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-rw-r--r--core/io/resource_loader.cpp64
1 files changed, 31 insertions, 33 deletions
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index 3e809ae762..7cf101b0de 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -227,28 +227,27 @@ void ResourceFormatLoader::_bind_methods() {
// This should be robust enough to be called redundantly without issues.
void ResourceLoader::LoadToken::clear() {
- thread_load_mutex.lock();
-
WorkerThreadPool::TaskID task_to_await = 0;
- // User-facing tokens shouldn't be deleted until completely claimed.
- DEV_ASSERT(user_rc == 0 && user_path.is_empty());
-
- if (!local_path.is_empty()) { // Empty is used for the special case where the load task is not registered.
- DEV_ASSERT(thread_load_tasks.has(local_path));
- ThreadLoadTask &load_task = thread_load_tasks[local_path];
- if (load_task.task_id && !load_task.awaited) {
- task_to_await = load_task.task_id;
+ {
+ MutexLock thread_load_lock(thread_load_mutex);
+ // User-facing tokens shouldn't be deleted until completely claimed.
+ DEV_ASSERT(user_rc == 0 && user_path.is_empty());
+
+ if (!local_path.is_empty()) { // Empty is used for the special case where the load task is not registered.
+ DEV_ASSERT(thread_load_tasks.has(local_path));
+ ThreadLoadTask &load_task = thread_load_tasks[local_path];
+ if (load_task.task_id && !load_task.awaited) {
+ task_to_await = load_task.task_id;
+ }
+ // Removing a task which is still in progress would be catastrophic.
+ // Tokens must be alive until the task thread function is done.
+ DEV_ASSERT(load_task.status == THREAD_LOAD_FAILED || load_task.status == THREAD_LOAD_LOADED);
+ thread_load_tasks.erase(local_path);
+ local_path.clear();
}
- // Removing a task which is still in progress would be catastrophic.
- // Tokens must be alive until the task thread function is done.
- DEV_ASSERT(load_task.status == THREAD_LOAD_FAILED || load_task.status == THREAD_LOAD_LOADED);
- thread_load_tasks.erase(local_path);
- local_path.clear();
}
- thread_load_mutex.unlock();
-
// If task is unused, await it here, locally, now the token data is consistent.
if (task_to_await) {
PREPARE_FOR_WTP_WAIT
@@ -265,7 +264,7 @@ Ref<Resource> ResourceLoader::_load(const String &p_path, const String &p_origin
const String &original_path = p_original_path.is_empty() ? p_path : p_original_path;
load_nesting++;
if (load_paths_stack.size()) {
- thread_load_mutex.lock();
+ MutexLock thread_load_lock(thread_load_mutex);
const String &parent_task_path = load_paths_stack.get(load_paths_stack.size() - 1);
HashMap<String, ThreadLoadTask>::Iterator E = thread_load_tasks.find(parent_task_path);
// Avoid double-tracking, for progress reporting, resources that boil down to a remapped path containing the real payload (e.g., imported resources).
@@ -273,7 +272,6 @@ Ref<Resource> ResourceLoader::_load(const String &p_path, const String &p_origin
if (E && !is_remapped_load) {
E->value.sub_tasks.insert(p_original_path);
}
- thread_load_mutex.unlock();
}
load_paths_stack.push_back(original_path);
@@ -318,13 +316,13 @@ Ref<Resource> ResourceLoader::_load(const String &p_path, const String &p_origin
void ResourceLoader::_run_load_task(void *p_userdata) {
ThreadLoadTask &load_task = *(ThreadLoadTask *)p_userdata;
- thread_load_mutex.lock();
- if (cleaning_tasks) {
- load_task.status = THREAD_LOAD_FAILED;
- thread_load_mutex.unlock();
- return;
+ {
+ MutexLock thread_load_lock(thread_load_mutex);
+ if (cleaning_tasks) {
+ load_task.status = THREAD_LOAD_FAILED;
+ return;
+ }
}
- thread_load_mutex.unlock();
// Thread-safe either if it's the current thread or a brand new one.
CallQueue *own_mq_override = nullptr;
@@ -1170,17 +1168,17 @@ String ResourceLoader::path_remap(const String &p_path) {
}
void ResourceLoader::reload_translation_remaps() {
- ResourceCache::lock.lock();
-
List<Resource *> to_reload;
- SelfList<Resource> *E = remapped_list.first();
- while (E) {
- to_reload.push_back(E->self());
- E = E->next();
- }
+ {
+ MutexLock lock(ResourceCache::lock);
+ SelfList<Resource> *E = remapped_list.first();
- ResourceCache::lock.unlock();
+ while (E) {
+ to_reload.push_back(E->self());
+ E = E->next();
+ }
+ }
//now just make sure to not delete any of these resources while changing locale..
while (to_reload.front()) {