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-rw-r--r--core/extension/gdextension_manager.cpp149
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diff --git a/core/extension/gdextension_manager.cpp b/core/extension/gdextension_manager.cpp
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+/*************************************************************************/
+/* gdextension_manager.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "gdextension_manager.h"
+#include "core/io/file_access.h"
+
+GDExtensionManager::LoadStatus GDExtensionManager::load_extension(const String &p_path) {
+ if (gdextension_map.has(p_path)) {
+ return LOAD_STATUS_ALREADY_LOADED;
+ }
+ Ref<GDExtension> extension = ResourceLoader::load(p_path);
+ if (extension.is_null()) {
+ return LOAD_STATUS_FAILED;
+ }
+
+ if (level >= 0) { // Already initialized up to some level.
+ int32_t minimum_level = extension->get_minimum_library_initialization_level();
+ if (minimum_level < MIN(level, GDExtension::INITIALIZATION_LEVEL_SCENE)) {
+ return LOAD_STATUS_NEEDS_RESTART;
+ }
+ // Initialize up to current level.
+ for (int32_t i = minimum_level; i <= level; i++) {
+ extension->initialize_library(GDExtension::InitializationLevel(i));
+ }
+ }
+ gdextension_map[p_path] = extension;
+ return LOAD_STATUS_OK;
+}
+
+GDExtensionManager::LoadStatus GDExtensionManager::reload_extension(const String &p_path) {
+ return LOAD_STATUS_OK; //TODO
+}
+GDExtensionManager::LoadStatus GDExtensionManager::unload_extension(const String &p_path) {
+ if (!gdextension_map.has(p_path)) {
+ return LOAD_STATUS_NOT_LOADED;
+ }
+
+ Ref<GDExtension> extension = gdextension_map[p_path];
+
+ if (level >= 0) { // Already initialized up to some level.
+ int32_t minimum_level = extension->get_minimum_library_initialization_level();
+ if (minimum_level < MIN(level, GDExtension::INITIALIZATION_LEVEL_SCENE)) {
+ return LOAD_STATUS_NEEDS_RESTART;
+ }
+ // Deinitialize down to current level.
+ for (int32_t i = level; i >= minimum_level; i--) {
+ extension->deinitialize_library(GDExtension::InitializationLevel(i));
+ }
+ }
+ gdextension_map.erase(p_path);
+ return LOAD_STATUS_OK;
+}
+
+bool GDExtensionManager::is_extension_loaded(const String &p_path) const {
+ return gdextension_map.has(p_path);
+}
+
+Vector<String> GDExtensionManager::get_loaded_extensions() const {
+ Vector<String> ret;
+ for (const KeyValue<String, Ref<GDExtension>> &E : gdextension_map) {
+ ret.push_back(E.key);
+ }
+ return ret;
+}
+Ref<GDExtension> GDExtensionManager::get_extension(const String &p_path) {
+ HashMap<String, Ref<GDExtension>>::Iterator E = gdextension_map.find(p_path);
+ ERR_FAIL_COND_V(!E, Ref<GDExtension>());
+ return E->value;
+}
+
+void GDExtensionManager::initialize_extensions(GDExtension::InitializationLevel p_level) {
+ ERR_FAIL_COND(int32_t(p_level) - 1 != level);
+ for (KeyValue<String, Ref<GDExtension>> &E : gdextension_map) {
+ E.value->initialize_library(p_level);
+ }
+ level = p_level;
+}
+
+void GDExtensionManager::deinitialize_extensions(GDExtension::InitializationLevel p_level) {
+ ERR_FAIL_COND(int32_t(p_level) != level);
+ for (KeyValue<String, Ref<GDExtension>> &E : gdextension_map) {
+ E.value->deinitialize_library(p_level);
+ }
+ level = int32_t(p_level) - 1;
+}
+
+void GDExtensionManager::load_extensions() {
+ Ref<FileAccess> f = FileAccess::open(GDExtension::get_extension_list_config_file(), FileAccess::READ);
+ while (f.is_valid() && !f->eof_reached()) {
+ String s = f->get_line().strip_edges();
+ if (!s.is_empty()) {
+ LoadStatus err = load_extension(s);
+ ERR_CONTINUE_MSG(err == LOAD_STATUS_FAILED, "Error loading extension: " + s);
+ }
+ }
+}
+
+GDExtensionManager *GDExtensionManager::get_singleton() {
+ return singleton;
+}
+void GDExtensionManager::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("load_extension", "path"), &GDExtensionManager::load_extension);
+ ClassDB::bind_method(D_METHOD("reload_extension", "path"), &GDExtensionManager::reload_extension);
+ ClassDB::bind_method(D_METHOD("unload_extension", "path"), &GDExtensionManager::unload_extension);
+ ClassDB::bind_method(D_METHOD("is_extension_loaded", "path"), &GDExtensionManager::is_extension_loaded);
+
+ ClassDB::bind_method(D_METHOD("get_loaded_extensions"), &GDExtensionManager::get_loaded_extensions);
+ ClassDB::bind_method(D_METHOD("get_extension", "path"), &GDExtensionManager::get_extension);
+
+ BIND_ENUM_CONSTANT(LOAD_STATUS_OK);
+ BIND_ENUM_CONSTANT(LOAD_STATUS_FAILED);
+ BIND_ENUM_CONSTANT(LOAD_STATUS_ALREADY_LOADED);
+ BIND_ENUM_CONSTANT(LOAD_STATUS_NOT_LOADED);
+ BIND_ENUM_CONSTANT(LOAD_STATUS_NEEDS_RESTART);
+}
+
+GDExtensionManager *GDExtensionManager::singleton = nullptr;
+
+GDExtensionManager::GDExtensionManager() {
+ ERR_FAIL_COND(singleton != nullptr);
+ singleton = this;
+}