get_margin((Side)i) + p_config.button_style->get_border_width((Side)i));
}
-
- Ref<StyleBoxFlat> style_flat_button_pressed = p_config.button_style_pressed->duplicate();
Color flat_pressed_color = p_config.dark_color_1.lightened(0.24).lerp(p_config.accent_color, 0.2) * Color(0.8, 0.8, 0.8, 0.85);
if (p_config.dark_theme) {
flat_pressed_color = p_config.dark_color_1.lerp(p_config.accent_color, 0.12) * Color(0.6, 0.6, 0.6, 0.85);
@@ -1757,12 +1764,12 @@ void EditorThemeManager::_populate_editor_styles(const Ref<EditorTheme> &p_theme
style_flat_button_pressed->set_bg_color(flat_pressed_color);
p_theme->set_stylebox("normal", "FlatButton", style_flat_button);
- p_theme->set_stylebox("hover", "FlatButton", p_config.button_style_hover);
+ p_theme->set_stylebox("hover", "FlatButton", style_flat_button_hover);
p_theme->set_stylebox("pressed", "FlatButton", style_flat_button_pressed);
p_theme->set_stylebox("disabled", "FlatButton", style_flat_button);
p_theme->set_stylebox("normal", "FlatMenuButton", style_flat_button);
- p_theme->set_stylebox("hover", "FlatMenuButton", p_config.button_style_hover);
+ p_theme->set_stylebox("hover", "FlatMenuButton", style_flat_button_hover);
p_theme->set_stylebox("pressed", "FlatMenuButton", style_flat_button_pressed);
p_theme->set_stylebox("disabled", "FlatMenuButton", style_flat_button);
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
index b4adc94c64..bf6cab11c7 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
@@ -511,6 +511,7 @@ namespace GodotTools
FocusMode = Control.FocusModeEnum.None,
Shortcut = EditorDefShortcut("mono/build_solution", "Build Project".TTR(), (Key)KeyModifierMask.MaskAlt | Key.B),
ShortcutInTooltip = true,
+ ThemeTypeVariation = "RunBarButton",
};
EditorShortcutOverride("mono/build_solution", "macos", (Key)KeyModifierMask.MaskMeta | (Key)KeyModifierMask.MaskCtrl | Key.B);