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-rw-r--r--core/io/multiplayer_api.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/core/io/multiplayer_api.h b/core/io/multiplayer_api.h
index e9f96383c9..cc994a9852 100644
--- a/core/io/multiplayer_api.h
+++ b/core/io/multiplayer_api.h
@@ -43,14 +43,12 @@ public:
RPC_MODE_REMOTE, // Using rpc() on it will call method in all remote peers
RPC_MODE_MASTER, // Using rpc() on it will call method on wherever the master is, be it local or remote
RPC_MODE_PUPPET, // Using rpc() on it will call method for all puppets
- RPC_MODE_REMOTESYNC, // Using rpc() on it will call method in all remote peers and locally
- RPC_MODE_MASTERSYNC, // Using rpc() on it will call method in the master peer and locally
- RPC_MODE_PUPPETSYNC, // Using rpc() on it will call method in all puppets peers and locally
};
struct RPCConfig {
StringName name;
RPCMode rpc_mode = RPC_MODE_DISABLED;
+ bool sync = false;
MultiplayerPeer::TransferMode transfer_mode = MultiplayerPeer::TRANSFER_MODE_RELIABLE;
int channel = 0;