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-rw-r--r--core/math/transform_2d.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/math/transform_2d.h b/core/math/transform_2d.h
index bf73755f0d..c8fc3c39e3 100644
--- a/core/math/transform_2d.h
+++ b/core/math/transform_2d.h
@@ -31,7 +31,7 @@
#ifndef TRANSFORM_2D_H
#define TRANSFORM_2D_H
-#include "rect2.h" // also includes vector2, math_funcs, and ustring
+#include "core/math/rect2.h" // also includes vector2, math_funcs, and ustring
struct Transform2D {
// Warning #1: basis of Transform2D is stored differently from Basis. In terms of elements array, the basis matrix looks like "on paper":