diff options
Diffstat (limited to 'COPYRIGHT.txt')
-rw-r--r-- | COPYRIGHT.txt | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/COPYRIGHT.txt b/COPYRIGHT.txt index 5b6dcbb567..c0bb756d2e 100644 --- a/COPYRIGHT.txt +++ b/COPYRIGHT.txt @@ -63,6 +63,39 @@ Copyright: 2011, Ole Kniemeyer, MAXON, www.maxon.net 2007-2014, Juan Linietsky, Ariel Manzur License: Expat and Zlib +Files: ./modules/godot_physics_3d/gjk_epa.cpp + ./modules/godot_physics_3d/joints/godot_generic_6dof_joint_3d.cpp + ./modules/godot_physics_3d/joints/godot_generic_6dof_joint_3d.h + ./modules/godot_physics_3d/joints/godot_hinge_joint_3d.cpp + ./modules/godot_physics_3d/joints/godot_hinge_joint_3d_sw.h + ./modules/godot_physics_3d/joints/godot_jacobian_entry_3d_sw.h + ./modules/godot_physics_3d/joints/godot_pin_joint_3d.cpp + ./modules/godot_physics_3d/joints/godot_pin_joint_3d.h + ./modules/godot_physics_3d/joints/godot_slider_joint_3d.cpp + ./modules/godot_physics_3d/joints/godot_slider_joint_3d.h + ./modules/godot_physics_3d/godot_soft_body_3d.cpp + ./modules/godot_physics_3d/godot_soft_body_3d.h + ./modules/godot_physics_3d/godot_shape_3d.cpp + ./modules/godot_physics_3d/godot_shape_3d.h +Comment: Bullet Continuous Collision Detection and Physics Library +Copyright: 2003-2008, Erwin Coumans + 2014-present, Godot Engine contributors + 2007-2014, Juan Linietsky, Ariel Manzur +License: Expat and Zlib + +Files: ./modules/godot_physics_3d/godot_collision_solver_3d_sat.cpp +Comment: Open Dynamics Engine +Copyright: 2001-2003, Russell L. Smith, Alen Ladavac, Nguyen Binh +License: BSD-3-clause + +Files: ./modules/godot_physics_3d/joints/godot_cone_twist_joint_3d.cpp + ./modules/godot_physics_3d/joints/godot_cone_twist_joint_3d.h +Comment: Bullet Continuous Collision Detection and Physics Library +Copyright: 2007, Starbreeze Studios + 2014-present, Godot Engine contributors + 2007-2014, Juan Linietsky, Ariel Manzur +License: Expat and Zlib + Files: ./modules/lightmapper_rd/lm_compute.glsl Comment: Joint Non-Local Means (JNLM) denoiser Copyright: 2020, Manuel Prandini @@ -98,39 +131,6 @@ Comment: Chipmunk2D Joint Constraints Copyright: 2007, Scott Lembcke License: Expat -Files: ./servers/physics_3d/collision_solver_3d_sat.cpp -Comment: Open Dynamics Engine -Copyright: 2001-2003, Russell L. Smith, Alen Ladavac, Nguyen Binh -License: BSD-3-clause - -Files: ./servers/physics_3d/gjk_epa.cpp - ./servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp - ./servers/physics_3d/joints/generic_6dof_joint_3d_sw.h - ./servers/physics_3d/joints/hinge_joint_3d_sw.cpp - ./servers/physics_3d/joints/hinge_joint_3d_sw.h - ./servers/physics_3d/joints/jacobian_entry_3d_sw.h - ./servers/physics_3d/joints/pin_joint_3d_sw.cpp - ./servers/physics_3d/joints/pin_joint_3d_sw.h - ./servers/physics_3d/joints/slider_joint_3d_sw.cpp - ./servers/physics_3d/joints/slider_joint_3d_sw.h - ./servers/physics_3d/soft_body_3d_sw.cpp - ./servers/physics_3d/soft_body_3d_sw.h - ./servers/physics_3d/shape_3d_sw.cpp - ./servers/physics_3d/shape_3d_sw.h -Comment: Bullet Continuous Collision Detection and Physics Library -Copyright: 2003-2008, Erwin Coumans - 2014-present, Godot Engine contributors - 2007-2014, Juan Linietsky, Ariel Manzur -License: Expat and Zlib - -Files: ./servers/physics_3d/joints/cone_twist_joint_3d_sw.cpp - ./servers/physics_3d/joints/cone_twist_joint_3d_sw.h -Comment: Bullet Continuous Collision Detection and Physics Library -Copyright: 2007, Starbreeze Studios - 2014-present, Godot Engine contributors - 2007-2014, Juan Linietsky, Ariel Manzur -License: Expat and Zlib - Files: ./servers/rendering/renderer_rd/shaders/ss_effects_downsample.glsl ./servers/rendering/renderer_rd/shaders/ssao_blur.glsl ./servers/rendering/renderer_rd/shaders/ssao_importance_map.glsl |