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-rw-r--r--core/math/camera_matrix.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/core/math/camera_matrix.h b/core/math/camera_matrix.h
index c5cdd98377..03068bc7ea 100644
--- a/core/math/camera_matrix.h
+++ b/core/math/camera_matrix.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -108,6 +108,8 @@ struct CameraMatrix {
return !(*this == p_cam);
}
+ float get_lod_multiplier() const;
+
CameraMatrix();
CameraMatrix(const Transform &p_transform);
~CameraMatrix();